![Duif met kroon by Claude Mellan 1608 - 1688, courtesy of the Rijksmuseum's Free Archive.](dovecara.jpg)
![Duif met kroon by Claude Mellan 1608 - 1688, courtesy of the Rijksmuseum's Free Archive.](dovecara.jpg)
***Peace*** works less as a game per-se, and more as an exercise in reconnecting to your senses (smell, temperature, touch) by imagining oneself in imaginary landscapes.
***Peace*** works less as a game perse, and more as an exercise in reconnecting to your senses (smell, temperature, touch) by imagining oneself in imaginary landscapes.
It takes on the text-adventure format by asking its players to respond "yes" to continue at each step.
It takes on the text-adventure format by asking its players to respond "yes" to continue at each step.