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/**
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* @license
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* Video.js 7.8.3 <http://videojs.com/>
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* Copyright Brightcove, Inc. <https://www.brightcove.com/>
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* Available under Apache License Version 2.0
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* <https://github.com/videojs/video.js/blob/master/LICENSE>
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*
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* Includes vtt.js <https://github.com/mozilla/vtt.js>
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* Available under Apache License Version 2.0
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* <https://github.com/mozilla/vtt.js/blob/master/LICENSE>
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*/
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'use strict';
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function _interopDefault (ex) { return (ex && (typeof ex === 'object') && 'default' in ex) ? ex['default'] : ex; }
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var window$1 = _interopDefault(require('global/window'));
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var document = _interopDefault(require('global/document'));
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var _extends = _interopDefault(require('@babel/runtime/helpers/extends'));
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var _assertThisInitialized = _interopDefault(require('@babel/runtime/helpers/assertThisInitialized'));
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require('@babel/runtime/helpers/possibleConstructorReturn');
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require('@babel/runtime/helpers/getPrototypeOf');
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var _inheritsLoose = _interopDefault(require('@babel/runtime/helpers/inheritsLoose'));
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var safeParseTuple = _interopDefault(require('safe-json-parse/tuple'));
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var keycode = _interopDefault(require('keycode'));
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var XHR = _interopDefault(require('@videojs/xhr'));
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var vtt = _interopDefault(require('videojs-vtt.js'));
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var _construct = _interopDefault(require('@babel/runtime/helpers/construct'));
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var _inherits = _interopDefault(require('@babel/runtime/helpers/inherits'));
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var URLToolkit = _interopDefault(require('url-toolkit'));
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var m3u8Parser = require('m3u8-parser');
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var mpdParser = require('mpd-parser');
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var mp4Inspector = _interopDefault(require('mux.js/lib/tools/mp4-inspector'));
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var mp4probe = _interopDefault(require('mux.js/lib/mp4/probe'));
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var CaptionParser = _interopDefault(require('mux.js/lib/mp4/caption-parser'));
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var tsInspector = _interopDefault(require('mux.js/lib/tools/ts-inspector.js'));
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var aesDecrypter = require('aes-decrypter');
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var version = "7.8.3";
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/**
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* @file create-logger.js
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* @module create-logger
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*/
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var history = [];
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/**
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* Log messages to the console and history based on the type of message
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*
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* @private
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* @param {string} type
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* The name of the console method to use.
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*
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* @param {Array} args
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* The arguments to be passed to the matching console method.
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*/
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var LogByTypeFactory = function LogByTypeFactory(name, log) {
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return function (type, level, args) {
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var lvl = log.levels[level];
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var lvlRegExp = new RegExp("^(" + lvl + ")$");
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if (type !== 'log') {
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// Add the type to the front of the message when it's not "log".
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args.unshift(type.toUpperCase() + ':');
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} // Add console prefix after adding to history.
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args.unshift(name + ':'); // Add a clone of the args at this point to history.
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if (history) {
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history.push([].concat(args)); // only store 1000 history entries
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var splice = history.length - 1000;
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history.splice(0, splice > 0 ? splice : 0);
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} // If there's no console then don't try to output messages, but they will
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// still be stored in history.
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if (!window$1.console) {
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return;
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} // Was setting these once outside of this function, but containing them
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// in the function makes it easier to test cases where console doesn't exist
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// when the module is executed.
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var fn = window$1.console[type];
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if (!fn && type === 'debug') {
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// Certain browsers don't have support for console.debug. For those, we
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// should default to the closest comparable log.
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fn = window$1.console.info || window$1.console.log;
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} // Bail out if there's no console or if this type is not allowed by the
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// current logging level.
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if (!fn || !lvl || !lvlRegExp.test(type)) {
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return;
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}
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fn[Array.isArray(args) ? 'apply' : 'call'](window$1.console, args);
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};
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};
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function createLogger(name) {
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// This is the private tracking variable for logging level.
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var level = 'info'; // the curried logByType bound to the specific log and history
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var logByType;
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/**
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* Logs plain debug messages. Similar to `console.log`.
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*
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* Due to [limitations](https://github.com/jsdoc3/jsdoc/issues/955#issuecomment-313829149)
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* of our JSDoc template, we cannot properly document this as both a function
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* and a namespace, so its function signature is documented here.
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*
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* #### Arguments
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* ##### *args
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* Mixed[]
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*
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* Any combination of values that could be passed to `console.log()`.
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*
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* #### Return Value
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*
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* `undefined`
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*
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* @namespace
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* @param {Mixed[]} args
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* One or more messages or objects that should be logged.
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*/
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var log = function log() {
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for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
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args[_key] = arguments[_key];
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}
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logByType('log', level, args);
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}; // This is the logByType helper that the logging methods below use
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logByType = LogByTypeFactory(name, log);
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/**
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* Create a new sublogger which chains the old name to the new name.
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*
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* For example, doing `videojs.log.createLogger('player')` and then using that logger will log the following:
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* ```js
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* mylogger('foo');
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* // > VIDEOJS: player: foo
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* ```
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*
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* @param {string} name
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* The name to add call the new logger
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* @return {Object}
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*/
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log.createLogger = function (subname) {
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return createLogger(name + ': ' + subname);
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};
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/**
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* Enumeration of available logging levels, where the keys are the level names
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* and the values are `|`-separated strings containing logging methods allowed
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* in that logging level. These strings are used to create a regular expression
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* matching the function name being called.
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*
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* Levels provided by Video.js are:
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*
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* - `off`: Matches no calls. Any value that can be cast to `false` will have
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* this effect. The most restrictive.
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* - `all`: Matches only Video.js-provided functions (`debug`, `log`,
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* `log.warn`, and `log.error`).
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* - `debug`: Matches `log.debug`, `log`, `log.warn`, and `log.error` calls.
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* - `info` (default): Matches `log`, `log.warn`, and `log.error` calls.
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* - `warn`: Matches `log.warn` and `log.error` calls.
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* - `error`: Matches only `log.error` calls.
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*
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* @type {Object}
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*/
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log.levels = {
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all: 'debug|log|warn|error',
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off: '',
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debug: 'debug|log|warn|error',
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info: 'log|warn|error',
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warn: 'warn|error',
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error: 'error',
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DEFAULT: level
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};
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/**
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* Get or set the current logging level.
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*
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* If a string matching a key from {@link module:log.levels} is provided, acts
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* as a setter.
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*
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* @param {string} [lvl]
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* Pass a valid level to set a new logging level.
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*
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* @return {string}
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* The current logging level.
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*/
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log.level = function (lvl) {
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if (typeof lvl === 'string') {
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if (!log.levels.hasOwnProperty(lvl)) {
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throw new Error("\"" + lvl + "\" in not a valid log level");
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}
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level = lvl;
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}
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return level;
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};
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/**
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* Returns an array containing everything that has been logged to the history.
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*
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* This array is a shallow clone of the internal history record. However, its
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* contents are _not_ cloned; so, mutating objects inside this array will
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* mutate them in history.
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*
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* @return {Array}
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*/
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log.history = function () {
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return history ? [].concat(history) : [];
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};
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/**
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* Allows you to filter the history by the given logger name
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*
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* @param {string} fname
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* The name to filter by
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*
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* @return {Array}
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* The filtered list to return
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*/
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log.history.filter = function (fname) {
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return (history || []).filter(function (historyItem) {
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// if the first item in each historyItem includes `fname`, then it's a match
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return new RegExp(".*" + fname + ".*").test(historyItem[0]);
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});
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};
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/**
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* Clears the internal history tracking, but does not prevent further history
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* tracking.
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*/
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log.history.clear = function () {
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if (history) {
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history.length = 0;
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}
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};
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/**
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* Disable history tracking if it is currently enabled.
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*/
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log.history.disable = function () {
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if (history !== null) {
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history.length = 0;
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history = null;
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}
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};
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/**
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* Enable history tracking if it is currently disabled.
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*/
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log.history.enable = function () {
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if (history === null) {
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history = [];
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}
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};
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/**
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* Logs error messages. Similar to `console.error`.
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*
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* @param {Mixed[]} args
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* One or more messages or objects that should be logged as an error
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*/
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log.error = function () {
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for (var _len2 = arguments.length, args = new Array(_len2), _key2 = 0; _key2 < _len2; _key2++) {
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args[_key2] = arguments[_key2];
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}
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return logByType('error', level, args);
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};
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/**
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* Logs warning messages. Similar to `console.warn`.
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*
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* @param {Mixed[]} args
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* One or more messages or objects that should be logged as a warning.
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*/
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log.warn = function () {
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for (var _len3 = arguments.length, args = new Array(_len3), _key3 = 0; _key3 < _len3; _key3++) {
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args[_key3] = arguments[_key3];
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}
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return logByType('warn', level, args);
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};
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/**
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* Logs debug messages. Similar to `console.debug`, but may also act as a comparable
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* log if `console.debug` is not available
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*
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* @param {Mixed[]} args
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* One or more messages or objects that should be logged as debug.
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*/
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log.debug = function () {
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for (var _len4 = arguments.length, args = new Array(_len4), _key4 = 0; _key4 < _len4; _key4++) {
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args[_key4] = arguments[_key4];
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}
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return logByType('debug', level, args);
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};
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return log;
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}
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/**
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* @file log.js
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* @module log
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*/
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var log = createLogger('VIDEOJS');
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var createLogger$1 = log.createLogger;
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/**
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* @file obj.js
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* @module obj
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*/
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/**
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* @callback obj:EachCallback
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*
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* @param {Mixed} value
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* The current key for the object that is being iterated over.
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*
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* @param {string} key
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* The current key-value for object that is being iterated over
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*/
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/**
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* @callback obj:ReduceCallback
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*
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* @param {Mixed} accum
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* The value that is accumulating over the reduce loop.
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*
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* @param {Mixed} value
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* The current key for the object that is being iterated over.
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*
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* @param {string} key
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* The current key-value for object that is being iterated over
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*
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* @return {Mixed}
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* The new accumulated value.
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*/
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var toString = Object.prototype.toString;
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/**
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* Get the keys of an Object
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*
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* @param {Object}
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* The Object to get the keys from
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*
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* @return {string[]}
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* An array of the keys from the object. Returns an empty array if the
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* object passed in was invalid or had no keys.
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*
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* @private
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*/
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var keys = function keys(object) {
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return isObject(object) ? Object.keys(object) : [];
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};
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/**
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* Array-like iteration for objects.
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*
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* @param {Object} object
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* The object to iterate over
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*
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* @param {obj:EachCallback} fn
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* The callback function which is called for each key in the object.
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*/
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function each(object, fn) {
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keys(object).forEach(function (key) {
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return fn(object[key], key);
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});
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}
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/**
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* Array-like reduce for objects.
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*
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* @param {Object} object
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* The Object that you want to reduce.
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*
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* @param {Function} fn
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* A callback function which is called for each key in the object. It
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* receives the accumulated value and the per-iteration value and key
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* as arguments.
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*
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* @param {Mixed} [initial = 0]
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* Starting value
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*
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* @return {Mixed}
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* The final accumulated value.
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*/
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function reduce(object, fn, initial) {
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if (initial === void 0) {
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initial = 0;
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}
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return keys(object).reduce(function (accum, key) {
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return fn(accum, object[key], key);
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}, initial);
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}
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/**
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* Object.assign-style object shallow merge/extend.
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|
*
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|
* @param {Object} target
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* @param {Object} ...sources
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* @return {Object}
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*/
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function assign(target) {
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for (var _len = arguments.length, sources = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {
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sources[_key - 1] = arguments[_key];
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}
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if (Object.assign) {
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return _extends.apply(void 0, [target].concat(sources));
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}
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sources.forEach(function (source) {
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|
if (!source) {
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return;
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}
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each(source, function (value, key) {
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target[key] = value;
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});
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});
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return target;
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}
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|
/**
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|
|
* Returns whether a value is an object of any kind - including DOM nodes,
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|
|
* arrays, regular expressions, etc. Not functions, though.
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|
|
*
|
|
|
* This avoids the gotcha where using `typeof` on a `null` value
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|
|
* results in `'object'`.
|
|
|
*
|
|
|
* @param {Object} value
|
|
|
* @return {boolean}
|
|
|
*/
|
|
|
|
|
|
function isObject(value) {
|
|
|
return !!value && typeof value === 'object';
|
|
|
}
|
|
|
/**
|
|
|
* Returns whether an object appears to be a "plain" object - that is, a
|
|
|
* direct instance of `Object`.
|
|
|
*
|
|
|
* @param {Object} value
|
|
|
* @return {boolean}
|
|
|
*/
|
|
|
|
|
|
function isPlain(value) {
|
|
|
return isObject(value) && toString.call(value) === '[object Object]' && value.constructor === Object;
|
|
|
}
|
|
|
|
|
|
/**
|
|
|
* @file computed-style.js
|
|
|
* @module computed-style
|
|
|
*/
|
|
|
/**
|
|
|
* A safe getComputedStyle.
|
|
|
*
|
|
|
* This is needed because in Firefox, if the player is loaded in an iframe with
|
|
|
* `display:none`, then `getComputedStyle` returns `null`, so, we do a
|
|
|
* null-check to make sure that the player doesn't break in these cases.
|
|
|
*
|
|
|
* @function
|
|
|
* @param {Element} el
|
|
|
* The element you want the computed style of
|
|
|
*
|
|
|
* @param {string} prop
|
|
|
* The property name you want
|
|
|
*
|
|
|
* @see https://bugzilla.mozilla.org/show_bug.cgi?id=548397
|
|
|
*/
|
|
|
|
|
|
function computedStyle(el, prop) {
|
|
|
if (!el || !prop) {
|
|
|
return '';
|
|
|
}
|
|
|
|
|
|
if (typeof window$1.getComputedStyle === 'function') {
|
|
|
var computedStyleValue = window$1.getComputedStyle(el);
|
|
|
return computedStyleValue ? computedStyleValue.getPropertyValue(prop) || computedStyleValue[prop] : '';
|
|
|
}
|
|
|
|
|
|
return '';
|
|
|
}
|
|
|
|
|
|
/**
|
|
|
* @file dom.js
|
|
|
* @module dom
|
|
|
*/
|
|
|
/**
|
|
|
* Detect if a value is a string with any non-whitespace characters.
|
|
|
*
|
|
|
* @private
|
|
|
* @param {string} str
|
|
|
* The string to check
|
|
|
*
|
|
|
* @return {boolean}
|
|
|
* Will be `true` if the string is non-blank, `false` otherwise.
|
|
|
*
|
|
|
*/
|
|
|
|
|
|
function isNonBlankString(str) {
|
|
|
// we use str.trim as it will trim any whitespace characters
|
|
|
// from the front or back of non-whitespace characters. aka
|
|
|
// Any string that contains non-whitespace characters will
|
|
|
// still contain them after `trim` but whitespace only strings
|
|
|
// will have a length of 0, failing this check.
|
|
|
return typeof str === 'string' && Boolean(str.trim());
|
|
|
}
|
|
|
/**
|
|
|
* Throws an error if the passed string has whitespace. This is used by
|
|
|
* class methods to be relatively consistent with the classList API.
|
|
|
*
|
|
|
* @private
|
|
|
* @param {string} str
|
|
|
* The string to check for whitespace.
|
|
|
*
|
|
|
* @throws {Error}
|
|
|
* Throws an error if there is whitespace in the string.
|
|
|
*/
|
|
|
|
|
|
|
|
|
function throwIfWhitespace(str) {
|
|
|
// str.indexOf instead of regex because str.indexOf is faster performance wise.
|
|
|
if (str.indexOf(' ') >= 0) {
|
|
|
throw new Error('class has illegal whitespace characters');
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Produce a regular expression for matching a className within an elements className.
|
|
|
*
|
|
|
* @private
|
|
|
* @param {string} className
|
|
|
* The className to generate the RegExp for.
|
|
|
*
|
|
|
* @return {RegExp}
|
|
|
* The RegExp that will check for a specific `className` in an elements
|
|
|
* className.
|
|
|
*/
|
|
|
|
|
|
|
|
|
function classRegExp(className) {
|
|
|
return new RegExp('(^|\\s)' + className + '($|\\s)');
|
|
|
}
|
|
|
/**
|
|
|
* Whether the current DOM interface appears to be real (i.e. not simulated).
|
|
|
*
|
|
|
* @return {boolean}
|
|
|
* Will be `true` if the DOM appears to be real, `false` otherwise.
|
|
|
*/
|
|
|
|
|
|
|
|
|
function isReal() {
|
|
|
// Both document and window will never be undefined thanks to `global`.
|
|
|
return document === window$1.document;
|
|
|
}
|
|
|
/**
|
|
|
* Determines, via duck typing, whether or not a value is a DOM element.
|
|
|
*
|
|
|
* @param {Mixed} value
|
|
|
* The value to check.
|
|
|
*
|
|
|
* @return {boolean}
|
|
|
* Will be `true` if the value is a DOM element, `false` otherwise.
|
|
|
*/
|
|
|
|
|
|
function isEl(value) {
|
|
|
return isObject(value) && value.nodeType === 1;
|
|
|
}
|
|
|
/**
|
|
|
* Determines if the current DOM is embedded in an iframe.
|
|
|
*
|
|
|
* @return {boolean}
|
|
|
* Will be `true` if the DOM is embedded in an iframe, `false`
|
|
|
* otherwise.
|
|
|
*/
|
|
|
|
|
|
function isInFrame() {
|
|
|
// We need a try/catch here because Safari will throw errors when attempting
|
|
|
// to get either `parent` or `self`
|
|
|
try {
|
|
|
return window$1.parent !== window$1.self;
|
|
|
} catch (x) {
|
|
|
return true;
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Creates functions to query the DOM using a given method.
|
|
|
*
|
|
|
* @private
|
|
|
* @param {string} method
|
|
|
* The method to create the query with.
|
|
|
*
|
|
|
* @return {Function}
|
|
|
* The query method
|
|
|
*/
|
|
|
|
|
|
function createQuerier(method) {
|
|
|
return function (selector, context) {
|
|
|
if (!isNonBlankString(selector)) {
|
|
|
return document[method](null);
|
|
|
}
|
|
|
|
|
|
if (isNonBlankString(context)) {
|
|
|
context = document.querySelector(context);
|
|
|
}
|
|
|
|
|
|
var ctx = isEl(context) ? context : document;
|
|
|
return ctx[method] && ctx[method](selector);
|
|
|
};
|
|
|
}
|
|
|
/**
|
|
|
* Creates an element and applies properties, attributes, and inserts content.
|
|
|
*
|
|
|
* @param {string} [tagName='div']
|
|
|
* Name of tag to be created.
|
|
|
*
|
|
|
* @param {Object} [properties={}]
|
|
|
* Element properties to be applied.
|
|
|
*
|
|
|
* @param {Object} [attributes={}]
|
|
|
* Element attributes to be applied.
|
|
|
*
|
|
|
* @param {module:dom~ContentDescriptor} content
|
|
|
* A content descriptor object.
|
|
|
*
|
|
|
* @return {Element}
|
|
|
* The element that was created.
|
|
|
*/
|
|
|
|
|
|
|
|
|
function createEl(tagName, properties, attributes, content) {
|
|
|
if (tagName === void 0) {
|
|
|
tagName = 'div';
|
|
|
}
|
|
|
|
|
|
if (properties === void 0) {
|
|
|
properties = {};
|
|
|
}
|
|
|
|
|
|
if (attributes === void 0) {
|
|
|
attributes = {};
|
|
|
}
|
|
|
|
|
|
var el = document.createElement(tagName);
|
|
|
Object.getOwnPropertyNames(properties).forEach(function (propName) {
|
|
|
var val = properties[propName]; // See #2176
|
|
|
// We originally were accepting both properties and attributes in the
|
|
|
// same object, but that doesn't work so well.
|
|
|
|
|
|
if (propName.indexOf('aria-') !== -1 || propName === 'role' || propName === 'type') {
|
|
|
log.warn('Setting attributes in the second argument of createEl()\n' + 'has been deprecated. Use the third argument instead.\n' + ("createEl(type, properties, attributes). Attempting to set " + propName + " to " + val + "."));
|
|
|
el.setAttribute(propName, val); // Handle textContent since it's not supported everywhere and we have a
|
|
|
// method for it.
|
|
|
} else if (propName === 'textContent') {
|
|
|
textContent(el, val);
|
|
|
} else if (el[propName] !== val) {
|
|
|
el[propName] = val;
|
|
|
}
|
|
|
});
|
|
|
Object.getOwnPropertyNames(attributes).forEach(function (attrName) {
|
|
|
el.setAttribute(attrName, attributes[attrName]);
|
|
|
});
|
|
|
|
|
|
if (content) {
|
|
|
appendContent(el, content);
|
|
|
}
|
|
|
|
|
|
return el;
|
|
|
}
|
|
|
/**
|
|
|
* Injects text into an element, replacing any existing contents entirely.
|
|
|
*
|
|
|
* @param {Element} el
|
|
|
* The element to add text content into
|
|
|
*
|
|
|
* @param {string} text
|
|
|
* The text content to add.
|
|
|
*
|
|
|
* @return {Element}
|
|
|
* The element with added text content.
|
|
|
*/
|
|
|
|
|
|
function textContent(el, text) {
|
|
|
if (typeof el.textContent === 'undefined') {
|
|
|
el.innerText = text;
|
|
|
} else {
|
|
|
el.textContent = text;
|
|
|
}
|
|
|
|
|
|
return el;
|
|
|
}
|
|
|
/**
|
|
|
* Insert an element as the first child node of another
|
|
|
*
|
|
|
* @param {Element} child
|
|
|
* Element to insert
|
|
|
*
|
|
|
* @param {Element} parent
|
|
|
* Element to insert child into
|
|
|
*/
|
|
|
|
|
|
function prependTo(child, parent) {
|
|
|
if (parent.firstChild) {
|
|
|
parent.insertBefore(child, parent.firstChild);
|
|
|
} else {
|
|
|
parent.appendChild(child);
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Check if an element has a class name.
|
|
|
*
|
|
|
* @param {Element} element
|
|
|
* Element to check
|
|
|
*
|
|
|
* @param {string} classToCheck
|
|
|
* Class name to check for
|
|
|
*
|
|
|
* @return {boolean}
|
|
|
* Will be `true` if the element has a class, `false` otherwise.
|
|
|
*
|
|
|
* @throws {Error}
|
|
|
* Throws an error if `classToCheck` has white space.
|
|
|
*/
|
|
|
|
|
|
function hasClass(element, classToCheck) {
|
|
|
throwIfWhitespace(classToCheck);
|
|
|
|
|
|
if (element.classList) {
|
|
|
return element.classList.contains(classToCheck);
|
|
|
}
|
|
|
|
|
|
return classRegExp(classToCheck).test(element.className);
|
|
|
}
|
|
|
/**
|
|
|
* Add a class name to an element.
|
|
|
*
|
|
|
* @param {Element} element
|
|
|
* Element to add class name to.
|
|
|
*
|
|
|
* @param {string} classToAdd
|
|
|
* Class name to add.
|
|
|
*
|
|
|
* @return {Element}
|
|
|
* The DOM element with the added class name.
|
|
|
*/
|
|
|
|
|
|
function addClass(element, classToAdd) {
|
|
|
if (element.classList) {
|
|
|
element.classList.add(classToAdd); // Don't need to `throwIfWhitespace` here because `hasElClass` will do it
|
|
|
// in the case of classList not being supported.
|
|
|
} else if (!hasClass(element, classToAdd)) {
|
|
|
element.className = (element.className + ' ' + classToAdd).trim();
|
|
|
}
|
|
|
|
|
|
return element;
|
|
|
}
|
|
|
/**
|
|
|
* Remove a class name from an element.
|
|
|
*
|
|
|
* @param {Element} element
|
|
|
* Element to remove a class name from.
|
|
|
*
|
|
|
* @param {string} classToRemove
|
|
|
* Class name to remove
|
|
|
*
|
|
|
* @return {Element}
|
|
|
* The DOM element with class name removed.
|
|
|
*/
|
|
|
|
|
|
function removeClass(element, classToRemove) {
|
|
|
if (element.classList) {
|
|
|
element.classList.remove(classToRemove);
|
|
|
} else {
|
|
|
throwIfWhitespace(classToRemove);
|
|
|
element.className = element.className.split(/\s+/).filter(function (c) {
|
|
|
return c !== classToRemove;
|
|
|
}).join(' ');
|
|
|
}
|
|
|
|
|
|
return element;
|
|
|
}
|
|
|
/**
|
|
|
* The callback definition for toggleClass.
|
|
|
*
|
|
|
* @callback module:dom~PredicateCallback
|
|
|
* @param {Element} element
|
|
|
* The DOM element of the Component.
|
|
|
*
|
|
|
* @param {string} classToToggle
|
|
|
* The `className` that wants to be toggled
|
|
|
*
|
|
|
* @return {boolean|undefined}
|
|
|
* If `true` is returned, the `classToToggle` will be added to the
|
|
|
* `element`. If `false`, the `classToToggle` will be removed from
|
|
|
* the `element`. If `undefined`, the callback will be ignored.
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Adds or removes a class name to/from an element depending on an optional
|
|
|
* condition or the presence/absence of the class name.
|
|
|
*
|
|
|
* @param {Element} element
|
|
|
* The element to toggle a class name on.
|
|
|
*
|
|
|
* @param {string} classToToggle
|
|
|
* The class that should be toggled.
|
|
|
*
|
|
|
* @param {boolean|module:dom~PredicateCallback} [predicate]
|
|
|
* See the return value for {@link module:dom~PredicateCallback}
|
|
|
*
|
|
|
* @return {Element}
|
|
|
* The element with a class that has been toggled.
|
|
|
*/
|
|
|
|
|
|
function toggleClass(element, classToToggle, predicate) {
|
|
|
// This CANNOT use `classList` internally because IE11 does not support the
|
|
|
// second parameter to the `classList.toggle()` method! Which is fine because
|
|
|
// `classList` will be used by the add/remove functions.
|
|
|
var has = hasClass(element, classToToggle);
|
|
|
|
|
|
if (typeof predicate === 'function') {
|
|
|
predicate = predicate(element, classToToggle);
|
|
|
}
|
|
|
|
|
|
if (typeof predicate !== 'boolean') {
|
|
|
predicate = !has;
|
|
|
} // If the necessary class operation matches the current state of the
|
|
|
// element, no action is required.
|
|
|
|
|
|
|
|
|
if (predicate === has) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
if (predicate) {
|
|
|
addClass(element, classToToggle);
|
|
|
} else {
|
|
|
removeClass(element, classToToggle);
|
|
|
}
|
|
|
|
|
|
return element;
|
|
|
}
|
|
|
/**
|
|
|
* Apply attributes to an HTML element.
|
|
|
*
|
|
|
* @param {Element} el
|
|
|
* Element to add attributes to.
|
|
|
*
|
|
|
* @param {Object} [attributes]
|
|
|
* Attributes to be applied.
|
|
|
*/
|
|
|
|
|
|
function setAttributes(el, attributes) {
|
|
|
Object.getOwnPropertyNames(attributes).forEach(function (attrName) {
|
|
|
var attrValue = attributes[attrName];
|
|
|
|
|
|
if (attrValue === null || typeof attrValue === 'undefined' || attrValue === false) {
|
|
|
el.removeAttribute(attrName);
|
|
|
} else {
|
|
|
el.setAttribute(attrName, attrValue === true ? '' : attrValue);
|
|
|
}
|
|
|
});
|
|
|
}
|
|
|
/**
|
|
|
* Get an element's attribute values, as defined on the HTML tag.
|
|
|
*
|
|
|
* Attributes are not the same as properties. They're defined on the tag
|
|
|
* or with setAttribute.
|
|
|
*
|
|
|
* @param {Element} tag
|
|
|
* Element from which to get tag attributes.
|
|
|
*
|
|
|
* @return {Object}
|
|
|
* All attributes of the element. Boolean attributes will be `true` or
|
|
|
* `false`, others will be strings.
|
|
|
*/
|
|
|
|
|
|
function getAttributes(tag) {
|
|
|
var obj = {}; // known boolean attributes
|
|
|
// we can check for matching boolean properties, but not all browsers
|
|
|
// and not all tags know about these attributes, so, we still want to check them manually
|
|
|
|
|
|
var knownBooleans = ',' + 'autoplay,controls,playsinline,loop,muted,default,defaultMuted' + ',';
|
|
|
|
|
|
if (tag && tag.attributes && tag.attributes.length > 0) {
|
|
|
var attrs = tag.attributes;
|
|
|
|
|
|
for (var i = attrs.length - 1; i >= 0; i--) {
|
|
|
var attrName = attrs[i].name;
|
|
|
var attrVal = attrs[i].value; // check for known booleans
|
|
|
// the matching element property will return a value for typeof
|
|
|
|
|
|
if (typeof tag[attrName] === 'boolean' || knownBooleans.indexOf(',' + attrName + ',') !== -1) {
|
|
|
// the value of an included boolean attribute is typically an empty
|
|
|
// string ('') which would equal false if we just check for a false value.
|
|
|
// we also don't want support bad code like autoplay='false'
|
|
|
attrVal = attrVal !== null ? true : false;
|
|
|
}
|
|
|
|
|
|
obj[attrName] = attrVal;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return obj;
|
|
|
}
|
|
|
/**
|
|
|
* Get the value of an element's attribute.
|
|
|
*
|
|
|
* @param {Element} el
|
|
|
* A DOM element.
|
|
|
*
|
|
|
* @param {string} attribute
|
|
|
* Attribute to get the value of.
|
|
|
*
|
|
|
* @return {string}
|
|
|
* The value of the attribute.
|
|
|
*/
|
|
|
|
|
|
function getAttribute(el, attribute) {
|
|
|
return el.getAttribute(attribute);
|
|
|
}
|
|
|
/**
|
|
|
* Set the value of an element's attribute.
|
|
|
*
|
|
|
* @param {Element} el
|
|
|
* A DOM element.
|
|
|
*
|
|
|
* @param {string} attribute
|
|
|
* Attribute to set.
|
|
|
*
|
|
|
* @param {string} value
|
|
|
* Value to set the attribute to.
|
|
|
*/
|
|
|
|
|
|
function setAttribute(el, attribute, value) {
|
|
|
el.setAttribute(attribute, value);
|
|
|
}
|
|
|
/**
|
|
|
* Remove an element's attribute.
|
|
|
*
|
|
|
* @param {Element} el
|
|
|
* A DOM element.
|
|
|
*
|
|
|
* @param {string} attribute
|
|
|
* Attribute to remove.
|
|
|
*/
|
|
|
|
|
|
function removeAttribute(el, attribute) {
|
|
|
el.removeAttribute(attribute);
|
|
|
}
|
|
|
/**
|
|
|
* Attempt to block the ability to select text.
|
|
|
*/
|
|
|
|
|
|
function blockTextSelection() {
|
|
|
document.body.focus();
|
|
|
|
|
|
document.onselectstart = function () {
|
|
|
return false;
|
|
|
};
|
|
|
}
|
|
|
/**
|
|
|
* Turn off text selection blocking.
|
|
|
*/
|
|
|
|
|
|
function unblockTextSelection() {
|
|
|
document.onselectstart = function () {
|
|
|
return true;
|
|
|
};
|
|
|
}
|
|
|
/**
|
|
|
* Identical to the native `getBoundingClientRect` function, but ensures that
|
|
|
* the method is supported at all (it is in all browsers we claim to support)
|
|
|
* and that the element is in the DOM before continuing.
|
|
|
*
|
|
|
* This wrapper function also shims properties which are not provided by some
|
|
|
* older browsers (namely, IE8).
|
|
|
*
|
|
|
* Additionally, some browsers do not support adding properties to a
|
|
|
* `ClientRect`/`DOMRect` object; so, we shallow-copy it with the standard
|
|
|
* properties (except `x` and `y` which are not widely supported). This helps
|
|
|
* avoid implementations where keys are non-enumerable.
|
|
|
*
|
|
|
* @param {Element} el
|
|
|
* Element whose `ClientRect` we want to calculate.
|
|
|
*
|
|
|
* @return {Object|undefined}
|
|
|
* Always returns a plain object - or `undefined` if it cannot.
|
|
|
*/
|
|
|
|
|
|
function getBoundingClientRect(el) {
|
|
|
if (el && el.getBoundingClientRect && el.parentNode) {
|
|
|
var rect = el.getBoundingClientRect();
|
|
|
var result = {};
|
|
|
['bottom', 'height', 'left', 'right', 'top', 'width'].forEach(function (k) {
|
|
|
if (rect[k] !== undefined) {
|
|
|
result[k] = rect[k];
|
|
|
}
|
|
|
});
|
|
|
|
|
|
if (!result.height) {
|
|
|
result.height = parseFloat(computedStyle(el, 'height'));
|
|
|
}
|
|
|
|
|
|
if (!result.width) {
|
|
|
result.width = parseFloat(computedStyle(el, 'width'));
|
|
|
}
|
|
|
|
|
|
return result;
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Represents the position of a DOM element on the page.
|
|
|
*
|
|
|
* @typedef {Object} module:dom~Position
|
|
|
*
|
|
|
* @property {number} left
|
|
|
* Pixels to the left.
|
|
|
*
|
|
|
* @property {number} top
|
|
|
* Pixels from the top.
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Get the position of an element in the DOM.
|
|
|
*
|
|
|
* Uses `getBoundingClientRect` technique from John Resig.
|
|
|
*
|
|
|
* @see http://ejohn.org/blog/getboundingclientrect-is-awesome/
|
|
|
*
|
|
|
* @param {Element} el
|
|
|
* Element from which to get offset.
|
|
|
*
|
|
|
* @return {module:dom~Position}
|
|
|
* The position of the element that was passed in.
|
|
|
*/
|
|
|
|
|
|
function findPosition(el) {
|
|
|
var box;
|
|
|
|
|
|
if (el.getBoundingClientRect && el.parentNode) {
|
|
|
box = el.getBoundingClientRect();
|
|
|
}
|
|
|
|
|
|
if (!box) {
|
|
|
return {
|
|
|
left: 0,
|
|
|
top: 0
|
|
|
};
|
|
|
}
|
|
|
|
|
|
var docEl = document.documentElement;
|
|
|
var body = document.body;
|
|
|
var clientLeft = docEl.clientLeft || body.clientLeft || 0;
|
|
|
var scrollLeft = window$1.pageXOffset || body.scrollLeft;
|
|
|
var left = box.left + scrollLeft - clientLeft;
|
|
|
var clientTop = docEl.clientTop || body.clientTop || 0;
|
|
|
var scrollTop = window$1.pageYOffset || body.scrollTop;
|
|
|
var top = box.top + scrollTop - clientTop; // Android sometimes returns slightly off decimal values, so need to round
|
|
|
|
|
|
return {
|
|
|
left: Math.round(left),
|
|
|
top: Math.round(top)
|
|
|
};
|
|
|
}
|
|
|
/**
|
|
|
* Represents x and y coordinates for a DOM element or mouse pointer.
|
|
|
*
|
|
|
* @typedef {Object} module:dom~Coordinates
|
|
|
*
|
|
|
* @property {number} x
|
|
|
* x coordinate in pixels
|
|
|
*
|
|
|
* @property {number} y
|
|
|
* y coordinate in pixels
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Get the pointer position within an element.
|
|
|
*
|
|
|
* The base on the coordinates are the bottom left of the element.
|
|
|
*
|
|
|
* @param {Element} el
|
|
|
* Element on which to get the pointer position on.
|
|
|
*
|
|
|
* @param {EventTarget~Event} event
|
|
|
* Event object.
|
|
|
*
|
|
|
* @return {module:dom~Coordinates}
|
|
|
* A coordinates object corresponding to the mouse position.
|
|
|
*
|
|
|
*/
|
|
|
|
|
|
function getPointerPosition(el, event) {
|
|
|
var position = {};
|
|
|
var box = findPosition(el);
|
|
|
var boxW = el.offsetWidth;
|
|
|
var boxH = el.offsetHeight;
|
|
|
var boxY = box.top;
|
|
|
var boxX = box.left;
|
|
|
var pageY = event.pageY;
|
|
|
var pageX = event.pageX;
|
|
|
|
|
|
if (event.changedTouches) {
|
|
|
pageX = event.changedTouches[0].pageX;
|
|
|
pageY = event.changedTouches[0].pageY;
|
|
|
}
|
|
|
|
|
|
position.y = Math.max(0, Math.min(1, (boxY - pageY + boxH) / boxH));
|
|
|
position.x = Math.max(0, Math.min(1, (pageX - boxX) / boxW));
|
|
|
return position;
|
|
|
}
|
|
|
/**
|
|
|
* Determines, via duck typing, whether or not a value is a text node.
|
|
|
*
|
|
|
* @param {Mixed} value
|
|
|
* Check if this value is a text node.
|
|
|
*
|
|
|
* @return {boolean}
|
|
|
* Will be `true` if the value is a text node, `false` otherwise.
|
|
|
*/
|
|
|
|
|
|
function isTextNode(value) {
|
|
|
return isObject(value) && value.nodeType === 3;
|
|
|
}
|
|
|
/**
|
|
|
* Empties the contents of an element.
|
|
|
*
|
|
|
* @param {Element} el
|
|
|
* The element to empty children from
|
|
|
*
|
|
|
* @return {Element}
|
|
|
* The element with no children
|
|
|
*/
|
|
|
|
|
|
function emptyEl(el) {
|
|
|
while (el.firstChild) {
|
|
|
el.removeChild(el.firstChild);
|
|
|
}
|
|
|
|
|
|
return el;
|
|
|
}
|
|
|
/**
|
|
|
* This is a mixed value that describes content to be injected into the DOM
|
|
|
* via some method. It can be of the following types:
|
|
|
*
|
|
|
* Type | Description
|
|
|
* -----------|-------------
|
|
|
* `string` | The value will be normalized into a text node.
|
|
|
* `Element` | The value will be accepted as-is.
|
|
|
* `TextNode` | The value will be accepted as-is.
|
|
|
* `Array` | A one-dimensional array of strings, elements, text nodes, or functions. These functions should return a string, element, or text node (any other return value, like an array, will be ignored).
|
|
|
* `Function` | A function, which is expected to return a string, element, text node, or array - any of the other possible values described above. This means that a content descriptor could be a function that returns an array of functions, but those second-level functions must return strings, elements, or text nodes.
|
|
|
*
|
|
|
* @typedef {string|Element|TextNode|Array|Function} module:dom~ContentDescriptor
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Normalizes content for eventual insertion into the DOM.
|
|
|
*
|
|
|
* This allows a wide range of content definition methods, but helps protect
|
|
|
* from falling into the trap of simply writing to `innerHTML`, which could
|
|
|
* be an XSS concern.
|
|
|
*
|
|
|
* The content for an element can be passed in multiple types and
|
|
|
* combinations, whose behavior is as follows:
|
|
|
*
|
|
|
* @param {module:dom~ContentDescriptor} content
|
|
|
* A content descriptor value.
|
|
|
*
|
|
|
* @return {Array}
|
|
|
* All of the content that was passed in, normalized to an array of
|
|
|
* elements or text nodes.
|
|
|
*/
|
|
|
|
|
|
function normalizeContent(content) {
|
|
|
// First, invoke content if it is a function. If it produces an array,
|
|
|
// that needs to happen before normalization.
|
|
|
if (typeof content === 'function') {
|
|
|
content = content();
|
|
|
} // Next up, normalize to an array, so one or many items can be normalized,
|
|
|
// filtered, and returned.
|
|
|
|
|
|
|
|
|
return (Array.isArray(content) ? content : [content]).map(function (value) {
|
|
|
// First, invoke value if it is a function to produce a new value,
|
|
|
// which will be subsequently normalized to a Node of some kind.
|
|
|
if (typeof value === 'function') {
|
|
|
value = value();
|
|
|
}
|
|
|
|
|
|
if (isEl(value) || isTextNode(value)) {
|
|
|
return value;
|
|
|
}
|
|
|
|
|
|
if (typeof value === 'string' && /\S/.test(value)) {
|
|
|
return document.createTextNode(value);
|
|
|
}
|
|
|
}).filter(function (value) {
|
|
|
return value;
|
|
|
});
|
|
|
}
|
|
|
/**
|
|
|
* Normalizes and appends content to an element.
|
|
|
*
|
|
|
* @param {Element} el
|
|
|
* Element to append normalized content to.
|
|
|
*
|
|
|
* @param {module:dom~ContentDescriptor} content
|
|
|
* A content descriptor value.
|
|
|
*
|
|
|
* @return {Element}
|
|
|
* The element with appended normalized content.
|
|
|
*/
|
|
|
|
|
|
function appendContent(el, content) {
|
|
|
normalizeContent(content).forEach(function (node) {
|
|
|
return el.appendChild(node);
|
|
|
});
|
|
|
return el;
|
|
|
}
|
|
|
/**
|
|
|
* Normalizes and inserts content into an element; this is identical to
|
|
|
* `appendContent()`, except it empties the element first.
|
|
|
*
|
|
|
* @param {Element} el
|
|
|
* Element to insert normalized content into.
|
|
|
*
|
|
|
* @param {module:dom~ContentDescriptor} content
|
|
|
* A content descriptor value.
|
|
|
*
|
|
|
* @return {Element}
|
|
|
* The element with inserted normalized content.
|
|
|
*/
|
|
|
|
|
|
function insertContent(el, content) {
|
|
|
return appendContent(emptyEl(el), content);
|
|
|
}
|
|
|
/**
|
|
|
* Check if an event was a single left click.
|
|
|
*
|
|
|
* @param {EventTarget~Event} event
|
|
|
* Event object.
|
|
|
*
|
|
|
* @return {boolean}
|
|
|
* Will be `true` if a single left click, `false` otherwise.
|
|
|
*/
|
|
|
|
|
|
function isSingleLeftClick(event) {
|
|
|
// Note: if you create something draggable, be sure to
|
|
|
// call it on both `mousedown` and `mousemove` event,
|
|
|
// otherwise `mousedown` should be enough for a button
|
|
|
if (event.button === undefined && event.buttons === undefined) {
|
|
|
// Why do we need `buttons` ?
|
|
|
// Because, middle mouse sometimes have this:
|
|
|
// e.button === 0 and e.buttons === 4
|
|
|
// Furthermore, we want to prevent combination click, something like
|
|
|
// HOLD middlemouse then left click, that would be
|
|
|
// e.button === 0, e.buttons === 5
|
|
|
// just `button` is not gonna work
|
|
|
// Alright, then what this block does ?
|
|
|
// this is for chrome `simulate mobile devices`
|
|
|
// I want to support this as well
|
|
|
return true;
|
|
|
}
|
|
|
|
|
|
if (event.button === 0 && event.buttons === undefined) {
|
|
|
// Touch screen, sometimes on some specific device, `buttons`
|
|
|
// doesn't have anything (safari on ios, blackberry...)
|
|
|
return true;
|
|
|
} // `mouseup` event on a single left click has
|
|
|
// `button` and `buttons` equal to 0
|
|
|
|
|
|
|
|
|
if (event.type === 'mouseup' && event.button === 0 && event.buttons === 0) {
|
|
|
return true;
|
|
|
}
|
|
|
|
|
|
if (event.button !== 0 || event.buttons !== 1) {
|
|
|
// This is the reason we have those if else block above
|
|
|
// if any special case we can catch and let it slide
|
|
|
// we do it above, when get to here, this definitely
|
|
|
// is-not-left-click
|
|
|
return false;
|
|
|
}
|
|
|
|
|
|
return true;
|
|
|
}
|
|
|
/**
|
|
|
* Finds a single DOM element matching `selector` within the optional
|
|
|
* `context` of another DOM element (defaulting to `document`).
|
|
|
*
|
|
|
* @param {string} selector
|
|
|
* A valid CSS selector, which will be passed to `querySelector`.
|
|
|
*
|
|
|
* @param {Element|String} [context=document]
|
|
|
* A DOM element within which to query. Can also be a selector
|
|
|
* string in which case the first matching element will be used
|
|
|
* as context. If missing (or no element matches selector), falls
|
|
|
* back to `document`.
|
|
|
*
|
|
|
* @return {Element|null}
|
|
|
* The element that was found or null.
|
|
|
*/
|
|
|
|
|
|
var $ = createQuerier('querySelector');
|
|
|
/**
|
|
|
* Finds a all DOM elements matching `selector` within the optional
|
|
|
* `context` of another DOM element (defaulting to `document`).
|
|
|
*
|
|
|
* @param {string} selector
|
|
|
* A valid CSS selector, which will be passed to `querySelectorAll`.
|
|
|
*
|
|
|
* @param {Element|String} [context=document]
|
|
|
* A DOM element within which to query. Can also be a selector
|
|
|
* string in which case the first matching element will be used
|
|
|
* as context. If missing (or no element matches selector), falls
|
|
|
* back to `document`.
|
|
|
*
|
|
|
* @return {NodeList}
|
|
|
* A element list of elements that were found. Will be empty if none
|
|
|
* were found.
|
|
|
*
|
|
|
*/
|
|
|
|
|
|
var $$ = createQuerier('querySelectorAll');
|
|
|
|
|
|
var Dom = /*#__PURE__*/Object.freeze({
|
|
|
__proto__: null,
|
|
|
isReal: isReal,
|
|
|
isEl: isEl,
|
|
|
isInFrame: isInFrame,
|
|
|
createEl: createEl,
|
|
|
textContent: textContent,
|
|
|
prependTo: prependTo,
|
|
|
hasClass: hasClass,
|
|
|
addClass: addClass,
|
|
|
removeClass: removeClass,
|
|
|
toggleClass: toggleClass,
|
|
|
setAttributes: setAttributes,
|
|
|
getAttributes: getAttributes,
|
|
|
getAttribute: getAttribute,
|
|
|
setAttribute: setAttribute,
|
|
|
removeAttribute: removeAttribute,
|
|
|
blockTextSelection: blockTextSelection,
|
|
|
unblockTextSelection: unblockTextSelection,
|
|
|
getBoundingClientRect: getBoundingClientRect,
|
|
|
findPosition: findPosition,
|
|
|
getPointerPosition: getPointerPosition,
|
|
|
isTextNode: isTextNode,
|
|
|
emptyEl: emptyEl,
|
|
|
normalizeContent: normalizeContent,
|
|
|
appendContent: appendContent,
|
|
|
insertContent: insertContent,
|
|
|
isSingleLeftClick: isSingleLeftClick,
|
|
|
$: $,
|
|
|
$$: $$
|
|
|
});
|
|
|
|
|
|
/**
|
|
|
* @file setup.js - Functions for setting up a player without
|
|
|
* user interaction based on the data-setup `attribute` of the video tag.
|
|
|
*
|
|
|
* @module setup
|
|
|
*/
|
|
|
var _windowLoaded = false;
|
|
|
var videojs;
|
|
|
/**
|
|
|
* Set up any tags that have a data-setup `attribute` when the player is started.
|
|
|
*/
|
|
|
|
|
|
var autoSetup = function autoSetup() {
|
|
|
// Protect against breakage in non-browser environments and check global autoSetup option.
|
|
|
if (!isReal() || videojs.options.autoSetup === false) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
var vids = Array.prototype.slice.call(document.getElementsByTagName('video'));
|
|
|
var audios = Array.prototype.slice.call(document.getElementsByTagName('audio'));
|
|
|
var divs = Array.prototype.slice.call(document.getElementsByTagName('video-js'));
|
|
|
var mediaEls = vids.concat(audios, divs); // Check if any media elements exist
|
|
|
|
|
|
if (mediaEls && mediaEls.length > 0) {
|
|
|
for (var i = 0, e = mediaEls.length; i < e; i++) {
|
|
|
var mediaEl = mediaEls[i]; // Check if element exists, has getAttribute func.
|
|
|
|
|
|
if (mediaEl && mediaEl.getAttribute) {
|
|
|
// Make sure this player hasn't already been set up.
|
|
|
if (mediaEl.player === undefined) {
|
|
|
var options = mediaEl.getAttribute('data-setup'); // Check if data-setup attr exists.
|
|
|
// We only auto-setup if they've added the data-setup attr.
|
|
|
|
|
|
if (options !== null) {
|
|
|
// Create new video.js instance.
|
|
|
videojs(mediaEl);
|
|
|
}
|
|
|
} // If getAttribute isn't defined, we need to wait for the DOM.
|
|
|
|
|
|
} else {
|
|
|
autoSetupTimeout(1);
|
|
|
break;
|
|
|
}
|
|
|
} // No videos were found, so keep looping unless page is finished loading.
|
|
|
|
|
|
} else if (!_windowLoaded) {
|
|
|
autoSetupTimeout(1);
|
|
|
}
|
|
|
};
|
|
|
/**
|
|
|
* Wait until the page is loaded before running autoSetup. This will be called in
|
|
|
* autoSetup if `hasLoaded` returns false.
|
|
|
*
|
|
|
* @param {number} wait
|
|
|
* How long to wait in ms
|
|
|
*
|
|
|
* @param {module:videojs} [vjs]
|
|
|
* The videojs library function
|
|
|
*/
|
|
|
|
|
|
|
|
|
function autoSetupTimeout(wait, vjs) {
|
|
|
if (vjs) {
|
|
|
videojs = vjs;
|
|
|
}
|
|
|
|
|
|
window$1.setTimeout(autoSetup, wait);
|
|
|
}
|
|
|
/**
|
|
|
* Used to set the internal tracking of window loaded state to true.
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
|
|
|
function setWindowLoaded() {
|
|
|
_windowLoaded = true;
|
|
|
window$1.removeEventListener('load', setWindowLoaded);
|
|
|
}
|
|
|
|
|
|
if (isReal()) {
|
|
|
if (document.readyState === 'complete') {
|
|
|
setWindowLoaded();
|
|
|
} else {
|
|
|
/**
|
|
|
* Listen for the load event on window, and set _windowLoaded to true.
|
|
|
*
|
|
|
* We use a standard event listener here to avoid incrementing the GUID
|
|
|
* before any players are created.
|
|
|
*
|
|
|
* @listens load
|
|
|
*/
|
|
|
window$1.addEventListener('load', setWindowLoaded);
|
|
|
}
|
|
|
}
|
|
|
|
|
|
/**
|
|
|
* @file stylesheet.js
|
|
|
* @module stylesheet
|
|
|
*/
|
|
|
/**
|
|
|
* Create a DOM syle element given a className for it.
|
|
|
*
|
|
|
* @param {string} className
|
|
|
* The className to add to the created style element.
|
|
|
*
|
|
|
* @return {Element}
|
|
|
* The element that was created.
|
|
|
*/
|
|
|
|
|
|
var createStyleElement = function createStyleElement(className) {
|
|
|
var style = document.createElement('style');
|
|
|
style.className = className;
|
|
|
return style;
|
|
|
};
|
|
|
/**
|
|
|
* Add text to a DOM element.
|
|
|
*
|
|
|
* @param {Element} el
|
|
|
* The Element to add text content to.
|
|
|
*
|
|
|
* @param {string} content
|
|
|
* The text to add to the element.
|
|
|
*/
|
|
|
|
|
|
var setTextContent = function setTextContent(el, content) {
|
|
|
if (el.styleSheet) {
|
|
|
el.styleSheet.cssText = content;
|
|
|
} else {
|
|
|
el.textContent = content;
|
|
|
}
|
|
|
};
|
|
|
|
|
|
/**
|
|
|
* @file guid.js
|
|
|
* @module guid
|
|
|
*/
|
|
|
// Default value for GUIDs. This allows us to reset the GUID counter in tests.
|
|
|
//
|
|
|
// The initial GUID is 3 because some users have come to rely on the first
|
|
|
// default player ID ending up as `vjs_video_3`.
|
|
|
//
|
|
|
// See: https://github.com/videojs/video.js/pull/6216
|
|
|
var _initialGuid = 3;
|
|
|
/**
|
|
|
* Unique ID for an element or function
|
|
|
*
|
|
|
* @type {Number}
|
|
|
*/
|
|
|
|
|
|
var _guid = _initialGuid;
|
|
|
/**
|
|
|
* Get a unique auto-incrementing ID by number that has not been returned before.
|
|
|
*
|
|
|
* @return {number}
|
|
|
* A new unique ID.
|
|
|
*/
|
|
|
|
|
|
function newGUID() {
|
|
|
return _guid++;
|
|
|
}
|
|
|
|
|
|
/**
|
|
|
* @file dom-data.js
|
|
|
* @module dom-data
|
|
|
*/
|
|
|
var FakeWeakMap;
|
|
|
|
|
|
if (!window$1.WeakMap) {
|
|
|
FakeWeakMap = /*#__PURE__*/function () {
|
|
|
function FakeWeakMap() {
|
|
|
this.vdata = 'vdata' + Math.floor(window$1.performance && window$1.performance.now() || Date.now());
|
|
|
this.data = {};
|
|
|
}
|
|
|
|
|
|
var _proto = FakeWeakMap.prototype;
|
|
|
|
|
|
_proto.set = function set(key, value) {
|
|
|
var access = key[this.vdata] || newGUID();
|
|
|
|
|
|
if (!key[this.vdata]) {
|
|
|
key[this.vdata] = access;
|
|
|
}
|
|
|
|
|
|
this.data[access] = value;
|
|
|
return this;
|
|
|
};
|
|
|
|
|
|
_proto.get = function get(key) {
|
|
|
var access = key[this.vdata]; // we have data, return it
|
|
|
|
|
|
if (access) {
|
|
|
return this.data[access];
|
|
|
} // we don't have data, return nothing.
|
|
|
// return undefined explicitly as that's the contract for this method
|
|
|
|
|
|
|
|
|
log('We have no data for this element', key);
|
|
|
return undefined;
|
|
|
};
|
|
|
|
|
|
_proto.has = function has(key) {
|
|
|
var access = key[this.vdata];
|
|
|
return access in this.data;
|
|
|
};
|
|
|
|
|
|
_proto["delete"] = function _delete(key) {
|
|
|
var access = key[this.vdata];
|
|
|
|
|
|
if (access) {
|
|
|
delete this.data[access];
|
|
|
delete key[this.vdata];
|
|
|
}
|
|
|
};
|
|
|
|
|
|
return FakeWeakMap;
|
|
|
}();
|
|
|
}
|
|
|
/**
|
|
|
* Element Data Store.
|
|
|
*
|
|
|
* Allows for binding data to an element without putting it directly on the
|
|
|
* element. Ex. Event listeners are stored here.
|
|
|
* (also from jsninja.com, slightly modified and updated for closure compiler)
|
|
|
*
|
|
|
* @type {Object}
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
|
|
|
var DomData = window$1.WeakMap ? new WeakMap() : new FakeWeakMap();
|
|
|
|
|
|
/**
|
|
|
* @file events.js. An Event System (John Resig - Secrets of a JS Ninja http://jsninja.com/)
|
|
|
* (Original book version wasn't completely usable, so fixed some things and made Closure Compiler compatible)
|
|
|
* This should work very similarly to jQuery's events, however it's based off the book version which isn't as
|
|
|
* robust as jquery's, so there's probably some differences.
|
|
|
*
|
|
|
* @file events.js
|
|
|
* @module events
|
|
|
*/
|
|
|
/**
|
|
|
* Clean up the listener cache and dispatchers
|
|
|
*
|
|
|
* @param {Element|Object} elem
|
|
|
* Element to clean up
|
|
|
*
|
|
|
* @param {string} type
|
|
|
* Type of event to clean up
|
|
|
*/
|
|
|
|
|
|
function _cleanUpEvents(elem, type) {
|
|
|
if (!DomData.has(elem)) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
var data = DomData.get(elem); // Remove the events of a particular type if there are none left
|
|
|
|
|
|
if (data.handlers[type].length === 0) {
|
|
|
delete data.handlers[type]; // data.handlers[type] = null;
|
|
|
// Setting to null was causing an error with data.handlers
|
|
|
// Remove the meta-handler from the element
|
|
|
|
|
|
if (elem.removeEventListener) {
|
|
|
elem.removeEventListener(type, data.dispatcher, false);
|
|
|
} else if (elem.detachEvent) {
|
|
|
elem.detachEvent('on' + type, data.dispatcher);
|
|
|
}
|
|
|
} // Remove the events object if there are no types left
|
|
|
|
|
|
|
|
|
if (Object.getOwnPropertyNames(data.handlers).length <= 0) {
|
|
|
delete data.handlers;
|
|
|
delete data.dispatcher;
|
|
|
delete data.disabled;
|
|
|
} // Finally remove the element data if there is no data left
|
|
|
|
|
|
|
|
|
if (Object.getOwnPropertyNames(data).length === 0) {
|
|
|
DomData["delete"](elem);
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Loops through an array of event types and calls the requested method for each type.
|
|
|
*
|
|
|
* @param {Function} fn
|
|
|
* The event method we want to use.
|
|
|
*
|
|
|
* @param {Element|Object} elem
|
|
|
* Element or object to bind listeners to
|
|
|
*
|
|
|
* @param {string} type
|
|
|
* Type of event to bind to.
|
|
|
*
|
|
|
* @param {EventTarget~EventListener} callback
|
|
|
* Event listener.
|
|
|
*/
|
|
|
|
|
|
|
|
|
function _handleMultipleEvents(fn, elem, types, callback) {
|
|
|
types.forEach(function (type) {
|
|
|
// Call the event method for each one of the types
|
|
|
fn(elem, type, callback);
|
|
|
});
|
|
|
}
|
|
|
/**
|
|
|
* Fix a native event to have standard property values
|
|
|
*
|
|
|
* @param {Object} event
|
|
|
* Event object to fix.
|
|
|
*
|
|
|
* @return {Object}
|
|
|
* Fixed event object.
|
|
|
*/
|
|
|
|
|
|
|
|
|
function fixEvent(event) {
|
|
|
if (event.fixed_) {
|
|
|
return event;
|
|
|
}
|
|
|
|
|
|
function returnTrue() {
|
|
|
return true;
|
|
|
}
|
|
|
|
|
|
function returnFalse() {
|
|
|
return false;
|
|
|
} // Test if fixing up is needed
|
|
|
// Used to check if !event.stopPropagation instead of isPropagationStopped
|
|
|
// But native events return true for stopPropagation, but don't have
|
|
|
// other expected methods like isPropagationStopped. Seems to be a problem
|
|
|
// with the Javascript Ninja code. So we're just overriding all events now.
|
|
|
|
|
|
|
|
|
if (!event || !event.isPropagationStopped) {
|
|
|
var old = event || window$1.event;
|
|
|
event = {}; // Clone the old object so that we can modify the values event = {};
|
|
|
// IE8 Doesn't like when you mess with native event properties
|
|
|
// Firefox returns false for event.hasOwnProperty('type') and other props
|
|
|
// which makes copying more difficult.
|
|
|
// TODO: Probably best to create a whitelist of event props
|
|
|
|
|
|
for (var key in old) {
|
|
|
// Safari 6.0.3 warns you if you try to copy deprecated layerX/Y
|
|
|
// Chrome warns you if you try to copy deprecated keyboardEvent.keyLocation
|
|
|
// and webkitMovementX/Y
|
|
|
if (key !== 'layerX' && key !== 'layerY' && key !== 'keyLocation' && key !== 'webkitMovementX' && key !== 'webkitMovementY') {
|
|
|
// Chrome 32+ warns if you try to copy deprecated returnValue, but
|
|
|
// we still want to if preventDefault isn't supported (IE8).
|
|
|
if (!(key === 'returnValue' && old.preventDefault)) {
|
|
|
event[key] = old[key];
|
|
|
}
|
|
|
}
|
|
|
} // The event occurred on this element
|
|
|
|
|
|
|
|
|
if (!event.target) {
|
|
|
event.target = event.srcElement || document;
|
|
|
} // Handle which other element the event is related to
|
|
|
|
|
|
|
|
|
if (!event.relatedTarget) {
|
|
|
event.relatedTarget = event.fromElement === event.target ? event.toElement : event.fromElement;
|
|
|
} // Stop the default browser action
|
|
|
|
|
|
|
|
|
event.preventDefault = function () {
|
|
|
if (old.preventDefault) {
|
|
|
old.preventDefault();
|
|
|
}
|
|
|
|
|
|
event.returnValue = false;
|
|
|
old.returnValue = false;
|
|
|
event.defaultPrevented = true;
|
|
|
};
|
|
|
|
|
|
event.defaultPrevented = false; // Stop the event from bubbling
|
|
|
|
|
|
event.stopPropagation = function () {
|
|
|
if (old.stopPropagation) {
|
|
|
old.stopPropagation();
|
|
|
}
|
|
|
|
|
|
event.cancelBubble = true;
|
|
|
old.cancelBubble = true;
|
|
|
event.isPropagationStopped = returnTrue;
|
|
|
};
|
|
|
|
|
|
event.isPropagationStopped = returnFalse; // Stop the event from bubbling and executing other handlers
|
|
|
|
|
|
event.stopImmediatePropagation = function () {
|
|
|
if (old.stopImmediatePropagation) {
|
|
|
old.stopImmediatePropagation();
|
|
|
}
|
|
|
|
|
|
event.isImmediatePropagationStopped = returnTrue;
|
|
|
event.stopPropagation();
|
|
|
};
|
|
|
|
|
|
event.isImmediatePropagationStopped = returnFalse; // Handle mouse position
|
|
|
|
|
|
if (event.clientX !== null && event.clientX !== undefined) {
|
|
|
var doc = document.documentElement;
|
|
|
var body = document.body;
|
|
|
event.pageX = event.clientX + (doc && doc.scrollLeft || body && body.scrollLeft || 0) - (doc && doc.clientLeft || body && body.clientLeft || 0);
|
|
|
event.pageY = event.clientY + (doc && doc.scrollTop || body && body.scrollTop || 0) - (doc && doc.clientTop || body && body.clientTop || 0);
|
|
|
} // Handle key presses
|
|
|
|
|
|
|
|
|
event.which = event.charCode || event.keyCode; // Fix button for mouse clicks:
|
|
|
// 0 == left; 1 == middle; 2 == right
|
|
|
|
|
|
if (event.button !== null && event.button !== undefined) {
|
|
|
// The following is disabled because it does not pass videojs-standard
|
|
|
// and... yikes.
|
|
|
|
|
|
/* eslint-disable */
|
|
|
event.button = event.button & 1 ? 0 : event.button & 4 ? 1 : event.button & 2 ? 2 : 0;
|
|
|
/* eslint-enable */
|
|
|
}
|
|
|
}
|
|
|
|
|
|
event.fixed_ = true; // Returns fixed-up instance
|
|
|
|
|
|
return event;
|
|
|
}
|
|
|
/**
|
|
|
* Whether passive event listeners are supported
|
|
|
*/
|
|
|
|
|
|
var _supportsPassive;
|
|
|
|
|
|
var supportsPassive = function supportsPassive() {
|
|
|
if (typeof _supportsPassive !== 'boolean') {
|
|
|
_supportsPassive = false;
|
|
|
|
|
|
try {
|
|
|
var opts = Object.defineProperty({}, 'passive', {
|
|
|
get: function get() {
|
|
|
_supportsPassive = true;
|
|
|
}
|
|
|
});
|
|
|
window$1.addEventListener('test', null, opts);
|
|
|
window$1.removeEventListener('test', null, opts);
|
|
|
} catch (e) {// disregard
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return _supportsPassive;
|
|
|
};
|
|
|
/**
|
|
|
* Touch events Chrome expects to be passive
|
|
|
*/
|
|
|
|
|
|
|
|
|
var passiveEvents = ['touchstart', 'touchmove'];
|
|
|
/**
|
|
|
* Add an event listener to element
|
|
|
* It stores the handler function in a separate cache object
|
|
|
* and adds a generic handler to the element's event,
|
|
|
* along with a unique id (guid) to the element.
|
|
|
*
|
|
|
* @param {Element|Object} elem
|
|
|
* Element or object to bind listeners to
|
|
|
*
|
|
|
* @param {string|string[]} type
|
|
|
* Type of event to bind to.
|
|
|
*
|
|
|
* @param {EventTarget~EventListener} fn
|
|
|
* Event listener.
|
|
|
*/
|
|
|
|
|
|
function on(elem, type, fn) {
|
|
|
if (Array.isArray(type)) {
|
|
|
return _handleMultipleEvents(on, elem, type, fn);
|
|
|
}
|
|
|
|
|
|
if (!DomData.has(elem)) {
|
|
|
DomData.set(elem, {});
|
|
|
}
|
|
|
|
|
|
var data = DomData.get(elem); // We need a place to store all our handler data
|
|
|
|
|
|
if (!data.handlers) {
|
|
|
data.handlers = {};
|
|
|
}
|
|
|
|
|
|
if (!data.handlers[type]) {
|
|
|
data.handlers[type] = [];
|
|
|
}
|
|
|
|
|
|
if (!fn.guid) {
|
|
|
fn.guid = newGUID();
|
|
|
}
|
|
|
|
|
|
data.handlers[type].push(fn);
|
|
|
|
|
|
if (!data.dispatcher) {
|
|
|
data.disabled = false;
|
|
|
|
|
|
data.dispatcher = function (event, hash) {
|
|
|
if (data.disabled) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
event = fixEvent(event);
|
|
|
var handlers = data.handlers[event.type];
|
|
|
|
|
|
if (handlers) {
|
|
|
// Copy handlers so if handlers are added/removed during the process it doesn't throw everything off.
|
|
|
var handlersCopy = handlers.slice(0);
|
|
|
|
|
|
for (var m = 0, n = handlersCopy.length; m < n; m++) {
|
|
|
if (event.isImmediatePropagationStopped()) {
|
|
|
break;
|
|
|
} else {
|
|
|
try {
|
|
|
handlersCopy[m].call(elem, event, hash);
|
|
|
} catch (e) {
|
|
|
log.error(e);
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
};
|
|
|
}
|
|
|
|
|
|
if (data.handlers[type].length === 1) {
|
|
|
if (elem.addEventListener) {
|
|
|
var options = false;
|
|
|
|
|
|
if (supportsPassive() && passiveEvents.indexOf(type) > -1) {
|
|
|
options = {
|
|
|
passive: true
|
|
|
};
|
|
|
}
|
|
|
|
|
|
elem.addEventListener(type, data.dispatcher, options);
|
|
|
} else if (elem.attachEvent) {
|
|
|
elem.attachEvent('on' + type, data.dispatcher);
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Removes event listeners from an element
|
|
|
*
|
|
|
* @param {Element|Object} elem
|
|
|
* Object to remove listeners from.
|
|
|
*
|
|
|
* @param {string|string[]} [type]
|
|
|
* Type of listener to remove. Don't include to remove all events from element.
|
|
|
*
|
|
|
* @param {EventTarget~EventListener} [fn]
|
|
|
* Specific listener to remove. Don't include to remove listeners for an event
|
|
|
* type.
|
|
|
*/
|
|
|
|
|
|
function off(elem, type, fn) {
|
|
|
// Don't want to add a cache object through getElData if not needed
|
|
|
if (!DomData.has(elem)) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
var data = DomData.get(elem); // If no events exist, nothing to unbind
|
|
|
|
|
|
if (!data.handlers) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
if (Array.isArray(type)) {
|
|
|
return _handleMultipleEvents(off, elem, type, fn);
|
|
|
} // Utility function
|
|
|
|
|
|
|
|
|
var removeType = function removeType(el, t) {
|
|
|
data.handlers[t] = [];
|
|
|
|
|
|
_cleanUpEvents(el, t);
|
|
|
}; // Are we removing all bound events?
|
|
|
|
|
|
|
|
|
if (type === undefined) {
|
|
|
for (var t in data.handlers) {
|
|
|
if (Object.prototype.hasOwnProperty.call(data.handlers || {}, t)) {
|
|
|
removeType(elem, t);
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
var handlers = data.handlers[type]; // If no handlers exist, nothing to unbind
|
|
|
|
|
|
if (!handlers) {
|
|
|
return;
|
|
|
} // If no listener was provided, remove all listeners for type
|
|
|
|
|
|
|
|
|
if (!fn) {
|
|
|
removeType(elem, type);
|
|
|
return;
|
|
|
} // We're only removing a single handler
|
|
|
|
|
|
|
|
|
if (fn.guid) {
|
|
|
for (var n = 0; n < handlers.length; n++) {
|
|
|
if (handlers[n].guid === fn.guid) {
|
|
|
handlers.splice(n--, 1);
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
|
|
|
_cleanUpEvents(elem, type);
|
|
|
}
|
|
|
/**
|
|
|
* Trigger an event for an element
|
|
|
*
|
|
|
* @param {Element|Object} elem
|
|
|
* Element to trigger an event on
|
|
|
*
|
|
|
* @param {EventTarget~Event|string} event
|
|
|
* A string (the type) or an event object with a type attribute
|
|
|
*
|
|
|
* @param {Object} [hash]
|
|
|
* data hash to pass along with the event
|
|
|
*
|
|
|
* @return {boolean|undefined}
|
|
|
* Returns the opposite of `defaultPrevented` if default was
|
|
|
* prevented. Otherwise, returns `undefined`
|
|
|
*/
|
|
|
|
|
|
function trigger(elem, event, hash) {
|
|
|
// Fetches element data and a reference to the parent (for bubbling).
|
|
|
// Don't want to add a data object to cache for every parent,
|
|
|
// so checking hasElData first.
|
|
|
var elemData = DomData.has(elem) ? DomData.get(elem) : {};
|
|
|
var parent = elem.parentNode || elem.ownerDocument; // type = event.type || event,
|
|
|
// handler;
|
|
|
// If an event name was passed as a string, creates an event out of it
|
|
|
|
|
|
if (typeof event === 'string') {
|
|
|
event = {
|
|
|
type: event,
|
|
|
target: elem
|
|
|
};
|
|
|
} else if (!event.target) {
|
|
|
event.target = elem;
|
|
|
} // Normalizes the event properties.
|
|
|
|
|
|
|
|
|
event = fixEvent(event); // If the passed element has a dispatcher, executes the established handlers.
|
|
|
|
|
|
if (elemData.dispatcher) {
|
|
|
elemData.dispatcher.call(elem, event, hash);
|
|
|
} // Unless explicitly stopped or the event does not bubble (e.g. media events)
|
|
|
// recursively calls this function to bubble the event up the DOM.
|
|
|
|
|
|
|
|
|
if (parent && !event.isPropagationStopped() && event.bubbles === true) {
|
|
|
trigger.call(null, parent, event, hash); // If at the top of the DOM, triggers the default action unless disabled.
|
|
|
} else if (!parent && !event.defaultPrevented && event.target && event.target[event.type]) {
|
|
|
if (!DomData.has(event.target)) {
|
|
|
DomData.set(event.target, {});
|
|
|
}
|
|
|
|
|
|
var targetData = DomData.get(event.target); // Checks if the target has a default action for this event.
|
|
|
|
|
|
if (event.target[event.type]) {
|
|
|
// Temporarily disables event dispatching on the target as we have already executed the handler.
|
|
|
targetData.disabled = true; // Executes the default action.
|
|
|
|
|
|
if (typeof event.target[event.type] === 'function') {
|
|
|
event.target[event.type]();
|
|
|
} // Re-enables event dispatching.
|
|
|
|
|
|
|
|
|
targetData.disabled = false;
|
|
|
}
|
|
|
} // Inform the triggerer if the default was prevented by returning false
|
|
|
|
|
|
|
|
|
return !event.defaultPrevented;
|
|
|
}
|
|
|
/**
|
|
|
* Trigger a listener only once for an event.
|
|
|
*
|
|
|
* @param {Element|Object} elem
|
|
|
* Element or object to bind to.
|
|
|
*
|
|
|
* @param {string|string[]} type
|
|
|
* Name/type of event
|
|
|
*
|
|
|
* @param {Event~EventListener} fn
|
|
|
* Event listener function
|
|
|
*/
|
|
|
|
|
|
function one(elem, type, fn) {
|
|
|
if (Array.isArray(type)) {
|
|
|
return _handleMultipleEvents(one, elem, type, fn);
|
|
|
}
|
|
|
|
|
|
var func = function func() {
|
|
|
off(elem, type, func);
|
|
|
fn.apply(this, arguments);
|
|
|
}; // copy the guid to the new function so it can removed using the original function's ID
|
|
|
|
|
|
|
|
|
func.guid = fn.guid = fn.guid || newGUID();
|
|
|
on(elem, type, func);
|
|
|
}
|
|
|
/**
|
|
|
* Trigger a listener only once and then turn if off for all
|
|
|
* configured events
|
|
|
*
|
|
|
* @param {Element|Object} elem
|
|
|
* Element or object to bind to.
|
|
|
*
|
|
|
* @param {string|string[]} type
|
|
|
* Name/type of event
|
|
|
*
|
|
|
* @param {Event~EventListener} fn
|
|
|
* Event listener function
|
|
|
*/
|
|
|
|
|
|
function any(elem, type, fn) {
|
|
|
var func = function func() {
|
|
|
off(elem, type, func);
|
|
|
fn.apply(this, arguments);
|
|
|
}; // copy the guid to the new function so it can removed using the original function's ID
|
|
|
|
|
|
|
|
|
func.guid = fn.guid = fn.guid || newGUID(); // multiple ons, but one off for everything
|
|
|
|
|
|
on(elem, type, func);
|
|
|
}
|
|
|
|
|
|
var Events = /*#__PURE__*/Object.freeze({
|
|
|
__proto__: null,
|
|
|
fixEvent: fixEvent,
|
|
|
on: on,
|
|
|
off: off,
|
|
|
trigger: trigger,
|
|
|
one: one,
|
|
|
any: any
|
|
|
});
|
|
|
|
|
|
/**
|
|
|
* @file fn.js
|
|
|
* @module fn
|
|
|
*/
|
|
|
var UPDATE_REFRESH_INTERVAL = 30;
|
|
|
/**
|
|
|
* Bind (a.k.a proxy or context). A simple method for changing the context of
|
|
|
* a function.
|
|
|
*
|
|
|
* It also stores a unique id on the function so it can be easily removed from
|
|
|
* events.
|
|
|
*
|
|
|
* @function
|
|
|
* @param {Mixed} context
|
|
|
* The object to bind as scope.
|
|
|
*
|
|
|
* @param {Function} fn
|
|
|
* The function to be bound to a scope.
|
|
|
*
|
|
|
* @param {number} [uid]
|
|
|
* An optional unique ID for the function to be set
|
|
|
*
|
|
|
* @return {Function}
|
|
|
* The new function that will be bound into the context given
|
|
|
*/
|
|
|
|
|
|
var bind = function bind(context, fn, uid) {
|
|
|
// Make sure the function has a unique ID
|
|
|
if (!fn.guid) {
|
|
|
fn.guid = newGUID();
|
|
|
} // Create the new function that changes the context
|
|
|
|
|
|
|
|
|
var bound = fn.bind(context); // Allow for the ability to individualize this function
|
|
|
// Needed in the case where multiple objects might share the same prototype
|
|
|
// IF both items add an event listener with the same function, then you try to remove just one
|
|
|
// it will remove both because they both have the same guid.
|
|
|
// when using this, you need to use the bind method when you remove the listener as well.
|
|
|
// currently used in text tracks
|
|
|
|
|
|
bound.guid = uid ? uid + '_' + fn.guid : fn.guid;
|
|
|
return bound;
|
|
|
};
|
|
|
/**
|
|
|
* Wraps the given function, `fn`, with a new function that only invokes `fn`
|
|
|
* at most once per every `wait` milliseconds.
|
|
|
*
|
|
|
* @function
|
|
|
* @param {Function} fn
|
|
|
* The function to be throttled.
|
|
|
*
|
|
|
* @param {number} wait
|
|
|
* The number of milliseconds by which to throttle.
|
|
|
*
|
|
|
* @return {Function}
|
|
|
*/
|
|
|
|
|
|
var throttle = function throttle(fn, wait) {
|
|
|
var last = window$1.performance.now();
|
|
|
|
|
|
var throttled = function throttled() {
|
|
|
var now = window$1.performance.now();
|
|
|
|
|
|
if (now - last >= wait) {
|
|
|
fn.apply(void 0, arguments);
|
|
|
last = now;
|
|
|
}
|
|
|
};
|
|
|
|
|
|
return throttled;
|
|
|
};
|
|
|
/**
|
|
|
* Creates a debounced function that delays invoking `func` until after `wait`
|
|
|
* milliseconds have elapsed since the last time the debounced function was
|
|
|
* invoked.
