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# healing
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#by me(ada)
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import os , time , random
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# current (saved) state
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currentRoom = "empty pizzeria"
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start = True
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healing = False
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heal = 0
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items = {
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"empty pizzeria": ["closure","catharsis", "anger"],
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"living room": ["connection", "understanding", "support"],
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"study room": ["expression","hope","new experiences"],
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"bedroom": ["self-discovery","self-care"],
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"kitchen": ["work","nourishment","purpose"]
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}
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inventory = []
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# colors
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class bcolors:
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BLUE = '\033[94m'
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CYAN = '\033[96m'
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GREEN = '\033[92m'
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YELLOW = '\033[93m'
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RED = '\033[91m'
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MAGENTA = '\x1b[35m'
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ENDC = '\033[0m'
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BOLD = '\033[1m'
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UNDERLINE = '\033[4m'
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# separating the text and printing in delay
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def printer (text = "hello i am the default text", slow=True):
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for t in text:
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print(t, end = "", flush= True)
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if slow == True:
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time.sleep(random.choice([0.01, 0.05, 0.1, 0.03, 0.02]))
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else:
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time.sleep(random.choice([0.001, 0.005, 0.01, 0.003, 0.002]))
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print()
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# Defining the "taker" function and setting it up in each of the three spaces below
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def process(planet,thing):
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if any(x in spliti for x in ["take", "do", "grab", "carry", "experience","feel","understand"]):
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for item in items[planet]:
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if item in thing:
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printer("good job. you now have some" + item)
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inventory.append(item)
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items[planet].remove(item)
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# Creating the while-loop
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while True:
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if (start == True):
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printer(bcolors.BOLD +"""
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╱▔▔▔▔▔▔▔╲ ╭━━━━━━━━━━━━━━━━╮
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▕ ╭━╮╭━╮ ▏ ┃ ᵖᵃᵖᵃ'ˢ ᵗʳᵃᵘᵐᵃ ┃
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▕ ┃ ┃┃ ┃▕ ┃ᵃⁿᵈ ᶦᵗˢ ʰᵉᵃˡᶦⁿᵍ ┃
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▕ ┃╭╯╰╮┃ ▏ ╰┳━━━━━━━━━━━━━━━╯
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▕ ╰╯╭╮╰╯ ▏ ┃
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▕ ┃┃ ▏━━╯
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▕ ╰╯ ▏
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▕╱╲╱╲╱╲╱╲╱▏
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""", slow=False)
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printer(bcolors.GREEN +"""
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welcome to Papa's soul.
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as of now, his sould has been shattered.
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papa's beloved pizzeria, through which
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he took care of his community, has been
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destroyed by the mafia.
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he is devasted by a loss of safety,
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of community,
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of hope of the future,
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of identity
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and of meaningful labour.
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will you help him heal by gaining healthy coping skills?
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will you help papa re-build his life?
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(type explore to being investigating his soul.)
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""")
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start = False
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if (healing == True):
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printer(bcolors.RED + """ thank you for healing papa. """)
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exit()
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# clearing the screen: "clear" for macOS
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i = input()
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os.system("clear")
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spliti = i.split(" ")
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action = spliti[0]
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thing = " ".join(spliti[1:])
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# creating an inventory
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if "inventory" in i:
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printer("you have healed your soul with " + ", ".join(inventory))
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# an help message
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if i in ["help","what","instructions", "advice"]:
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printer(bcolors.GREEN +"""
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you asked for help! great job in reaching out.
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the aim of this game is to aid papa in recovering
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from the trauma that was inflicted on him by losing
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his pizzeria.
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you play the game by typing one word answers.
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words like here or see will show you the current room.
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words like care or experiment will show you what is in the room
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words like take or carry will make you collect objects.
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the word inventory will show you what you have done so far."""
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)
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# choices in old pizzeria
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if currentRoom == "old pizzeria":
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if i in ["here","see","view","explore", "where"]:
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printer("""you are currently in papa's old pizzeria. be gentle
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with him, this room carries a lot of pain. """)
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elif i in ["care", "experiment", "heal", "discover"]:
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printer("in papa's old pizzeria you can see " + ", ".join(items["old pizzeria"]))
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elif i in ["exit","leave","run","move on","out"]:
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printer("you leave the old pizzeria.")
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currentRoom = "living room"
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else:
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taker("old pizzeria",thing)
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# choices in living room
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elif currentRoom == "living room":
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if i in ["here","see","view","explore", "where"]:
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printer("""you are currently in papa's living room. this is
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where he used to host pizza parties for his community.""")
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elif i in ["care", "experiment", "heal", "discover"]:
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printer("in papa's living room you can see " + ", ".join(items["old pizzeria"]))
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elif i in ["exit","leave","run","move on","out"]:
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printer("you leave the living room.")
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currentRoom = "study room"
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else:
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taker("living room",thing)
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# choices in study room
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elif currentRoom == "study room":
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if i in ["here","see","view","explore", "where"]:
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printer("""you are currently in papa's study. papa feels
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a rush of excitement looking at his empty notebooks.""")
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elif i in ["care", "experiment", "heal", "discover"]:
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printer("in papa's study you can see " + ", ".join(items["old pizzeria"]))
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elif i in ["exit","leave","run","move on","out"]:
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printer("you leave the study.")
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currentRoom = "bedroom"
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else:
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taker("study room",thing)
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# choices in bedroom
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elif currentRoom == "bedroom":
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if i in ["here","see","view","explore", "where"]:
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printer("""you are currently in papa's bedroom.""")
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elif i in ["care", "experiment", "heal", "discover"]:
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printer("in papa's bedroom you can see " + ", ".join(items["old pizzeria"]))
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elif i in ["exit","leave","run","move on","out"]:
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printer("you leave the bedroom.")
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currentRoom = "kitchen"
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else:
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taker("bedroom",thing)
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# choices in kitchen
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elif currentRoom== "kitchen":
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if i in ["look","see","view","explore"]:
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printer("""you are now in papa's kitchen. there
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are pizza ingredients on the counter""")
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elif i in ["care", "experiment", "heal", "discover"]:
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printer("in papa's kitchen you can see " + ", ".join(items["old pizzeria"]))
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elif i in ["exit","leave","run","move on","out"]:
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printer("you leave the bedroom.")
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currentRoom = "kitchen"
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# the healing condition
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elif i in [""]:
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printer("")
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i = input()
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if i in [""]:
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if heal >= 119:
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printer("""""")
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heal = True
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else:
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printer("" + str(heal) + "")
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