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categories | date | description | slug | title | cover | cover_alt | |||
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07/07/2022 | Dev log for Object Oriented Choreography | ooc-summer-session | OOC - Summer Session | ooc.jpg | ooc but is a workshop |
Worksiop
The third iteration of OOC is a two-parts workshop: in the first moment participants co-design a VR environment with a custom multiplayer 3D editor. The second half is a dance workshop with a choreographer that guides and explores with the participants the virtual reality they created altogether. The VR headset is passed hand by hand as a catalyst, transformed from a single-user device to a wandering and plural experience.
06/07/2022
TODO:
- call sofia
- call claudio
- mail sardegna
OOC#3
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describing a complex system with multiple voices
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workshop instead of performance
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extended temporality (2~3 hours)
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interaction via participation
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10~12 participants per session circa ?
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could be repeated twice - two different days
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2 moments workshop
- design vr environment
- vr performative exploration
- design vr environment
- facilitator: kamo
- essay as a starting point, inspiration
- critical 3D editor
- ui publishing
- two options:
- tiltbrush (vr modelling)
- pro: body involved from the beginning
- cons: 1 participant at the time, need vr system
- classical (3rd person modelling)
- pro: multiplayer, accessible without vr system
- cons: detached from the body
- we can find something in the middle between these two options
- tiltbrush (vr modelling)
- vr performative exploration
- facilitator: sofia
- improvisation with vr device
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body awareness
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space awareness
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device awareness
- final moment of improvisation
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soundtrack
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facilitated from the choreographer
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device passed between the participant
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the group takes care of who is in the vr
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the group explores the environment it created
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restitution and outcomes
- video documentation of the workshops
- vr environments
- 3d editor