|
|
|
*
|
|
|
* Inspired by lodash and underscore implementations.
|
|
|
*
|
|
|
* @function
|
|
|
* @param {Function} func
|
|
|
* The function to wrap with debounce behavior.
|
|
|
*
|
|
|
* @param {number} wait
|
|
|
* The number of milliseconds to wait after the last invocation.
|
|
|
*
|
|
|
* @param {boolean} [immediate]
|
|
|
* Whether or not to invoke the function immediately upon creation.
|
|
|
*
|
|
|
* @param {Object} [context=window]
|
|
|
* The "context" in which the debounced function should debounce. For
|
|
|
* example, if this function should be tied to a Video.js player,
|
|
|
* the player can be passed here. Alternatively, defaults to the
|
|
|
* global `window` object.
|
|
|
*
|
|
|
* @return {Function}
|
|
|
* A debounced function.
|
|
|
*/
|
|
|
|
|
|
var debounce = function debounce(func, wait, immediate, context) {
|
|
|
if (context === void 0) {
|
|
|
context = window$1;
|
|
|
}
|
|
|
|
|
|
var timeout;
|
|
|
|
|
|
var cancel = function cancel() {
|
|
|
context.clearTimeout(timeout);
|
|
|
timeout = null;
|
|
|
};
|
|
|
/* eslint-disable consistent-this */
|
|
|
|
|
|
|
|
|
var debounced = function debounced() {
|
|
|
var self = this;
|
|
|
var args = arguments;
|
|
|
|
|
|
var _later = function later() {
|
|
|
timeout = null;
|
|
|
_later = null;
|
|
|
|
|
|
if (!immediate) {
|
|
|
func.apply(self, args);
|
|
|
}
|
|
|
};
|
|
|
|
|
|
if (!timeout && immediate) {
|
|
|
func.apply(self, args);
|
|
|
}
|
|
|
|
|
|
context.clearTimeout(timeout);
|
|
|
timeout = context.setTimeout(_later, wait);
|
|
|
};
|
|
|
/* eslint-enable consistent-this */
|
|
|
|
|
|
|
|
|
debounced.cancel = cancel;
|
|
|
return debounced;
|
|
|
};
|
|
|
|
|
|
/**
|
|
|
* @file src/js/event-target.js
|
|
|
*/
|
|
|
/**
|
|
|
* `EventTarget` is a class that can have the same API as the DOM `EventTarget`. It
|
|
|
* adds shorthand functions that wrap around lengthy functions. For example:
|
|
|
* the `on` function is a wrapper around `addEventListener`.
|
|
|
*
|
|
|
* @see [EventTarget Spec]{@link https://www.w3.org/TR/DOM-Level-2-Events/events.html#Events-EventTarget}
|
|
|
* @class EventTarget
|
|
|
*/
|
|
|
|
|
|
var EventTarget = function EventTarget() {};
|
|
|
/**
|
|
|
* A Custom DOM event.
|
|
|
*
|
|
|
* @typedef {Object} EventTarget~Event
|
|
|
* @see [Properties]{@link https://developer.mozilla.org/en-US/docs/Web/API/CustomEvent}
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* All event listeners should follow the following format.
|
|
|
*
|
|
|
* @callback EventTarget~EventListener
|
|
|
* @this {EventTarget}
|
|
|
*
|
|
|
* @param {EventTarget~Event} event
|
|
|
* the event that triggered this function
|
|
|
*
|
|
|
* @param {Object} [hash]
|
|
|
* hash of data sent during the event
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* An object containing event names as keys and booleans as values.
|
|
|
*
|
|
|
* > NOTE: If an event name is set to a true value here {@link EventTarget#trigger}
|
|
|
* will have extra functionality. See that function for more information.
|
|
|
*
|
|
|
* @property EventTarget.prototype.allowedEvents_
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
|
|
|
EventTarget.prototype.allowedEvents_ = {};
|
|
|
/**
|
|
|
* Adds an `event listener` to an instance of an `EventTarget`. An `event listener` is a
|
|
|
* function that will get called when an event with a certain name gets triggered.
|
|
|
*
|
|
|
* @param {string|string[]} type
|
|
|
* An event name or an array of event names.
|
|
|
*
|
|
|
* @param {EventTarget~EventListener} fn
|
|
|
* The function to call with `EventTarget`s
|
|
|
*/
|
|
|
|
|
|
EventTarget.prototype.on = function (type, fn) {
|
|
|
// Remove the addEventListener alias before calling Events.on
|
|
|
// so we don't get into an infinite type loop
|
|
|
var ael = this.addEventListener;
|
|
|
|
|
|
this.addEventListener = function () {};
|
|
|
|
|
|
on(this, type, fn);
|
|
|
this.addEventListener = ael;
|
|
|
};
|
|
|
/**
|
|
|
* An alias of {@link EventTarget#on}. Allows `EventTarget` to mimic
|
|
|
* the standard DOM API.
|
|
|
*
|
|
|
* @function
|
|
|
* @see {@link EventTarget#on}
|
|
|
*/
|
|
|
|
|
|
|
|
|
EventTarget.prototype.addEventListener = EventTarget.prototype.on;
|
|
|
/**
|
|
|
* Removes an `event listener` for a specific event from an instance of `EventTarget`.
|
|
|
* This makes it so that the `event listener` will no longer get called when the
|
|
|
* named event happens.
|
|
|
*
|
|
|
* @param {string|string[]} type
|
|
|
* An event name or an array of event names.
|
|
|
*
|
|
|
* @param {EventTarget~EventListener} fn
|
|
|
* The function to remove.
|
|
|
*/
|
|
|
|
|
|
EventTarget.prototype.off = function (type, fn) {
|
|
|
off(this, type, fn);
|
|
|
};
|
|
|
/**
|
|
|
* An alias of {@link EventTarget#off}. Allows `EventTarget` to mimic
|
|
|
* the standard DOM API.
|
|
|
*
|
|
|
* @function
|
|
|
* @see {@link EventTarget#off}
|
|
|
*/
|
|
|
|
|
|
|
|
|
EventTarget.prototype.removeEventListener = EventTarget.prototype.off;
|
|
|
/**
|
|
|
* This function will add an `event listener` that gets triggered only once. After the
|
|
|
* first trigger it will get removed. This is like adding an `event listener`
|
|
|
* with {@link EventTarget#on} that calls {@link EventTarget#off} on itself.
|
|
|
*
|
|
|
* @param {string|string[]} type
|
|
|
* An event name or an array of event names.
|
|
|
*
|
|
|
* @param {EventTarget~EventListener} fn
|
|
|
* The function to be called once for each event name.
|
|
|
*/
|
|
|
|
|
|
EventTarget.prototype.one = function (type, fn) {
|
|
|
// Remove the addEventListener aliasing Events.on
|
|
|
// so we don't get into an infinite type loop
|
|
|
var ael = this.addEventListener;
|
|
|
|
|
|
this.addEventListener = function () {};
|
|
|
|
|
|
one(this, type, fn);
|
|
|
this.addEventListener = ael;
|
|
|
};
|
|
|
|
|
|
EventTarget.prototype.any = function (type, fn) {
|
|
|
// Remove the addEventListener aliasing Events.on
|
|
|
// so we don't get into an infinite type loop
|
|
|
var ael = this.addEventListener;
|
|
|
|
|
|
this.addEventListener = function () {};
|
|
|
|
|
|
any(this, type, fn);
|
|
|
this.addEventListener = ael;
|
|
|
};
|
|
|
/**
|
|
|
* This function causes an event to happen. This will then cause any `event listeners`
|
|
|
* that are waiting for that event, to get called. If there are no `event listeners`
|
|
|
* for an event then nothing will happen.
|
|
|
*
|
|
|
* If the name of the `Event` that is being triggered is in `EventTarget.allowedEvents_`.
|
|
|
* Trigger will also call the `on` + `uppercaseEventName` function.
|
|
|
*
|
|
|
* Example:
|
|
|
* 'click' is in `EventTarget.allowedEvents_`, so, trigger will attempt to call
|
|
|
* `onClick` if it exists.
|
|
|
*
|
|
|
* @param {string|EventTarget~Event|Object} event
|
|
|
* The name of the event, an `Event`, or an object with a key of type set to
|
|
|
* an event name.
|
|
|
*/
|
|
|
|
|
|
|
|
|
EventTarget.prototype.trigger = function (event) {
|
|
|
var type = event.type || event; // deprecation
|
|
|
// In a future version we should default target to `this`
|
|
|
// similar to how we default the target to `elem` in
|
|
|
// `Events.trigger`. Right now the default `target` will be
|
|
|
// `document` due to the `Event.fixEvent` call.
|
|
|
|
|
|
if (typeof event === 'string') {
|
|
|
event = {
|
|
|
type: type
|
|
|
};
|
|
|
}
|
|
|
|
|
|
event = fixEvent(event);
|
|
|
|
|
|
if (this.allowedEvents_[type] && this['on' + type]) {
|
|
|
this['on' + type](event);
|
|
|
}
|
|
|
|
|
|
trigger(this, event);
|
|
|
};
|
|
|
/**
|
|
|
* An alias of {@link EventTarget#trigger}. Allows `EventTarget` to mimic
|
|
|
* the standard DOM API.
|
|
|
*
|
|
|
* @function
|
|
|
* @see {@link EventTarget#trigger}
|
|
|
*/
|
|
|
|
|
|
|
|
|
EventTarget.prototype.dispatchEvent = EventTarget.prototype.trigger;
|
|
|
var EVENT_MAP;
|
|
|
|
|
|
EventTarget.prototype.queueTrigger = function (event) {
|
|
|
var _this = this;
|
|
|
|
|
|
// only set up EVENT_MAP if it'll be used
|
|
|
if (!EVENT_MAP) {
|
|
|
EVENT_MAP = new Map();
|
|
|
}
|
|
|
|
|
|
var type = event.type || event;
|
|
|
var map = EVENT_MAP.get(this);
|
|
|
|
|
|
if (!map) {
|
|
|
map = new Map();
|
|
|
EVENT_MAP.set(this, map);
|
|
|
}
|
|
|
|
|
|
var oldTimeout = map.get(type);
|
|
|
map["delete"](type);
|
|
|
window$1.clearTimeout(oldTimeout);
|
|
|
var timeout = window$1.setTimeout(function () {
|
|
|
// if we cleared out all timeouts for the current target, delete its map
|
|
|
if (map.size === 0) {
|
|
|
map = null;
|
|
|
EVENT_MAP["delete"](_this);
|
|
|
}
|
|
|
|
|
|
_this.trigger(event);
|
|
|
}, 0);
|
|
|
map.set(type, timeout);
|
|
|
};
|
|
|
|
|
|
/**
|
|
|
* @file mixins/evented.js
|
|
|
* @module evented
|
|
|
*/
|
|
|
/**
|
|
|
* Returns whether or not an object has had the evented mixin applied.
|
|
|
*
|
|
|
* @param {Object} object
|
|
|
* An object to test.
|
|
|
*
|
|
|
* @return {boolean}
|
|
|
* Whether or not the object appears to be evented.
|
|
|
*/
|
|
|
|
|
|
var isEvented = function isEvented(object) {
|
|
|
return object instanceof EventTarget || !!object.eventBusEl_ && ['on', 'one', 'off', 'trigger'].every(function (k) {
|
|
|
return typeof object[k] === 'function';
|
|
|
});
|
|
|
};
|
|
|
/**
|
|
|
* Adds a callback to run after the evented mixin applied.
|
|
|
*
|
|
|
* @param {Object} object
|
|
|
* An object to Add
|
|
|
* @param {Function} callback
|
|
|
* The callback to run.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var addEventedCallback = function addEventedCallback(target, callback) {
|
|
|
if (isEvented(target)) {
|
|
|
callback();
|
|
|
} else {
|
|
|
if (!target.eventedCallbacks) {
|
|
|
target.eventedCallbacks = [];
|
|
|
}
|
|
|
|
|
|
target.eventedCallbacks.push(callback);
|
|
|
}
|
|
|
};
|
|
|
/**
|
|
|
* Whether a value is a valid event type - non-empty string or array.
|
|
|
*
|
|
|
* @private
|
|
|
* @param {string|Array} type
|
|
|
* The type value to test.
|
|
|
*
|
|
|
* @return {boolean}
|
|
|
* Whether or not the type is a valid event type.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var isValidEventType = function isValidEventType(type) {
|
|
|
return (// The regex here verifies that the `type` contains at least one non-
|
|
|
// whitespace character.
|
|
|
typeof type === 'string' && /\S/.test(type) || Array.isArray(type) && !!type.length
|
|
|
);
|
|
|
};
|
|
|
/**
|
|
|
* Validates a value to determine if it is a valid event target. Throws if not.
|
|
|
*
|
|
|
* @private
|
|
|
* @throws {Error}
|
|
|
* If the target does not appear to be a valid event target.
|
|
|
*
|
|
|
* @param {Object} target
|
|
|
* The object to test.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var validateTarget = function validateTarget(target) {
|
|
|
if (!target.nodeName && !isEvented(target)) {
|
|
|
throw new Error('Invalid target; must be a DOM node or evented object.');
|
|
|
}
|
|
|
};
|
|
|
/**
|
|
|
* Validates a value to determine if it is a valid event target. Throws if not.
|
|
|
*
|
|
|
* @private
|
|
|
* @throws {Error}
|
|
|
* If the type does not appear to be a valid event type.
|
|
|
*
|
|
|
* @param {string|Array} type
|
|
|
* The type to test.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var validateEventType = function validateEventType(type) {
|
|
|
if (!isValidEventType(type)) {
|
|
|
throw new Error('Invalid event type; must be a non-empty string or array.');
|
|
|
}
|
|
|
};
|
|
|
/**
|
|
|
* Validates a value to determine if it is a valid listener. Throws if not.
|
|
|
*
|
|
|
* @private
|
|
|
* @throws {Error}
|
|
|
* If the listener is not a function.
|
|
|
*
|
|
|
* @param {Function} listener
|
|
|
* The listener to test.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var validateListener = function validateListener(listener) {
|
|
|
if (typeof listener !== 'function') {
|
|
|
throw new Error('Invalid listener; must be a function.');
|
|
|
}
|
|
|
};
|
|
|
/**
|
|
|
* Takes an array of arguments given to `on()` or `one()`, validates them, and
|
|
|
* normalizes them into an object.
|
|
|
*
|
|
|
* @private
|
|
|
* @param {Object} self
|
|
|
* The evented object on which `on()` or `one()` was called. This
|
|
|
* object will be bound as the `this` value for the listener.
|
|
|
*
|
|
|
* @param {Array} args
|
|
|
* An array of arguments passed to `on()` or `one()`.
|
|
|
*
|
|
|
* @return {Object}
|
|
|
* An object containing useful values for `on()` or `one()` calls.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var normalizeListenArgs = function normalizeListenArgs(self, args) {
|
|
|
// If the number of arguments is less than 3, the target is always the
|
|
|
// evented object itself.
|
|
|
var isTargetingSelf = args.length < 3 || args[0] === self || args[0] === self.eventBusEl_;
|
|
|
var target;
|
|
|
var type;
|
|
|
var listener;
|
|
|
|
|
|
if (isTargetingSelf) {
|
|
|
target = self.eventBusEl_; // Deal with cases where we got 3 arguments, but we are still listening to
|
|
|
// the evented object itself.
|
|
|
|
|
|
if (args.length >= 3) {
|
|
|
args.shift();
|
|
|
}
|
|
|
|
|
|
type = args[0];
|
|
|
listener = args[1];
|
|
|
} else {
|
|
|
target = args[0];
|
|
|
type = args[1];
|
|
|
listener = args[2];
|
|
|
}
|
|
|
|
|
|
validateTarget(target);
|
|
|
validateEventType(type);
|
|
|
validateListener(listener);
|
|
|
listener = bind(self, listener);
|
|
|
return {
|
|
|
isTargetingSelf: isTargetingSelf,
|
|
|
target: target,
|
|
|
type: type,
|
|
|
listener: listener
|
|
|
};
|
|
|
};
|
|
|
/**
|
|
|
* Adds the listener to the event type(s) on the target, normalizing for
|
|
|
* the type of target.
|
|
|
*
|
|
|
* @private
|
|
|
* @param {Element|Object} target
|
|
|
* A DOM node or evented object.
|
|
|
*
|
|
|
* @param {string} method
|
|
|
* The event binding method to use ("on" or "one").
|
|
|
*
|
|
|
* @param {string|Array} type
|
|
|
* One or more event type(s).
|
|
|
*
|
|
|
* @param {Function} listener
|
|
|
* A listener function.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var listen = function listen(target, method, type, listener) {
|
|
|
validateTarget(target);
|
|
|
|
|
|
if (target.nodeName) {
|
|
|
Events[method](target, type, listener);
|
|
|
} else {
|
|
|
target[method](type, listener);
|
|
|
}
|
|
|
};
|
|
|
/**
|
|
|
* Contains methods that provide event capabilities to an object which is passed
|
|
|
* to {@link module:evented|evented}.
|
|
|
*
|
|
|
* @mixin EventedMixin
|
|
|
*/
|
|
|
|
|
|
|
|
|
var EventedMixin = {
|
|
|
/**
|
|
|
* Add a listener to an event (or events) on this object or another evented
|
|
|
* object.
|
|
|
*
|
|
|
* @param {string|Array|Element|Object} targetOrType
|
|
|
* If this is a string or array, it represents the event type(s)
|
|
|
* that will trigger the listener.
|
|
|
*
|
|
|
* Another evented object can be passed here instead, which will
|
|
|
* cause the listener to listen for events on _that_ object.
|
|
|
*
|
|
|
* In either case, the listener's `this` value will be bound to
|
|
|
* this object.
|
|
|
*
|
|
|
* @param {string|Array|Function} typeOrListener
|
|
|
* If the first argument was a string or array, this should be the
|
|
|
* listener function. Otherwise, this is a string or array of event
|
|
|
* type(s).
|
|
|
*
|
|
|
* @param {Function} [listener]
|
|
|
* If the first argument was another evented object, this will be
|
|
|
* the listener function.
|
|
|
*/
|
|
|
on: function on() {
|
|
|
var _this = this;
|
|
|
|
|
|
for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
|
|
|
args[_key] = arguments[_key];
|
|
|
}
|
|
|
|
|
|
var _normalizeListenArgs = normalizeListenArgs(this, args),
|
|
|
isTargetingSelf = _normalizeListenArgs.isTargetingSelf,
|
|
|
target = _normalizeListenArgs.target,
|
|
|
type = _normalizeListenArgs.type,
|
|
|
listener = _normalizeListenArgs.listener;
|
|
|
|
|
|
listen(target, 'on', type, listener); // If this object is listening to another evented object.
|
|
|
|
|
|
if (!isTargetingSelf) {
|
|
|
// If this object is disposed, remove the listener.
|
|
|
var removeListenerOnDispose = function removeListenerOnDispose() {
|
|
|
return _this.off(target, type, listener);
|
|
|
}; // Use the same function ID as the listener so we can remove it later it
|
|
|
// using the ID of the original listener.
|
|
|
|
|
|
|
|
|
removeListenerOnDispose.guid = listener.guid; // Add a listener to the target's dispose event as well. This ensures
|
|
|
// that if the target is disposed BEFORE this object, we remove the
|
|
|
// removal listener that was just added. Otherwise, we create a memory leak.
|
|
|
|
|
|
var removeRemoverOnTargetDispose = function removeRemoverOnTargetDispose() {
|
|
|
return _this.off('dispose', removeListenerOnDispose);
|
|
|
}; // Use the same function ID as the listener so we can remove it later
|
|
|
// it using the ID of the original listener.
|
|
|
|
|
|
|
|
|
removeRemoverOnTargetDispose.guid = listener.guid;
|
|
|
listen(this, 'on', 'dispose', removeListenerOnDispose);
|
|
|
listen(target, 'on', 'dispose', removeRemoverOnTargetDispose);
|
|
|
}
|
|
|
},
|
|
|
|
|
|
/**
|
|
|
* Add a listener to an event (or events) on this object or another evented
|
|
|
* object. The listener will be called once per event and then removed.
|
|
|
*
|
|
|
* @param {string|Array|Element|Object} targetOrType
|
|
|
* If this is a string or array, it represents the event type(s)
|
|
|
* that will trigger the listener.
|
|
|
*
|
|
|
* Another evented object can be passed here instead, which will
|
|
|
* cause the listener to listen for events on _that_ object.
|
|
|
*
|
|
|
* In either case, the listener's `this` value will be bound to
|
|
|
* this object.
|
|
|
*
|
|
|
* @param {string|Array|Function} typeOrListener
|
|
|
* If the first argument was a string or array, this should be the
|
|
|
* listener function. Otherwise, this is a string or array of event
|
|
|
* type(s).
|
|
|
*
|
|
|
* @param {Function} [listener]
|
|
|
* If the first argument was another evented object, this will be
|
|
|
* the listener function.
|
|
|
*/
|
|
|
one: function one() {
|
|
|
var _this2 = this;
|
|
|
|
|
|
for (var _len2 = arguments.length, args = new Array(_len2), _key2 = 0; _key2 < _len2; _key2++) {
|
|
|
args[_key2] = arguments[_key2];
|
|
|
}
|
|
|
|
|
|
var _normalizeListenArgs2 = normalizeListenArgs(this, args),
|
|
|
isTargetingSelf = _normalizeListenArgs2.isTargetingSelf,
|
|
|
target = _normalizeListenArgs2.target,
|
|
|
type = _normalizeListenArgs2.type,
|
|
|
listener = _normalizeListenArgs2.listener; // Targeting this evented object.
|
|
|
|
|
|
|
|
|
if (isTargetingSelf) {
|
|
|
listen(target, 'one', type, listener); // Targeting another evented object.
|
|
|
} else {
|
|
|
// TODO: This wrapper is incorrect! It should only
|
|
|
// remove the wrapper for the event type that called it.
|
|
|
// Instead all listners are removed on the first trigger!
|
|
|
// see https://github.com/videojs/video.js/issues/5962
|
|
|
var wrapper = function wrapper() {
|
|
|
_this2.off(target, type, wrapper);
|
|
|
|
|
|
for (var _len3 = arguments.length, largs = new Array(_len3), _key3 = 0; _key3 < _len3; _key3++) {
|
|
|
largs[_key3] = arguments[_key3];
|
|
|
}
|
|
|
|
|
|
listener.apply(null, largs);
|
|
|
}; // Use the same function ID as the listener so we can remove it later
|
|
|
// it using the ID of the original listener.
|
|
|
|
|
|
|
|
|
wrapper.guid = listener.guid;
|
|
|
listen(target, 'one', type, wrapper);
|
|
|
}
|
|
|
},
|
|
|
|
|
|
/**
|
|
|
* Add a listener to an event (or events) on this object or another evented
|
|
|
* object. The listener will only be called once for the first event that is triggered
|
|
|
* then removed.
|
|
|
*
|
|
|
* @param {string|Array|Element|Object} targetOrType
|
|
|
* If this is a string or array, it represents the event type(s)
|
|
|
* that will trigger the listener.
|
|
|
*
|
|
|
* Another evented object can be passed here instead, which will
|
|
|
* cause the listener to listen for events on _that_ object.
|
|
|
*
|
|
|
* In either case, the listener's `this` value will be bound to
|
|
|
* this object.
|
|
|
*
|
|
|
* @param {string|Array|Function} typeOrListener
|
|
|
* If the first argument was a string or array, this should be the
|
|
|
* listener function. Otherwise, this is a string or array of event
|
|
|
* type(s).
|
|
|
*
|
|
|
* @param {Function} [listener]
|
|
|
* If the first argument was another evented object, this will be
|
|
|
* the listener function.
|
|
|
*/
|
|
|
any: function any() {
|
|
|
var _this3 = this;
|
|
|
|
|
|
for (var _len4 = arguments.length, args = new Array(_len4), _key4 = 0; _key4 < _len4; _key4++) {
|
|
|
args[_key4] = arguments[_key4];
|
|
|
}
|
|
|
|
|
|
var _normalizeListenArgs3 = normalizeListenArgs(this, args),
|
|
|
isTargetingSelf = _normalizeListenArgs3.isTargetingSelf,
|
|
|
target = _normalizeListenArgs3.target,
|
|
|
type = _normalizeListenArgs3.type,
|
|
|
listener = _normalizeListenArgs3.listener; // Targeting this evented object.
|
|
|
|
|
|
|
|
|
if (isTargetingSelf) {
|
|
|
listen(target, 'any', type, listener); // Targeting another evented object.
|
|
|
} else {
|
|
|
var wrapper = function wrapper() {
|
|
|
_this3.off(target, type, wrapper);
|
|
|
|
|
|
for (var _len5 = arguments.length, largs = new Array(_len5), _key5 = 0; _key5 < _len5; _key5++) {
|
|
|
largs[_key5] = arguments[_key5];
|
|
|
}
|
|
|
|
|
|
listener.apply(null, largs);
|
|
|
}; // Use the same function ID as the listener so we can remove it later
|
|
|
// it using the ID of the original listener.
|
|
|
|
|
|
|
|
|
wrapper.guid = listener.guid;
|
|
|
listen(target, 'any', type, wrapper);
|
|
|
}
|
|
|
},
|
|
|
|
|
|
/**
|
|
|
* Removes listener(s) from event(s) on an evented object.
|
|
|
*
|
|
|
* @param {string|Array|Element|Object} [targetOrType]
|
|
|
* If this is a string or array, it represents the event type(s).
|
|
|
*
|
|
|
* Another evented object can be passed here instead, in which case
|
|
|
* ALL 3 arguments are _required_.
|
|
|
*
|
|
|
* @param {string|Array|Function} [typeOrListener]
|
|
|
* If the first argument was a string or array, this may be the
|
|
|
* listener function. Otherwise, this is a string or array of event
|
|
|
* type(s).
|
|
|
*
|
|
|
* @param {Function} [listener]
|
|
|
* If the first argument was another evented object, this will be
|
|
|
* the listener function; otherwise, _all_ listeners bound to the
|
|
|
* event type(s) will be removed.
|
|
|
*/
|
|
|
off: function off$1(targetOrType, typeOrListener, listener) {
|
|
|
// Targeting this evented object.
|
|
|
if (!targetOrType || isValidEventType(targetOrType)) {
|
|
|
off(this.eventBusEl_, targetOrType, typeOrListener); // Targeting another evented object.
|
|
|
} else {
|
|
|
var target = targetOrType;
|
|
|
var type = typeOrListener; // Fail fast and in a meaningful way!
|
|
|
|
|
|
validateTarget(target);
|
|
|
validateEventType(type);
|
|
|
validateListener(listener); // Ensure there's at least a guid, even if the function hasn't been used
|
|
|
|
|
|
listener = bind(this, listener); // Remove the dispose listener on this evented object, which was given
|
|
|
// the same guid as the event listener in on().
|
|
|
|
|
|
this.off('dispose', listener);
|
|
|
|
|
|
if (target.nodeName) {
|
|
|
off(target, type, listener);
|
|
|
off(target, 'dispose', listener);
|
|
|
} else if (isEvented(target)) {
|
|
|
target.off(type, listener);
|
|
|
target.off('dispose', listener);
|
|
|
}
|
|
|
}
|
|
|
},
|
|
|
|
|
|
/**
|
|
|
* Fire an event on this evented object, causing its listeners to be called.
|
|
|
*
|
|
|
* @param {string|Object} event
|
|
|
* An event type or an object with a type property.
|
|
|
*
|
|
|
* @param {Object} [hash]
|
|
|
* An additional object to pass along to listeners.
|
|
|
*
|
|
|
* @return {boolean}
|
|
|
* Whether or not the default behavior was prevented.
|
|
|
*/
|
|
|
trigger: function trigger$1(event, hash) {
|
|
|
return trigger(this.eventBusEl_, event, hash);
|
|
|
}
|
|
|
};
|
|
|
/**
|
|
|
* Applies {@link module:evented~EventedMixin|EventedMixin} to a target object.
|
|
|
*
|
|
|
* @param {Object} target
|
|
|
* The object to which to add event methods.
|
|
|
*
|
|
|
* @param {Object} [options={}]
|
|
|
* Options for customizing the mixin behavior.
|
|
|
*
|
|
|
* @param {string} [options.eventBusKey]
|
|
|
* By default, adds a `eventBusEl_` DOM element to the target object,
|
|
|
* which is used as an event bus. If the target object already has a
|
|
|
* DOM element that should be used, pass its key here.
|
|
|
*
|
|
|
* @return {Object}
|
|
|
* The target object.
|
|
|
*/
|
|
|
|
|
|
function evented(target, options) {
|
|
|
if (options === void 0) {
|
|
|
options = {};
|
|
|
}
|
|
|
|
|
|
var _options = options,
|
|
|
eventBusKey = _options.eventBusKey; // Set or create the eventBusEl_.
|
|
|
|
|
|
if (eventBusKey) {
|
|
|
if (!target[eventBusKey].nodeName) {
|
|
|
throw new Error("The eventBusKey \"" + eventBusKey + "\" does not refer to an element.");
|
|
|
}
|
|
|
|
|
|
target.eventBusEl_ = target[eventBusKey];
|
|
|
} else {
|
|
|
target.eventBusEl_ = createEl('span', {
|
|
|
className: 'vjs-event-bus'
|
|
|
});
|
|
|
}
|
|
|
|
|
|
assign(target, EventedMixin);
|
|
|
|
|
|
if (target.eventedCallbacks) {
|
|
|
target.eventedCallbacks.forEach(function (callback) {
|
|
|
callback();
|
|
|
});
|
|
|
} // When any evented object is disposed, it removes all its listeners.
|
|
|
|
|
|
|
|
|
target.on('dispose', function () {
|
|
|
target.off();
|
|
|
window$1.setTimeout(function () {
|
|
|
target.eventBusEl_ = null;
|
|
|
}, 0);
|
|
|
});
|
|
|
return target;
|
|
|
}
|
|
|
|
|
|
/**
|
|
|
* @file mixins/stateful.js
|
|
|
* @module stateful
|
|
|
*/
|
|
|
/**
|
|
|
* Contains methods that provide statefulness to an object which is passed
|
|
|
* to {@link module:stateful}.
|
|
|
*
|
|
|
* @mixin StatefulMixin
|
|
|
*/
|
|
|
|
|
|
var StatefulMixin = {
|
|
|
/**
|
|
|
* A hash containing arbitrary keys and values representing the state of
|
|
|
* the object.
|
|
|
*
|
|
|
* @type {Object}
|
|
|
*/
|
|
|
state: {},
|
|
|
|
|
|
/**
|
|
|
* Set the state of an object by mutating its
|
|
|
* {@link module:stateful~StatefulMixin.state|state} object in place.
|
|
|
*
|
|
|
* @fires module:stateful~StatefulMixin#statechanged
|
|
|
* @param {Object|Function} stateUpdates
|
|
|
* A new set of properties to shallow-merge into the plugin state.
|
|
|
* Can be a plain object or a function returning a plain object.
|
|
|
*
|
|
|
* @return {Object|undefined}
|
|
|
* An object containing changes that occurred. If no changes
|
|
|
* occurred, returns `undefined`.
|
|
|
*/
|
|
|
setState: function setState(stateUpdates) {
|
|
|
var _this = this;
|
|
|
|
|
|
// Support providing the `stateUpdates` state as a function.
|
|
|
if (typeof stateUpdates === 'function') {
|
|
|
stateUpdates = stateUpdates();
|
|
|
}
|
|
|
|
|
|
var changes;
|
|
|
each(stateUpdates, function (value, key) {
|
|
|
// Record the change if the value is different from what's in the
|
|
|
// current state.
|
|
|
if (_this.state[key] !== value) {
|
|
|
changes = changes || {};
|
|
|
changes[key] = {
|
|
|
from: _this.state[key],
|
|
|
to: value
|
|
|
};
|
|
|
}
|
|
|
|
|
|
_this.state[key] = value;
|
|
|
}); // Only trigger "statechange" if there were changes AND we have a trigger
|
|
|
// function. This allows us to not require that the target object be an
|
|
|
// evented object.
|
|
|
|
|
|
if (changes && isEvented(this)) {
|
|
|
/**
|
|
|
* An event triggered on an object that is both
|
|
|
* {@link module:stateful|stateful} and {@link module:evented|evented}
|
|
|
* indicating that its state has changed.
|
|
|
*
|
|
|
* @event module:stateful~StatefulMixin#statechanged
|
|
|
* @type {Object}
|
|
|
* @property {Object} changes
|
|
|
* A hash containing the properties that were changed and
|
|
|
* the values they were changed `from` and `to`.
|
|
|
*/
|
|
|
this.trigger({
|
|
|
changes: changes,
|
|
|
type: 'statechanged'
|
|
|
});
|
|
|
}
|
|
|
|
|
|
return changes;
|
|
|
}
|
|
|
};
|
|
|
/**
|
|
|
* Applies {@link module:stateful~StatefulMixin|StatefulMixin} to a target
|
|
|
* object.
|
|
|
*
|
|
|
* If the target object is {@link module:evented|evented} and has a
|
|
|
* `handleStateChanged` method, that method will be automatically bound to the
|
|
|
* `statechanged` event on itself.
|
|
|
*
|
|
|
* @param {Object} target
|
|
|
* The object to be made stateful.
|
|
|
*
|
|
|
* @param {Object} [defaultState]
|
|
|
* A default set of properties to populate the newly-stateful object's
|
|
|
* `state` property.
|
|
|
*
|
|
|
* @return {Object}
|
|
|
* Returns the `target`.
|
|
|
*/
|
|
|
|
|
|
function stateful(target, defaultState) {
|
|
|
assign(target, StatefulMixin); // This happens after the mixing-in because we need to replace the `state`
|
|
|
// added in that step.
|
|
|
|
|
|
target.state = assign({}, target.state, defaultState); // Auto-bind the `handleStateChanged` method of the target object if it exists.
|
|
|
|
|
|
if (typeof target.handleStateChanged === 'function' && isEvented(target)) {
|
|
|
target.on('statechanged', target.handleStateChanged);
|
|
|
}
|
|
|
|
|
|
return target;
|
|
|
}
|
|
|
|
|
|
/**
|
|
|
* @file string-cases.js
|
|
|
* @module to-lower-case
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Lowercase the first letter of a string.
|
|
|
*
|
|
|
* @param {string} string
|
|
|
* String to be lowercased
|
|
|
*
|
|
|
* @return {string}
|
|
|
* The string with a lowercased first letter
|
|
|
*/
|
|
|
var toLowerCase = function toLowerCase(string) {
|
|
|
if (typeof string !== 'string') {
|
|
|
return string;
|
|
|
}
|
|
|
|
|
|
return string.replace(/./, function (w) {
|
|
|
return w.toLowerCase();
|
|
|
});
|
|
|
};
|
|
|
/**
|
|
|
* Uppercase the first letter of a string.
|
|
|
*
|
|
|
* @param {string} string
|
|
|
* String to be uppercased
|
|
|
*
|
|
|
* @return {string}
|
|
|
* The string with an uppercased first letter
|
|
|
*/
|
|
|
|
|
|
var toTitleCase = function toTitleCase(string) {
|
|
|
if (typeof string !== 'string') {
|
|
|
return string;
|
|
|
}
|
|
|
|
|
|
return string.replace(/./, function (w) {
|
|
|
return w.toUpperCase();
|
|
|
});
|
|
|
};
|
|
|
/**
|
|
|
* Compares the TitleCase versions of the two strings for equality.
|
|
|
*
|
|
|
* @param {string} str1
|
|
|
* The first string to compare
|
|
|
*
|
|
|
* @param {string} str2
|
|
|
* The second string to compare
|
|
|
*
|
|
|
* @return {boolean}
|
|
|
* Whether the TitleCase versions of the strings are equal
|
|
|
*/
|
|
|
|
|
|
var titleCaseEquals = function titleCaseEquals(str1, str2) {
|
|
|
return toTitleCase(str1) === toTitleCase(str2);
|
|
|
};
|
|
|
|
|
|
/**
|
|
|
* @file merge-options.js
|
|
|
* @module merge-options
|
|
|
*/
|
|
|
/**
|
|
|
* Merge two objects recursively.
|
|
|
*
|
|
|
* Performs a deep merge like
|
|
|
* {@link https://lodash.com/docs/4.17.10#merge|lodash.merge}, but only merges
|
|
|
* plain objects (not arrays, elements, or anything else).
|
|
|
*
|
|
|
* Non-plain object values will be copied directly from the right-most
|
|
|
* argument.
|
|
|
*
|
|
|
* @static
|
|
|
* @param {Object[]} sources
|
|
|
* One or more objects to merge into a new object.
|
|
|
*
|
|
|
* @return {Object}
|
|
|
* A new object that is the merged result of all sources.
|
|
|
*/
|
|
|
|
|
|
function mergeOptions() {
|
|
|
var result = {};
|
|
|
|
|
|
for (var _len = arguments.length, sources = new Array(_len), _key = 0; _key < _len; _key++) {
|
|
|
sources[_key] = arguments[_key];
|
|
|
}
|
|
|
|
|
|
sources.forEach(function (source) {
|
|
|
if (!source) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
each(source, function (value, key) {
|
|
|
if (!isPlain(value)) {
|
|
|
result[key] = value;
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
if (!isPlain(result[key])) {
|
|
|
result[key] = {};
|
|
|
}
|
|
|
|
|
|
result[key] = mergeOptions(result[key], value);
|
|
|
});
|
|
|
});
|
|
|
return result;
|
|
|
}
|
|
|
|
|
|
/**
|
|
|
* Player Component - Base class for all UI objects
|
|
|
*
|
|
|
* @file component.js
|
|
|
*/
|
|
|
/**
|
|
|
* Base class for all UI Components.
|
|
|
* Components are UI objects which represent both a javascript object and an element
|
|
|
* in the DOM. They can be children of other components, and can have
|
|
|
* children themselves.
|
|
|
*
|
|
|
* Components can also use methods from {@link EventTarget}
|
|
|
*/
|
|
|
|
|
|
var Component = /*#__PURE__*/function () {
|
|
|
/**
|
|
|
* A callback that is called when a component is ready. Does not have any
|
|
|
* paramters and any callback value will be ignored.
|
|
|
*
|
|
|
* @callback Component~ReadyCallback
|
|
|
* @this Component
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Creates an instance of this class.
|
|
|
*
|
|
|
* @param {Player} player
|
|
|
* The `Player` that this class should be attached to.
|
|
|
*
|
|
|
* @param {Object} [options]
|
|
|
* The key/value store of player options.
|
|
|
*
|
|
|
* @param {Object[]} [options.children]
|
|
|
* An array of children objects to intialize this component with. Children objects have
|
|
|
* a name property that will be used if more than one component of the same type needs to be
|
|
|
* added.
|
|
|
*
|
|
|
* @param {Component~ReadyCallback} [ready]
|
|
|
* Function that gets called when the `Component` is ready.
|
|
|
*/
|
|
|
function Component(player, options, ready) {
|
|
|
// The component might be the player itself and we can't pass `this` to super
|
|
|
if (!player && this.play) {
|
|
|
this.player_ = player = this; // eslint-disable-line
|
|
|
} else {
|
|
|
this.player_ = player;
|
|
|
}
|
|
|
|
|
|
this.isDisposed_ = false; // Hold the reference to the parent component via `addChild` method
|
|
|
|
|
|
this.parentComponent_ = null; // Make a copy of prototype.options_ to protect against overriding defaults
|
|
|
|
|
|
this.options_ = mergeOptions({}, this.options_); // Updated options with supplied options
|
|
|
|
|
|
options = this.options_ = mergeOptions(this.options_, options); // Get ID from options or options element if one is supplied
|
|
|
|
|
|
this.id_ = options.id || options.el && options.el.id; // If there was no ID from the options, generate one
|
|
|
|
|
|
if (!this.id_) {
|
|
|
// Don't require the player ID function in the case of mock players
|
|
|
var id = player && player.id && player.id() || 'no_player';
|
|
|
this.id_ = id + "_component_" + newGUID();
|
|
|
}
|
|
|
|
|
|
this.name_ = options.name || null; // Create element if one wasn't provided in options
|
|
|
|
|
|
if (options.el) {
|
|
|
this.el_ = options.el;
|
|
|
} else if (options.createEl !== false) {
|
|
|
this.el_ = this.createEl();
|
|
|
} // if evented is anything except false, we want to mixin in evented
|
|
|
|
|
|
|
|
|
if (options.evented !== false) {
|
|
|
// Make this an evented object and use `el_`, if available, as its event bus
|
|
|
evented(this, {
|
|
|
eventBusKey: this.el_ ? 'el_' : null
|
|
|
});
|
|
|
}
|
|
|
|
|
|
stateful(this, this.constructor.defaultState);
|
|
|
this.children_ = [];
|
|
|
this.childIndex_ = {};
|
|
|
this.childNameIndex_ = {};
|
|
|
var SetSham;
|
|
|
|
|
|
if (!window$1.Set) {
|
|
|
SetSham = /*#__PURE__*/function () {
|
|
|
function SetSham() {
|
|
|
this.set_ = {};
|
|
|
}
|
|
|
|
|
|
var _proto2 = SetSham.prototype;
|
|
|
|
|
|
_proto2.has = function has(key) {
|
|
|
return key in this.set_;
|
|
|
};
|
|
|
|
|
|
_proto2["delete"] = function _delete(key) {
|
|
|
var has = this.has(key);
|
|
|
delete this.set_[key];
|
|
|
return has;
|
|
|
};
|
|
|
|
|
|
_proto2.add = function add(key) {
|
|
|
this.set_[key] = 1;
|
|
|
return this;
|
|
|
};
|
|
|
|
|
|
_proto2.forEach = function forEach(callback, thisArg) {
|
|
|
for (var key in this.set_) {
|
|
|
callback.call(thisArg, key, key, this);
|
|
|
}
|
|
|
};
|
|
|
|
|
|
return SetSham;
|
|
|
}();
|
|
|
}
|
|
|
|
|
|
this.setTimeoutIds_ = window$1.Set ? new Set() : new SetSham();
|
|
|
this.setIntervalIds_ = window$1.Set ? new Set() : new SetSham();
|
|
|
this.rafIds_ = window$1.Set ? new Set() : new SetSham();
|
|
|
this.clearingTimersOnDispose_ = false; // Add any child components in options
|
|
|
|
|
|
if (options.initChildren !== false) {
|
|
|
this.initChildren();
|
|
|
}
|
|
|
|
|
|
this.ready(ready); // Don't want to trigger ready here or it will before init is actually
|
|
|
// finished for all children that run this constructor
|
|
|
|
|
|
if (options.reportTouchActivity !== false) {
|
|
|
this.enableTouchActivity();
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Dispose of the `Component` and all child components.
|
|
|
*
|
|
|
* @fires Component#dispose
|
|
|
*/
|
|
|
|
|
|
|
|
|
var _proto = Component.prototype;
|
|
|
|
|
|
_proto.dispose = function dispose() {
|
|
|
// Bail out if the component has already been disposed.
|
|
|
if (this.isDisposed_) {
|
|
|
return;
|
|
|
}
|
|
|
/**
|
|
|
* Triggered when a `Component` is disposed.
|
|
|
*
|
|
|
* @event Component#dispose
|
|
|
* @type {EventTarget~Event}
|
|
|
*
|
|
|
* @property {boolean} [bubbles=false]
|
|
|
* set to false so that the dispose event does not
|
|
|
* bubble up
|
|
|
*/
|
|
|
|
|
|
|
|
|
this.trigger({
|
|
|
type: 'dispose',
|
|
|
bubbles: false
|
|
|
});
|
|
|
this.isDisposed_ = true; // Dispose all children.
|
|
|
|
|
|
if (this.children_) {
|
|
|
for (var i = this.children_.length - 1; i >= 0; i--) {
|
|
|
if (this.children_[i].dispose) {
|
|
|
this.children_[i].dispose();
|
|
|
}
|
|
|
}
|
|
|
} // Delete child references
|
|
|
|
|
|
|
|
|
this.children_ = null;
|
|
|
this.childIndex_ = null;
|
|
|
this.childNameIndex_ = null;
|
|
|
this.parentComponent_ = null;
|
|
|
|
|
|
if (this.el_) {
|
|
|
// Remove element from DOM
|
|
|
if (this.el_.parentNode) {
|
|
|
this.el_.parentNode.removeChild(this.el_);
|
|
|
}
|
|
|
|
|
|
if (DomData.has(this.el_)) {
|
|
|
DomData["delete"](this.el_);
|
|
|
}
|
|
|
|
|
|
this.el_ = null;
|
|
|
} // remove reference to the player after disposing of the element
|
|
|
|
|
|
|
|
|
this.player_ = null;
|
|
|
}
|
|
|
/**
|
|
|
* Determine whether or not this component has been disposed.
|
|
|
*
|
|
|
* @return {boolean}
|
|
|
* If the component has been disposed, will be `true`. Otherwise, `false`.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.isDisposed = function isDisposed() {
|
|
|
return Boolean(this.isDisposed_);
|
|
|
}
|
|
|
/**
|
|
|
* Return the {@link Player} that the `Component` has attached to.
|
|
|
*
|
|
|
* @return {Player}
|
|
|
* The player that this `Component` has attached to.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.player = function player() {
|
|
|
return this.player_;
|
|
|
}
|
|
|
/**
|
|
|
* Deep merge of options objects with new options.
|
|
|
* > Note: When both `obj` and `options` contain properties whose values are objects.
|
|
|
* The two properties get merged using {@link module:mergeOptions}
|
|
|
*
|
|
|
* @param {Object} obj
|
|
|
* The object that contains new options.
|
|
|
*
|
|
|
* @return {Object}
|
|
|
* A new object of `this.options_` and `obj` merged together.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.options = function options(obj) {
|
|
|
if (!obj) {
|
|
|
return this.options_;
|
|
|
}
|
|
|
|
|
|
this.options_ = mergeOptions(this.options_, obj);
|
|
|
return this.options_;
|
|
|
}
|
|
|
/**
|
|
|
* Get the `Component`s DOM element
|
|
|
*
|
|
|
* @return {Element}
|
|
|
* The DOM element for this `Component`.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.el = function el() {
|
|
|
return this.el_;
|
|
|
}
|
|
|
/**
|
|
|
* Create the `Component`s DOM element.
|
|
|
*
|
|
|
* @param {string} [tagName]
|
|
|
* Element's DOM node type. e.g. 'div'
|
|
|
*
|
|
|
* @param {Object} [properties]
|
|
|
* An object of properties that should be set.
|
|
|
*
|
|
|
* @param {Object} [attributes]
|
|
|
* An object of attributes that should be set.
|
|
|
*
|
|
|
* @return {Element}
|
|
|
* The element that gets created.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.createEl = function createEl$1(tagName, properties, attributes) {
|
|
|
return createEl(tagName, properties, attributes);
|
|
|
}
|
|
|
/**
|
|
|
* Localize a string given the string in english.
|
|
|
*
|
|
|
* If tokens are provided, it'll try and run a simple token replacement on the provided string.
|
|
|
* The tokens it looks for look like `{1}` with the index being 1-indexed into the tokens array.
|
|
|
*
|
|
|
* If a `defaultValue` is provided, it'll use that over `string`,
|
|
|
* if a value isn't found in provided language files.
|
|
|
* This is useful if you want to have a descriptive key for token replacement
|
|
|
* but have a succinct localized string and not require `en.json` to be included.
|
|
|
*
|
|
|
* Currently, it is used for the progress bar timing.
|
|
|
* ```js
|
|
|
* {
|
|
|
* "progress bar timing: currentTime={1} duration={2}": "{1} of {2}"
|
|
|
* }
|
|
|
* ```
|
|
|
* It is then used like so:
|
|
|
* ```js
|
|
|
* this.localize('progress bar timing: currentTime={1} duration{2}',
|
|
|
* [this.player_.currentTime(), this.player_.duration()],
|
|
|
* '{1} of {2}');
|
|
|
* ```
|
|
|
*
|
|
|
* Which outputs something like: `01:23 of 24:56`.
|
|
|
*
|
|
|
*
|
|
|
* @param {string} string
|
|
|
* The string to localize and the key to lookup in the language files.
|
|
|
* @param {string[]} [tokens]
|
|
|
* If the current item has token replacements, provide the tokens here.
|
|
|
* @param {string} [defaultValue]
|
|
|
* Defaults to `string`. Can be a default value to use for token replacement
|
|
|
* if the lookup key is needed to be separate.
|
|
|
*
|
|
|
* @return {string}
|
|
|
* The localized string or if no localization exists the english string.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.localize = function localize(string, tokens, defaultValue) {
|
|
|
if (defaultValue === void 0) {
|
|
|
defaultValue = string;
|
|
|
}
|
|
|
|
|
|
var code = this.player_.language && this.player_.language();
|
|
|
var languages = this.player_.languages && this.player_.languages();
|
|
|
var language = languages && languages[code];
|
|
|
var primaryCode = code && code.split('-')[0];
|
|
|
var primaryLang = languages && languages[primaryCode];
|
|
|
var localizedString = defaultValue;
|
|
|
|
|
|
if (language && language[string]) {
|
|
|
localizedString = language[string];
|
|
|
} else if (primaryLang && primaryLang[string]) {
|
|
|
localizedString = primaryLang[string];
|
|
|
}
|
|
|
|
|
|
if (tokens) {
|
|
|
localizedString = localizedString.replace(/\{(\d+)\}/g, function (match, index) {
|
|
|
var value = tokens[index - 1];
|
|
|
var ret = value;
|
|
|
|
|
|
if (typeof value === 'undefined') {
|
|
|
ret = match;
|
|
|
}
|
|
|
|
|
|
return ret;
|
|
|
});
|
|
|
}
|
|
|
|
|
|
return localizedString;
|
|
|
}
|
|
|
/**
|
|
|
* Return the `Component`s DOM element. This is where children get inserted.
|
|
|
* This will usually be the the same as the element returned in {@link Component#el}.
|
|
|
*
|
|
|
* @return {Element}
|
|
|
* The content element for this `Component`.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.contentEl = function contentEl() {
|
|
|
return this.contentEl_ || this.el_;
|
|
|
}
|
|
|
/**
|
|
|
* Get this `Component`s ID
|
|
|
*
|
|
|
* @return {string}
|
|
|
* The id of this `Component`
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.id = function id() {
|
|
|
return this.id_;
|
|
|
}
|
|
|
/**
|
|
|
* Get the `Component`s name. The name gets used to reference the `Component`
|
|
|
* and is set during registration.
|
|
|
*
|
|
|
* @return {string}
|
|
|
* The name of this `Component`.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.name = function name() {
|
|
|
return this.name_;
|
|
|
}
|
|
|
/**
|
|
|
* Get an array of all child components
|
|
|
*
|
|
|
* @return {Array}
|
|
|
* The children
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.children = function children() {
|
|
|
return this.children_;
|
|
|
}
|
|
|
/**
|
|
|
* Returns the child `Component` with the given `id`.
|
|
|
*
|
|
|
* @param {string} id
|
|
|
* The id of the child `Component` to get.
|
|
|
*
|
|
|
* @return {Component|undefined}
|
|
|
* The child `Component` with the given `id` or undefined.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.getChildById = function getChildById(id) {
|
|
|
return this.childIndex_[id];
|
|
|
}
|
|
|
/**
|
|
|
* Returns the child `Component` with the given `name`.
|
|
|
*
|
|
|
* @param {string} name
|
|
|
* The name of the child `Component` to get.
|
|
|
*
|
|
|
* @return {Component|undefined}
|
|
|
* The child `Component` with the given `name` or undefined.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.getChild = function getChild(name) {
|
|
|
if (!name) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
return this.childNameIndex_[name];
|
|
|
}
|
|
|
/**
|
|
|
* Returns the descendant `Component` following the givent
|
|
|
* descendant `names`. For instance ['foo', 'bar', 'baz'] would
|
|
|
* try to get 'foo' on the current component, 'bar' on the 'foo'
|
|
|
* component and 'baz' on the 'bar' component and return undefined
|
|
|
* if any of those don't exist.
|
|
|
*
|
|
|
* @param {...string[]|...string} names
|
|
|
* The name of the child `Component` to get.
|
|
|
*
|
|
|
* @return {Component|undefined}
|
|
|
* The descendant `Component` following the given descendant
|
|
|
* `names` or undefined.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.getDescendant = function getDescendant() {
|
|
|
for (var _len = arguments.length, names = new Array(_len), _key = 0; _key < _len; _key++) {
|
|
|
names[_key] = arguments[_key];
|
|
|
}
|
|
|
|
|
|
// flatten array argument into the main array
|
|
|
names = names.reduce(function (acc, n) {
|
|
|
return acc.concat(n);
|
|
|
}, []);
|
|
|
var currentChild = this;
|
|
|
|
|
|
for (var i = 0; i < names.length; i++) {
|
|
|
currentChild = currentChild.getChild(names[i]);
|
|
|
|
|
|
if (!currentChild || !currentChild.getChild) {
|
|
|
return;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return currentChild;
|
|
|
}
|
|
|
/**
|
|
|
* Add a child `Component` inside the current `Component`.
|
|
|
*
|
|
|
*
|
|
|
* @param {string|Component} child
|
|
|
* The name or instance of a child to add.
|
|
|
*
|
|
|
* @param {Object} [options={}]
|
|
|
* The key/value store of options that will get passed to children of
|
|
|
* the child.
|
|
|
*
|
|
|
* @param {number} [index=this.children_.length]
|
|
|
* The index to attempt to add a child into.
|
|
|
*
|
|
|
* @return {Component}
|
|
|
* The `Component` that gets added as a child. When using a string the
|
|
|
* `Component` will get created by this process.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.addChild = function addChild(child, options, index) {
|
|
|
if (options === void 0) {
|
|
|
options = {};
|
|
|
}
|
|
|
|
|
|
if (index === void 0) {
|
|
|
index = this.children_.length;
|
|
|
}
|
|
|
|
|
|
var component;
|
|
|
var componentName; // If child is a string, create component with options
|
|
|
|
|
|
if (typeof child === 'string') {
|
|
|
componentName = toTitleCase(child);
|
|
|
var componentClassName = options.componentClass || componentName; // Set name through options
|
|
|
|
|
|
options.name = componentName; // Create a new object & element for this controls set
|
|
|
// If there's no .player_, this is a player
|
|
|
|
|
|
var ComponentClass = Component.getComponent(componentClassName);
|
|
|
|
|
|
if (!ComponentClass) {
|
|
|
throw new Error("Component " + componentClassName + " does not exist");
|
|
|
} // data stored directly on the videojs object may be
|
|
|
// misidentified as a component to retain
|
|
|
// backwards-compatibility with 4.x. check to make sure the
|
|
|
// component class can be instantiated.
|
|
|
|
|
|
|
|
|
if (typeof ComponentClass !== 'function') {
|
|
|
return null;
|
|
|
}
|
|
|
|
|
|
component = new ComponentClass(this.player_ || this, options); // child is a component instance
|
|
|
} else {
|
|
|
component = child;
|
|
|
}
|
|
|
|
|
|
if (component.parentComponent_) {
|
|
|
component.parentComponent_.removeChild(component);
|
|
|
}
|
|
|
|
|
|
this.children_.splice(index, 0, component);
|
|
|
component.parentComponent_ = this;
|
|
|
|
|
|
if (typeof component.id === 'function') {
|
|
|
this.childIndex_[component.id()] = component;
|
|
|
} // If a name wasn't used to create the component, check if we can use the
|
|
|
// name function of the component
|
|
|
|
|
|
|
|
|
componentName = componentName || component.name && toTitleCase(component.name());
|
|
|
|
|
|
if (componentName) {
|
|
|
this.childNameIndex_[componentName] = component;
|
|
|
this.childNameIndex_[toLowerCase(componentName)] = component;
|
|
|
} // Add the UI object's element to the container div (box)
|
|
|
// Having an element is not required
|
|
|
|
|
|
|
|
|
if (typeof component.el === 'function' && component.el()) {
|
|
|
// If inserting before a component, insert before that component's element
|
|
|
var refNode = null;
|
|
|
|
|
|
if (this.children_[index + 1]) {
|
|
|
// Most children are components, but the video tech is an HTML element
|
|
|
if (this.children_[index + 1].el_) {
|
|
|
refNode = this.children_[index + 1].el_;
|
|
|
} else if (isEl(this.children_[index + 1])) {
|
|
|
refNode = this.children_[index + 1];
|
|
|
}
|
|
|
}
|
|
|
|
|
|
this.contentEl().insertBefore(component.el(), refNode);
|
|
|
} // Return so it can stored on parent object if desired.
|
|
|
|
|
|
|
|
|
return component;
|
|
|
}
|
|
|
/**
|
|
|
* Remove a child `Component` from this `Component`s list of children. Also removes
|
|
|
* the child `Component`s element from this `Component`s element.
|
|
|
*
|
|
|
* @param {Component} component
|
|
|
* The child `Component` to remove.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.removeChild = function removeChild(component) {
|
|
|
if (typeof component === 'string') {
|
|
|
component = this.getChild(component);
|
|
|
}
|
|
|
|
|
|
if (!component || !this.children_) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
var childFound = false;
|
|
|
|
|
|
for (var i = this.children_.length - 1; i >= 0; i--) {
|
|
|
if (this.children_[i] === component) {
|
|
|
childFound = true;
|
|
|
this.children_.splice(i, 1);
|
|
|
break;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
if (!childFound) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
component.parentComponent_ = null;
|
|
|
this.childIndex_[component.id()] = null;
|
|
|
this.childNameIndex_[toTitleCase(component.name())] = null;
|
|
|
this.childNameIndex_[toLowerCase(component.name())] = null;
|
|
|
var compEl = component.el();
|
|
|
|
|
|
if (compEl && compEl.parentNode === this.contentEl()) {
|
|
|
this.contentEl().removeChild(component.el());
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Add and initialize default child `Component`s based upon options.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.initChildren = function initChildren() {
|
|
|
var _this = this;
|
|
|
|
|
|
var children = this.options_.children;
|
|
|
|
|
|
if (children) {
|
|
|
// `this` is `parent`
|
|
|
var parentOptions = this.options_;
|
|
|
|
|
|
var handleAdd = function handleAdd(child) {
|
|
|
var name = child.name;
|
|
|
var opts = child.opts; // Allow options for children to be set at the parent options
|
|
|
// e.g. videojs(id, { controlBar: false });
|
|
|
// instead of videojs(id, { children: { controlBar: false });
|
|
|
|
|
|
if (parentOptions[name] !== undefined) {
|
|
|
opts = parentOptions[name];
|
|
|
} // Allow for disabling default components
|
|
|
// e.g. options['children']['posterImage'] = false
|
|
|
|
|
|
|
|
|
if (opts === false) {
|
|
|
return;
|
|
|
} // Allow options to be passed as a simple boolean if no configuration
|
|
|
// is necessary.
|
|
|
|
|
|
|
|
|
if (opts === true) {
|
|
|
opts = {};
|
|
|
} // We also want to pass the original player options
|
|
|
// to each component as well so they don't need to
|
|
|
// reach back into the player for options later.
|
|
|
|
|
|
|
|
|
opts.playerOptions = _this.options_.playerOptions; // Create and add the child component.
|
|
|
// Add a direct reference to the child by name on the parent instance.
|
|
|
// If two of the same component are used, different names should be supplied
|
|
|
// for each
|
|
|
|
|
|
var newChild = _this.addChild(name, opts);
|
|
|
|
|
|
if (newChild) {
|
|
|
_this[name] = newChild;
|
|
|
}
|
|
|
}; // Allow for an array of children details to passed in the options
|
|
|
|
|
|
|
|
|
var workingChildren;
|
|
|
var Tech = Component.getComponent('Tech');
|
|
|
|
|
|
if (Array.isArray(children)) {
|
|
|
workingChildren = children;
|
|
|
} else {
|
|
|
workingChildren = Object.keys(children);
|
|
|
}
|
|
|
|
|
|
workingChildren // children that are in this.options_ but also in workingChildren would
|
|
|
// give us extra children we do not want. So, we want to filter them out.
|
|
|
.concat(Object.keys(this.options_).filter(function (child) {
|
|
|
return !workingChildren.some(function (wchild) {
|
|
|
if (typeof wchild === 'string') {
|
|
|
return child === wchild;
|
|
|
}
|
|
|
|
|
|
return child === wchild.name;
|
|
|
});
|
|
|
})).map(function (child) {
|
|
|
var name;
|
|
|
var opts;
|
|
|
|
|
|
if (typeof child === 'string') {
|
|
|
name = child;
|
|
|
opts = children[name] || _this.options_[name] || {};
|
|
|
} else {
|
|
|
name = child.name;
|
|
|
opts = child;
|
|
|
}
|
|
|
|
|
|
return {
|
|
|
name: name,
|
|
|
opts: opts
|
|
|
};
|
|
|
}).filter(function (child) {
|
|
|
// we have to make sure that child.name isn't in the techOrder since
|
|
|
// techs are registerd as Components but can't aren't compatible
|
|
|
// See https://github.com/videojs/video.js/issues/2772
|
|
|
var c = Component.getComponent(child.opts.componentClass || toTitleCase(child.name));
|
|
|
return c && !Tech.isTech(c);
|
|
|
}).forEach(handleAdd);
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Builds the default DOM class name. Should be overriden by sub-components.
|
|
|
*
|
|
|
* @return {string}
|
|
|
* The DOM class name for this object.
|
|
|
*
|
|
|
* @abstract
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.buildCSSClass = function buildCSSClass() {
|
|
|
// Child classes can include a function that does:
|
|
|
// return 'CLASS NAME' + this._super();
|
|
|
return '';
|
|
|
}
|
|
|
/**
|
|
|
* Bind a listener to the component's ready state.
|
|
|
* Different from event listeners in that if the ready event has already happened
|
|
|
* it will trigger the function immediately.
|
|
|
*
|
|
|
* @return {Component}
|
|
|
* Returns itself; method can be chained.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.ready = function ready(fn, sync) {
|
|
|
if (sync === void 0) {
|
|
|
sync = false;
|
|
|
}
|
|
|
|
|
|
if (!fn) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
if (!this.isReady_) {
|
|
|
this.readyQueue_ = this.readyQueue_ || [];
|
|
|
this.readyQueue_.push(fn);
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
if (sync) {
|
|
|
fn.call(this);
|
|
|
} else {
|
|
|
// Call the function asynchronously by default for consistency
|
|
|
this.setTimeout(fn, 1);
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Trigger all the ready listeners for this `Component`.
|
|
|
*
|
|
|
* @fires Component#ready
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.triggerReady = function triggerReady() {
|
|
|
this.isReady_ = true; // Ensure ready is triggered asynchronously
|
|
|
|
|
|
this.setTimeout(function () {
|
|
|
var readyQueue = this.readyQueue_; // Reset Ready Queue
|
|
|
|
|
|
this.readyQueue_ = [];
|
|
|
|
|
|
if (readyQueue && readyQueue.length > 0) {
|
|
|
readyQueue.forEach(function (fn) {
|
|
|
fn.call(this);
|
|
|
}, this);
|
|
|
} // Allow for using event listeners also
|
|
|
|
|
|
/**
|
|
|
* Triggered when a `Component` is ready.
|
|
|
*
|
|
|
* @event Component#ready
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
|
|
|
|
|
|
this.trigger('ready');
|
|
|
}, 1);
|
|
|
}
|
|
|
/**
|
|
|
* Find a single DOM element matching a `selector`. This can be within the `Component`s
|
|
|
* `contentEl()` or another custom context.
|
|
|
*
|
|
|
* @param {string} selector
|
|
|
* A valid CSS selector, which will be passed to `querySelector`.
|
|
|
*
|
|
|
* @param {Element|string} [context=this.contentEl()]
|
|
|
* A DOM element within which to query. Can also be a selector string in
|
|
|
* which case the first matching element will get used as context. If
|
|
|
* missing `this.contentEl()` gets used. If `this.contentEl()` returns
|
|
|
* nothing it falls back to `document`.
|
|
|
*
|
|
|
* @return {Element|null}
|
|
|
* the dom element that was found, or null
|
|
|
*
|
|
|
* @see [Information on CSS Selectors](https://developer.mozilla.org/en-US/docs/Web/Guide/CSS/Getting_Started/Selectors)
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.$ = function $$1(selector, context) {
|
|
|
return $(selector, context || this.contentEl());
|
|
|
}
|
|
|
/**
|
|
|
* Finds all DOM element matching a `selector`. This can be within the `Component`s
|
|
|
* `contentEl()` or another custom context.
|
|
|
*
|
|
|
* @param {string} selector
|
|
|
* A valid CSS selector, which will be passed to `querySelectorAll`.
|
|
|
*
|
|
|
* @param {Element|string} [context=this.contentEl()]
|
|
|
* A DOM element within which to query. Can also be a selector string in
|
|
|
* which case the first matching element will get used as context. If
|
|
|
* missing `this.contentEl()` gets used. If `this.contentEl()` returns
|
|
|
* nothing it falls back to `document`.
|
|
|
*
|
|
|
* @return {NodeList}
|
|
|
* a list of dom elements that were found
|
|
|
*
|
|
|
* @see [Information on CSS Selectors](https://developer.mozilla.org/en-US/docs/Web/Guide/CSS/Getting_Started/Selectors)
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.$$ = function $$$1(selector, context) {
|
|
|
return $$(selector, context || this.contentEl());
|
|
|
}
|
|
|
/**
|
|
|
* Check if a component's element has a CSS class name.
|
|
|
*
|
|
|
* @param {string} classToCheck
|
|
|
* CSS class name to check.
|
|
|
*
|
|
|
* @return {boolean}
|
|
|
* - True if the `Component` has the class.
|
|
|
* - False if the `Component` does not have the class`
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.hasClass = function hasClass$1(classToCheck) {
|
|
|
return hasClass(this.el_, classToCheck);
|
|
|
}
|
|
|
/**
|
|
|
* Add a CSS class name to the `Component`s element.
|
|
|
*
|
|
|
* @param {string} classToAdd
|
|
|
* CSS class name to add
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.addClass = function addClass$1(classToAdd) {
|
|
|
addClass(this.el_, classToAdd);
|
|
|
}
|
|
|
/**
|
|
|
* Remove a CSS class name from the `Component`s element.
|
|
|
*
|
|
|
* @param {string} classToRemove
|
|
|
* CSS class name to remove
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.removeClass = function removeClass$1(classToRemove) {
|
|
|
removeClass(this.el_, classToRemove);
|
|
|
}
|
|
|
/**
|
|
|
* Add or remove a CSS class name from the component's element.
|
|
|
* - `classToToggle` gets added when {@link Component#hasClass} would return false.
|
|
|
* - `classToToggle` gets removed when {@link Component#hasClass} would return true.
|
|
|
*
|
|
|
* @param {string} classToToggle
|
|
|
* The class to add or remove based on (@link Component#hasClass}
|
|
|
*
|
|
|
* @param {boolean|Dom~predicate} [predicate]
|
|
|
* An {@link Dom~predicate} function or a boolean
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.toggleClass = function toggleClass$1(classToToggle, predicate) {
|
|
|
toggleClass(this.el_, classToToggle, predicate);
|
|
|
}
|
|
|
/**
|
|
|
* Show the `Component`s element if it is hidden by removing the
|
|
|
* 'vjs-hidden' class name from it.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.show = function show() {
|
|
|
this.removeClass('vjs-hidden');
|
|
|
}
|
|
|
/**
|
|
|
* Hide the `Component`s element if it is currently showing by adding the
|
|
|
* 'vjs-hidden` class name to it.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.hide = function hide() {
|
|
|
this.addClass('vjs-hidden');
|
|
|
}
|
|
|
/**
|
|
|
* Lock a `Component`s element in its visible state by adding the 'vjs-lock-showing'
|
|
|
* class name to it. Used during fadeIn/fadeOut.
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.lockShowing = function lockShowing() {
|
|
|
this.addClass('vjs-lock-showing');
|
|
|
}
|
|
|
/**
|
|
|
* Unlock a `Component`s element from its visible state by removing the 'vjs-lock-showing'
|
|
|
* class name from it. Used during fadeIn/fadeOut.
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.unlockShowing = function unlockShowing() {
|
|
|
this.removeClass('vjs-lock-showing');
|
|
|
}
|
|
|
/**
|
|
|
* Get the value of an attribute on the `Component`s element.
|
|
|
*
|
|
|
* @param {string} attribute
|
|
|
* Name of the attribute to get the value from.
|
|
|
*
|
|
|
* @return {string|null}
|
|
|
* - The value of the attribute that was asked for.
|
|
|
* - Can be an empty string on some browsers if the attribute does not exist
|
|
|
* or has no value
|
|
|
* - Most browsers will return null if the attibute does not exist or has
|
|
|
* no value.
|
|
|
*
|
|
|
* @see [DOM API]{@link https://developer.mozilla.org/en-US/docs/Web/API/Element/getAttribute}
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.getAttribute = function getAttribute$1(attribute) {
|
|
|
return getAttribute(this.el_, attribute);
|
|
|
}
|
|
|
/**
|
|
|
* Set the value of an attribute on the `Component`'s element
|
|
|
*
|
|
|
* @param {string} attribute
|
|
|
* Name of the attribute to set.
|
|
|
*
|
|
|
* @param {string} value
|
|
|
* Value to set the attribute to.
|
|
|
*
|
|
|
* @see [DOM API]{@link https://developer.mozilla.org/en-US/docs/Web/API/Element/setAttribute}
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.setAttribute = function setAttribute$1(attribute, value) {
|
|
|
setAttribute(this.el_, attribute, value);
|
|
|
}
|
|
|
/**
|
|
|
* Remove an attribute from the `Component`s element.
|
|
|
*
|
|
|
* @param {string} attribute
|
|
|
* Name of the attribute to remove.
|
|
|
*
|
|
|
* @see [DOM API]{@link https://developer.mozilla.org/en-US/docs/Web/API/Element/removeAttribute}
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.removeAttribute = function removeAttribute$1(attribute) {
|
|
|
removeAttribute(this.el_, attribute);
|
|
|
}
|
|
|
/**
|
|
|
* Get or set the width of the component based upon the CSS styles.
|
|
|
* See {@link Component#dimension} for more detailed information.
|
|
|
*
|
|
|
* @param {number|string} [num]
|
|
|
* The width that you want to set postfixed with '%', 'px' or nothing.
|
|
|
*
|
|
|
* @param {boolean} [skipListeners]
|
|
|
* Skip the componentresize event trigger
|
|
|
*
|
|
|
* @return {number|string}
|
|
|
* The width when getting, zero if there is no width. Can be a string
|
|
|
* postpixed with '%' or 'px'.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.width = function width(num, skipListeners) {
|
|
|
return this.dimension('width', num, skipListeners);
|
|
|
}
|
|
|
/**
|
|
|
* Get or set the height of the component based upon the CSS styles.
|
|
|
* See {@link Component#dimension} for more detailed information.
|
|
|
*
|
|
|
* @param {number|string} [num]
|
|
|
* The height that you want to set postfixed with '%', 'px' or nothing.
|
|
|
*
|
|
|
* @param {boolean} [skipListeners]
|
|
|
* Skip the componentresize event trigger
|
|
|
*
|
|
|
* @return {number|string}
|
|
|
* The width when getting, zero if there is no width. Can be a string
|
|
|
* postpixed with '%' or 'px'.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.height = function height(num, skipListeners) {
|
|
|
return this.dimension('height', num, skipListeners);
|
|
|
}
|
|
|
/**
|
|
|
* Set both the width and height of the `Component` element at the same time.
|
|
|
*
|
|
|
* @param {number|string} width
|
|
|
* Width to set the `Component`s element to.
|
|
|
*
|
|
|
* @param {number|string} height
|
|
|
* Height to set the `Component`s element to.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.dimensions = function dimensions(width, height) {
|
|
|
// Skip componentresize listeners on width for optimization
|
|
|
this.width(width, true);
|
|
|
this.height(height);
|
|
|
}
|
|
|
/**
|
|
|
* Get or set width or height of the `Component` element. This is the shared code
|
|
|
* for the {@link Component#width} and {@link Component#height}.
|
|
|
*
|
|
|
* Things to know:
|
|
|
* - If the width or height in an number this will return the number postfixed with 'px'.
|
|
|
* - If the width/height is a percent this will return the percent postfixed with '%'
|
|
|
* - Hidden elements have a width of 0 with `window.getComputedStyle`. This function
|
|
|
* defaults to the `Component`s `style.width` and falls back to `window.getComputedStyle`.
|
|
|
* See [this]{@link http://www.foliotek.com/devblog/getting-the-width-of-a-hidden-element-with-jquery-using-width/}
|
|
|
* for more information
|
|
|
* - If you want the computed style of the component, use {@link Component#currentWidth}
|
|
|
* and {@link {Component#currentHeight}
|
|
|
*
|
|
|
* @fires Component#componentresize
|
|
|
*
|
|
|
* @param {string} widthOrHeight
|
|
|
8 'width' or 'height'
|
|
|
*
|
|
|
* @param {number|string} [num]
|
|
|
8 New dimension
|
|
|
*
|
|
|
* @param {boolean} [skipListeners]
|
|
|
* Skip componentresize event trigger
|
|
|
*
|
|
|
* @return {number}
|
|
|
* The dimension when getting or 0 if unset
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.dimension = function dimension(widthOrHeight, num, skipListeners) {
|
|
|
if (num !== undefined) {
|
|
|
// Set to zero if null or literally NaN (NaN !== NaN)
|
|
|
if (num === null || num !== num) {
|
|
|
num = 0;
|
|
|
} // Check if using css width/height (% or px) and adjust
|
|
|
|
|
|
|
|
|
if (('' + num).indexOf('%') !== -1 || ('' + num).indexOf('px') !== -1) {
|
|
|
this.el_.style[widthOrHeight] = num;
|
|
|
} else if (num === 'auto') {
|
|
|
this.el_.style[widthOrHeight] = '';
|
|
|
} else {
|
|
|
this.el_.style[widthOrHeight] = num + 'px';
|
|
|
} // skipListeners allows us to avoid triggering the resize event when setting both width and height
|
|
|
|
|
|
|
|
|
if (!skipListeners) {
|
|
|
/**
|
|
|
* Triggered when a component is resized.
|
|
|
*
|
|
|
* @event Component#componentresize
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
this.trigger('componentresize');
|
|
|
}
|
|
|
|
|
|
return;
|
|
|
} // Not setting a value, so getting it
|
|
|
// Make sure element exists
|
|
|
|
|
|
|
|
|
if (!this.el_) {
|
|
|
return 0;
|
|
|
} // Get dimension value from style
|
|
|
|
|
|
|
|
|
var val = this.el_.style[widthOrHeight];
|
|
|
var pxIndex = val.indexOf('px');
|
|
|
|
|
|
if (pxIndex !== -1) {
|
|
|
// Return the pixel value with no 'px'
|
|
|
return parseInt(val.slice(0, pxIndex), 10);
|
|
|
} // No px so using % or no style was set, so falling back to offsetWidth/height
|
|
|
// If component has display:none, offset will return 0
|
|
|
// TODO: handle display:none and no dimension style using px
|
|
|
|
|
|
|
|
|
return parseInt(this.el_['offset' + toTitleCase(widthOrHeight)], 10);
|
|
|
}
|
|
|
/**
|
|
|
* Get the computed width or the height of the component's element.
|
|
|
*
|
|
|
* Uses `window.getComputedStyle`.
|
|
|
*
|
|
|
* @param {string} widthOrHeight
|
|
|
* A string containing 'width' or 'height'. Whichever one you want to get.
|
|
|
*
|
|
|
* @return {number}
|
|
|
* The dimension that gets asked for or 0 if nothing was set
|
|
|
* for that dimension.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.currentDimension = function currentDimension(widthOrHeight) {
|
|
|
var computedWidthOrHeight = 0;
|
|
|
|
|
|
if (widthOrHeight !== 'width' && widthOrHeight !== 'height') {
|
|
|
throw new Error('currentDimension only accepts width or height value');
|
|
|
}
|
|
|
|
|
|
computedWidthOrHeight = computedStyle(this.el_, widthOrHeight); // remove 'px' from variable and parse as integer
|
|
|
|
|
|
computedWidthOrHeight = parseFloat(computedWidthOrHeight); // if the computed value is still 0, it's possible that the browser is lying
|
|
|
// and we want to check the offset values.
|
|
|
// This code also runs wherever getComputedStyle doesn't exist.
|
|
|
|
|
|
if (computedWidthOrHeight === 0 || isNaN(computedWidthOrHeight)) {
|
|
|
var rule = "offset" + toTitleCase(widthOrHeight);
|
|
|
computedWidthOrHeight = this.el_[rule];
|
|
|
}
|
|
|
|
|
|
return computedWidthOrHeight;
|
|
|
}
|
|
|
/**
|
|
|
* An object that contains width and height values of the `Component`s
|
|
|
* computed style. Uses `window.getComputedStyle`.
|
|
|
*
|
|
|
* @typedef {Object} Component~DimensionObject
|
|
|
*
|
|
|
* @property {number} width
|
|
|
* The width of the `Component`s computed style.
|
|
|
*
|
|
|
* @property {number} height
|
|
|
* The height of the `Component`s computed style.
