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382 lines
11 KiB
HTML
382 lines
11 KiB
HTML
6 years ago
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<!DOCTYPE html>
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<html>
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<head>
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<title>XPPL VOLUMETRIC CATALOGUE </title>
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<meta charset="utf-8">
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<link href="https://fonts.googleapis.com/css?family=Karla" rel="stylesheet">
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<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
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<style>
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body{
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cccccc;
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font-family: 'Karla', sans-serif;
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font-size:15px;
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text-align:left;
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background-color: #140b33;
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margin: 0px;
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overflow: hidden;
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}
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#info {
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position: absolute;
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top: 0px; width: 10%;
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padding: 10px;
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}
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a {
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color: #444b7c;
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}
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.swal-button {
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padding: 7px 19px;
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background-color: #aca4c1;
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font-size: 12px;
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}
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.swal-title {
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margin: 0px;
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font-size: 16px;
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box-shadow: 0px 1px 1px rgba(0, 0, 0, 0.21);
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margin-bottom: 28px;
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}
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.swal-overlay {
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background-color: rgba(20, 13, 50, 0.6);
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}
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.swal-modal {
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background-color: rgba(172, 164, 193, 1);
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}
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</style>
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</head>
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<body>
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<div id="info"><a target="_blank" rel="noopener">XPPL VOLUMETRIC CATALOGUE <br> <br> Feel free to move around and explore the content of the library by clicking on the volumetric shapes</div>
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<div id="container"></div>
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<script src="https://ajax.googleapis.com/ajax/libs/jquery/1.9.1/jquery.min.js"></script>
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<script src="https://cdnjs.cloudflare.com/ajax/libs/bootbox.js/4.4.0/bootbox.min.js"></script>
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<script src="https://unpkg.com/sweetalert/dist/sweetalert.min.js"></script>
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<script src="three.min.js"></script>
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<script src="OrbitControls.js"></script>
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<script>
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var category2color = new Object();
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category2color["Technical"] = "#003d5d";
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category2color["Science/History"] = "#f23d5d";
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category2color["Media studies"] = "#8c3d5d";
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category2color["Philosophy"] = "#723d5d";
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category2color["Computer culture"] = "#423d5d";
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category2color["Design / writing / publishing"] = "#ff0000";
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category2color["Desk"] = "#09edff";
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category2color["Art"] = "#ffedff";
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category2color["Digital (Steve Trim 2 reading)"] = "#ffe1cc";
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category2color["Media Studies (Femke Trim 3)"] = "#00e1cc";
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category2color["Literature, Culture, Theory"] = "#00a1d4";
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category2color["default"] = "#cdc1ec";
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console.clear();
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const MAX_DISTANCE = 13000;
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//
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const MIN_DISTANCE = 200;
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const MAX_SPHERE_RADIUS = 700;
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var bookTitles;
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var request = new XMLHttpRequest();
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request.open('GET', 'export.json', true);
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request.onload = function() {
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if (request.status >= 200 && request.status < 400) {
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var data = JSON.parse(request.responseText);
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//bookTitles = data;
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bookTitles = data.books[0];
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bookTitles.forEach(function(book) {
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book.type = "sphere";
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console.log('BOOK:', book);
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});
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console.log("got books", bookTitles)
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// loaded data, start
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init();
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animate();
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} else {
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// We reached our target server, but it returned an error
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}
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};
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request.onerror = function() {
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// There was a connection error of some sort
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};
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request.send();
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// --- threeJS --- //
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var renderer, scene, camera, distance, raycaster, projector;
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var container = document.getElementById('container');
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var raycaster = new THREE.Raycaster(),INTERSECTED;
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var mouse = new THREE.Vector2();
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var distance = 400;
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// -- basic initialization -- //
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function init() {
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renderer = new THREE.WebGLRenderer({
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antialias: true
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});
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renderer.setSize(window.innerWidth, window.innerHeight);
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renderer.setClearColor(0x140b33, 1);
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container.appendChild(renderer.domElement);
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scene = new THREE.Scene();
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camera = new THREE.PerspectiveCamera(40, window.innerWidth / window.innerHeight, 0.2, 25000);
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controls = new THREE.OrbitControls(camera);
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/*
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controls = new THREE.OrbitControls(camera, renderer.domElement);
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controls.maxDistance = MAX_DISTANCE * 3;
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controls.target = new THREE.Vector3(0, 0, 0);
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controls.rotateSpeed = .2;
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controls.enableDamping = true;
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console.log(controls.enableDamping);
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controls.dampingFactor = .15;
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controls.panSpeed = .15;
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controls.screenSpacePanning = true;*/
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camera.position.set(100, 100, 2000);
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controls.update();
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scene.add(camera);
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light = new THREE.PointLight(0xffffff, 1, 4000);
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light.position.set(50, 0, 0);
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light_two = new THREE.PointLight(0xffffff, 1, 4000);
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light_two.position.set(-100, 800, 800);
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lightAmbient = new THREE.AmbientLight(0x404040);
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scene.add(light, light_two, lightAmbient);
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// createSpheres();
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createDiamond();
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createSpace();
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renderer.render(scene, camera);
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document.addEventListener('mousemove', onMouseMove, false);
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document.addEventListener('mousedown', onDocumentMouseDown, false);
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window.addEventListener('resize', onWindowResize, false);
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}
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// -- diamonds -- //
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function catInobject(obj, category){ //checks if category is in object, if so return corresponding color
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if (obj.hasOwnProperty(category)) {
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var color = obj[category];
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} else { var color = obj["default"];
