<!DOCTYPE html>
< html lang = "en-US" >
< head >
< meta charset = "utf-8" / >
< meta name = "viewport" content = "width=device-width, initial-scale=1.0, user-scalable=yes" / >
< title > square< / title >
< link rel = "icon" href = "imgs/square_s/house9.gif" >
< link rel = "stylesheet" href = "square_satanism.css" >
< / head >
< body >
< div id = "ground" class = "invert" > < / div >
< div class = "ground_line invert" > < / div >
<!-- houses -->
<!-- game bar -->
< div class = "game_bar invert" >
villagers: < span class = "fighters" > < / span > / 9
< / div >
< img id = "thunder1" src = "imgs/square_s/thunder.gif" height = "150px" style = "display: none;" >
< img id = "thunder2" src = "imgs/square_s/thunder2.gif" height = "200px" style = "display: none;" >
<!-- characters -->
< div id = "player_img" class = "moving_duo" > < / div >
< div class = "bubble moving_duo" style = "display: none;" > !!!< / div >
< div class = "figure1 figures" >
< img id = "person1" class = "people" src = "imgs/square_s/person1.gif" height = "110px" >
< img id = "fighter1" class = "fighters" src = "imgs/square_s/fighter1.gif" height = "120px" style = "display: none;" >
< / div >
< div class = "figure2 figures" >
< img id = "person2" class = "people" src = "imgs/square_s/person2.gif" height = "100px" >
< img id = "fighter2" class = "fighters" src = "imgs/square_s/fighter2.gif" height = "120px" style = "display: none;" >
< / div >
< div class = "figure3 figures" >
< img id = "person3" class = "people" src = "imgs/square_s/person3.gif" height = "110px" >
< img id = "fighter3" class = "fighters" src = "imgs/square_s/fighter3.gif" height = "120px" style = "display: none;" >
< / div >
< div class = "figure4 figures to_flip" >
< img id = "person4" class = "people" src = "imgs/square_s/person4.gif" height = "110px" >
< img id = "fighter4" class = "fighters" src = "imgs/square_s/fighter4.gif" height = "120px" style = "display: none;" >
< / div >
< div class = "figure5 figures to_flip" >
< img id = "person5" class = "people" src = "imgs/square_s/person5.gif" height = "90px" >
< img id = "fighter5" class = "fighters" src = "imgs/square_s/fighter5.gif" height = "110px" style = "display: none;" >
< / div >
< div class = "figure6 figures" >
< img id = "person6" class = "people" src = "imgs/square_s/person6.gif" height = "110px" >
< img id = "fighter6" class = "fighters" src = "imgs/square_s/fighter6.gif" height = "160px" style = "display: none;" >
< / div >
< div class = "figure7 figures to_flip" >
< img id = "person7" class = "people" src = "imgs/square_s/person7.gif" height = "110px" >
< img id = "fighter7" class = "fighters" src = "imgs/square_s/fighter7.gif" height = "120px" style = "display: none;" >
< / div >
< div class = "figure8 figures" >
< img id = "person8" class = "people" src = "imgs/square_s/person8.gif" height = "110px" >
< img id = "fighter8" class = "fighters" src = "imgs/square_s/fighter8.gif" height = "120px" style = "display: none;" >
< / div >
< div class = "figure9 figures" >
< img id = "person9" class = "people" src = "imgs/square_s/person9.gif" height = "110px" >
< img id = "fighter9" class = "fighters" src = "imgs/square_s/fighter9.gif" height = "130px" style = "display: none;" >
< / div >
<!-- baloons -->
<!-- bottom text -->
< div class = "text_container invert" >
< div class = "message1" >
You are in the village square. You must inform the villagers of what is going on in the school: the kids need to be rescued from the evil staff. < br >
< span class = "instructions" > < span class = "instructions_arrow" > →< / span > Click on the villagers to share with them your findings!< / span >
< / div >
< div class = "message2" style = "display: none;" >
It looks like you managed to reclute an impressive army: < button onclick = "location.href='river_bank.html';" > < span class = "button_text" > Guide them to the river bank< / span > < / button > and raise anchor to Spring River.