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Get an object that contains computed width and height values of the
|
|
|
* component's element.
|
|
|
*
|
|
|
* Uses `window.getComputedStyle`.
|
|
|
*
|
|
|
* @return {Component~DimensionObject}
|
|
|
* The computed dimensions of the component's element.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.currentDimensions = function currentDimensions() {
|
|
|
return {
|
|
|
width: this.currentDimension('width'),
|
|
|
height: this.currentDimension('height')
|
|
|
};
|
|
|
}
|
|
|
/**
|
|
|
* Get the computed width of the component's element.
|
|
|
*
|
|
|
* Uses `window.getComputedStyle`.
|
|
|
*
|
|
|
* @return {number}
|
|
|
* The computed width of the component's element.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.currentWidth = function currentWidth() {
|
|
|
return this.currentDimension('width');
|
|
|
}
|
|
|
/**
|
|
|
* Get the computed height of the component's element.
|
|
|
*
|
|
|
* Uses `window.getComputedStyle`.
|
|
|
*
|
|
|
* @return {number}
|
|
|
* The computed height of the component's element.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.currentHeight = function currentHeight() {
|
|
|
return this.currentDimension('height');
|
|
|
}
|
|
|
/**
|
|
|
* Set the focus to this component
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.focus = function focus() {
|
|
|
this.el_.focus();
|
|
|
}
|
|
|
/**
|
|
|
* Remove the focus from this component
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.blur = function blur() {
|
|
|
this.el_.blur();
|
|
|
}
|
|
|
/**
|
|
|
* When this Component receives a `keydown` event which it does not process,
|
|
|
* it passes the event to the Player for handling.
|
|
|
*
|
|
|
* @param {EventTarget~Event} event
|
|
|
* The `keydown` event that caused this function to be called.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleKeyDown = function handleKeyDown(event) {
|
|
|
if (this.player_) {
|
|
|
// We only stop propagation here because we want unhandled events to fall
|
|
|
// back to the browser.
|
|
|
event.stopPropagation();
|
|
|
this.player_.handleKeyDown(event);
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Many components used to have a `handleKeyPress` method, which was poorly
|
|
|
* named because it listened to a `keydown` event. This method name now
|
|
|
* delegates to `handleKeyDown`. This means anyone calling `handleKeyPress`
|
|
|
* will not see their method calls stop working.
|
|
|
*
|
|
|
* @param {EventTarget~Event} event
|
|
|
* The event that caused this function to be called.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleKeyPress = function handleKeyPress(event) {
|
|
|
this.handleKeyDown(event);
|
|
|
}
|
|
|
/**
|
|
|
* Emit a 'tap' events when touch event support gets detected. This gets used to
|
|
|
* support toggling the controls through a tap on the video. They get enabled
|
|
|
* because every sub-component would have extra overhead otherwise.
|
|
|
*
|
|
|
* @private
|
|
|
* @fires Component#tap
|
|
|
* @listens Component#touchstart
|
|
|
* @listens Component#touchmove
|
|
|
* @listens Component#touchleave
|
|
|
* @listens Component#touchcancel
|
|
|
* @listens Component#touchend
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.emitTapEvents = function emitTapEvents() {
|
|
|
// Track the start time so we can determine how long the touch lasted
|
|
|
var touchStart = 0;
|
|
|
var firstTouch = null; // Maximum movement allowed during a touch event to still be considered a tap
|
|
|
// Other popular libs use anywhere from 2 (hammer.js) to 15,
|
|
|
// so 10 seems like a nice, round number.
|
|
|
|
|
|
var tapMovementThreshold = 10; // The maximum length a touch can be while still being considered a tap
|
|
|
|
|
|
var touchTimeThreshold = 200;
|
|
|
var couldBeTap;
|
|
|
this.on('touchstart', function (event) {
|
|
|
// If more than one finger, don't consider treating this as a click
|
|
|
if (event.touches.length === 1) {
|
|
|
// Copy pageX/pageY from the object
|
|
|
firstTouch = {
|
|
|
pageX: event.touches[0].pageX,
|
|
|
pageY: event.touches[0].pageY
|
|
|
}; // Record start time so we can detect a tap vs. "touch and hold"
|
|
|
|
|
|
touchStart = window$1.performance.now(); // Reset couldBeTap tracking
|
|
|
|
|
|
couldBeTap = true;
|
|
|
}
|
|
|
});
|
|
|
this.on('touchmove', function (event) {
|
|
|
// If more than one finger, don't consider treating this as a click
|
|
|
if (event.touches.length > 1) {
|
|
|
couldBeTap = false;
|
|
|
} else if (firstTouch) {
|
|
|
// Some devices will throw touchmoves for all but the slightest of taps.
|
|
|
// So, if we moved only a small distance, this could still be a tap
|
|
|
var xdiff = event.touches[0].pageX - firstTouch.pageX;
|
|
|
var ydiff = event.touches[0].pageY - firstTouch.pageY;
|
|
|
var touchDistance = Math.sqrt(xdiff * xdiff + ydiff * ydiff);
|
|
|
|
|
|
if (touchDistance > tapMovementThreshold) {
|
|
|
couldBeTap = false;
|
|
|
}
|
|
|
}
|
|
|
});
|
|
|
|
|
|
var noTap = function noTap() {
|
|
|
couldBeTap = false;
|
|
|
}; // TODO: Listen to the original target. http://youtu.be/DujfpXOKUp8?t=13m8s
|
|
|
|
|
|
|
|
|
this.on('touchleave', noTap);
|
|
|
this.on('touchcancel', noTap); // When the touch ends, measure how long it took and trigger the appropriate
|
|
|
// event
|
|
|
|
|
|
this.on('touchend', function (event) {
|
|
|
firstTouch = null; // Proceed only if the touchmove/leave/cancel event didn't happen
|
|
|
|
|
|
if (couldBeTap === true) {
|
|
|
// Measure how long the touch lasted
|
|
|
var touchTime = window$1.performance.now() - touchStart; // Make sure the touch was less than the threshold to be considered a tap
|
|
|
|
|
|
if (touchTime < touchTimeThreshold) {
|
|
|
// Don't let browser turn this into a click
|
|
|
event.preventDefault();
|
|
|
/**
|
|
|
* Triggered when a `Component` is tapped.
|
|
|
*
|
|
|
* @event Component#tap
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
|
|
|
this.trigger('tap'); // It may be good to copy the touchend event object and change the
|
|
|
// type to tap, if the other event properties aren't exact after
|
|
|
// Events.fixEvent runs (e.g. event.target)
|
|
|
}
|
|
|
}
|
|
|
});
|
|
|
}
|
|
|
/**
|
|
|
* This function reports user activity whenever touch events happen. This can get
|
|
|
* turned off by any sub-components that wants touch events to act another way.
|
|
|
*
|
|
|
* Report user touch activity when touch events occur. User activity gets used to
|
|
|
* determine when controls should show/hide. It is simple when it comes to mouse
|
|
|
* events, because any mouse event should show the controls. So we capture mouse
|
|
|
* events that bubble up to the player and report activity when that happens.
|
|
|
* With touch events it isn't as easy as `touchstart` and `touchend` toggle player
|
|
|
* controls. So touch events can't help us at the player level either.
|
|
|
*
|
|
|
* User activity gets checked asynchronously. So what could happen is a tap event
|
|
|
* on the video turns the controls off. Then the `touchend` event bubbles up to
|
|
|
* the player. Which, if it reported user activity, would turn the controls right
|
|
|
* back on. We also don't want to completely block touch events from bubbling up.
|
|
|
* Furthermore a `touchmove` event and anything other than a tap, should not turn
|
|
|
* controls back on.
|
|
|
*
|
|
|
* @listens Component#touchstart
|
|
|
* @listens Component#touchmove
|
|
|
* @listens Component#touchend
|
|
|
* @listens Component#touchcancel
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.enableTouchActivity = function enableTouchActivity() {
|
|
|
// Don't continue if the root player doesn't support reporting user activity
|
|
|
if (!this.player() || !this.player().reportUserActivity) {
|
|
|
return;
|
|
|
} // listener for reporting that the user is active
|
|
|
|
|
|
|
|
|
var report = bind(this.player(), this.player().reportUserActivity);
|
|
|
var touchHolding;
|
|
|
this.on('touchstart', function () {
|
|
|
report(); // For as long as the they are touching the device or have their mouse down,
|
|
|
// we consider them active even if they're not moving their finger or mouse.
|
|
|
// So we want to continue to update that they are active
|
|
|
|
|
|
this.clearInterval(touchHolding); // report at the same interval as activityCheck
|
|
|
|
|
|
touchHolding = this.setInterval(report, 250);
|
|
|
});
|
|
|
|
|
|
var touchEnd = function touchEnd(event) {
|
|
|
report(); // stop the interval that maintains activity if the touch is holding
|
|
|
|
|
|
this.clearInterval(touchHolding);
|
|
|
};
|
|
|
|
|
|
this.on('touchmove', report);
|
|
|
this.on('touchend', touchEnd);
|
|
|
this.on('touchcancel', touchEnd);
|
|
|
}
|
|
|
/**
|
|
|
* A callback that has no parameters and is bound into `Component`s context.
|
|
|
*
|
|
|
* @callback Component~GenericCallback
|
|
|
* @this Component
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Creates a function that runs after an `x` millisecond timeout. This function is a
|
|
|
* wrapper around `window.setTimeout`. There are a few reasons to use this one
|
|
|
* instead though:
|
|
|
* 1. It gets cleared via {@link Component#clearTimeout} when
|
|
|
* {@link Component#dispose} gets called.
|
|
|
* 2. The function callback will gets turned into a {@link Component~GenericCallback}
|
|
|
*
|
|
|
* > Note: You can't use `window.clearTimeout` on the id returned by this function. This
|
|
|
* will cause its dispose listener not to get cleaned up! Please use
|
|
|
* {@link Component#clearTimeout} or {@link Component#dispose} instead.
|
|
|
*
|
|
|
* @param {Component~GenericCallback} fn
|
|
|
* The function that will be run after `timeout`.
|
|
|
*
|
|
|
* @param {number} timeout
|
|
|
* Timeout in milliseconds to delay before executing the specified function.
|
|
|
*
|
|
|
* @return {number}
|
|
|
* Returns a timeout ID that gets used to identify the timeout. It can also
|
|
|
* get used in {@link Component#clearTimeout} to clear the timeout that
|
|
|
* was set.
|
|
|
*
|
|
|
* @listens Component#dispose
|
|
|
* @see [Similar to]{@link https://developer.mozilla.org/en-US/docs/Web/API/WindowTimers/setTimeout}
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.setTimeout = function setTimeout(fn, timeout) {
|
|
|
var _this2 = this;
|
|
|
|
|
|
// declare as variables so they are properly available in timeout function
|
|
|
// eslint-disable-next-line
|
|
|
var timeoutId;
|
|
|
fn = bind(this, fn);
|
|
|
this.clearTimersOnDispose_();
|
|
|
timeoutId = window$1.setTimeout(function () {
|
|
|
if (_this2.setTimeoutIds_.has(timeoutId)) {
|
|
|
_this2.setTimeoutIds_["delete"](timeoutId);
|
|
|
}
|
|
|
|
|
|
fn();
|
|
|
}, timeout);
|
|
|
this.setTimeoutIds_.add(timeoutId);
|
|
|
return timeoutId;
|
|
|
}
|
|
|
/**
|
|
|
* Clears a timeout that gets created via `window.setTimeout` or
|
|
|
* {@link Component#setTimeout}. If you set a timeout via {@link Component#setTimeout}
|
|
|
* use this function instead of `window.clearTimout`. If you don't your dispose
|
|
|
* listener will not get cleaned up until {@link Component#dispose}!
|
|
|
*
|
|
|
* @param {number} timeoutId
|
|
|
* The id of the timeout to clear. The return value of
|
|
|
* {@link Component#setTimeout} or `window.setTimeout`.
|
|
|
*
|
|
|
* @return {number}
|
|
|
* Returns the timeout id that was cleared.
|
|
|
*
|
|
|
* @see [Similar to]{@link https://developer.mozilla.org/en-US/docs/Web/API/WindowTimers/clearTimeout}
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.clearTimeout = function clearTimeout(timeoutId) {
|
|
|
if (this.setTimeoutIds_.has(timeoutId)) {
|
|
|
this.setTimeoutIds_["delete"](timeoutId);
|
|
|
window$1.clearTimeout(timeoutId);
|
|
|
}
|
|
|
|
|
|
return timeoutId;
|
|
|
}
|
|
|
/**
|
|
|
* Creates a function that gets run every `x` milliseconds. This function is a wrapper
|
|
|
* around `window.setInterval`. There are a few reasons to use this one instead though.
|
|
|
* 1. It gets cleared via {@link Component#clearInterval} when
|
|
|
* {@link Component#dispose} gets called.
|
|
|
* 2. The function callback will be a {@link Component~GenericCallback}
|
|
|
*
|
|
|
* @param {Component~GenericCallback} fn
|
|
|
* The function to run every `x` seconds.
|
|
|
*
|
|
|
* @param {number} interval
|
|
|
* Execute the specified function every `x` milliseconds.
|
|
|
*
|
|
|
* @return {number}
|
|
|
* Returns an id that can be used to identify the interval. It can also be be used in
|
|
|
* {@link Component#clearInterval} to clear the interval.
|
|
|
*
|
|
|
* @listens Component#dispose
|
|
|
* @see [Similar to]{@link https://developer.mozilla.org/en-US/docs/Web/API/WindowTimers/setInterval}
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.setInterval = function setInterval(fn, interval) {
|
|
|
fn = bind(this, fn);
|
|
|
this.clearTimersOnDispose_();
|
|
|
var intervalId = window$1.setInterval(fn, interval);
|
|
|
this.setIntervalIds_.add(intervalId);
|
|
|
return intervalId;
|
|
|
}
|
|
|
/**
|
|
|
* Clears an interval that gets created via `window.setInterval` or
|
|
|
* {@link Component#setInterval}. If you set an inteval via {@link Component#setInterval}
|
|
|
* use this function instead of `window.clearInterval`. If you don't your dispose
|
|
|
* listener will not get cleaned up until {@link Component#dispose}!
|
|
|
*
|
|
|
* @param {number} intervalId
|
|
|
* The id of the interval to clear. The return value of
|
|
|
* {@link Component#setInterval} or `window.setInterval`.
|
|
|
*
|
|
|
* @return {number}
|
|
|
* Returns the interval id that was cleared.
|
|
|
*
|
|
|
* @see [Similar to]{@link https://developer.mozilla.org/en-US/docs/Web/API/WindowTimers/clearInterval}
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.clearInterval = function clearInterval(intervalId) {
|
|
|
if (this.setIntervalIds_.has(intervalId)) {
|
|
|
this.setIntervalIds_["delete"](intervalId);
|
|
|
window$1.clearInterval(intervalId);
|
|
|
}
|
|
|
|
|
|
return intervalId;
|
|
|
}
|
|
|
/**
|
|
|
* Queues up a callback to be passed to requestAnimationFrame (rAF), but
|
|
|
* with a few extra bonuses:
|
|
|
*
|
|
|
* - Supports browsers that do not support rAF by falling back to
|
|
|
* {@link Component#setTimeout}.
|
|
|
*
|
|
|
* - The callback is turned into a {@link Component~GenericCallback} (i.e.
|
|
|
* bound to the component).
|
|
|
*
|
|
|
* - Automatic cancellation of the rAF callback is handled if the component
|
|
|
* is disposed before it is called.
|
|
|
*
|
|
|
* @param {Component~GenericCallback} fn
|
|
|
* A function that will be bound to this component and executed just
|
|
|
* before the browser's next repaint.
|
|
|
*
|
|
|
* @return {number}
|
|
|
* Returns an rAF ID that gets used to identify the timeout. It can
|
|
|
* also be used in {@link Component#cancelAnimationFrame} to cancel
|
|
|
* the animation frame callback.
|
|
|
*
|
|
|
* @listens Component#dispose
|
|
|
* @see [Similar to]{@link https://developer.mozilla.org/en-US/docs/Web/API/window/requestAnimationFrame}
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.requestAnimationFrame = function requestAnimationFrame(fn) {
|
|
|
var _this3 = this;
|
|
|
|
|
|
// Fall back to using a timer.
|
|
|
if (!this.supportsRaf_) {
|
|
|
return this.setTimeout(fn, 1000 / 60);
|
|
|
}
|
|
|
|
|
|
this.clearTimersOnDispose_(); // declare as variables so they are properly available in rAF function
|
|
|
// eslint-disable-next-line
|
|
|
|
|
|
var id;
|
|
|
fn = bind(this, fn);
|
|
|
id = window$1.requestAnimationFrame(function () {
|
|
|
if (_this3.rafIds_.has(id)) {
|
|
|
_this3.rafIds_["delete"](id);
|
|
|
}
|
|
|
|
|
|
fn();
|
|
|
});
|
|
|
this.rafIds_.add(id);
|
|
|
return id;
|
|
|
}
|
|
|
/**
|
|
|
* Cancels a queued callback passed to {@link Component#requestAnimationFrame}
|
|
|
* (rAF).
|
|
|
*
|
|
|
* If you queue an rAF callback via {@link Component#requestAnimationFrame},
|
|
|
* use this function instead of `window.cancelAnimationFrame`. If you don't,
|
|
|
* your dispose listener will not get cleaned up until {@link Component#dispose}!
|
|
|
*
|
|
|
* @param {number} id
|
|
|
* The rAF ID to clear. The return value of {@link Component#requestAnimationFrame}.
|
|
|
*
|
|
|
* @return {number}
|
|
|
* Returns the rAF ID that was cleared.
|
|
|
*
|
|
|
* @see [Similar to]{@link https://developer.mozilla.org/en-US/docs/Web/API/window/cancelAnimationFrame}
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.cancelAnimationFrame = function cancelAnimationFrame(id) {
|
|
|
// Fall back to using a timer.
|
|
|
if (!this.supportsRaf_) {
|
|
|
return this.clearTimeout(id);
|
|
|
}
|
|
|
|
|
|
if (this.rafIds_.has(id)) {
|
|
|
this.rafIds_["delete"](id);
|
|
|
window$1.cancelAnimationFrame(id);
|
|
|
}
|
|
|
|
|
|
return id;
|
|
|
}
|
|
|
/**
|
|
|
* A function to setup `requestAnimationFrame`, `setTimeout`,
|
|
|
* and `setInterval`, clearing on dispose.
|
|
|
*
|
|
|
* > Previously each timer added and removed dispose listeners on it's own.
|
|
|
* For better performance it was decided to batch them all, and use `Set`s
|
|
|
* to track outstanding timer ids.
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.clearTimersOnDispose_ = function clearTimersOnDispose_() {
|
|
|
var _this4 = this;
|
|
|
|
|
|
if (this.clearingTimersOnDispose_) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
this.clearingTimersOnDispose_ = true;
|
|
|
this.one('dispose', function () {
|
|
|
[['rafIds_', 'cancelAnimationFrame'], ['setTimeoutIds_', 'clearTimeout'], ['setIntervalIds_', 'clearInterval']].forEach(function (_ref) {
|
|
|
var idName = _ref[0],
|
|
|
cancelName = _ref[1];
|
|
|
|
|
|
_this4[idName].forEach(_this4[cancelName], _this4);
|
|
|
});
|
|
|
_this4.clearingTimersOnDispose_ = false;
|
|
|
});
|
|
|
}
|
|
|
/**
|
|
|
* Register a `Component` with `videojs` given the name and the component.
|
|
|
*
|
|
|
* > NOTE: {@link Tech}s should not be registered as a `Component`. {@link Tech}s
|
|
|
* should be registered using {@link Tech.registerTech} or
|
|
|
* {@link videojs:videojs.registerTech}.
|
|
|
*
|
|
|
* > NOTE: This function can also be seen on videojs as
|
|
|
* {@link videojs:videojs.registerComponent}.
|
|
|
*
|
|
|
* @param {string} name
|
|
|
* The name of the `Component` to register.
|
|
|
*
|
|
|
* @param {Component} ComponentToRegister
|
|
|
* The `Component` class to register.
|
|
|
*
|
|
|
* @return {Component}
|
|
|
* The `Component` that was registered.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
Component.registerComponent = function registerComponent(name, ComponentToRegister) {
|
|
|
if (typeof name !== 'string' || !name) {
|
|
|
throw new Error("Illegal component name, \"" + name + "\"; must be a non-empty string.");
|
|
|
}
|
|
|
|
|
|
var Tech = Component.getComponent('Tech'); // We need to make sure this check is only done if Tech has been registered.
|
|
|
|
|
|
var isTech = Tech && Tech.isTech(ComponentToRegister);
|
|
|
var isComp = Component === ComponentToRegister || Component.prototype.isPrototypeOf(ComponentToRegister.prototype);
|
|
|
|
|
|
if (isTech || !isComp) {
|
|
|
var reason;
|
|
|
|
|
|
if (isTech) {
|
|
|
reason = 'techs must be registered using Tech.registerTech()';
|
|
|
} else {
|
|
|
reason = 'must be a Component subclass';
|
|
|
}
|
|
|
|
|
|
throw new Error("Illegal component, \"" + name + "\"; " + reason + ".");
|
|
|
}
|
|
|
|
|
|
name = toTitleCase(name);
|
|
|
|
|
|
if (!Component.components_) {
|
|
|
Component.components_ = {};
|
|
|
}
|
|
|
|
|
|
var Player = Component.getComponent('Player');
|
|
|
|
|
|
if (name === 'Player' && Player && Player.players) {
|
|
|
var players = Player.players;
|
|
|
var playerNames = Object.keys(players); // If we have players that were disposed, then their name will still be
|
|
|
// in Players.players. So, we must loop through and verify that the value
|
|
|
// for each item is not null. This allows registration of the Player component
|
|
|
// after all players have been disposed or before any were created.
|
|
|
|
|
|
if (players && playerNames.length > 0 && playerNames.map(function (pname) {
|
|
|
return players[pname];
|
|
|
}).every(Boolean)) {
|
|
|
throw new Error('Can not register Player component after player has been created.');
|
|
|
}
|
|
|
}
|
|
|
|
|
|
Component.components_[name] = ComponentToRegister;
|
|
|
Component.components_[toLowerCase(name)] = ComponentToRegister;
|
|
|
return ComponentToRegister;
|
|
|
}
|
|
|
/**
|
|
|
* Get a `Component` based on the name it was registered with.
|
|
|
*
|
|
|
* @param {string} name
|
|
|
* The Name of the component to get.
|
|
|
*
|
|
|
* @return {Component}
|
|
|
* The `Component` that got registered under the given name.
|
|
|
*
|
|
|
* @deprecated In `videojs` 6 this will not return `Component`s that were not
|
|
|
* registered using {@link Component.registerComponent}. Currently we
|
|
|
* check the global `videojs` object for a `Component` name and
|
|
|
* return that if it exists.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
Component.getComponent = function getComponent(name) {
|
|
|
if (!name || !Component.components_) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
return Component.components_[name];
|
|
|
};
|
|
|
|
|
|
return Component;
|
|
|
}();
|
|
|
/**
|
|
|
* Whether or not this component supports `requestAnimationFrame`.
|
|
|
*
|
|
|
* This is exposed primarily for testing purposes.
|
|
|
*
|
|
|
* @private
|
|
|
* @type {Boolean}
|
|
|
*/
|
|
|
|
|
|
|
|
|
Component.prototype.supportsRaf_ = typeof window$1.requestAnimationFrame === 'function' && typeof window$1.cancelAnimationFrame === 'function';
|
|
|
Component.registerComponent('Component', Component);
|
|
|
|
|
|
/**
|
|
|
* @file browser.js
|
|
|
* @module browser
|
|
|
*/
|
|
|
var USER_AGENT = window$1.navigator && window$1.navigator.userAgent || '';
|
|
|
var webkitVersionMap = /AppleWebKit\/([\d.]+)/i.exec(USER_AGENT);
|
|
|
var appleWebkitVersion = webkitVersionMap ? parseFloat(webkitVersionMap.pop()) : null;
|
|
|
/**
|
|
|
* Whether or not this device is an iPod.
|
|
|
*
|
|
|
* @static
|
|
|
* @const
|
|
|
* @type {Boolean}
|
|
|
*/
|
|
|
|
|
|
var IS_IPOD = /iPod/i.test(USER_AGENT);
|
|
|
/**
|
|
|
* The detected iOS version - or `null`.
|
|
|
*
|
|
|
* @static
|
|
|
* @const
|
|
|
* @type {string|null}
|
|
|
*/
|
|
|
|
|
|
var IOS_VERSION = function () {
|
|
|
var match = USER_AGENT.match(/OS (\d+)_/i);
|
|
|
|
|
|
if (match && match[1]) {
|
|
|
return match[1];
|
|
|
}
|
|
|
|
|
|
return null;
|
|
|
}();
|
|
|
/**
|
|
|
* Whether or not this is an Android device.
|
|
|
*
|
|
|
* @static
|
|
|
* @const
|
|
|
* @type {Boolean}
|
|
|
*/
|
|
|
|
|
|
var IS_ANDROID = /Android/i.test(USER_AGENT);
|
|
|
/**
|
|
|
* The detected Android version - or `null`.
|
|
|
*
|
|
|
* @static
|
|
|
* @const
|
|
|
* @type {number|string|null}
|
|
|
*/
|
|
|
|
|
|
var ANDROID_VERSION = function () {
|
|
|
// This matches Android Major.Minor.Patch versions
|
|
|
// ANDROID_VERSION is Major.Minor as a Number, if Minor isn't available, then only Major is returned
|
|
|
var match = USER_AGENT.match(/Android (\d+)(?:\.(\d+))?(?:\.(\d+))*/i);
|
|
|
|
|
|
if (!match) {
|
|
|
return null;
|
|
|
}
|
|
|
|
|
|
var major = match[1] && parseFloat(match[1]);
|
|
|
var minor = match[2] && parseFloat(match[2]);
|
|
|
|
|
|
if (major && minor) {
|
|
|
return parseFloat(match[1] + '.' + match[2]);
|
|
|
} else if (major) {
|
|
|
return major;
|
|
|
}
|
|
|
|
|
|
return null;
|
|
|
}();
|
|
|
/**
|
|
|
* Whether or not this is a native Android browser.
|
|
|
*
|
|
|
* @static
|
|
|
* @const
|
|
|
* @type {Boolean}
|
|
|
*/
|
|
|
|
|
|
var IS_NATIVE_ANDROID = IS_ANDROID && ANDROID_VERSION < 5 && appleWebkitVersion < 537;
|
|
|
/**
|
|
|
* Whether or not this is Mozilla Firefox.
|
|
|
*
|
|
|
* @static
|
|
|
* @const
|
|
|
* @type {Boolean}
|
|
|
*/
|
|
|
|
|
|
var IS_FIREFOX = /Firefox/i.test(USER_AGENT);
|
|
|
/**
|
|
|
* Whether or not this is Microsoft Edge.
|
|
|
*
|
|
|
* @static
|
|
|
* @const
|
|
|
* @type {Boolean}
|
|
|
*/
|
|
|
|
|
|
var IS_EDGE = /Edg/i.test(USER_AGENT);
|
|
|
/**
|
|
|
* Whether or not this is Google Chrome.
|
|
|
*
|
|
|
* This will also be `true` for Chrome on iOS, which will have different support
|
|
|
* as it is actually Safari under the hood.
|
|
|
*
|
|
|
* @static
|
|
|
* @const
|
|
|
* @type {Boolean}
|
|
|
*/
|
|
|
|
|
|
var IS_CHROME = !IS_EDGE && (/Chrome/i.test(USER_AGENT) || /CriOS/i.test(USER_AGENT));
|
|
|
/**
|
|
|
* The detected Google Chrome version - or `null`.
|
|
|
*
|
|
|
* @static
|
|
|
* @const
|
|
|
* @type {number|null}
|
|
|
*/
|
|
|
|
|
|
var CHROME_VERSION = function () {
|
|
|
var match = USER_AGENT.match(/(Chrome|CriOS)\/(\d+)/);
|
|
|
|
|
|
if (match && match[2]) {
|
|
|
return parseFloat(match[2]);
|
|
|
}
|
|
|
|
|
|
return null;
|
|
|
}();
|
|
|
/**
|
|
|
* The detected Internet Explorer version - or `null`.
|
|
|
*
|
|
|
* @static
|
|
|
* @const
|
|
|
* @type {number|null}
|
|
|
*/
|
|
|
|
|
|
var IE_VERSION = function () {
|
|
|
var result = /MSIE\s(\d+)\.\d/.exec(USER_AGENT);
|
|
|
var version = result && parseFloat(result[1]);
|
|
|
|
|
|
if (!version && /Trident\/7.0/i.test(USER_AGENT) && /rv:11.0/.test(USER_AGENT)) {
|
|
|
// IE 11 has a different user agent string than other IE versions
|
|
|
version = 11.0;
|
|
|
}
|
|
|
|
|
|
return version;
|
|
|
}();
|
|
|
/**
|
|
|
* Whether or not this is desktop Safari.
|
|
|
*
|
|
|
* @static
|
|
|
* @const
|
|
|
* @type {Boolean}
|
|
|
*/
|
|
|
|
|
|
var IS_SAFARI = /Safari/i.test(USER_AGENT) && !IS_CHROME && !IS_ANDROID && !IS_EDGE;
|
|
|
/**
|
|
|
* Whether or not this is a Windows machine.
|
|
|
*
|
|
|
* @static
|
|
|
* @const
|
|
|
* @type {Boolean}
|
|
|
*/
|
|
|
|
|
|
var IS_WINDOWS = /Windows/i.test(USER_AGENT);
|
|
|
/**
|
|
|
* Whether or not this device is touch-enabled.
|
|
|
*
|
|
|
* @static
|
|
|
* @const
|
|
|
* @type {Boolean}
|
|
|
*/
|
|
|
|
|
|
var TOUCH_ENABLED = isReal() && ('ontouchstart' in window$1 || window$1.navigator.maxTouchPoints || window$1.DocumentTouch && window$1.document instanceof window$1.DocumentTouch);
|
|
|
/**
|
|
|
* Whether or not this device is an iPad.
|
|
|
*
|
|
|
* @static
|
|
|
* @const
|
|
|
* @type {Boolean}
|
|
|
*/
|
|
|
|
|
|
var IS_IPAD = /iPad/i.test(USER_AGENT) || IS_SAFARI && TOUCH_ENABLED && !/iPhone/i.test(USER_AGENT);
|
|
|
/**
|
|
|
* Whether or not this device is an iPhone.
|
|
|
*
|
|
|
* @static
|
|
|
* @const
|
|
|
* @type {Boolean}
|
|
|
*/
|
|
|
// The Facebook app's UIWebView identifies as both an iPhone and iPad, so
|
|
|
// to identify iPhones, we need to exclude iPads.
|
|
|
// http://artsy.github.io/blog/2012/10/18/the-perils-of-ios-user-agent-sniffing/
|
|
|
|
|
|
var IS_IPHONE = /iPhone/i.test(USER_AGENT) && !IS_IPAD;
|
|
|
/**
|
|
|
* Whether or not this is an iOS device.
|
|
|
*
|
|
|
* @static
|
|
|
* @const
|
|
|
* @type {Boolean}
|
|
|
*/
|
|
|
|
|
|
var IS_IOS = IS_IPHONE || IS_IPAD || IS_IPOD;
|
|
|
/**
|
|
|
* Whether or not this is any flavor of Safari - including iOS.
|
|
|
*
|
|
|
* @static
|
|
|
* @const
|
|
|
* @type {Boolean}
|
|
|
*/
|
|
|
|
|
|
var IS_ANY_SAFARI = (IS_SAFARI || IS_IOS) && !IS_CHROME;
|
|
|
|
|
|
var browser = /*#__PURE__*/Object.freeze({
|
|
|
__proto__: null,
|
|
|
IS_IPOD: IS_IPOD,
|
|
|
IOS_VERSION: IOS_VERSION,
|
|
|
IS_ANDROID: IS_ANDROID,
|
|
|
ANDROID_VERSION: ANDROID_VERSION,
|
|
|
IS_NATIVE_ANDROID: IS_NATIVE_ANDROID,
|
|
|
IS_FIREFOX: IS_FIREFOX,
|
|
|
IS_EDGE: IS_EDGE,
|
|
|
IS_CHROME: IS_CHROME,
|
|
|
CHROME_VERSION: CHROME_VERSION,
|
|
|
IE_VERSION: IE_VERSION,
|
|
|
IS_SAFARI: IS_SAFARI,
|
|
|
IS_WINDOWS: IS_WINDOWS,
|
|
|
TOUCH_ENABLED: TOUCH_ENABLED,
|
|
|
IS_IPAD: IS_IPAD,
|
|
|
IS_IPHONE: IS_IPHONE,
|
|
|
IS_IOS: IS_IOS,
|
|
|
IS_ANY_SAFARI: IS_ANY_SAFARI
|
|
|
});
|
|
|
|
|
|
/**
|
|
|
* @file time-ranges.js
|
|
|
* @module time-ranges
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Returns the time for the specified index at the start or end
|
|
|
* of a TimeRange object.
|
|
|
*
|
|
|
* @typedef {Function} TimeRangeIndex
|
|
|
*
|
|
|
* @param {number} [index=0]
|
|
|
* The range number to return the time for.
|
|
|
*
|
|
|
* @return {number}
|
|
|
* The time offset at the specified index.
|
|
|
*
|
|
|
* @deprecated The index argument must be provided.
|
|
|
* In the future, leaving it out will throw an error.
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* An object that contains ranges of time.
|
|
|
*
|
|
|
* @typedef {Object} TimeRange
|
|
|
*
|
|
|
* @property {number} length
|
|
|
* The number of time ranges represented by this object.
|
|
|
*
|
|
|
* @property {module:time-ranges~TimeRangeIndex} start
|
|
|
* Returns the time offset at which a specified time range begins.
|
|
|
*
|
|
|
* @property {module:time-ranges~TimeRangeIndex} end
|
|
|
* Returns the time offset at which a specified time range ends.
|
|
|
*
|
|
|
* @see https://developer.mozilla.org/en-US/docs/Web/API/TimeRanges
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Check if any of the time ranges are over the maximum index.
|
|
|
*
|
|
|
* @private
|
|
|
* @param {string} fnName
|
|
|
* The function name to use for logging
|
|
|
*
|
|
|
* @param {number} index
|
|
|
* The index to check
|
|
|
*
|
|
|
* @param {number} maxIndex
|
|
|
* The maximum possible index
|
|
|
*
|
|
|
* @throws {Error} if the timeRanges provided are over the maxIndex
|
|
|
*/
|
|
|
function rangeCheck(fnName, index, maxIndex) {
|
|
|
if (typeof index !== 'number' || index < 0 || index > maxIndex) {
|
|
|
throw new Error("Failed to execute '" + fnName + "' on 'TimeRanges': The index provided (" + index + ") is non-numeric or out of bounds (0-" + maxIndex + ").");
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Get the time for the specified index at the start or end
|
|
|
* of a TimeRange object.
|
|
|
*
|
|
|
* @private
|
|
|
* @param {string} fnName
|
|
|
* The function name to use for logging
|
|
|
*
|
|
|
* @param {string} valueIndex
|
|
|
* The property that should be used to get the time. should be
|
|
|
* 'start' or 'end'
|
|
|
*
|
|
|
* @param {Array} ranges
|
|
|
* An array of time ranges
|
|
|
*
|
|
|
* @param {Array} [rangeIndex=0]
|
|
|
* The index to start the search at
|
|
|
*
|
|
|
* @return {number}
|
|
|
* The time that offset at the specified index.
|
|
|
*
|
|
|
* @deprecated rangeIndex must be set to a value, in the future this will throw an error.
|
|
|
* @throws {Error} if rangeIndex is more than the length of ranges
|
|
|
*/
|
|
|
|
|
|
|
|
|
function getRange(fnName, valueIndex, ranges, rangeIndex) {
|
|
|
rangeCheck(fnName, rangeIndex, ranges.length - 1);
|
|
|
return ranges[rangeIndex][valueIndex];
|
|
|
}
|
|
|
/**
|
|
|
* Create a time range object given ranges of time.
|
|
|
*
|
|
|
* @private
|
|
|
* @param {Array} [ranges]
|
|
|
* An array of time ranges.
|
|
|
*/
|
|
|
|
|
|
|
|
|
function createTimeRangesObj(ranges) {
|
|
|
if (ranges === undefined || ranges.length === 0) {
|
|
|
return {
|
|
|
length: 0,
|
|
|
start: function start() {
|
|
|
throw new Error('This TimeRanges object is empty');
|
|
|
},
|
|
|
end: function end() {
|
|
|
throw new Error('This TimeRanges object is empty');
|
|
|
}
|
|
|
};
|
|
|
}
|
|
|
|
|
|
return {
|
|
|
length: ranges.length,
|
|
|
start: getRange.bind(null, 'start', 0, ranges),
|
|
|
end: getRange.bind(null, 'end', 1, ranges)
|
|
|
};
|
|
|
}
|
|
|
/**
|
|
|
* Create a `TimeRange` object which mimics an
|
|
|
* {@link https://developer.mozilla.org/en-US/docs/Web/API/TimeRanges|HTML5 TimeRanges instance}.
|
|
|
*
|
|
|
* @param {number|Array[]} start
|
|
|
* The start of a single range (a number) or an array of ranges (an
|
|
|
* array of arrays of two numbers each).
|
|
|
*
|
|
|
* @param {number} end
|
|
|
* The end of a single range. Cannot be used with the array form of
|
|
|
* the `start` argument.
|
|
|
*/
|
|
|
|
|
|
|
|
|
function createTimeRanges(start, end) {
|
|
|
if (Array.isArray(start)) {
|
|
|
return createTimeRangesObj(start);
|
|
|
} else if (start === undefined || end === undefined) {
|
|
|
return createTimeRangesObj();
|
|
|
}
|
|
|
|
|
|
return createTimeRangesObj([[start, end]]);
|
|
|
}
|
|
|
|
|
|
/**
|
|
|
* @file buffer.js
|
|
|
* @module buffer
|
|
|
*/
|
|
|
/**
|
|
|
* Compute the percentage of the media that has been buffered.
|
|
|
*
|
|
|
* @param {TimeRange} buffered
|
|
|
* The current `TimeRange` object representing buffered time ranges
|
|
|
*
|
|
|
* @param {number} duration
|
|
|
* Total duration of the media
|
|
|
*
|
|
|
* @return {number}
|
|
|
* Percent buffered of the total duration in decimal form.
|
|
|
*/
|
|
|
|
|
|
function bufferedPercent(buffered, duration) {
|
|
|
var bufferedDuration = 0;
|
|
|
var start;
|
|
|
var end;
|
|
|
|
|
|
if (!duration) {
|
|
|
return 0;
|
|
|
}
|
|
|
|
|
|
if (!buffered || !buffered.length) {
|
|
|
buffered = createTimeRanges(0, 0);
|
|
|
}
|
|
|
|
|
|
for (var i = 0; i < buffered.length; i++) {
|
|
|
start = buffered.start(i);
|
|
|
end = buffered.end(i); // buffered end can be bigger than duration by a very small fraction
|
|
|
|
|
|
if (end > duration) {
|
|
|
end = duration;
|
|
|
}
|
|
|
|
|
|
bufferedDuration += end - start;
|
|
|
}
|
|
|
|
|
|
return bufferedDuration / duration;
|
|
|
}
|
|
|
|
|
|
/**
|
|
|
* @file fullscreen-api.js
|
|
|
* @module fullscreen-api
|
|
|
* @private
|
|
|
*/
|
|
|
/**
|
|
|
* Store the browser-specific methods for the fullscreen API.
|
|
|
*
|
|
|
* @type {Object}
|
|
|
* @see [Specification]{@link https://fullscreen.spec.whatwg.org}
|
|
|
* @see [Map Approach From Screenfull.js]{@link https://github.com/sindresorhus/screenfull.js}
|
|
|
*/
|
|
|
|
|
|
var FullscreenApi = {
|
|
|
prefixed: true
|
|
|
}; // browser API methods
|
|
|
|
|
|
var apiMap = [['requestFullscreen', 'exitFullscreen', 'fullscreenElement', 'fullscreenEnabled', 'fullscreenchange', 'fullscreenerror', 'fullscreen'], // WebKit
|
|
|
['webkitRequestFullscreen', 'webkitExitFullscreen', 'webkitFullscreenElement', 'webkitFullscreenEnabled', 'webkitfullscreenchange', 'webkitfullscreenerror', '-webkit-full-screen'], // Mozilla
|
|
|
['mozRequestFullScreen', 'mozCancelFullScreen', 'mozFullScreenElement', 'mozFullScreenEnabled', 'mozfullscreenchange', 'mozfullscreenerror', '-moz-full-screen'], // Microsoft
|
|
|
['msRequestFullscreen', 'msExitFullscreen', 'msFullscreenElement', 'msFullscreenEnabled', 'MSFullscreenChange', 'MSFullscreenError', '-ms-fullscreen']];
|
|
|
var specApi = apiMap[0];
|
|
|
var browserApi; // determine the supported set of functions
|
|
|
|
|
|
for (var i = 0; i < apiMap.length; i++) {
|
|
|
// check for exitFullscreen function
|
|
|
if (apiMap[i][1] in document) {
|
|
|
browserApi = apiMap[i];
|
|
|
break;
|
|
|
}
|
|
|
} // map the browser API names to the spec API names
|
|
|
|
|
|
|
|
|
if (browserApi) {
|
|
|
for (var _i = 0; _i < browserApi.length; _i++) {
|
|
|
FullscreenApi[specApi[_i]] = browserApi[_i];
|
|
|
}
|
|
|
|
|
|
FullscreenApi.prefixed = browserApi[0] !== specApi[0];
|
|
|
}
|
|
|
|
|
|
/**
|
|
|
* @file media-error.js
|
|
|
*/
|
|
|
/**
|
|
|
* A Custom `MediaError` class which mimics the standard HTML5 `MediaError` class.
|
|
|
*
|
|
|
* @param {number|string|Object|MediaError} value
|
|
|
* This can be of multiple types:
|
|
|
* - number: should be a standard error code
|
|
|
* - string: an error message (the code will be 0)
|
|
|
* - Object: arbitrary properties
|
|
|
* - `MediaError` (native): used to populate a video.js `MediaError` object
|
|
|
* - `MediaError` (video.js): will return itself if it's already a
|
|
|
* video.js `MediaError` object.
|
|
|
*
|
|
|
* @see [MediaError Spec]{@link https://dev.w3.org/html5/spec-author-view/video.html#mediaerror}
|
|
|
* @see [Encrypted MediaError Spec]{@link https://www.w3.org/TR/2013/WD-encrypted-media-20130510/#error-codes}
|
|
|
*
|
|
|
* @class MediaError
|
|
|
*/
|
|
|
|
|
|
function MediaError(value) {
|
|
|
// Allow redundant calls to this constructor to avoid having `instanceof`
|
|
|
// checks peppered around the code.
|
|
|
if (value instanceof MediaError) {
|
|
|
return value;
|
|
|
}
|
|
|
|
|
|
if (typeof value === 'number') {
|
|
|
this.code = value;
|
|
|
} else if (typeof value === 'string') {
|
|
|
// default code is zero, so this is a custom error
|
|
|
this.message = value;
|
|
|
} else if (isObject(value)) {
|
|
|
// We assign the `code` property manually because native `MediaError` objects
|
|
|
// do not expose it as an own/enumerable property of the object.
|
|
|
if (typeof value.code === 'number') {
|
|
|
this.code = value.code;
|
|
|
}
|
|
|
|
|
|
assign(this, value);
|
|
|
}
|
|
|
|
|
|
if (!this.message) {
|
|
|
this.message = MediaError.defaultMessages[this.code] || '';
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* The error code that refers two one of the defined `MediaError` types
|
|
|
*
|
|
|
* @type {Number}
|
|
|
*/
|
|
|
|
|
|
|
|
|
MediaError.prototype.code = 0;
|
|
|
/**
|
|
|
* An optional message that to show with the error. Message is not part of the HTML5
|
|
|
* video spec but allows for more informative custom errors.
|
|
|
*
|
|
|
* @type {String}
|
|
|
*/
|
|
|
|
|
|
MediaError.prototype.message = '';
|
|
|
/**
|
|
|
* An optional status code that can be set by plugins to allow even more detail about
|
|
|
* the error. For example a plugin might provide a specific HTTP status code and an
|
|
|
* error message for that code. Then when the plugin gets that error this class will
|
|
|
* know how to display an error message for it. This allows a custom message to show
|
|
|
* up on the `Player` error overlay.
|
|
|
*
|
|
|
* @type {Array}
|
|
|
*/
|
|
|
|
|
|
MediaError.prototype.status = null;
|
|
|
/**
|
|
|
* Errors indexed by the W3C standard. The order **CANNOT CHANGE**! See the
|
|
|
* specification listed under {@link MediaError} for more information.
|
|
|
*
|
|
|
* @enum {array}
|
|
|
* @readonly
|
|
|
* @property {string} 0 - MEDIA_ERR_CUSTOM
|
|
|
* @property {string} 1 - MEDIA_ERR_ABORTED
|
|
|
* @property {string} 2 - MEDIA_ERR_NETWORK
|
|
|
* @property {string} 3 - MEDIA_ERR_DECODE
|
|
|
* @property {string} 4 - MEDIA_ERR_SRC_NOT_SUPPORTED
|
|
|
* @property {string} 5 - MEDIA_ERR_ENCRYPTED
|
|
|
*/
|
|
|
|
|
|
MediaError.errorTypes = ['MEDIA_ERR_CUSTOM', 'MEDIA_ERR_ABORTED', 'MEDIA_ERR_NETWORK', 'MEDIA_ERR_DECODE', 'MEDIA_ERR_SRC_NOT_SUPPORTED', 'MEDIA_ERR_ENCRYPTED'];
|
|
|
/**
|
|
|
* The default `MediaError` messages based on the {@link MediaError.errorTypes}.
|
|
|
*
|
|
|
* @type {Array}
|
|
|
* @constant
|
|
|
*/
|
|
|
|
|
|
MediaError.defaultMessages = {
|
|
|
1: 'You aborted the media playback',
|
|
|
2: 'A network error caused the media download to fail part-way.',
|
|
|
3: 'The media playback was aborted due to a corruption problem or because the media used features your browser did not support.',
|
|
|
4: 'The media could not be loaded, either because the server or network failed or because the format is not supported.',
|
|
|
5: 'The media is encrypted and we do not have the keys to decrypt it.'
|
|
|
}; // Add types as properties on MediaError
|
|
|
// e.g. MediaError.MEDIA_ERR_SRC_NOT_SUPPORTED = 4;
|
|
|
|
|
|
for (var errNum = 0; errNum < MediaError.errorTypes.length; errNum++) {
|
|
|
MediaError[MediaError.errorTypes[errNum]] = errNum; // values should be accessible on both the class and instance
|
|
|
|
|
|
MediaError.prototype[MediaError.errorTypes[errNum]] = errNum;
|
|
|
} // jsdocs for instance/static members added above
|
|
|
|
|
|
/**
|
|
|
* Returns whether an object is `Promise`-like (i.e. has a `then` method).
|
|
|
*
|
|
|
* @param {Object} value
|
|
|
* An object that may or may not be `Promise`-like.
|
|
|
*
|
|
|
* @return {boolean}
|
|
|
* Whether or not the object is `Promise`-like.
|
|
|
*/
|
|
|
function isPromise(value) {
|
|
|
return value !== undefined && value !== null && typeof value.then === 'function';
|
|
|
}
|
|
|
/**
|
|
|
* Silence a Promise-like object.
|
|
|
*
|
|
|
* This is useful for avoiding non-harmful, but potentially confusing "uncaught
|
|
|
* play promise" rejection error messages.
|
|
|
*
|
|
|
* @param {Object} value
|
|
|
* An object that may or may not be `Promise`-like.
|
|
|
*/
|
|
|
|
|
|
function silencePromise(value) {
|
|
|
if (isPromise(value)) {
|
|
|
value.then(null, function (e) {});
|
|
|
}
|
|
|
}
|
|
|
|
|
|
/**
|
|
|
* @file text-track-list-converter.js Utilities for capturing text track state and
|
|
|
* re-creating tracks based on a capture.
|
|
|
*
|
|
|
* @module text-track-list-converter
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Examine a single {@link TextTrack} and return a JSON-compatible javascript object that
|
|
|
* represents the {@link TextTrack}'s state.
|
|
|
*
|
|
|
* @param {TextTrack} track
|
|
|
* The text track to query.
|
|
|
*
|
|
|
* @return {Object}
|
|
|
* A serializable javascript representation of the TextTrack.
|
|
|
* @private
|
|
|
*/
|
|
|
var trackToJson_ = function trackToJson_(track) {
|
|
|
var ret = ['kind', 'label', 'language', 'id', 'inBandMetadataTrackDispatchType', 'mode', 'src'].reduce(function (acc, prop, i) {
|
|
|
if (track[prop]) {
|
|
|
acc[prop] = track[prop];
|
|
|
}
|
|
|
|
|
|
return acc;
|
|
|
}, {
|
|
|
cues: track.cues && Array.prototype.map.call(track.cues, function (cue) {
|
|
|
return {
|
|
|
startTime: cue.startTime,
|
|
|
endTime: cue.endTime,
|
|
|
text: cue.text,
|
|
|
id: cue.id
|
|
|
};
|
|
|
})
|
|
|
});
|
|
|
return ret;
|
|
|
};
|
|
|
/**
|
|
|
* Examine a {@link Tech} and return a JSON-compatible javascript array that represents the
|
|
|
* state of all {@link TextTrack}s currently configured. The return array is compatible with
|
|
|
* {@link text-track-list-converter:jsonToTextTracks}.
|
|
|
*
|
|
|
* @param {Tech} tech
|
|
|
* The tech object to query
|
|
|
*
|
|
|
* @return {Array}
|
|
|
* A serializable javascript representation of the {@link Tech}s
|
|
|
* {@link TextTrackList}.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var textTracksToJson = function textTracksToJson(tech) {
|
|
|
var trackEls = tech.$$('track');
|
|
|
var trackObjs = Array.prototype.map.call(trackEls, function (t) {
|
|
|
return t.track;
|
|
|
});
|
|
|
var tracks = Array.prototype.map.call(trackEls, function (trackEl) {
|
|
|
var json = trackToJson_(trackEl.track);
|
|
|
|
|
|
if (trackEl.src) {
|
|
|
json.src = trackEl.src;
|
|
|
}
|
|
|
|
|
|
return json;
|
|
|
});
|
|
|
return tracks.concat(Array.prototype.filter.call(tech.textTracks(), function (track) {
|
|
|
return trackObjs.indexOf(track) === -1;
|
|
|
}).map(trackToJson_));
|
|
|
};
|
|
|
/**
|
|
|
* Create a set of remote {@link TextTrack}s on a {@link Tech} based on an array of javascript
|
|
|
* object {@link TextTrack} representations.
|
|
|
*
|
|
|
* @param {Array} json
|
|
|
* An array of `TextTrack` representation objects, like those that would be
|
|
|
* produced by `textTracksToJson`.
|
|
|
*
|
|
|
* @param {Tech} tech
|
|
|
* The `Tech` to create the `TextTrack`s on.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var jsonToTextTracks = function jsonToTextTracks(json, tech) {
|
|
|
json.forEach(function (track) {
|
|
|
var addedTrack = tech.addRemoteTextTrack(track).track;
|
|
|
|
|
|
if (!track.src && track.cues) {
|
|
|
track.cues.forEach(function (cue) {
|
|
|
return addedTrack.addCue(cue);
|
|
|
});
|
|
|
}
|
|
|
});
|
|
|
return tech.textTracks();
|
|
|
};
|
|
|
|
|
|
var textTrackConverter = {
|
|
|
textTracksToJson: textTracksToJson,
|
|
|
jsonToTextTracks: jsonToTextTracks,
|
|
|
trackToJson_: trackToJson_
|
|
|
};
|
|
|
|
|
|
var MODAL_CLASS_NAME = 'vjs-modal-dialog';
|
|
|
/**
|
|
|
* The `ModalDialog` displays over the video and its controls, which blocks
|
|
|
* interaction with the player until it is closed.
|
|
|
*
|
|
|
* Modal dialogs include a "Close" button and will close when that button
|
|
|
* is activated - or when ESC is pressed anywhere.
|
|
|
*
|
|
|
* @extends Component
|
|
|
*/
|
|
|
|
|
|
var ModalDialog = /*#__PURE__*/function (_Component) {
|
|
|
_inheritsLoose(ModalDialog, _Component);
|
|
|
|
|
|
/**
|
|
|
* Create an instance of this class.
|
|
|
*
|
|
|
* @param {Player} player
|
|
|
* The `Player` that this class should be attached to.
|
|
|
*
|
|
|
* @param {Object} [options]
|
|
|
* The key/value store of player options.
|
|
|
*
|
|
|
* @param {Mixed} [options.content=undefined]
|
|
|
* Provide customized content for this modal.
|
|
|
*
|
|
|
* @param {string} [options.description]
|
|
|
* A text description for the modal, primarily for accessibility.
|
|
|
*
|
|
|
* @param {boolean} [options.fillAlways=false]
|
|
|
* Normally, modals are automatically filled only the first time
|
|
|
* they open. This tells the modal to refresh its content
|
|
|
* every time it opens.
|
|
|
*
|
|
|
* @param {string} [options.label]
|
|
|
* A text label for the modal, primarily for accessibility.
|
|
|
*
|
|
|
* @param {boolean} [options.pauseOnOpen=true]
|
|
|
* If `true`, playback will will be paused if playing when
|
|
|
* the modal opens, and resumed when it closes.
|
|
|
*
|
|
|
* @param {boolean} [options.temporary=true]
|
|
|
* If `true`, the modal can only be opened once; it will be
|
|
|
* disposed as soon as it's closed.
|
|
|
*
|
|
|
* @param {boolean} [options.uncloseable=false]
|
|
|
* If `true`, the user will not be able to close the modal
|
|
|
* through the UI in the normal ways. Programmatic closing is
|
|
|
* still possible.
|
|
|
*/
|
|
|
function ModalDialog(player, options) {
|
|
|
var _this;
|
|
|
|
|
|
_this = _Component.call(this, player, options) || this;
|
|
|
_this.opened_ = _this.hasBeenOpened_ = _this.hasBeenFilled_ = false;
|
|
|
|
|
|
_this.closeable(!_this.options_.uncloseable);
|
|
|
|
|
|
_this.content(_this.options_.content); // Make sure the contentEl is defined AFTER any children are initialized
|
|
|
// because we only want the contents of the modal in the contentEl
|
|
|
// (not the UI elements like the close button).
|
|
|
|
|
|
|
|
|
_this.contentEl_ = createEl('div', {
|
|
|
className: MODAL_CLASS_NAME + "-content"
|
|
|
}, {
|
|
|
role: 'document'
|
|
|
});
|
|
|
_this.descEl_ = createEl('p', {
|
|
|
className: MODAL_CLASS_NAME + "-description vjs-control-text",
|
|
|
id: _this.el().getAttribute('aria-describedby')
|
|
|
});
|
|
|
textContent(_this.descEl_, _this.description());
|
|
|
|
|
|
_this.el_.appendChild(_this.descEl_);
|
|
|
|
|
|
_this.el_.appendChild(_this.contentEl_);
|
|
|
|
|
|
return _this;
|
|
|
}
|
|
|
/**
|
|
|
* Create the `ModalDialog`'s DOM element
|
|
|
*
|
|
|
* @return {Element}
|
|
|
* The DOM element that gets created.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var _proto = ModalDialog.prototype;
|
|
|
|
|
|
_proto.createEl = function createEl() {
|
|
|
return _Component.prototype.createEl.call(this, 'div', {
|
|
|
className: this.buildCSSClass(),
|
|
|
tabIndex: -1
|
|
|
}, {
|
|
|
'aria-describedby': this.id() + "_description",
|
|
|
'aria-hidden': 'true',
|
|
|
'aria-label': this.label(),
|
|
|
'role': 'dialog'
|
|
|
});
|
|
|
};
|
|
|
|
|
|
_proto.dispose = function dispose() {
|
|
|
this.contentEl_ = null;
|
|
|
this.descEl_ = null;
|
|
|
this.previouslyActiveEl_ = null;
|
|
|
|
|
|
_Component.prototype.dispose.call(this);
|
|
|
}
|
|
|
/**
|
|
|
* Builds the default DOM `className`.
|
|
|
*
|
|
|
* @return {string}
|
|
|
* The DOM `className` for this object.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.buildCSSClass = function buildCSSClass() {
|
|
|
return MODAL_CLASS_NAME + " vjs-hidden " + _Component.prototype.buildCSSClass.call(this);
|
|
|
}
|
|
|
/**
|
|
|
* Returns the label string for this modal. Primarily used for accessibility.
|
|
|
*
|
|
|
* @return {string}
|
|
|
* the localized or raw label of this modal.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.label = function label() {
|
|
|
return this.localize(this.options_.label || 'Modal Window');
|
|
|
}
|
|
|
/**
|
|
|
* Returns the description string for this modal. Primarily used for
|
|
|
* accessibility.
|
|
|
*
|
|
|
* @return {string}
|
|
|
* The localized or raw description of this modal.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.description = function description() {
|
|
|
var desc = this.options_.description || this.localize('This is a modal window.'); // Append a universal closeability message if the modal is closeable.
|
|
|
|
|
|
if (this.closeable()) {
|
|
|
desc += ' ' + this.localize('This modal can be closed by pressing the Escape key or activating the close button.');
|
|
|
}
|
|
|
|
|
|
return desc;
|
|
|
}
|
|
|
/**
|
|
|
* Opens the modal.
|
|
|
*
|
|
|
* @fires ModalDialog#beforemodalopen
|
|
|
* @fires ModalDialog#modalopen
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.open = function open() {
|
|
|
if (!this.opened_) {
|
|
|
var player = this.player();
|
|
|
/**
|
|
|
* Fired just before a `ModalDialog` is opened.
|
|
|
*
|
|
|
* @event ModalDialog#beforemodalopen
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
|
|
|
this.trigger('beforemodalopen');
|
|
|
this.opened_ = true; // Fill content if the modal has never opened before and
|
|
|
// never been filled.
|
|
|
|
|
|
if (this.options_.fillAlways || !this.hasBeenOpened_ && !this.hasBeenFilled_) {
|
|
|
this.fill();
|
|
|
} // If the player was playing, pause it and take note of its previously
|
|
|
// playing state.
|
|
|
|
|
|
|
|
|
this.wasPlaying_ = !player.paused();
|
|
|
|
|
|
if (this.options_.pauseOnOpen && this.wasPlaying_) {
|
|
|
player.pause();
|
|
|
}
|
|
|
|
|
|
this.on('keydown', this.handleKeyDown); // Hide controls and note if they were enabled.
|
|
|
|
|
|
this.hadControls_ = player.controls();
|
|
|
player.controls(false);
|
|
|
this.show();
|
|
|
this.conditionalFocus_();
|
|
|
this.el().setAttribute('aria-hidden', 'false');
|
|
|
/**
|
|
|
* Fired just after a `ModalDialog` is opened.
|
|
|
*
|
|
|
* @event ModalDialog#modalopen
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
|
|
|
this.trigger('modalopen');
|
|
|
this.hasBeenOpened_ = true;
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* If the `ModalDialog` is currently open or closed.
|
|
|
*
|
|
|
* @param {boolean} [value]
|
|
|
* If given, it will open (`true`) or close (`false`) the modal.
|
|
|
*
|
|
|
* @return {boolean}
|
|
|
* the current open state of the modaldialog
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.opened = function opened(value) {
|
|
|
if (typeof value === 'boolean') {
|
|
|
this[value ? 'open' : 'close']();
|
|
|
}
|
|
|
|
|
|
return this.opened_;
|
|
|
}
|
|
|
/**
|
|
|
* Closes the modal, does nothing if the `ModalDialog` is
|
|
|
* not open.
|
|
|
*
|
|
|
* @fires ModalDialog#beforemodalclose
|
|
|
* @fires ModalDialog#modalclose
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.close = function close() {
|
|
|
if (!this.opened_) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
var player = this.player();
|
|
|
/**
|
|
|
* Fired just before a `ModalDialog` is closed.
|
|
|
*
|
|
|
* @event ModalDialog#beforemodalclose
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
|
|
|
this.trigger('beforemodalclose');
|
|
|
this.opened_ = false;
|
|
|
|
|
|
if (this.wasPlaying_ && this.options_.pauseOnOpen) {
|
|
|
player.play();
|
|
|
}
|
|
|
|
|
|
this.off('keydown', this.handleKeyDown);
|
|
|
|
|
|
if (this.hadControls_) {
|
|
|
player.controls(true);
|
|
|
}
|
|
|
|
|
|
this.hide();
|
|
|
this.el().setAttribute('aria-hidden', 'true');
|
|
|
/**
|
|
|
* Fired just after a `ModalDialog` is closed.
|
|
|
*
|
|
|
* @event ModalDialog#modalclose
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
|
|
|
this.trigger('modalclose');
|
|
|
this.conditionalBlur_();
|
|
|
|
|
|
if (this.options_.temporary) {
|
|
|
this.dispose();
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Check to see if the `ModalDialog` is closeable via the UI.
|
|
|
*
|
|
|
* @param {boolean} [value]
|
|
|
* If given as a boolean, it will set the `closeable` option.
|
|
|
*
|
|
|
* @return {boolean}
|
|
|
* Returns the final value of the closable option.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.closeable = function closeable(value) {
|
|
|
if (typeof value === 'boolean') {
|
|
|
var closeable = this.closeable_ = !!value;
|
|
|
var close = this.getChild('closeButton'); // If this is being made closeable and has no close button, add one.
|
|
|
|
|
|
if (closeable && !close) {
|
|
|
// The close button should be a child of the modal - not its
|
|
|
// content element, so temporarily change the content element.
|
|
|
var temp = this.contentEl_;
|
|
|
this.contentEl_ = this.el_;
|
|
|
close = this.addChild('closeButton', {
|
|
|
controlText: 'Close Modal Dialog'
|
|
|
});
|
|
|
this.contentEl_ = temp;
|
|
|
this.on(close, 'close', this.close);
|
|
|
} // If this is being made uncloseable and has a close button, remove it.
|
|
|
|
|
|
|
|
|
if (!closeable && close) {
|
|
|
this.off(close, 'close', this.close);
|
|
|
this.removeChild(close);
|
|
|
close.dispose();
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return this.closeable_;
|
|
|
}
|
|
|
/**
|
|
|
* Fill the modal's content element with the modal's "content" option.
|
|
|
* The content element will be emptied before this change takes place.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.fill = function fill() {
|
|
|
this.fillWith(this.content());
|
|
|
}
|
|
|
/**
|
|
|
* Fill the modal's content element with arbitrary content.
|
|
|
* The content element will be emptied before this change takes place.
|
|
|
*
|
|
|
* @fires ModalDialog#beforemodalfill
|
|
|
* @fires ModalDialog#modalfill
|
|
|
*
|
|
|
* @param {Mixed} [content]
|
|
|
* The same rules apply to this as apply to the `content` option.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.fillWith = function fillWith(content) {
|
|
|
var contentEl = this.contentEl();
|
|
|
var parentEl = contentEl.parentNode;
|
|
|
var nextSiblingEl = contentEl.nextSibling;
|
|
|
/**
|
|
|
* Fired just before a `ModalDialog` is filled with content.
|
|
|
*
|
|
|
* @event ModalDialog#beforemodalfill
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
|
|
|
this.trigger('beforemodalfill');
|
|
|
this.hasBeenFilled_ = true; // Detach the content element from the DOM before performing
|
|
|
// manipulation to avoid modifying the live DOM multiple times.
|
|
|
|
|
|
parentEl.removeChild(contentEl);
|
|
|
this.empty();
|
|
|
insertContent(contentEl, content);
|
|
|
/**
|
|
|
* Fired just after a `ModalDialog` is filled with content.
|
|
|
*
|
|
|
* @event ModalDialog#modalfill
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
|
|
|
this.trigger('modalfill'); // Re-inject the re-filled content element.
|
|
|
|
|
|
if (nextSiblingEl) {
|
|
|
parentEl.insertBefore(contentEl, nextSiblingEl);
|
|
|
} else {
|
|
|
parentEl.appendChild(contentEl);
|
|
|
} // make sure that the close button is last in the dialog DOM
|
|
|
|
|
|
|
|
|
var closeButton = this.getChild('closeButton');
|
|
|
|
|
|
if (closeButton) {
|
|
|
parentEl.appendChild(closeButton.el_);
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Empties the content element. This happens anytime the modal is filled.
|
|
|
*
|
|
|
* @fires ModalDialog#beforemodalempty
|
|
|
* @fires ModalDialog#modalempty
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.empty = function empty() {
|
|
|
/**
|
|
|
* Fired just before a `ModalDialog` is emptied.
|
|
|
*
|
|
|
* @event ModalDialog#beforemodalempty
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
this.trigger('beforemodalempty');
|
|
|
emptyEl(this.contentEl());
|
|
|
/**
|
|
|
* Fired just after a `ModalDialog` is emptied.
|
|
|
*
|
|
|
* @event ModalDialog#modalempty
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
|
|
|
this.trigger('modalempty');
|
|
|
}
|
|
|
/**
|
|
|
* Gets or sets the modal content, which gets normalized before being
|
|
|
* rendered into the DOM.
|
|
|
*
|
|
|
* This does not update the DOM or fill the modal, but it is called during
|
|
|
* that process.
|
|
|
*
|
|
|
* @param {Mixed} [value]
|
|
|
* If defined, sets the internal content value to be used on the
|
|
|
* next call(s) to `fill`. This value is normalized before being
|
|
|
* inserted. To "clear" the internal content value, pass `null`.
|
|
|
*
|
|
|
* @return {Mixed}
|
|
|
* The current content of the modal dialog
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.content = function content(value) {
|
|
|
if (typeof value !== 'undefined') {
|
|
|
this.content_ = value;
|
|
|
}
|
|
|
|
|
|
return this.content_;
|
|
|
}
|
|
|
/**
|
|
|
* conditionally focus the modal dialog if focus was previously on the player.