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}
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return color;
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}
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function createDiamond() {
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diamondsGroup = new THREE.Object3D();
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console.log();
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bookTitles.forEach(function (book) {
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var chosencolor = catInobject(category2color, book.category);
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var sphere = new THREE.SphereGeometry(1, Math.random() * 100, Math.random() * 100);
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var material = new THREE.MeshPhongMaterial({
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color: chosencolor,//Math.random() * 0xff00000 - 0xff00000,
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shading: THREE.FlatShading
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});
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var sphere = new THREE.Mesh(sphere, material);
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sphere.position.x = Math.random() * -distance * 6;
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sphere.position.y = Math.random() * -distance * 2;
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sphere.position.z = Math.random() * distance * 3;
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sphere.rotation.y = Math.random() * 2 * Math.PI;
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sphere.scale.x = sphere.scale.y = sphere.scale.z = Math.random() * 50 + 10;
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sphere.userData = book;
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diamondsGroup.add(sphere);
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})
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diamondsGroup.position.x = 1400;
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scene.add(diamondsGroup);
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};
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// -- dots on the back -- //
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function createSpace() {
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dots = new THREE.Object3D();
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for (var i = 0; i < 1000; i++) {
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var circleGeometry = new THREE.SphereGeometry(2, Math.random() * 5, Math.random() * 5);
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var color;
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if (Math.round(Math.random()) === 0)
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color = new THREE.Color('#003d5d');
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else
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//color = new THREE.Color('#f23d5d');
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color = new THREE.Color('#4f2939');
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var material = new THREE.MeshBasicMaterial({
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color: color
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});
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material.flatShading = true;
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//var material = new THREE.MeshBasicMaterial({
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//color : new THREE.Color(Math.floor(Math.random() * 1) === 1),
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//color : new THREE.Color(Math.random() * 0.5 + 0.5, Math.random() * 0.5 + 0.5, 0),
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//shading: THREE.FlatShading,
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//})
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var circle = new THREE.Mesh(circleGeometry, material);
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material.side = THREE.DoubleSide;
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circle.position.x = Math.random() * -distance * 50;
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circle.position.y = Math.random() * -distance * 8;
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circle.position.z = Math.random() * distance * 5;
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circle.rotation.y = Math.random() * 2 * Math.PI;
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circle.scale.x = circle.scale.y = circle.scale.z = Math.random() * 6 + 5;
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dots.add(circle);
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}
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dots.position.x = 14000;
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dots.position.y = 1500;
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dots.position.z = -4000;
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dots.rotation.y = Math.PI * 600;
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dots.rotation.z = Math.PI * 500;
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scene.add(dots);
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};
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// -- events -- //
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function onMouseMove(event) {
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mouse.x = (event.clientX / window.innerWidth) * 2 - 1;
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mouse.y = -(event.clientY / window.innerHeight) * 2 + 1;
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mouseX = event.clientX - window.innerWidth / 2;
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mouseY = event.clientY - window.innerHeight / 2;
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camera.position.x += (mouseX - camera.position.x) * 0.01;
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controls.update();
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camera.position.y += (mouseY - camera.position.y) * 0.01;
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controls.update();
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camera.lookAt(scene.position);
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controls.update();
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};
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function onDocumentMouseDown(event) {
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event.preventDefault();
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mouse.x = (event.clientX / window.innerWidth) * 2 - 1;
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mouse.y = -(event.clientY / window.innerHeight) * 2 + 1;
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raycaster.setFromCamera(mouse, camera);
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var intersects = raycaster.intersectObjects(diamondsGroup.children);
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if (intersects.length > 0) {
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var book = intersects[0].object.userData;
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console.log("click", book);
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//alert("book" + book.title);
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//swal(book.title + book.authors);
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swal(book.title + " \n " + " " + book.authors[0].author_name + " \n" + book.category, {
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button: {
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text: "Open",
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}
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}). then (function() {
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window.location = "/books/"+book.id
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});
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}
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};
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function onDocumentMouseWheel( event ) {
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fov -= event.wheelDeltaY * 0.05;
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camera.projectionMatrix = THREE.Matrix4.makePerspective( fov, window.innerWidth / window.innerHeight, 1, 1100 );
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}
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function onWindowResize() {
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camera.aspect = window.innerWidth / window.innerHeight;
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renderer.setSize(window.innerWidth, window.innerHeight);
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camera.updateProjectionMatrix();
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controls.update();
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};
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// ---- //
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function animate() {
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requestAnimationFrame(animate);
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controls.update();
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render();
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};
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// -- render all -- //
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function render() {
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var timer = 0.00001 * Date.now();
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for (var i = 0, l = diamondsGroup.children.length; i < l; i++) {
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var object = diamondsGroup.children[i];
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object.position.y = 500 * Math.cos(timer + i);
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object.rotation.y += Math.PI / 500;
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}
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// update the picking ray with the camera and mouse position
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raycaster.setFromCamera(mouse, camera);
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// calculate objects intersecting the picking ray
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var intersects = raycaster.intersectObjects(diamondsGroup.children);
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if (intersects.length > 0) {
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if (INTERSECTED != intersects[0].object) {
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if (INTERSECTED) INTERSECTED.material.emissive.setHex(INTERSECTED.currentHex);
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INTERSECTED = intersects[0].object;
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INTERSECTED.currentHex = INTERSECTED.material.emissive.getHex();
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INTERSECTED.material.emissive.setHex(Math.random() * 0xff00000 - 0xff00000);
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}
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} else {
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if (INTERSECTED) INTERSECTED.material.emissive.setHex(INTERSECTED.currentHex);
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INTERSECTED = null;
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}
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renderer.render(scene, camera);
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};
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// -- run functions -- //
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//init();
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//animate();
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</script>
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</body>
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</html>
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