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28 lines
1020 B
Markdown
28 lines
1020 B
Markdown
How does 2bitcharactergenerator actually work?
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Let's make all the canvas elements visible...
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The stylesheet sets "image-rendering: pixelated" on the canvas element, which seems to be supported on contemporary Firefox + Chrome. The elements have width and height attributes set to 16, while their height in CSS is set to 64px producing a (pixelated) scaling up. However the actual size in the canvas coordinates remains unscaled.
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This makes caption generation in the canvas tricky.
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https://developer.mozilla.org/en-US/docs/Games/Techniques/Crisp_pixel_art_look
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diggin into the history of workadventure
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https://web.archive.org/web/20210623060444/https://thecodingmachine.io/energy-consumption-web-game-engine
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https://medium.com/@michaelwesthadley/modular-game-worlds-in-phaser-3-tilemaps-1-958fc7e6bbd6
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https://docs.phaser.io/api-documentation/class/tilemaps-tilemap
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FOCUS
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* CALL as good self-contained page.
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* POST -> LINK to "visit (rp)guestbook"
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* ANIMATION GENERATOR... (for mail/masto/IG)
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"I want to be"
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