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.conditionalFocus_ = function conditionalFocus_() {
|
|
|
var activeEl = document.activeElement;
|
|
|
var playerEl = this.player_.el_;
|
|
|
this.previouslyActiveEl_ = null;
|
|
|
|
|
|
if (playerEl.contains(activeEl) || playerEl === activeEl) {
|
|
|
this.previouslyActiveEl_ = activeEl;
|
|
|
this.focus();
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* conditionally blur the element and refocus the last focused element
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.conditionalBlur_ = function conditionalBlur_() {
|
|
|
if (this.previouslyActiveEl_) {
|
|
|
this.previouslyActiveEl_.focus();
|
|
|
this.previouslyActiveEl_ = null;
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Keydown handler. Attached when modal is focused.
|
|
|
*
|
|
|
* @listens keydown
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleKeyDown = function handleKeyDown(event) {
|
|
|
// Do not allow keydowns to reach out of the modal dialog.
|
|
|
event.stopPropagation();
|
|
|
|
|
|
if (keycode.isEventKey(event, 'Escape') && this.closeable()) {
|
|
|
event.preventDefault();
|
|
|
this.close();
|
|
|
return;
|
|
|
} // exit early if it isn't a tab key
|
|
|
|
|
|
|
|
|
if (!keycode.isEventKey(event, 'Tab')) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
var focusableEls = this.focusableEls_();
|
|
|
var activeEl = this.el_.querySelector(':focus');
|
|
|
var focusIndex;
|
|
|
|
|
|
for (var i = 0; i < focusableEls.length; i++) {
|
|
|
if (activeEl === focusableEls[i]) {
|
|
|
focusIndex = i;
|
|
|
break;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
if (document.activeElement === this.el_) {
|
|
|
focusIndex = 0;
|
|
|
}
|
|
|
|
|
|
if (event.shiftKey && focusIndex === 0) {
|
|
|
focusableEls[focusableEls.length - 1].focus();
|
|
|
event.preventDefault();
|
|
|
} else if (!event.shiftKey && focusIndex === focusableEls.length - 1) {
|
|
|
focusableEls[0].focus();
|
|
|
event.preventDefault();
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* get all focusable elements
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.focusableEls_ = function focusableEls_() {
|
|
|
var allChildren = this.el_.querySelectorAll('*');
|
|
|
return Array.prototype.filter.call(allChildren, function (child) {
|
|
|
return (child instanceof window$1.HTMLAnchorElement || child instanceof window$1.HTMLAreaElement) && child.hasAttribute('href') || (child instanceof window$1.HTMLInputElement || child instanceof window$1.HTMLSelectElement || child instanceof window$1.HTMLTextAreaElement || child instanceof window$1.HTMLButtonElement) && !child.hasAttribute('disabled') || child instanceof window$1.HTMLIFrameElement || child instanceof window$1.HTMLObjectElement || child instanceof window$1.HTMLEmbedElement || child.hasAttribute('tabindex') && child.getAttribute('tabindex') !== -1 || child.hasAttribute('contenteditable');
|
|
|
});
|
|
|
};
|
|
|
|
|
|
return ModalDialog;
|
|
|
}(Component);
|
|
|
/**
|
|
|
* Default options for `ModalDialog` default options.
|
|
|
*
|
|
|
* @type {Object}
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
|
|
|
ModalDialog.prototype.options_ = {
|
|
|
pauseOnOpen: true,
|
|
|
temporary: true
|
|
|
};
|
|
|
Component.registerComponent('ModalDialog', ModalDialog);
|
|
|
|
|
|
/**
|
|
|
* Common functionaliy between {@link TextTrackList}, {@link AudioTrackList}, and
|
|
|
* {@link VideoTrackList}
|
|
|
*
|
|
|
* @extends EventTarget
|
|
|
*/
|
|
|
|
|
|
var TrackList = /*#__PURE__*/function (_EventTarget) {
|
|
|
_inheritsLoose(TrackList, _EventTarget);
|
|
|
|
|
|
/**
|
|
|
* Create an instance of this class
|
|
|
*
|
|
|
* @param {Track[]} tracks
|
|
|
* A list of tracks to initialize the list with.
|
|
|
*
|
|
|
* @abstract
|
|
|
*/
|
|
|
function TrackList(tracks) {
|
|
|
var _this;
|
|
|
|
|
|
if (tracks === void 0) {
|
|
|
tracks = [];
|
|
|
}
|
|
|
|
|
|
_this = _EventTarget.call(this) || this;
|
|
|
_this.tracks_ = [];
|
|
|
/**
|
|
|
* @memberof TrackList
|
|
|
* @member {number} length
|
|
|
* The current number of `Track`s in the this Trackist.
|
|
|
* @instance
|
|
|
*/
|
|
|
|
|
|
Object.defineProperty(_assertThisInitialized(_this), 'length', {
|
|
|
get: function get() {
|
|
|
return this.tracks_.length;
|
|
|
}
|
|
|
});
|
|
|
|
|
|
for (var i = 0; i < tracks.length; i++) {
|
|
|
_this.addTrack(tracks[i]);
|
|
|
}
|
|
|
|
|
|
return _this;
|
|
|
}
|
|
|
/**
|
|
|
* Add a {@link Track} to the `TrackList`
|
|
|
*
|
|
|
* @param {Track} track
|
|
|
* The audio, video, or text track to add to the list.
|
|
|
*
|
|
|
* @fires TrackList#addtrack
|
|
|
*/
|
|
|
|
|
|
|
|
|
var _proto = TrackList.prototype;
|
|
|
|
|
|
_proto.addTrack = function addTrack(track) {
|
|
|
var index = this.tracks_.length;
|
|
|
|
|
|
if (!('' + index in this)) {
|
|
|
Object.defineProperty(this, index, {
|
|
|
get: function get() {
|
|
|
return this.tracks_[index];
|
|
|
}
|
|
|
});
|
|
|
} // Do not add duplicate tracks
|
|
|
|
|
|
|
|
|
if (this.tracks_.indexOf(track) === -1) {
|
|
|
this.tracks_.push(track);
|
|
|
/**
|
|
|
* Triggered when a track is added to a track list.
|
|
|
*
|
|
|
* @event TrackList#addtrack
|
|
|
* @type {EventTarget~Event}
|
|
|
* @property {Track} track
|
|
|
* A reference to track that was added.
|
|
|
*/
|
|
|
|
|
|
this.trigger({
|
|
|
track: track,
|
|
|
type: 'addtrack',
|
|
|
target: this
|
|
|
});
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Remove a {@link Track} from the `TrackList`
|
|
|
*
|
|
|
* @param {Track} rtrack
|
|
|
* The audio, video, or text track to remove from the list.
|
|
|
*
|
|
|
* @fires TrackList#removetrack
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.removeTrack = function removeTrack(rtrack) {
|
|
|
var track;
|
|
|
|
|
|
for (var i = 0, l = this.length; i < l; i++) {
|
|
|
if (this[i] === rtrack) {
|
|
|
track = this[i];
|
|
|
|
|
|
if (track.off) {
|
|
|
track.off();
|
|
|
}
|
|
|
|
|
|
this.tracks_.splice(i, 1);
|
|
|
break;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
if (!track) {
|
|
|
return;
|
|
|
}
|
|
|
/**
|
|
|
* Triggered when a track is removed from track list.
|
|
|
*
|
|
|
* @event TrackList#removetrack
|
|
|
* @type {EventTarget~Event}
|
|
|
* @property {Track} track
|
|
|
* A reference to track that was removed.
|
|
|
*/
|
|
|
|
|
|
|
|
|
this.trigger({
|
|
|
track: track,
|
|
|
type: 'removetrack',
|
|
|
target: this
|
|
|
});
|
|
|
}
|
|
|
/**
|
|
|
* Get a Track from the TrackList by a tracks id
|
|
|
*
|
|
|
* @param {string} id - the id of the track to get
|
|
|
* @method getTrackById
|
|
|
* @return {Track}
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.getTrackById = function getTrackById(id) {
|
|
|
var result = null;
|
|
|
|
|
|
for (var i = 0, l = this.length; i < l; i++) {
|
|
|
var track = this[i];
|
|
|
|
|
|
if (track.id === id) {
|
|
|
result = track;
|
|
|
break;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return result;
|
|
|
};
|
|
|
|
|
|
return TrackList;
|
|
|
}(EventTarget);
|
|
|
/**
|
|
|
* Triggered when a different track is selected/enabled.
|
|
|
*
|
|
|
* @event TrackList#change
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Events that can be called with on + eventName. See {@link EventHandler}.
|
|
|
*
|
|
|
* @property {Object} TrackList#allowedEvents_
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
|
|
|
TrackList.prototype.allowedEvents_ = {
|
|
|
change: 'change',
|
|
|
addtrack: 'addtrack',
|
|
|
removetrack: 'removetrack'
|
|
|
}; // emulate attribute EventHandler support to allow for feature detection
|
|
|
|
|
|
for (var event in TrackList.prototype.allowedEvents_) {
|
|
|
TrackList.prototype['on' + event] = null;
|
|
|
}
|
|
|
|
|
|
/**
|
|
|
* Anywhere we call this function we diverge from the spec
|
|
|
* as we only support one enabled audiotrack at a time
|
|
|
*
|
|
|
* @param {AudioTrackList} list
|
|
|
* list to work on
|
|
|
*
|
|
|
* @param {AudioTrack} track
|
|
|
* The track to skip
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
var disableOthers = function disableOthers(list, track) {
|
|
|
for (var i = 0; i < list.length; i++) {
|
|
|
if (!Object.keys(list[i]).length || track.id === list[i].id) {
|
|
|
continue;
|
|
|
} // another audio track is enabled, disable it
|
|
|
|
|
|
|
|
|
list[i].enabled = false;
|
|
|
}
|
|
|
};
|
|
|
/**
|
|
|
* The current list of {@link AudioTrack} for a media file.
|
|
|
*
|
|
|
* @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#audiotracklist}
|
|
|
* @extends TrackList
|
|
|
*/
|
|
|
|
|
|
|
|
|
var AudioTrackList = /*#__PURE__*/function (_TrackList) {
|
|
|
_inheritsLoose(AudioTrackList, _TrackList);
|
|
|
|
|
|
/**
|
|
|
* Create an instance of this class.
|
|
|
*
|
|
|
* @param {AudioTrack[]} [tracks=[]]
|
|
|
* A list of `AudioTrack` to instantiate the list with.
|
|
|
*/
|
|
|
function AudioTrackList(tracks) {
|
|
|
var _this;
|
|
|
|
|
|
if (tracks === void 0) {
|
|
|
tracks = [];
|
|
|
}
|
|
|
|
|
|
// make sure only 1 track is enabled
|
|
|
// sorted from last index to first index
|
|
|
for (var i = tracks.length - 1; i >= 0; i--) {
|
|
|
if (tracks[i].enabled) {
|
|
|
disableOthers(tracks, tracks[i]);
|
|
|
break;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
_this = _TrackList.call(this, tracks) || this;
|
|
|
_this.changing_ = false;
|
|
|
return _this;
|
|
|
}
|
|
|
/**
|
|
|
* Add an {@link AudioTrack} to the `AudioTrackList`.
|
|
|
*
|
|
|
* @param {AudioTrack} track
|
|
|
* The AudioTrack to add to the list
|
|
|
*
|
|
|
* @fires TrackList#addtrack
|
|
|
*/
|
|
|
|
|
|
|
|
|
var _proto = AudioTrackList.prototype;
|
|
|
|
|
|
_proto.addTrack = function addTrack(track) {
|
|
|
var _this2 = this;
|
|
|
|
|
|
if (track.enabled) {
|
|
|
disableOthers(this, track);
|
|
|
}
|
|
|
|
|
|
_TrackList.prototype.addTrack.call(this, track); // native tracks don't have this
|
|
|
|
|
|
|
|
|
if (!track.addEventListener) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
track.enabledChange_ = function () {
|
|
|
// when we are disabling other tracks (since we don't support
|
|
|
// more than one track at a time) we will set changing_
|
|
|
// to true so that we don't trigger additional change events
|
|
|
if (_this2.changing_) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
_this2.changing_ = true;
|
|
|
disableOthers(_this2, track);
|
|
|
_this2.changing_ = false;
|
|
|
|
|
|
_this2.trigger('change');
|
|
|
};
|
|
|
/**
|
|
|
* @listens AudioTrack#enabledchange
|
|
|
* @fires TrackList#change
|
|
|
*/
|
|
|
|
|
|
|
|
|
track.addEventListener('enabledchange', track.enabledChange_);
|
|
|
};
|
|
|
|
|
|
_proto.removeTrack = function removeTrack(rtrack) {
|
|
|
_TrackList.prototype.removeTrack.call(this, rtrack);
|
|
|
|
|
|
if (rtrack.removeEventListener && rtrack.enabledChange_) {
|
|
|
rtrack.removeEventListener('enabledchange', rtrack.enabledChange_);
|
|
|
rtrack.enabledChange_ = null;
|
|
|
}
|
|
|
};
|
|
|
|
|
|
return AudioTrackList;
|
|
|
}(TrackList);
|
|
|
|
|
|
/**
|
|
|
* Un-select all other {@link VideoTrack}s that are selected.
|
|
|
*
|
|
|
* @param {VideoTrackList} list
|
|
|
* list to work on
|
|
|
*
|
|
|
* @param {VideoTrack} track
|
|
|
* The track to skip
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
var disableOthers$1 = function disableOthers(list, track) {
|
|
|
for (var i = 0; i < list.length; i++) {
|
|
|
if (!Object.keys(list[i]).length || track.id === list[i].id) {
|
|
|
continue;
|
|
|
} // another video track is enabled, disable it
|
|
|
|
|
|
|
|
|
list[i].selected = false;
|
|
|
}
|
|
|
};
|
|
|
/**
|
|
|
* The current list of {@link VideoTrack} for a video.
|
|
|
*
|
|
|
* @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#videotracklist}
|
|
|
* @extends TrackList
|
|
|
*/
|
|
|
|
|
|
|
|
|
var VideoTrackList = /*#__PURE__*/function (_TrackList) {
|
|
|
_inheritsLoose(VideoTrackList, _TrackList);
|
|
|
|
|
|
/**
|
|
|
* Create an instance of this class.
|
|
|
*
|
|
|
* @param {VideoTrack[]} [tracks=[]]
|
|
|
* A list of `VideoTrack` to instantiate the list with.
|
|
|
*/
|
|
|
function VideoTrackList(tracks) {
|
|
|
var _this;
|
|
|
|
|
|
if (tracks === void 0) {
|
|
|
tracks = [];
|
|
|
}
|
|
|
|
|
|
// make sure only 1 track is enabled
|
|
|
// sorted from last index to first index
|
|
|
for (var i = tracks.length - 1; i >= 0; i--) {
|
|
|
if (tracks[i].selected) {
|
|
|
disableOthers$1(tracks, tracks[i]);
|
|
|
break;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
_this = _TrackList.call(this, tracks) || this;
|
|
|
_this.changing_ = false;
|
|
|
/**
|
|
|
* @member {number} VideoTrackList#selectedIndex
|
|
|
* The current index of the selected {@link VideoTrack`}.
|
|
|
*/
|
|
|
|
|
|
Object.defineProperty(_assertThisInitialized(_this), 'selectedIndex', {
|
|
|
get: function get() {
|
|
|
for (var _i = 0; _i < this.length; _i++) {
|
|
|
if (this[_i].selected) {
|
|
|
return _i;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return -1;
|
|
|
},
|
|
|
set: function set() {}
|
|
|
});
|
|
|
return _this;
|
|
|
}
|
|
|
/**
|
|
|
* Add a {@link VideoTrack} to the `VideoTrackList`.
|
|
|
*
|
|
|
* @param {VideoTrack} track
|
|
|
* The VideoTrack to add to the list
|
|
|
*
|
|
|
* @fires TrackList#addtrack
|
|
|
*/
|
|
|
|
|
|
|
|
|
var _proto = VideoTrackList.prototype;
|
|
|
|
|
|
_proto.addTrack = function addTrack(track) {
|
|
|
var _this2 = this;
|
|
|
|
|
|
if (track.selected) {
|
|
|
disableOthers$1(this, track);
|
|
|
}
|
|
|
|
|
|
_TrackList.prototype.addTrack.call(this, track); // native tracks don't have this
|
|
|
|
|
|
|
|
|
if (!track.addEventListener) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
track.selectedChange_ = function () {
|
|
|
if (_this2.changing_) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
_this2.changing_ = true;
|
|
|
disableOthers$1(_this2, track);
|
|
|
_this2.changing_ = false;
|
|
|
|
|
|
_this2.trigger('change');
|
|
|
};
|
|
|
/**
|
|
|
* @listens VideoTrack#selectedchange
|
|
|
* @fires TrackList#change
|
|
|
*/
|
|
|
|
|
|
|
|
|
track.addEventListener('selectedchange', track.selectedChange_);
|
|
|
};
|
|
|
|
|
|
_proto.removeTrack = function removeTrack(rtrack) {
|
|
|
_TrackList.prototype.removeTrack.call(this, rtrack);
|
|
|
|
|
|
if (rtrack.removeEventListener && rtrack.selectedChange_) {
|
|
|
rtrack.removeEventListener('selectedchange', rtrack.selectedChange_);
|
|
|
rtrack.selectedChange_ = null;
|
|
|
}
|
|
|
};
|
|
|
|
|
|
return VideoTrackList;
|
|
|
}(TrackList);
|
|
|
|
|
|
/**
|
|
|
* The current list of {@link TextTrack} for a media file.
|
|
|
*
|
|
|
* @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#texttracklist}
|
|
|
* @extends TrackList
|
|
|
*/
|
|
|
|
|
|
var TextTrackList = /*#__PURE__*/function (_TrackList) {
|
|
|
_inheritsLoose(TextTrackList, _TrackList);
|
|
|
|
|
|
function TextTrackList() {
|
|
|
return _TrackList.apply(this, arguments) || this;
|
|
|
}
|
|
|
|
|
|
var _proto = TextTrackList.prototype;
|
|
|
|
|
|
/**
|
|
|
* Add a {@link TextTrack} to the `TextTrackList`
|
|
|
*
|
|
|
* @param {TextTrack} track
|
|
|
* The text track to add to the list.
|
|
|
*
|
|
|
* @fires TrackList#addtrack
|
|
|
*/
|
|
|
_proto.addTrack = function addTrack(track) {
|
|
|
var _this = this;
|
|
|
|
|
|
_TrackList.prototype.addTrack.call(this, track);
|
|
|
|
|
|
if (!this.queueChange_) {
|
|
|
this.queueChange_ = function () {
|
|
|
return _this.queueTrigger('change');
|
|
|
};
|
|
|
}
|
|
|
|
|
|
if (!this.triggerSelectedlanguagechange) {
|
|
|
this.triggerSelectedlanguagechange_ = function () {
|
|
|
return _this.trigger('selectedlanguagechange');
|
|
|
};
|
|
|
}
|
|
|
/**
|
|
|
* @listens TextTrack#modechange
|
|
|
* @fires TrackList#change
|
|
|
*/
|
|
|
|
|
|
|
|
|
track.addEventListener('modechange', this.queueChange_);
|
|
|
var nonLanguageTextTrackKind = ['metadata', 'chapters'];
|
|
|
|
|
|
if (nonLanguageTextTrackKind.indexOf(track.kind) === -1) {
|
|
|
track.addEventListener('modechange', this.triggerSelectedlanguagechange_);
|
|
|
}
|
|
|
};
|
|
|
|
|
|
_proto.removeTrack = function removeTrack(rtrack) {
|
|
|
_TrackList.prototype.removeTrack.call(this, rtrack); // manually remove the event handlers we added
|
|
|
|
|
|
|
|
|
if (rtrack.removeEventListener) {
|
|
|
if (this.queueChange_) {
|
|
|
rtrack.removeEventListener('modechange', this.queueChange_);
|
|
|
}
|
|
|
|
|
|
if (this.selectedlanguagechange_) {
|
|
|
rtrack.removeEventListener('modechange', this.triggerSelectedlanguagechange_);
|
|
|
}
|
|
|
}
|
|
|
};
|
|
|
|
|
|
return TextTrackList;
|
|
|
}(TrackList);
|
|
|
|
|
|
/**
|
|
|
* @file html-track-element-list.js
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* The current list of {@link HtmlTrackElement}s.
|
|
|
*/
|
|
|
var HtmlTrackElementList = /*#__PURE__*/function () {
|
|
|
/**
|
|
|
* Create an instance of this class.
|
|
|
*
|
|
|
* @param {HtmlTrackElement[]} [tracks=[]]
|
|
|
* A list of `HtmlTrackElement` to instantiate the list with.
|
|
|
*/
|
|
|
function HtmlTrackElementList(trackElements) {
|
|
|
if (trackElements === void 0) {
|
|
|
trackElements = [];
|
|
|
}
|
|
|
|
|
|
this.trackElements_ = [];
|
|
|
/**
|
|
|
* @memberof HtmlTrackElementList
|
|
|
* @member {number} length
|
|
|
* The current number of `Track`s in the this Trackist.
|
|
|
* @instance
|
|
|
*/
|
|
|
|
|
|
Object.defineProperty(this, 'length', {
|
|
|
get: function get() {
|
|
|
return this.trackElements_.length;
|
|
|
}
|
|
|
});
|
|
|
|
|
|
for (var i = 0, length = trackElements.length; i < length; i++) {
|
|
|
this.addTrackElement_(trackElements[i]);
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Add an {@link HtmlTrackElement} to the `HtmlTrackElementList`
|
|
|
*
|
|
|
* @param {HtmlTrackElement} trackElement
|
|
|
* The track element to add to the list.
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
|
|
|
var _proto = HtmlTrackElementList.prototype;
|
|
|
|
|
|
_proto.addTrackElement_ = function addTrackElement_(trackElement) {
|
|
|
var index = this.trackElements_.length;
|
|
|
|
|
|
if (!('' + index in this)) {
|
|
|
Object.defineProperty(this, index, {
|
|
|
get: function get() {
|
|
|
return this.trackElements_[index];
|
|
|
}
|
|
|
});
|
|
|
} // Do not add duplicate elements
|
|
|
|
|
|
|
|
|
if (this.trackElements_.indexOf(trackElement) === -1) {
|
|
|
this.trackElements_.push(trackElement);
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Get an {@link HtmlTrackElement} from the `HtmlTrackElementList` given an
|
|
|
* {@link TextTrack}.
|
|
|
*
|
|
|
* @param {TextTrack} track
|
|
|
* The track associated with a track element.
|
|
|
*
|
|
|
* @return {HtmlTrackElement|undefined}
|
|
|
* The track element that was found or undefined.
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.getTrackElementByTrack_ = function getTrackElementByTrack_(track) {
|
|
|
var trackElement_;
|
|
|
|
|
|
for (var i = 0, length = this.trackElements_.length; i < length; i++) {
|
|
|
if (track === this.trackElements_[i].track) {
|
|
|
trackElement_ = this.trackElements_[i];
|
|
|
break;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return trackElement_;
|
|
|
}
|
|
|
/**
|
|
|
* Remove a {@link HtmlTrackElement} from the `HtmlTrackElementList`
|
|
|
*
|
|
|
* @param {HtmlTrackElement} trackElement
|
|
|
* The track element to remove from the list.
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.removeTrackElement_ = function removeTrackElement_(trackElement) {
|
|
|
for (var i = 0, length = this.trackElements_.length; i < length; i++) {
|
|
|
if (trackElement === this.trackElements_[i]) {
|
|
|
if (this.trackElements_[i].track && typeof this.trackElements_[i].track.off === 'function') {
|
|
|
this.trackElements_[i].track.off();
|
|
|
}
|
|
|
|
|
|
if (typeof this.trackElements_[i].off === 'function') {
|
|
|
this.trackElements_[i].off();
|
|
|
}
|
|
|
|
|
|
this.trackElements_.splice(i, 1);
|
|
|
break;
|
|
|
}
|
|
|
}
|
|
|
};
|
|
|
|
|
|
return HtmlTrackElementList;
|
|
|
}();
|
|
|
|
|
|
/**
|
|
|
* @file text-track-cue-list.js
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* @typedef {Object} TextTrackCueList~TextTrackCue
|
|
|
*
|
|
|
* @property {string} id
|
|
|
* The unique id for this text track cue
|
|
|
*
|
|
|
* @property {number} startTime
|
|
|
* The start time for this text track cue
|
|
|
*
|
|
|
* @property {number} endTime
|
|
|
* The end time for this text track cue
|
|
|
*
|
|
|
* @property {boolean} pauseOnExit
|
|
|
* Pause when the end time is reached if true.
|
|
|
*
|
|
|
* @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackcue}
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* A List of TextTrackCues.
|
|
|
*
|
|
|
* @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackcuelist}
|
|
|
*/
|
|
|
var TextTrackCueList = /*#__PURE__*/function () {
|
|
|
/**
|
|
|
* Create an instance of this class..
|
|
|
*
|
|
|
* @param {Array} cues
|
|
|
* A list of cues to be initialized with
|
|
|
*/
|
|
|
function TextTrackCueList(cues) {
|
|
|
TextTrackCueList.prototype.setCues_.call(this, cues);
|
|
|
/**
|
|
|
* @memberof TextTrackCueList
|
|
|
* @member {number} length
|
|
|
* The current number of `TextTrackCue`s in the TextTrackCueList.
|
|
|
* @instance
|
|
|
*/
|
|
|
|
|
|
Object.defineProperty(this, 'length', {
|
|
|
get: function get() {
|
|
|
return this.length_;
|
|
|
}
|
|
|
});
|
|
|
}
|
|
|
/**
|
|
|
* A setter for cues in this list. Creates getters
|
|
|
* an an index for the cues.
|
|
|
*
|
|
|
* @param {Array} cues
|
|
|
* An array of cues to set
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
|
|
|
var _proto = TextTrackCueList.prototype;
|
|
|
|
|
|
_proto.setCues_ = function setCues_(cues) {
|
|
|
var oldLength = this.length || 0;
|
|
|
var i = 0;
|
|
|
var l = cues.length;
|
|
|
this.cues_ = cues;
|
|
|
this.length_ = cues.length;
|
|
|
|
|
|
var defineProp = function defineProp(index) {
|
|
|
if (!('' + index in this)) {
|
|
|
Object.defineProperty(this, '' + index, {
|
|
|
get: function get() {
|
|
|
return this.cues_[index];
|
|
|
}
|
|
|
});
|
|
|
}
|
|
|
};
|
|
|
|
|
|
if (oldLength < l) {
|
|
|
i = oldLength;
|
|
|
|
|
|
for (; i < l; i++) {
|
|
|
defineProp.call(this, i);
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Get a `TextTrackCue` that is currently in the `TextTrackCueList` by id.
|
|
|
*
|
|
|
* @param {string} id
|
|
|
* The id of the cue that should be searched for.
|
|
|
*
|
|
|
* @return {TextTrackCueList~TextTrackCue|null}
|
|
|
* A single cue or null if none was found.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.getCueById = function getCueById(id) {
|
|
|
var result = null;
|
|
|
|
|
|
for (var i = 0, l = this.length; i < l; i++) {
|
|
|
var cue = this[i];
|
|
|
|
|
|
if (cue.id === id) {
|
|
|
result = cue;
|
|
|
break;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return result;
|
|
|
};
|
|
|
|
|
|
return TextTrackCueList;
|
|
|
}();
|
|
|
|
|
|
/**
|
|
|
* @file track-kinds.js
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* All possible `VideoTrackKind`s
|
|
|
*
|
|
|
* @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-videotrack-kind
|
|
|
* @typedef VideoTrack~Kind
|
|
|
* @enum
|
|
|
*/
|
|
|
var VideoTrackKind = {
|
|
|
alternative: 'alternative',
|
|
|
captions: 'captions',
|
|
|
main: 'main',
|
|
|
sign: 'sign',
|
|
|
subtitles: 'subtitles',
|
|
|
commentary: 'commentary'
|
|
|
};
|
|
|
/**
|
|
|
* All possible `AudioTrackKind`s
|
|
|
*
|
|
|
* @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-audiotrack-kind
|
|
|
* @typedef AudioTrack~Kind
|
|
|
* @enum
|
|
|
*/
|
|
|
|
|
|
var AudioTrackKind = {
|
|
|
'alternative': 'alternative',
|
|
|
'descriptions': 'descriptions',
|
|
|
'main': 'main',
|
|
|
'main-desc': 'main-desc',
|
|
|
'translation': 'translation',
|
|
|
'commentary': 'commentary'
|
|
|
};
|
|
|
/**
|
|
|
* All possible `TextTrackKind`s
|
|
|
*
|
|
|
* @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-texttrack-kind
|
|
|
* @typedef TextTrack~Kind
|
|
|
* @enum
|
|
|
*/
|
|
|
|
|
|
var TextTrackKind = {
|
|
|
subtitles: 'subtitles',
|
|
|
captions: 'captions',
|
|
|
descriptions: 'descriptions',
|
|
|
chapters: 'chapters',
|
|
|
metadata: 'metadata'
|
|
|
};
|
|
|
/**
|
|
|
* All possible `TextTrackMode`s
|
|
|
*
|
|
|
* @see https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackmode
|
|
|
* @typedef TextTrack~Mode
|
|
|
* @enum
|
|
|
*/
|
|
|
|
|
|
var TextTrackMode = {
|
|
|
disabled: 'disabled',
|
|
|
hidden: 'hidden',
|
|
|
showing: 'showing'
|
|
|
};
|
|
|
|
|
|
/**
|
|
|
* A Track class that contains all of the common functionality for {@link AudioTrack},
|
|
|
* {@link VideoTrack}, and {@link TextTrack}.
|
|
|
*
|
|
|
* > Note: This class should not be used directly
|
|
|
*
|
|
|
* @see {@link https://html.spec.whatwg.org/multipage/embedded-content.html}
|
|
|
* @extends EventTarget
|
|
|
* @abstract
|
|
|
*/
|
|
|
|
|
|
var Track = /*#__PURE__*/function (_EventTarget) {
|
|
|
_inheritsLoose(Track, _EventTarget);
|
|
|
|
|
|
/**
|
|
|
* Create an instance of this class.
|
|
|
*
|
|
|
* @param {Object} [options={}]
|
|
|
* Object of option names and values
|
|
|
*
|
|
|
* @param {string} [options.kind='']
|
|
|
* A valid kind for the track type you are creating.
|
|
|
*
|
|
|
* @param {string} [options.id='vjs_track_' + Guid.newGUID()]
|
|
|
* A unique id for this AudioTrack.
|
|
|
*
|
|
|
* @param {string} [options.label='']
|
|
|
* The menu label for this track.
|
|
|
*
|
|
|
* @param {string} [options.language='']
|
|
|
* A valid two character language code.
|
|
|
*
|
|
|
* @abstract
|
|
|
*/
|
|
|
function Track(options) {
|
|
|
var _this;
|
|
|
|
|
|
if (options === void 0) {
|
|
|
options = {};
|
|
|
}
|
|
|
|
|
|
_this = _EventTarget.call(this) || this;
|
|
|
var trackProps = {
|
|
|
id: options.id || 'vjs_track_' + newGUID(),
|
|
|
kind: options.kind || '',
|
|
|
label: options.label || '',
|
|
|
language: options.language || ''
|
|
|
};
|
|
|
/**
|
|
|
* @memberof Track
|
|
|
* @member {string} id
|
|
|
* The id of this track. Cannot be changed after creation.
|
|
|
* @instance
|
|
|
*
|
|
|
* @readonly
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* @memberof Track
|
|
|
* @member {string} kind
|
|
|
* The kind of track that this is. Cannot be changed after creation.
|
|
|
* @instance
|
|
|
*
|
|
|
* @readonly
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* @memberof Track
|
|
|
* @member {string} label
|
|
|
* The label of this track. Cannot be changed after creation.
|
|
|
* @instance
|
|
|
*
|
|
|
* @readonly
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* @memberof Track
|
|
|
* @member {string} language
|
|
|
* The two letter language code for this track. Cannot be changed after
|
|
|
* creation.
|
|
|
* @instance
|
|
|
*
|
|
|
* @readonly
|
|
|
*/
|
|
|
|
|
|
var _loop = function _loop(key) {
|
|
|
Object.defineProperty(_assertThisInitialized(_this), key, {
|
|
|
get: function get() {
|
|
|
return trackProps[key];
|
|
|
},
|
|
|
set: function set() {}
|
|
|
});
|
|
|
};
|
|
|
|
|
|
for (var key in trackProps) {
|
|
|
_loop(key);
|
|
|
}
|
|
|
|
|
|
return _this;
|
|
|
}
|
|
|
|
|
|
return Track;
|
|
|
}(EventTarget);
|
|
|
|
|
|
/**
|
|
|
* @file url.js
|
|
|
* @module url
|
|
|
*/
|
|
|
/**
|
|
|
* @typedef {Object} url:URLObject
|
|
|
*
|
|
|
* @property {string} protocol
|
|
|
* The protocol of the url that was parsed.
|
|
|
*
|
|
|
* @property {string} hostname
|
|
|
* The hostname of the url that was parsed.
|
|
|
*
|
|
|
* @property {string} port
|
|
|
* The port of the url that was parsed.
|
|
|
*
|
|
|
* @property {string} pathname
|
|
|
* The pathname of the url that was parsed.
|
|
|
*
|
|
|
* @property {string} search
|
|
|
* The search query of the url that was parsed.
|
|
|
*
|
|
|
* @property {string} hash
|
|
|
* The hash of the url that was parsed.
|
|
|
*
|
|
|
* @property {string} host
|
|
|
* The host of the url that was parsed.
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Resolve and parse the elements of a URL.
|
|
|
*
|
|
|
* @function
|
|
|
* @param {String} url
|
|
|
* The url to parse
|
|
|
*
|
|
|
* @return {url:URLObject}
|
|
|
* An object of url details
|
|
|
*/
|
|
|
|
|
|
var parseUrl = function parseUrl(url) {
|
|
|
var props = ['protocol', 'hostname', 'port', 'pathname', 'search', 'hash', 'host']; // add the url to an anchor and let the browser parse the URL
|
|
|
|
|
|
var a = document.createElement('a');
|
|
|
a.href = url; // IE8 (and 9?) Fix
|
|
|
// ie8 doesn't parse the URL correctly until the anchor is actually
|
|
|
// added to the body, and an innerHTML is needed to trigger the parsing
|
|
|
|
|
|
var addToBody = a.host === '' && a.protocol !== 'file:';
|
|
|
var div;
|
|
|
|
|
|
if (addToBody) {
|
|
|
div = document.createElement('div');
|
|
|
div.innerHTML = "<a href=\"" + url + "\"></a>";
|
|
|
a = div.firstChild; // prevent the div from affecting layout
|
|
|
|
|
|
div.setAttribute('style', 'display:none; position:absolute;');
|
|
|
document.body.appendChild(div);
|
|
|
} // Copy the specific URL properties to a new object
|
|
|
// This is also needed for IE8 because the anchor loses its
|
|
|
// properties when it's removed from the dom
|
|
|
|
|
|
|
|
|
var details = {};
|
|
|
|
|
|
for (var i = 0; i < props.length; i++) {
|
|
|
details[props[i]] = a[props[i]];
|
|
|
} // IE9 adds the port to the host property unlike everyone else. If
|
|
|
// a port identifier is added for standard ports, strip it.
|
|
|
|
|
|
|
|
|
if (details.protocol === 'http:') {
|
|
|
details.host = details.host.replace(/:80$/, '');
|
|
|
}
|
|
|
|
|
|
if (details.protocol === 'https:') {
|
|
|
details.host = details.host.replace(/:443$/, '');
|
|
|
}
|
|
|
|
|
|
if (!details.protocol) {
|
|
|
details.protocol = window$1.location.protocol;
|
|
|
}
|
|
|
|
|
|
if (addToBody) {
|
|
|
document.body.removeChild(div);
|
|
|
}
|
|
|
|
|
|
return details;
|
|
|
};
|
|
|
/**
|
|
|
* Get absolute version of relative URL. Used to tell Flash the correct URL.
|
|
|
*
|
|
|
* @function
|
|
|
* @param {string} url
|
|
|
* URL to make absolute
|
|
|
*
|
|
|
* @return {string}
|
|
|
* Absolute URL
|
|
|
*
|
|
|
* @see http://stackoverflow.com/questions/470832/getting-an-absolute-url-from-a-relative-one-ie6-issue
|
|
|
*/
|
|
|
|
|
|
var getAbsoluteURL = function getAbsoluteURL(url) {
|
|
|
// Check if absolute URL
|
|
|
if (!url.match(/^https?:\/\//)) {
|
|
|
// Convert to absolute URL. Flash hosted off-site needs an absolute URL.
|
|
|
var div = document.createElement('div');
|
|
|
div.innerHTML = "<a href=\"" + url + "\">x</a>";
|
|
|
url = div.firstChild.href;
|
|
|
}
|
|
|
|
|
|
return url;
|
|
|
};
|
|
|
/**
|
|
|
* Returns the extension of the passed file name. It will return an empty string
|
|
|
* if passed an invalid path.
|
|
|
*
|
|
|
* @function
|
|
|
* @param {string} path
|
|
|
* The fileName path like '/path/to/file.mp4'
|
|
|
*
|
|
|
* @return {string}
|
|
|
* The extension in lower case or an empty string if no
|
|
|
* extension could be found.
|
|
|
*/
|
|
|
|
|
|
var getFileExtension = function getFileExtension(path) {
|
|
|
if (typeof path === 'string') {
|
|
|
var splitPathRe = /^(\/?)([\s\S]*?)((?:\.{1,2}|[^\/]+?)(\.([^\.\/\?]+)))(?:[\/]*|[\?].*)$/;
|
|
|
var pathParts = splitPathRe.exec(path);
|
|
|
|
|
|
if (pathParts) {
|
|
|
return pathParts.pop().toLowerCase();
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return '';
|
|
|
};
|
|
|
/**
|
|
|
* Returns whether the url passed is a cross domain request or not.
|
|
|
*
|
|
|
* @function
|
|
|
* @param {string} url
|
|
|
* The url to check.
|
|
|
*
|
|
|
* @param {Object} [winLoc]
|
|
|
* the domain to check the url against, defaults to window.location
|
|
|
*
|
|
|
* @param {string} [winLoc.protocol]
|
|
|
* The window location protocol defaults to window.location.protocol
|
|
|
*
|
|
|
* @param {string} [winLoc.host]
|
|
|
* The window location host defaults to window.location.host
|
|
|
*
|
|
|
* @return {boolean}
|
|
|
* Whether it is a cross domain request or not.
|
|
|
*/
|
|
|
|
|
|
var isCrossOrigin = function isCrossOrigin(url, winLoc) {
|
|
|
if (winLoc === void 0) {
|
|
|
winLoc = window$1.location;
|
|
|
}
|
|
|
|
|
|
var urlInfo = parseUrl(url); // IE8 protocol relative urls will return ':' for protocol
|
|
|
|
|
|
var srcProtocol = urlInfo.protocol === ':' ? winLoc.protocol : urlInfo.protocol; // Check if url is for another domain/origin
|
|
|
// IE8 doesn't know location.origin, so we won't rely on it here
|
|
|
|
|
|
var crossOrigin = srcProtocol + urlInfo.host !== winLoc.protocol + winLoc.host;
|
|
|
return crossOrigin;
|
|
|
};
|
|
|
|
|
|
var Url = /*#__PURE__*/Object.freeze({
|
|
|
__proto__: null,
|
|
|
parseUrl: parseUrl,
|
|
|
getAbsoluteURL: getAbsoluteURL,
|
|
|
getFileExtension: getFileExtension,
|
|
|
isCrossOrigin: isCrossOrigin
|
|
|
});
|
|
|
|
|
|
/**
|
|
|
* Takes a webvtt file contents and parses it into cues
|
|
|
*
|
|
|
* @param {string} srcContent
|
|
|
* webVTT file contents
|
|
|
*
|
|
|
* @param {TextTrack} track
|
|
|
* TextTrack to add cues to. Cues come from the srcContent.
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
var parseCues = function parseCues(srcContent, track) {
|
|
|
var parser = new window$1.WebVTT.Parser(window$1, window$1.vttjs, window$1.WebVTT.StringDecoder());
|
|
|
var errors = [];
|
|
|
|
|
|
parser.oncue = function (cue) {
|
|
|
track.addCue(cue);
|
|
|
};
|
|
|
|
|
|
parser.onparsingerror = function (error) {
|
|
|
errors.push(error);
|
|
|
};
|
|
|
|
|
|
parser.onflush = function () {
|
|
|
track.trigger({
|
|
|
type: 'loadeddata',
|
|
|
target: track
|
|
|
});
|
|
|
};
|
|
|
|
|
|
parser.parse(srcContent);
|
|
|
|
|
|
if (errors.length > 0) {
|
|
|
if (window$1.console && window$1.console.groupCollapsed) {
|
|
|
window$1.console.groupCollapsed("Text Track parsing errors for " + track.src);
|
|
|
}
|
|
|
|
|
|
errors.forEach(function (error) {
|
|
|
return log.error(error);
|
|
|
});
|
|
|
|
|
|
if (window$1.console && window$1.console.groupEnd) {
|
|
|
window$1.console.groupEnd();
|
|
|
}
|
|
|
}
|
|
|
|
|
|
parser.flush();
|
|
|
};
|
|
|
/**
|
|
|
* Load a `TextTrack` from a specified url.
|
|
|
*
|
|
|
* @param {string} src
|
|
|
* Url to load track from.
|
|
|
*
|
|
|
* @param {TextTrack} track
|
|
|
* Track to add cues to. Comes from the content at the end of `url`.
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
|
|
|
var loadTrack = function loadTrack(src, track) {
|
|
|
var opts = {
|
|
|
uri: src
|
|
|
};
|
|
|
var crossOrigin = isCrossOrigin(src);
|
|
|
|
|
|
if (crossOrigin) {
|
|
|
opts.cors = crossOrigin;
|
|
|
}
|
|
|
|
|
|
XHR(opts, bind(this, function (err, response, responseBody) {
|
|
|
if (err) {
|
|
|
return log.error(err, response);
|
|
|
}
|
|
|
|
|
|
track.loaded_ = true; // Make sure that vttjs has loaded, otherwise, wait till it finished loading
|
|
|
// NOTE: this is only used for the alt/video.novtt.js build
|
|
|
|
|
|
if (typeof window$1.WebVTT !== 'function') {
|
|
|
if (track.tech_) {
|
|
|
// to prevent use before define eslint error, we define loadHandler
|
|
|
// as a let here
|
|
|
track.tech_.any(['vttjsloaded', 'vttjserror'], function (event) {
|
|
|
if (event.type === 'vttjserror') {
|
|
|
log.error("vttjs failed to load, stopping trying to process " + track.src);
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
return parseCues(responseBody, track);
|
|
|
});
|
|
|
}
|
|
|
} else {
|
|
|
parseCues(responseBody, track);
|
|
|
}
|
|
|
}));
|
|
|
};
|
|
|
/**
|
|
|
* A representation of a single `TextTrack`.
|
|
|
*
|
|
|
* @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#texttrack}
|
|
|
* @extends Track
|
|
|
*/
|
|
|
|
|
|
|
|
|
var TextTrack = /*#__PURE__*/function (_Track) {
|
|
|
_inheritsLoose(TextTrack, _Track);
|
|
|
|
|
|
/**
|
|
|
* Create an instance of this class.
|
|
|
*
|
|
|
* @param {Object} options={}
|
|
|
* Object of option names and values
|
|
|
*
|
|
|
* @param {Tech} options.tech
|
|
|
* A reference to the tech that owns this TextTrack.
|
|
|
*
|
|
|
* @param {TextTrack~Kind} [options.kind='subtitles']
|
|
|
* A valid text track kind.
|
|
|
*
|
|
|
* @param {TextTrack~Mode} [options.mode='disabled']
|
|
|
* A valid text track mode.
|
|
|
*
|
|
|
* @param {string} [options.id='vjs_track_' + Guid.newGUID()]
|
|
|
* A unique id for this TextTrack.
|
|
|
*
|
|
|
* @param {string} [options.label='']
|
|
|
* The menu label for this track.
|
|
|
*
|
|
|
* @param {string} [options.language='']
|
|
|
* A valid two character language code.
|
|
|
*
|
|
|
* @param {string} [options.srclang='']
|
|
|
* A valid two character language code. An alternative, but deprioritized
|
|
|
* version of `options.language`
|
|
|
*
|
|
|
* @param {string} [options.src]
|
|
|
* A url to TextTrack cues.
|
|
|
*
|
|
|
* @param {boolean} [options.default]
|
|
|
* If this track should default to on or off.
|
|
|
*/
|
|
|
function TextTrack(options) {
|
|
|
var _this;
|
|
|
|
|
|
if (options === void 0) {
|
|
|
options = {};
|
|
|
}
|
|
|
|
|
|
if (!options.tech) {
|
|
|
throw new Error('A tech was not provided.');
|
|
|
}
|
|
|
|
|
|
var settings = mergeOptions(options, {
|
|
|
kind: TextTrackKind[options.kind] || 'subtitles',
|
|
|
language: options.language || options.srclang || ''
|
|
|
});
|
|
|
var mode = TextTrackMode[settings.mode] || 'disabled';
|
|
|
var default_ = settings["default"];
|
|
|
|
|
|
if (settings.kind === 'metadata' || settings.kind === 'chapters') {
|
|
|
mode = 'hidden';
|
|
|
}
|
|
|
|
|
|
_this = _Track.call(this, settings) || this;
|
|
|
_this.tech_ = settings.tech;
|
|
|
_this.cues_ = [];
|
|
|
_this.activeCues_ = [];
|
|
|
_this.preload_ = _this.tech_.preloadTextTracks !== false;
|
|
|
var cues = new TextTrackCueList(_this.cues_);
|
|
|
var activeCues = new TextTrackCueList(_this.activeCues_);
|
|
|
var changed = false;
|
|
|
var timeupdateHandler = bind(_assertThisInitialized(_this), function () {
|
|
|
// Accessing this.activeCues for the side-effects of updating itself
|
|
|
// due to its nature as a getter function. Do not remove or cues will
|
|
|
// stop updating!
|
|
|
// Use the setter to prevent deletion from uglify (pure_getters rule)
|
|
|
this.activeCues = this.activeCues;
|
|
|
|
|
|
if (changed) {
|
|
|
this.trigger('cuechange');
|
|
|
changed = false;
|
|
|
}
|
|
|
});
|
|
|
|
|
|
if (mode !== 'disabled') {
|
|
|
_this.tech_.ready(function () {
|
|
|
_this.tech_.on('timeupdate', timeupdateHandler);
|
|
|
}, true);
|
|
|
}
|
|
|
|
|
|
Object.defineProperties(_assertThisInitialized(_this), {
|
|
|
/**
|
|
|
* @memberof TextTrack
|
|
|
* @member {boolean} default
|
|
|
* If this track was set to be on or off by default. Cannot be changed after
|
|
|
* creation.
|
|
|
* @instance
|
|
|
*
|
|
|
* @readonly
|
|
|
*/
|
|
|
"default": {
|
|
|
get: function get() {
|
|
|
return default_;
|
|
|
},
|
|
|
set: function set() {}
|
|
|
},
|
|
|
|
|
|
/**
|
|
|
* @memberof TextTrack
|
|
|
* @member {string} mode
|
|
|
* Set the mode of this TextTrack to a valid {@link TextTrack~Mode}. Will
|
|
|
* not be set if setting to an invalid mode.
|
|
|
* @instance
|
|
|
*
|
|
|
* @fires TextTrack#modechange
|
|
|
*/
|
|
|
mode: {
|
|
|
get: function get() {
|
|
|
return mode;
|
|
|
},
|
|
|
set: function set(newMode) {
|
|
|
var _this2 = this;
|
|
|
|
|
|
if (!TextTrackMode[newMode]) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
mode = newMode;
|
|
|
|
|
|
if (!this.preload_ && mode !== 'disabled' && this.cues.length === 0) {
|
|
|
// On-demand load.
|
|
|
loadTrack(this.src, this);
|
|
|
}
|
|
|
|
|
|
if (mode !== 'disabled') {
|
|
|
this.tech_.ready(function () {
|
|
|
_this2.tech_.on('timeupdate', timeupdateHandler);
|
|
|
}, true);
|
|
|
} else {
|
|
|
this.tech_.off('timeupdate', timeupdateHandler);
|
|
|
}
|
|
|
/**
|
|
|
* An event that fires when mode changes on this track. This allows
|
|
|
* the TextTrackList that holds this track to act accordingly.
|
|
|
*
|
|
|
* > Note: This is not part of the spec!
|
|
|
*
|
|
|
* @event TextTrack#modechange
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
|
|
|
|
|
|
this.trigger('modechange');
|
|
|
}
|
|
|
},
|
|
|
|
|
|
/**
|
|
|
* @memberof TextTrack
|
|
|
* @member {TextTrackCueList} cues
|
|
|
* The text track cue list for this TextTrack.
|
|
|
* @instance
|
|
|
*/
|
|
|
cues: {
|
|
|
get: function get() {
|
|
|
if (!this.loaded_) {
|
|
|
return null;
|
|
|
}
|
|
|
|
|
|
return cues;
|
|
|
},
|
|
|
set: function set() {}
|
|
|
},
|
|
|
|
|
|
/**
|
|
|
* @memberof TextTrack
|
|
|
* @member {TextTrackCueList} activeCues
|
|
|
* The list text track cues that are currently active for this TextTrack.
|
|
|
* @instance
|
|
|
*/
|
|
|
activeCues: {
|
|
|
get: function get() {
|
|
|
if (!this.loaded_) {
|
|
|
return null;
|
|
|
} // nothing to do
|
|
|
|
|
|
|
|
|
if (this.cues.length === 0) {
|
|
|
return activeCues;
|
|
|
}
|
|
|
|
|
|
var ct = this.tech_.currentTime();
|
|
|
var active = [];
|
|
|
|
|
|
for (var i = 0, l = this.cues.length; i < l; i++) {
|
|
|
var cue = this.cues[i];
|
|
|
|
|
|
if (cue.startTime <= ct && cue.endTime >= ct) {
|
|
|
active.push(cue);
|
|
|
} else if (cue.startTime === cue.endTime && cue.startTime <= ct && cue.startTime + 0.5 >= ct) {
|
|
|
active.push(cue);
|
|
|
}
|
|
|
}
|
|
|
|
|
|
changed = false;
|
|
|
|
|
|
if (active.length !== this.activeCues_.length) {
|
|
|
changed = true;
|
|
|
} else {
|
|
|
for (var _i = 0; _i < active.length; _i++) {
|
|
|
if (this.activeCues_.indexOf(active[_i]) === -1) {
|
|
|
changed = true;
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
|
|
|
this.activeCues_ = active;
|
|
|
activeCues.setCues_(this.activeCues_);
|
|
|
return activeCues;
|
|
|
},
|
|
|
// /!\ Keep this setter empty (see the timeupdate handler above)
|
|
|
set: function set() {}
|
|
|
}
|
|
|
});
|
|
|
|
|
|
if (settings.src) {
|
|
|
_this.src = settings.src;
|
|
|
|
|
|
if (!_this.preload_) {
|
|
|
// Tracks will load on-demand.
|
|
|
// Act like we're loaded for other purposes.
|
|
|
_this.loaded_ = true;
|
|
|
}
|
|
|
|
|
|
if (_this.preload_ || default_ || settings.kind !== 'subtitles' && settings.kind !== 'captions') {
|
|
|
loadTrack(_this.src, _assertThisInitialized(_this));
|
|
|
}
|
|
|
} else {
|
|
|
_this.loaded_ = true;
|
|
|
}
|
|
|
|
|
|
return _this;
|
|
|
}
|
|
|
/**
|
|
|
* Add a cue to the internal list of cues.
|
|
|
*
|
|
|
* @param {TextTrack~Cue} cue
|
|
|
* The cue to add to our internal list
|
|
|
*/
|
|
|
|
|
|
|
|
|
var _proto = TextTrack.prototype;
|
|
|
|
|
|
_proto.addCue = function addCue(originalCue) {
|
|
|
var cue = originalCue;
|
|
|
|
|
|
if (window$1.vttjs && !(originalCue instanceof window$1.vttjs.VTTCue)) {
|
|
|
cue = new window$1.vttjs.VTTCue(originalCue.startTime, originalCue.endTime, originalCue.text);
|
|
|
|
|
|
for (var prop in originalCue) {
|
|
|
if (!(prop in cue)) {
|
|
|
cue[prop] = originalCue[prop];
|
|
|
}
|
|
|
} // make sure that `id` is copied over
|
|
|
|
|
|
|
|
|
cue.id = originalCue.id;
|
|
|
cue.originalCue_ = originalCue;
|
|
|
}
|
|
|
|
|
|
var tracks = this.tech_.textTracks();
|
|
|
|
|
|
for (var i = 0; i < tracks.length; i++) {
|
|
|
if (tracks[i] !== this) {
|
|
|
tracks[i].removeCue(cue);
|
|
|
}
|
|
|
}
|
|
|
|
|
|
this.cues_.push(cue);
|
|
|
this.cues.setCues_(this.cues_);
|
|
|
}
|
|
|
/**
|
|
|
* Remove a cue from our internal list
|
|
|
*
|
|
|
* @param {TextTrack~Cue} removeCue
|
|
|
* The cue to remove from our internal list
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.removeCue = function removeCue(_removeCue) {
|
|
|
var i = this.cues_.length;
|
|
|
|
|
|
while (i--) {
|
|
|
var cue = this.cues_[i];
|
|
|
|
|
|
if (cue === _removeCue || cue.originalCue_ && cue.originalCue_ === _removeCue) {
|
|
|
this.cues_.splice(i, 1);
|
|
|
this.cues.setCues_(this.cues_);
|
|
|
break;
|
|
|
}
|
|
|
}
|
|
|
};
|
|
|
|
|
|
return TextTrack;
|
|
|
}(Track);
|
|
|
/**
|
|
|
* cuechange - One or more cues in the track have become active or stopped being active.
|
|
|
*/
|
|
|
|
|
|
|
|
|
TextTrack.prototype.allowedEvents_ = {
|
|
|
cuechange: 'cuechange'
|
|
|
};
|
|
|
|
|
|
/**
|
|
|
* A representation of a single `AudioTrack`. If it is part of an {@link AudioTrackList}
|
|
|
* only one `AudioTrack` in the list will be enabled at a time.
|
|
|
*
|
|
|
* @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#audiotrack}
|
|
|
* @extends Track
|
|
|
*/
|
|
|
|
|
|
var AudioTrack = /*#__PURE__*/function (_Track) {
|
|
|
_inheritsLoose(AudioTrack, _Track);
|
|
|
|
|
|
/**
|
|
|
* Create an instance of this class.
|
|
|
*
|
|
|
* @param {Object} [options={}]
|
|
|
* Object of option names and values
|
|
|
*
|
|
|
* @param {AudioTrack~Kind} [options.kind='']
|
|
|
* A valid audio track kind
|
|
|
*
|
|
|
* @param {string} [options.id='vjs_track_' + Guid.newGUID()]
|
|
|
* A unique id for this AudioTrack.
|
|
|
*
|
|
|
* @param {string} [options.label='']
|
|
|
* The menu label for this track.
|
|
|
*
|
|
|
* @param {string} [options.language='']
|
|
|
* A valid two character language code.
|
|
|
*
|
|
|
* @param {boolean} [options.enabled]
|
|
|
* If this track is the one that is currently playing. If this track is part of
|
|
|
* an {@link AudioTrackList}, only one {@link AudioTrack} will be enabled.
|
|
|
*/
|
|
|
function AudioTrack(options) {
|
|
|
var _this;
|
|
|
|
|
|
if (options === void 0) {
|
|
|
options = {};
|
|
|
}
|
|
|
|
|
|
var settings = mergeOptions(options, {
|
|
|
kind: AudioTrackKind[options.kind] || ''
|
|
|
});
|
|
|
_this = _Track.call(this, settings) || this;
|
|
|
var enabled = false;
|
|
|
/**
|
|
|
* @memberof AudioTrack
|
|
|
* @member {boolean} enabled
|
|
|
* If this `AudioTrack` is enabled or not. When setting this will
|
|
|
* fire {@link AudioTrack#enabledchange} if the state of enabled is changed.
|
|
|
* @instance
|
|
|
*
|
|
|
* @fires VideoTrack#selectedchange
|
|
|
*/
|
|
|
|
|
|
Object.defineProperty(_assertThisInitialized(_this), 'enabled', {
|
|
|
get: function get() {
|
|
|
return enabled;
|
|
|
},
|
|
|
set: function set(newEnabled) {
|
|
|
// an invalid or unchanged value
|
|
|
if (typeof newEnabled !== 'boolean' || newEnabled === enabled) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
enabled = newEnabled;
|
|
|
/**
|
|
|
* An event that fires when enabled changes on this track. This allows
|
|
|
* the AudioTrackList that holds this track to act accordingly.
|
|
|
*
|
|
|
* > Note: This is not part of the spec! Native tracks will do
|
|
|
* this internally without an event.
|
|
|
*
|
|
|
* @event AudioTrack#enabledchange
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
|
|
|
this.trigger('enabledchange');
|
|
|
}
|
|
|
}); // if the user sets this track to selected then
|
|
|
// set selected to that true value otherwise
|
|
|
// we keep it false
|
|
|
|
|
|
if (settings.enabled) {
|
|
|
_this.enabled = settings.enabled;
|
|
|
}
|
|
|
|
|
|
_this.loaded_ = true;
|
|
|
return _this;
|
|
|
}
|
|
|
|
|
|
return AudioTrack;
|
|
|
}(Track);
|
|
|
|
|
|
/**
|
|
|
* A representation of a single `VideoTrack`.
|
|
|
*
|
|
|
* @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#videotrack}
|
|
|
* @extends Track
|
|
|
*/
|
|
|
|
|
|
var VideoTrack = /*#__PURE__*/function (_Track) {
|
|
|
_inheritsLoose(VideoTrack, _Track);
|
|
|
|
|
|
/**
|
|
|
* Create an instance of this class.
|
|
|
*
|
|
|
* @param {Object} [options={}]
|
|
|
* Object of option names and values
|
|
|
*
|
|
|
* @param {string} [options.kind='']
|
|
|
* A valid {@link VideoTrack~Kind}
|
|
|
*
|
|
|
* @param {string} [options.id='vjs_track_' + Guid.newGUID()]
|
|
|
* A unique id for this AudioTrack.
|
|
|
*
|
|
|
* @param {string} [options.label='']
|
|
|
* The menu label for this track.
|
|
|
*
|
|
|
* @param {string} [options.language='']
|
|
|
* A valid two character language code.
|
|
|
*
|
|
|
* @param {boolean} [options.selected]
|
|
|
* If this track is the one that is currently playing.
|
|
|
*/
|
|
|
function VideoTrack(options) {
|
|
|
var _this;
|
|
|
|
|
|
if (options === void 0) {
|
|
|
options = {};
|
|
|
}
|
|
|
|
|
|
var settings = mergeOptions(options, {
|
|
|
kind: VideoTrackKind[options.kind] || ''
|
|
|
});
|
|
|
_this = _Track.call(this, settings) || this;
|
|
|
var selected = false;
|
|
|
/**
|
|
|
* @memberof VideoTrack
|
|
|
* @member {boolean} selected
|
|
|
* If this `VideoTrack` is selected or not. When setting this will
|
|
|
* fire {@link VideoTrack#selectedchange} if the state of selected changed.
|
|
|
* @instance
|
|
|
*
|
|
|
* @fires VideoTrack#selectedchange
|
|
|
*/
|
|
|
|
|
|
Object.defineProperty(_assertThisInitialized(_this), 'selected', {
|
|
|
get: function get() {
|
|
|
return selected;
|
|
|
},
|
|
|
set: function set(newSelected) {
|
|
|
// an invalid or unchanged value
|
|
|
if (typeof newSelected !== 'boolean' || newSelected === selected) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
selected = newSelected;
|
|
|
/**
|
|
|
* An event that fires when selected changes on this track. This allows
|
|
|
* the VideoTrackList that holds this track to act accordingly.
|
|
|
*
|
|
|
* > Note: This is not part of the spec! Native tracks will do
|
|
|
* this internally without an event.
|
|
|
*
|
|
|
* @event VideoTrack#selectedchange
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
|
|
|
this.trigger('selectedchange');
|
|
|
}
|
|
|
}); // if the user sets this track to selected then
|
|
|
// set selected to that true value otherwise
|
|
|
// we keep it false
|
|
|
|
|
|
if (settings.selected) {
|
|
|
_this.selected = settings.selected;
|
|
|
}
|
|
|
|
|
|
return _this;
|
|
|
}
|
|
|
|
|
|
return VideoTrack;
|
|
|
}(Track);
|
|
|
|
|
|
/**
|
|
|
* @memberof HTMLTrackElement
|
|
|
* @typedef {HTMLTrackElement~ReadyState}
|
|
|
* @enum {number}
|
|
|
*/
|
|
|
|
|
|
var NONE = 0;
|
|
|
var LOADING = 1;
|
|
|
var LOADED = 2;
|
|
|
var ERROR = 3;
|
|
|
/**
|
|
|
* A single track represented in the DOM.
|
|
|
*
|
|
|
* @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#htmltrackelement}
|
|
|
* @extends EventTarget
|
|
|
*/
|
|
|
|
|
|
var HTMLTrackElement = /*#__PURE__*/function (_EventTarget) {
|
|
|
_inheritsLoose(HTMLTrackElement, _EventTarget);
|
|
|
|
|
|
/**
|
|
|
* Create an instance of this class.
|
|
|
*
|
|
|
* @param {Object} options={}
|
|
|
* Object of option names and values
|
|
|
*
|
|
|
* @param {Tech} options.tech
|
|
|
* A reference to the tech that owns this HTMLTrackElement.
|
|
|
*
|
|
|
* @param {TextTrack~Kind} [options.kind='subtitles']
|
|
|
* A valid text track kind.
|
|
|
*
|
|
|
* @param {TextTrack~Mode} [options.mode='disabled']
|
|
|
* A valid text track mode.
|
|
|
*
|
|
|
* @param {string} [options.id='vjs_track_' + Guid.newGUID()]
|
|
|
* A unique id for this TextTrack.
|
|
|
*
|
|
|
* @param {string} [options.label='']
|
|
|
* The menu label for this track.
|
|
|
*
|
|
|
* @param {string} [options.language='']
|
|
|
* A valid two character language code.
|
|
|
*
|
|
|
* @param {string} [options.srclang='']
|
|
|
* A valid two character language code. An alternative, but deprioritized
|
|
|
* vesion of `options.language`
|
|
|
*
|
|
|
* @param {string} [options.src]
|
|
|
* A url to TextTrack cues.
|
|
|
*
|
|
|
* @param {boolean} [options.default]
|
|
|
* If this track should default to on or off.
|
|
|
*/
|
|
|
function HTMLTrackElement(options) {
|
|
|
var _this;
|
|
|
|
|
|
if (options === void 0) {
|
|
|
options = {};
|
|
|
}
|
|
|
|
|
|
_this = _EventTarget.call(this) || this;
|
|
|
var readyState;
|
|
|
var track = new TextTrack(options);
|
|
|
_this.kind = track.kind;
|
|
|
_this.src = track.src;
|
|
|
_this.srclang = track.language;
|
|
|
_this.label = track.label;
|
|
|
_this["default"] = track["default"];
|
|
|
Object.defineProperties(_assertThisInitialized(_this), {
|
|
|
/**
|
|
|
* @memberof HTMLTrackElement
|
|
|
* @member {HTMLTrackElement~ReadyState} readyState
|
|
|
* The current ready state of the track element.
|
|
|
* @instance
|
|
|
*/
|
|
|
readyState: {
|
|
|
get: function get() {
|
|
|
return readyState;
|
|
|
}
|
|
|
},
|
|
|
|
|
|
/**
|
|
|
* @memberof HTMLTrackElement
|
|
|
* @member {TextTrack} track
|
|
|
* The underlying TextTrack object.
|
|
|
* @instance
|
|
|
*
|
|
|
*/
|
|
|
track: {
|
|
|
get: function get() {
|
|
|
return track;
|
|
|
}
|
|
|
}
|
|
|
});
|
|
|
readyState = NONE;
|
|
|
/**
|
|
|
* @listens TextTrack#loadeddata
|
|
|
* @fires HTMLTrackElement#load
|
|
|
*/
|
|
|
|
|
|
track.addEventListener('loadeddata', function () {
|
|
|
readyState = LOADED;
|
|
|
|
|
|
_this.trigger({
|
|
|
type: 'load',
|
|
|
target: _assertThisInitialized(_this)
|
|
|
});
|
|
|
});
|
|
|
return _this;
|
|
|
}
|
|
|
|
|
|
return HTMLTrackElement;
|
|
|
}(EventTarget);
|
|
|
|
|
|
HTMLTrackElement.prototype.allowedEvents_ = {
|
|
|
load: 'load'
|
|
|
};
|
|
|
HTMLTrackElement.NONE = NONE;
|
|
|
HTMLTrackElement.LOADING = LOADING;
|
|
|
HTMLTrackElement.LOADED = LOADED;
|
|
|
HTMLTrackElement.ERROR = ERROR;
|
|
|
|
|
|
/*
|
|
|
* This file contains all track properties that are used in
|
|
|
* player.js, tech.js, html5.js and possibly other techs in the future.
|
|
|
*/
|
|
|
|
|
|
var NORMAL = {
|
|
|
audio: {
|
|
|
ListClass: AudioTrackList,
|
|
|
TrackClass: AudioTrack,
|
|
|
capitalName: 'Audio'
|
|
|
},
|
|
|
video: {
|
|
|
ListClass: VideoTrackList,
|
|
|
TrackClass: VideoTrack,
|
|
|
capitalName: 'Video'
|
|
|
},
|
|
|
text: {
|
|
|
ListClass: TextTrackList,
|
|
|
TrackClass: TextTrack,
|
|
|
capitalName: 'Text'
|
|
|
}
|
|
|
};
|
|
|
Object.keys(NORMAL).forEach(function (type) {
|
|
|
NORMAL[type].getterName = type + "Tracks";
|
|
|
NORMAL[type].privateName = type + "Tracks_";
|
|
|
});
|
|
|
var REMOTE = {
|
|
|
remoteText: {
|
|
|
ListClass: TextTrackList,
|
|
|
TrackClass: TextTrack,
|
|
|
capitalName: 'RemoteText',
|
|
|
getterName: 'remoteTextTracks',
|
|
|
privateName: 'remoteTextTracks_'
|
|
|
},
|
|
|
remoteTextEl: {
|
|
|
ListClass: HtmlTrackElementList,
|
|
|
TrackClass: HTMLTrackElement,
|
|
|
capitalName: 'RemoteTextTrackEls',
|
|
|
getterName: 'remoteTextTrackEls',
|
|
|
privateName: 'remoteTextTrackEls_'
|
|
|
}
|
|
|
};
|
|
|
|
|
|
var ALL = _extends({}, NORMAL, REMOTE);
|
|
|
|
|
|
REMOTE.names = Object.keys(REMOTE);
|
|
|
NORMAL.names = Object.keys(NORMAL);
|
|
|
ALL.names = [].concat(REMOTE.names).concat(NORMAL.names);
|
|
|
|
|
|
/**
|
|
|
* An Object containing a structure like: `{src: 'url', type: 'mimetype'}` or string
|
|
|
* that just contains the src url alone.
|
|
|
* * `var SourceObject = {src: 'http://ex.com/video.mp4', type: 'video/mp4'};`
|
|
|
* `var SourceString = 'http://example.com/some-video.mp4';`
|
|
|
*
|
|
|
* @typedef {Object|string} Tech~SourceObject
|
|
|
*
|
|
|
* @property {string} src
|
|
|
* The url to the source
|
|
|
*
|
|
|
* @property {string} type
|
|
|
* The mime type of the source
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* A function used by {@link Tech} to create a new {@link TextTrack}.
|
|
|
*
|
|
|
* @private
|
|
|
*
|
|
|
* @param {Tech} self
|
|
|
* An instance of the Tech class.
|
|
|
*
|
|
|
* @param {string} kind
|
|
|
* `TextTrack` kind (subtitles, captions, descriptions, chapters, or metadata)
|
|
|
*
|
|
|
* @param {string} [label]
|
|
|
* Label to identify the text track
|
|
|
*
|
|
|
* @param {string} [language]
|
|
|
* Two letter language abbreviation
|
|
|
*
|
|
|
* @param {Object} [options={}]
|
|
|
* An object with additional text track options
|
|
|
*
|
|
|
* @return {TextTrack}
|
|
|
* The text track that was created.
|
|
|
*/
|
|
|
|
|
|
function createTrackHelper(self, kind, label, language, options) {
|
|
|
if (options === void 0) {
|
|
|
options = {};
|
|
|
}
|
|
|
|
|
|
var tracks = self.textTracks();
|
|
|
options.kind = kind;
|
|
|
|
|
|
if (label) {
|
|
|
options.label = label;
|
|
|
}
|
|
|
|
|
|
if (language) {
|
|
|
options.language = language;
|
|
|
}
|
|
|
|
|
|
options.tech = self;
|
|
|
var track = new ALL.text.TrackClass(options);
|
|
|
tracks.addTrack(track);
|
|
|
return track;
|
|
|
}
|
|
|
/**
|
|
|
* This is the base class for media playback technology controllers, such as
|
|
|
* {@link Flash} and {@link HTML5}
|
|
|
*
|
|
|
* @extends Component
|
|
|
*/
|
|
|
|
|
|
|
|
|
var Tech = /*#__PURE__*/function (_Component) {
|
|
|
_inheritsLoose(Tech, _Component);
|
|
|
|
|
|
/**
|
|
|
* Create an instance of this Tech.
|
|
|
*
|
|
|
* @param {Object} [options]
|
|
|
* The key/value store of player options.
|
|
|
*
|
|
|
* @param {Component~ReadyCallback} ready
|
|
|
* Callback function to call when the `HTML5` Tech is ready.
|
|
|
*/
|
|
|
function Tech(options, ready) {
|
|
|
var _this;
|
|
|
|
|
|
if (options === void 0) {
|
|
|
options = {};
|
|
|
}
|
|
|
|
|
|
if (ready === void 0) {
|
|
|
ready = function ready() {};
|
|
|
}
|
|
|
|
|
|
// we don't want the tech to report user activity automatically.
|
|
|
// This is done manually in addControlsListeners
|
|
|
options.reportTouchActivity = false;
|
|
|
_this = _Component.call(this, null, options, ready) || this; // keep track of whether the current source has played at all to
|
|
|
// implement a very limited played()
|
|
|
|
|
|
_this.hasStarted_ = false;
|
|
|
|
|
|
_this.on('playing', function () {
|
|
|
this.hasStarted_ = true;
|
|
|
});
|
|
|
|
|
|
_this.on('loadstart', function () {
|
|
|
this.hasStarted_ = false;
|
|
|
});
|
|
|
|
|
|
ALL.names.forEach(function (name) {
|
|
|
var props = ALL[name];
|
|
|
|
|
|
if (options && options[props.getterName]) {
|
|
|
_this[props.privateName] = options[props.getterName];
|
|
|
}
|
|
|
}); // Manually track progress in cases where the browser/flash player doesn't report it.
|
|
|
|
|
|
if (!_this.featuresProgressEvents) {
|
|
|
_this.manualProgressOn();
|
|
|
} // Manually track timeupdates in cases where the browser/flash player doesn't report it.
|
|
|
|
|
|
|
|
|
if (!_this.featuresTimeupdateEvents) {
|
|
|
_this.manualTimeUpdatesOn();
|
|
|
}
|
|
|
|
|
|
['Text', 'Audio', 'Video'].forEach(function (track) {
|
|
|
if (options["native" + track + "Tracks"] === false) {
|
|
|
_this["featuresNative" + track + "Tracks"] = false;
|
|
|
}
|
|
|
});
|
|
|
|
|
|
if (options.nativeCaptions === false || options.nativeTextTracks === false) {
|
|
|
_this.featuresNativeTextTracks = false;
|
|
|
} else if (options.nativeCaptions === true || options.nativeTextTracks === true) {
|
|
|
_this.featuresNativeTextTracks = true;
|
|
|
}
|
|
|
|
|
|
if (!_this.featuresNativeTextTracks) {
|
|
|
_this.emulateTextTracks();
|
|
|
}
|
|
|
|
|
|
_this.preloadTextTracks = options.preloadTextTracks !== false;
|
|
|
_this.autoRemoteTextTracks_ = new ALL.text.ListClass();
|
|
|
|
|
|
_this.initTrackListeners(); // Turn on component tap events only if not using native controls
|
|
|
|
|
|
|
|
|
if (!options.nativeControlsForTouch) {
|
|
|
_this.emitTapEvents();
|
|
|
}
|
|
|
|
|
|
if (_this.constructor) {
|
|
|
_this.name_ = _this.constructor.name || 'Unknown Tech';
|
|
|
}
|
|
|
|
|
|
return _this;
|
|
|
}
|
|
|
/**
|
|
|
* A special function to trigger source set in a way that will allow player
|
|
|
* to re-trigger if the player or tech are not ready yet.
|
|
|
*
|
|
|
* @fires Tech#sourceset
|
|
|
* @param {string} src The source string at the time of the source changing.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var _proto = Tech.prototype;
|
|
|
|
|
|
_proto.triggerSourceset = function triggerSourceset(src) {
|
|
|
var _this2 = this;
|
|
|
|
|
|
if (!this.isReady_) {
|
|
|
// on initial ready we have to trigger source set
|
|
|
// 1ms after ready so that player can watch for it.
|
|
|
this.one('ready', function () {
|
|
|
return _this2.setTimeout(function () {
|
|
|
return _this2.triggerSourceset(src);
|
|
|
}, 1);
|
|
|
});
|
|
|
}
|
|
|
/**
|
|
|
* Fired when the source is set on the tech causing the media element
|
|
|
* to reload.
|
|
|
*
|
|
|
* @see {@link Player#event:sourceset}
|
|
|
* @event Tech#sourceset
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
|
|
|
|
|
|
this.trigger({
|
|
|
src: src,
|
|
|
type: 'sourceset'
|
|
|
});
|
|
|
}
|
|
|
/* Fallbacks for unsupported event types
|
|
|
================================================================================ */
|
|
|
|
|
|
/**
|
|
|
* Polyfill the `progress` event for browsers that don't support it natively.
|
|
|
*
|
|
|
* @see {@link Tech#trackProgress}
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.manualProgressOn = function manualProgressOn() {
|
|
|
this.on('durationchange', this.onDurationChange);
|
|
|
this.manualProgress = true; // Trigger progress watching when a source begins loading
|
|
|
|
|
|
this.one('ready', this.trackProgress);
|
|
|
}
|
|
|
/**
|
|
|
* Turn off the polyfill for `progress` events that was created in
|
|
|
* {@link Tech#manualProgressOn}
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.manualProgressOff = function manualProgressOff() {
|
|
|
this.manualProgress = false;
|
|
|
this.stopTrackingProgress();
|
|
|
this.off('durationchange', this.onDurationChange);
|
|
|
}
|
|
|
/**
|
|
|
* This is used to trigger a `progress` event when the buffered percent changes. It
|
|
|
* sets an interval function that will be called every 500 milliseconds to check if the
|
|
|
* buffer end percent has changed.
|
|
|
*
|
|
|
* > This function is called by {@link Tech#manualProgressOn}
|
|
|
*
|
|
|
* @param {EventTarget~Event} event
|
|
|
* The `ready` event that caused this to run.
|
|
|
*
|
|
|
* @listens Tech#ready
|
|
|
* @fires Tech#progress
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.trackProgress = function trackProgress(event) {
|
|
|
this.stopTrackingProgress();
|
|
|
this.progressInterval = this.setInterval(bind(this, function () {
|
|
|
// Don't trigger unless buffered amount is greater than last time
|
|
|
var numBufferedPercent = this.bufferedPercent();
|
|
|
|
|
|
if (this.bufferedPercent_ !== numBufferedPercent) {
|
|
|
/**
|
|
|
* See {@link Player#progress}
|
|
|
*
|
|
|
* @event Tech#progress
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
this.trigger('progress');
|
|
|
}
|
|
|
|
|
|
this.bufferedPercent_ = numBufferedPercent;
|
|
|
|
|
|
if (numBufferedPercent === 1) {
|
|
|
this.stopTrackingProgress();
|
|
|
}
|
|
|
}), 500);
|
|
|
}
|
|
|
/**
|
|
|
* Update our internal duration on a `durationchange` event by calling
|
|
|
* {@link Tech#duration}.
|
|
|
*
|
|
|
* @param {EventTarget~Event} event
|
|
|
* The `durationchange` event that caused this to run.
|
|
|
*
|
|
|
* @listens Tech#durationchange
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.onDurationChange = function onDurationChange(event) {
|
|
|
this.duration_ = this.duration();
|
|
|
}
|
|
|
/**
|
|
|
* Get and create a `TimeRange` object for buffering.
|
|
|
*
|
|
|
* @return {TimeRange}
|
|
|
* The time range object that was created.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.buffered = function buffered() {
|
|
|
return createTimeRanges(0, 0);
|
|
|
}
|
|
|
/**
|
|
|
* Get the percentage of the current video that is currently buffered.
|
|
|
*
|
|
|
* @return {number}
|
|
|
* A number from 0 to 1 that represents the decimal percentage of the
|
|
|
* video that is buffered.
|
|
|
*
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.bufferedPercent = function bufferedPercent$1() {
|
|
|
return bufferedPercent(this.buffered(), this.duration_);
|
|
|
}
|
|
|
/**
|
|
|
* Turn off the polyfill for `progress` events that was created in
|
|
|
* {@link Tech#manualProgressOn}
|
|
|
* Stop manually tracking progress events by clearing the interval that was set in
|
|
|
* {@link Tech#trackProgress}.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.stopTrackingProgress = function stopTrackingProgress() {
|
|
|
this.clearInterval(this.progressInterval);
|
|
|
}
|
|
|
/**
|
|
|
* Polyfill the `timeupdate` event for browsers that don't support it.
|
|
|
*
|
|
|
* @see {@link Tech#trackCurrentTime}
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.manualTimeUpdatesOn = function manualTimeUpdatesOn() {
|
|
|
this.manualTimeUpdates = true;
|
|
|
this.on('play', this.trackCurrentTime);
|
|
|
this.on('pause', this.stopTrackingCurrentTime);
|
|
|
}
|
|
|
/**
|
|
|
* Turn off the polyfill for `timeupdate` events that was created in
|
|
|
* {@link Tech#manualTimeUpdatesOn}
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.manualTimeUpdatesOff = function manualTimeUpdatesOff() {
|
|
|
this.manualTimeUpdates = false;
|
|
|
this.stopTrackingCurrentTime();
|
|
|
this.off('play', this.trackCurrentTime);
|
|
|
this.off('pause', this.stopTrackingCurrentTime);
|
|
|
}
|
|
|
/**
|
|
|
* Sets up an interval function to track current time and trigger `timeupdate` every
|
|
|
* 250 milliseconds.
|
|
|
*
|
|
|
* @listens Tech#play
|
|
|
* @triggers Tech#timeupdate
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.trackCurrentTime = function trackCurrentTime() {
|
|
|
if (this.currentTimeInterval) {
|
|
|
this.stopTrackingCurrentTime();
|
|
|
}
|
|
|
|
|
|
this.currentTimeInterval = this.setInterval(function () {
|
|
|
/**
|
|
|
* Triggered at an interval of 250ms to indicated that time is passing in the video.
|
|
|
*
|
|
|
* @event Tech#timeupdate
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
this.trigger({
|
|
|
type: 'timeupdate',
|
|
|
target: this,
|
|
|
manuallyTriggered: true
|
|
|
}); // 42 = 24 fps // 250 is what Webkit uses // FF uses 15
|
|
|
}, 250);
|
|
|
}
|
|
|
/**
|
|
|
* Stop the interval function created in {@link Tech#trackCurrentTime} so that the
|
|
|
* `timeupdate` event is no longer triggered.
|
|
|
*
|
|
|
* @listens {Tech#pause}
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.stopTrackingCurrentTime = function stopTrackingCurrentTime() {
|
|
|
this.clearInterval(this.currentTimeInterval); // #1002 - if the video ends right before the next timeupdate would happen,
|
|
|
// the progress bar won't make it all the way to the end
|
|
|
|
|
|
this.trigger({
|
|
|
type: 'timeupdate',
|
|
|
target: this,
|
|
|
manuallyTriggered: true
|
|
|
});
|
|
|
}
|
|
|
/**
|
|
|
* Turn off all event polyfills, clear the `Tech`s {@link AudioTrackList},
|
|
|
* {@link VideoTrackList}, and {@link TextTrackList}, and dispose of this Tech.
|
|
|
*
|
|
|
* @fires Component#dispose
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.dispose = function dispose() {
|
|
|
// clear out all tracks because we can't reuse them between techs
|
|
|
this.clearTracks(NORMAL.names); // Turn off any manual progress or timeupdate tracking
|
|
|
|
|
|
if (this.manualProgress) {
|
|
|
this.manualProgressOff();
|
|
|
}
|
|
|
|
|
|
if (this.manualTimeUpdates) {
|
|
|
this.manualTimeUpdatesOff();
|
|
|
}
|
|
|
|
|
|
_Component.prototype.dispose.call(this);
|
|
|
}
|
|
|
/**
|
|
|
* Clear out a single `TrackList` or an array of `TrackLists` given their names.
|
|
|
*
|
|
|
* > Note: Techs without source handlers should call this between sources for `video`
|
|
|
* & `audio` tracks. You don't want to use them between tracks!
|
|
|
*
|
|
|
* @param {string[]|string} types
|
|
|
* TrackList names to clear, valid names are `video`, `audio`, and
|
|
|
* `text`.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.clearTracks = function clearTracks(types) {
|
|
|
var _this3 = this;
|
|
|
|
|
|
types = [].concat(types); // clear out all tracks because we can't reuse them between techs
|
|
|
|
|
|
types.forEach(function (type) {
|
|
|
var list = _this3[type + "Tracks"]() || [];
|
|
|
var i = list.length;
|
|
|
|
|
|
while (i--) {
|
|
|
var track = list[i];
|
|
|
|
|
|
if (type === 'text') {
|
|
|
_this3.removeRemoteTextTrack(track);
|
|
|
}
|
|
|
|
|
|
list.removeTrack(track);
|
|
|
}
|
|
|
});
|
|
|
}
|
|
|
/**
|
|
|
* Remove any TextTracks added via addRemoteTextTrack that are
|
|
|
* flagged for automatic garbage collection
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.cleanupAutoTextTracks = function cleanupAutoTextTracks() {
|
|
|
var list = this.autoRemoteTextTracks_ || [];
|
|
|
var i = list.length;
|
|
|
|
|
|
while (i--) {
|
|
|
var track = list[i];
|
|
|
this.removeRemoteTextTrack(track);
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Reset the tech, which will removes all sources and reset the internal readyState.
|
|
|
*
|
|
|
* @abstract
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.reset = function reset() {}
|
|
|
/**
|
|
|
* Get or set an error on the Tech.
|
|
|
*
|
|
|
* @param {MediaError} [err]
|
|
|
* Error to set on the Tech
|
|
|
*
|
|
|
* @return {MediaError|null}
|
|
|
* The current error object on the tech, or null if there isn't one.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.error = function error(err) {
|
|
|
if (err !== undefined) {
|
|
|
this.error_ = new MediaError(err);
|
|
|
this.trigger('error');
|
|
|
}
|
|
|
|
|
|
return this.error_;
|
|
|
}
|
|
|
/**
|
|
|
* Returns the `TimeRange`s that have been played through for the current source.
|
|
|
*
|
|
|
* > NOTE: This implementation is incomplete. It does not track the played `TimeRange`.
|
|
|
* It only checks whether the source has played at all or not.
|
|
|
*
|
|
|
* @return {TimeRange}
|
|
|
* - A single time range if this video has played
|
|
|
* - An empty set of ranges if not.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.played = function played() {
|
|
|
if (this.hasStarted_) {
|
|
|
return createTimeRanges(0, 0);
|
|
|
}
|
|
|
|
|
|
return createTimeRanges();
|
|
|
}
|
|
|
/**
|
|
|
* Causes a manual time update to occur if {@link Tech#manualTimeUpdatesOn} was
|
|
|
* previously called.
