master
*anna* 3 years ago
parent 2b188e10e8
commit d24c73a550

@ -67,7 +67,7 @@
</div> </div>
</div> </div>
<div id="catShelter_block" class="passage" style="display:none;"> <div id="cat_shelter_block" class="passage" style="display:none;">
<div class="passage_title">you looked for Amanda at the cat shelter </div> <div class="passage_title">you looked for Amanda at the cat shelter </div>
Since you learned about the disappearance of the guests of the cat shelter you started to wonder if Amanda ended up involved in the mysterious occurrence. Knowing that she often volunteers for the cat shelter you headed off to the place to look for her. At your arrival, you neither find Amanda nor the cats. Instead, you met Pat, a parrot who supposedly saw the incident happening and has some information in its regards. Since you learned about the disappearance of the guests of the cat shelter you started to wonder if Amanda ended up involved in the mysterious occurrence. Knowing that she often volunteers for the cat shelter you headed off to the place to look for her. At your arrival, you neither find Amanda nor the cats. Instead, you met Pat, a parrot who supposedly saw the incident happening and has some information in its regards.
</div> </div>
@ -274,7 +274,7 @@ window.onload = function (){
var square_s = document.querySelector("#square_s_block"); var square_s = document.querySelector("#square_s_block");
var river_bank = document.querySelector("#river_bank_block"); var river_bank = document.querySelector("#river_bank_block");
var spring_river = document.querySelector("#spring_river_block"); var spring_river = document.querySelector("#spring_river_block");
var cat_shelter = document.querySelector("#cat_shelter_block"); var catShelter = document.querySelector("#cat_shelter_block");
var major = document.querySelector("#major_block"); var major = document.querySelector("#major_block");
var butcher = document.querySelector("#butcher_block"); var butcher = document.querySelector("#butcher_block");
var square_sau = document.querySelector("#square_saurians_block"); var square_sau = document.querySelector("#square_saurians_block");
@ -319,7 +319,7 @@ window.onload = function (){
} }
if (localStorage.cat_shelter_page === "opened" ) { if (localStorage.cat_shelter_page === "opened" ) {
console.log ("cat shelter:",localStorage.cat_shelter_page ); console.log ("cat shelter:",localStorage.cat_shelter_page );
cat_shelter.style.display ="block"; catShelter.style.display ="block";
} }
if (localStorage.major_house === "opened" ) { if (localStorage.major_house === "opened" ) {
console.log ("major house:",localStorage.major_house ); console.log ("major house:",localStorage.major_house );

@ -475,9 +475,9 @@ text-decoration: underline solid 3px;
right:4%; right:4%;
border:1px #c94dff solid; border:1px #c94dff solid;
font-size: 22px; font-size: 22px;
line-height: 30px; /*line-height: 30px;*/
width: 800px; width: 800px;
height: 150px; height: 135px;
border-radius: 10px; border-radius: 10px;
padding: 20px; padding: 20px;
z-index: 100; z-index: 100;

@ -15,7 +15,7 @@
The research starts from the following questions: how much of the pervasiveness of conspiracy theories is generated by their compliance to certain narrative schemes? What happens when the legitimate need to generate counter-narratives gets trapped in other kinds of templates? The research starts from the following questions: how much of the pervasiveness of conspiracy theories is generated by their compliance to certain narrative schemes? What happens when the legitimate need to generate counter-narratives gets trapped in other kinds of templates?
<br> <br>
<span class="title">When you might go astray</span> deals with these questions by exploring the dangers of conspiracy theories and their entanglement with narrative schemes transforming their believers into heroes on a quest. <br> <span class="title">When you might go astray</span> deals with these questions by exploring the dangers of conspiracy theories and their entanglement with narrative schemes transforming their believers into heroes on a quest. <br>
The project is divided into two parts: a <a href="park.html" target="_blank">game</a>, where the player is asked to undertake a journey, and an <a href="thesis.html" target="_blank">essay</a>, examining conspiratorial narratives through the lenses of the mono-myth. The project is divided into two parts: a <a href="park.html" target="_blank">game</a>, where the player is asked to undertake a journey, and this essay, examining conspiratorial narratives through the lenses of the mono-myth.
<br><br> <br><br>
<span class="title">When you might go astray</span> has been developed by <a href="https://www.annasandri.com/" target="_blank">Anna Sandri</a> in the context of the <a href="https://www.pzwart.nl/experimental-publishing/" target="_blank">Experimental Publishing</a> master course, Piet Zwart Institute (NL). <span class="title">When you might go astray</span> has been developed by <a href="https://www.annasandri.com/" target="_blank">Anna Sandri</a> in the context of the <a href="https://www.pzwart.nl/experimental-publishing/" target="_blank">Experimental Publishing</a> master course, Piet Zwart Institute (NL).
</div> </div>

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