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Title: The definitions for Launch Day
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Contents:
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- definition: 1. It can be present as disturbance or defiance of any current stream as way to protest, as emancipation or contestation.
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direction: Across
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category: Ideology
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- definition: 3. Cultural activities or commercial products reflecting, suited to, or aimed at the tastes of the general masses of people.
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direction: Across
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category: Ideology
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- definition: 4. A form of government in which the people govern themselves, usually by electing bodies of representatives.
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direction: Across
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category: Ideology
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- definition: 6. The principal or dominant course, tendency, or trend that is familiar to the masses and available to the general public.
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direction: Across
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category: Ideology
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- definition: 8. A term used in the Marxist theory to describe the state in which one feels like they are given full agency of their own choices and actions when in fact they are subject to a certain ideology that has come to seem so self-speaking they wouldn't question it.
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direction: Across
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category: Ideology
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- definition: 9. 'Ideas and opinions are not spontaneously "born" in each individual brain. They have had a centre of formation, or irradiation, of dissemination, of persuasion, like a group of men, or a single individual even, which has developed them and presented them in the political form of current reality.'
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direction: Across
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category: Ideology
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- definition: 10. A factory management system developed in the late 19th century to increase efficiency by evaluating every step in a manufacturing process and breaking down production into specialized repetitive tasks. It can be present as disturbance or defiance of any current stream as way to protest, as emancipation or contestation.
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direction: Across
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category: Ideology
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- definition: 11. 'It is easier to imagine the end of the world that the end of' an economic system characterized by private or corporate ownership of goods, by investments that are determined by private decision, and by prices, production, and the distribution of goods that are determined mainly by competition in a free market.
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direction: Across
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category: Ideology
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- definition: 12. According to the Marxist theory, it refers to society's other relationships and ideas that are not directly related to production. That includes its culture, institutions, political power structures, roles, rituals, religion, media, and state.
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direction: Across
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category: Ideology
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- definition: 2. Pleasant leisure activities such as movies, books, video games, tv shows, sporting events, circuses, comedy events, music festivals.
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direction: Down
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category: Ideology
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- definition: 5. A form of government in which the society is based on the common ownership of the means of production, cooperative labour, and freely associated producers that administer production on the basis of a social or common plan.
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direction: Down
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category: Ideology
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- definition: 7. According to the Marxist theory, it refers to the mode of production that includes the forces and relations of production in a society.
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direction: Down
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category: Ideology
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- definition: 1. When a company is taking unfair or unethical advantage of a person (a user) or a situation for profit.
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direction: Across
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category: Loot Box
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- definition: 4. That causes a strong and harmful need to regularly have or do something.
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direction: Across
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category: Loot Box
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- definition: 7. Something that is considered valuable because kept as part of a group of similar objects.
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direction: Across
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category: Loot Box
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- definition: 8. Something unexpected.
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direction: Across
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category: Loot Box
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- definition: 2. Available to only a few people because users have a limited time frame to obtain the loot box.
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direction: Down
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category: Loot Box
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- definition: 3. The investment will probably not come back, which makes paying for the content of a loot box not just buying but…
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direction: Down
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category: Loot Box
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- definition: 5. The price given to objects to be acquired, produced, accomplished, or maintained.
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direction: Down
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category: Loot Box
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- definition: 6. Something given or received in return or compensation for service, merit, hard work, etc.
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direction: Down
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category: Loot Box
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- definition: 3. The art of creating a new fictional world inside videogames realities.
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direction: Across
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category: Modding and Videogames World
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- definition: 6. A form of opposition to the increasing use of game elements within non-game systems, which aims to disrupt the processing and exploitation of users’ data; it calls for gaming with the system, for a disruptive play with its rules and content while being within it.
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direction: Across
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category: Modding and Videogames World
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- definition: 8. An alternative mode of exchange to the rationalist calculation of capitalist exchange, where valuables are not sold, but rather given without an explicit agreement for immediate or future rewards.
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direction: Across
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category: Modding and Videogames World
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- definition: 9. A type of game that is monetised later either by using the user data or by adding payable content inside the game. Because of being so accessible, it became quite popular and attracted high numbers of players.
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direction: Across
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category: Modding and Videogames World
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- definition: 1. Time that modders spend in modifying and sometimes improving corporates' video games in form of a hobby, but still producing profit for the company.
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direction: Down
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category: Modding and Videogames World
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- definition: 2. Something that is given away without any expectation for payback. It allows us to act in a way that is non-alienated and differs considerably from the exchange of commodities with the aim of profit-making.
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direction: Down
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category: Modding and Videogames World
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- definition: 4. It often includes activities such as conventions, writing fictions, participating in online forums and discussions, purchasing merchandise and collector items in order to build a community around a common interest.
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direction: Down
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category: Modding and Videogames World
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- definition: 5. Modification used to change the behaviour of a game to make it more fun for every gamer.
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direction: Down
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category: Modding and Videogames World
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- definition: 7. Modification used to gain an unfair and unauthorized advantage in a game to make it more fun, accessible, and easy for the user who is playing.
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direction: Down
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category: Modding and Videogames World
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category: Predatory Schemes
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