|
|
|
*
|
|
|
* @fires Tech#timeupdate
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.setCurrentTime = function setCurrentTime() {
|
|
|
// improve the accuracy of manual timeupdates
|
|
|
if (this.manualTimeUpdates) {
|
|
|
/**
|
|
|
* A manual `timeupdate` event.
|
|
|
*
|
|
|
* @event Tech#timeupdate
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
this.trigger({
|
|
|
type: 'timeupdate',
|
|
|
target: this,
|
|
|
manuallyTriggered: true
|
|
|
});
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Turn on listeners for {@link VideoTrackList}, {@link {AudioTrackList}, and
|
|
|
* {@link TextTrackList} events.
|
|
|
*
|
|
|
* This adds {@link EventTarget~EventListeners} for `addtrack`, and `removetrack`.
|
|
|
*
|
|
|
* @fires Tech#audiotrackchange
|
|
|
* @fires Tech#videotrackchange
|
|
|
* @fires Tech#texttrackchange
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.initTrackListeners = function initTrackListeners() {
|
|
|
var _this4 = this;
|
|
|
|
|
|
/**
|
|
|
* Triggered when tracks are added or removed on the Tech {@link AudioTrackList}
|
|
|
*
|
|
|
* @event Tech#audiotrackchange
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Triggered when tracks are added or removed on the Tech {@link VideoTrackList}
|
|
|
*
|
|
|
* @event Tech#videotrackchange
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Triggered when tracks are added or removed on the Tech {@link TextTrackList}
|
|
|
*
|
|
|
* @event Tech#texttrackchange
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
NORMAL.names.forEach(function (name) {
|
|
|
var props = NORMAL[name];
|
|
|
|
|
|
var trackListChanges = function trackListChanges() {
|
|
|
_this4.trigger(name + "trackchange");
|
|
|
};
|
|
|
|
|
|
var tracks = _this4[props.getterName]();
|
|
|
|
|
|
tracks.addEventListener('removetrack', trackListChanges);
|
|
|
tracks.addEventListener('addtrack', trackListChanges);
|
|
|
|
|
|
_this4.on('dispose', function () {
|
|
|
tracks.removeEventListener('removetrack', trackListChanges);
|
|
|
tracks.removeEventListener('addtrack', trackListChanges);
|
|
|
});
|
|
|
});
|
|
|
}
|
|
|
/**
|
|
|
* Emulate TextTracks using vtt.js if necessary
|
|
|
*
|
|
|
* @fires Tech#vttjsloaded
|
|
|
* @fires Tech#vttjserror
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.addWebVttScript_ = function addWebVttScript_() {
|
|
|
var _this5 = this;
|
|
|
|
|
|
if (window$1.WebVTT) {
|
|
|
return;
|
|
|
} // Initially, Tech.el_ is a child of a dummy-div wait until the Component system
|
|
|
// signals that the Tech is ready at which point Tech.el_ is part of the DOM
|
|
|
// before inserting the WebVTT script
|
|
|
|
|
|
|
|
|
if (document.body.contains(this.el())) {
|
|
|
// load via require if available and vtt.js script location was not passed in
|
|
|
// as an option. novtt builds will turn the above require call into an empty object
|
|
|
// which will cause this if check to always fail.
|
|
|
if (!this.options_['vtt.js'] && isPlain(vtt) && Object.keys(vtt).length > 0) {
|
|
|
this.trigger('vttjsloaded');
|
|
|
return;
|
|
|
} // load vtt.js via the script location option or the cdn of no location was
|
|
|
// passed in
|
|
|
|
|
|
|
|
|
var script = document.createElement('script');
|
|
|
script.src = this.options_['vtt.js'] || 'https://vjs.zencdn.net/vttjs/0.14.1/vtt.min.js';
|
|
|
|
|
|
script.onload = function () {
|
|
|
/**
|
|
|
* Fired when vtt.js is loaded.
|
|
|
*
|
|
|
* @event Tech#vttjsloaded
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
_this5.trigger('vttjsloaded');
|
|
|
};
|
|
|
|
|
|
script.onerror = function () {
|
|
|
/**
|
|
|
* Fired when vtt.js was not loaded due to an error
|
|
|
*
|
|
|
* @event Tech#vttjsloaded
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
_this5.trigger('vttjserror');
|
|
|
};
|
|
|
|
|
|
this.on('dispose', function () {
|
|
|
script.onload = null;
|
|
|
script.onerror = null;
|
|
|
}); // but have not loaded yet and we set it to true before the inject so that
|
|
|
// we don't overwrite the injected window.WebVTT if it loads right away
|
|
|
|
|
|
window$1.WebVTT = true;
|
|
|
this.el().parentNode.appendChild(script);
|
|
|
} else {
|
|
|
this.ready(this.addWebVttScript_);
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Emulate texttracks
|
|
|
*
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.emulateTextTracks = function emulateTextTracks() {
|
|
|
var _this6 = this;
|
|
|
|
|
|
var tracks = this.textTracks();
|
|
|
var remoteTracks = this.remoteTextTracks();
|
|
|
|
|
|
var handleAddTrack = function handleAddTrack(e) {
|
|
|
return tracks.addTrack(e.track);
|
|
|
};
|
|
|
|
|
|
var handleRemoveTrack = function handleRemoveTrack(e) {
|
|
|
return tracks.removeTrack(e.track);
|
|
|
};
|
|
|
|
|
|
remoteTracks.on('addtrack', handleAddTrack);
|
|
|
remoteTracks.on('removetrack', handleRemoveTrack);
|
|
|
this.addWebVttScript_();
|
|
|
|
|
|
var updateDisplay = function updateDisplay() {
|
|
|
return _this6.trigger('texttrackchange');
|
|
|
};
|
|
|
|
|
|
var textTracksChanges = function textTracksChanges() {
|
|
|
updateDisplay();
|
|
|
|
|
|
for (var i = 0; i < tracks.length; i++) {
|
|
|
var track = tracks[i];
|
|
|
track.removeEventListener('cuechange', updateDisplay);
|
|
|
|
|
|
if (track.mode === 'showing') {
|
|
|
track.addEventListener('cuechange', updateDisplay);
|
|
|
}
|
|
|
}
|
|
|
};
|
|
|
|
|
|
textTracksChanges();
|
|
|
tracks.addEventListener('change', textTracksChanges);
|
|
|
tracks.addEventListener('addtrack', textTracksChanges);
|
|
|
tracks.addEventListener('removetrack', textTracksChanges);
|
|
|
this.on('dispose', function () {
|
|
|
remoteTracks.off('addtrack', handleAddTrack);
|
|
|
remoteTracks.off('removetrack', handleRemoveTrack);
|
|
|
tracks.removeEventListener('change', textTracksChanges);
|
|
|
tracks.removeEventListener('addtrack', textTracksChanges);
|
|
|
tracks.removeEventListener('removetrack', textTracksChanges);
|
|
|
|
|
|
for (var i = 0; i < tracks.length; i++) {
|
|
|
var track = tracks[i];
|
|
|
track.removeEventListener('cuechange', updateDisplay);
|
|
|
}
|
|
|
});
|
|
|
}
|
|
|
/**
|
|
|
* Create and returns a remote {@link TextTrack} object.
|
|
|
*
|
|
|
* @param {string} kind
|
|
|
* `TextTrack` kind (subtitles, captions, descriptions, chapters, or metadata)
|
|
|
*
|
|
|
* @param {string} [label]
|
|
|
* Label to identify the text track
|
|
|
*
|
|
|
* @param {string} [language]
|
|
|
* Two letter language abbreviation
|
|
|
*
|
|
|
* @return {TextTrack}
|
|
|
* The TextTrack that gets created.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.addTextTrack = function addTextTrack(kind, label, language) {
|
|
|
if (!kind) {
|
|
|
throw new Error('TextTrack kind is required but was not provided');
|
|
|
}
|
|
|
|
|
|
return createTrackHelper(this, kind, label, language);
|
|
|
}
|
|
|
/**
|
|
|
* Create an emulated TextTrack for use by addRemoteTextTrack
|
|
|
*
|
|
|
* This is intended to be overridden by classes that inherit from
|
|
|
* Tech in order to create native or custom TextTracks.
|
|
|
*
|
|
|
* @param {Object} options
|
|
|
* The object should contain the options to initialize the TextTrack with.
|
|
|
*
|
|
|
* @param {string} [options.kind]
|
|
|
* `TextTrack` kind (subtitles, captions, descriptions, chapters, or metadata).
|
|
|
*
|
|
|
* @param {string} [options.label].
|
|
|
* Label to identify the text track
|
|
|
*
|
|
|
* @param {string} [options.language]
|
|
|
* Two letter language abbreviation.
|
|
|
*
|
|
|
* @return {HTMLTrackElement}
|
|
|
* The track element that gets created.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.createRemoteTextTrack = function createRemoteTextTrack(options) {
|
|
|
var track = mergeOptions(options, {
|
|
|
tech: this
|
|
|
});
|
|
|
return new REMOTE.remoteTextEl.TrackClass(track);
|
|
|
}
|
|
|
/**
|
|
|
* Creates a remote text track object and returns an html track element.
|
|
|
*
|
|
|
* > Note: This can be an emulated {@link HTMLTrackElement} or a native one.
|
|
|
*
|
|
|
* @param {Object} options
|
|
|
* See {@link Tech#createRemoteTextTrack} for more detailed properties.
|
|
|
*
|
|
|
* @param {boolean} [manualCleanup=true]
|
|
|
* - When false: the TextTrack will be automatically removed from the video
|
|
|
* element whenever the source changes
|
|
|
* - When True: The TextTrack will have to be cleaned up manually
|
|
|
*
|
|
|
* @return {HTMLTrackElement}
|
|
|
* An Html Track Element.
|
|
|
*
|
|
|
* @deprecated The default functionality for this function will be equivalent
|
|
|
* to "manualCleanup=false" in the future. The manualCleanup parameter will
|
|
|
* also be removed.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.addRemoteTextTrack = function addRemoteTextTrack(options, manualCleanup) {
|
|
|
var _this7 = this;
|
|
|
|
|
|
if (options === void 0) {
|
|
|
options = {};
|
|
|
}
|
|
|
|
|
|
var htmlTrackElement = this.createRemoteTextTrack(options);
|
|
|
|
|
|
if (manualCleanup !== true && manualCleanup !== false) {
|
|
|
// deprecation warning
|
|
|
log.warn('Calling addRemoteTextTrack without explicitly setting the "manualCleanup" parameter to `true` is deprecated and default to `false` in future version of video.js');
|
|
|
manualCleanup = true;
|
|
|
} // store HTMLTrackElement and TextTrack to remote list
|
|
|
|
|
|
|
|
|
this.remoteTextTrackEls().addTrackElement_(htmlTrackElement);
|
|
|
this.remoteTextTracks().addTrack(htmlTrackElement.track);
|
|
|
|
|
|
if (manualCleanup !== true) {
|
|
|
// create the TextTrackList if it doesn't exist
|
|
|
this.ready(function () {
|
|
|
return _this7.autoRemoteTextTracks_.addTrack(htmlTrackElement.track);
|
|
|
});
|
|
|
}
|
|
|
|
|
|
return htmlTrackElement;
|
|
|
}
|
|
|
/**
|
|
|
* Remove a remote text track from the remote `TextTrackList`.
|
|
|
*
|
|
|
* @param {TextTrack} track
|
|
|
* `TextTrack` to remove from the `TextTrackList`
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.removeRemoteTextTrack = function removeRemoteTextTrack(track) {
|
|
|
var trackElement = this.remoteTextTrackEls().getTrackElementByTrack_(track); // remove HTMLTrackElement and TextTrack from remote list
|
|
|
|
|
|
this.remoteTextTrackEls().removeTrackElement_(trackElement);
|
|
|
this.remoteTextTracks().removeTrack(track);
|
|
|
this.autoRemoteTextTracks_.removeTrack(track);
|
|
|
}
|
|
|
/**
|
|
|
* Gets available media playback quality metrics as specified by the W3C's Media
|
|
|
* Playback Quality API.
|
|
|
*
|
|
|
* @see [Spec]{@link https://wicg.github.io/media-playback-quality}
|
|
|
*
|
|
|
* @return {Object}
|
|
|
* An object with supported media playback quality metrics
|
|
|
*
|
|
|
* @abstract
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.getVideoPlaybackQuality = function getVideoPlaybackQuality() {
|
|
|
return {};
|
|
|
}
|
|
|
/**
|
|
|
* Attempt to create a floating video window always on top of other windows
|
|
|
* so that users may continue consuming media while they interact with other
|
|
|
* content sites, or applications on their device.
|
|
|
*
|
|
|
* @see [Spec]{@link https://wicg.github.io/picture-in-picture}
|
|
|
*
|
|
|
* @return {Promise|undefined}
|
|
|
* A promise with a Picture-in-Picture window if the browser supports
|
|
|
* Promises (or one was passed in as an option). It returns undefined
|
|
|
* otherwise.
|
|
|
*
|
|
|
* @abstract
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.requestPictureInPicture = function requestPictureInPicture() {
|
|
|
var PromiseClass = this.options_.Promise || window$1.Promise;
|
|
|
|
|
|
if (PromiseClass) {
|
|
|
return PromiseClass.reject();
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* A method to set a poster from a `Tech`.
|
|
|
*
|
|
|
* @abstract
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.setPoster = function setPoster() {}
|
|
|
/**
|
|
|
* A method to check for the presence of the 'playsinline' <video> attribute.
|
|
|
*
|
|
|
* @abstract
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.playsinline = function playsinline() {}
|
|
|
/**
|
|
|
* A method to set or unset the 'playsinline' <video> attribute.
|
|
|
*
|
|
|
* @abstract
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.setPlaysinline = function setPlaysinline() {}
|
|
|
/**
|
|
|
* Attempt to force override of native audio tracks.
|
|
|
*
|
|
|
* @param {boolean} override - If set to true native audio will be overridden,
|
|
|
* otherwise native audio will potentially be used.
|
|
|
*
|
|
|
* @abstract
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.overrideNativeAudioTracks = function overrideNativeAudioTracks() {}
|
|
|
/**
|
|
|
* Attempt to force override of native video tracks.
|
|
|
*
|
|
|
* @param {boolean} override - If set to true native video will be overridden,
|
|
|
* otherwise native video will potentially be used.
|
|
|
*
|
|
|
* @abstract
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.overrideNativeVideoTracks = function overrideNativeVideoTracks() {}
|
|
|
/*
|
|
|
* Check if the tech can support the given mime-type.
|
|
|
*
|
|
|
* The base tech does not support any type, but source handlers might
|
|
|
* overwrite this.
|
|
|
*
|
|
|
* @param {string} type
|
|
|
* The mimetype to check for support
|
|
|
*
|
|
|
* @return {string}
|
|
|
* 'probably', 'maybe', or empty string
|
|
|
*
|
|
|
* @see [Spec]{@link https://developer.mozilla.org/en-US/docs/Web/API/HTMLMediaElement/canPlayType}
|
|
|
*
|
|
|
* @abstract
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.canPlayType = function canPlayType() {
|
|
|
return '';
|
|
|
}
|
|
|
/**
|
|
|
* Check if the type is supported by this tech.
|
|
|
*
|
|
|
* The base tech does not support any type, but source handlers might
|
|
|
* overwrite this.
|
|
|
*
|
|
|
* @param {string} type
|
|
|
* The media type to check
|
|
|
* @return {string} Returns the native video element's response
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
Tech.canPlayType = function canPlayType() {
|
|
|
return '';
|
|
|
}
|
|
|
/**
|
|
|
* Check if the tech can support the given source
|
|
|
*
|
|
|
* @param {Object} srcObj
|
|
|
* The source object
|
|
|
* @param {Object} options
|
|
|
* The options passed to the tech
|
|
|
* @return {string} 'probably', 'maybe', or '' (empty string)
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
Tech.canPlaySource = function canPlaySource(srcObj, options) {
|
|
|
return Tech.canPlayType(srcObj.type);
|
|
|
}
|
|
|
/*
|
|
|
* Return whether the argument is a Tech or not.
|
|
|
* Can be passed either a Class like `Html5` or a instance like `player.tech_`
|
|
|
*
|
|
|
* @param {Object} component
|
|
|
* The item to check
|
|
|
*
|
|
|
* @return {boolean}
|
|
|
* Whether it is a tech or not
|
|
|
* - True if it is a tech
|
|
|
* - False if it is not
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
Tech.isTech = function isTech(component) {
|
|
|
return component.prototype instanceof Tech || component instanceof Tech || component === Tech;
|
|
|
}
|
|
|
/**
|
|
|
* Registers a `Tech` into a shared list for videojs.
|
|
|
*
|
|
|
* @param {string} name
|
|
|
* Name of the `Tech` to register.
|
|
|
*
|
|
|
* @param {Object} tech
|
|
|
* The `Tech` class to register.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
Tech.registerTech = function registerTech(name, tech) {
|
|
|
if (!Tech.techs_) {
|
|
|
Tech.techs_ = {};
|
|
|
}
|
|
|
|
|
|
if (!Tech.isTech(tech)) {
|
|
|
throw new Error("Tech " + name + " must be a Tech");
|
|
|
}
|
|
|
|
|
|
if (!Tech.canPlayType) {
|
|
|
throw new Error('Techs must have a static canPlayType method on them');
|
|
|
}
|
|
|
|
|
|
if (!Tech.canPlaySource) {
|
|
|
throw new Error('Techs must have a static canPlaySource method on them');
|
|
|
}
|
|
|
|
|
|
name = toTitleCase(name);
|
|
|
Tech.techs_[name] = tech;
|
|
|
Tech.techs_[toLowerCase(name)] = tech;
|
|
|
|
|
|
if (name !== 'Tech') {
|
|
|
// camel case the techName for use in techOrder
|
|
|
Tech.defaultTechOrder_.push(name);
|
|
|
}
|
|
|
|
|
|
return tech;
|
|
|
}
|
|
|
/**
|
|
|
* Get a `Tech` from the shared list by name.
|
|
|
*
|
|
|
* @param {string} name
|
|
|
* `camelCase` or `TitleCase` name of the Tech to get
|
|
|
*
|
|
|
* @return {Tech|undefined}
|
|
|
* The `Tech` or undefined if there was no tech with the name requested.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
Tech.getTech = function getTech(name) {
|
|
|
if (!name) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
if (Tech.techs_ && Tech.techs_[name]) {
|
|
|
return Tech.techs_[name];
|
|
|
}
|
|
|
|
|
|
name = toTitleCase(name);
|
|
|
|
|
|
if (window$1 && window$1.videojs && window$1.videojs[name]) {
|
|
|
log.warn("The " + name + " tech was added to the videojs object when it should be registered using videojs.registerTech(name, tech)");
|
|
|
return window$1.videojs[name];
|
|
|
}
|
|
|
};
|
|
|
|
|
|
return Tech;
|
|
|
}(Component);
|
|
|
/**
|
|
|
* Get the {@link VideoTrackList}
|
|
|
*
|
|
|
* @returns {VideoTrackList}
|
|
|
* @method Tech.prototype.videoTracks
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Get the {@link AudioTrackList}
|
|
|
*
|
|
|
* @returns {AudioTrackList}
|
|
|
* @method Tech.prototype.audioTracks
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Get the {@link TextTrackList}
|
|
|
*
|
|
|
* @returns {TextTrackList}
|
|
|
* @method Tech.prototype.textTracks
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Get the remote element {@link TextTrackList}
|
|
|
*
|
|
|
* @returns {TextTrackList}
|
|
|
* @method Tech.prototype.remoteTextTracks
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Get the remote element {@link HtmlTrackElementList}
|
|
|
*
|
|
|
* @returns {HtmlTrackElementList}
|
|
|
* @method Tech.prototype.remoteTextTrackEls
|
|
|
*/
|
|
|
|
|
|
|
|
|
ALL.names.forEach(function (name) {
|
|
|
var props = ALL[name];
|
|
|
|
|
|
Tech.prototype[props.getterName] = function () {
|
|
|
this[props.privateName] = this[props.privateName] || new props.ListClass();
|
|
|
return this[props.privateName];
|
|
|
};
|
|
|
});
|
|
|
/**
|
|
|
* List of associated text tracks
|
|
|
*
|
|
|
* @type {TextTrackList}
|
|
|
* @private
|
|
|
* @property Tech#textTracks_
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* List of associated audio tracks.
|
|
|
*
|
|
|
* @type {AudioTrackList}
|
|
|
* @private
|
|
|
* @property Tech#audioTracks_
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* List of associated video tracks.
|
|
|
*
|
|
|
* @type {VideoTrackList}
|
|
|
* @private
|
|
|
* @property Tech#videoTracks_
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Boolean indicating whether the `Tech` supports volume control.
|
|
|
*
|
|
|
* @type {boolean}
|
|
|
* @default
|
|
|
*/
|
|
|
|
|
|
Tech.prototype.featuresVolumeControl = true;
|
|
|
/**
|
|
|
* Boolean indicating whether the `Tech` supports muting volume.
|
|
|
*
|
|
|
* @type {bolean}
|
|
|
* @default
|
|
|
*/
|
|
|
|
|
|
Tech.prototype.featuresMuteControl = true;
|
|
|
/**
|
|
|
* Boolean indicating whether the `Tech` supports fullscreen resize control.
|
|
|
* Resizing plugins using request fullscreen reloads the plugin
|
|
|
*
|
|
|
* @type {boolean}
|
|
|
* @default
|
|
|
*/
|
|
|
|
|
|
Tech.prototype.featuresFullscreenResize = false;
|
|
|
/**
|
|
|
* Boolean indicating whether the `Tech` supports changing the speed at which the video
|
|
|
* plays. Examples:
|
|
|
* - Set player to play 2x (twice) as fast
|
|
|
* - Set player to play 0.5x (half) as fast
|
|
|
*
|
|
|
* @type {boolean}
|
|
|
* @default
|
|
|
*/
|
|
|
|
|
|
Tech.prototype.featuresPlaybackRate = false;
|
|
|
/**
|
|
|
* Boolean indicating whether the `Tech` supports the `progress` event. This is currently
|
|
|
* not triggered by video-js-swf. This will be used to determine if
|
|
|
* {@link Tech#manualProgressOn} should be called.
|
|
|
*
|
|
|
* @type {boolean}
|
|
|
* @default
|
|
|
*/
|
|
|
|
|
|
Tech.prototype.featuresProgressEvents = false;
|
|
|
/**
|
|
|
* Boolean indicating whether the `Tech` supports the `sourceset` event.
|
|
|
*
|
|
|
* A tech should set this to `true` and then use {@link Tech#triggerSourceset}
|
|
|
* to trigger a {@link Tech#event:sourceset} at the earliest time after getting
|
|
|
* a new source.
|
|
|
*
|
|
|
* @type {boolean}
|
|
|
* @default
|
|
|
*/
|
|
|
|
|
|
Tech.prototype.featuresSourceset = false;
|
|
|
/**
|
|
|
* Boolean indicating whether the `Tech` supports the `timeupdate` event. This is currently
|
|
|
* not triggered by video-js-swf. This will be used to determine if
|
|
|
* {@link Tech#manualTimeUpdates} should be called.
|
|
|
*
|
|
|
* @type {boolean}
|
|
|
* @default
|
|
|
*/
|
|
|
|
|
|
Tech.prototype.featuresTimeupdateEvents = false;
|
|
|
/**
|
|
|
* Boolean indicating whether the `Tech` supports the native `TextTrack`s.
|
|
|
* This will help us integrate with native `TextTrack`s if the browser supports them.
|
|
|
*
|
|
|
* @type {boolean}
|
|
|
* @default
|
|
|
*/
|
|
|
|
|
|
Tech.prototype.featuresNativeTextTracks = false;
|
|
|
/**
|
|
|
* A functional mixin for techs that want to use the Source Handler pattern.
|
|
|
* Source handlers are scripts for handling specific formats.
|
|
|
* The source handler pattern is used for adaptive formats (HLS, DASH) that
|
|
|
* manually load video data and feed it into a Source Buffer (Media Source Extensions)
|
|
|
* Example: `Tech.withSourceHandlers.call(MyTech);`
|
|
|
*
|
|
|
* @param {Tech} _Tech
|
|
|
* The tech to add source handler functions to.
|
|
|
*
|
|
|
* @mixes Tech~SourceHandlerAdditions
|
|
|
*/
|
|
|
|
|
|
Tech.withSourceHandlers = function (_Tech) {
|
|
|
/**
|
|
|
* Register a source handler
|
|
|
*
|
|
|
* @param {Function} handler
|
|
|
* The source handler class
|
|
|
*
|
|
|
* @param {number} [index]
|
|
|
* Register it at the following index
|
|
|
*/
|
|
|
_Tech.registerSourceHandler = function (handler, index) {
|
|
|
var handlers = _Tech.sourceHandlers;
|
|
|
|
|
|
if (!handlers) {
|
|
|
handlers = _Tech.sourceHandlers = [];
|
|
|
}
|
|
|
|
|
|
if (index === undefined) {
|
|
|
// add to the end of the list
|
|
|
index = handlers.length;
|
|
|
}
|
|
|
|
|
|
handlers.splice(index, 0, handler);
|
|
|
};
|
|
|
/**
|
|
|
* Check if the tech can support the given type. Also checks the
|
|
|
* Techs sourceHandlers.
|
|
|
*
|
|
|
* @param {string} type
|
|
|
* The mimetype to check.
|
|
|
*
|
|
|
* @return {string}
|
|
|
* 'probably', 'maybe', or '' (empty string)
|
|
|
*/
|
|
|
|
|
|
|
|
|
_Tech.canPlayType = function (type) {
|
|
|
var handlers = _Tech.sourceHandlers || [];
|
|
|
var can;
|
|
|
|
|
|
for (var i = 0; i < handlers.length; i++) {
|
|
|
can = handlers[i].canPlayType(type);
|
|
|
|
|
|
if (can) {
|
|
|
return can;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return '';
|
|
|
};
|
|
|
/**
|
|
|
* Returns the first source handler that supports the source.
|
|
|
*
|
|
|
* TODO: Answer question: should 'probably' be prioritized over 'maybe'
|
|
|
*
|
|
|
* @param {Tech~SourceObject} source
|
|
|
* The source object
|
|
|
*
|
|
|
* @param {Object} options
|
|
|
* The options passed to the tech
|
|
|
*
|
|
|
* @return {SourceHandler|null}
|
|
|
* The first source handler that supports the source or null if
|
|
|
* no SourceHandler supports the source
|
|
|
*/
|
|
|
|
|
|
|
|
|
_Tech.selectSourceHandler = function (source, options) {
|
|
|
var handlers = _Tech.sourceHandlers || [];
|
|
|
var can;
|
|
|
|
|
|
for (var i = 0; i < handlers.length; i++) {
|
|
|
can = handlers[i].canHandleSource(source, options);
|
|
|
|
|
|
if (can) {
|
|
|
return handlers[i];
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return null;
|
|
|
};
|
|
|
/**
|
|
|
* Check if the tech can support the given source.
|
|
|
*
|
|
|
* @param {Tech~SourceObject} srcObj
|
|
|
* The source object
|
|
|
*
|
|
|
* @param {Object} options
|
|
|
* The options passed to the tech
|
|
|
*
|
|
|
* @return {string}
|
|
|
* 'probably', 'maybe', or '' (empty string)
|
|
|
*/
|
|
|
|
|
|
|
|
|
_Tech.canPlaySource = function (srcObj, options) {
|
|
|
var sh = _Tech.selectSourceHandler(srcObj, options);
|
|
|
|
|
|
if (sh) {
|
|
|
return sh.canHandleSource(srcObj, options);
|
|
|
}
|
|
|
|
|
|
return '';
|
|
|
};
|
|
|
/**
|
|
|
* When using a source handler, prefer its implementation of
|
|
|
* any function normally provided by the tech.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var deferrable = ['seekable', 'seeking', 'duration'];
|
|
|
/**
|
|
|
* A wrapper around {@link Tech#seekable} that will call a `SourceHandler`s seekable
|
|
|
* function if it exists, with a fallback to the Techs seekable function.
|
|
|
*
|
|
|
* @method _Tech.seekable
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* A wrapper around {@link Tech#duration} that will call a `SourceHandler`s duration
|
|
|
* function if it exists, otherwise it will fallback to the techs duration function.
|
|
|
*
|
|
|
* @method _Tech.duration
|
|
|
*/
|
|
|
|
|
|
deferrable.forEach(function (fnName) {
|
|
|
var originalFn = this[fnName];
|
|
|
|
|
|
if (typeof originalFn !== 'function') {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
this[fnName] = function () {
|
|
|
if (this.sourceHandler_ && this.sourceHandler_[fnName]) {
|
|
|
return this.sourceHandler_[fnName].apply(this.sourceHandler_, arguments);
|
|
|
}
|
|
|
|
|
|
return originalFn.apply(this, arguments);
|
|
|
};
|
|
|
}, _Tech.prototype);
|
|
|
/**
|
|
|
* Create a function for setting the source using a source object
|
|
|
* and source handlers.
|
|
|
* Should never be called unless a source handler was found.
|
|
|
*
|
|
|
* @param {Tech~SourceObject} source
|
|
|
* A source object with src and type keys
|
|
|
*/
|
|
|
|
|
|
_Tech.prototype.setSource = function (source) {
|
|
|
var sh = _Tech.selectSourceHandler(source, this.options_);
|
|
|
|
|
|
if (!sh) {
|
|
|
// Fall back to a native source hander when unsupported sources are
|
|
|
// deliberately set
|
|
|
if (_Tech.nativeSourceHandler) {
|
|
|
sh = _Tech.nativeSourceHandler;
|
|
|
} else {
|
|
|
log.error('No source handler found for the current source.');
|
|
|
}
|
|
|
} // Dispose any existing source handler
|
|
|
|
|
|
|
|
|
this.disposeSourceHandler();
|
|
|
this.off('dispose', this.disposeSourceHandler);
|
|
|
|
|
|
if (sh !== _Tech.nativeSourceHandler) {
|
|
|
this.currentSource_ = source;
|
|
|
}
|
|
|
|
|
|
this.sourceHandler_ = sh.handleSource(source, this, this.options_);
|
|
|
this.one('dispose', this.disposeSourceHandler);
|
|
|
};
|
|
|
/**
|
|
|
* Clean up any existing SourceHandlers and listeners when the Tech is disposed.
|
|
|
*
|
|
|
* @listens Tech#dispose
|
|
|
*/
|
|
|
|
|
|
|
|
|
_Tech.prototype.disposeSourceHandler = function () {
|
|
|
// if we have a source and get another one
|
|
|
// then we are loading something new
|
|
|
// than clear all of our current tracks
|
|
|
if (this.currentSource_) {
|
|
|
this.clearTracks(['audio', 'video']);
|
|
|
this.currentSource_ = null;
|
|
|
} // always clean up auto-text tracks
|
|
|
|
|
|
|
|
|
this.cleanupAutoTextTracks();
|
|
|
|
|
|
if (this.sourceHandler_) {
|
|
|
if (this.sourceHandler_.dispose) {
|
|
|
this.sourceHandler_.dispose();
|
|
|
}
|
|
|
|
|
|
this.sourceHandler_ = null;
|
|
|
}
|
|
|
};
|
|
|
}; // The base Tech class needs to be registered as a Component. It is the only
|
|
|
// Tech that can be registered as a Component.
|
|
|
|
|
|
|
|
|
Component.registerComponent('Tech', Tech);
|
|
|
Tech.registerTech('Tech', Tech);
|
|
|
/**
|
|
|
* A list of techs that should be added to techOrder on Players
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
Tech.defaultTechOrder_ = [];
|
|
|
|
|
|
/**
|
|
|
* @file middleware.js
|
|
|
* @module middleware
|
|
|
*/
|
|
|
var middlewares = {};
|
|
|
var middlewareInstances = {};
|
|
|
var TERMINATOR = {};
|
|
|
/**
|
|
|
* A middleware object is a plain JavaScript object that has methods that
|
|
|
* match the {@link Tech} methods found in the lists of allowed
|
|
|
* {@link module:middleware.allowedGetters|getters},
|
|
|
* {@link module:middleware.allowedSetters|setters}, and
|
|
|
* {@link module:middleware.allowedMediators|mediators}.
|
|
|
*
|
|
|
* @typedef {Object} MiddlewareObject
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* A middleware factory function that should return a
|
|
|
* {@link module:middleware~MiddlewareObject|MiddlewareObject}.
|
|
|
*
|
|
|
* This factory will be called for each player when needed, with the player
|
|
|
* passed in as an argument.
|
|
|
*
|
|
|
* @callback MiddlewareFactory
|
|
|
* @param {Player} player
|
|
|
* A Video.js player.
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Define a middleware that the player should use by way of a factory function
|
|
|
* that returns a middleware object.
|
|
|
*
|
|
|
* @param {string} type
|
|
|
* The MIME type to match or `"*"` for all MIME types.
|
|
|
*
|
|
|
* @param {MiddlewareFactory} middleware
|
|
|
* A middleware factory function that will be executed for
|
|
|
* matching types.
|
|
|
*/
|
|
|
|
|
|
function use(type, middleware) {
|
|
|
middlewares[type] = middlewares[type] || [];
|
|
|
middlewares[type].push(middleware);
|
|
|
}
|
|
|
/**
|
|
|
* Asynchronously sets a source using middleware by recursing through any
|
|
|
* matching middlewares and calling `setSource` on each, passing along the
|
|
|
* previous returned value each time.
|
|
|
*
|
|
|
* @param {Player} player
|
|
|
* A {@link Player} instance.
|
|
|
*
|
|
|
* @param {Tech~SourceObject} src
|
|
|
* A source object.
|
|
|
*
|
|
|
* @param {Function}
|
|
|
* The next middleware to run.
|
|
|
*/
|
|
|
|
|
|
function setSource(player, src, next) {
|
|
|
player.setTimeout(function () {
|
|
|
return setSourceHelper(src, middlewares[src.type], next, player);
|
|
|
}, 1);
|
|
|
}
|
|
|
/**
|
|
|
* When the tech is set, passes the tech to each middleware's `setTech` method.
|
|
|
*
|
|
|
* @param {Object[]} middleware
|
|
|
* An array of middleware instances.
|
|
|
*
|
|
|
* @param {Tech} tech
|
|
|
* A Video.js tech.
|
|
|
*/
|
|
|
|
|
|
function setTech(middleware, tech) {
|
|
|
middleware.forEach(function (mw) {
|
|
|
return mw.setTech && mw.setTech(tech);
|
|
|
});
|
|
|
}
|
|
|
/**
|
|
|
* Calls a getter on the tech first, through each middleware
|
|
|
* from right to left to the player.
|
|
|
*
|
|
|
* @param {Object[]} middleware
|
|
|
* An array of middleware instances.
|
|
|
*
|
|
|
* @param {Tech} tech
|
|
|
* The current tech.
|
|
|
*
|
|
|
* @param {string} method
|
|
|
* A method name.
|
|
|
*
|
|
|
* @return {Mixed}
|
|
|
* The final value from the tech after middleware has intercepted it.
|
|
|
*/
|
|
|
|
|
|
function get(middleware, tech, method) {
|
|
|
return middleware.reduceRight(middlewareIterator(method), tech[method]());
|
|
|
}
|
|
|
/**
|
|
|
* Takes the argument given to the player and calls the setter method on each
|
|
|
* middleware from left to right to the tech.
|
|
|
*
|
|
|
* @param {Object[]} middleware
|
|
|
* An array of middleware instances.
|
|
|
*
|
|
|
* @param {Tech} tech
|
|
|
* The current tech.
|
|
|
*
|
|
|
* @param {string} method
|
|
|
* A method name.
|
|
|
*
|
|
|
* @param {Mixed} arg
|
|
|
* The value to set on the tech.
|
|
|
*
|
|
|
* @return {Mixed}
|
|
|
* The return value of the `method` of the `tech`.
|
|
|
*/
|
|
|
|
|
|
function set(middleware, tech, method, arg) {
|
|
|
return tech[method](middleware.reduce(middlewareIterator(method), arg));
|
|
|
}
|
|
|
/**
|
|
|
* Takes the argument given to the player and calls the `call` version of the
|
|
|
* method on each middleware from left to right.
|
|
|
*
|
|
|
* Then, call the passed in method on the tech and return the result unchanged
|
|
|
* back to the player, through middleware, this time from right to left.
|
|
|
*
|
|
|
* @param {Object[]} middleware
|
|
|
* An array of middleware instances.
|
|
|
*
|
|
|
* @param {Tech} tech
|
|
|
* The current tech.
|
|
|
*
|
|
|
* @param {string} method
|
|
|
* A method name.
|
|
|
*
|
|
|
* @param {Mixed} arg
|
|
|
* The value to set on the tech.
|
|
|
*
|
|
|
* @return {Mixed}
|
|
|
* The return value of the `method` of the `tech`, regardless of the
|
|
|
* return values of middlewares.
|
|
|
*/
|
|
|
|
|
|
function mediate(middleware, tech, method, arg) {
|
|
|
if (arg === void 0) {
|
|
|
arg = null;
|
|
|
}
|
|
|
|
|
|
var callMethod = 'call' + toTitleCase(method);
|
|
|
var middlewareValue = middleware.reduce(middlewareIterator(callMethod), arg);
|
|
|
var terminated = middlewareValue === TERMINATOR; // deprecated. The `null` return value should instead return TERMINATOR to
|
|
|
// prevent confusion if a techs method actually returns null.
|
|
|
|
|
|
var returnValue = terminated ? null : tech[method](middlewareValue);
|
|
|
executeRight(middleware, method, returnValue, terminated);
|
|
|
return returnValue;
|
|
|
}
|
|
|
/**
|
|
|
* Enumeration of allowed getters where the keys are method names.
|
|
|
*
|
|
|
* @type {Object}
|
|
|
*/
|
|
|
|
|
|
var allowedGetters = {
|
|
|
buffered: 1,
|
|
|
currentTime: 1,
|
|
|
duration: 1,
|
|
|
muted: 1,
|
|
|
played: 1,
|
|
|
paused: 1,
|
|
|
seekable: 1,
|
|
|
volume: 1
|
|
|
};
|
|
|
/**
|
|
|
* Enumeration of allowed setters where the keys are method names.
|
|
|
*
|
|
|
* @type {Object}
|
|
|
*/
|
|
|
|
|
|
var allowedSetters = {
|
|
|
setCurrentTime: 1,
|
|
|
setMuted: 1,
|
|
|
setVolume: 1
|
|
|
};
|
|
|
/**
|
|
|
* Enumeration of allowed mediators where the keys are method names.
|
|
|
*
|
|
|
* @type {Object}
|
|
|
*/
|
|
|
|
|
|
var allowedMediators = {
|
|
|
play: 1,
|
|
|
pause: 1
|
|
|
};
|
|
|
|
|
|
function middlewareIterator(method) {
|
|
|
return function (value, mw) {
|
|
|
// if the previous middleware terminated, pass along the termination
|
|
|
if (value === TERMINATOR) {
|
|
|
return TERMINATOR;
|
|
|
}
|
|
|
|
|
|
if (mw[method]) {
|
|
|
return mw[method](value);
|
|
|
}
|
|
|
|
|
|
return value;
|
|
|
};
|
|
|
}
|
|
|
|
|
|
function executeRight(mws, method, value, terminated) {
|
|
|
for (var i = mws.length - 1; i >= 0; i--) {
|
|
|
var mw = mws[i];
|
|
|
|
|
|
if (mw[method]) {
|
|
|
mw[method](terminated, value);
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Clear the middleware cache for a player.
|
|
|
*
|
|
|
* @param {Player} player
|
|
|
* A {@link Player} instance.
|
|
|
*/
|
|
|
|
|
|
|
|
|
function clearCacheForPlayer(player) {
|
|
|
middlewareInstances[player.id()] = null;
|
|
|
}
|
|
|
/**
|
|
|
* {
|
|
|
* [playerId]: [[mwFactory, mwInstance], ...]
|
|
|
* }
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
function getOrCreateFactory(player, mwFactory) {
|
|
|
var mws = middlewareInstances[player.id()];
|
|
|
var mw = null;
|
|
|
|
|
|
if (mws === undefined || mws === null) {
|
|
|
mw = mwFactory(player);
|
|
|
middlewareInstances[player.id()] = [[mwFactory, mw]];
|
|
|
return mw;
|
|
|
}
|
|
|
|
|
|
for (var i = 0; i < mws.length; i++) {
|
|
|
var _mws$i = mws[i],
|
|
|
mwf = _mws$i[0],
|
|
|
mwi = _mws$i[1];
|
|
|
|
|
|
if (mwf !== mwFactory) {
|
|
|
continue;
|
|
|
}
|
|
|
|
|
|
mw = mwi;
|
|
|
}
|
|
|
|
|
|
if (mw === null) {
|
|
|
mw = mwFactory(player);
|
|
|
mws.push([mwFactory, mw]);
|
|
|
}
|
|
|
|
|
|
return mw;
|
|
|
}
|
|
|
|
|
|
function setSourceHelper(src, middleware, next, player, acc, lastRun) {
|
|
|
if (src === void 0) {
|
|
|
src = {};
|
|
|
}
|
|
|
|
|
|
if (middleware === void 0) {
|
|
|
middleware = [];
|
|
|
}
|
|
|
|
|
|
if (acc === void 0) {
|
|
|
acc = [];
|
|
|
}
|
|
|
|
|
|
if (lastRun === void 0) {
|
|
|
lastRun = false;
|
|
|
}
|
|
|
|
|
|
var _middleware = middleware,
|
|
|
mwFactory = _middleware[0],
|
|
|
mwrest = _middleware.slice(1); // if mwFactory is a string, then we're at a fork in the road
|
|
|
|
|
|
|
|
|
if (typeof mwFactory === 'string') {
|
|
|
setSourceHelper(src, middlewares[mwFactory], next, player, acc, lastRun); // if we have an mwFactory, call it with the player to get the mw,
|
|
|
// then call the mw's setSource method
|
|
|
} else if (mwFactory) {
|
|
|
var mw = getOrCreateFactory(player, mwFactory); // if setSource isn't present, implicitly select this middleware
|
|
|
|
|
|
if (!mw.setSource) {
|
|
|
acc.push(mw);
|
|
|
return setSourceHelper(src, mwrest, next, player, acc, lastRun);
|
|
|
}
|
|
|
|
|
|
mw.setSource(assign({}, src), function (err, _src) {
|
|
|
// something happened, try the next middleware on the current level
|
|
|
// make sure to use the old src
|
|
|
if (err) {
|
|
|
return setSourceHelper(src, mwrest, next, player, acc, lastRun);
|
|
|
} // we've succeeded, now we need to go deeper
|
|
|
|
|
|
|
|
|
acc.push(mw); // if it's the same type, continue down the current chain
|
|
|
// otherwise, we want to go down the new chain
|
|
|
|
|
|
setSourceHelper(_src, src.type === _src.type ? mwrest : middlewares[_src.type], next, player, acc, lastRun);
|
|
|
});
|
|
|
} else if (mwrest.length) {
|
|
|
setSourceHelper(src, mwrest, next, player, acc, lastRun);
|
|
|
} else if (lastRun) {
|
|
|
next(src, acc);
|
|
|
} else {
|
|
|
setSourceHelper(src, middlewares['*'], next, player, acc, true);
|
|
|
}
|
|
|
}
|
|
|
|
|
|
/**
|
|
|
* Mimetypes
|
|
|
*
|
|
|
* @see http://hul.harvard.edu/ois/////systems/wax/wax-public-help/mimetypes.htm
|
|
|
* @typedef Mimetypes~Kind
|
|
|
* @enum
|
|
|
*/
|
|
|
|
|
|
var MimetypesKind = {
|
|
|
opus: 'video/ogg',
|
|
|
ogv: 'video/ogg',
|
|
|
mp4: 'video/mp4',
|
|
|
mov: 'video/mp4',
|
|
|
m4v: 'video/mp4',
|
|
|
mkv: 'video/x-matroska',
|
|
|
m4a: 'audio/mp4',
|
|
|
mp3: 'audio/mpeg',
|
|
|
aac: 'audio/aac',
|
|
|
oga: 'audio/ogg',
|
|
|
m3u8: 'application/x-mpegURL',
|
|
|
jpg: 'image/jpeg',
|
|
|
jpeg: 'image/jpeg',
|
|
|
gif: 'image/gif',
|
|
|
png: 'image/png',
|
|
|
svg: 'image/svg+xml',
|
|
|
webp: 'image/webp'
|
|
|
};
|
|
|
/**
|
|
|
* Get the mimetype of a given src url if possible
|
|
|
*
|
|
|
* @param {string} src
|
|
|
* The url to the src
|
|
|
*
|
|
|
* @return {string}
|
|
|
* return the mimetype if it was known or empty string otherwise
|
|
|
*/
|
|
|
|
|
|
var getMimetype = function getMimetype(src) {
|
|
|
if (src === void 0) {
|
|
|
src = '';
|
|
|
}
|
|
|
|
|
|
var ext = getFileExtension(src);
|
|
|
var mimetype = MimetypesKind[ext.toLowerCase()];
|
|
|
return mimetype || '';
|
|
|
};
|
|
|
/**
|
|
|
* Find the mime type of a given source string if possible. Uses the player
|
|
|
* source cache.
|
|
|
*
|
|
|
* @param {Player} player
|
|
|
* The player object
|
|
|
*
|
|
|
* @param {string} src
|
|
|
* The source string
|
|
|
*
|
|
|
* @return {string}
|
|
|
* The type that was found
|
|
|
*/
|
|
|
|
|
|
var findMimetype = function findMimetype(player, src) {
|
|
|
if (!src) {
|
|
|
return '';
|
|
|
} // 1. check for the type in the `source` cache
|
|
|
|
|
|
|
|
|
if (player.cache_.source.src === src && player.cache_.source.type) {
|
|
|
return player.cache_.source.type;
|
|
|
} // 2. see if we have this source in our `currentSources` cache
|
|
|
|
|
|
|
|
|
var matchingSources = player.cache_.sources.filter(function (s) {
|
|
|
return s.src === src;
|
|
|
});
|
|
|
|
|
|
if (matchingSources.length) {
|
|
|
return matchingSources[0].type;
|
|
|
} // 3. look for the src url in source elements and use the type there
|
|
|
|
|
|
|
|
|
var sources = player.$$('source');
|
|
|
|
|
|
for (var i = 0; i < sources.length; i++) {
|
|
|
var s = sources[i];
|
|
|
|
|
|
if (s.type && s.src && s.src === src) {
|
|
|
return s.type;
|
|
|
}
|
|
|
} // 4. finally fallback to our list of mime types based on src url extension
|
|
|
|
|
|
|
|
|
return getMimetype(src);
|
|
|
};
|
|
|
|
|
|
/**
|
|
|
* @module filter-source
|
|
|
*/
|
|
|
/**
|
|
|
* Filter out single bad source objects or multiple source objects in an
|
|
|
* array. Also flattens nested source object arrays into a 1 dimensional
|
|
|
* array of source objects.
|
|
|
*
|
|
|
* @param {Tech~SourceObject|Tech~SourceObject[]} src
|
|
|
* The src object to filter
|
|
|
*
|
|
|
* @return {Tech~SourceObject[]}
|
|
|
* An array of sourceobjects containing only valid sources
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
var filterSource = function filterSource(src) {
|
|
|
// traverse array
|
|
|
if (Array.isArray(src)) {
|
|
|
var newsrc = [];
|
|
|
src.forEach(function (srcobj) {
|
|
|
srcobj = filterSource(srcobj);
|
|
|
|
|
|
if (Array.isArray(srcobj)) {
|
|
|
newsrc = newsrc.concat(srcobj);
|
|
|
} else if (isObject(srcobj)) {
|
|
|
newsrc.push(srcobj);
|
|
|
}
|
|
|
});
|
|
|
src = newsrc;
|
|
|
} else if (typeof src === 'string' && src.trim()) {
|
|
|
// convert string into object
|
|
|
src = [fixSource({
|
|
|
src: src
|
|
|
})];
|
|
|
} else if (isObject(src) && typeof src.src === 'string' && src.src && src.src.trim()) {
|
|
|
// src is already valid
|
|
|
src = [fixSource(src)];
|
|
|
} else {
|
|
|
// invalid source, turn it into an empty array
|
|
|
src = [];
|
|
|
}
|
|
|
|
|
|
return src;
|
|
|
};
|
|
|
/**
|
|
|
* Checks src mimetype, adding it when possible
|
|
|
*
|
|
|
* @param {Tech~SourceObject} src
|
|
|
* The src object to check
|
|
|
* @return {Tech~SourceObject}
|
|
|
* src Object with known type
|
|
|
*/
|
|
|
|
|
|
|
|
|
function fixSource(src) {
|
|
|
if (!src.type) {
|
|
|
var mimetype = getMimetype(src.src);
|
|
|
|
|
|
if (mimetype) {
|
|
|
src.type = mimetype;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return src;
|
|
|
}
|
|
|
|
|
|
/**
|
|
|
* The `MediaLoader` is the `Component` that decides which playback technology to load
|
|
|
* when a player is initialized.
|
|
|
*
|
|
|
* @extends Component
|
|
|
*/
|
|
|
|
|
|
var MediaLoader = /*#__PURE__*/function (_Component) {
|
|
|
_inheritsLoose(MediaLoader, _Component);
|
|
|
|
|
|
/**
|
|
|
* Create an instance of this class.
|
|
|
*
|
|
|
* @param {Player} player
|
|
|
* The `Player` that this class should attach to.
|
|
|
*
|
|
|
* @param {Object} [options]
|
|
|
* The key/value store of player options.
|
|
|
*
|
|
|
* @param {Component~ReadyCallback} [ready]
|
|
|
* The function that is run when this component is ready.
|
|
|
*/
|
|
|
function MediaLoader(player, options, ready) {
|
|
|
var _this;
|
|
|
|
|
|
// MediaLoader has no element
|
|
|
var options_ = mergeOptions({
|
|
|
createEl: false
|
|
|
}, options);
|
|
|
_this = _Component.call(this, player, options_, ready) || this; // If there are no sources when the player is initialized,
|
|
|
// load the first supported playback technology.
|
|
|
|
|
|
if (!options.playerOptions.sources || options.playerOptions.sources.length === 0) {
|
|
|
for (var i = 0, j = options.playerOptions.techOrder; i < j.length; i++) {
|
|
|
var techName = toTitleCase(j[i]);
|
|
|
var tech = Tech.getTech(techName); // Support old behavior of techs being registered as components.
|
|
|
// Remove once that deprecated behavior is removed.
|
|
|
|
|
|
if (!techName) {
|
|
|
tech = Component.getComponent(techName);
|
|
|
} // Check if the browser supports this technology
|
|
|
|
|
|
|
|
|
if (tech && tech.isSupported()) {
|
|
|
player.loadTech_(techName);
|
|
|
break;
|
|
|
}
|
|
|
}
|
|
|
} else {
|
|
|
// Loop through playback technologies (HTML5, Flash) and check for support.
|
|
|
// Then load the best source.
|
|
|
// A few assumptions here:
|
|
|
// All playback technologies respect preload false.
|
|
|
player.src(options.playerOptions.sources);
|
|
|
}
|
|
|
|
|
|
return _this;
|
|
|
}
|
|
|
|
|
|
return MediaLoader;
|
|
|
}(Component);
|
|
|
|
|
|
Component.registerComponent('MediaLoader', MediaLoader);
|
|
|
|
|
|
/**
|
|
|
* Component which is clickable or keyboard actionable, but is not a
|
|
|
* native HTML button.
|
|
|
*
|
|
|
* @extends Component
|
|
|
*/
|
|
|
|
|
|
var ClickableComponent = /*#__PURE__*/function (_Component) {
|
|
|
_inheritsLoose(ClickableComponent, _Component);
|
|
|
|
|
|
/**
|
|
|
* Creates an instance of this class.
|
|
|
*
|
|
|
* @param {Player} player
|
|
|
* The `Player` that this class should be attached to.
|
|
|
*
|
|
|
* @param {Object} [options]
|
|
|
* The key/value store of player options.
|
|
|
*
|
|
|
* @param {function} [options.clickHandler]
|
|
|
* The function to call when the button is clicked / activated
|
|
|
*/
|
|
|
function ClickableComponent(player, options) {
|
|
|
var _this;
|
|
|
|
|
|
_this = _Component.call(this, player, options) || this;
|
|
|
|
|
|
_this.emitTapEvents();
|
|
|
|
|
|
_this.enable();
|
|
|
|
|
|
return _this;
|
|
|
}
|
|
|
/**
|
|
|
* Create the `ClickableComponent`s DOM element.
|
|
|
*
|
|
|
* @param {string} [tag=div]
|
|
|
* The element's node type.
|
|
|
*
|
|
|
* @param {Object} [props={}]
|
|
|
* An object of properties that should be set on the element.
|
|
|
*
|
|
|
* @param {Object} [attributes={}]
|
|
|
* An object of attributes that should be set on the element.
|
|
|
*
|
|
|
* @return {Element}
|
|
|
* The element that gets created.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var _proto = ClickableComponent.prototype;
|
|
|
|
|
|
_proto.createEl = function createEl(tag, props, attributes) {
|
|
|
if (tag === void 0) {
|
|
|
tag = 'div';
|
|
|
}
|
|
|
|
|
|
if (props === void 0) {
|
|
|
props = {};
|
|
|
}
|
|
|
|
|
|
if (attributes === void 0) {
|
|
|
attributes = {};
|
|
|
}
|
|
|
|
|
|
props = assign({
|
|
|
innerHTML: '<span aria-hidden="true" class="vjs-icon-placeholder"></span>',
|
|
|
className: this.buildCSSClass(),
|
|
|
tabIndex: 0
|
|
|
}, props);
|
|
|
|
|
|
if (tag === 'button') {
|
|
|
log.error("Creating a ClickableComponent with an HTML element of " + tag + " is not supported; use a Button instead.");
|
|
|
} // Add ARIA attributes for clickable element which is not a native HTML button
|
|
|
|
|
|
|
|
|
attributes = assign({
|
|
|
role: 'button'
|
|
|
}, attributes);
|
|
|
this.tabIndex_ = props.tabIndex;
|
|
|
|
|
|
var el = _Component.prototype.createEl.call(this, tag, props, attributes);
|
|
|
|
|
|
this.createControlTextEl(el);
|
|
|
return el;
|
|
|
};
|
|
|
|
|
|
_proto.dispose = function dispose() {
|
|
|
// remove controlTextEl_ on dispose
|
|
|
this.controlTextEl_ = null;
|
|
|
|
|
|
_Component.prototype.dispose.call(this);
|
|
|
}
|
|
|
/**
|
|
|
* Create a control text element on this `ClickableComponent`
|
|
|
*
|
|
|
* @param {Element} [el]
|
|
|
* Parent element for the control text.
|
|
|
*
|
|
|
* @return {Element}
|
|
|
* The control text element that gets created.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.createControlTextEl = function createControlTextEl(el) {
|
|
|
this.controlTextEl_ = createEl('span', {
|
|
|
className: 'vjs-control-text'
|
|
|
}, {
|
|
|
// let the screen reader user know that the text of the element may change
|
|
|
'aria-live': 'polite'
|
|
|
});
|
|
|
|
|
|
if (el) {
|
|
|
el.appendChild(this.controlTextEl_);
|
|
|
}
|
|
|
|
|
|
this.controlText(this.controlText_, el);
|
|
|
return this.controlTextEl_;
|
|
|
}
|
|
|
/**
|
|
|
* Get or set the localize text to use for the controls on the `ClickableComponent`.
|
|
|
*
|
|
|
* @param {string} [text]
|
|
|
* Control text for element.
|
|
|
*
|
|
|
* @param {Element} [el=this.el()]
|
|
|
* Element to set the title on.
|
|
|
*
|
|
|
* @return {string}
|
|
|
* - The control text when getting
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.controlText = function controlText(text, el) {
|
|
|
if (el === void 0) {
|
|
|
el = this.el();
|
|
|
}
|
|
|
|
|
|
if (text === undefined) {
|
|
|
return this.controlText_ || 'Need Text';
|
|
|
}
|
|
|
|
|
|
var localizedText = this.localize(text);
|
|
|
this.controlText_ = text;
|
|
|
textContent(this.controlTextEl_, localizedText);
|
|
|
|
|
|
if (!this.nonIconControl) {
|
|
|
// Set title attribute if only an icon is shown
|
|
|
el.setAttribute('title', localizedText);
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Builds the default DOM `className`.
|
|
|
*
|
|
|
* @return {string}
|
|
|
* The DOM `className` for this object.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.buildCSSClass = function buildCSSClass() {
|
|
|
return "vjs-control vjs-button " + _Component.prototype.buildCSSClass.call(this);
|
|
|
}
|
|
|
/**
|
|
|
* Enable this `ClickableComponent`
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.enable = function enable() {
|
|
|
if (!this.enabled_) {
|
|
|
this.enabled_ = true;
|
|
|
this.removeClass('vjs-disabled');
|
|
|
this.el_.setAttribute('aria-disabled', 'false');
|
|
|
|
|
|
if (typeof this.tabIndex_ !== 'undefined') {
|
|
|
this.el_.setAttribute('tabIndex', this.tabIndex_);
|
|
|
}
|
|
|
|
|
|
this.on(['tap', 'click'], this.handleClick);
|
|
|
this.on('keydown', this.handleKeyDown);
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Disable this `ClickableComponent`
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.disable = function disable() {
|
|
|
this.enabled_ = false;
|
|
|
this.addClass('vjs-disabled');
|
|
|
this.el_.setAttribute('aria-disabled', 'true');
|
|
|
|
|
|
if (typeof this.tabIndex_ !== 'undefined') {
|
|
|
this.el_.removeAttribute('tabIndex');
|
|
|
}
|
|
|
|
|
|
this.off('mouseover', this.handleMouseOver);
|
|
|
this.off('mouseout', this.handleMouseOut);
|
|
|
this.off(['tap', 'click'], this.handleClick);
|
|
|
this.off('keydown', this.handleKeyDown);
|
|
|
}
|
|
|
/**
|
|
|
* Event handler that is called when a `ClickableComponent` receives a
|
|
|
* `click` or `tap` event.
|
|
|
*
|
|
|
* @param {EventTarget~Event} event
|
|
|
* The `tap` or `click` event that caused this function to be called.
|
|
|
*
|
|
|
* @listens tap
|
|
|
* @listens click
|
|
|
* @abstract
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleClick = function handleClick(event) {
|
|
|
if (this.options_.clickHandler) {
|
|
|
this.options_.clickHandler.call(this, arguments);
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Event handler that is called when a `ClickableComponent` receives a
|
|
|
* `keydown` event.
|
|
|
*
|
|
|
* By default, if the key is Space or Enter, it will trigger a `click` event.
|
|
|
*
|
|
|
* @param {EventTarget~Event} event
|
|
|
* The `keydown` event that caused this function to be called.
|
|
|
*
|
|
|
* @listens keydown
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleKeyDown = function handleKeyDown(event) {
|
|
|
// Support Space or Enter key operation to fire a click event. Also,
|
|
|
// prevent the event from propagating through the DOM and triggering
|
|
|
// Player hotkeys.
|
|
|
if (keycode.isEventKey(event, 'Space') || keycode.isEventKey(event, 'Enter')) {
|
|
|
event.preventDefault();
|
|
|
event.stopPropagation();
|
|
|
this.trigger('click');
|
|
|
} else {
|
|
|
// Pass keypress handling up for unsupported keys
|
|
|
_Component.prototype.handleKeyDown.call(this, event);
|
|
|
}
|
|
|
};
|
|
|
|
|
|
return ClickableComponent;
|
|
|
}(Component);
|
|
|
|
|
|
Component.registerComponent('ClickableComponent', ClickableComponent);
|
|
|
|
|
|
/**
|
|
|
* A `ClickableComponent` that handles showing the poster image for the player.
|
|
|
*
|
|
|
* @extends ClickableComponent
|
|
|
*/
|
|
|
|
|
|
var PosterImage = /*#__PURE__*/function (_ClickableComponent) {
|
|
|
_inheritsLoose(PosterImage, _ClickableComponent);
|
|
|
|
|
|
/**
|
|
|
* Create an instance of this class.
|
|
|
*
|
|
|
* @param {Player} player
|
|
|
* The `Player` that this class should attach to.
|
|
|
*
|
|
|
* @param {Object} [options]
|
|
|
* The key/value store of player options.
|
|
|
*/
|
|
|
function PosterImage(player, options) {
|
|
|
var _this;
|
|
|
|
|
|
_this = _ClickableComponent.call(this, player, options) || this;
|
|
|
|
|
|
_this.update();
|
|
|
|
|
|
player.on('posterchange', bind(_assertThisInitialized(_this), _this.update));
|
|
|
return _this;
|
|
|
}
|
|
|
/**
|
|
|
* Clean up and dispose of the `PosterImage`.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var _proto = PosterImage.prototype;
|
|
|
|
|
|
_proto.dispose = function dispose() {
|
|
|
this.player().off('posterchange', this.update);
|
|
|
|
|
|
_ClickableComponent.prototype.dispose.call(this);
|
|
|
}
|
|
|
/**
|
|
|
* Create the `PosterImage`s DOM element.
|
|
|
*
|
|
|
* @return {Element}
|
|
|
* The element that gets created.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.createEl = function createEl$1() {
|
|
|
var el = createEl('div', {
|
|
|
className: 'vjs-poster',
|
|
|
// Don't want poster to be tabbable.
|
|
|
tabIndex: -1
|
|
|
});
|
|
|
return el;
|
|
|
}
|
|
|
/**
|
|
|
* An {@link EventTarget~EventListener} for {@link Player#posterchange} events.
|
|
|
*
|
|
|
* @listens Player#posterchange
|
|
|
*
|
|
|
* @param {EventTarget~Event} [event]
|
|
|
* The `Player#posterchange` event that triggered this function.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.update = function update(event) {
|
|
|
var url = this.player().poster();
|
|
|
this.setSrc(url); // If there's no poster source we should display:none on this component
|
|
|
// so it's not still clickable or right-clickable
|
|
|
|
|
|
if (url) {
|
|
|
this.show();
|
|
|
} else {
|
|
|
this.hide();
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Set the source of the `PosterImage` depending on the display method.
|
|
|
*
|
|
|
* @param {string} url
|
|
|
* The URL to the source for the `PosterImage`.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.setSrc = function setSrc(url) {
|
|
|
var backgroundImage = ''; // Any falsy value should stay as an empty string, otherwise
|
|
|
// this will throw an extra error
|
|
|
|
|
|
if (url) {
|
|
|
backgroundImage = "url(\"" + url + "\")";
|
|
|
}
|
|
|
|
|
|
this.el_.style.backgroundImage = backgroundImage;
|
|
|
}
|
|
|
/**
|
|
|
* An {@link EventTarget~EventListener} for clicks on the `PosterImage`. See
|
|
|
* {@link ClickableComponent#handleClick} for instances where this will be triggered.
|
|
|
*
|
|
|
* @listens tap
|
|
|
* @listens click
|
|
|
* @listens keydown
|
|
|
*
|
|
|
* @param {EventTarget~Event} event
|
|
|
+ The `click`, `tap` or `keydown` event that caused this function to be called.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleClick = function handleClick(event) {
|
|
|
// We don't want a click to trigger playback when controls are disabled
|
|
|
if (!this.player_.controls()) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
var sourceIsEncrypted = this.player_.usingPlugin('eme') && this.player_.eme.sessions && this.player_.eme.sessions.length > 0;
|
|
|
|
|
|
if (this.player_.tech(true) && // We've observed a bug in IE and Edge when playing back DRM content where
|
|
|
// calling .focus() on the video element causes the video to go black,
|
|
|
// so we avoid it in that specific case
|
|
|
!((IE_VERSION || IS_EDGE) && sourceIsEncrypted)) {
|
|
|
this.player_.tech(true).focus();
|
|
|
}
|
|
|
|
|
|
if (this.player_.paused()) {
|
|
|
silencePromise(this.player_.play());
|
|
|
} else {
|
|
|
this.player_.pause();
|
|
|
}
|
|
|
};
|
|
|
|
|
|
return PosterImage;
|
|
|
}(ClickableComponent);
|
|
|
|
|
|
Component.registerComponent('PosterImage', PosterImage);
|
|
|
|
|
|
var darkGray = '#222';
|
|
|
var lightGray = '#ccc';
|
|
|
var fontMap = {
|
|
|
monospace: 'monospace',
|
|
|
sansSerif: 'sans-serif',
|
|
|
serif: 'serif',
|
|
|
monospaceSansSerif: '"Andale Mono", "Lucida Console", monospace',
|
|
|
monospaceSerif: '"Courier New", monospace',
|
|
|
proportionalSansSerif: 'sans-serif',
|
|
|
proportionalSerif: 'serif',
|
|
|
casual: '"Comic Sans MS", Impact, fantasy',
|
|
|
script: '"Monotype Corsiva", cursive',
|
|
|
smallcaps: '"Andale Mono", "Lucida Console", monospace, sans-serif'
|
|
|
};
|
|
|
/**
|
|
|
* Construct an rgba color from a given hex color code.
|
|
|
*
|
|
|
* @param {number} color
|
|
|
* Hex number for color, like #f0e or #f604e2.
|
|
|
*
|
|
|
* @param {number} opacity
|
|
|
* Value for opacity, 0.0 - 1.0.
|
|
|
*
|
|
|
* @return {string}
|
|
|
* The rgba color that was created, like 'rgba(255, 0, 0, 0.3)'.
|
|
|
*/
|
|
|
|
|
|
function constructColor(color, opacity) {
|
|
|
var hex;
|
|
|
|
|
|
if (color.length === 4) {
|
|
|
// color looks like "#f0e"
|
|
|
hex = color[1] + color[1] + color[2] + color[2] + color[3] + color[3];
|
|
|
} else if (color.length === 7) {
|
|
|
// color looks like "#f604e2"
|
|
|
hex = color.slice(1);
|
|
|
} else {
|
|
|
throw new Error('Invalid color code provided, ' + color + '; must be formatted as e.g. #f0e or #f604e2.');
|
|
|
}
|
|
|
|
|
|
return 'rgba(' + parseInt(hex.slice(0, 2), 16) + ',' + parseInt(hex.slice(2, 4), 16) + ',' + parseInt(hex.slice(4, 6), 16) + ',' + opacity + ')';
|
|
|
}
|
|
|
/**
|
|
|
* Try to update the style of a DOM element. Some style changes will throw an error,
|
|
|
* particularly in IE8. Those should be noops.
|
|
|
*
|
|
|
* @param {Element} el
|
|
|
* The DOM element to be styled.
|
|
|
*
|
|
|
* @param {string} style
|
|
|
* The CSS property on the element that should be styled.
|
|
|
*
|
|
|
* @param {string} rule
|
|
|
* The style rule that should be applied to the property.
