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- **worlding and software**
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- I want to write about worlding around software
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<br>
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- How do you chose a particular programming language
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- a coding style
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- a development environment and ecosystem
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- an infrastructure where to run the code
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- and so on?
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- These are **not just technical choices**
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- but rather coding contingencies
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<br>
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- These contingencies are situated in precise contexts
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- economical
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- cultural
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- creative
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- political
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- Programming then is not just sharing code, but sharing context.
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- It's providing a perspective to look at the world
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- before attempting to get some grip onto it with a script.
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<br>
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- How to provide a point of view through the lens of software?
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- Who get to participate in this process of making meaning?
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- How to create a discourse for the code to inhabit?
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- How to stretch the affordances of code?
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- besides
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- technicality
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- marketing
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- advertisement
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<br>
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- How can situated practices inform the process of documenting software?
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- Could software documentation
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- _1_ be an ideal surface to build worlds
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- _2_ be an interface between different knowledges
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- _3_ be a device to trigger different kind of economy
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- around situated software?
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