test express
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node_modules/
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8" />
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<meta http-equiv="X-UA-Compatible" content="IE=edge" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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<title>Draw draw draw</title>
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<script src="draw.js" defer></script>
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</head>
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<body>
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<h1>Disegna <span id="theme"></span></h1>
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<div id="svg-container">
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<svg
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xmlns="http://www.w3.org/2000/svg"
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xmlns:xlink="http://www.w3.org/1999/xlink"
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version="1.1"
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id="svgElement"
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x="0px"
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y="0px"
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width="500px"
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height="500px"
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viewBox="0 0 500 500"
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enable-background="new 0 0 500 500"
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xml:space="preserve"
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></svg>
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</div>
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<button id="submit">Send</button>
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<script>
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const theme = document.querySelector("#theme");
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const socket = new WebSocket(location.origin.replace(/^http/, "ws"));
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socket.onmessage = (event) => {
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let message;
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try {
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message = JSON.parse(event.data);
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} catch (e) {}
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if (message?.type == "theme") {
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theme.innerHTML = message.theme;
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}
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};
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document.querySelector("#submit").addEventListener("click", (event) => {
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const paths = Array.from(document.querySelectorAll("#svgElement path")).reduce(
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(accumulator, current) => {
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return (accumulator += current.getAttribute("d"));
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},
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""
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);
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socket.send(paths);
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return false;
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});
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</script>
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</body>
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</html>
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{
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"name": "sal8",
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"version": "1.0.0",
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"description": "collective drawings",
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"main": "server.js",
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"scripts": {
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"start": "node server.js"
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},
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"author": "",
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"license": "ISC",
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"dependencies": {
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"express": "^4.18.2",
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"ws": "^8.11.0"
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}
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}
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// Great resource from https://stackoverflow.com/a/40700068
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// Thank you ConnorFan
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var strokeWidth = 4;
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var bufferSize;
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var svgElement = document.getElementById("svgElement");
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var rect = svgElement.getBoundingClientRect();
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var path = null;
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var strPath;
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var buffer = []; // Contains the last positions of the mouse cursor
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svgElement.addEventListener("mousedown", function (e) {
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bufferSize = 8;
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path = document.createElementNS("http://www.w3.org/2000/svg", "path");
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path.setAttribute("fill", "none");
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path.setAttribute("stroke", "currentColor");
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path.setAttribute("stroke-width", strokeWidth);
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buffer = [];
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var pt = getMousePosition(e);
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appendToBuffer(pt);
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strPath = "M" + pt.x + " " + pt.y;
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path.setAttribute("d", strPath);
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svgElement.appendChild(path);
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});
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svgElement.addEventListener("mousemove", function (e) {
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if (path) {
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appendToBuffer(getMousePosition(e));
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updateSvgPath();
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}
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});
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svgElement.addEventListener("mouseup", function () {
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if (path) {
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path = null;
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}
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});
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svgElement.addEventListener("mouseleave", function () {
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if (path) {
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path = null;
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}
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});
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var getMousePosition = function (e) {
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return {
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x: e.pageX - rect.left,
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y: e.pageY - rect.top,
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};
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};
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var appendToBuffer = function (pt) {
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buffer.push(pt);
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while (buffer.length > bufferSize) {
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buffer.shift();
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}
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};
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// Calculate the average point, starting at offset in the buffer
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var getAveragePoint = function (offset) {
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var len = buffer.length;
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if (len % 2 === 1 || len >= bufferSize) {
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var totalX = 0;
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var totalY = 0;
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var pt, i;
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var count = 0;
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for (i = offset; i < len; i++) {
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count++;
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pt = buffer[i];
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totalX += pt.x;
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totalY += pt.y;
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}
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return {
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x: totalX / count,
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y: totalY / count,
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};
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}
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return null;
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};
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var updateSvgPath = function () {
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var pt = getAveragePoint(0);
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if (pt) {
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// Get the smoothed part of the path that will not change
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strPath += " L" + pt.x + " " + pt.y;
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// Get the last part of the path (close to the current mouse position)
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// This part will change if the mouse moves again
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var tmpPath = "";
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for (var offset = 2; offset < buffer.length; offset += 2) {
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pt = getAveragePoint(offset);
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tmpPath += " L" + pt.x + " " + pt.y;
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}
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// Set the complete current path coordinates
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path.setAttribute("d", strPath + tmpPath);
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}
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};
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const { WebSocket, WebSocketServer } = require("ws");
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const express = require("express");
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const PORT = process.env.PORT || 3000;
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const index = "index.html";
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const server = express()
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.use(express.static("public"))
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.use((req, res) => res.sendFile(index, { root: __dirname }))
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.listen(PORT, () => console.log(`Listening on ${PORT}`));
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const wss = new WebSocketServer({ server, clientTracking: true });
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let VVVV = null;
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let USERS = new Set();
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var theme = "";
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const messageProcessor = {
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default: (ws, msg) => unknownMsg(msg),
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hello_v4: (ws, msg) => registerV4(ws, msg),
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drawings: (ws, msg) => toV4(msg),
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theme: (ws, msg) => ((theme = msg.theme), broadcast(msg)),
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};
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const unknownMsg = (msg) => {
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console.log("❔ Unknown message type...");
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console.log(msg);
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};
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const registerV4 = (ws, msg) => {
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if (VVVV == null) console.log("⬛ vvvv client connected");
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VVVV = ws;
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VVVV.on("close", () => {
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VVVV = null;
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});
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};
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const toV4 = (msg) => {
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if (VVVV?.readyState === WebSocket.OPEN) {
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VVVV.send(JSON.stringify(msg));
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}
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};
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const broadcast = (msg) => {
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let message = JSON.stringify(msg);
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for (const user of USERS.values()) {
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if (user?.readyState === WebSocket.OPEN && user != VVVV) {
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user.send(message);
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}
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}
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};
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wss.on("connection", (ws) => {
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USERS.add(ws);
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ws.send(JSON.stringify({ type: "theme", theme: theme }));
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ws.on("message", (data) => {
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let message;
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try {
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message = JSON.parse(data);
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} catch (e) {}
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if (message) {
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(messageProcessor[message.type] || messageProcessor.default)(ws, message);
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}
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});
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ws.on("close", () => {
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USERS.delete(ws);
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});
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});
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