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
function tryUpdateStyle(el, style, rule) {
|
|
|
try {
|
|
|
el.style[style] = rule;
|
|
|
} catch (e) {
|
|
|
// Satisfies linter.
|
|
|
return;
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* The component for displaying text track cues.
|
|
|
*
|
|
|
* @extends Component
|
|
|
*/
|
|
|
|
|
|
|
|
|
var TextTrackDisplay = /*#__PURE__*/function (_Component) {
|
|
|
_inheritsLoose(TextTrackDisplay, _Component);
|
|
|
|
|
|
/**
|
|
|
* Creates an instance of this class.
|
|
|
*
|
|
|
* @param {Player} player
|
|
|
* The `Player` that this class should be attached to.
|
|
|
*
|
|
|
* @param {Object} [options]
|
|
|
* The key/value store of player options.
|
|
|
*
|
|
|
* @param {Component~ReadyCallback} [ready]
|
|
|
* The function to call when `TextTrackDisplay` is ready.
|
|
|
*/
|
|
|
function TextTrackDisplay(player, options, ready) {
|
|
|
var _this;
|
|
|
|
|
|
_this = _Component.call(this, player, options, ready) || this;
|
|
|
var updateDisplayHandler = bind(_assertThisInitialized(_this), _this.updateDisplay);
|
|
|
player.on('loadstart', bind(_assertThisInitialized(_this), _this.toggleDisplay));
|
|
|
player.on('texttrackchange', updateDisplayHandler);
|
|
|
player.on('loadedmetadata', bind(_assertThisInitialized(_this), _this.preselectTrack)); // This used to be called during player init, but was causing an error
|
|
|
// if a track should show by default and the display hadn't loaded yet.
|
|
|
// Should probably be moved to an external track loader when we support
|
|
|
// tracks that don't need a display.
|
|
|
|
|
|
player.ready(bind(_assertThisInitialized(_this), function () {
|
|
|
if (player.tech_ && player.tech_.featuresNativeTextTracks) {
|
|
|
this.hide();
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
player.on('fullscreenchange', updateDisplayHandler);
|
|
|
player.on('playerresize', updateDisplayHandler);
|
|
|
window$1.addEventListener('orientationchange', updateDisplayHandler);
|
|
|
player.on('dispose', function () {
|
|
|
return window$1.removeEventListener('orientationchange', updateDisplayHandler);
|
|
|
});
|
|
|
var tracks = this.options_.playerOptions.tracks || [];
|
|
|
|
|
|
for (var i = 0; i < tracks.length; i++) {
|
|
|
this.player_.addRemoteTextTrack(tracks[i], true);
|
|
|
}
|
|
|
|
|
|
this.preselectTrack();
|
|
|
}));
|
|
|
return _this;
|
|
|
}
|
|
|
/**
|
|
|
* Preselect a track following this precedence:
|
|
|
* - matches the previously selected {@link TextTrack}'s language and kind
|
|
|
* - matches the previously selected {@link TextTrack}'s language only
|
|
|
* - is the first default captions track
|
|
|
* - is the first default descriptions track
|
|
|
*
|
|
|
* @listens Player#loadstart
|
|
|
*/
|
|
|
|
|
|
|
|
|
var _proto = TextTrackDisplay.prototype;
|
|
|
|
|
|
_proto.preselectTrack = function preselectTrack() {
|
|
|
var modes = {
|
|
|
captions: 1,
|
|
|
subtitles: 1
|
|
|
};
|
|
|
var trackList = this.player_.textTracks();
|
|
|
var userPref = this.player_.cache_.selectedLanguage;
|
|
|
var firstDesc;
|
|
|
var firstCaptions;
|
|
|
var preferredTrack;
|
|
|
|
|
|
for (var i = 0; i < trackList.length; i++) {
|
|
|
var track = trackList[i];
|
|
|
|
|
|
if (userPref && userPref.enabled && userPref.language && userPref.language === track.language && track.kind in modes) {
|
|
|
// Always choose the track that matches both language and kind
|
|
|
if (track.kind === userPref.kind) {
|
|
|
preferredTrack = track; // or choose the first track that matches language
|
|
|
} else if (!preferredTrack) {
|
|
|
preferredTrack = track;
|
|
|
} // clear everything if offTextTrackMenuItem was clicked
|
|
|
|
|
|
} else if (userPref && !userPref.enabled) {
|
|
|
preferredTrack = null;
|
|
|
firstDesc = null;
|
|
|
firstCaptions = null;
|
|
|
} else if (track["default"]) {
|
|
|
if (track.kind === 'descriptions' && !firstDesc) {
|
|
|
firstDesc = track;
|
|
|
} else if (track.kind in modes && !firstCaptions) {
|
|
|
firstCaptions = track;
|
|
|
}
|
|
|
}
|
|
|
} // The preferredTrack matches the user preference and takes
|
|
|
// precedence over all the other tracks.
|
|
|
// So, display the preferredTrack before the first default track
|
|
|
// and the subtitles/captions track before the descriptions track
|
|
|
|
|
|
|
|
|
if (preferredTrack) {
|
|
|
preferredTrack.mode = 'showing';
|
|
|
} else if (firstCaptions) {
|
|
|
firstCaptions.mode = 'showing';
|
|
|
} else if (firstDesc) {
|
|
|
firstDesc.mode = 'showing';
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Turn display of {@link TextTrack}'s from the current state into the other state.
|
|
|
* There are only two states:
|
|
|
* - 'shown'
|
|
|
* - 'hidden'
|
|
|
*
|
|
|
* @listens Player#loadstart
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.toggleDisplay = function toggleDisplay() {
|
|
|
if (this.player_.tech_ && this.player_.tech_.featuresNativeTextTracks) {
|
|
|
this.hide();
|
|
|
} else {
|
|
|
this.show();
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Create the {@link Component}'s DOM element.
|
|
|
*
|
|
|
* @return {Element}
|
|
|
* The element that was created.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.createEl = function createEl() {
|
|
|
return _Component.prototype.createEl.call(this, 'div', {
|
|
|
className: 'vjs-text-track-display'
|
|
|
}, {
|
|
|
'aria-live': 'off',
|
|
|
'aria-atomic': 'true'
|
|
|
});
|
|
|
}
|
|
|
/**
|
|
|
* Clear all displayed {@link TextTrack}s.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.clearDisplay = function clearDisplay() {
|
|
|
if (typeof window$1.WebVTT === 'function') {
|
|
|
window$1.WebVTT.processCues(window$1, [], this.el_);
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Update the displayed TextTrack when a either a {@link Player#texttrackchange} or
|
|
|
* a {@link Player#fullscreenchange} is fired.
|
|
|
*
|
|
|
* @listens Player#texttrackchange
|
|
|
* @listens Player#fullscreenchange
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.updateDisplay = function updateDisplay() {
|
|
|
var tracks = this.player_.textTracks();
|
|
|
var allowMultipleShowingTracks = this.options_.allowMultipleShowingTracks;
|
|
|
this.clearDisplay();
|
|
|
|
|
|
if (allowMultipleShowingTracks) {
|
|
|
var showingTracks = [];
|
|
|
|
|
|
for (var _i = 0; _i < tracks.length; ++_i) {
|
|
|
var track = tracks[_i];
|
|
|
|
|
|
if (track.mode !== 'showing') {
|
|
|
continue;
|
|
|
}
|
|
|
|
|
|
showingTracks.push(track);
|
|
|
}
|
|
|
|
|
|
this.updateForTrack(showingTracks);
|
|
|
return;
|
|
|
} // Track display prioritization model: if multiple tracks are 'showing',
|
|
|
// display the first 'subtitles' or 'captions' track which is 'showing',
|
|
|
// otherwise display the first 'descriptions' track which is 'showing'
|
|
|
|
|
|
|
|
|
var descriptionsTrack = null;
|
|
|
var captionsSubtitlesTrack = null;
|
|
|
var i = tracks.length;
|
|
|
|
|
|
while (i--) {
|
|
|
var _track = tracks[i];
|
|
|
|
|
|
if (_track.mode === 'showing') {
|
|
|
if (_track.kind === 'descriptions') {
|
|
|
descriptionsTrack = _track;
|
|
|
} else {
|
|
|
captionsSubtitlesTrack = _track;
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
|
|
|
if (captionsSubtitlesTrack) {
|
|
|
if (this.getAttribute('aria-live') !== 'off') {
|
|
|
this.setAttribute('aria-live', 'off');
|
|
|
}
|
|
|
|
|
|
this.updateForTrack(captionsSubtitlesTrack);
|
|
|
} else if (descriptionsTrack) {
|
|
|
if (this.getAttribute('aria-live') !== 'assertive') {
|
|
|
this.setAttribute('aria-live', 'assertive');
|
|
|
}
|
|
|
|
|
|
this.updateForTrack(descriptionsTrack);
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Style {@Link TextTrack} activeCues according to {@Link TextTrackSettings}.
|
|
|
*
|
|
|
* @param {TextTrack} track
|
|
|
* Text track object containing active cues to style.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.updateDisplayState = function updateDisplayState(track) {
|
|
|
var overrides = this.player_.textTrackSettings.getValues();
|
|
|
var cues = track.activeCues;
|
|
|
var i = cues.length;
|
|
|
|
|
|
while (i--) {
|
|
|
var cue = cues[i];
|
|
|
|
|
|
if (!cue) {
|
|
|
continue;
|
|
|
}
|
|
|
|
|
|
var cueDiv = cue.displayState;
|
|
|
|
|
|
if (overrides.color) {
|
|
|
cueDiv.firstChild.style.color = overrides.color;
|
|
|
}
|
|
|
|
|
|
if (overrides.textOpacity) {
|
|
|
tryUpdateStyle(cueDiv.firstChild, 'color', constructColor(overrides.color || '#fff', overrides.textOpacity));
|
|
|
}
|
|
|
|
|
|
if (overrides.backgroundColor) {
|
|
|
cueDiv.firstChild.style.backgroundColor = overrides.backgroundColor;
|
|
|
}
|
|
|
|
|
|
if (overrides.backgroundOpacity) {
|
|
|
tryUpdateStyle(cueDiv.firstChild, 'backgroundColor', constructColor(overrides.backgroundColor || '#000', overrides.backgroundOpacity));
|
|
|
}
|
|
|
|
|
|
if (overrides.windowColor) {
|
|
|
if (overrides.windowOpacity) {
|
|
|
tryUpdateStyle(cueDiv, 'backgroundColor', constructColor(overrides.windowColor, overrides.windowOpacity));
|
|
|
} else {
|
|
|
cueDiv.style.backgroundColor = overrides.windowColor;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
if (overrides.edgeStyle) {
|
|
|
if (overrides.edgeStyle === 'dropshadow') {
|
|
|
cueDiv.firstChild.style.textShadow = "2px 2px 3px " + darkGray + ", 2px 2px 4px " + darkGray + ", 2px 2px 5px " + darkGray;
|
|
|
} else if (overrides.edgeStyle === 'raised') {
|
|
|
cueDiv.firstChild.style.textShadow = "1px 1px " + darkGray + ", 2px 2px " + darkGray + ", 3px 3px " + darkGray;
|
|
|
} else if (overrides.edgeStyle === 'depressed') {
|
|
|
cueDiv.firstChild.style.textShadow = "1px 1px " + lightGray + ", 0 1px " + lightGray + ", -1px -1px " + darkGray + ", 0 -1px " + darkGray;
|
|
|
} else if (overrides.edgeStyle === 'uniform') {
|
|
|
cueDiv.firstChild.style.textShadow = "0 0 4px " + darkGray + ", 0 0 4px " + darkGray + ", 0 0 4px " + darkGray + ", 0 0 4px " + darkGray;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
if (overrides.fontPercent && overrides.fontPercent !== 1) {
|
|
|
var fontSize = window$1.parseFloat(cueDiv.style.fontSize);
|
|
|
cueDiv.style.fontSize = fontSize * overrides.fontPercent + 'px';
|
|
|
cueDiv.style.height = 'auto';
|
|
|
cueDiv.style.top = 'auto';
|
|
|
cueDiv.style.bottom = '2px';
|
|
|
}
|
|
|
|
|
|
if (overrides.fontFamily && overrides.fontFamily !== 'default') {
|
|
|
if (overrides.fontFamily === 'small-caps') {
|
|
|
cueDiv.firstChild.style.fontVariant = 'small-caps';
|
|
|
} else {
|
|
|
cueDiv.firstChild.style.fontFamily = fontMap[overrides.fontFamily];
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Add an {@link TextTrack} to to the {@link Tech}s {@link TextTrackList}.
|
|
|
*
|
|
|
* @param {TextTrack|TextTrack[]} tracks
|
|
|
* Text track object or text track array to be added to the list.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.updateForTrack = function updateForTrack(tracks) {
|
|
|
if (!Array.isArray(tracks)) {
|
|
|
tracks = [tracks];
|
|
|
}
|
|
|
|
|
|
if (typeof window$1.WebVTT !== 'function' || tracks.every(function (track) {
|
|
|
return !track.activeCues;
|
|
|
})) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
var cues = []; // push all active track cues
|
|
|
|
|
|
for (var i = 0; i < tracks.length; ++i) {
|
|
|
var track = tracks[i];
|
|
|
|
|
|
for (var j = 0; j < track.activeCues.length; ++j) {
|
|
|
cues.push(track.activeCues[j]);
|
|
|
}
|
|
|
} // removes all cues before it processes new ones
|
|
|
|
|
|
|
|
|
window$1.WebVTT.processCues(window$1, cues, this.el_); // add unique class to each language text track & add settings styling if necessary
|
|
|
|
|
|
for (var _i2 = 0; _i2 < tracks.length; ++_i2) {
|
|
|
var _track2 = tracks[_i2];
|
|
|
|
|
|
for (var _j = 0; _j < _track2.activeCues.length; ++_j) {
|
|
|
var cueEl = _track2.activeCues[_j].displayState;
|
|
|
addClass(cueEl, 'vjs-text-track-cue');
|
|
|
addClass(cueEl, 'vjs-text-track-cue-' + (_track2.language ? _track2.language : _i2));
|
|
|
}
|
|
|
|
|
|
if (this.player_.textTrackSettings) {
|
|
|
this.updateDisplayState(_track2);
|
|
|
}
|
|
|
}
|
|
|
};
|
|
|
|
|
|
return TextTrackDisplay;
|
|
|
}(Component);
|
|
|
|
|
|
Component.registerComponent('TextTrackDisplay', TextTrackDisplay);
|
|
|
|
|
|
/**
|
|
|
* A loading spinner for use during waiting/loading events.
|
|
|
*
|
|
|
* @extends Component
|
|
|
*/
|
|
|
|
|
|
var LoadingSpinner = /*#__PURE__*/function (_Component) {
|
|
|
_inheritsLoose(LoadingSpinner, _Component);
|
|
|
|
|
|
function LoadingSpinner() {
|
|
|
return _Component.apply(this, arguments) || this;
|
|
|
}
|
|
|
|
|
|
var _proto = LoadingSpinner.prototype;
|
|
|
|
|
|
/**
|
|
|
* Create the `LoadingSpinner`s DOM element.
|
|
|
*
|
|
|
* @return {Element}
|
|
|
* The dom element that gets created.
|
|
|
*/
|
|
|
_proto.createEl = function createEl$1() {
|
|
|
var isAudio = this.player_.isAudio();
|
|
|
var playerType = this.localize(isAudio ? 'Audio Player' : 'Video Player');
|
|
|
var controlText = createEl('span', {
|
|
|
className: 'vjs-control-text',
|
|
|
innerHTML: this.localize('{1} is loading.', [playerType])
|
|
|
});
|
|
|
|
|
|
var el = _Component.prototype.createEl.call(this, 'div', {
|
|
|
className: 'vjs-loading-spinner',
|
|
|
dir: 'ltr'
|
|
|
});
|
|
|
|
|
|
el.appendChild(controlText);
|
|
|
return el;
|
|
|
};
|
|
|
|
|
|
return LoadingSpinner;
|
|
|
}(Component);
|
|
|
|
|
|
Component.registerComponent('LoadingSpinner', LoadingSpinner);
|
|
|
|
|
|
/**
|
|
|
* Base class for all buttons.
|
|
|
*
|
|
|
* @extends ClickableComponent
|
|
|
*/
|
|
|
|
|
|
var Button = /*#__PURE__*/function (_ClickableComponent) {
|
|
|
_inheritsLoose(Button, _ClickableComponent);
|
|
|
|
|
|
function Button() {
|
|
|
return _ClickableComponent.apply(this, arguments) || this;
|
|
|
}
|
|
|
|
|
|
var _proto = Button.prototype;
|
|
|
|
|
|
/**
|
|
|
* Create the `Button`s DOM element.
|
|
|
*
|
|
|
* @param {string} [tag="button"]
|
|
|
* The element's node type. This argument is IGNORED: no matter what
|
|
|
* is passed, it will always create a `button` element.
|
|
|
*
|
|
|
* @param {Object} [props={}]
|
|
|
* An object of properties that should be set on the element.
|
|
|
*
|
|
|
* @param {Object} [attributes={}]
|
|
|
* An object of attributes that should be set on the element.
|
|
|
*
|
|
|
* @return {Element}
|
|
|
* The element that gets created.
|
|
|
*/
|
|
|
_proto.createEl = function createEl(tag, props, attributes) {
|
|
|
if (props === void 0) {
|
|
|
props = {};
|
|
|
}
|
|
|
|
|
|
if (attributes === void 0) {
|
|
|
attributes = {};
|
|
|
}
|
|
|
|
|
|
tag = 'button';
|
|
|
props = assign({
|
|
|
innerHTML: '<span aria-hidden="true" class="vjs-icon-placeholder"></span>',
|
|
|
className: this.buildCSSClass()
|
|
|
}, props); // Add attributes for button element
|
|
|
|
|
|
attributes = assign({
|
|
|
// Necessary since the default button type is "submit"
|
|
|
type: 'button'
|
|
|
}, attributes);
|
|
|
var el = Component.prototype.createEl.call(this, tag, props, attributes);
|
|
|
this.createControlTextEl(el);
|
|
|
return el;
|
|
|
}
|
|
|
/**
|
|
|
* Add a child `Component` inside of this `Button`.
|
|
|
*
|
|
|
* @param {string|Component} child
|
|
|
* The name or instance of a child to add.
|
|
|
*
|
|
|
* @param {Object} [options={}]
|
|
|
* The key/value store of options that will get passed to children of
|
|
|
* the child.
|
|
|
*
|
|
|
* @return {Component}
|
|
|
* The `Component` that gets added as a child. When using a string the
|
|
|
* `Component` will get created by this process.
|
|
|
*
|
|
|
* @deprecated since version 5
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.addChild = function addChild(child, options) {
|
|
|
if (options === void 0) {
|
|
|
options = {};
|
|
|
}
|
|
|
|
|
|
var className = this.constructor.name;
|
|
|
log.warn("Adding an actionable (user controllable) child to a Button (" + className + ") is not supported; use a ClickableComponent instead."); // Avoid the error message generated by ClickableComponent's addChild method
|
|
|
|
|
|
return Component.prototype.addChild.call(this, child, options);
|
|
|
}
|
|
|
/**
|
|
|
* Enable the `Button` element so that it can be activated or clicked. Use this with
|
|
|
* {@link Button#disable}.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.enable = function enable() {
|
|
|
_ClickableComponent.prototype.enable.call(this);
|
|
|
|
|
|
this.el_.removeAttribute('disabled');
|
|
|
}
|
|
|
/**
|
|
|
* Disable the `Button` element so that it cannot be activated or clicked. Use this with
|
|
|
* {@link Button#enable}.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.disable = function disable() {
|
|
|
_ClickableComponent.prototype.disable.call(this);
|
|
|
|
|
|
this.el_.setAttribute('disabled', 'disabled');
|
|
|
}
|
|
|
/**
|
|
|
* This gets called when a `Button` has focus and `keydown` is triggered via a key
|
|
|
* press.
|
|
|
*
|
|
|
* @param {EventTarget~Event} event
|
|
|
* The event that caused this function to get called.
|
|
|
*
|
|
|
* @listens keydown
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleKeyDown = function handleKeyDown(event) {
|
|
|
// Ignore Space or Enter key operation, which is handled by the browser for
|
|
|
// a button - though not for its super class, ClickableComponent. Also,
|
|
|
// prevent the event from propagating through the DOM and triggering Player
|
|
|
// hotkeys. We do not preventDefault here because we _want_ the browser to
|
|
|
// handle it.
|
|
|
if (keycode.isEventKey(event, 'Space') || keycode.isEventKey(event, 'Enter')) {
|
|
|
event.stopPropagation();
|
|
|
return;
|
|
|
} // Pass keypress handling up for unsupported keys
|
|
|
|
|
|
|
|
|
_ClickableComponent.prototype.handleKeyDown.call(this, event);
|
|
|
};
|
|
|
|
|
|
return Button;
|
|
|
}(ClickableComponent);
|
|
|
|
|
|
Component.registerComponent('Button', Button);
|
|
|
|
|
|
/**
|
|
|
* The initial play button that shows before the video has played. The hiding of the
|
|
|
* `BigPlayButton` get done via CSS and `Player` states.
|
|
|
*
|
|
|
* @extends Button
|
|
|
*/
|
|
|
|
|
|
var BigPlayButton = /*#__PURE__*/function (_Button) {
|
|
|
_inheritsLoose(BigPlayButton, _Button);
|
|
|
|
|
|
function BigPlayButton(player, options) {
|
|
|
var _this;
|
|
|
|
|
|
_this = _Button.call(this, player, options) || this;
|
|
|
_this.mouseused_ = false;
|
|
|
|
|
|
_this.on('mousedown', _this.handleMouseDown);
|
|
|
|
|
|
return _this;
|
|
|
}
|
|
|
/**
|
|
|
* Builds the default DOM `className`.
|
|
|
*
|
|
|
* @return {string}
|
|
|
* The DOM `className` for this object. Always returns 'vjs-big-play-button'.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var _proto = BigPlayButton.prototype;
|
|
|
|
|
|
_proto.buildCSSClass = function buildCSSClass() {
|
|
|
return 'vjs-big-play-button';
|
|
|
}
|
|
|
/**
|
|
|
* This gets called when a `BigPlayButton` "clicked". See {@link ClickableComponent}
|
|
|
* for more detailed information on what a click can be.
|
|
|
*
|
|
|
* @param {EventTarget~Event} event
|
|
|
* The `keydown`, `tap`, or `click` event that caused this function to be
|
|
|
* called.
|
|
|
*
|
|
|
* @listens tap
|
|
|
* @listens click
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleClick = function handleClick(event) {
|
|
|
var playPromise = this.player_.play(); // exit early if clicked via the mouse
|
|
|
|
|
|
if (this.mouseused_ && event.clientX && event.clientY) {
|
|
|
var sourceIsEncrypted = this.player_.usingPlugin('eme') && this.player_.eme.sessions && this.player_.eme.sessions.length > 0;
|
|
|
silencePromise(playPromise);
|
|
|
|
|
|
if (this.player_.tech(true) && // We've observed a bug in IE and Edge when playing back DRM content where
|
|
|
// calling .focus() on the video element causes the video to go black,
|
|
|
// so we avoid it in that specific case
|
|
|
!((IE_VERSION || IS_EDGE) && sourceIsEncrypted)) {
|
|
|
this.player_.tech(true).focus();
|
|
|
}
|
|
|
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
var cb = this.player_.getChild('controlBar');
|
|
|
var playToggle = cb && cb.getChild('playToggle');
|
|
|
|
|
|
if (!playToggle) {
|
|
|
this.player_.tech(true).focus();
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
var playFocus = function playFocus() {
|
|
|
return playToggle.focus();
|
|
|
};
|
|
|
|
|
|
if (isPromise(playPromise)) {
|
|
|
playPromise.then(playFocus, function () {});
|
|
|
} else {
|
|
|
this.setTimeout(playFocus, 1);
|
|
|
}
|
|
|
};
|
|
|
|
|
|
_proto.handleKeyDown = function handleKeyDown(event) {
|
|
|
this.mouseused_ = false;
|
|
|
|
|
|
_Button.prototype.handleKeyDown.call(this, event);
|
|
|
};
|
|
|
|
|
|
_proto.handleMouseDown = function handleMouseDown(event) {
|
|
|
this.mouseused_ = true;
|
|
|
};
|
|
|
|
|
|
return BigPlayButton;
|
|
|
}(Button);
|
|
|
/**
|
|
|
* The text that should display over the `BigPlayButton`s controls. Added to for localization.
|
|
|
*
|
|
|
* @type {string}
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
|
|
|
BigPlayButton.prototype.controlText_ = 'Play Video';
|
|
|
Component.registerComponent('BigPlayButton', BigPlayButton);
|
|
|
|
|
|
/**
|
|
|
* The `CloseButton` is a `{@link Button}` that fires a `close` event when
|
|
|
* it gets clicked.
|
|
|
*
|
|
|
* @extends Button
|
|
|
*/
|
|
|
|
|
|
var CloseButton = /*#__PURE__*/function (_Button) {
|
|
|
_inheritsLoose(CloseButton, _Button);
|
|
|
|
|
|
/**
|
|
|
* Creates an instance of the this class.
|
|
|
*
|
|
|
* @param {Player} player
|
|
|
* The `Player` that this class should be attached to.
|
|
|
*
|
|
|
* @param {Object} [options]
|
|
|
* The key/value store of player options.
|
|
|
*/
|
|
|
function CloseButton(player, options) {
|
|
|
var _this;
|
|
|
|
|
|
_this = _Button.call(this, player, options) || this;
|
|
|
|
|
|
_this.controlText(options && options.controlText || _this.localize('Close'));
|
|
|
|
|
|
return _this;
|
|
|
}
|
|
|
/**
|
|
|
* Builds the default DOM `className`.
|
|
|
*
|
|
|
* @return {string}
|
|
|
* The DOM `className` for this object.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var _proto = CloseButton.prototype;
|
|
|
|
|
|
_proto.buildCSSClass = function buildCSSClass() {
|
|
|
return "vjs-close-button " + _Button.prototype.buildCSSClass.call(this);
|
|
|
}
|
|
|
/**
|
|
|
* This gets called when a `CloseButton` gets clicked. See
|
|
|
* {@link ClickableComponent#handleClick} for more information on when
|
|
|
* this will be triggered
|
|
|
*
|
|
|
* @param {EventTarget~Event} event
|
|
|
* The `keydown`, `tap`, or `click` event that caused this function to be
|
|
|
* called.
|
|
|
*
|
|
|
* @listens tap
|
|
|
* @listens click
|
|
|
* @fires CloseButton#close
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleClick = function handleClick(event) {
|
|
|
/**
|
|
|
* Triggered when the a `CloseButton` is clicked.
|
|
|
*
|
|
|
* @event CloseButton#close
|
|
|
* @type {EventTarget~Event}
|
|
|
*
|
|
|
* @property {boolean} [bubbles=false]
|
|
|
* set to false so that the close event does not
|
|
|
* bubble up to parents if there is no listener
|
|
|
*/
|
|
|
this.trigger({
|
|
|
type: 'close',
|
|
|
bubbles: false
|
|
|
});
|
|
|
}
|
|
|
/**
|
|
|
* Event handler that is called when a `CloseButton` receives a
|
|
|
* `keydown` event.
|
|
|
*
|
|
|
* By default, if the key is Esc, it will trigger a `click` event.
|
|
|
*
|
|
|
* @param {EventTarget~Event} event
|
|
|
* The `keydown` event that caused this function to be called.
|
|
|
*
|
|
|
* @listens keydown
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleKeyDown = function handleKeyDown(event) {
|
|
|
// Esc button will trigger `click` event
|
|
|
if (keycode.isEventKey(event, 'Esc')) {
|
|
|
event.preventDefault();
|
|
|
event.stopPropagation();
|
|
|
this.trigger('click');
|
|
|
} else {
|
|
|
// Pass keypress handling up for unsupported keys
|
|
|
_Button.prototype.handleKeyDown.call(this, event);
|
|
|
}
|
|
|
};
|
|
|
|
|
|
return CloseButton;
|
|
|
}(Button);
|
|
|
|
|
|
Component.registerComponent('CloseButton', CloseButton);
|
|
|
|
|
|
/**
|
|
|
* Button to toggle between play and pause.
|
|
|
*
|
|
|
* @extends Button
|
|
|
*/
|
|
|
|
|
|
var PlayToggle = /*#__PURE__*/function (_Button) {
|
|
|
_inheritsLoose(PlayToggle, _Button);
|
|
|
|
|
|
/**
|
|
|
* Creates an instance of this class.
|
|
|
*
|
|
|
* @param {Player} player
|
|
|
* The `Player` that this class should be attached to.
|
|
|
*
|
|
|
* @param {Object} [options={}]
|
|
|
* The key/value store of player options.
|
|
|
*/
|
|
|
function PlayToggle(player, options) {
|
|
|
var _this;
|
|
|
|
|
|
if (options === void 0) {
|
|
|
options = {};
|
|
|
}
|
|
|
|
|
|
_this = _Button.call(this, player, options) || this; // show or hide replay icon
|
|
|
|
|
|
options.replay = options.replay === undefined || options.replay;
|
|
|
|
|
|
_this.on(player, 'play', _this.handlePlay);
|
|
|
|
|
|
_this.on(player, 'pause', _this.handlePause);
|
|
|
|
|
|
if (options.replay) {
|
|
|
_this.on(player, 'ended', _this.handleEnded);
|
|
|
}
|
|
|
|
|
|
return _this;
|
|
|
}
|
|
|
/**
|
|
|
* Builds the default DOM `className`.
|
|
|
*
|
|
|
* @return {string}
|
|
|
* The DOM `className` for this object.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var _proto = PlayToggle.prototype;
|
|
|
|
|
|
_proto.buildCSSClass = function buildCSSClass() {
|
|
|
return "vjs-play-control " + _Button.prototype.buildCSSClass.call(this);
|
|
|
}
|
|
|
/**
|
|
|
* This gets called when an `PlayToggle` is "clicked". See
|
|
|
* {@link ClickableComponent} for more detailed information on what a click can be.
|
|
|
*
|
|
|
* @param {EventTarget~Event} [event]
|
|
|
* The `keydown`, `tap`, or `click` event that caused this function to be
|
|
|
* called.
|
|
|
*
|
|
|
* @listens tap
|
|
|
* @listens click
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleClick = function handleClick(event) {
|
|
|
if (this.player_.paused()) {
|
|
|
this.player_.play();
|
|
|
} else {
|
|
|
this.player_.pause();
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* This gets called once after the video has ended and the user seeks so that
|
|
|
* we can change the replay button back to a play button.
|
|
|
*
|
|
|
* @param {EventTarget~Event} [event]
|
|
|
* The event that caused this function to run.
|
|
|
*
|
|
|
* @listens Player#seeked
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleSeeked = function handleSeeked(event) {
|
|
|
this.removeClass('vjs-ended');
|
|
|
|
|
|
if (this.player_.paused()) {
|
|
|
this.handlePause(event);
|
|
|
} else {
|
|
|
this.handlePlay(event);
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Add the vjs-playing class to the element so it can change appearance.
|
|
|
*
|
|
|
* @param {EventTarget~Event} [event]
|
|
|
* The event that caused this function to run.
|
|
|
*
|
|
|
* @listens Player#play
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handlePlay = function handlePlay(event) {
|
|
|
this.removeClass('vjs-ended');
|
|
|
this.removeClass('vjs-paused');
|
|
|
this.addClass('vjs-playing'); // change the button text to "Pause"
|
|
|
|
|
|
this.controlText('Pause');
|
|
|
}
|
|
|
/**
|
|
|
* Add the vjs-paused class to the element so it can change appearance.
|
|
|
*
|
|
|
* @param {EventTarget~Event} [event]
|
|
|
* The event that caused this function to run.
|
|
|
*
|
|
|
* @listens Player#pause
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handlePause = function handlePause(event) {
|
|
|
this.removeClass('vjs-playing');
|
|
|
this.addClass('vjs-paused'); // change the button text to "Play"
|
|
|
|
|
|
this.controlText('Play');
|
|
|
}
|
|
|
/**
|
|
|
* Add the vjs-ended class to the element so it can change appearance
|
|
|
*
|
|
|
* @param {EventTarget~Event} [event]
|
|
|
* The event that caused this function to run.
|
|
|
*
|
|
|
* @listens Player#ended
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleEnded = function handleEnded(event) {
|
|
|
this.removeClass('vjs-playing');
|
|
|
this.addClass('vjs-ended'); // change the button text to "Replay"
|
|
|
|
|
|
this.controlText('Replay'); // on the next seek remove the replay button
|
|
|
|
|
|
this.one(this.player_, 'seeked', this.handleSeeked);
|
|
|
};
|
|
|
|
|
|
return PlayToggle;
|
|
|
}(Button);
|
|
|
/**
|
|
|
* The text that should display over the `PlayToggle`s controls. Added for localization.
|
|
|
*
|
|
|
* @type {string}
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
|
|
|
PlayToggle.prototype.controlText_ = 'Play';
|
|
|
Component.registerComponent('PlayToggle', PlayToggle);
|
|
|
|
|
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/**
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* @file format-time.js
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* @module format-time
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*/
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/**
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* Format seconds as a time string, H:MM:SS or M:SS. Supplying a guide (in
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* seconds) will force a number of leading zeros to cover the length of the
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* guide.
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*
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* @private
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* @param {number} seconds
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* Number of seconds to be turned into a string
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*
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* @param {number} guide
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* Number (in seconds) to model the string after
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*
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* @return {string}
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* Time formatted as H:MM:SS or M:SS
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*/
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var defaultImplementation = function defaultImplementation(seconds, guide) {
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seconds = seconds < 0 ? 0 : seconds;
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var s = Math.floor(seconds % 60);
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var m = Math.floor(seconds / 60 % 60);
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var h = Math.floor(seconds / 3600);
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var gm = Math.floor(guide / 60 % 60);
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var gh = Math.floor(guide / 3600); // handle invalid times
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if (isNaN(seconds) || seconds === Infinity) {
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// '-' is false for all relational operators (e.g. <, >=) so this setting
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// will add the minimum number of fields specified by the guide
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h = m = s = '-';
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} // Check if we need to show hours
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h = h > 0 || gh > 0 ? h + ':' : ''; // If hours are showing, we may need to add a leading zero.
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// Always show at least one digit of minutes.
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m = ((h || gm >= 10) && m < 10 ? '0' + m : m) + ':'; // Check if leading zero is need for seconds
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s = s < 10 ? '0' + s : s;
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return h + m + s;
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}; // Internal pointer to the current implementation.
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var implementation = defaultImplementation;
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/**
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* Replaces the default formatTime implementation with a custom implementation.
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*
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* @param {Function} customImplementation
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* A function which will be used in place of the default formatTime
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* implementation. Will receive the current time in seconds and the
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* guide (in seconds) as arguments.
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*/
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function setFormatTime(customImplementation) {
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implementation = customImplementation;
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}
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/**
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* Resets formatTime to the default implementation.
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*/
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function resetFormatTime() {
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implementation = defaultImplementation;
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}
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/**
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* Delegates to either the default time formatting function or a custom
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* function supplied via `setFormatTime`.
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*
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* Formats seconds as a time string (H:MM:SS or M:SS). Supplying a
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* guide (in seconds) will force a number of leading zeros to cover the
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* length of the guide.
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*
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* @static
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* @example formatTime(125, 600) === "02:05"
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* @param {number} seconds
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* Number of seconds to be turned into a string
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*
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* @param {number} guide
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* Number (in seconds) to model the string after
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*
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* @return {string}
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* Time formatted as H:MM:SS or M:SS
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*/
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function formatTime(seconds, guide) {
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if (guide === void 0) {
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guide = seconds;
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}
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return implementation(seconds, guide);
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}
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/**
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* Displays time information about the video
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*
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* @extends Component
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*/
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var TimeDisplay = /*#__PURE__*/function (_Component) {
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_inheritsLoose(TimeDisplay, _Component);
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/**
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* Creates an instance of this class.
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*
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* @param {Player} player
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* The `Player` that this class should be attached to.
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*
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* @param {Object} [options]
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* The key/value store of player options.
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*/
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function TimeDisplay(player, options) {
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var _this;
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_this = _Component.call(this, player, options) || this;
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_this.on(player, ['timeupdate', 'ended'], _this.updateContent);
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_this.updateTextNode_();
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return _this;
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}
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/**
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* Create the `Component`'s DOM element
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*
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* @return {Element}
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* The element that was created.
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*/
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var _proto = TimeDisplay.prototype;
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_proto.createEl = function createEl$1() {
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var className = this.buildCSSClass();
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var el = _Component.prototype.createEl.call(this, 'div', {
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className: className + " vjs-time-control vjs-control",
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innerHTML: "<span class=\"vjs-control-text\" role=\"presentation\">" + this.localize(this.labelText_) + "\xA0</span>"
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});
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this.contentEl_ = createEl('span', {
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className: className + "-display"
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}, {
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// tell screen readers not to automatically read the time as it changes
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'aria-live': 'off',
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// span elements have no implicit role, but some screen readers (notably VoiceOver)
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// treat them as a break between items in the DOM when using arrow keys
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// (or left-to-right swipes on iOS) to read contents of a page. Using
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// role='presentation' causes VoiceOver to NOT treat this span as a break.
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'role': 'presentation'
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});
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el.appendChild(this.contentEl_);
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return el;
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};
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_proto.dispose = function dispose() {
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this.contentEl_ = null;
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this.textNode_ = null;
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_Component.prototype.dispose.call(this);
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}
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/**
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* Updates the time display text node with a new time
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*
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* @param {number} [time=0] the time to update to
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*
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* @private
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*/
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;
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_proto.updateTextNode_ = function updateTextNode_(time) {
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var _this2 = this;
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if (time === void 0) {
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time = 0;
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}
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time = formatTime(time);
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if (this.formattedTime_ === time) {
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return;
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}
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this.formattedTime_ = time;
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this.requestAnimationFrame(function () {
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if (!_this2.contentEl_) {
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return;
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}
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var oldNode = _this2.textNode_;
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_this2.textNode_ = document.createTextNode(_this2.formattedTime_);
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if (!_this2.textNode_) {
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return;
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}
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if (oldNode) {
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_this2.contentEl_.replaceChild(_this2.textNode_, oldNode);
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} else {
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_this2.contentEl_.appendChild(_this2.textNode_);
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}
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});
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}
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/**
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* To be filled out in the child class, should update the displayed time
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* in accordance with the fact that the current time has changed.
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*
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* @param {EventTarget~Event} [event]
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* The `timeupdate` event that caused this to run.
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*
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* @listens Player#timeupdate
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*/
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;
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_proto.updateContent = function updateContent(event) {};
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|
return TimeDisplay;
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}(Component);
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/**
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* The text that is added to the `TimeDisplay` for screen reader users.
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*
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* @type {string}
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* @private
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*/
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TimeDisplay.prototype.labelText_ = 'Time';
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/**
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* The text that should display over the `TimeDisplay`s controls. Added to for localization.
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*
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* @type {string}
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* @private
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*
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|
* @deprecated in v7; controlText_ is not used in non-active display Components
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*/
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TimeDisplay.prototype.controlText_ = 'Time';
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Component.registerComponent('TimeDisplay', TimeDisplay);
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/**
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* Displays the current time
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*
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* @extends Component
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*/
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var CurrentTimeDisplay = /*#__PURE__*/function (_TimeDisplay) {
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_inheritsLoose(CurrentTimeDisplay, _TimeDisplay);
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function CurrentTimeDisplay() {
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return _TimeDisplay.apply(this, arguments) || this;
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}
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var _proto = CurrentTimeDisplay.prototype;
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|
/**
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|
* Builds the default DOM `className`.
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*
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|
* @return {string}
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|
|
* The DOM `className` for this object.
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|
*/
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_proto.buildCSSClass = function buildCSSClass() {
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|
|
return 'vjs-current-time';
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|
|
}
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|
|
/**
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|
|
* Update current time display
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|
*
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|
* @param {EventTarget~Event} [event]
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|
|
* The `timeupdate` event that caused this function to run.
|
|
|
*
|
|
|
* @listens Player#timeupdate
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|
|
*/
|
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;
|
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_proto.updateContent = function updateContent(event) {
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|
// Allows for smooth scrubbing, when player can't keep up.
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|
|
var time;
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|
|
if (this.player_.ended()) {
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|
time = this.player_.duration();
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|
|
} else {
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|
|
time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime();
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|
|
}
|
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|
|
this.updateTextNode_(time);
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|
|
};
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|
|
return CurrentTimeDisplay;
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|
}(TimeDisplay);
|
|
|
/**
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|
|
* The text that is added to the `CurrentTimeDisplay` for screen reader users.
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|
*
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|
* @type {string}
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|
* @private
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*/
|
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CurrentTimeDisplay.prototype.labelText_ = 'Current Time';
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|
|
/**
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|
|
* The text that should display over the `CurrentTimeDisplay`s controls. Added to for localization.
|
|
|
*
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|
|
* @type {string}
|
|
|
* @private
|
|
|
*
|
|
|
* @deprecated in v7; controlText_ is not used in non-active display Components
|
|
|
*/
|
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|
|
CurrentTimeDisplay.prototype.controlText_ = 'Current Time';
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|
|
Component.registerComponent('CurrentTimeDisplay', CurrentTimeDisplay);
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|
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/**
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|
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* Displays the duration
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*
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* @extends Component
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|
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*/
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|
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var DurationDisplay = /*#__PURE__*/function (_TimeDisplay) {
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|
|
_inheritsLoose(DurationDisplay, _TimeDisplay);
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|
|
|
/**
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|
|
* Creates an instance of this class.
|
|
|
*
|
|
|
* @param {Player} player
|
|
|
* The `Player` that this class should be attached to.
|
|
|
*
|
|
|
* @param {Object} [options]
|
|
|
* The key/value store of player options.
|
|
|
*/
|
|
|
function DurationDisplay(player, options) {
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|
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var _this;
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|
|
_this = _TimeDisplay.call(this, player, options) || this; // we do not want to/need to throttle duration changes,
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|
|
// as they should always display the changed duration as
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|
|
// it has changed
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|
|
_this.on(player, 'durationchange', _this.updateContent); // Listen to loadstart because the player duration is reset when a new media element is loaded,
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|
|
// but the durationchange on the user agent will not fire.
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|
|
// @see [Spec]{@link https://www.w3.org/TR/2011/WD-html5-20110113/video.html#media-element-load-algorithm}
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_this.on(player, 'loadstart', _this.updateContent); // Also listen for timeupdate (in the parent) and loadedmetadata because removing those
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|
|
// listeners could have broken dependent applications/libraries. These
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|
|
// can likely be removed for 7.0.
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|
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_this.on(player, 'loadedmetadata', _this.updateContent);
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|
|
return _this;
|
|
|
}
|
|
|
/**
|
|
|
* Builds the default DOM `className`.
|
|
|
*
|
|
|
* @return {string}
|
|
|
* The DOM `className` for this object.
|
|
|
*/
|
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var _proto = DurationDisplay.prototype;
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_proto.buildCSSClass = function buildCSSClass() {
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|
|
return 'vjs-duration';
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|
|
}
|
|
|
/**
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|
|
* Update duration time display.
|
|
|
*
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|
|
* @param {EventTarget~Event} [event]
|
|
|
* The `durationchange`, `timeupdate`, or `loadedmetadata` event that caused
|
|
|
* this function to be called.
|
|
|
*
|
|
|
* @listens Player#durationchange
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|
|
* @listens Player#timeupdate
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|
|
* @listens Player#loadedmetadata
|
|
|
*/
|
|
|
;
|
|
|
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|
|
_proto.updateContent = function updateContent(event) {
|
|
|
var duration = this.player_.duration();
|
|
|
this.updateTextNode_(duration);
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|
|
};
|
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|
|
|
return DurationDisplay;
|
|
|
}(TimeDisplay);
|
|
|
/**
|
|
|
* The text that is added to the `DurationDisplay` for screen reader users.
|
|
|
*
|
|
|
* @type {string}
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
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|
|
DurationDisplay.prototype.labelText_ = 'Duration';
|
|
|
/**
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|
|
* The text that should display over the `DurationDisplay`s controls. Added to for localization.
|
|
|
*
|
|
|
* @type {string}
|
|
|
* @private
|
|
|
*
|
|
|
* @deprecated in v7; controlText_ is not used in non-active display Components
|
|
|
*/
|
|
|
|
|
|
DurationDisplay.prototype.controlText_ = 'Duration';
|
|
|
Component.registerComponent('DurationDisplay', DurationDisplay);
|
|
|
|
|
|
/**
|
|
|
* The separator between the current time and duration.
|
|
|
* Can be hidden if it's not needed in the design.
|
|
|
*
|
|
|
* @extends Component
|
|
|
*/
|
|
|
|
|
|
var TimeDivider = /*#__PURE__*/function (_Component) {
|
|
|
_inheritsLoose(TimeDivider, _Component);
|
|
|
|
|
|
function TimeDivider() {
|
|
|
return _Component.apply(this, arguments) || this;
|
|
|
}
|
|
|
|
|
|
var _proto = TimeDivider.prototype;
|
|
|
|
|
|
/**
|
|
|
* Create the component's DOM element
|
|
|
*
|
|
|
* @return {Element}
|
|
|
* The element that was created.
|
|
|
*/
|
|
|
_proto.createEl = function createEl() {
|
|
|
return _Component.prototype.createEl.call(this, 'div', {
|
|
|
className: 'vjs-time-control vjs-time-divider',
|
|
|
innerHTML: '<div><span>/</span></div>'
|
|
|
}, {
|
|
|
// this element and its contents can be hidden from assistive techs since
|
|
|
// it is made extraneous by the announcement of the control text
|
|
|
// for the current time and duration displays
|
|
|
'aria-hidden': true
|
|
|
});
|
|
|
};
|
|
|
|
|
|
return TimeDivider;
|
|
|
}(Component);
|
|
|
|
|
|
Component.registerComponent('TimeDivider', TimeDivider);
|
|
|
|
|
|
/**
|
|
|
* Displays the time left in the video
|
|
|
*
|
|
|
* @extends Component
|
|
|
*/
|
|
|
|
|
|
var RemainingTimeDisplay = /*#__PURE__*/function (_TimeDisplay) {
|
|
|
_inheritsLoose(RemainingTimeDisplay, _TimeDisplay);
|
|
|
|
|
|
/**
|
|
|
* Creates an instance of this class.
|
|
|
*
|
|
|
* @param {Player} player
|
|
|
* The `Player` that this class should be attached to.
|
|
|
*
|
|
|
* @param {Object} [options]
|
|
|
* The key/value store of player options.
|
|
|
*/
|
|
|
function RemainingTimeDisplay(player, options) {
|
|
|
var _this;
|
|
|
|
|
|
_this = _TimeDisplay.call(this, player, options) || this;
|
|
|
|
|
|
_this.on(player, 'durationchange', _this.updateContent);
|
|
|
|
|
|
return _this;
|
|
|
}
|
|
|
/**
|
|
|
* Builds the default DOM `className`.
|
|
|
*
|
|
|
* @return {string}
|
|
|
* The DOM `className` for this object.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var _proto = RemainingTimeDisplay.prototype;
|
|
|
|
|
|
_proto.buildCSSClass = function buildCSSClass() {
|
|
|
return 'vjs-remaining-time';
|
|
|
}
|
|
|
/**
|
|
|
* Create the `Component`'s DOM element with the "minus" characted prepend to the time
|
|
|
*
|
|
|
* @return {Element}
|
|
|
* The element that was created.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.createEl = function createEl$1() {
|
|
|
var el = _TimeDisplay.prototype.createEl.call(this);
|
|
|
|
|
|
el.insertBefore(createEl('span', {}, {
|
|
|
'aria-hidden': true
|
|
|
}, '-'), this.contentEl_);
|
|
|
return el;
|
|
|
}
|
|
|
/**
|
|
|
* Update remaining time display.
|
|
|
*
|
|
|
* @param {EventTarget~Event} [event]
|
|
|
* The `timeupdate` or `durationchange` event that caused this to run.
|
|
|
*
|
|
|
* @listens Player#timeupdate
|
|
|
* @listens Player#durationchange
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.updateContent = function updateContent(event) {
|
|
|
if (typeof this.player_.duration() !== 'number') {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
var time; // @deprecated We should only use remainingTimeDisplay
|
|
|
// as of video.js 7
|
|
|
|
|
|
if (this.player_.ended()) {
|
|
|
time = 0;
|
|
|
} else if (this.player_.remainingTimeDisplay) {
|
|
|
time = this.player_.remainingTimeDisplay();
|
|
|
} else {
|
|
|
time = this.player_.remainingTime();
|
|
|
}
|
|
|
|
|
|
this.updateTextNode_(time);
|
|
|
};
|
|
|
|
|
|
return RemainingTimeDisplay;
|
|
|
}(TimeDisplay);
|
|
|
/**
|
|
|
* The text that is added to the `RemainingTimeDisplay` for screen reader users.
|
|
|
*
|
|
|
* @type {string}
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
|
|
|
RemainingTimeDisplay.prototype.labelText_ = 'Remaining Time';
|
|
|
/**
|
|
|
* The text that should display over the `RemainingTimeDisplay`s controls. Added to for localization.
|
|
|
*
|
|
|
* @type {string}
|
|
|
* @private
|
|
|
*
|
|
|
* @deprecated in v7; controlText_ is not used in non-active display Components
|
|
|
*/
|
|
|
|
|
|
RemainingTimeDisplay.prototype.controlText_ = 'Remaining Time';
|
|
|
Component.registerComponent('RemainingTimeDisplay', RemainingTimeDisplay);
|
|
|
|
|
|
/**
|
|
|
* Displays the live indicator when duration is Infinity.
|
|
|
*
|
|
|
* @extends Component
|
|
|
*/
|
|
|
|
|
|
var LiveDisplay = /*#__PURE__*/function (_Component) {
|
|
|
_inheritsLoose(LiveDisplay, _Component);
|
|
|
|
|
|
/**
|
|
|
* Creates an instance of this class.
|
|
|
*
|
|
|
* @param {Player} player
|
|
|
* The `Player` that this class should be attached to.
|
|
|
*
|
|
|
* @param {Object} [options]
|
|
|
* The key/value store of player options.
|
|
|
*/
|
|
|
function LiveDisplay(player, options) {
|
|
|
var _this;
|
|
|
|
|
|
_this = _Component.call(this, player, options) || this;
|
|
|
|
|
|
_this.updateShowing();
|
|
|
|
|
|
_this.on(_this.player(), 'durationchange', _this.updateShowing);
|
|
|
|
|
|
return _this;
|
|
|
}
|
|
|
/**
|
|
|
* Create the `Component`'s DOM element
|
|
|
*
|
|
|
* @return {Element}
|
|
|
* The element that was created.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var _proto = LiveDisplay.prototype;
|
|
|
|
|
|
_proto.createEl = function createEl$1() {
|
|
|
var el = _Component.prototype.createEl.call(this, 'div', {
|
|
|
className: 'vjs-live-control vjs-control'
|
|
|
});
|
|
|
|
|
|
this.contentEl_ = createEl('div', {
|
|
|
className: 'vjs-live-display',
|
|
|
innerHTML: "<span class=\"vjs-control-text\">" + this.localize('Stream Type') + "\xA0</span>" + this.localize('LIVE')
|
|
|
}, {
|
|
|
'aria-live': 'off'
|
|
|
});
|
|
|
el.appendChild(this.contentEl_);
|
|
|
return el;
|
|
|
};
|
|
|
|
|
|
_proto.dispose = function dispose() {
|
|
|
this.contentEl_ = null;
|
|
|
|
|
|
_Component.prototype.dispose.call(this);
|
|
|
}
|
|
|
/**
|
|
|
* Check the duration to see if the LiveDisplay should be showing or not. Then show/hide
|
|
|
* it accordingly
|
|
|
*
|
|
|
* @param {EventTarget~Event} [event]
|
|
|
* The {@link Player#durationchange} event that caused this function to run.
|
|
|
*
|
|
|
* @listens Player#durationchange
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.updateShowing = function updateShowing(event) {
|
|
|
if (this.player().duration() === Infinity) {
|
|
|
this.show();
|
|
|
} else {
|
|
|
this.hide();
|
|
|
}
|
|
|
};
|
|
|
|
|
|
return LiveDisplay;
|
|
|
}(Component);
|
|
|
|
|
|
Component.registerComponent('LiveDisplay', LiveDisplay);
|
|
|
|
|
|
/**
|
|
|
* Displays the live indicator when duration is Infinity.
|
|
|
*
|
|
|
* @extends Component
|
|
|
*/
|
|
|
|
|
|
var SeekToLive = /*#__PURE__*/function (_Button) {
|
|
|
_inheritsLoose(SeekToLive, _Button);
|
|
|
|
|
|
/**
|
|
|
* Creates an instance of this class.
|
|
|
*
|
|
|
* @param {Player} player
|
|
|
* The `Player` that this class should be attached to.
|
|
|
*
|
|
|
* @param {Object} [options]
|
|
|
* The key/value store of player options.
|
|
|
*/
|
|
|
function SeekToLive(player, options) {
|
|
|
var _this;
|
|
|
|
|
|
_this = _Button.call(this, player, options) || this;
|
|
|
|
|
|
_this.updateLiveEdgeStatus();
|
|
|
|
|
|
if (_this.player_.liveTracker) {
|
|
|
_this.on(_this.player_.liveTracker, 'liveedgechange', _this.updateLiveEdgeStatus);
|
|
|
}
|
|
|
|
|
|
return _this;
|
|
|
}
|
|
|
/**
|
|
|
* Create the `Component`'s DOM element
|
|
|
*
|
|
|
* @return {Element}
|
|
|
* The element that was created.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var _proto = SeekToLive.prototype;
|
|
|
|
|
|
_proto.createEl = function createEl$1() {
|
|
|
var el = _Button.prototype.createEl.call(this, 'button', {
|
|
|
className: 'vjs-seek-to-live-control vjs-control'
|
|
|
});
|
|
|
|
|
|
this.textEl_ = createEl('span', {
|
|
|
className: 'vjs-seek-to-live-text',
|
|
|
innerHTML: this.localize('LIVE')
|
|
|
}, {
|
|
|
'aria-hidden': 'true'
|
|
|
});
|
|
|
el.appendChild(this.textEl_);
|
|
|
return el;
|
|
|
}
|
|
|
/**
|
|
|
* Update the state of this button if we are at the live edge
|
|
|
* or not
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.updateLiveEdgeStatus = function updateLiveEdgeStatus() {
|
|
|
// default to live edge
|
|
|
if (!this.player_.liveTracker || this.player_.liveTracker.atLiveEdge()) {
|
|
|
this.setAttribute('aria-disabled', true);
|
|
|
this.addClass('vjs-at-live-edge');
|
|
|
this.controlText('Seek to live, currently playing live');
|
|
|
} else {
|
|
|
this.setAttribute('aria-disabled', false);
|
|
|
this.removeClass('vjs-at-live-edge');
|
|
|
this.controlText('Seek to live, currently behind live');
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* On click bring us as near to the live point as possible.
|
|
|
* This requires that we wait for the next `live-seekable-change`
|
|
|
* event which will happen every segment length seconds.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleClick = function handleClick() {
|
|
|
this.player_.liveTracker.seekToLiveEdge();
|
|
|
}
|
|
|
/**
|
|
|
* Dispose of the element and stop tracking
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.dispose = function dispose() {
|
|
|
if (this.player_.liveTracker) {
|
|
|
this.off(this.player_.liveTracker, 'liveedgechange', this.updateLiveEdgeStatus);
|
|
|
}
|
|
|
|
|
|
this.textEl_ = null;
|
|
|
|
|
|
_Button.prototype.dispose.call(this);
|
|
|
};
|
|
|
|
|
|
return SeekToLive;
|
|
|
}(Button);
|
|
|
|
|
|
SeekToLive.prototype.controlText_ = 'Seek to live, currently playing live';
|
|
|
Component.registerComponent('SeekToLive', SeekToLive);
|
|
|
|
|
|
/**
|
|
|
* Keep a number between a min and a max value
|
|
|
*
|
|
|
* @param {number} number
|
|
|
* The number to clamp
|
|
|
*
|
|
|
* @param {number} min
|
|
|
* The minimum value
|
|
|
* @param {number} max
|
|
|
* The maximum value
|
|
|
*
|
|
|
* @return {number}
|
|
|
* the clamped number
|
|
|
*/
|
|
|
var clamp = function clamp(number, min, max) {
|
|
|
number = Number(number);
|
|
|
return Math.min(max, Math.max(min, isNaN(number) ? min : number));
|
|
|
};
|
|
|
|
|
|
/**
|
|
|
* The base functionality for a slider. Can be vertical or horizontal.
|
|
|
* For instance the volume bar or the seek bar on a video is a slider.
|
|
|
*
|
|
|
* @extends Component
|
|
|
*/
|
|
|
|
|
|
var Slider = /*#__PURE__*/function (_Component) {
|
|
|
_inheritsLoose(Slider, _Component);
|
|
|
|
|
|
/**
|
|
|
* Create an instance of this class
|
|
|
*
|
|
|
* @param {Player} player
|
|
|
* The `Player` that this class should be attached to.
|
|
|
*
|
|
|
* @param {Object} [options]
|
|
|
* The key/value store of player options.
|
|
|
*/
|
|
|
function Slider(player, options) {
|
|
|
var _this;
|
|
|
|
|
|
_this = _Component.call(this, player, options) || this; // Set property names to bar to match with the child Slider class is looking for
|
|
|
|
|
|
_this.bar = _this.getChild(_this.options_.barName); // Set a horizontal or vertical class on the slider depending on the slider type
|
|
|
|
|
|
_this.vertical(!!_this.options_.vertical);
|
|
|
|
|
|
_this.enable();
|
|
|
|
|
|
return _this;
|
|
|
}
|
|
|
/**
|
|
|
* Are controls are currently enabled for this slider or not.
|
|
|
*
|
|
|
* @return {boolean}
|
|
|
* true if controls are enabled, false otherwise
|
|
|
*/
|
|
|
|
|
|
|
|
|
var _proto = Slider.prototype;
|
|
|
|
|
|
_proto.enabled = function enabled() {
|
|
|
return this.enabled_;
|
|
|
}
|
|
|
/**
|
|
|
* Enable controls for this slider if they are disabled
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.enable = function enable() {
|
|
|
if (this.enabled()) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
this.on('mousedown', this.handleMouseDown);
|
|
|
this.on('touchstart', this.handleMouseDown);
|
|
|
this.on('keydown', this.handleKeyDown);
|
|
|
this.on('click', this.handleClick); // TODO: deprecated, controlsvisible does not seem to be fired
|
|
|
|
|
|
this.on(this.player_, 'controlsvisible', this.update);
|
|
|
|
|
|
if (this.playerEvent) {
|
|
|
this.on(this.player_, this.playerEvent, this.update);
|
|
|
}
|
|
|
|
|
|
this.removeClass('disabled');
|
|
|
this.setAttribute('tabindex', 0);
|
|
|
this.enabled_ = true;
|
|
|
}
|
|
|
/**
|
|
|
* Disable controls for this slider if they are enabled
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.disable = function disable() {
|
|
|
if (!this.enabled()) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
var doc = this.bar.el_.ownerDocument;
|
|
|
this.off('mousedown', this.handleMouseDown);
|
|
|
this.off('touchstart', this.handleMouseDown);
|
|
|
this.off('keydown', this.handleKeyDown);
|
|
|
this.off('click', this.handleClick);
|
|
|
this.off(this.player_, 'controlsvisible', this.update);
|
|
|
this.off(doc, 'mousemove', this.handleMouseMove);
|
|
|
this.off(doc, 'mouseup', this.handleMouseUp);
|
|
|
this.off(doc, 'touchmove', this.handleMouseMove);
|
|
|
this.off(doc, 'touchend', this.handleMouseUp);
|
|
|
this.removeAttribute('tabindex');
|
|
|
this.addClass('disabled');
|
|
|
|
|
|
if (this.playerEvent) {
|
|
|
this.off(this.player_, this.playerEvent, this.update);
|
|
|
}
|
|
|
|
|
|
this.enabled_ = false;
|
|
|
}
|
|
|
/**
|
|
|
* Create the `Slider`s DOM element.
|
|
|
*
|
|
|
* @param {string} type
|
|
|
* Type of element to create.
|
|
|
*
|
|
|
* @param {Object} [props={}]
|
|
|
* List of properties in Object form.
|
|
|
*
|
|
|
* @param {Object} [attributes={}]
|
|
|
* list of attributes in Object form.
|
|
|
*
|
|
|
* @return {Element}
|
|
|
* The element that gets created.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.createEl = function createEl(type, props, attributes) {
|
|
|
if (props === void 0) {
|
|
|
props = {};
|
|
|
}
|
|
|
|
|
|
if (attributes === void 0) {
|
|
|
attributes = {};
|
|
|
}
|
|
|
|
|
|
// Add the slider element class to all sub classes
|
|
|
props.className = props.className + ' vjs-slider';
|
|
|
props = assign({
|
|
|
tabIndex: 0
|
|
|
}, props);
|
|
|
attributes = assign({
|
|
|
'role': 'slider',
|
|
|
'aria-valuenow': 0,
|
|
|
'aria-valuemin': 0,
|
|
|
'aria-valuemax': 100,
|
|
|
'tabIndex': 0
|
|
|
}, attributes);
|
|
|
return _Component.prototype.createEl.call(this, type, props, attributes);
|
|
|
}
|
|
|
/**
|
|
|
* Handle `mousedown` or `touchstart` events on the `Slider`.
|
|
|
*
|
|
|
* @param {EventTarget~Event} event
|
|
|
* `mousedown` or `touchstart` event that triggered this function
|
|
|
*
|
|
|
* @listens mousedown
|
|
|
* @listens touchstart
|
|
|
* @fires Slider#slideractive
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleMouseDown = function handleMouseDown(event) {
|
|
|
var doc = this.bar.el_.ownerDocument;
|
|
|
|
|
|
if (event.type === 'mousedown') {
|
|
|
event.preventDefault();
|
|
|
} // Do not call preventDefault() on touchstart in Chrome
|
|
|
// to avoid console warnings. Use a 'touch-action: none' style
|
|
|
// instead to prevent unintented scrolling.
|
|
|
// https://developers.google.com/web/updates/2017/01/scrolling-intervention
|
|
|
|
|
|
|
|
|
if (event.type === 'touchstart' && !IS_CHROME) {
|
|
|
event.preventDefault();
|
|
|
}
|
|
|
|
|
|
blockTextSelection();
|
|
|
this.addClass('vjs-sliding');
|
|
|
/**
|
|
|
* Triggered when the slider is in an active state
|
|
|
*
|
|
|
* @event Slider#slideractive
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
|
|
|
this.trigger('slideractive');
|
|
|
this.on(doc, 'mousemove', this.handleMouseMove);
|
|
|
this.on(doc, 'mouseup', this.handleMouseUp);
|
|
|
this.on(doc, 'touchmove', this.handleMouseMove);
|
|
|
this.on(doc, 'touchend', this.handleMouseUp);
|
|
|
this.handleMouseMove(event);
|
|
|
}
|
|
|
/**
|
|
|
* Handle the `mousemove`, `touchmove`, and `mousedown` events on this `Slider`.
|
|
|
* The `mousemove` and `touchmove` events will only only trigger this function during
|
|
|
* `mousedown` and `touchstart`. This is due to {@link Slider#handleMouseDown} and
|
|
|
* {@link Slider#handleMouseUp}.
|
|
|
*
|
|
|
* @param {EventTarget~Event} event
|
|
|
* `mousedown`, `mousemove`, `touchstart`, or `touchmove` event that triggered
|
|
|
* this function
|
|
|
*
|
|
|
* @listens mousemove
|
|
|
* @listens touchmove
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleMouseMove = function handleMouseMove(event) {}
|
|
|
/**
|
|
|
* Handle `mouseup` or `touchend` events on the `Slider`.
|
|
|
*
|
|
|
* @param {EventTarget~Event} event
|
|
|
* `mouseup` or `touchend` event that triggered this function.
|
|
|
*
|
|
|
* @listens touchend
|
|
|
* @listens mouseup
|
|
|
* @fires Slider#sliderinactive
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleMouseUp = function handleMouseUp() {
|
|
|
var doc = this.bar.el_.ownerDocument;
|
|
|
unblockTextSelection();
|
|
|
this.removeClass('vjs-sliding');
|
|
|
/**
|
|
|
* Triggered when the slider is no longer in an active state.
|
|
|
*
|
|
|
* @event Slider#sliderinactive
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
|
|
|
this.trigger('sliderinactive');
|
|
|
this.off(doc, 'mousemove', this.handleMouseMove);
|
|
|
this.off(doc, 'mouseup', this.handleMouseUp);
|
|
|
this.off(doc, 'touchmove', this.handleMouseMove);
|
|
|
this.off(doc, 'touchend', this.handleMouseUp);
|
|
|
this.update();
|
|
|
}
|
|
|
/**
|
|
|
* Update the progress bar of the `Slider`.
|
|
|
*
|
|
|
* @return {number}
|
|
|
* The percentage of progress the progress bar represents as a
|
|
|
* number from 0 to 1.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.update = function update() {
|
|
|
var _this2 = this;
|
|
|
|
|
|
// In VolumeBar init we have a setTimeout for update that pops and update
|
|
|
// to the end of the execution stack. The player is destroyed before then
|
|
|
// update will cause an error
|
|
|
// If there's no bar...
|
|
|
if (!this.el_ || !this.bar) {
|
|
|
return;
|
|
|
} // clamp progress between 0 and 1
|
|
|
// and only round to four decimal places, as we round to two below
|
|
|
|
|
|
|
|
|
var progress = this.getProgress();
|
|
|
|
|
|
if (progress === this.progress_) {
|
|
|
return progress;
|
|
|
}
|
|
|
|
|
|
this.progress_ = progress;
|
|
|
this.requestAnimationFrame(function () {
|
|
|
// Set the new bar width or height
|
|
|
var sizeKey = _this2.vertical() ? 'height' : 'width'; // Convert to a percentage for css value
|
|
|
|
|
|
_this2.bar.el().style[sizeKey] = (progress * 100).toFixed(2) + '%';
|
|
|
});
|
|
|
return progress;
|
|
|
}
|
|
|
/**
|
|
|
* Get the percentage of the bar that should be filled
|
|
|
* but clamped and rounded.
|
|
|
*
|
|
|
* @return {number}
|
|
|
* percentage filled that the slider is
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.getProgress = function getProgress() {
|
|
|
return Number(clamp(this.getPercent(), 0, 1).toFixed(4));
|
|
|
}
|
|
|
/**
|
|
|
* Calculate distance for slider
|
|
|
*
|
|
|
* @param {EventTarget~Event} event
|
|
|
* The event that caused this function to run.
|
|
|
*
|
|
|
* @return {number}
|
|
|
* The current position of the Slider.
|
|
|
* - position.x for vertical `Slider`s
|
|
|
* - position.y for horizontal `Slider`s
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.calculateDistance = function calculateDistance(event) {
|
|
|
var position = getPointerPosition(this.el_, event);
|
|
|
|
|
|
if (this.vertical()) {
|
|
|
return position.y;
|
|
|
}
|
|
|
|
|
|
return position.x;
|
|
|
}
|
|
|
/**
|
|
|
* Handle a `keydown` event on the `Slider`. Watches for left, rigth, up, and down
|
|
|
* arrow keys. This function will only be called when the slider has focus. See
|
|
|
* {@link Slider#handleFocus} and {@link Slider#handleBlur}.
|
|
|
*
|
|
|
* @param {EventTarget~Event} event
|
|
|
* the `keydown` event that caused this function to run.
|
|
|
*
|
|
|
* @listens keydown
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleKeyDown = function handleKeyDown(event) {
|
|
|
// Left and Down Arrows
|
|
|
if (keycode.isEventKey(event, 'Left') || keycode.isEventKey(event, 'Down')) {
|
|
|
event.preventDefault();
|
|
|
event.stopPropagation();
|
|
|
this.stepBack(); // Up and Right Arrows
|
|
|
} else if (keycode.isEventKey(event, 'Right') || keycode.isEventKey(event, 'Up')) {
|
|
|
event.preventDefault();
|
|
|
event.stopPropagation();
|
|
|
this.stepForward();
|
|
|
} else {
|
|
|
// Pass keydown handling up for unsupported keys
|
|
|
_Component.prototype.handleKeyDown.call(this, event);
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Listener for click events on slider, used to prevent clicks
|
|
|
* from bubbling up to parent elements like button menus.
|
|
|
*
|
|
|
* @param {Object} event
|
|
|
* Event that caused this object to run
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleClick = function handleClick(event) {
|
|
|
event.stopPropagation();
|
|
|
event.preventDefault();
|
|
|
}
|
|
|
/**
|
|
|
* Get/set if slider is horizontal for vertical
|
|
|
*
|
|
|
* @param {boolean} [bool]
|
|
|
* - true if slider is vertical,
|
|
|
* - false is horizontal
|
|
|
*
|
|
|
* @return {boolean}
|
|
|
* - true if slider is vertical, and getting
|
|
|
* - false if the slider is horizontal, and getting
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.vertical = function vertical(bool) {
|
|
|
if (bool === undefined) {
|
|
|
return this.vertical_ || false;
|
|
|
}
|
|
|
|
|
|
this.vertical_ = !!bool;
|
|
|
|
|
|
if (this.vertical_) {
|
|
|
this.addClass('vjs-slider-vertical');
|
|
|
} else {
|
|
|
this.addClass('vjs-slider-horizontal');
|
|
|
}
|
|
|
};
|
|
|
|
|
|
return Slider;
|
|
|
}(Component);
|
|
|
|
|
|
Component.registerComponent('Slider', Slider);
|
|
|
|
|
|
var percentify = function percentify(time, end) {
|
|
|
return clamp(time / end * 100, 0, 100).toFixed(2) + '%';
|
|
|
};
|
|
|
/**
|
|
|
* Shows loading progress
|
|
|
*
|
|
|
* @extends Component
|
|
|
*/
|
|
|
|
|
|
|
|
|
var LoadProgressBar = /*#__PURE__*/function (_Component) {
|
|
|
_inheritsLoose(LoadProgressBar, _Component);
|
|
|
|
|
|
/**
|
|
|
* Creates an instance of this class.
|
|
|
*
|
|
|
* @param {Player} player
|
|
|
* The `Player` that this class should be attached to.
|
|
|
*
|
|
|
* @param {Object} [options]
|
|
|
* The key/value store of player options.
|
|
|
*/
|
|
|
function LoadProgressBar(player, options) {
|
|
|
var _this;
|
|
|
|
|
|
_this = _Component.call(this, player, options) || this;
|
|
|
_this.partEls_ = [];
|
|
|
|
|
|
_this.on(player, 'progress', _this.update);
|
|
|
|
|
|
return _this;
|
|
|
}
|
|
|
/**
|
|
|
* Create the `Component`'s DOM element
|
|
|
*
|
|
|
* @return {Element}
|
|
|
* The element that was created.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var _proto = LoadProgressBar.prototype;
|
|
|
|
|
|
_proto.createEl = function createEl$1() {
|
|
|
var el = _Component.prototype.createEl.call(this, 'div', {
|
|
|
className: 'vjs-load-progress'
|
|
|
});
|
|
|
|
|
|
var wrapper = createEl('span', {
|
|
|
className: 'vjs-control-text'
|
|
|
});
|
|
|
var loadedText = createEl('span', {
|
|
|
textContent: this.localize('Loaded')
|
|
|
});
|
|
|
var separator = document.createTextNode(': ');
|
|
|
this.percentageEl_ = createEl('span', {
|
|
|
className: 'vjs-control-text-loaded-percentage',
|
|
|
textContent: '0%'
|
|
|
});
|
|
|
el.appendChild(wrapper);
|
|
|
wrapper.appendChild(loadedText);
|
|
|
wrapper.appendChild(separator);
|
|
|
wrapper.appendChild(this.percentageEl_);
|
|
|
return el;
|
|
|
};
|
|
|
|
|
|
_proto.dispose = function dispose() {
|
|
|
this.partEls_ = null;
|
|
|
this.percentageEl_ = null;
|
|
|
|
|
|
_Component.prototype.dispose.call(this);
|
|
|
}
|
|
|
/**
|
|
|
* Update progress bar
|
|
|
*
|
|
|
* @param {EventTarget~Event} [event]
|
|
|
* The `progress` event that caused this function to run.
|
|
|
*
|
|
|
* @listens Player#progress
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.update = function update(event) {
|
|
|
var _this2 = this;
|
|
|
|
|
|
this.requestAnimationFrame(function () {
|
|
|
var liveTracker = _this2.player_.liveTracker;
|
|
|
|
|
|
var buffered = _this2.player_.buffered();
|
|
|
|
|
|
var duration = liveTracker && liveTracker.isLive() ? liveTracker.seekableEnd() : _this2.player_.duration();
|
|
|
|
|
|
var bufferedEnd = _this2.player_.bufferedEnd();
|
|
|
|
|
|
var children = _this2.partEls_;
|
|
|
var percent = percentify(bufferedEnd, duration);
|
|
|
|
|
|
if (_this2.percent_ !== percent) {
|
|
|
// update the width of the progress bar
|
|
|
_this2.el_.style.width = percent; // update the control-text
|
|
|
|
|
|
textContent(_this2.percentageEl_, percent);
|
|
|
_this2.percent_ = percent;
|
|
|
} // add child elements to represent the individual buffered time ranges
|
|
|
|
|
|
|
|
|
for (var i = 0; i < buffered.length; i++) {
|
|
|
var start = buffered.start(i);
|
|
|
var end = buffered.end(i);
|
|
|
var part = children[i];
|
|
|
|
|
|
if (!part) {
|
|
|
part = _this2.el_.appendChild(createEl());
|
|
|
children[i] = part;
|
|
|
} // only update if changed
|
|
|
|
|
|
|
|
|
if (part.dataset.start === start && part.dataset.end === end) {
|
|
|
continue;
|
|
|
}
|
|
|
|
|
|
part.dataset.start = start;
|
|
|
part.dataset.end = end; // set the percent based on the width of the progress bar (bufferedEnd)
|
|
|
|
|
|
part.style.left = percentify(start, bufferedEnd);
|
|
|
part.style.width = percentify(end - start, bufferedEnd);
|
|
|
} // remove unused buffered range elements
|
|
|
|
|
|
|
|
|
for (var _i = children.length; _i > buffered.length; _i--) {
|
|
|
_this2.el_.removeChild(children[_i - 1]);
|
|
|
}
|
|
|
|
|
|
children.length = buffered.length;
|
|
|
});
|
|
|
};
|
|
|
|
|
|
return LoadProgressBar;
|
|
|
}(Component);
|
|
|
|
|
|
Component.registerComponent('LoadProgressBar', LoadProgressBar);
|
|
|
|
|
|
/**
|
|
|
* Time tooltips display a time above the progress bar.
|
|
|
*
|
|
|
* @extends Component
|
|
|
*/
|
|
|
|
|
|
var TimeTooltip = /*#__PURE__*/function (_Component) {
|
|
|
_inheritsLoose(TimeTooltip, _Component);
|
|
|
|
|
|
/**
|
|
|
* Creates an instance of this class.
|
|
|
*
|
|
|
* @param {Player} player
|
|
|
* The {@link Player} that this class should be attached to.
|
|
|
*
|
|
|
* @param {Object} [options]
|
|
|
* The key/value store of player options.
|
|
|
*/
|
|
|
function TimeTooltip(player, options) {
|
|
|
var _this;
|
|
|
|
|
|
_this = _Component.call(this, player, options) || this;
|
|
|
_this.update = throttle(bind(_assertThisInitialized(_this), _this.update), UPDATE_REFRESH_INTERVAL);
|
|
|
return _this;
|
|
|
}
|
|
|
/**
|
|
|
* Create the time tooltip DOM element
|
|
|
*
|
|
|
* @return {Element}
|
|
|
* The element that was created.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var _proto = TimeTooltip.prototype;
|
|
|
|
|
|
_proto.createEl = function createEl() {
|
|
|
return _Component.prototype.createEl.call(this, 'div', {
|
|
|
className: 'vjs-time-tooltip'
|
|
|
}, {
|
|
|
'aria-hidden': 'true'
|
|
|
});
|
|
|
}
|
|
|
/**
|
|
|
* Updates the position of the time tooltip relative to the `SeekBar`.
|
|
|
*
|
|
|
* @param {Object} seekBarRect
|
|
|
* The `ClientRect` for the {@link SeekBar} element.
|
|
|
*
|
|
|
* @param {number} seekBarPoint
|
|
|
* A number from 0 to 1, representing a horizontal reference point
|
|
|
* from the left edge of the {@link SeekBar}
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.update = function update(seekBarRect, seekBarPoint, content) {
|
|
|
var tooltipRect = getBoundingClientRect(this.el_);
|
|
|
var playerRect = getBoundingClientRect(this.player_.el());
|
|
|
var seekBarPointPx = seekBarRect.width * seekBarPoint; // do nothing if either rect isn't available
|
|
|
// for example, if the player isn't in the DOM for testing
|
|
|
|
|
|
if (!playerRect || !tooltipRect) {
|
|
|
return;
|
|
|
} // This is the space left of the `seekBarPoint` available within the bounds
|
|
|
// of the player. We calculate any gap between the left edge of the player
|
|
|
// and the left edge of the `SeekBar` and add the number of pixels in the
|
|
|
// `SeekBar` before hitting the `seekBarPoint`
|
|
|
|
|
|
|
|
|
var spaceLeftOfPoint = seekBarRect.left - playerRect.left + seekBarPointPx; // This is the space right of the `seekBarPoint` available within the bounds
|
|
|
// of the player. We calculate the number of pixels from the `seekBarPoint`
|
|
|
// to the right edge of the `SeekBar` and add to that any gap between the
|
|
|
// right edge of the `SeekBar` and the player.
|
|
|
|
|
|
var spaceRightOfPoint = seekBarRect.width - seekBarPointPx + (playerRect.right - seekBarRect.right); // This is the number of pixels by which the tooltip will need to be pulled
|
|
|
// further to the right to center it over the `seekBarPoint`.
|
|
|
|
|
|
var pullTooltipBy = tooltipRect.width / 2; // Adjust the `pullTooltipBy` distance to the left or right depending on
|
|
|
// the results of the space calculations above.
|
|
|
|
|
|
if (spaceLeftOfPoint < pullTooltipBy) {
|
|
|
pullTooltipBy += pullTooltipBy - spaceLeftOfPoint;
|
|
|
} else if (spaceRightOfPoint < pullTooltipBy) {
|
|
|
pullTooltipBy = spaceRightOfPoint;
|
|
|
} // Due to the imprecision of decimal/ratio based calculations and varying
|
|
|
// rounding behaviors, there are cases where the spacing adjustment is off
|
|
|
// by a pixel or two. This adds insurance to these calculations.
|
|
|
|
|
|
|
|
|
if (pullTooltipBy < 0) {
|
|
|
pullTooltipBy = 0;
|
|
|
} else if (pullTooltipBy > tooltipRect.width) {
|
|
|
pullTooltipBy = tooltipRect.width;
|
|
|
}
|
|
|
|
|
|
this.el_.style.right = "-" + pullTooltipBy + "px";
|
|
|
this.write(content);
|
|
|
}
|
|
|
/**
|
|
|
* Write the time to the tooltip DOM element.
|
|
|
*
|
|
|
* @param {string} content
|
|
|
* The formatted time for the tooltip.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.write = function write(content) {
|
|
|
textContent(this.el_, content);
|
|
|
}
|
|
|
/**
|
|
|
* Updates the position of the time tooltip relative to the `SeekBar`.
|
|
|
*
|
|
|
* @param {Object} seekBarRect
|
|
|
* The `ClientRect` for the {@link SeekBar} element.
|
|
|
*
|
|
|
* @param {number} seekBarPoint
|
|
|
* A number from 0 to 1, representing a horizontal reference point
|
|
|
* from the left edge of the {@link SeekBar}
|
|
|
*
|
|
|
* @param {number} time
|
|
|
* The time to update the tooltip to, not used during live playback
|
|
|
*
|
|
|
* @param {Function} cb
|
|
|
* A function that will be called during the request animation frame
|
|
|
* for tooltips that need to do additional animations from the default
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.updateTime = function updateTime(seekBarRect, seekBarPoint, time, cb) {
|
|
|
var _this2 = this;
|
|
|
|
|
|
// If there is an existing rAF ID, cancel it so we don't over-queue.
|
|
|
if (this.rafId_) {
|
|
|
this.cancelAnimationFrame(this.rafId_);
|
|
|
}
|
|
|
|
|
|
this.rafId_ = this.requestAnimationFrame(function () {
|
|
|
var content;
|
|
|
|
|
|
var duration = _this2.player_.duration();
|
|
|
|
|
|
if (_this2.player_.liveTracker && _this2.player_.liveTracker.isLive()) {
|
|
|
var liveWindow = _this2.player_.liveTracker.liveWindow();
|
|
|
|
|
|
var secondsBehind = liveWindow - seekBarPoint * liveWindow;
|
|
|
content = (secondsBehind < 1 ? '' : '-') + formatTime(secondsBehind, liveWindow);
|
|
|
} else {
|
|
|
content = formatTime(time, duration);
|
|
|
}
|
|
|
|
|
|
_this2.update(seekBarRect, seekBarPoint, content);
|
|
|
|
|
|
if (cb) {
|
|
|
cb();
|
|
|
}
|
|
|
});
|
|
|
};
|
|
|
|
|
|
return TimeTooltip;
|
|
|
}(Component);
|
|
|
|
|
|
Component.registerComponent('TimeTooltip', TimeTooltip);
|
|
|
|
|
|
/**
|
|
|
* Used by {@link SeekBar} to display media playback progress as part of the
|
|
|
* {@link ProgressControl}.
|
|
|
*
|
|
|
* @extends Component
|
|
|
*/
|
|
|
|
|
|
var PlayProgressBar = /*#__PURE__*/function (_Component) {
|
|
|
_inheritsLoose(PlayProgressBar, _Component);
|
|
|
|
|
|
/**
|
|
|
* Creates an instance of this class.
|
|
|
*
|
|
|
* @param {Player} player
|
|
|
* The {@link Player} that this class should be attached to.
|
|
|
*
|
|
|
* @param {Object} [options]
|
|
|
* The key/value store of player options.
|
|
|
*/
|
|
|
function PlayProgressBar(player, options) {
|
|
|
var _this;
|
|
|
|
|
|
_this = _Component.call(this, player, options) || this;
|
|
|
_this.update = throttle(bind(_assertThisInitialized(_this), _this.update), UPDATE_REFRESH_INTERVAL);
|
|
|
return _this;
|
|
|
}
|
|
|
/**
|
|
|
* Create the the DOM element for this class.
|
|
|
*
|
|
|
* @return {Element}
|
|
|
* The element that was created.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var _proto = PlayProgressBar.prototype;
|
|
|
|
|
|
_proto.createEl = function createEl() {
|
|
|
return _Component.prototype.createEl.call(this, 'div', {
|
|
|
className: 'vjs-play-progress vjs-slider-bar'
|
|
|
}, {
|
|
|
'aria-hidden': 'true'
|
|
|
});
|
|
|
}
|
|
|
/**
|
|
|
* Enqueues updates to its own DOM as well as the DOM of its
|
|
|
* {@link TimeTooltip} child.
|
|
|
*
|
|
|
* @param {Object} seekBarRect
|
|
|
* The `ClientRect` for the {@link SeekBar} element.
|
|
|
*
|
|
|
* @param {number} seekBarPoint
|
|
|
* A number from 0 to 1, representing a horizontal reference point
|
|
|
* from the left edge of the {@link SeekBar}
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.update = function update(seekBarRect, seekBarPoint) {
|
|
|
var timeTooltip = this.getChild('timeTooltip');
|
|
|
|
|
|
if (!timeTooltip) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime();
|
|
|
timeTooltip.updateTime(seekBarRect, seekBarPoint, time);
|
|
|
};
|
|
|
|
|
|
return PlayProgressBar;
|
|
|
}(Component);
|
|
|
/**
|
|
|
* Default options for {@link PlayProgressBar}.
|
|
|
*
|
|
|
* @type {Object}
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
|
|
|
PlayProgressBar.prototype.options_ = {
|
|
|
children: []
|
|
|
}; // Time tooltips should not be added to a player on mobile devices
|
|
|
|
|
|
if (!IS_IOS && !IS_ANDROID) {
|
|
|
PlayProgressBar.prototype.options_.children.push('timeTooltip');
|
|
|
}
|
|
|
|
|
|
Component.registerComponent('PlayProgressBar', PlayProgressBar);
|
|
|
|
|
|
/**
|
|
|
* The {@link MouseTimeDisplay} component tracks mouse movement over the
|
|
|
* {@link ProgressControl}. It displays an indicator and a {@link TimeTooltip}
|
|
|
* indicating the time which is represented by a given point in the
|
|
|
* {@link ProgressControl}.
|
|
|
*
|
|
|
* @extends Component
|
|
|
*/
|
|
|
|
|
|
var MouseTimeDisplay = /*#__PURE__*/function (_Component) {
|
|
|
_inheritsLoose(MouseTimeDisplay, _Component);
|
|
|
|
|
|
/**
|
|
|
* Creates an instance of this class.
|
|
|
*
|
|
|
* @param {Player} player
|
|
|
* The {@link Player} that this class should be attached to.
|
|
|
*
|
|
|
* @param {Object} [options]
|
|
|
* The key/value store of player options.
|
|
|
*/
|
|
|
function MouseTimeDisplay(player, options) {
|
|
|
var _this;
|
|
|
|
|
|
_this = _Component.call(this, player, options) || this;
|
|
|
_this.update = throttle(bind(_assertThisInitialized(_this), _this.update), UPDATE_REFRESH_INTERVAL);
|
|
|
return _this;
|
|
|
}
|
|
|
/**
|
|
|
* Create the DOM element for this class.
|
|
|
*
|
|
|
* @return {Element}
|
|
|
* The element that was created.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var _proto = MouseTimeDisplay.prototype;
|
|
|
|
|
|
_proto.createEl = function createEl() {
|
|
|
return _Component.prototype.createEl.call(this, 'div', {
|
|
|
className: 'vjs-mouse-display'
|
|
|
});
|
|
|
}
|
|
|
/**
|
|
|
* Enqueues updates to its own DOM as well as the DOM of its
|
|
|
* {@link TimeTooltip} child.
|
|
|
*
|
|
|
* @param {Object} seekBarRect
|
|
|
* The `ClientRect` for the {@link SeekBar} element.
|
|
|
*
|
|
|
* @param {number} seekBarPoint
|
|
|
* A number from 0 to 1, representing a horizontal reference point
|
|
|
* from the left edge of the {@link SeekBar}
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.update = function update(seekBarRect, seekBarPoint) {
|
|
|
var _this2 = this;
|
|
|
|
|
|
var time = seekBarPoint * this.player_.duration();
|
|
|
this.getChild('timeTooltip').updateTime(seekBarRect, seekBarPoint, time, function () {
|
|
|
_this2.el_.style.left = seekBarRect.width * seekBarPoint + "px";
|
|
|
});
|
|
|
};
|
|
|
|
|
|
return MouseTimeDisplay;
|
|
|
}(Component);
|
|
|
/**
|
|
|
* Default options for `MouseTimeDisplay`
|
|
|
*
|
|
|
* @type {Object}
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
|
|
|
MouseTimeDisplay.prototype.options_ = {
|
|
|
children: ['timeTooltip']
|
|
|
};
|
|
|
Component.registerComponent('MouseTimeDisplay', MouseTimeDisplay);
|
|
|
|
|
|
var STEP_SECONDS = 5; // The multiplier of STEP_SECONDS that PgUp/PgDown move the timeline.
|
|
|
|
|
|
var PAGE_KEY_MULTIPLIER = 12;
|
|
|
/**
|
|
|
* Seek bar and container for the progress bars. Uses {@link PlayProgressBar}
|
|
|
* as its `bar`.
|
|
|
*
|
|
|
* @extends Slider
|
|
|
*/
|
|
|
|
|
|
var SeekBar = /*#__PURE__*/function (_Slider) {
|
|
|
_inheritsLoose(SeekBar, _Slider);
|
|
|
|
|
|
/**
|
|
|
* Creates an instance of this class.
|
|
|
*
|
|
|
* @param {Player} player
|
|
|
* The `Player` that this class should be attached to.
|
|
|
*
|
|
|
* @param {Object} [options]
|
|
|
* The key/value store of player options.
|
|
|
*/
|
|
|
function SeekBar(player, options) {
|
|
|
var _this;
|
|
|
|
|
|
_this = _Slider.call(this, player, options) || this;
|
|
|
|
|
|
_this.setEventHandlers_();
|
|
|
|
|
|
return _this;
|
|
|
}
|
|
|
/**
|
|
|
* Sets the event handlers
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
|
|
|
var _proto = SeekBar.prototype;
|
|
|
|
|
|
_proto.setEventHandlers_ = function setEventHandlers_() {
|
|
|
this.update_ = bind(this, this.update);
|
|
|
this.update = throttle(this.update_, UPDATE_REFRESH_INTERVAL);
|
|
|
this.on(this.player_, ['ended', 'durationchange', 'timeupdate'], this.update);
|
|
|
|
|
|
if (this.player_.liveTracker) {
|
|
|
this.on(this.player_.liveTracker, 'liveedgechange', this.update);
|
|
|
} // when playing, let's ensure we smoothly update the play progress bar
|
|
|
// via an interval
|
|
|
|
|
|
|
|
|
this.updateInterval = null;
|
|
|
this.on(this.player_, ['playing'], this.enableInterval_);
|
|
|
this.on(this.player_, ['ended', 'pause', 'waiting'], this.disableInterval_); // we don't need to update the play progress if the document is hidden,
|
|
|
// also, this causes the CPU to spike and eventually crash the page on IE11.
|
|
|
|
|
|
if ('hidden' in document && 'visibilityState' in document) {
|
|
|
this.on(document, 'visibilitychange', this.toggleVisibility_);
|
|
|
}
|
|
|
};
|
|
|
|
|
|
_proto.toggleVisibility_ = function toggleVisibility_(e) {
|
|
|
if (document.hidden) {
|
|
|
this.disableInterval_(e);
|
|
|
} else {
|
|
|
this.enableInterval_(); // we just switched back to the page and someone may be looking, so, update ASAP
|
|
|
|
|
|
this.update();
|
|
|
}
|
|
|
};
|
|
|
|
|
|
_proto.enableInterval_ = function enableInterval_() {
|
|
|
if (this.updateInterval) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
this.updateInterval = this.setInterval(this.update, UPDATE_REFRESH_INTERVAL);
|
|
|
};
|
|
|
|
|
|
_proto.disableInterval_ = function disableInterval_(e) {
|
|
|
if (this.player_.liveTracker && this.player_.liveTracker.isLive() && e && e.type !== 'ended') {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
if (!this.updateInterval) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
this.clearInterval(this.updateInterval);
|
|
|
this.updateInterval = null;
|
|
|
}
|
|
|
/**
|
|
|
* Create the `Component`'s DOM element
|
|
|
*
|
|
|
* @return {Element}
|
|
|
* The element that was created.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.createEl = function createEl() {
|
|
|
return _Slider.prototype.createEl.call(this, 'div', {
|
|
|
className: 'vjs-progress-holder'
|
|
|
}, {
|
|
|
'aria-label': this.localize('Progress Bar')
|
|
|
});
|
|
|
}
|
|
|
/**
|
|
|
* This function updates the play progress bar and accessibility
|
|
|
* attributes to whatever is passed in.
|
|
|
*
|
|
|
* @param {EventTarget~Event} [event]
|
|
|
* The `timeupdate` or `ended` event that caused this to run.
|
|
|
*
|
|
|
* @listens Player#timeupdate
|
|
|
*
|
|
|
* @return {number}
|
|
|
* The current percent at a number from 0-1
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.update = function update(event) {
|
|
|
var _this2 = this;
|
|
|
|
|
|
var percent = _Slider.prototype.update.call(this);
|
|
|
|
|
|
this.requestAnimationFrame(function () {
|
|
|
var currentTime = _this2.player_.ended() ? _this2.player_.duration() : _this2.getCurrentTime_();
|
|
|
var liveTracker = _this2.player_.liveTracker;
|
|
|
|
|
|
var duration = _this2.player_.duration();
|
|
|
|
|
|
if (liveTracker && liveTracker.isLive()) {
|
|
|
duration = _this2.player_.liveTracker.liveCurrentTime();
|
|
|
}
|
|
|
|
|
|
if (_this2.percent_ !== percent) {
|
|
|
// machine readable value of progress bar (percentage complete)
|
|
|
_this2.el_.setAttribute('aria-valuenow', (percent * 100).toFixed(2));
|
|
|
|
|
|
_this2.percent_ = percent;
|
|
|
}
|
|
|
|
|
|
if (_this2.currentTime_ !== currentTime || _this2.duration_ !== duration) {
|
|
|
// human readable value of progress bar (time complete)
|
|
|
_this2.el_.setAttribute('aria-valuetext', _this2.localize('progress bar timing: currentTime={1} duration={2}', [formatTime(currentTime, duration), formatTime(duration, duration)], '{1} of {2}'));
|
|
|
|
|
|
_this2.currentTime_ = currentTime;
|
|
|
_this2.duration_ = duration;
|
|
|
} // update the progress bar time tooltip with the current time
|
|
|
|
|
|
|
|
|
if (_this2.bar) {
|
|
|
_this2.bar.update(getBoundingClientRect(_this2.el()), _this2.getProgress());
|
|
|
}
|
|
|
});
|
|
|
return percent;
|
|
|
}
|
|
|
/**
|
|
|
* Get the value of current time but allows for smooth scrubbing,
|
|
|
* when player can't keep up.
|
|
|
*
|
|
|
* @return {number}
|
|
|
* The current time value to display
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.getCurrentTime_ = function getCurrentTime_() {
|
|
|
return this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime();
|
|
|
}
|
|
|
/**
|
|
|
* Get the percentage of media played so far.
|
|
|
*
|
|
|
* @return {number}
|
|
|
* The percentage of media played so far (0 to 1).
