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Worlding and Software

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  • I want to write about worlding around software

  • How do you chose a particular programming language
  • a coding style
  • a development environment and ecosystem
  • an infrastructure where to run the code
  • and so on?
  • These are not just technical choices
  • but rather coding contingencies

  • These contingencies are situated in precise contexts
  • economical
  • cultural
  • creative
  • political
  • technical
  • Programming then is not just sharing code, but sharing context.
  • It's providing a perspective to look at the world
  • before attempting to get some grip onto it with a script.

  • How to provide a point of view through the lens of software?
  • Who get to participate in this process of making meaning?
  • How to create a discourse for the code to inhabit?
  • How to stretch the affordances of code?
  • besides
  • technicality
  • marketing
  • advertisement

Enter documentation

  • Could software documentation

  • 1 be an ideal surface to build worlds?

  • 2 be an interface between different knowledges?

  • 3 be a device to trigger different kind of economy around situated software?

  • How can situated practices inform the process of documenting software?