<spanclass="special1"style="-webkit-padding-start: 15vw;">When you might go astray</span><spanclass="special1">( <imgsrc="imgs/avatars/tree.gif"height="65vw">, <imgsrc="imgs/avatars/amanda.gif"height="65vw">, <imgsrc="imgs/avatars/fire.gif"height="65vw"> )</span>
is a research project exploring conspiracy fantasies <spanclass="special1">( <imgsrc="imgs/avatars/ball2.gif"height="65vw"> , <imgsrc="imgs/avatars/rept.gif"height="65vw"> , <imgsrc="imgs/avatars/ball1.png"height="65vw"> )</span> and their entanglement with
fictional narratives <spanclass="special2">( <imgsrc="imgs/avatars/oracle.gif"height="65vw"> , <imgsrc="imgs/avatars/fiction.gif"height="65vw"> , <imgsrc="imgs/avatars/fantasy.gif"height="65vw"> )</span> transforming their believers into
heroes <spanclass="special2">( <imgsrc="imgs/avatars/hero2.gif"height="65vw"> , <imgsrc="imgs/avatars/fighter1.gif"height="65vw"> , <imgsrc="imgs/avatars/hero3.gif"height="65vw"> )</span> on a quest.
<br>
<divclass="line"></div> Do you want to hear more about it? <buttonid="step1_yes"><spanclass="button_text"> yes </span></button><spanclass="special1"> / </span><buttonid="step1_no"><spanclass="button_text"> no </span></button>
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<divclass="step1_2"style="display: none;">
<buttonclass="backto1">←</button><spanstyle="-webkit-padding-start: 10vw;">I'm</span> afraid <spanclass="special1">( <imgsrc="imgs/avatars/sad.gif"height="65vw"> )</span> I don't have much to make you stay here in this case.<br>
<spanstyle="-webkit-padding-start: 15vw;">Do</span> you maybe want to play a game <spanclass="special1">( <imgsrc="imgs/avatars/game.gif"height="65vw"> )</span> ? <buttonid="step1_2_yes"><spanclass="button_text"> yes </span></button><spanclass="special1"> / </span><buttonid="step1_2_no"><spanclass="button_text"> no </span></button>
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<divclass="step2"style="display: none;">
<buttonclass="backto1">←</button><spanclass="special1"style="-webkit-padding-start: 10vw;">When you might go astray</span><spanclass="special1"> ( <imgsrc="imgs/avatars/tree.gif"height="65vw">, <imgsrc="imgs/avatars/amanda.gif"height="65vw">, <imgsrc="imgs/avatars/fire.gif"height="65vw"> )</span> is divided into two parts: a <spanclass="special1">game ( <imgsrc="imgs/avatars/game.gif"height="65vw"> )</span> where the <spanclass="special1"> player ( <imgsrc="imgs/avatars/walk.gif"height="65vw"> )</span>, is asked to undertake a <spanclass="special1">journey ( <imgsrc="imgs/avatars/horse.gif"height="65vw"> )</span>, and an <spanclass="special1"> essay ( <imgsrc="imgs/avatars/fiction.gif"height="65vw">) </span>, examining conspiratorial narratives through the <spanclass="special1">lenses ( <imgsrc="imgs/avatars/glass.gif"height="65vw"> )</span> of the mono-myth.<br>
<divclass="line"></div> Do you want to play the game? <buttonid="step2_yes"><spanclass="button_text"> yes </span></button><spanclass="special1"> / </span><buttonid="step2_no"><spanclass="button_text"> no </span></button>
</div>
<divclass="step2_1"style="display: none;">
<buttonclass="backto2">←</button><spanclass="special1"style="-webkit-padding-start: 10vw;">When you might go astray</span><spanclass="special1"> ( <imgsrc="imgs/avatars/tree.gif"height="65vw">, <imgsrc="imgs/avatars/amanda.gif"height="65vw">, <imgsrc="imgs/avatars/fire.gif"height="65vw"> )</span> is divided into two parts: a <spanclass="special1">game ( <imgsrc="imgs/avatars/game.gif"height="65vw"> )</span> where the <spanclass="special1"> player ( <imgsrc="imgs/avatars/walk.gif"height="65vw"> )</span>, is asked to undertake a <spanclass="special1">journey ( <imgsrc="imgs/avatars/horse.gif"height="65vw"> )</span>, and an <spanclass="special1"> essay ( <imgsrc="imgs/avatars/fiction.gif"height="65vw">) </span>, examining conspiratorial narratives through the <spanclass="special1">lenses ( <imgsrc="imgs/avatars/glass.gif"height="65vw"> )</span> of the mono-myth.<br>
<divclass="line"></div> Do you want to read the essay? <buttonid="step2_1_yes"><spanclass="button_text"> yes </span></button><spanclass="special1"> / </span><buttonid="step2_1_no"><spanclass="button_text"> no </span></button>
<buttonclass="backto2">←</button><spanstyle="-webkit-padding-start: 10vw;">You</span> will be there soon, but before you need to know something. Along this <spanclass="special1"> journey ( <imgsrc="imgs/avatars/horse.gif"height="65vw"> )</span> , someone who we will call the <spanclass="special1">oracle (<imgsrc="imgs/avatars/ball1.png"height="60vw">,<imgsrc="imgs/avatars/ball2.gif"height="60vw">,<imgsrc="imgs/avatars/ball4.gif"height="60vw">)</span> will follow your steps. They won't bother you. You just have to wake them up <spanclass="special1">( <imgsrc="imgs/avatars/sleep.gif"height="65vw"> )</span>.<br>
<divclass="line"></div> Do you want to summon the game's oracle?<buttonid="step3_yes"><spanclass="button_text"> yes </span></button><spanclass="special1"> / </span><buttonid="step3_no"><spanclass="button_text"> no </span></button>
</div>
<divclass="step4"style="display: none;">
<buttonclass="backto3">←</button><spanstyle="-webkit-padding-start: 10vw;">You</span> summoned the <spanclass="special1">oracle (<imgsrc="imgs/avatars/ball1.png"height="60vw">,<imgsrc="imgs/avatars/ball2.gif"height="60vw">,<imgsrc="imgs/avatars/ball4.gif"height="60vw">)</span>
. You are now ready to start a journey: throughout it you will be called