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.getPercent = function getPercent() {
|
|
|
var currentTime = this.getCurrentTime_();
|
|
|
var percent;
|
|
|
var liveTracker = this.player_.liveTracker;
|
|
|
|
|
|
if (liveTracker && liveTracker.isLive()) {
|
|
|
percent = (currentTime - liveTracker.seekableStart()) / liveTracker.liveWindow(); // prevent the percent from changing at the live edge
|
|
|
|
|
|
if (liveTracker.atLiveEdge()) {
|
|
|
percent = 1;
|
|
|
}
|
|
|
} else {
|
|
|
percent = currentTime / this.player_.duration();
|
|
|
}
|
|
|
|
|
|
return percent;
|
|
|
}
|
|
|
/**
|
|
|
* Handle mouse down on seek bar
|
|
|
*
|
|
|
* @param {EventTarget~Event} event
|
|
|
* The `mousedown` event that caused this to run.
|
|
|
*
|
|
|
* @listens mousedown
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleMouseDown = function handleMouseDown(event) {
|
|
|
if (!isSingleLeftClick(event)) {
|
|
|
return;
|
|
|
} // Stop event propagation to prevent double fire in progress-control.js
|
|
|
|
|
|
|
|
|
event.stopPropagation();
|
|
|
this.player_.scrubbing(true);
|
|
|
this.videoWasPlaying = !this.player_.paused();
|
|
|
this.player_.pause();
|
|
|
|
|
|
_Slider.prototype.handleMouseDown.call(this, event);
|
|
|
}
|
|
|
/**
|
|
|
* Handle mouse move on seek bar
|
|
|
*
|
|
|
* @param {EventTarget~Event} event
|
|
|
* The `mousemove` event that caused this to run.
|
|
|
*
|
|
|
* @listens mousemove
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleMouseMove = function handleMouseMove(event) {
|
|
|
if (!isSingleLeftClick(event)) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
var newTime;
|
|
|
var distance = this.calculateDistance(event);
|
|
|
var liveTracker = this.player_.liveTracker;
|
|
|
|
|
|
if (!liveTracker || !liveTracker.isLive()) {
|
|
|
newTime = distance * this.player_.duration(); // Don't let video end while scrubbing.
|
|
|
|
|
|
if (newTime === this.player_.duration()) {
|
|
|
newTime = newTime - 0.1;
|
|
|
}
|
|
|
} else {
|
|
|
if (distance >= 0.99) {
|
|
|
liveTracker.seekToLiveEdge();
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
var seekableStart = liveTracker.seekableStart();
|
|
|
var seekableEnd = liveTracker.liveCurrentTime();
|
|
|
newTime = seekableStart + distance * liveTracker.liveWindow(); // Don't let video end while scrubbing.
|
|
|
|
|
|
if (newTime >= seekableEnd) {
|
|
|
newTime = seekableEnd;
|
|
|
} // Compensate for precision differences so that currentTime is not less
|
|
|
// than seekable start
|
|
|
|
|
|
|
|
|
if (newTime <= seekableStart) {
|
|
|
newTime = seekableStart + 0.1;
|
|
|
} // On android seekableEnd can be Infinity sometimes,
|
|
|
// this will cause newTime to be Infinity, which is
|
|
|
// not a valid currentTime.
|
|
|
|
|
|
|
|
|
if (newTime === Infinity) {
|
|
|
return;
|
|
|
}
|
|
|
} // Set new time (tell player to seek to new time)
|
|
|
|
|
|
|
|
|
this.player_.currentTime(newTime);
|
|
|
};
|
|
|
|
|
|
_proto.enable = function enable() {
|
|
|
_Slider.prototype.enable.call(this);
|
|
|
|
|
|
var mouseTimeDisplay = this.getChild('mouseTimeDisplay');
|
|
|
|
|
|
if (!mouseTimeDisplay) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
mouseTimeDisplay.show();
|
|
|
};
|
|
|
|
|
|
_proto.disable = function disable() {
|
|
|
_Slider.prototype.disable.call(this);
|
|
|
|
|
|
var mouseTimeDisplay = this.getChild('mouseTimeDisplay');
|
|
|
|
|
|
if (!mouseTimeDisplay) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
mouseTimeDisplay.hide();
|
|
|
}
|
|
|
/**
|
|
|
* Handle mouse up on seek bar
|
|
|
*
|
|
|
* @param {EventTarget~Event} event
|
|
|
* The `mouseup` event that caused this to run.
|
|
|
*
|
|
|
* @listens mouseup
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleMouseUp = function handleMouseUp(event) {
|
|
|
_Slider.prototype.handleMouseUp.call(this, event); // Stop event propagation to prevent double fire in progress-control.js
|
|
|
|
|
|
|
|
|
if (event) {
|
|
|
event.stopPropagation();
|
|
|
}
|
|
|
|
|
|
this.player_.scrubbing(false);
|
|
|
/**
|
|
|
* Trigger timeupdate because we're done seeking and the time has changed.
|
|
|
* This is particularly useful for if the player is paused to time the time displays.
|
|
|
*
|
|
|
* @event Tech#timeupdate
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
|
|
|
this.player_.trigger({
|
|
|
type: 'timeupdate',
|
|
|
target: this,
|
|
|
manuallyTriggered: true
|
|
|
});
|
|
|
|
|
|
if (this.videoWasPlaying) {
|
|
|
silencePromise(this.player_.play());
|
|
|
} else {
|
|
|
// We're done seeking and the time has changed.
|
|
|
// If the player is paused, make sure we display the correct time on the seek bar.
|
|
|
this.update_();
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Move more quickly fast forward for keyboard-only users
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.stepForward = function stepForward() {
|
|
|
this.player_.currentTime(this.player_.currentTime() + STEP_SECONDS);
|
|
|
}
|
|
|
/**
|
|
|
* Move more quickly rewind for keyboard-only users
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.stepBack = function stepBack() {
|
|
|
this.player_.currentTime(this.player_.currentTime() - STEP_SECONDS);
|
|
|
}
|
|
|
/**
|
|
|
* Toggles the playback state of the player
|
|
|
* This gets called when enter or space is used on the seekbar
|
|
|
*
|
|
|
* @param {EventTarget~Event} event
|
|
|
* The `keydown` event that caused this function to be called
|
|
|
*
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleAction = function handleAction(event) {
|
|
|
if (this.player_.paused()) {
|
|
|
this.player_.play();
|
|
|
} else {
|
|
|
this.player_.pause();
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Called when this SeekBar has focus and a key gets pressed down.
|
|
|
* Supports the following keys:
|
|
|
*
|
|
|
* Space or Enter key fire a click event
|
|
|
* Home key moves to start of the timeline
|
|
|
* End key moves to end of the timeline
|
|
|
* Digit "0" through "9" keys move to 0%, 10% ... 80%, 90% of the timeline
|
|
|
* PageDown key moves back a larger step than ArrowDown
|
|
|
* PageUp key moves forward a large step
|
|
|
*
|
|
|
* @param {EventTarget~Event} event
|
|
|
* The `keydown` event that caused this function to be called.
|
|
|
*
|
|
|
* @listens keydown
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleKeyDown = function handleKeyDown(event) {
|
|
|
if (keycode.isEventKey(event, 'Space') || keycode.isEventKey(event, 'Enter')) {
|
|
|
event.preventDefault();
|
|
|
event.stopPropagation();
|
|
|
this.handleAction(event);
|
|
|
} else if (keycode.isEventKey(event, 'Home')) {
|
|
|
event.preventDefault();
|
|
|
event.stopPropagation();
|
|
|
this.player_.currentTime(0);
|
|
|
} else if (keycode.isEventKey(event, 'End')) {
|
|
|
event.preventDefault();
|
|
|
event.stopPropagation();
|
|
|
this.player_.currentTime(this.player_.duration());
|
|
|
} else if (/^[0-9]$/.test(keycode(event))) {
|
|
|
event.preventDefault();
|
|
|
event.stopPropagation();
|
|
|
var gotoFraction = (keycode.codes[keycode(event)] - keycode.codes['0']) * 10.0 / 100.0;
|
|
|
this.player_.currentTime(this.player_.duration() * gotoFraction);
|
|
|
} else if (keycode.isEventKey(event, 'PgDn')) {
|
|
|
event.preventDefault();
|
|
|
event.stopPropagation();
|
|
|
this.player_.currentTime(this.player_.currentTime() - STEP_SECONDS * PAGE_KEY_MULTIPLIER);
|
|
|
} else if (keycode.isEventKey(event, 'PgUp')) {
|
|
|
event.preventDefault();
|
|
|
event.stopPropagation();
|
|
|
this.player_.currentTime(this.player_.currentTime() + STEP_SECONDS * PAGE_KEY_MULTIPLIER);
|
|
|
} else {
|
|
|
// Pass keydown handling up for unsupported keys
|
|
|
_Slider.prototype.handleKeyDown.call(this, event);
|
|
|
}
|
|
|
};
|
|
|
|
|
|
_proto.dispose = function dispose() {
|
|
|
this.disableInterval_();
|
|
|
this.off(this.player_, ['ended', 'durationchange', 'timeupdate'], this.update);
|
|
|
|
|
|
if (this.player_.liveTracker) {
|
|
|
this.on(this.player_.liveTracker, 'liveedgechange', this.update);
|
|
|
}
|
|
|
|
|
|
this.off(this.player_, ['playing'], this.enableInterval_);
|
|
|
this.off(this.player_, ['ended', 'pause', 'waiting'], this.disableInterval_); // we don't need to update the play progress if the document is hidden,
|
|
|
// also, this causes the CPU to spike and eventually crash the page on IE11.
|
|
|
|
|
|
if ('hidden' in document && 'visibilityState' in document) {
|
|
|
this.off(document, 'visibilitychange', this.toggleVisibility_);
|
|
|
}
|
|
|
|
|
|
_Slider.prototype.dispose.call(this);
|
|
|
};
|
|
|
|
|
|
return SeekBar;
|
|
|
}(Slider);
|
|
|
/**
|
|
|
* Default options for the `SeekBar`
|
|
|
*
|
|
|
* @type {Object}
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
|
|
|
SeekBar.prototype.options_ = {
|
|
|
children: ['loadProgressBar', 'playProgressBar'],
|
|
|
barName: 'playProgressBar'
|
|
|
}; // MouseTimeDisplay tooltips should not be added to a player on mobile devices
|
|
|
|
|
|
if (!IS_IOS && !IS_ANDROID) {
|
|
|
SeekBar.prototype.options_.children.splice(1, 0, 'mouseTimeDisplay');
|
|
|
}
|
|
|
|
|
|
Component.registerComponent('SeekBar', SeekBar);
|
|
|
|
|
|
/**
|
|
|
* The Progress Control component contains the seek bar, load progress,
|
|
|
* and play progress.
|
|
|
*
|
|
|
* @extends Component
|
|
|
*/
|
|
|
|
|
|
var ProgressControl = /*#__PURE__*/function (_Component) {
|
|
|
_inheritsLoose(ProgressControl, _Component);
|
|
|
|
|
|
/**
|
|
|
* Creates an instance of this class.
|
|
|
*
|
|
|
* @param {Player} player
|
|
|
* The `Player` that this class should be attached to.
|
|
|
*
|
|
|
* @param {Object} [options]
|
|
|
* The key/value store of player options.
|
|
|
*/
|
|
|
function ProgressControl(player, options) {
|
|
|
var _this;
|
|
|
|
|
|
_this = _Component.call(this, player, options) || this;
|
|
|
_this.handleMouseMove = throttle(bind(_assertThisInitialized(_this), _this.handleMouseMove), UPDATE_REFRESH_INTERVAL);
|
|
|
_this.throttledHandleMouseSeek = throttle(bind(_assertThisInitialized(_this), _this.handleMouseSeek), UPDATE_REFRESH_INTERVAL);
|
|
|
|
|
|
_this.enable();
|
|
|
|
|
|
return _this;
|
|
|
}
|
|
|
/**
|
|
|
* Create the `Component`'s DOM element
|
|
|
*
|
|
|
* @return {Element}
|
|
|
* The element that was created.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var _proto = ProgressControl.prototype;
|
|
|
|
|
|
_proto.createEl = function createEl() {
|
|
|
return _Component.prototype.createEl.call(this, 'div', {
|
|
|
className: 'vjs-progress-control vjs-control'
|
|
|
});
|
|
|
}
|
|
|
/**
|
|
|
* When the mouse moves over the `ProgressControl`, the pointer position
|
|
|
* gets passed down to the `MouseTimeDisplay` component.
|
|
|
*
|
|
|
* @param {EventTarget~Event} event
|
|
|
* The `mousemove` event that caused this function to run.
|
|
|
*
|
|
|
* @listen mousemove
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleMouseMove = function handleMouseMove(event) {
|
|
|
var seekBar = this.getChild('seekBar');
|
|
|
|
|
|
if (!seekBar) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
var playProgressBar = seekBar.getChild('playProgressBar');
|
|
|
var mouseTimeDisplay = seekBar.getChild('mouseTimeDisplay');
|
|
|
|
|
|
if (!playProgressBar && !mouseTimeDisplay) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
var seekBarEl = seekBar.el();
|
|
|
var seekBarRect = getBoundingClientRect(seekBarEl);
|
|
|
var seekBarPoint = getPointerPosition(seekBarEl, event).x; // The default skin has a gap on either side of the `SeekBar`. This means
|
|
|
// that it's possible to trigger this behavior outside the boundaries of
|
|
|
// the `SeekBar`. This ensures we stay within it at all times.
|
|
|
|
|
|
seekBarPoint = clamp(0, 1, seekBarPoint);
|
|
|
|
|
|
if (mouseTimeDisplay) {
|
|
|
mouseTimeDisplay.update(seekBarRect, seekBarPoint);
|
|
|
}
|
|
|
|
|
|
if (playProgressBar) {
|
|
|
playProgressBar.update(seekBarRect, seekBar.getProgress());
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* A throttled version of the {@link ProgressControl#handleMouseSeek} listener.
|
|
|
*
|
|
|
* @method ProgressControl#throttledHandleMouseSeek
|
|
|
* @param {EventTarget~Event} event
|
|
|
* The `mousemove` event that caused this function to run.
|
|
|
*
|
|
|
* @listen mousemove
|
|
|
* @listen touchmove
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Handle `mousemove` or `touchmove` events on the `ProgressControl`.
|
|
|
*
|
|
|
* @param {EventTarget~Event} event
|
|
|
* `mousedown` or `touchstart` event that triggered this function
|
|
|
*
|
|
|
* @listens mousemove
|
|
|
* @listens touchmove
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleMouseSeek = function handleMouseSeek(event) {
|
|
|
var seekBar = this.getChild('seekBar');
|
|
|
|
|
|
if (seekBar) {
|
|
|
seekBar.handleMouseMove(event);
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Are controls are currently enabled for this progress control.
|
|
|
*
|
|
|
* @return {boolean}
|
|
|
* true if controls are enabled, false otherwise
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.enabled = function enabled() {
|
|
|
return this.enabled_;
|
|
|
}
|
|
|
/**
|
|
|
* Disable all controls on the progress control and its children
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.disable = function disable() {
|
|
|
this.children().forEach(function (child) {
|
|
|
return child.disable && child.disable();
|
|
|
});
|
|
|
|
|
|
if (!this.enabled()) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
this.off(['mousedown', 'touchstart'], this.handleMouseDown);
|
|
|
this.off(this.el_, 'mousemove', this.handleMouseMove);
|
|
|
this.handleMouseUp();
|
|
|
this.addClass('disabled');
|
|
|
this.enabled_ = false;
|
|
|
}
|
|
|
/**
|
|
|
* Enable all controls on the progress control and its children
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.enable = function enable() {
|
|
|
this.children().forEach(function (child) {
|
|
|
return child.enable && child.enable();
|
|
|
});
|
|
|
|
|
|
if (this.enabled()) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
this.on(['mousedown', 'touchstart'], this.handleMouseDown);
|
|
|
this.on(this.el_, 'mousemove', this.handleMouseMove);
|
|
|
this.removeClass('disabled');
|
|
|
this.enabled_ = true;
|
|
|
}
|
|
|
/**
|
|
|
* Handle `mousedown` or `touchstart` events on the `ProgressControl`.
|
|
|
*
|
|
|
* @param {EventTarget~Event} event
|
|
|
* `mousedown` or `touchstart` event that triggered this function
|
|
|
*
|
|
|
* @listens mousedown
|
|
|
* @listens touchstart
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleMouseDown = function handleMouseDown(event) {
|
|
|
var doc = this.el_.ownerDocument;
|
|
|
var seekBar = this.getChild('seekBar');
|
|
|
|
|
|
if (seekBar) {
|
|
|
seekBar.handleMouseDown(event);
|
|
|
}
|
|
|
|
|
|
this.on(doc, 'mousemove', this.throttledHandleMouseSeek);
|
|
|
this.on(doc, 'touchmove', this.throttledHandleMouseSeek);
|
|
|
this.on(doc, 'mouseup', this.handleMouseUp);
|
|
|
this.on(doc, 'touchend', this.handleMouseUp);
|
|
|
}
|
|
|
/**
|
|
|
* Handle `mouseup` or `touchend` events on the `ProgressControl`.
|
|
|
*
|
|
|
* @param {EventTarget~Event} event
|
|
|
* `mouseup` or `touchend` event that triggered this function.
|
|
|
*
|
|
|
* @listens touchend
|
|
|
* @listens mouseup
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleMouseUp = function handleMouseUp(event) {
|
|
|
var doc = this.el_.ownerDocument;
|
|
|
var seekBar = this.getChild('seekBar');
|
|
|
|
|
|
if (seekBar) {
|
|
|
seekBar.handleMouseUp(event);
|
|
|
}
|
|
|
|
|
|
this.off(doc, 'mousemove', this.throttledHandleMouseSeek);
|
|
|
this.off(doc, 'touchmove', this.throttledHandleMouseSeek);
|
|
|
this.off(doc, 'mouseup', this.handleMouseUp);
|
|
|
this.off(doc, 'touchend', this.handleMouseUp);
|
|
|
};
|
|
|
|
|
|
return ProgressControl;
|
|
|
}(Component);
|
|
|
/**
|
|
|
* Default options for `ProgressControl`
|
|
|
*
|
|
|
* @type {Object}
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
|
|
|
ProgressControl.prototype.options_ = {
|
|
|
children: ['seekBar']
|
|
|
};
|
|
|
Component.registerComponent('ProgressControl', ProgressControl);
|
|
|
|
|
|
/**
|
|
|
* Toggle Picture-in-Picture mode
|
|
|
*
|
|
|
* @extends Button
|
|
|
*/
|
|
|
|
|
|
var PictureInPictureToggle = /*#__PURE__*/function (_Button) {
|
|
|
_inheritsLoose(PictureInPictureToggle, _Button);
|
|
|
|
|
|
/**
|
|
|
* Creates an instance of this class.
|
|
|
*
|
|
|
* @param {Player} player
|
|
|
* The `Player` that this class should be attached to.
|
|
|
*
|
|
|
* @param {Object} [options]
|
|
|
* The key/value store of player options.
|
|
|
*
|
|
|
* @listens Player#enterpictureinpicture
|
|
|
* @listens Player#leavepictureinpicture
|
|
|
*/
|
|
|
function PictureInPictureToggle(player, options) {
|
|
|
var _this;
|
|
|
|
|
|
_this = _Button.call(this, player, options) || this;
|
|
|
|
|
|
_this.on(player, ['enterpictureinpicture', 'leavepictureinpicture'], _this.handlePictureInPictureChange); // TODO: Activate button on player loadedmetadata event.
|
|
|
// TODO: Deactivate button on player emptied event.
|
|
|
// TODO: Deactivate button if disablepictureinpicture attribute is present.
|
|
|
|
|
|
|
|
|
if (!document.pictureInPictureEnabled) {
|
|
|
_this.disable();
|
|
|
}
|
|
|
|
|
|
return _this;
|
|
|
}
|
|
|
/**
|
|
|
* Builds the default DOM `className`.
|
|
|
*
|
|
|
* @return {string}
|
|
|
* The DOM `className` for this object.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var _proto = PictureInPictureToggle.prototype;
|
|
|
|
|
|
_proto.buildCSSClass = function buildCSSClass() {
|
|
|
return "vjs-picture-in-picture-control " + _Button.prototype.buildCSSClass.call(this);
|
|
|
}
|
|
|
/**
|
|
|
* Handles enterpictureinpicture and leavepictureinpicture on the player and change control text accordingly.
|
|
|
*
|
|
|
* @param {EventTarget~Event} [event]
|
|
|
* The {@link Player#enterpictureinpicture} or {@link Player#leavepictureinpicture} event that caused this function to be
|
|
|
* called.
|
|
|
*
|
|
|
* @listens Player#enterpictureinpicture
|
|
|
* @listens Player#leavepictureinpicture
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handlePictureInPictureChange = function handlePictureInPictureChange(event) {
|
|
|
if (this.player_.isInPictureInPicture()) {
|
|
|
this.controlText('Exit Picture-in-Picture');
|
|
|
} else {
|
|
|
this.controlText('Picture-in-Picture');
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* This gets called when an `PictureInPictureToggle` is "clicked". See
|
|
|
* {@link ClickableComponent} for more detailed information on what a click can be.
|
|
|
*
|
|
|
* @param {EventTarget~Event} [event]
|
|
|
* The `keydown`, `tap`, or `click` event that caused this function to be
|
|
|
* called.
|
|
|
*
|
|
|
* @listens tap
|
|
|
* @listens click
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleClick = function handleClick(event) {
|
|
|
if (!this.player_.isInPictureInPicture()) {
|
|
|
this.player_.requestPictureInPicture();
|
|
|
} else {
|
|
|
this.player_.exitPictureInPicture();
|
|
|
}
|
|
|
};
|
|
|
|
|
|
return PictureInPictureToggle;
|
|
|
}(Button);
|
|
|
/**
|
|
|
* The text that should display over the `PictureInPictureToggle`s controls. Added for localization.
|
|
|
*
|
|
|
* @type {string}
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
|
|
|
PictureInPictureToggle.prototype.controlText_ = 'Picture-in-Picture';
|
|
|
Component.registerComponent('PictureInPictureToggle', PictureInPictureToggle);
|
|
|
|
|
|
/**
|
|
|
* Toggle fullscreen video
|
|
|
*
|
|
|
* @extends Button
|
|
|
*/
|
|
|
|
|
|
var FullscreenToggle = /*#__PURE__*/function (_Button) {
|
|
|
_inheritsLoose(FullscreenToggle, _Button);
|
|
|
|
|
|
/**
|
|
|
* Creates an instance of this class.
|
|
|
*
|
|
|
* @param {Player} player
|
|
|
* The `Player` that this class should be attached to.
|
|
|
*
|
|
|
* @param {Object} [options]
|
|
|
* The key/value store of player options.
|
|
|
*/
|
|
|
function FullscreenToggle(player, options) {
|
|
|
var _this;
|
|
|
|
|
|
_this = _Button.call(this, player, options) || this;
|
|
|
|
|
|
_this.on(player, 'fullscreenchange', _this.handleFullscreenChange);
|
|
|
|
|
|
if (document[player.fsApi_.fullscreenEnabled] === false) {
|
|
|
_this.disable();
|
|
|
}
|
|
|
|
|
|
return _this;
|
|
|
}
|
|
|
/**
|
|
|
* Builds the default DOM `className`.
|
|
|
*
|
|
|
* @return {string}
|
|
|
* The DOM `className` for this object.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var _proto = FullscreenToggle.prototype;
|
|
|
|
|
|
_proto.buildCSSClass = function buildCSSClass() {
|
|
|
return "vjs-fullscreen-control " + _Button.prototype.buildCSSClass.call(this);
|
|
|
}
|
|
|
/**
|
|
|
* Handles fullscreenchange on the player and change control text accordingly.
|
|
|
*
|
|
|
* @param {EventTarget~Event} [event]
|
|
|
* The {@link Player#fullscreenchange} event that caused this function to be
|
|
|
* called.
|
|
|
*
|
|
|
* @listens Player#fullscreenchange
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleFullscreenChange = function handleFullscreenChange(event) {
|
|
|
if (this.player_.isFullscreen()) {
|
|
|
this.controlText('Non-Fullscreen');
|
|
|
} else {
|
|
|
this.controlText('Fullscreen');
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* This gets called when an `FullscreenToggle` is "clicked". See
|
|
|
* {@link ClickableComponent} for more detailed information on what a click can be.
|
|
|
*
|
|
|
* @param {EventTarget~Event} [event]
|
|
|
* The `keydown`, `tap`, or `click` event that caused this function to be
|
|
|
* called.
|
|
|
*
|
|
|
* @listens tap
|
|
|
* @listens click
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleClick = function handleClick(event) {
|
|
|
if (!this.player_.isFullscreen()) {
|
|
|
this.player_.requestFullscreen();
|
|
|
} else {
|
|
|
this.player_.exitFullscreen();
|
|
|
}
|
|
|
};
|
|
|
|
|
|
return FullscreenToggle;
|
|
|
}(Button);
|
|
|
/**
|
|
|
* The text that should display over the `FullscreenToggle`s controls. Added for localization.
|
|
|
*
|
|
|
* @type {string}
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
|
|
|
FullscreenToggle.prototype.controlText_ = 'Fullscreen';
|
|
|
Component.registerComponent('FullscreenToggle', FullscreenToggle);
|
|
|
|
|
|
/**
|
|
|
* Check if volume control is supported and if it isn't hide the
|
|
|
* `Component` that was passed using the `vjs-hidden` class.
|
|
|
*
|
|
|
* @param {Component} self
|
|
|
* The component that should be hidden if volume is unsupported
|
|
|
*
|
|
|
* @param {Player} player
|
|
|
* A reference to the player
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
var checkVolumeSupport = function checkVolumeSupport(self, player) {
|
|
|
// hide volume controls when they're not supported by the current tech
|
|
|
if (player.tech_ && !player.tech_.featuresVolumeControl) {
|
|
|
self.addClass('vjs-hidden');
|
|
|
}
|
|
|
|
|
|
self.on(player, 'loadstart', function () {
|
|
|
if (!player.tech_.featuresVolumeControl) {
|
|
|
self.addClass('vjs-hidden');
|
|
|
} else {
|
|
|
self.removeClass('vjs-hidden');
|
|
|
}
|
|
|
});
|
|
|
};
|
|
|
|
|
|
/**
|
|
|
* Shows volume level
|
|
|
*
|
|
|
* @extends Component
|
|
|
*/
|
|
|
|
|
|
var VolumeLevel = /*#__PURE__*/function (_Component) {
|
|
|
_inheritsLoose(VolumeLevel, _Component);
|
|
|
|
|
|
function VolumeLevel() {
|
|
|
return _Component.apply(this, arguments) || this;
|
|
|
}
|
|
|
|
|
|
var _proto = VolumeLevel.prototype;
|
|
|
|
|
|
/**
|
|
|
* Create the `Component`'s DOM element
|
|
|
*
|
|
|
* @return {Element}
|
|
|
* The element that was created.
|
|
|
*/
|
|
|
_proto.createEl = function createEl() {
|
|
|
return _Component.prototype.createEl.call(this, 'div', {
|
|
|
className: 'vjs-volume-level',
|
|
|
innerHTML: '<span class="vjs-control-text"></span>'
|
|
|
});
|
|
|
};
|
|
|
|
|
|
return VolumeLevel;
|
|
|
}(Component);
|
|
|
|
|
|
Component.registerComponent('VolumeLevel', VolumeLevel);
|
|
|
|
|
|
/**
|
|
|
* The bar that contains the volume level and can be clicked on to adjust the level
|
|
|
*
|
|
|
* @extends Slider
|
|
|
*/
|
|
|
|
|
|
var VolumeBar = /*#__PURE__*/function (_Slider) {
|
|
|
_inheritsLoose(VolumeBar, _Slider);
|
|
|
|
|
|
/**
|
|
|
* Creates an instance of this class.
|
|
|
*
|
|
|
* @param {Player} player
|
|
|
* The `Player` that this class should be attached to.
|
|
|
*
|
|
|
* @param {Object} [options]
|
|
|
* The key/value store of player options.
|
|
|
*/
|
|
|
function VolumeBar(player, options) {
|
|
|
var _this;
|
|
|
|
|
|
_this = _Slider.call(this, player, options) || this;
|
|
|
|
|
|
_this.on('slideractive', _this.updateLastVolume_);
|
|
|
|
|
|
_this.on(player, 'volumechange', _this.updateARIAAttributes);
|
|
|
|
|
|
player.ready(function () {
|
|
|
return _this.updateARIAAttributes();
|
|
|
});
|
|
|
return _this;
|
|
|
}
|
|
|
/**
|
|
|
* Create the `Component`'s DOM element
|
|
|
*
|
|
|
* @return {Element}
|
|
|
* The element that was created.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var _proto = VolumeBar.prototype;
|
|
|
|
|
|
_proto.createEl = function createEl() {
|
|
|
return _Slider.prototype.createEl.call(this, 'div', {
|
|
|
className: 'vjs-volume-bar vjs-slider-bar'
|
|
|
}, {
|
|
|
'aria-label': this.localize('Volume Level'),
|
|
|
'aria-live': 'polite'
|
|
|
});
|
|
|
}
|
|
|
/**
|
|
|
* Handle mouse down on volume bar
|
|
|
*
|
|
|
* @param {EventTarget~Event} event
|
|
|
* The `mousedown` event that caused this to run.
|
|
|
*
|
|
|
* @listens mousedown
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleMouseDown = function handleMouseDown(event) {
|
|
|
if (!isSingleLeftClick(event)) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
_Slider.prototype.handleMouseDown.call(this, event);
|
|
|
}
|
|
|
/**
|
|
|
* Handle movement events on the {@link VolumeMenuButton}.
|
|
|
*
|
|
|
* @param {EventTarget~Event} event
|
|
|
* The event that caused this function to run.
|
|
|
*
|
|
|
* @listens mousemove
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleMouseMove = function handleMouseMove(event) {
|
|
|
if (!isSingleLeftClick(event)) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
this.checkMuted();
|
|
|
this.player_.volume(this.calculateDistance(event));
|
|
|
}
|
|
|
/**
|
|
|
* If the player is muted unmute it.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.checkMuted = function checkMuted() {
|
|
|
if (this.player_.muted()) {
|
|
|
this.player_.muted(false);
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Get percent of volume level
|
|
|
*
|
|
|
* @return {number}
|
|
|
* Volume level percent as a decimal number.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.getPercent = function getPercent() {
|
|
|
if (this.player_.muted()) {
|
|
|
return 0;
|
|
|
}
|
|
|
|
|
|
return this.player_.volume();
|
|
|
}
|
|
|
/**
|
|
|
* Increase volume level for keyboard users
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.stepForward = function stepForward() {
|
|
|
this.checkMuted();
|
|
|
this.player_.volume(this.player_.volume() + 0.1);
|
|
|
}
|
|
|
/**
|
|
|
* Decrease volume level for keyboard users
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.stepBack = function stepBack() {
|
|
|
this.checkMuted();
|
|
|
this.player_.volume(this.player_.volume() - 0.1);
|
|
|
}
|
|
|
/**
|
|
|
* Update ARIA accessibility attributes
|
|
|
*
|
|
|
* @param {EventTarget~Event} [event]
|
|
|
* The `volumechange` event that caused this function to run.
|
|
|
*
|
|
|
* @listens Player#volumechange
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.updateARIAAttributes = function updateARIAAttributes(event) {
|
|
|
var ariaValue = this.player_.muted() ? 0 : this.volumeAsPercentage_();
|
|
|
this.el_.setAttribute('aria-valuenow', ariaValue);
|
|
|
this.el_.setAttribute('aria-valuetext', ariaValue + '%');
|
|
|
}
|
|
|
/**
|
|
|
* Returns the current value of the player volume as a percentage
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.volumeAsPercentage_ = function volumeAsPercentage_() {
|
|
|
return Math.round(this.player_.volume() * 100);
|
|
|
}
|
|
|
/**
|
|
|
* When user starts dragging the VolumeBar, store the volume and listen for
|
|
|
* the end of the drag. When the drag ends, if the volume was set to zero,
|
|
|
* set lastVolume to the stored volume.
|
|
|
*
|
|
|
* @listens slideractive
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.updateLastVolume_ = function updateLastVolume_() {
|
|
|
var _this2 = this;
|
|
|
|
|
|
var volumeBeforeDrag = this.player_.volume();
|
|
|
this.one('sliderinactive', function () {
|
|
|
if (_this2.player_.volume() === 0) {
|
|
|
_this2.player_.lastVolume_(volumeBeforeDrag);
|
|
|
}
|
|
|
});
|
|
|
};
|
|
|
|
|
|
return VolumeBar;
|
|
|
}(Slider);
|
|
|
/**
|
|
|
* Default options for the `VolumeBar`
|
|
|
*
|
|
|
* @type {Object}
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
|
|
|
VolumeBar.prototype.options_ = {
|
|
|
children: ['volumeLevel'],
|
|
|
barName: 'volumeLevel'
|
|
|
};
|
|
|
/**
|
|
|
* Call the update event for this Slider when this event happens on the player.
|
|
|
*
|
|
|
* @type {string}
|
|
|
*/
|
|
|
|
|
|
VolumeBar.prototype.playerEvent = 'volumechange';
|
|
|
Component.registerComponent('VolumeBar', VolumeBar);
|
|
|
|
|
|
/**
|
|
|
* The component for controlling the volume level
|
|
|
*
|
|
|
* @extends Component
|
|
|
*/
|
|
|
|
|
|
var VolumeControl = /*#__PURE__*/function (_Component) {
|
|
|
_inheritsLoose(VolumeControl, _Component);
|
|
|
|
|
|
/**
|
|
|
* Creates an instance of this class.
|
|
|
*
|
|
|
* @param {Player} player
|
|
|
* The `Player` that this class should be attached to.
|
|
|
*
|
|
|
* @param {Object} [options={}]
|
|
|
* The key/value store of player options.
|
|
|
*/
|
|
|
function VolumeControl(player, options) {
|
|
|
var _this;
|
|
|
|
|
|
if (options === void 0) {
|
|
|
options = {};
|
|
|
}
|
|
|
|
|
|
options.vertical = options.vertical || false; // Pass the vertical option down to the VolumeBar if
|
|
|
// the VolumeBar is turned on.
|
|
|
|
|
|
if (typeof options.volumeBar === 'undefined' || isPlain(options.volumeBar)) {
|
|
|
options.volumeBar = options.volumeBar || {};
|
|
|
options.volumeBar.vertical = options.vertical;
|
|
|
}
|
|
|
|
|
|
_this = _Component.call(this, player, options) || this; // hide this control if volume support is missing
|
|
|
|
|
|
checkVolumeSupport(_assertThisInitialized(_this), player);
|
|
|
_this.throttledHandleMouseMove = throttle(bind(_assertThisInitialized(_this), _this.handleMouseMove), UPDATE_REFRESH_INTERVAL);
|
|
|
|
|
|
_this.on('mousedown', _this.handleMouseDown);
|
|
|
|
|
|
_this.on('touchstart', _this.handleMouseDown); // while the slider is active (the mouse has been pressed down and
|
|
|
// is dragging) or in focus we do not want to hide the VolumeBar
|
|
|
|
|
|
|
|
|
_this.on(_this.volumeBar, ['focus', 'slideractive'], function () {
|
|
|
_this.volumeBar.addClass('vjs-slider-active');
|
|
|
|
|
|
_this.addClass('vjs-slider-active');
|
|
|
|
|
|
_this.trigger('slideractive');
|
|
|
});
|
|
|
|
|
|
_this.on(_this.volumeBar, ['blur', 'sliderinactive'], function () {
|
|
|
_this.volumeBar.removeClass('vjs-slider-active');
|
|
|
|
|
|
_this.removeClass('vjs-slider-active');
|
|
|
|
|
|
_this.trigger('sliderinactive');
|
|
|
});
|
|
|
|
|
|
return _this;
|
|
|
}
|
|
|
/**
|
|
|
* Create the `Component`'s DOM element
|
|
|
*
|
|
|
* @return {Element}
|
|
|
* The element that was created.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var _proto = VolumeControl.prototype;
|
|
|
|
|
|
_proto.createEl = function createEl() {
|
|
|
var orientationClass = 'vjs-volume-horizontal';
|
|
|
|
|
|
if (this.options_.vertical) {
|
|
|
orientationClass = 'vjs-volume-vertical';
|
|
|
}
|
|
|
|
|
|
return _Component.prototype.createEl.call(this, 'div', {
|
|
|
className: "vjs-volume-control vjs-control " + orientationClass
|
|
|
});
|
|
|
}
|
|
|
/**
|
|
|
* Handle `mousedown` or `touchstart` events on the `VolumeControl`.
|
|
|
*
|
|
|
* @param {EventTarget~Event} event
|
|
|
* `mousedown` or `touchstart` event that triggered this function
|
|
|
*
|
|
|
* @listens mousedown
|
|
|
* @listens touchstart
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleMouseDown = function handleMouseDown(event) {
|
|
|
var doc = this.el_.ownerDocument;
|
|
|
this.on(doc, 'mousemove', this.throttledHandleMouseMove);
|
|
|
this.on(doc, 'touchmove', this.throttledHandleMouseMove);
|
|
|
this.on(doc, 'mouseup', this.handleMouseUp);
|
|
|
this.on(doc, 'touchend', this.handleMouseUp);
|
|
|
}
|
|
|
/**
|
|
|
* Handle `mouseup` or `touchend` events on the `VolumeControl`.
|
|
|
*
|
|
|
* @param {EventTarget~Event} event
|
|
|
* `mouseup` or `touchend` event that triggered this function.
|
|
|
*
|
|
|
* @listens touchend
|
|
|
* @listens mouseup
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleMouseUp = function handleMouseUp(event) {
|
|
|
var doc = this.el_.ownerDocument;
|
|
|
this.off(doc, 'mousemove', this.throttledHandleMouseMove);
|
|
|
this.off(doc, 'touchmove', this.throttledHandleMouseMove);
|
|
|
this.off(doc, 'mouseup', this.handleMouseUp);
|
|
|
this.off(doc, 'touchend', this.handleMouseUp);
|
|
|
}
|
|
|
/**
|
|
|
* Handle `mousedown` or `touchstart` events on the `VolumeControl`.
|
|
|
*
|
|
|
* @param {EventTarget~Event} event
|
|
|
* `mousedown` or `touchstart` event that triggered this function
|
|
|
*
|
|
|
* @listens mousedown
|
|
|
* @listens touchstart
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleMouseMove = function handleMouseMove(event) {
|
|
|
this.volumeBar.handleMouseMove(event);
|
|
|
};
|
|
|
|
|
|
return VolumeControl;
|
|
|
}(Component);
|
|
|
/**
|
|
|
* Default options for the `VolumeControl`
|
|
|
*
|
|
|
* @type {Object}
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
|
|
|
VolumeControl.prototype.options_ = {
|
|
|
children: ['volumeBar']
|
|
|
};
|
|
|
Component.registerComponent('VolumeControl', VolumeControl);
|
|
|
|
|
|
/**
|
|
|
* Check if muting volume is supported and if it isn't hide the mute toggle
|
|
|
* button.
|
|
|
*
|
|
|
* @param {Component} self
|
|
|
* A reference to the mute toggle button
|
|
|
*
|
|
|
* @param {Player} player
|
|
|
* A reference to the player
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
var checkMuteSupport = function checkMuteSupport(self, player) {
|
|
|
// hide mute toggle button if it's not supported by the current tech
|
|
|
if (player.tech_ && !player.tech_.featuresMuteControl) {
|
|
|
self.addClass('vjs-hidden');
|
|
|
}
|
|
|
|
|
|
self.on(player, 'loadstart', function () {
|
|
|
if (!player.tech_.featuresMuteControl) {
|
|
|
self.addClass('vjs-hidden');
|
|
|
} else {
|
|
|
self.removeClass('vjs-hidden');
|
|
|
}
|
|
|
});
|
|
|
};
|
|
|
|
|
|
/**
|
|
|
* A button component for muting the audio.
|
|
|
*
|
|
|
* @extends Button
|
|
|
*/
|
|
|
|
|
|
var MuteToggle = /*#__PURE__*/function (_Button) {
|
|
|
_inheritsLoose(MuteToggle, _Button);
|
|
|
|
|
|
/**
|
|
|
* Creates an instance of this class.
|
|
|
*
|
|
|
* @param {Player} player
|
|
|
* The `Player` that this class should be attached to.
|
|
|
*
|
|
|
* @param {Object} [options]
|
|
|
* The key/value store of player options.
|
|
|
*/
|
|
|
function MuteToggle(player, options) {
|
|
|
var _this;
|
|
|
|
|
|
_this = _Button.call(this, player, options) || this; // hide this control if volume support is missing
|
|
|
|
|
|
checkMuteSupport(_assertThisInitialized(_this), player);
|
|
|
|
|
|
_this.on(player, ['loadstart', 'volumechange'], _this.update);
|
|
|
|
|
|
return _this;
|
|
|
}
|
|
|
/**
|
|
|
* Builds the default DOM `className`.
|
|
|
*
|
|
|
* @return {string}
|
|
|
* The DOM `className` for this object.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var _proto = MuteToggle.prototype;
|
|
|
|
|
|
_proto.buildCSSClass = function buildCSSClass() {
|
|
|
return "vjs-mute-control " + _Button.prototype.buildCSSClass.call(this);
|
|
|
}
|
|
|
/**
|
|
|
* This gets called when an `MuteToggle` is "clicked". See
|
|
|
* {@link ClickableComponent} for more detailed information on what a click can be.
|
|
|
*
|
|
|
* @param {EventTarget~Event} [event]
|
|
|
* The `keydown`, `tap`, or `click` event that caused this function to be
|
|
|
* called.
|
|
|
*
|
|
|
* @listens tap
|
|
|
* @listens click
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleClick = function handleClick(event) {
|
|
|
var vol = this.player_.volume();
|
|
|
var lastVolume = this.player_.lastVolume_();
|
|
|
|
|
|
if (vol === 0) {
|
|
|
var volumeToSet = lastVolume < 0.1 ? 0.1 : lastVolume;
|
|
|
this.player_.volume(volumeToSet);
|
|
|
this.player_.muted(false);
|
|
|
} else {
|
|
|
this.player_.muted(this.player_.muted() ? false : true);
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Update the `MuteToggle` button based on the state of `volume` and `muted`
|
|
|
* on the player.
|
|
|
*
|
|
|
* @param {EventTarget~Event} [event]
|
|
|
* The {@link Player#loadstart} event if this function was called
|
|
|
* through an event.
|
|
|
*
|
|
|
* @listens Player#loadstart
|
|
|
* @listens Player#volumechange
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.update = function update(event) {
|
|
|
this.updateIcon_();
|
|
|
this.updateControlText_();
|
|
|
}
|
|
|
/**
|
|
|
* Update the appearance of the `MuteToggle` icon.
|
|
|
*
|
|
|
* Possible states (given `level` variable below):
|
|
|
* - 0: crossed out
|
|
|
* - 1: zero bars of volume
|
|
|
* - 2: one bar of volume
|
|
|
* - 3: two bars of volume
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.updateIcon_ = function updateIcon_() {
|
|
|
var vol = this.player_.volume();
|
|
|
var level = 3; // in iOS when a player is loaded with muted attribute
|
|
|
// and volume is changed with a native mute button
|
|
|
// we want to make sure muted state is updated
|
|
|
|
|
|
if (IS_IOS && this.player_.tech_ && this.player_.tech_.el_) {
|
|
|
this.player_.muted(this.player_.tech_.el_.muted);
|
|
|
}
|
|
|
|
|
|
if (vol === 0 || this.player_.muted()) {
|
|
|
level = 0;
|
|
|
} else if (vol < 0.33) {
|
|
|
level = 1;
|
|
|
} else if (vol < 0.67) {
|
|
|
level = 2;
|
|
|
} // TODO improve muted icon classes
|
|
|
|
|
|
|
|
|
for (var i = 0; i < 4; i++) {
|
|
|
removeClass(this.el_, "vjs-vol-" + i);
|
|
|
}
|
|
|
|
|
|
addClass(this.el_, "vjs-vol-" + level);
|
|
|
}
|
|
|
/**
|
|
|
* If `muted` has changed on the player, update the control text
|
|
|
* (`title` attribute on `vjs-mute-control` element and content of
|
|
|
* `vjs-control-text` element).
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.updateControlText_ = function updateControlText_() {
|
|
|
var soundOff = this.player_.muted() || this.player_.volume() === 0;
|
|
|
var text = soundOff ? 'Unmute' : 'Mute';
|
|
|
|
|
|
if (this.controlText() !== text) {
|
|
|
this.controlText(text);
|
|
|
}
|
|
|
};
|
|
|
|
|
|
return MuteToggle;
|
|
|
}(Button);
|
|
|
/**
|
|
|
* The text that should display over the `MuteToggle`s controls. Added for localization.
|
|
|
*
|
|
|
* @type {string}
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
|
|
|
MuteToggle.prototype.controlText_ = 'Mute';
|
|
|
Component.registerComponent('MuteToggle', MuteToggle);
|
|
|
|
|
|
/**
|
|
|
* A Component to contain the MuteToggle and VolumeControl so that
|
|
|
* they can work together.
|
|
|
*
|
|
|
* @extends Component
|
|
|
*/
|
|
|
|
|
|
var VolumePanel = /*#__PURE__*/function (_Component) {
|
|
|
_inheritsLoose(VolumePanel, _Component);
|
|
|
|
|
|
/**
|
|
|
* Creates an instance of this class.
|
|
|
*
|
|
|
* @param {Player} player
|
|
|
* The `Player` that this class should be attached to.
|
|
|
*
|
|
|
* @param {Object} [options={}]
|
|
|
* The key/value store of player options.
|
|
|
*/
|
|
|
function VolumePanel(player, options) {
|
|
|
var _this;
|
|
|
|
|
|
if (options === void 0) {
|
|
|
options = {};
|
|
|
}
|
|
|
|
|
|
if (typeof options.inline !== 'undefined') {
|
|
|
options.inline = options.inline;
|
|
|
} else {
|
|
|
options.inline = true;
|
|
|
} // pass the inline option down to the VolumeControl as vertical if
|
|
|
// the VolumeControl is on.
|
|
|
|
|
|
|
|
|
if (typeof options.volumeControl === 'undefined' || isPlain(options.volumeControl)) {
|
|
|
options.volumeControl = options.volumeControl || {};
|
|
|
options.volumeControl.vertical = !options.inline;
|
|
|
}
|
|
|
|
|
|
_this = _Component.call(this, player, options) || this;
|
|
|
|
|
|
_this.on(player, ['loadstart'], _this.volumePanelState_);
|
|
|
|
|
|
_this.on(_this.muteToggle, 'keyup', _this.handleKeyPress);
|
|
|
|
|
|
_this.on(_this.volumeControl, 'keyup', _this.handleVolumeControlKeyUp);
|
|
|
|
|
|
_this.on('keydown', _this.handleKeyPress);
|
|
|
|
|
|
_this.on('mouseover', _this.handleMouseOver);
|
|
|
|
|
|
_this.on('mouseout', _this.handleMouseOut); // while the slider is active (the mouse has been pressed down and
|
|
|
// is dragging) we do not want to hide the VolumeBar
|
|
|
|
|
|
|
|
|
_this.on(_this.volumeControl, ['slideractive'], _this.sliderActive_);
|
|
|
|
|
|
_this.on(_this.volumeControl, ['sliderinactive'], _this.sliderInactive_);
|
|
|
|
|
|
return _this;
|
|
|
}
|
|
|
/**
|
|
|
* Add vjs-slider-active class to the VolumePanel
|
|
|
*
|
|
|
* @listens VolumeControl#slideractive
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
|
|
|
var _proto = VolumePanel.prototype;
|
|
|
|
|
|
_proto.sliderActive_ = function sliderActive_() {
|
|
|
this.addClass('vjs-slider-active');
|
|
|
}
|
|
|
/**
|
|
|
* Removes vjs-slider-active class to the VolumePanel
|
|
|
*
|
|
|
* @listens VolumeControl#sliderinactive
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.sliderInactive_ = function sliderInactive_() {
|
|
|
this.removeClass('vjs-slider-active');
|
|
|
}
|
|
|
/**
|
|
|
* Adds vjs-hidden or vjs-mute-toggle-only to the VolumePanel
|
|
|
* depending on MuteToggle and VolumeControl state
|
|
|
*
|
|
|
* @listens Player#loadstart
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.volumePanelState_ = function volumePanelState_() {
|
|
|
// hide volume panel if neither volume control or mute toggle
|
|
|
// are displayed
|
|
|
if (this.volumeControl.hasClass('vjs-hidden') && this.muteToggle.hasClass('vjs-hidden')) {
|
|
|
this.addClass('vjs-hidden');
|
|
|
} // if only mute toggle is visible we don't want
|
|
|
// volume panel expanding when hovered or active
|
|
|
|
|
|
|
|
|
if (this.volumeControl.hasClass('vjs-hidden') && !this.muteToggle.hasClass('vjs-hidden')) {
|
|
|
this.addClass('vjs-mute-toggle-only');
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Create the `Component`'s DOM element
|
|
|
*
|
|
|
* @return {Element}
|
|
|
* The element that was created.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.createEl = function createEl() {
|
|
|
var orientationClass = 'vjs-volume-panel-horizontal';
|
|
|
|
|
|
if (!this.options_.inline) {
|
|
|
orientationClass = 'vjs-volume-panel-vertical';
|
|
|
}
|
|
|
|
|
|
return _Component.prototype.createEl.call(this, 'div', {
|
|
|
className: "vjs-volume-panel vjs-control " + orientationClass
|
|
|
});
|
|
|
}
|
|
|
/**
|
|
|
* Dispose of the `volume-panel` and all child components.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.dispose = function dispose() {
|
|
|
this.handleMouseOut();
|
|
|
|
|
|
_Component.prototype.dispose.call(this);
|
|
|
}
|
|
|
/**
|
|
|
* Handles `keyup` events on the `VolumeControl`, looking for ESC, which closes
|
|
|
* the volume panel and sets focus on `MuteToggle`.
|
|
|
*
|
|
|
* @param {EventTarget~Event} event
|
|
|
* The `keyup` event that caused this function to be called.
|
|
|
*
|
|
|
* @listens keyup
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleVolumeControlKeyUp = function handleVolumeControlKeyUp(event) {
|
|
|
if (keycode.isEventKey(event, 'Esc')) {
|
|
|
this.muteToggle.focus();
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* This gets called when a `VolumePanel` gains hover via a `mouseover` event.
|
|
|
* Turns on listening for `mouseover` event. When they happen it
|
|
|
* calls `this.handleMouseOver`.
|
|
|
*
|
|
|
* @param {EventTarget~Event} event
|
|
|
* The `mouseover` event that caused this function to be called.
|
|
|
*
|
|
|
* @listens mouseover
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleMouseOver = function handleMouseOver(event) {
|
|
|
this.addClass('vjs-hover');
|
|
|
on(document, 'keyup', bind(this, this.handleKeyPress));
|
|
|
}
|
|
|
/**
|
|
|
* This gets called when a `VolumePanel` gains hover via a `mouseout` event.
|
|
|
* Turns on listening for `mouseout` event. When they happen it
|
|
|
* calls `this.handleMouseOut`.
|
|
|
*
|
|
|
* @param {EventTarget~Event} event
|
|
|
* The `mouseout` event that caused this function to be called.
|
|
|
*
|
|
|
* @listens mouseout
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleMouseOut = function handleMouseOut(event) {
|
|
|
this.removeClass('vjs-hover');
|
|
|
off(document, 'keyup', bind(this, this.handleKeyPress));
|
|
|
}
|
|
|
/**
|
|
|
* Handles `keyup` event on the document or `keydown` event on the `VolumePanel`,
|
|
|
* looking for ESC, which hides the `VolumeControl`.
|
|
|
*
|
|
|
* @param {EventTarget~Event} event
|
|
|
* The keypress that triggered this event.
|
|
|
*
|
|
|
* @listens keydown | keyup
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleKeyPress = function handleKeyPress(event) {
|
|
|
if (keycode.isEventKey(event, 'Esc')) {
|
|
|
this.handleMouseOut();
|
|
|
}
|
|
|
};
|
|
|
|
|
|
return VolumePanel;
|
|
|
}(Component);
|
|
|
/**
|
|
|
* Default options for the `VolumeControl`
|
|
|
*
|
|
|
* @type {Object}
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
|
|
|
VolumePanel.prototype.options_ = {
|
|
|
children: ['muteToggle', 'volumeControl']
|
|
|
};
|
|
|
Component.registerComponent('VolumePanel', VolumePanel);
|
|
|
|
|
|
/**
|
|
|
* The Menu component is used to build popup menus, including subtitle and
|
|
|
* captions selection menus.
|
|
|
*
|
|
|
* @extends Component
|
|
|
*/
|
|
|
|
|
|
var Menu = /*#__PURE__*/function (_Component) {
|
|
|
_inheritsLoose(Menu, _Component);
|
|
|
|
|
|
/**
|
|
|
* Create an instance of this class.
|
|
|
*
|
|
|
* @param {Player} player
|
|
|
* the player that this component should attach to
|
|
|
*
|
|
|
* @param {Object} [options]
|
|
|
* Object of option names and values
|
|
|
*
|
|
|
*/
|
|
|
function Menu(player, options) {
|
|
|
var _this;
|
|
|
|
|
|
_this = _Component.call(this, player, options) || this;
|
|
|
|
|
|
if (options) {
|
|
|
_this.menuButton_ = options.menuButton;
|
|
|
}
|
|
|
|
|
|
_this.focusedChild_ = -1;
|
|
|
|
|
|
_this.on('keydown', _this.handleKeyDown); // All the menu item instances share the same blur handler provided by the menu container.
|
|
|
|
|
|
|
|
|
_this.boundHandleBlur_ = bind(_assertThisInitialized(_this), _this.handleBlur);
|
|
|
_this.boundHandleTapClick_ = bind(_assertThisInitialized(_this), _this.handleTapClick);
|
|
|
return _this;
|
|
|
}
|
|
|
/**
|
|
|
* Add event listeners to the {@link MenuItem}.
|
|
|
*
|
|
|
* @param {Object} component
|
|
|
* The instance of the `MenuItem` to add listeners to.
|
|
|
*
|
|
|
*/
|
|
|
|
|
|
|
|
|
var _proto = Menu.prototype;
|
|
|
|
|
|
_proto.addEventListenerForItem = function addEventListenerForItem(component) {
|
|
|
if (!(component instanceof Component)) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
this.on(component, 'blur', this.boundHandleBlur_);
|
|
|
this.on(component, ['tap', 'click'], this.boundHandleTapClick_);
|
|
|
}
|
|
|
/**
|
|
|
* Remove event listeners from the {@link MenuItem}.
|
|
|
*
|
|
|
* @param {Object} component
|
|
|
* The instance of the `MenuItem` to remove listeners.
|
|
|
*
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.removeEventListenerForItem = function removeEventListenerForItem(component) {
|
|
|
if (!(component instanceof Component)) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
this.off(component, 'blur', this.boundHandleBlur_);
|
|
|
this.off(component, ['tap', 'click'], this.boundHandleTapClick_);
|
|
|
}
|
|
|
/**
|
|
|
* This method will be called indirectly when the component has been added
|
|
|
* before the component adds to the new menu instance by `addItem`.
|
|
|
* In this case, the original menu instance will remove the component
|
|
|
* by calling `removeChild`.
|
|
|
*
|
|
|
* @param {Object} component
|
|
|
* The instance of the `MenuItem`
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.removeChild = function removeChild(component) {
|
|
|
if (typeof component === 'string') {
|
|
|
component = this.getChild(component);
|
|
|
}
|
|
|
|
|
|
this.removeEventListenerForItem(component);
|
|
|
|
|
|
_Component.prototype.removeChild.call(this, component);
|
|
|
}
|
|
|
/**
|
|
|
* Add a {@link MenuItem} to the menu.
|
|
|
*
|
|
|
* @param {Object|string} component
|
|
|
* The name or instance of the `MenuItem` to add.
|
|
|
*
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.addItem = function addItem(component) {
|
|
|
var childComponent = this.addChild(component);
|
|
|
|
|
|
if (childComponent) {
|
|
|
this.addEventListenerForItem(childComponent);
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Create the `Menu`s DOM element.
|
|
|
*
|
|
|
* @return {Element}
|
|
|
* the element that was created
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.createEl = function createEl$1() {
|
|
|
var contentElType = this.options_.contentElType || 'ul';
|
|
|
this.contentEl_ = createEl(contentElType, {
|
|
|
className: 'vjs-menu-content'
|
|
|
});
|
|
|
this.contentEl_.setAttribute('role', 'menu');
|
|
|
|
|
|
var el = _Component.prototype.createEl.call(this, 'div', {
|
|
|
append: this.contentEl_,
|
|
|
className: 'vjs-menu'
|
|
|
});
|
|
|
|
|
|
el.appendChild(this.contentEl_); // Prevent clicks from bubbling up. Needed for Menu Buttons,
|
|
|
// where a click on the parent is significant
|
|
|
|
|
|
on(el, 'click', function (event) {
|
|
|
event.preventDefault();
|
|
|
event.stopImmediatePropagation();
|
|
|
});
|
|
|
return el;
|
|
|
};
|
|
|
|
|
|
_proto.dispose = function dispose() {
|
|
|
this.contentEl_ = null;
|
|
|
this.boundHandleBlur_ = null;
|
|
|
this.boundHandleTapClick_ = null;
|
|
|
|
|
|
_Component.prototype.dispose.call(this);
|
|
|
}
|
|
|
/**
|
|
|
* Called when a `MenuItem` loses focus.
|
|
|
*
|
|
|
* @param {EventTarget~Event} event
|
|
|
* The `blur` event that caused this function to be called.
|
|
|
*
|
|
|
* @listens blur
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleBlur = function handleBlur(event) {
|
|
|
var relatedTarget = event.relatedTarget || document.activeElement; // Close menu popup when a user clicks outside the menu
|
|
|
|
|
|
if (!this.children().some(function (element) {
|
|
|
return element.el() === relatedTarget;
|
|
|
})) {
|
|
|
var btn = this.menuButton_;
|
|
|
|
|
|
if (btn && btn.buttonPressed_ && relatedTarget !== btn.el().firstChild) {
|
|
|
btn.unpressButton();
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Called when a `MenuItem` gets clicked or tapped.
|
|
|
*
|
|
|
* @param {EventTarget~Event} event
|
|
|
* The `click` or `tap` event that caused this function to be called.
|
|
|
*
|
|
|
* @listens click,tap
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleTapClick = function handleTapClick(event) {
|
|
|
// Unpress the associated MenuButton, and move focus back to it
|
|
|
if (this.menuButton_) {
|
|
|
this.menuButton_.unpressButton();
|
|
|
var childComponents = this.children();
|
|
|
|
|
|
if (!Array.isArray(childComponents)) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
var foundComponent = childComponents.filter(function (component) {
|
|
|
return component.el() === event.target;
|
|
|
})[0];
|
|
|
|
|
|
if (!foundComponent) {
|
|
|
return;
|
|
|
} // don't focus menu button if item is a caption settings item
|
|
|
// because focus will move elsewhere
|
|
|
|
|
|
|
|
|
if (foundComponent.name() !== 'CaptionSettingsMenuItem') {
|
|
|
this.menuButton_.focus();
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Handle a `keydown` event on this menu. This listener is added in the constructor.
|
|
|
*
|
|
|
* @param {EventTarget~Event} event
|
|
|
* A `keydown` event that happened on the menu.
|
|
|
*
|
|
|
* @listens keydown
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleKeyDown = function handleKeyDown(event) {
|
|
|
// Left and Down Arrows
|
|
|
if (keycode.isEventKey(event, 'Left') || keycode.isEventKey(event, 'Down')) {
|
|
|
event.preventDefault();
|
|
|
event.stopPropagation();
|
|
|
this.stepForward(); // Up and Right Arrows
|
|
|
} else if (keycode.isEventKey(event, 'Right') || keycode.isEventKey(event, 'Up')) {
|
|
|
event.preventDefault();
|
|
|
event.stopPropagation();
|
|
|
this.stepBack();
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Move to next (lower) menu item for keyboard users.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.stepForward = function stepForward() {
|
|
|
var stepChild = 0;
|
|
|
|
|
|
if (this.focusedChild_ !== undefined) {
|
|
|
stepChild = this.focusedChild_ + 1;
|
|
|
}
|
|
|
|
|
|
this.focus(stepChild);
|
|
|
}
|
|
|
/**
|
|
|
* Move to previous (higher) menu item for keyboard users.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.stepBack = function stepBack() {
|
|
|
var stepChild = 0;
|
|
|
|
|
|
if (this.focusedChild_ !== undefined) {
|
|
|
stepChild = this.focusedChild_ - 1;
|
|
|
}
|
|
|
|
|
|
this.focus(stepChild);
|
|
|
}
|
|
|
/**
|
|
|
* Set focus on a {@link MenuItem} in the `Menu`.
|
|
|
*
|
|
|
* @param {Object|string} [item=0]
|
|
|
* Index of child item set focus on.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.focus = function focus(item) {
|
|
|
if (item === void 0) {
|
|
|
item = 0;
|
|
|
}
|
|
|
|
|
|
var children = this.children().slice();
|
|
|
var haveTitle = children.length && children[0].className && /vjs-menu-title/.test(children[0].className);
|
|
|
|
|
|
if (haveTitle) {
|
|
|
children.shift();
|
|
|
}
|
|
|
|
|
|
if (children.length > 0) {
|
|
|
if (item < 0) {
|
|
|
item = 0;
|
|
|
} else if (item >= children.length) {
|
|
|
item = children.length - 1;
|
|
|
}
|
|
|
|
|
|
this.focusedChild_ = item;
|
|
|
children[item].el_.focus();
|
|
|
}
|
|
|
};
|
|
|
|
|
|
return Menu;
|
|
|
}(Component);
|
|
|
|
|
|
Component.registerComponent('Menu', Menu);
|
|
|
|
|
|
/**
|
|
|
* A `MenuButton` class for any popup {@link Menu}.
|
|
|
*
|
|
|
* @extends Component
|
|
|
*/
|
|
|
|
|
|
var MenuButton = /*#__PURE__*/function (_Component) {
|
|
|
_inheritsLoose(MenuButton, _Component);
|
|
|
|
|
|
/**
|
|
|
* Creates an instance of this class.
|
|
|
*
|
|
|
* @param {Player} player
|
|
|
* The `Player` that this class should be attached to.
|
|
|
*
|
|
|
* @param {Object} [options={}]
|
|
|
* The key/value store of player options.
|
|
|
*/
|
|
|
function MenuButton(player, options) {
|
|
|
var _this;
|
|
|
|
|
|
if (options === void 0) {
|
|
|
options = {};
|
|
|
}
|
|
|
|
|
|
_this = _Component.call(this, player, options) || this;
|
|
|
_this.menuButton_ = new Button(player, options);
|
|
|
|
|
|
_this.menuButton_.controlText(_this.controlText_);
|
|
|
|
|
|
_this.menuButton_.el_.setAttribute('aria-haspopup', 'true'); // Add buildCSSClass values to the button, not the wrapper
|
|
|
|
|
|
|
|
|
var buttonClass = Button.prototype.buildCSSClass();
|
|
|
_this.menuButton_.el_.className = _this.buildCSSClass() + ' ' + buttonClass;
|
|
|
|
|
|
_this.menuButton_.removeClass('vjs-control');
|
|
|
|
|
|
_this.addChild(_this.menuButton_);
|
|
|
|
|
|
_this.update();
|
|
|
|
|
|
_this.enabled_ = true;
|
|
|
|
|
|
_this.on(_this.menuButton_, 'tap', _this.handleClick);
|
|
|
|
|
|
_this.on(_this.menuButton_, 'click', _this.handleClick);
|
|
|
|
|
|
_this.on(_this.menuButton_, 'keydown', _this.handleKeyDown);
|
|
|
|
|
|
_this.on(_this.menuButton_, 'mouseenter', function () {
|
|
|
_this.addClass('vjs-hover');
|
|
|
|
|
|
_this.menu.show();
|
|
|
|
|
|
on(document, 'keyup', bind(_assertThisInitialized(_this), _this.handleMenuKeyUp));
|
|
|
});
|
|
|
|
|
|
_this.on('mouseleave', _this.handleMouseLeave);
|
|
|
|
|
|
_this.on('keydown', _this.handleSubmenuKeyDown);
|
|
|
|
|
|
return _this;
|
|
|
}
|
|
|
/**
|
|
|
* Update the menu based on the current state of its items.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var _proto = MenuButton.prototype;
|
|
|
|
|
|
_proto.update = function update() {
|
|
|
var menu = this.createMenu();
|
|
|
|
|
|
if (this.menu) {
|
|
|
this.menu.dispose();
|
|
|
this.removeChild(this.menu);
|
|
|
}
|
|
|
|
|
|
this.menu = menu;
|
|
|
this.addChild(menu);
|
|
|
/**
|
|
|
* Track the state of the menu button
|
|
|
*
|
|
|
* @type {Boolean}
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
this.buttonPressed_ = false;
|
|
|
this.menuButton_.el_.setAttribute('aria-expanded', 'false');
|
|
|
|
|
|
if (this.items && this.items.length <= this.hideThreshold_) {
|
|
|
this.hide();
|
|
|
} else {
|
|
|
this.show();
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Create the menu and add all items to it.
|
|
|
*
|
|
|
* @return {Menu}
|
|
|
* The constructed menu
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.createMenu = function createMenu() {
|
|
|
var menu = new Menu(this.player_, {
|
|
|
menuButton: this
|
|
|
});
|
|
|
/**
|
|
|
* Hide the menu if the number of items is less than or equal to this threshold. This defaults
|
|
|
* to 0 and whenever we add items which can be hidden to the menu we'll increment it. We list
|
|
|
* it here because every time we run `createMenu` we need to reset the value.
|
|
|
*
|
|
|
* @protected
|
|
|
* @type {Number}
|
|
|
*/
|
|
|
|
|
|
this.hideThreshold_ = 0; // Add a title list item to the top
|
|
|
|
|
|
if (this.options_.title) {
|
|
|
var titleEl = createEl('li', {
|
|
|
className: 'vjs-menu-title',
|
|
|
innerHTML: toTitleCase(this.options_.title),
|
|
|
tabIndex: -1
|
|
|
});
|
|
|
this.hideThreshold_ += 1;
|
|
|
var titleComponent = new Component(this.player_, {
|
|
|
el: titleEl
|
|
|
});
|
|
|
menu.addItem(titleComponent);
|
|
|
}
|
|
|
|
|
|
this.items = this.createItems();
|
|
|
|
|
|
if (this.items) {
|
|
|
// Add menu items to the menu
|
|
|
for (var i = 0; i < this.items.length; i++) {
|
|
|
menu.addItem(this.items[i]);
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return menu;
|
|
|
}
|
|
|
/**
|
|
|
* Create the list of menu items. Specific to each subclass.