< / div >
< / div >
< script src = "jquery.min.js" > < / script >
< script >
// saves game step in the local storage
window.onload = function() {
window.localStorage.setItem("square_satanism","opened");
console.log ("square satanism:",localStorage.square_satanism);
$(".fighters").html("0");
}
//get player avatar from local storage
console.log (localStorage.myavatar)
var img = document.createElement("img");
img.src = localStorage.myavatar;
var player_img = document.querySelector("#player_img");
player_img.appendChild(img);
//change characters + invert
/* $().click (function(){
});*/
//warriors
var villagers = 0;
var duo = $(".moving_duo");
var avatar = $("#player_img");
var baloon = $(".bubble");
$(".figure1").click (function(){
check_flipping();
villagers ++;
$(".fighters").html(villagers);
avatar.css({ top: "16%", left: "35%" });
baloon.css({ top: "7%", left: "37%" })
baloon.show();
setTimeout ( function (){
$("#person1").hide();
$("#fighter1").show();
baloon.hide();
}, 600);
end_recluting();
});
$(".figure2").click (function(){
check_flipping();
villagers ++;
$(".fighters").html(villagers);
avatar.css({ top: "13%", left: "59%" });
baloon.css({ top: "4%", left: "61%" })
baloon.show();
setTimeout ( function (){
$("#person2").hide();
$("#fighter2").show();
baloon.hide();
}, 600);
end_recluting();
});
$(".figure3").click (function(){
check_flipping();
villagers ++;
$(".fighters").html(villagers);
avatar.css({ top: "22%", left: "77%"});
baloon.css({ top: "13%", left: "80%" })
baloon.show();
setTimeout ( function (){
$("#person3").hide();
$("#fighter3").show();
baloon.hide();
}, 600);
end_recluting();
});
$(".figure4").click (function(){
if (avatar.hasClass("flipped") == false) {
avatar.addClass("flipped");
}
villagers ++;
$(".fighters").html(villagers);
avatar.css({ top: "50%", left: "62%"});
baloon.css({ top: "41%", left: "64%" })
baloon.show();
setTimeout ( function (){
$("#person4").hide();
$("#fighter4").show();
baloon.hide();
}, 600);
end_recluting();
});
$(".figure5").click (function(){
if (avatar.hasClass("flipped") == false) {
avatar.addClass("flipped");
}
villagers ++;
$(".fighters").html(villagers);
duo.css ("zIndex", 0);
avatar.addClass("flipped");
avatar.css({ top: "14%", left: "17%" });
baloon.css({ top: "5%", left: "21%" });
baloon.show();
setTimeout ( function (){
$("#person5").hide();
$("#fighter5").show();
baloon.hide();
}, 600);
end_recluting();
});
$(".figure6").click (function(){
check_flipping();
villagers ++;
$(".fighters").html(villagers);
duo.css ("zIndex", 1);
avatar.css({ top: "53%", left: "29%" });
baloon.css({ top: "43%", left: "31%" });
baloon.show();
setTimeout ( function (){
$("#person6").hide();
$("#fighter6").show();
baloon.hide();
}, 600);
end_recluting();
});
$(".figure7").click (function(){
if (avatar.hasClass("flipped") == false) {
avatar.addClass("flipped");
}
villagers ++;
$(".fighters").html(villagers);
avatar.addClass("flipped");
avatar.css({ top: "33%", left: "26%" });
baloon.css({ top: "24%", left: "28%" });
baloon.show();
setTimeout ( function (){
$("#person7").hide();
$("#fighter7").show();
baloon.hide();
}, 600);
end_recluting();
});
$(".figure8").click (function(){
check_flipping();
villagers ++;
$(".fighters").html(villagers);
duo.css ("zIndex", 1);
avatar.css({ top: "43%", left: "72%" });
baloon.css({ top: "35%", left: "75%" });
baloon.show();
setTimeout ( function (){
$("#person8").hide();
$("#fighter8").show();
baloon.hide();
}, 600);
end_recluting();
});
$(".figure9").click (function(){
check_flipping();
villagers ++;
$(".fighters").html(villagers);
avatar.css({ top: "29%", left: "48%" });
baloon.css({ top: "19%", left: "51%" });
baloon.show();
setTimeout ( function (){
$("#person9").hide();
$("#fighter9").show();
baloon.hide();
}, 600);
end_recluting();
});
function end_recluting() {
if (villagers == 9) {
setTimeout ( function (){
$(".message1").hide();
$(".message2").show();
$(".invert").addClass("invert_style");
$("#thunder1, #thunder2 ").show();
check_flipping();
avatar.css({ top: "55%", left: "8%" })
}, 1000);
}
}
function check_flipping() {
if (avatar.hasClass("flipped") == true) {
avatar.removeClass("flipped");
}
}
< / script >
< script type = "text/javascript" src = "index.js" > < / script >
< / body >