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km0 2 years ago
parent 798cabe69d
commit 7f3b869af8

@ -914,13 +914,13 @@ how this interaction interacts with the choreography? is it enough for the perfo
*Space* is the climax of the interaction and map the position on the touchscreen into the VR environment. It allows the user to move around in concert with the other participants and the performer. Here the plan is to take the unreasonable chaos of the crowd interacting and building something choreographic out of it, with the same approach of the collective ritual ending of the previous iteration. *Space* is the climax of the interaction and map the position on the touchscreen into the VR environment. It allows the user to move around in concert with the other participants and the performer. Here the plan is to take the unreasonable chaos of the crowd interacting and building something choreographic out of it, with the same approach of the collective ritual ending of the previous iteration.
- *Interaction* - *Interaction*
* activated by touch drag * activated by touch drag
* the user interact with the touchscreen as a pointer * the user interact with the touchscreen as a pointer
* user drag moves the object in the VR space * user drag moves the object in the VR space
* after initial chaos both performer and directors suggest circular movement * after initial chaos both performer and directors suggest circular movement
- *Stage* - *Stage*
* the performer and the users move in the same space * the performer and the users move in the same space
* the performer tries to intercept the movements of the public * the performer tries to intercept the movements of the public
* working with directions, speed and intensity * working with directions, speed and intensity
@ -928,55 +928,55 @@ how this interaction interacts with the choreography? is it enough for the perfo
- invitation ??? - invitation ???
- collective ritual trigger (composition) --> to outro - collective ritual trigger (composition) --> to outro
- *Two screens* - *Two screens*
1. view is from top and is 1:1~ with smartphone screens 1. view is from top and is 1:1~ with smartphone screens
2. could be either: 2. could be either:
* the point of view of the performer * the point of view of the performer
* following object * following object
* static close-ups * static close-ups
- *Website* - *Website*
* xy interaction. users are invited to drag around the screen. * xy interaction. users are invited to drag around the screen.
* visual instant feedback on phone? * visual instant feedback on phone?
* audio feedback when getting closer to the performer? * audio feedback when getting closer to the performer?
- *Sound* - *Sound*
* Audio track from PA * Audio track from PA
* Keep the sound notification from smartphone? * Keep the sound notification from smartphone?
- *TODOs* - *TODOs*
* Sounds: Better way to use notification? * Sounds: Better way to use notification?
* *
### 4. Outro ### 4. Outro
- *Interaction* - *Interaction*
* part 3. slow down till it stops * part 3. slow down till it stops
- *Two screens* - *Two screens*
* everything black * everything black
* overlay fade in * overlay fade in
1. title 1. title
2. credits 2. credits
3. participants' name ? 3. participants' name ?
- *Website* - *Website*
* overlay fade in * overlay fade in
1. title 1. title
2. credits 2. credits
3. participants' name ? 3. participants' name ?
4. initial overview 4. initial overview
- *Stage* - *Stage*
* performer gets out from VR * performer gets out from VR
* thanks & goodbye * thanks & goodbye
- *Sound* - *Sound*
* Audio track from PA ends * Audio track from PA ends
* No more notifications from smartphone * No more notifications from smartphone
- *TODOs* - *TODOs*
* credits system? * credits system?
* UI screens * UI screens
* UI website * UI website

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