|
|
|
*
|
|
|
* @abstract
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.createItems = function createItems() {}
|
|
|
/**
|
|
|
* Create the `MenuButtons`s DOM element.
|
|
|
*
|
|
|
* @return {Element}
|
|
|
* The element that gets created.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.createEl = function createEl() {
|
|
|
return _Component.prototype.createEl.call(this, 'div', {
|
|
|
className: this.buildWrapperCSSClass()
|
|
|
}, {});
|
|
|
}
|
|
|
/**
|
|
|
* Allow sub components to stack CSS class names for the wrapper element
|
|
|
*
|
|
|
* @return {string}
|
|
|
* The constructed wrapper DOM `className`
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.buildWrapperCSSClass = function buildWrapperCSSClass() {
|
|
|
var menuButtonClass = 'vjs-menu-button'; // If the inline option is passed, we want to use different styles altogether.
|
|
|
|
|
|
if (this.options_.inline === true) {
|
|
|
menuButtonClass += '-inline';
|
|
|
} else {
|
|
|
menuButtonClass += '-popup';
|
|
|
} // TODO: Fix the CSS so that this isn't necessary
|
|
|
|
|
|
|
|
|
var buttonClass = Button.prototype.buildCSSClass();
|
|
|
return "vjs-menu-button " + menuButtonClass + " " + buttonClass + " " + _Component.prototype.buildCSSClass.call(this);
|
|
|
}
|
|
|
/**
|
|
|
* Builds the default DOM `className`.
|
|
|
*
|
|
|
* @return {string}
|
|
|
* The DOM `className` for this object.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.buildCSSClass = function buildCSSClass() {
|
|
|
var menuButtonClass = 'vjs-menu-button'; // If the inline option is passed, we want to use different styles altogether.
|
|
|
|
|
|
if (this.options_.inline === true) {
|
|
|
menuButtonClass += '-inline';
|
|
|
} else {
|
|
|
menuButtonClass += '-popup';
|
|
|
}
|
|
|
|
|
|
return "vjs-menu-button " + menuButtonClass + " " + _Component.prototype.buildCSSClass.call(this);
|
|
|
}
|
|
|
/**
|
|
|
* Get or set the localized control text that will be used for accessibility.
|
|
|
*
|
|
|
* > NOTE: This will come from the internal `menuButton_` element.
|
|
|
*
|
|
|
* @param {string} [text]
|
|
|
* Control text for element.
|
|
|
*
|
|
|
* @param {Element} [el=this.menuButton_.el()]
|
|
|
* Element to set the title on.
|
|
|
*
|
|
|
* @return {string}
|
|
|
* - The control text when getting
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.controlText = function controlText(text, el) {
|
|
|
if (el === void 0) {
|
|
|
el = this.menuButton_.el();
|
|
|
}
|
|
|
|
|
|
return this.menuButton_.controlText(text, el);
|
|
|
}
|
|
|
/**
|
|
|
* Dispose of the `menu-button` and all child components.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.dispose = function dispose() {
|
|
|
this.handleMouseLeave();
|
|
|
|
|
|
_Component.prototype.dispose.call(this);
|
|
|
}
|
|
|
/**
|
|
|
* Handle a click on a `MenuButton`.
|
|
|
* See {@link ClickableComponent#handleClick} for instances where this is called.
|
|
|
*
|
|
|
* @param {EventTarget~Event} event
|
|
|
* The `keydown`, `tap`, or `click` event that caused this function to be
|
|
|
* called.
|
|
|
*
|
|
|
* @listens tap
|
|
|
* @listens click
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleClick = function handleClick(event) {
|
|
|
if (this.buttonPressed_) {
|
|
|
this.unpressButton();
|
|
|
} else {
|
|
|
this.pressButton();
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Handle `mouseleave` for `MenuButton`.
|
|
|
*
|
|
|
* @param {EventTarget~Event} event
|
|
|
* The `mouseleave` event that caused this function to be called.
|
|
|
*
|
|
|
* @listens mouseleave
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleMouseLeave = function handleMouseLeave(event) {
|
|
|
this.removeClass('vjs-hover');
|
|
|
off(document, 'keyup', bind(this, this.handleMenuKeyUp));
|
|
|
}
|
|
|
/**
|
|
|
* Set the focus to the actual button, not to this element
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.focus = function focus() {
|
|
|
this.menuButton_.focus();
|
|
|
}
|
|
|
/**
|
|
|
* Remove the focus from the actual button, not this element
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.blur = function blur() {
|
|
|
this.menuButton_.blur();
|
|
|
}
|
|
|
/**
|
|
|
* Handle tab, escape, down arrow, and up arrow keys for `MenuButton`. See
|
|
|
* {@link ClickableComponent#handleKeyDown} for instances where this is called.
|
|
|
*
|
|
|
* @param {EventTarget~Event} event
|
|
|
* The `keydown` event that caused this function to be called.
|
|
|
*
|
|
|
* @listens keydown
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleKeyDown = function handleKeyDown(event) {
|
|
|
// Escape or Tab unpress the 'button'
|
|
|
if (keycode.isEventKey(event, 'Esc') || keycode.isEventKey(event, 'Tab')) {
|
|
|
if (this.buttonPressed_) {
|
|
|
this.unpressButton();
|
|
|
} // Don't preventDefault for Tab key - we still want to lose focus
|
|
|
|
|
|
|
|
|
if (!keycode.isEventKey(event, 'Tab')) {
|
|
|
event.preventDefault(); // Set focus back to the menu button's button
|
|
|
|
|
|
this.menuButton_.focus();
|
|
|
} // Up Arrow or Down Arrow also 'press' the button to open the menu
|
|
|
|
|
|
} else if (keycode.isEventKey(event, 'Up') || keycode.isEventKey(event, 'Down')) {
|
|
|
if (!this.buttonPressed_) {
|
|
|
event.preventDefault();
|
|
|
this.pressButton();
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Handle a `keyup` event on a `MenuButton`. The listener for this is added in
|
|
|
* the constructor.
|
|
|
*
|
|
|
* @param {EventTarget~Event} event
|
|
|
* Key press event
|
|
|
*
|
|
|
* @listens keyup
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleMenuKeyUp = function handleMenuKeyUp(event) {
|
|
|
// Escape hides popup menu
|
|
|
if (keycode.isEventKey(event, 'Esc') || keycode.isEventKey(event, 'Tab')) {
|
|
|
this.removeClass('vjs-hover');
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* This method name now delegates to `handleSubmenuKeyDown`. This means
|
|
|
* anyone calling `handleSubmenuKeyPress` will not see their method calls
|
|
|
* stop working.
|
|
|
*
|
|
|
* @param {EventTarget~Event} event
|
|
|
* The event that caused this function to be called.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleSubmenuKeyPress = function handleSubmenuKeyPress(event) {
|
|
|
this.handleSubmenuKeyDown(event);
|
|
|
}
|
|
|
/**
|
|
|
* Handle a `keydown` event on a sub-menu. The listener for this is added in
|
|
|
* the constructor.
|
|
|
*
|
|
|
* @param {EventTarget~Event} event
|
|
|
* Key press event
|
|
|
*
|
|
|
* @listens keydown
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleSubmenuKeyDown = function handleSubmenuKeyDown(event) {
|
|
|
// Escape or Tab unpress the 'button'
|
|
|
if (keycode.isEventKey(event, 'Esc') || keycode.isEventKey(event, 'Tab')) {
|
|
|
if (this.buttonPressed_) {
|
|
|
this.unpressButton();
|
|
|
} // Don't preventDefault for Tab key - we still want to lose focus
|
|
|
|
|
|
|
|
|
if (!keycode.isEventKey(event, 'Tab')) {
|
|
|
event.preventDefault(); // Set focus back to the menu button's button
|
|
|
|
|
|
this.menuButton_.focus();
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Put the current `MenuButton` into a pressed state.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.pressButton = function pressButton() {
|
|
|
if (this.enabled_) {
|
|
|
this.buttonPressed_ = true;
|
|
|
this.menu.show();
|
|
|
this.menu.lockShowing();
|
|
|
this.menuButton_.el_.setAttribute('aria-expanded', 'true'); // set the focus into the submenu, except on iOS where it is resulting in
|
|
|
// undesired scrolling behavior when the player is in an iframe
|
|
|
|
|
|
if (IS_IOS && isInFrame()) {
|
|
|
// Return early so that the menu isn't focused
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
this.menu.focus();
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Take the current `MenuButton` out of a pressed state.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.unpressButton = function unpressButton() {
|
|
|
if (this.enabled_) {
|
|
|
this.buttonPressed_ = false;
|
|
|
this.menu.unlockShowing();
|
|
|
this.menu.hide();
|
|
|
this.menuButton_.el_.setAttribute('aria-expanded', 'false');
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Disable the `MenuButton`. Don't allow it to be clicked.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.disable = function disable() {
|
|
|
this.unpressButton();
|
|
|
this.enabled_ = false;
|
|
|
this.addClass('vjs-disabled');
|
|
|
this.menuButton_.disable();
|
|
|
}
|
|
|
/**
|
|
|
* Enable the `MenuButton`. Allow it to be clicked.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.enable = function enable() {
|
|
|
this.enabled_ = true;
|
|
|
this.removeClass('vjs-disabled');
|
|
|
this.menuButton_.enable();
|
|
|
};
|
|
|
|
|
|
return MenuButton;
|
|
|
}(Component);
|
|
|
|
|
|
Component.registerComponent('MenuButton', MenuButton);
|
|
|
|
|
|
/**
|
|
|
* The base class for buttons that toggle specific track types (e.g. subtitles).
|
|
|
*
|
|
|
* @extends MenuButton
|
|
|
*/
|
|
|
|
|
|
var TrackButton = /*#__PURE__*/function (_MenuButton) {
|
|
|
_inheritsLoose(TrackButton, _MenuButton);
|
|
|
|
|
|
/**
|
|
|
* Creates an instance of this class.
|
|
|
*
|
|
|
* @param {Player} player
|
|
|
* The `Player` that this class should be attached to.
|
|
|
*
|
|
|
* @param {Object} [options]
|
|
|
* The key/value store of player options.
|
|
|
*/
|
|
|
function TrackButton(player, options) {
|
|
|
var _this;
|
|
|
|
|
|
var tracks = options.tracks;
|
|
|
_this = _MenuButton.call(this, player, options) || this;
|
|
|
|
|
|
if (_this.items.length <= 1) {
|
|
|
_this.hide();
|
|
|
}
|
|
|
|
|
|
if (!tracks) {
|
|
|
return _assertThisInitialized(_this);
|
|
|
}
|
|
|
|
|
|
var updateHandler = bind(_assertThisInitialized(_this), _this.update);
|
|
|
tracks.addEventListener('removetrack', updateHandler);
|
|
|
tracks.addEventListener('addtrack', updateHandler);
|
|
|
|
|
|
_this.player_.on('ready', updateHandler);
|
|
|
|
|
|
_this.player_.on('dispose', function () {
|
|
|
tracks.removeEventListener('removetrack', updateHandler);
|
|
|
tracks.removeEventListener('addtrack', updateHandler);
|
|
|
});
|
|
|
|
|
|
return _this;
|
|
|
}
|
|
|
|
|
|
return TrackButton;
|
|
|
}(MenuButton);
|
|
|
|
|
|
Component.registerComponent('TrackButton', TrackButton);
|
|
|
|
|
|
/**
|
|
|
* @file menu-keys.js
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* All keys used for operation of a menu (`MenuButton`, `Menu`, and `MenuItem`)
|
|
|
* Note that 'Enter' and 'Space' are not included here (otherwise they would
|
|
|
* prevent the `MenuButton` and `MenuItem` from being keyboard-clickable)
|
|
|
* @typedef MenuKeys
|
|
|
* @array
|
|
|
*/
|
|
|
var MenuKeys = ['Tab', 'Esc', 'Up', 'Down', 'Right', 'Left'];
|
|
|
|
|
|
/**
|
|
|
* The component for a menu item. `<li>`
|
|
|
*
|
|
|
* @extends ClickableComponent
|
|
|
*/
|
|
|
|
|
|
var MenuItem = /*#__PURE__*/function (_ClickableComponent) {
|
|
|
_inheritsLoose(MenuItem, _ClickableComponent);
|
|
|
|
|
|
/**
|
|
|
* Creates an instance of the this class.
|
|
|
*
|
|
|
* @param {Player} player
|
|
|
* The `Player` that this class should be attached to.
|
|
|
*
|
|
|
* @param {Object} [options={}]
|
|
|
* The key/value store of player options.
|
|
|
*
|
|
|
*/
|
|
|
function MenuItem(player, options) {
|
|
|
var _this;
|
|
|
|
|
|
_this = _ClickableComponent.call(this, player, options) || this;
|
|
|
_this.selectable = options.selectable;
|
|
|
_this.isSelected_ = options.selected || false;
|
|
|
_this.multiSelectable = options.multiSelectable;
|
|
|
|
|
|
_this.selected(_this.isSelected_);
|
|
|
|
|
|
if (_this.selectable) {
|
|
|
if (_this.multiSelectable) {
|
|
|
_this.el_.setAttribute('role', 'menuitemcheckbox');
|
|
|
} else {
|
|
|
_this.el_.setAttribute('role', 'menuitemradio');
|
|
|
}
|
|
|
} else {
|
|
|
_this.el_.setAttribute('role', 'menuitem');
|
|
|
}
|
|
|
|
|
|
return _this;
|
|
|
}
|
|
|
/**
|
|
|
* Create the `MenuItem's DOM element
|
|
|
*
|
|
|
* @param {string} [type=li]
|
|
|
* Element's node type, not actually used, always set to `li`.
|
|
|
*
|
|
|
* @param {Object} [props={}]
|
|
|
* An object of properties that should be set on the element
|
|
|
*
|
|
|
* @param {Object} [attrs={}]
|
|
|
* An object of attributes that should be set on the element
|
|
|
*
|
|
|
* @return {Element}
|
|
|
* The element that gets created.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var _proto = MenuItem.prototype;
|
|
|
|
|
|
_proto.createEl = function createEl(type, props, attrs) {
|
|
|
// The control is textual, not just an icon
|
|
|
this.nonIconControl = true;
|
|
|
return _ClickableComponent.prototype.createEl.call(this, 'li', assign({
|
|
|
className: 'vjs-menu-item',
|
|
|
innerHTML: "<span class=\"vjs-menu-item-text\">" + this.localize(this.options_.label) + "</span>",
|
|
|
tabIndex: -1
|
|
|
}, props), attrs);
|
|
|
}
|
|
|
/**
|
|
|
* Ignore keys which are used by the menu, but pass any other ones up. See
|
|
|
* {@link ClickableComponent#handleKeyDown} for instances where this is called.
|
|
|
*
|
|
|
* @param {EventTarget~Event} event
|
|
|
* The `keydown` event that caused this function to be called.
|
|
|
*
|
|
|
* @listens keydown
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleKeyDown = function handleKeyDown(event) {
|
|
|
if (!MenuKeys.some(function (key) {
|
|
|
return keycode.isEventKey(event, key);
|
|
|
})) {
|
|
|
// Pass keydown handling up for unused keys
|
|
|
_ClickableComponent.prototype.handleKeyDown.call(this, event);
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Any click on a `MenuItem` puts it into the selected state.
|
|
|
* See {@link ClickableComponent#handleClick} for instances where this is called.
|
|
|
*
|
|
|
* @param {EventTarget~Event} event
|
|
|
* The `keydown`, `tap`, or `click` event that caused this function to be
|
|
|
* called.
|
|
|
*
|
|
|
* @listens tap
|
|
|
* @listens click
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleClick = function handleClick(event) {
|
|
|
this.selected(true);
|
|
|
}
|
|
|
/**
|
|
|
* Set the state for this menu item as selected or not.
|
|
|
*
|
|
|
* @param {boolean} selected
|
|
|
* if the menu item is selected or not
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.selected = function selected(_selected) {
|
|
|
if (this.selectable) {
|
|
|
if (_selected) {
|
|
|
this.addClass('vjs-selected');
|
|
|
this.el_.setAttribute('aria-checked', 'true'); // aria-checked isn't fully supported by browsers/screen readers,
|
|
|
// so indicate selected state to screen reader in the control text.
|
|
|
|
|
|
this.controlText(', selected');
|
|
|
this.isSelected_ = true;
|
|
|
} else {
|
|
|
this.removeClass('vjs-selected');
|
|
|
this.el_.setAttribute('aria-checked', 'false'); // Indicate un-selected state to screen reader
|
|
|
|
|
|
this.controlText('');
|
|
|
this.isSelected_ = false;
|
|
|
}
|
|
|
}
|
|
|
};
|
|
|
|
|
|
return MenuItem;
|
|
|
}(ClickableComponent);
|
|
|
|
|
|
Component.registerComponent('MenuItem', MenuItem);
|
|
|
|
|
|
/**
|
|
|
* The specific menu item type for selecting a language within a text track kind
|
|
|
*
|
|
|
* @extends MenuItem
|
|
|
*/
|
|
|
|
|
|
var TextTrackMenuItem = /*#__PURE__*/function (_MenuItem) {
|
|
|
_inheritsLoose(TextTrackMenuItem, _MenuItem);
|
|
|
|
|
|
/**
|
|
|
* Creates an instance of this class.
|
|
|
*
|
|
|
* @param {Player} player
|
|
|
* The `Player` that this class should be attached to.
|
|
|
*
|
|
|
* @param {Object} [options]
|
|
|
* The key/value store of player options.
|
|
|
*/
|
|
|
function TextTrackMenuItem(player, options) {
|
|
|
var _this;
|
|
|
|
|
|
var track = options.track;
|
|
|
var tracks = player.textTracks(); // Modify options for parent MenuItem class's init.
|
|
|
|
|
|
options.label = track.label || track.language || 'Unknown';
|
|
|
options.selected = track.mode === 'showing';
|
|
|
_this = _MenuItem.call(this, player, options) || this;
|
|
|
_this.track = track; // Determine the relevant kind(s) of tracks for this component and filter
|
|
|
// out empty kinds.
|
|
|
|
|
|
_this.kinds = (options.kinds || [options.kind || _this.track.kind]).filter(Boolean);
|
|
|
|
|
|
var changeHandler = function changeHandler() {
|
|
|
for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
|
|
|
args[_key] = arguments[_key];
|
|
|
}
|
|
|
|
|
|
_this.handleTracksChange.apply(_assertThisInitialized(_this), args);
|
|
|
};
|
|
|
|
|
|
var selectedLanguageChangeHandler = function selectedLanguageChangeHandler() {
|
|
|
for (var _len2 = arguments.length, args = new Array(_len2), _key2 = 0; _key2 < _len2; _key2++) {
|
|
|
args[_key2] = arguments[_key2];
|
|
|
}
|
|
|
|
|
|
_this.handleSelectedLanguageChange.apply(_assertThisInitialized(_this), args);
|
|
|
};
|
|
|
|
|
|
player.on(['loadstart', 'texttrackchange'], changeHandler);
|
|
|
tracks.addEventListener('change', changeHandler);
|
|
|
tracks.addEventListener('selectedlanguagechange', selectedLanguageChangeHandler);
|
|
|
|
|
|
_this.on('dispose', function () {
|
|
|
player.off(['loadstart', 'texttrackchange'], changeHandler);
|
|
|
tracks.removeEventListener('change', changeHandler);
|
|
|
tracks.removeEventListener('selectedlanguagechange', selectedLanguageChangeHandler);
|
|
|
}); // iOS7 doesn't dispatch change events to TextTrackLists when an
|
|
|
// associated track's mode changes. Without something like
|
|
|
// Object.observe() (also not present on iOS7), it's not
|
|
|
// possible to detect changes to the mode attribute and polyfill
|
|
|
// the change event. As a poor substitute, we manually dispatch
|
|
|
// change events whenever the controls modify the mode.
|
|
|
|
|
|
|
|
|
if (tracks.onchange === undefined) {
|
|
|
var event;
|
|
|
|
|
|
_this.on(['tap', 'click'], function () {
|
|
|
if (typeof window$1.Event !== 'object') {
|
|
|
// Android 2.3 throws an Illegal Constructor error for window.Event
|
|
|
try {
|
|
|
event = new window$1.Event('change');
|
|
|
} catch (err) {// continue regardless of error
|
|
|
}
|
|
|
}
|
|
|
|
|
|
if (!event) {
|
|
|
event = document.createEvent('Event');
|
|
|
event.initEvent('change', true, true);
|
|
|
}
|
|
|
|
|
|
tracks.dispatchEvent(event);
|
|
|
});
|
|
|
} // set the default state based on current tracks
|
|
|
|
|
|
|
|
|
_this.handleTracksChange();
|
|
|
|
|
|
return _this;
|
|
|
}
|
|
|
/**
|
|
|
* This gets called when an `TextTrackMenuItem` is "clicked". See
|
|
|
* {@link ClickableComponent} for more detailed information on what a click can be.
|
|
|
*
|
|
|
* @param {EventTarget~Event} event
|
|
|
* The `keydown`, `tap`, or `click` event that caused this function to be
|
|
|
* called.
|
|
|
*
|
|
|
* @listens tap
|
|
|
* @listens click
|
|
|
*/
|
|
|
|
|
|
|
|
|
var _proto = TextTrackMenuItem.prototype;
|
|
|
|
|
|
_proto.handleClick = function handleClick(event) {
|
|
|
var referenceTrack = this.track;
|
|
|
var tracks = this.player_.textTracks();
|
|
|
|
|
|
_MenuItem.prototype.handleClick.call(this, event);
|
|
|
|
|
|
if (!tracks) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
for (var i = 0; i < tracks.length; i++) {
|
|
|
var track = tracks[i]; // If the track from the text tracks list is not of the right kind,
|
|
|
// skip it. We do not want to affect tracks of incompatible kind(s).
|
|
|
|
|
|
if (this.kinds.indexOf(track.kind) === -1) {
|
|
|
continue;
|
|
|
} // If this text track is the component's track and it is not showing,
|
|
|
// set it to showing.
|
|
|
|
|
|
|
|
|
if (track === referenceTrack) {
|
|
|
if (track.mode !== 'showing') {
|
|
|
track.mode = 'showing';
|
|
|
} // If this text track is not the component's track and it is not
|
|
|
// disabled, set it to disabled.
|
|
|
|
|
|
} else if (track.mode !== 'disabled') {
|
|
|
track.mode = 'disabled';
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Handle text track list change
|
|
|
*
|
|
|
* @param {EventTarget~Event} event
|
|
|
* The `change` event that caused this function to be called.
|
|
|
*
|
|
|
* @listens TextTrackList#change
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleTracksChange = function handleTracksChange(event) {
|
|
|
var shouldBeSelected = this.track.mode === 'showing'; // Prevent redundant selected() calls because they may cause
|
|
|
// screen readers to read the appended control text unnecessarily
|
|
|
|
|
|
if (shouldBeSelected !== this.isSelected_) {
|
|
|
this.selected(shouldBeSelected);
|
|
|
}
|
|
|
};
|
|
|
|
|
|
_proto.handleSelectedLanguageChange = function handleSelectedLanguageChange(event) {
|
|
|
if (this.track.mode === 'showing') {
|
|
|
var selectedLanguage = this.player_.cache_.selectedLanguage; // Don't replace the kind of track across the same language
|
|
|
|
|
|
if (selectedLanguage && selectedLanguage.enabled && selectedLanguage.language === this.track.language && selectedLanguage.kind !== this.track.kind) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
this.player_.cache_.selectedLanguage = {
|
|
|
enabled: true,
|
|
|
language: this.track.language,
|
|
|
kind: this.track.kind
|
|
|
};
|
|
|
}
|
|
|
};
|
|
|
|
|
|
_proto.dispose = function dispose() {
|
|
|
// remove reference to track object on dispose
|
|
|
this.track = null;
|
|
|
|
|
|
_MenuItem.prototype.dispose.call(this);
|
|
|
};
|
|
|
|
|
|
return TextTrackMenuItem;
|
|
|
}(MenuItem);
|
|
|
|
|
|
Component.registerComponent('TextTrackMenuItem', TextTrackMenuItem);
|
|
|
|
|
|
/**
|
|
|
* A special menu item for turning of a specific type of text track
|
|
|
*
|
|
|
* @extends TextTrackMenuItem
|
|
|
*/
|
|
|
|
|
|
var OffTextTrackMenuItem = /*#__PURE__*/function (_TextTrackMenuItem) {
|
|
|
_inheritsLoose(OffTextTrackMenuItem, _TextTrackMenuItem);
|
|
|
|
|
|
/**
|
|
|
* Creates an instance of this class.
|
|
|
*
|
|
|
* @param {Player} player
|
|
|
* The `Player` that this class should be attached to.
|
|
|
*
|
|
|
* @param {Object} [options]
|
|
|
* The key/value store of player options.
|
|
|
*/
|
|
|
function OffTextTrackMenuItem(player, options) {
|
|
|
// Create pseudo track info
|
|
|
// Requires options['kind']
|
|
|
options.track = {
|
|
|
player: player,
|
|
|
// it is no longer necessary to store `kind` or `kinds` on the track itself
|
|
|
// since they are now stored in the `kinds` property of all instances of
|
|
|
// TextTrackMenuItem, but this will remain for backwards compatibility
|
|
|
kind: options.kind,
|
|
|
kinds: options.kinds,
|
|
|
"default": false,
|
|
|
mode: 'disabled'
|
|
|
};
|
|
|
|
|
|
if (!options.kinds) {
|
|
|
options.kinds = [options.kind];
|
|
|
}
|
|
|
|
|
|
if (options.label) {
|
|
|
options.track.label = options.label;
|
|
|
} else {
|
|
|
options.track.label = options.kinds.join(' and ') + ' off';
|
|
|
} // MenuItem is selectable
|
|
|
|
|
|
|
|
|
options.selectable = true; // MenuItem is NOT multiSelectable (i.e. only one can be marked "selected" at a time)
|
|
|
|
|
|
options.multiSelectable = false;
|
|
|
return _TextTrackMenuItem.call(this, player, options) || this;
|
|
|
}
|
|
|
/**
|
|
|
* Handle text track change
|
|
|
*
|
|
|
* @param {EventTarget~Event} event
|
|
|
* The event that caused this function to run
|
|
|
*/
|
|
|
|
|
|
|
|
|
var _proto = OffTextTrackMenuItem.prototype;
|
|
|
|
|
|
_proto.handleTracksChange = function handleTracksChange(event) {
|
|
|
var tracks = this.player().textTracks();
|
|
|
var shouldBeSelected = true;
|
|
|
|
|
|
for (var i = 0, l = tracks.length; i < l; i++) {
|
|
|
var track = tracks[i];
|
|
|
|
|
|
if (this.options_.kinds.indexOf(track.kind) > -1 && track.mode === 'showing') {
|
|
|
shouldBeSelected = false;
|
|
|
break;
|
|
|
}
|
|
|
} // Prevent redundant selected() calls because they may cause
|
|
|
// screen readers to read the appended control text unnecessarily
|
|
|
|
|
|
|
|
|
if (shouldBeSelected !== this.isSelected_) {
|
|
|
this.selected(shouldBeSelected);
|
|
|
}
|
|
|
};
|
|
|
|
|
|
_proto.handleSelectedLanguageChange = function handleSelectedLanguageChange(event) {
|
|
|
var tracks = this.player().textTracks();
|
|
|
var allHidden = true;
|
|
|
|
|
|
for (var i = 0, l = tracks.length; i < l; i++) {
|
|
|
var track = tracks[i];
|
|
|
|
|
|
if (['captions', 'descriptions', 'subtitles'].indexOf(track.kind) > -1 && track.mode === 'showing') {
|
|
|
allHidden = false;
|
|
|
break;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
if (allHidden) {
|
|
|
this.player_.cache_.selectedLanguage = {
|
|
|
enabled: false
|
|
|
};
|
|
|
}
|
|
|
};
|
|
|
|
|
|
return OffTextTrackMenuItem;
|
|
|
}(TextTrackMenuItem);
|
|
|
|
|
|
Component.registerComponent('OffTextTrackMenuItem', OffTextTrackMenuItem);
|
|
|
|
|
|
/**
|
|
|
* The base class for buttons that toggle specific text track types (e.g. subtitles)
|
|
|
*
|
|
|
* @extends MenuButton
|
|
|
*/
|
|
|
|
|
|
var TextTrackButton = /*#__PURE__*/function (_TrackButton) {
|
|
|
_inheritsLoose(TextTrackButton, _TrackButton);
|
|
|
|
|
|
/**
|
|
|
* Creates an instance of this class.
|
|
|
*
|
|
|
* @param {Player} player
|
|
|
* The `Player` that this class should be attached to.
|
|
|
*
|
|
|
* @param {Object} [options={}]
|
|
|
* The key/value store of player options.
|
|
|
*/
|
|
|
function TextTrackButton(player, options) {
|
|
|
if (options === void 0) {
|
|
|
options = {};
|
|
|
}
|
|
|
|
|
|
options.tracks = player.textTracks();
|
|
|
return _TrackButton.call(this, player, options) || this;
|
|
|
}
|
|
|
/**
|
|
|
* Create a menu item for each text track
|
|
|
*
|
|
|
* @param {TextTrackMenuItem[]} [items=[]]
|
|
|
* Existing array of items to use during creation
|
|
|
*
|
|
|
* @return {TextTrackMenuItem[]}
|
|
|
* Array of menu items that were created
|
|
|
*/
|
|
|
|
|
|
|
|
|
var _proto = TextTrackButton.prototype;
|
|
|
|
|
|
_proto.createItems = function createItems(items, TrackMenuItem) {
|
|
|
if (items === void 0) {
|
|
|
items = [];
|
|
|
}
|
|
|
|
|
|
if (TrackMenuItem === void 0) {
|
|
|
TrackMenuItem = TextTrackMenuItem;
|
|
|
}
|
|
|
|
|
|
// Label is an override for the [track] off label
|
|
|
// USed to localise captions/subtitles
|
|
|
var label;
|
|
|
|
|
|
if (this.label_) {
|
|
|
label = this.label_ + " off";
|
|
|
} // Add an OFF menu item to turn all tracks off
|
|
|
|
|
|
|
|
|
items.push(new OffTextTrackMenuItem(this.player_, {
|
|
|
kinds: this.kinds_,
|
|
|
kind: this.kind_,
|
|
|
label: label
|
|
|
}));
|
|
|
this.hideThreshold_ += 1;
|
|
|
var tracks = this.player_.textTracks();
|
|
|
|
|
|
if (!Array.isArray(this.kinds_)) {
|
|
|
this.kinds_ = [this.kind_];
|
|
|
}
|
|
|
|
|
|
for (var i = 0; i < tracks.length; i++) {
|
|
|
var track = tracks[i]; // only add tracks that are of an appropriate kind and have a label
|
|
|
|
|
|
if (this.kinds_.indexOf(track.kind) > -1) {
|
|
|
var item = new TrackMenuItem(this.player_, {
|
|
|
track: track,
|
|
|
kinds: this.kinds_,
|
|
|
kind: this.kind_,
|
|
|
// MenuItem is selectable
|
|
|
selectable: true,
|
|
|
// MenuItem is NOT multiSelectable (i.e. only one can be marked "selected" at a time)
|
|
|
multiSelectable: false
|
|
|
});
|
|
|
item.addClass("vjs-" + track.kind + "-menu-item");
|
|
|
items.push(item);
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return items;
|
|
|
};
|
|
|
|
|
|
return TextTrackButton;
|
|
|
}(TrackButton);
|
|
|
|
|
|
Component.registerComponent('TextTrackButton', TextTrackButton);
|
|
|
|
|
|
/**
|
|
|
* The chapter track menu item
|
|
|
*
|
|
|
* @extends MenuItem
|
|
|
*/
|
|
|
|
|
|
var ChaptersTrackMenuItem = /*#__PURE__*/function (_MenuItem) {
|
|
|
_inheritsLoose(ChaptersTrackMenuItem, _MenuItem);
|
|
|
|
|
|
/**
|
|
|
* Creates an instance of this class.
|
|
|
*
|
|
|
* @param {Player} player
|
|
|
* The `Player` that this class should be attached to.
|
|
|
*
|
|
|
* @param {Object} [options]
|
|
|
* The key/value store of player options.
|
|
|
*/
|
|
|
function ChaptersTrackMenuItem(player, options) {
|
|
|
var _this;
|
|
|
|
|
|
var track = options.track;
|
|
|
var cue = options.cue;
|
|
|
var currentTime = player.currentTime(); // Modify options for parent MenuItem class's init.
|
|
|
|
|
|
options.selectable = true;
|
|
|
options.multiSelectable = false;
|
|
|
options.label = cue.text;
|
|
|
options.selected = cue.startTime <= currentTime && currentTime < cue.endTime;
|
|
|
_this = _MenuItem.call(this, player, options) || this;
|
|
|
_this.track = track;
|
|
|
_this.cue = cue;
|
|
|
track.addEventListener('cuechange', bind(_assertThisInitialized(_this), _this.update));
|
|
|
return _this;
|
|
|
}
|
|
|
/**
|
|
|
* This gets called when an `ChaptersTrackMenuItem` is "clicked". See
|
|
|
* {@link ClickableComponent} for more detailed information on what a click can be.
|
|
|
*
|
|
|
* @param {EventTarget~Event} [event]
|
|
|
* The `keydown`, `tap`, or `click` event that caused this function to be
|
|
|
* called.
|
|
|
*
|
|
|
* @listens tap
|
|
|
* @listens click
|
|
|
*/
|
|
|
|
|
|
|
|
|
var _proto = ChaptersTrackMenuItem.prototype;
|
|
|
|
|
|
_proto.handleClick = function handleClick(event) {
|
|
|
_MenuItem.prototype.handleClick.call(this);
|
|
|
|
|
|
this.player_.currentTime(this.cue.startTime);
|
|
|
this.update(this.cue.startTime);
|
|
|
}
|
|
|
/**
|
|
|
* Update chapter menu item
|
|
|
*
|
|
|
* @param {EventTarget~Event} [event]
|
|
|
* The `cuechange` event that caused this function to run.
|
|
|
*
|
|
|
* @listens TextTrack#cuechange
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.update = function update(event) {
|
|
|
var cue = this.cue;
|
|
|
var currentTime = this.player_.currentTime(); // vjs.log(currentTime, cue.startTime);
|
|
|
|
|
|
this.selected(cue.startTime <= currentTime && currentTime < cue.endTime);
|
|
|
};
|
|
|
|
|
|
return ChaptersTrackMenuItem;
|
|
|
}(MenuItem);
|
|
|
|
|
|
Component.registerComponent('ChaptersTrackMenuItem', ChaptersTrackMenuItem);
|
|
|
|
|
|
/**
|
|
|
* The button component for toggling and selecting chapters
|
|
|
* Chapters act much differently than other text tracks
|
|
|
* Cues are navigation vs. other tracks of alternative languages
|
|
|
*
|
|
|
* @extends TextTrackButton
|
|
|
*/
|
|
|
|
|
|
var ChaptersButton = /*#__PURE__*/function (_TextTrackButton) {
|
|
|
_inheritsLoose(ChaptersButton, _TextTrackButton);
|
|
|
|
|
|
/**
|
|
|
* Creates an instance of this class.
|
|
|
*
|
|
|
* @param {Player} player
|
|
|
* The `Player` that this class should be attached to.
|
|
|
*
|
|
|
* @param {Object} [options]
|
|
|
* The key/value store of player options.
|
|
|
*
|
|
|
* @param {Component~ReadyCallback} [ready]
|
|
|
* The function to call when this function is ready.
|
|
|
*/
|
|
|
function ChaptersButton(player, options, ready) {
|
|
|
return _TextTrackButton.call(this, player, options, ready) || this;
|
|
|
}
|
|
|
/**
|
|
|
* Builds the default DOM `className`.
|
|
|
*
|
|
|
* @return {string}
|
|
|
* The DOM `className` for this object.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var _proto = ChaptersButton.prototype;
|
|
|
|
|
|
_proto.buildCSSClass = function buildCSSClass() {
|
|
|
return "vjs-chapters-button " + _TextTrackButton.prototype.buildCSSClass.call(this);
|
|
|
};
|
|
|
|
|
|
_proto.buildWrapperCSSClass = function buildWrapperCSSClass() {
|
|
|
return "vjs-chapters-button " + _TextTrackButton.prototype.buildWrapperCSSClass.call(this);
|
|
|
}
|
|
|
/**
|
|
|
* Update the menu based on the current state of its items.
|
|
|
*
|
|
|
* @param {EventTarget~Event} [event]
|
|
|
* An event that triggered this function to run.
|
|
|
*
|
|
|
* @listens TextTrackList#addtrack
|
|
|
* @listens TextTrackList#removetrack
|
|
|
* @listens TextTrackList#change
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.update = function update(event) {
|
|
|
if (!this.track_ || event && (event.type === 'addtrack' || event.type === 'removetrack')) {
|
|
|
this.setTrack(this.findChaptersTrack());
|
|
|
}
|
|
|
|
|
|
_TextTrackButton.prototype.update.call(this);
|
|
|
}
|
|
|
/**
|
|
|
* Set the currently selected track for the chapters button.
|
|
|
*
|
|
|
* @param {TextTrack} track
|
|
|
* The new track to select. Nothing will change if this is the currently selected
|
|
|
* track.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.setTrack = function setTrack(track) {
|
|
|
if (this.track_ === track) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
if (!this.updateHandler_) {
|
|
|
this.updateHandler_ = this.update.bind(this);
|
|
|
} // here this.track_ refers to the old track instance
|
|
|
|
|
|
|
|
|
if (this.track_) {
|
|
|
var remoteTextTrackEl = this.player_.remoteTextTrackEls().getTrackElementByTrack_(this.track_);
|
|
|
|
|
|
if (remoteTextTrackEl) {
|
|
|
remoteTextTrackEl.removeEventListener('load', this.updateHandler_);
|
|
|
}
|
|
|
|
|
|
this.track_ = null;
|
|
|
}
|
|
|
|
|
|
this.track_ = track; // here this.track_ refers to the new track instance
|
|
|
|
|
|
if (this.track_) {
|
|
|
this.track_.mode = 'hidden';
|
|
|
|
|
|
var _remoteTextTrackEl = this.player_.remoteTextTrackEls().getTrackElementByTrack_(this.track_);
|
|
|
|
|
|
if (_remoteTextTrackEl) {
|
|
|
_remoteTextTrackEl.addEventListener('load', this.updateHandler_);
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Find the track object that is currently in use by this ChaptersButton
|
|
|
*
|
|
|
* @return {TextTrack|undefined}
|
|
|
* The current track or undefined if none was found.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.findChaptersTrack = function findChaptersTrack() {
|
|
|
var tracks = this.player_.textTracks() || [];
|
|
|
|
|
|
for (var i = tracks.length - 1; i >= 0; i--) {
|
|
|
// We will always choose the last track as our chaptersTrack
|
|
|
var track = tracks[i];
|
|
|
|
|
|
if (track.kind === this.kind_) {
|
|
|
return track;
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Get the caption for the ChaptersButton based on the track label. This will also
|
|
|
* use the current tracks localized kind as a fallback if a label does not exist.
|
|
|
*
|
|
|
* @return {string}
|
|
|
* The tracks current label or the localized track kind.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.getMenuCaption = function getMenuCaption() {
|
|
|
if (this.track_ && this.track_.label) {
|
|
|
return this.track_.label;
|
|
|
}
|
|
|
|
|
|
return this.localize(toTitleCase(this.kind_));
|
|
|
}
|
|
|
/**
|
|
|
* Create menu from chapter track
|
|
|
*
|
|
|
* @return {Menu}
|
|
|
* New menu for the chapter buttons
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.createMenu = function createMenu() {
|
|
|
this.options_.title = this.getMenuCaption();
|
|
|
return _TextTrackButton.prototype.createMenu.call(this);
|
|
|
}
|
|
|
/**
|
|
|
* Create a menu item for each text track
|
|
|
*
|
|
|
* @return {TextTrackMenuItem[]}
|
|
|
* Array of menu items
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.createItems = function createItems() {
|
|
|
var items = [];
|
|
|
|
|
|
if (!this.track_) {
|
|
|
return items;
|
|
|
}
|
|
|
|
|
|
var cues = this.track_.cues;
|
|
|
|
|
|
if (!cues) {
|
|
|
return items;
|
|
|
}
|
|
|
|
|
|
for (var i = 0, l = cues.length; i < l; i++) {
|
|
|
var cue = cues[i];
|
|
|
var mi = new ChaptersTrackMenuItem(this.player_, {
|
|
|
track: this.track_,
|
|
|
cue: cue
|
|
|
});
|
|
|
items.push(mi);
|
|
|
}
|
|
|
|
|
|
return items;
|
|
|
};
|
|
|
|
|
|
return ChaptersButton;
|
|
|
}(TextTrackButton);
|
|
|
/**
|
|
|
* `kind` of TextTrack to look for to associate it with this menu.
|
|
|
*
|
|
|
* @type {string}
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
|
|
|
ChaptersButton.prototype.kind_ = 'chapters';
|
|
|
/**
|
|
|
* The text that should display over the `ChaptersButton`s controls. Added for localization.
|
|
|
*
|
|
|
* @type {string}
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
ChaptersButton.prototype.controlText_ = 'Chapters';
|
|
|
Component.registerComponent('ChaptersButton', ChaptersButton);
|
|
|
|
|
|
/**
|
|
|
* The button component for toggling and selecting descriptions
|
|
|
*
|
|
|
* @extends TextTrackButton
|
|
|
*/
|
|
|
|
|
|
var DescriptionsButton = /*#__PURE__*/function (_TextTrackButton) {
|
|
|
_inheritsLoose(DescriptionsButton, _TextTrackButton);
|
|
|
|
|
|
/**
|
|
|
* Creates an instance of this class.
|
|
|
*
|
|
|
* @param {Player} player
|
|
|
* The `Player` that this class should be attached to.
|
|
|
*
|
|
|
* @param {Object} [options]
|
|
|
* The key/value store of player options.
|
|
|
*
|
|
|
* @param {Component~ReadyCallback} [ready]
|
|
|
* The function to call when this component is ready.
|
|
|
*/
|
|
|
function DescriptionsButton(player, options, ready) {
|
|
|
var _this;
|
|
|
|
|
|
_this = _TextTrackButton.call(this, player, options, ready) || this;
|
|
|
var tracks = player.textTracks();
|
|
|
var changeHandler = bind(_assertThisInitialized(_this), _this.handleTracksChange);
|
|
|
tracks.addEventListener('change', changeHandler);
|
|
|
|
|
|
_this.on('dispose', function () {
|
|
|
tracks.removeEventListener('change', changeHandler);
|
|
|
});
|
|
|
|
|
|
return _this;
|
|
|
}
|
|
|
/**
|
|
|
* Handle text track change
|
|
|
*
|
|
|
* @param {EventTarget~Event} event
|
|
|
* The event that caused this function to run
|
|
|
*
|
|
|
* @listens TextTrackList#change
|
|
|
*/
|
|
|
|
|
|
|
|
|
var _proto = DescriptionsButton.prototype;
|
|
|
|
|
|
_proto.handleTracksChange = function handleTracksChange(event) {
|
|
|
var tracks = this.player().textTracks();
|
|
|
var disabled = false; // Check whether a track of a different kind is showing
|
|
|
|
|
|
for (var i = 0, l = tracks.length; i < l; i++) {
|
|
|
var track = tracks[i];
|
|
|
|
|
|
if (track.kind !== this.kind_ && track.mode === 'showing') {
|
|
|
disabled = true;
|
|
|
break;
|
|
|
}
|
|
|
} // If another track is showing, disable this menu button
|
|
|
|
|
|
|
|
|
if (disabled) {
|
|
|
this.disable();
|
|
|
} else {
|
|
|
this.enable();
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Builds the default DOM `className`.
|
|
|
*
|
|
|
* @return {string}
|
|
|
* The DOM `className` for this object.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.buildCSSClass = function buildCSSClass() {
|
|
|
return "vjs-descriptions-button " + _TextTrackButton.prototype.buildCSSClass.call(this);
|
|
|
};
|
|
|
|
|
|
_proto.buildWrapperCSSClass = function buildWrapperCSSClass() {
|
|
|
return "vjs-descriptions-button " + _TextTrackButton.prototype.buildWrapperCSSClass.call(this);
|
|
|
};
|
|
|
|
|
|
return DescriptionsButton;
|
|
|
}(TextTrackButton);
|
|
|
/**
|
|
|
* `kind` of TextTrack to look for to associate it with this menu.
|
|
|
*
|
|
|
* @type {string}
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
|
|
|
DescriptionsButton.prototype.kind_ = 'descriptions';
|
|
|
/**
|
|
|
* The text that should display over the `DescriptionsButton`s controls. Added for localization.
|
|
|
*
|
|
|
* @type {string}
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
DescriptionsButton.prototype.controlText_ = 'Descriptions';
|
|
|
Component.registerComponent('DescriptionsButton', DescriptionsButton);
|
|
|
|
|
|
/**
|
|
|
* The button component for toggling and selecting subtitles
|
|
|
*
|
|
|
* @extends TextTrackButton
|
|
|
*/
|
|
|
|
|
|
var SubtitlesButton = /*#__PURE__*/function (_TextTrackButton) {
|
|
|
_inheritsLoose(SubtitlesButton, _TextTrackButton);
|
|
|
|
|
|
/**
|
|
|
* Creates an instance of this class.
|
|
|
*
|
|
|
* @param {Player} player
|
|
|
* The `Player` that this class should be attached to.
|
|
|
*
|
|
|
* @param {Object} [options]
|
|
|
* The key/value store of player options.
|
|
|
*
|
|
|
* @param {Component~ReadyCallback} [ready]
|
|
|
* The function to call when this component is ready.
|
|
|
*/
|
|
|
function SubtitlesButton(player, options, ready) {
|
|
|
return _TextTrackButton.call(this, player, options, ready) || this;
|
|
|
}
|
|
|
/**
|
|
|
* Builds the default DOM `className`.
|
|
|
*
|
|
|
* @return {string}
|
|
|
* The DOM `className` for this object.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var _proto = SubtitlesButton.prototype;
|
|
|
|
|
|
_proto.buildCSSClass = function buildCSSClass() {
|
|
|
return "vjs-subtitles-button " + _TextTrackButton.prototype.buildCSSClass.call(this);
|
|
|
};
|
|
|
|
|
|
_proto.buildWrapperCSSClass = function buildWrapperCSSClass() {
|
|
|
return "vjs-subtitles-button " + _TextTrackButton.prototype.buildWrapperCSSClass.call(this);
|
|
|
};
|
|
|
|
|
|
return SubtitlesButton;
|
|
|
}(TextTrackButton);
|
|
|
/**
|
|
|
* `kind` of TextTrack to look for to associate it with this menu.
|
|
|
*
|
|
|
* @type {string}
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
|
|
|
SubtitlesButton.prototype.kind_ = 'subtitles';
|
|
|
/**
|
|
|
* The text that should display over the `SubtitlesButton`s controls. Added for localization.
|
|
|
*
|
|
|
* @type {string}
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
SubtitlesButton.prototype.controlText_ = 'Subtitles';
|
|
|
Component.registerComponent('SubtitlesButton', SubtitlesButton);
|
|
|
|
|
|
/**
|
|
|
* The menu item for caption track settings menu
|
|
|
*
|
|
|
* @extends TextTrackMenuItem
|
|
|
*/
|
|
|
|
|
|
var CaptionSettingsMenuItem = /*#__PURE__*/function (_TextTrackMenuItem) {
|
|
|
_inheritsLoose(CaptionSettingsMenuItem, _TextTrackMenuItem);
|
|
|
|
|
|
/**
|
|
|
* Creates an instance of this class.
|
|
|
*
|
|
|
* @param {Player} player
|
|
|
* The `Player` that this class should be attached to.
|
|
|
*
|
|
|
* @param {Object} [options]
|
|
|
* The key/value store of player options.
|
|
|
*/
|
|
|
function CaptionSettingsMenuItem(player, options) {
|
|
|
var _this;
|
|
|
|
|
|
options.track = {
|
|
|
player: player,
|
|
|
kind: options.kind,
|
|
|
label: options.kind + ' settings',
|
|
|
selectable: false,
|
|
|
"default": false,
|
|
|
mode: 'disabled'
|
|
|
}; // CaptionSettingsMenuItem has no concept of 'selected'
|
|
|
|
|
|
options.selectable = false;
|
|
|
options.name = 'CaptionSettingsMenuItem';
|
|
|
_this = _TextTrackMenuItem.call(this, player, options) || this;
|
|
|
|
|
|
_this.addClass('vjs-texttrack-settings');
|
|
|
|
|
|
_this.controlText(', opens ' + options.kind + ' settings dialog');
|
|
|
|
|
|
return _this;
|
|
|
}
|
|
|
/**
|
|
|
* This gets called when an `CaptionSettingsMenuItem` is "clicked". See
|
|
|
* {@link ClickableComponent} for more detailed information on what a click can be.
|
|
|
*
|
|
|
* @param {EventTarget~Event} [event]
|
|
|
* The `keydown`, `tap`, or `click` event that caused this function to be
|
|
|
* called.
|
|
|
*
|
|
|
* @listens tap
|
|
|
* @listens click
|
|
|
*/
|
|
|
|
|
|
|
|
|
var _proto = CaptionSettingsMenuItem.prototype;
|
|
|
|
|
|
_proto.handleClick = function handleClick(event) {
|
|
|
this.player().getChild('textTrackSettings').open();
|
|
|
};
|
|
|
|
|
|
return CaptionSettingsMenuItem;
|
|
|
}(TextTrackMenuItem);
|
|
|
|
|
|
Component.registerComponent('CaptionSettingsMenuItem', CaptionSettingsMenuItem);
|
|
|
|
|
|
/**
|
|
|
* The button component for toggling and selecting captions
|
|
|
*
|
|
|
* @extends TextTrackButton
|
|
|
*/
|
|
|
|
|
|
var CaptionsButton = /*#__PURE__*/function (_TextTrackButton) {
|
|
|
_inheritsLoose(CaptionsButton, _TextTrackButton);
|
|
|
|
|
|
/**
|
|
|
* Creates an instance of this class.
|
|
|
*
|
|
|
* @param {Player} player
|
|
|
* The `Player` that this class should be attached to.
|
|
|
*
|
|
|
* @param {Object} [options]
|
|
|
* The key/value store of player options.
|
|
|
*
|
|
|
* @param {Component~ReadyCallback} [ready]
|
|
|
* The function to call when this component is ready.
|
|
|
*/
|
|
|
function CaptionsButton(player, options, ready) {
|
|
|
return _TextTrackButton.call(this, player, options, ready) || this;
|
|
|
}
|
|
|
/**
|
|
|
* Builds the default DOM `className`.
|
|
|
*
|
|
|
* @return {string}
|
|
|
* The DOM `className` for this object.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var _proto = CaptionsButton.prototype;
|
|
|
|
|
|
_proto.buildCSSClass = function buildCSSClass() {
|
|
|
return "vjs-captions-button " + _TextTrackButton.prototype.buildCSSClass.call(this);
|
|
|
};
|
|
|
|
|
|
_proto.buildWrapperCSSClass = function buildWrapperCSSClass() {
|
|
|
return "vjs-captions-button " + _TextTrackButton.prototype.buildWrapperCSSClass.call(this);
|
|
|
}
|
|
|
/**
|
|
|
* Create caption menu items
|
|
|
*
|
|
|
* @return {CaptionSettingsMenuItem[]}
|
|
|
* The array of current menu items.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.createItems = function createItems() {
|
|
|
var items = [];
|
|
|
|
|
|
if (!(this.player().tech_ && this.player().tech_.featuresNativeTextTracks) && this.player().getChild('textTrackSettings')) {
|
|
|
items.push(new CaptionSettingsMenuItem(this.player_, {
|
|
|
kind: this.kind_
|
|
|
}));
|
|
|
this.hideThreshold_ += 1;
|
|
|
}
|
|
|
|
|
|
return _TextTrackButton.prototype.createItems.call(this, items);
|
|
|
};
|
|
|
|
|
|
return CaptionsButton;
|
|
|
}(TextTrackButton);
|
|
|
/**
|
|
|
* `kind` of TextTrack to look for to associate it with this menu.
|
|
|
*
|
|
|
* @type {string}
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
|
|
|
CaptionsButton.prototype.kind_ = 'captions';
|
|
|
/**
|
|
|
* The text that should display over the `CaptionsButton`s controls. Added for localization.
|
|
|
*
|
|
|
* @type {string}
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
CaptionsButton.prototype.controlText_ = 'Captions';
|
|
|
Component.registerComponent('CaptionsButton', CaptionsButton);
|
|
|
|
|
|
/**
|
|
|
* SubsCapsMenuItem has an [cc] icon to distinguish captions from subtitles
|
|
|
* in the SubsCapsMenu.
|
|
|
*
|
|
|
* @extends TextTrackMenuItem
|
|
|
*/
|
|
|
|
|
|
var SubsCapsMenuItem = /*#__PURE__*/function (_TextTrackMenuItem) {
|
|
|
_inheritsLoose(SubsCapsMenuItem, _TextTrackMenuItem);
|
|
|
|
|
|
function SubsCapsMenuItem() {
|
|
|
return _TextTrackMenuItem.apply(this, arguments) || this;
|
|
|
}
|
|
|
|
|
|
var _proto = SubsCapsMenuItem.prototype;
|
|
|
|
|
|
_proto.createEl = function createEl(type, props, attrs) {
|
|
|
var innerHTML = "<span class=\"vjs-menu-item-text\">" + this.localize(this.options_.label);
|
|
|
|
|
|
if (this.options_.track.kind === 'captions') {
|
|
|
innerHTML += "\n <span aria-hidden=\"true\" class=\"vjs-icon-placeholder\"></span>\n <span class=\"vjs-control-text\"> " + this.localize('Captions') + "</span>\n ";
|
|
|
}
|
|
|
|
|
|
innerHTML += '</span>';
|
|
|
|
|
|
var el = _TextTrackMenuItem.prototype.createEl.call(this, type, assign({
|
|
|
innerHTML: innerHTML
|
|
|
}, props), attrs);
|
|
|
|
|
|
return el;
|
|
|
};
|
|
|
|
|
|
return SubsCapsMenuItem;
|
|
|
}(TextTrackMenuItem);
|
|
|
|
|
|
Component.registerComponent('SubsCapsMenuItem', SubsCapsMenuItem);
|
|
|
|
|
|
/**
|
|
|
* The button component for toggling and selecting captions and/or subtitles
|
|
|
*
|
|
|
* @extends TextTrackButton
|
|
|
*/
|
|
|
|
|
|
var SubsCapsButton = /*#__PURE__*/function (_TextTrackButton) {
|
|
|
_inheritsLoose(SubsCapsButton, _TextTrackButton);
|
|
|
|
|
|
function SubsCapsButton(player, options) {
|
|
|
var _this;
|
|
|
|
|
|
if (options === void 0) {
|
|
|
options = {};
|
|
|
}
|
|
|
|
|
|
_this = _TextTrackButton.call(this, player, options) || this; // Although North America uses "captions" in most cases for
|
|
|
// "captions and subtitles" other locales use "subtitles"
|
|
|
|
|
|
_this.label_ = 'subtitles';
|
|
|
|
|
|
if (['en', 'en-us', 'en-ca', 'fr-ca'].indexOf(_this.player_.language_) > -1) {
|
|
|
_this.label_ = 'captions';
|
|
|
}
|
|
|
|
|
|
_this.menuButton_.controlText(toTitleCase(_this.label_));
|
|
|
|
|
|
return _this;
|
|
|
}
|
|
|
/**
|
|
|
* Builds the default DOM `className`.
|
|
|
*
|
|
|
* @return {string}
|
|
|
* The DOM `className` for this object.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var _proto = SubsCapsButton.prototype;
|
|
|
|
|
|
_proto.buildCSSClass = function buildCSSClass() {
|
|
|
return "vjs-subs-caps-button " + _TextTrackButton.prototype.buildCSSClass.call(this);
|
|
|
};
|
|
|
|
|
|
_proto.buildWrapperCSSClass = function buildWrapperCSSClass() {
|
|
|
return "vjs-subs-caps-button " + _TextTrackButton.prototype.buildWrapperCSSClass.call(this);
|
|
|
}
|
|
|
/**
|
|
|
* Create caption/subtitles menu items
|
|
|
*
|
|
|
* @return {CaptionSettingsMenuItem[]}
|
|
|
* The array of current menu items.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.createItems = function createItems() {
|
|
|
var items = [];
|
|
|
|
|
|
if (!(this.player().tech_ && this.player().tech_.featuresNativeTextTracks) && this.player().getChild('textTrackSettings')) {
|
|
|
items.push(new CaptionSettingsMenuItem(this.player_, {
|
|
|
kind: this.label_
|
|
|
}));
|
|
|
this.hideThreshold_ += 1;
|
|
|
}
|
|
|
|
|
|
items = _TextTrackButton.prototype.createItems.call(this, items, SubsCapsMenuItem);
|
|
|
return items;
|
|
|
};
|
|
|
|
|
|
return SubsCapsButton;
|
|
|
}(TextTrackButton);
|
|
|
/**
|
|
|
* `kind`s of TextTrack to look for to associate it with this menu.
|
|
|
*
|
|
|
* @type {array}
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
|
|
|
SubsCapsButton.prototype.kinds_ = ['captions', 'subtitles'];
|
|
|
/**
|
|
|
* The text that should display over the `SubsCapsButton`s controls.
|
|
|
*
|
|
|
*
|
|
|
* @type {string}
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
SubsCapsButton.prototype.controlText_ = 'Subtitles';
|
|
|
Component.registerComponent('SubsCapsButton', SubsCapsButton);
|
|
|
|
|
|
/**
|
|
|
* An {@link AudioTrack} {@link MenuItem}
|
|
|
*
|
|
|
* @extends MenuItem
|
|
|
*/
|
|
|
|
|
|
var AudioTrackMenuItem = /*#__PURE__*/function (_MenuItem) {
|
|
|
_inheritsLoose(AudioTrackMenuItem, _MenuItem);
|
|
|
|
|
|
/**
|
|
|
* Creates an instance of this class.
|
|
|
*
|
|
|
* @param {Player} player
|
|
|
* The `Player` that this class should be attached to.
|
|
|
*
|
|
|
* @param {Object} [options]
|
|
|
* The key/value store of player options.
|
|
|
*/
|
|
|
function AudioTrackMenuItem(player, options) {
|
|
|
var _this;
|
|
|
|
|
|
var track = options.track;
|
|
|
var tracks = player.audioTracks(); // Modify options for parent MenuItem class's init.
|
|
|
|
|
|
options.label = track.label || track.language || 'Unknown';
|
|
|
options.selected = track.enabled;
|
|
|
_this = _MenuItem.call(this, player, options) || this;
|
|
|
_this.track = track;
|
|
|
|
|
|
_this.addClass("vjs-" + track.kind + "-menu-item");
|
|
|
|
|
|
var changeHandler = function changeHandler() {
|
|
|
for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
|
|
|
args[_key] = arguments[_key];
|
|
|
}
|
|
|
|
|
|
_this.handleTracksChange.apply(_assertThisInitialized(_this), args);
|
|
|
};
|
|
|
|
|
|
tracks.addEventListener('change', changeHandler);
|
|
|
|
|
|
_this.on('dispose', function () {
|
|
|
tracks.removeEventListener('change', changeHandler);
|
|
|
});
|
|
|
|
|
|
return _this;
|
|
|
}
|
|
|
|
|
|
var _proto = AudioTrackMenuItem.prototype;
|
|
|
|
|
|
_proto.createEl = function createEl(type, props, attrs) {
|
|
|
var innerHTML = "<span class=\"vjs-menu-item-text\">" + this.localize(this.options_.label);
|
|
|
|
|
|
if (this.options_.track.kind === 'main-desc') {
|
|
|
innerHTML += "\n <span aria-hidden=\"true\" class=\"vjs-icon-placeholder\"></span>\n <span class=\"vjs-control-text\"> " + this.localize('Descriptions') + "</span>\n ";
|
|
|
}
|
|
|
|
|
|
innerHTML += '</span>';
|
|
|
|
|
|
var el = _MenuItem.prototype.createEl.call(this, type, assign({
|
|
|
innerHTML: innerHTML
|
|
|
}, props), attrs);
|
|
|
|
|
|
return el;
|
|
|
}
|
|
|
/**
|
|
|
* This gets called when an `AudioTrackMenuItem is "clicked". See {@link ClickableComponent}
|
|
|
* for more detailed information on what a click can be.
|
|
|
*
|
|
|
* @param {EventTarget~Event} [event]
|
|
|
* The `keydown`, `tap`, or `click` event that caused this function to be
|
|
|
* called.
|
|
|
*
|
|
|
* @listens tap
|
|
|
* @listens click
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleClick = function handleClick(event) {
|
|
|
var tracks = this.player_.audioTracks();
|
|
|
|
|
|
_MenuItem.prototype.handleClick.call(this, event);
|
|
|
|
|
|
for (var i = 0; i < tracks.length; i++) {
|
|
|
var track = tracks[i];
|
|
|
track.enabled = track === this.track;
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Handle any {@link AudioTrack} change.
|
|
|
*
|
|
|
* @param {EventTarget~Event} [event]
|
|
|
* The {@link AudioTrackList#change} event that caused this to run.
|
|
|
*
|
|
|
* @listens AudioTrackList#change
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleTracksChange = function handleTracksChange(event) {
|
|
|
this.selected(this.track.enabled);
|
|
|
};
|
|
|
|
|
|
return AudioTrackMenuItem;
|
|
|
}(MenuItem);
|
|
|
|
|
|
Component.registerComponent('AudioTrackMenuItem', AudioTrackMenuItem);
|
|
|
|
|
|
/**
|
|
|
* The base class for buttons that toggle specific {@link AudioTrack} types.
|
|
|
*
|
|
|
* @extends TrackButton
|
|
|
*/
|
|
|
|
|
|
var AudioTrackButton = /*#__PURE__*/function (_TrackButton) {
|
|
|
_inheritsLoose(AudioTrackButton, _TrackButton);
|
|
|
|
|
|
/**
|
|
|
* Creates an instance of this class.
|
|
|
*
|
|
|
* @param {Player} player
|
|
|
* The `Player` that this class should be attached to.
|
|
|
*
|
|
|
* @param {Object} [options={}]
|
|
|
* The key/value store of player options.
|
|
|
*/
|
|
|
function AudioTrackButton(player, options) {
|
|
|
if (options === void 0) {
|
|
|
options = {};
|
|
|
}
|
|
|
|
|
|
options.tracks = player.audioTracks();
|
|
|
return _TrackButton.call(this, player, options) || this;
|
|
|
}
|
|
|
/**
|
|
|
* Builds the default DOM `className`.
|
|
|
*
|
|
|
* @return {string}
|
|
|
* The DOM `className` for this object.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var _proto = AudioTrackButton.prototype;
|
|
|
|
|
|
_proto.buildCSSClass = function buildCSSClass() {
|
|
|
return "vjs-audio-button " + _TrackButton.prototype.buildCSSClass.call(this);
|
|
|
};
|
|
|
|
|
|
_proto.buildWrapperCSSClass = function buildWrapperCSSClass() {
|
|
|
return "vjs-audio-button " + _TrackButton.prototype.buildWrapperCSSClass.call(this);
|
|
|
}
|
|
|
/**
|
|
|
* Create a menu item for each audio track
|
|
|
*
|
|
|
* @param {AudioTrackMenuItem[]} [items=[]]
|
|
|
* An array of existing menu items to use.
|
|
|
*
|
|
|
* @return {AudioTrackMenuItem[]}
|
|
|
* An array of menu items
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.createItems = function createItems(items) {
|
|
|
if (items === void 0) {
|
|
|
items = [];
|
|
|
}
|
|
|
|
|
|
// if there's only one audio track, there no point in showing it
|
|
|
this.hideThreshold_ = 1;
|
|
|
var tracks = this.player_.audioTracks();
|
|
|
|
|
|
for (var i = 0; i < tracks.length; i++) {
|
|
|
var track = tracks[i];
|
|
|
items.push(new AudioTrackMenuItem(this.player_, {
|
|
|
track: track,
|
|
|
// MenuItem is selectable
|
|
|
selectable: true,
|
|
|
// MenuItem is NOT multiSelectable (i.e. only one can be marked "selected" at a time)
|
|
|
multiSelectable: false
|
|
|
}));
|
|
|
}
|
|
|
|
|
|
return items;
|
|
|
};
|
|
|
|
|
|
return AudioTrackButton;
|
|
|
}(TrackButton);
|
|
|
/**
|
|
|
* The text that should display over the `AudioTrackButton`s controls. Added for localization.
|
|
|
*
|
|
|
* @type {string}
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
|
|
|
AudioTrackButton.prototype.controlText_ = 'Audio Track';
|
|
|
Component.registerComponent('AudioTrackButton', AudioTrackButton);
|
|
|
|
|
|
/**
|
|
|
* The specific menu item type for selecting a playback rate.
|
|
|
*
|
|
|
* @extends MenuItem
|
|
|
*/
|
|
|
|
|
|
var PlaybackRateMenuItem = /*#__PURE__*/function (_MenuItem) {
|
|
|
_inheritsLoose(PlaybackRateMenuItem, _MenuItem);
|
|
|
|
|
|
/**
|
|
|
* Creates an instance of this class.
|
|
|
*
|
|
|
* @param {Player} player
|
|
|
* The `Player` that this class should be attached to.
|
|
|
*
|
|
|
* @param {Object} [options]
|
|
|
* The key/value store of player options.
|
|
|
*/
|
|
|
function PlaybackRateMenuItem(player, options) {
|
|
|
var _this;
|
|
|
|
|
|
var label = options.rate;
|
|
|
var rate = parseFloat(label, 10); // Modify options for parent MenuItem class's init.
|
|
|
|
|
|
options.label = label;
|
|
|
options.selected = rate === 1;
|
|
|
options.selectable = true;
|
|
|
options.multiSelectable = false;
|
|
|
_this = _MenuItem.call(this, player, options) || this;
|
|
|
_this.label = label;
|
|
|
_this.rate = rate;
|
|
|
|
|
|
_this.on(player, 'ratechange', _this.update);
|
|
|
|
|
|
return _this;
|
|
|
}
|
|
|
/**
|
|
|
* This gets called when an `PlaybackRateMenuItem` is "clicked". See
|
|
|
* {@link ClickableComponent} for more detailed information on what a click can be.
|
|
|
*
|
|
|
* @param {EventTarget~Event} [event]
|
|
|
* The `keydown`, `tap`, or `click` event that caused this function to be
|
|
|
* called.
|
|
|
*
|
|
|
* @listens tap
|
|
|
* @listens click
|
|
|
*/
|
|
|
|
|
|
|
|
|
var _proto = PlaybackRateMenuItem.prototype;
|
|
|
|
|
|
_proto.handleClick = function handleClick(event) {
|
|
|
_MenuItem.prototype.handleClick.call(this);
|
|
|
|
|
|
this.player().playbackRate(this.rate);
|
|
|
}
|
|
|
/**
|
|
|
* Update the PlaybackRateMenuItem when the playbackrate changes.
|
|
|
*
|
|
|
* @param {EventTarget~Event} [event]
|
|
|
* The `ratechange` event that caused this function to run.
|
|
|
*
|
|
|
* @listens Player#ratechange
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.update = function update(event) {
|
|
|
this.selected(this.player().playbackRate() === this.rate);
|
|
|
};
|
|
|
|
|
|
return PlaybackRateMenuItem;
|
|
|
}(MenuItem);
|
|
|
/**
|
|
|
* The text that should display over the `PlaybackRateMenuItem`s controls. Added for localization.
|
|
|
*
|
|
|
* @type {string}
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
|
|
|
PlaybackRateMenuItem.prototype.contentElType = 'button';
|
|
|
Component.registerComponent('PlaybackRateMenuItem', PlaybackRateMenuItem);
|
|
|
|
|
|
/**
|
|
|
* The component for controlling the playback rate.
|
|
|
*
|
|
|
* @extends MenuButton
|
|
|
*/
|
|
|
|
|
|
var PlaybackRateMenuButton = /*#__PURE__*/function (_MenuButton) {
|
|
|
_inheritsLoose(PlaybackRateMenuButton, _MenuButton);
|
|
|
|
|
|
/**
|
|
|
* Creates an instance of this class.
|
|
|
*
|
|
|
* @param {Player} player
|
|
|
* The `Player` that this class should be attached to.
|
|
|
*
|
|
|
* @param {Object} [options]
|
|
|
* The key/value store of player options.
|
|
|
*/
|
|
|
function PlaybackRateMenuButton(player, options) {
|
|
|
var _this;
|
|
|
|
|
|
_this = _MenuButton.call(this, player, options) || this;
|
|
|
|
|
|
_this.updateVisibility();
|
|
|
|
|
|
_this.updateLabel();
|
|
|
|
|
|
_this.on(player, 'loadstart', _this.updateVisibility);
|
|
|
|
|
|
_this.on(player, 'ratechange', _this.updateLabel);
|
|
|
|
|
|
return _this;
|
|
|
}
|
|
|
/**
|
|
|
* Create the `Component`'s DOM element
|
|
|
*
|
|
|
* @return {Element}
|
|
|
* The element that was created.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var _proto = PlaybackRateMenuButton.prototype;
|
|
|
|
|
|
_proto.createEl = function createEl$1() {
|
|
|
var el = _MenuButton.prototype.createEl.call(this);
|
|
|
|
|
|
this.labelEl_ = createEl('div', {
|
|
|
className: 'vjs-playback-rate-value',
|
|
|
innerHTML: '1x'
|
|
|
});
|
|
|
el.appendChild(this.labelEl_);
|
|
|
return el;
|
|
|
};
|
|
|
|
|
|
_proto.dispose = function dispose() {
|
|
|
this.labelEl_ = null;
|
|
|
|
|
|
_MenuButton.prototype.dispose.call(this);
|
|
|
}
|
|
|
/**
|
|
|
* Builds the default DOM `className`.
|
|
|
*
|
|
|
* @return {string}
|
|
|
* The DOM `className` for this object.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.buildCSSClass = function buildCSSClass() {
|
|
|
return "vjs-playback-rate " + _MenuButton.prototype.buildCSSClass.call(this);
|
|
|
};
|
|
|
|
|
|
_proto.buildWrapperCSSClass = function buildWrapperCSSClass() {
|
|
|
return "vjs-playback-rate " + _MenuButton.prototype.buildWrapperCSSClass.call(this);
|
|
|
}
|
|
|
/**
|
|
|
* Create the playback rate menu
|
|
|
*
|
|
|
* @return {Menu}
|
|
|
* Menu object populated with {@link PlaybackRateMenuItem}s
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.createMenu = function createMenu() {
|
|
|
var menu = new Menu(this.player());
|
|
|
var rates = this.playbackRates();
|
|
|
|
|
|
if (rates) {
|
|
|
for (var i = rates.length - 1; i >= 0; i--) {
|
|
|
menu.addChild(new PlaybackRateMenuItem(this.player(), {
|
|
|
rate: rates[i] + 'x'
|
|
|
}));
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return menu;
|
|
|
}
|
|
|
/**
|
|
|
* Updates ARIA accessibility attributes
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.updateARIAAttributes = function updateARIAAttributes() {
|
|
|
// Current playback rate
|
|
|
this.el().setAttribute('aria-valuenow', this.player().playbackRate());
|
|
|
}
|
|
|
/**
|
|
|
* This gets called when an `PlaybackRateMenuButton` is "clicked". See
|
|
|
* {@link ClickableComponent} for more detailed information on what a click can be.
|
|
|
*
|
|
|
* @param {EventTarget~Event} [event]
|
|
|
* The `keydown`, `tap`, or `click` event that caused this function to be
|
|
|
* called.
|
|
|
*
|
|
|
* @listens tap
|
|
|
* @listens click
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleClick = function handleClick(event) {
|
|
|
// select next rate option
|
|
|
var currentRate = this.player().playbackRate();
|
|
|
var rates = this.playbackRates(); // this will select first one if the last one currently selected
|
|
|
|
|
|
var newRate = rates[0];
|
|
|
|
|
|
for (var i = 0; i < rates.length; i++) {
|
|
|
if (rates[i] > currentRate) {
|
|
|
newRate = rates[i];
|
|
|
break;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
this.player().playbackRate(newRate);
|
|
|
}
|
|
|
/**
|
|
|
* Get possible playback rates
|
|
|
*
|
|
|
* @return {Array}
|
|
|
* All possible playback rates
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.playbackRates = function playbackRates() {
|
|
|
return this.options_.playbackRates || this.options_.playerOptions && this.options_.playerOptions.playbackRates;
|
|
|
}
|
|
|
/**
|
|
|
* Get whether playback rates is supported by the tech
|
|
|
* and an array of playback rates exists
|
|
|
*
|
|
|
* @return {boolean}
|
|
|
* Whether changing playback rate is supported
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.playbackRateSupported = function playbackRateSupported() {
|
|
|
return this.player().tech_ && this.player().tech_.featuresPlaybackRate && this.playbackRates() && this.playbackRates().length > 0;
|
|
|
}
|
|
|
/**
|
|
|
* Hide playback rate controls when they're no playback rate options to select
|
|
|
*
|
|
|
* @param {EventTarget~Event} [event]
|
|
|
* The event that caused this function to run.
|
|
|
*
|
|
|
* @listens Player#loadstart
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.updateVisibility = function updateVisibility(event) {
|
|
|
if (this.playbackRateSupported()) {
|
|
|
this.removeClass('vjs-hidden');
|
|
|
} else {
|
|
|
this.addClass('vjs-hidden');
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Update button label when rate changed
|
|
|
*
|
|
|
* @param {EventTarget~Event} [event]
|
|
|
* The event that caused this function to run.
|
|
|
*
|
|
|
* @listens Player#ratechange
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.updateLabel = function updateLabel(event) {
|
|
|
if (this.playbackRateSupported()) {
|
|
|
this.labelEl_.innerHTML = this.player().playbackRate() + 'x';
|
|
|
}
|
|
|
};
|
|
|
|
|
|
return PlaybackRateMenuButton;
|
|
|
}(MenuButton);
|
|
|
/**
|
|
|
* The text that should display over the `FullscreenToggle`s controls. Added for localization.
|
|
|
*
|
|
|
* @type {string}
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
|
|
|
PlaybackRateMenuButton.prototype.controlText_ = 'Playback Rate';
|
|
|
Component.registerComponent('PlaybackRateMenuButton', PlaybackRateMenuButton);
|
|
|
|
|
|
/**
|
|
|
* Just an empty spacer element that can be used as an append point for plugins, etc.
|
|
|
* Also can be used to create space between elements when necessary.
|
|
|
*
|
|
|
* @extends Component
|
|
|
*/
|
|
|
|
|
|
var Spacer = /*#__PURE__*/function (_Component) {
|
|
|
_inheritsLoose(Spacer, _Component);
|
|
|
|
|
|
function Spacer() {
|
|
|
return _Component.apply(this, arguments) || this;
|
|
|
}
|
|
|
|
|
|
var _proto = Spacer.prototype;
|
|
|
|
|
|
/**
|
|
|
* Builds the default DOM `className`.
|
|
|
*
|
|
|
* @return {string}
|
|
|
* The DOM `className` for this object.
|
|
|
*/
|
|
|
_proto.buildCSSClass = function buildCSSClass() {
|
|
|
return "vjs-spacer " + _Component.prototype.buildCSSClass.call(this);
|
|
|
}
|
|
|
/**
|
|
|
* Create the `Component`'s DOM element
|
|
|
*
|
|
|
* @return {Element}
|
|
|
* The element that was created.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.createEl = function createEl() {
|
|
|
return _Component.prototype.createEl.call(this, 'div', {
|
|
|
className: this.buildCSSClass()
|
|
|
});
|
|
|
};
|
|
|
|
|
|
return Spacer;
|
|
|
}(Component);
|
|
|
|
|
|
Component.registerComponent('Spacer', Spacer);
|
|
|
|
|
|
/**
|
|
|
* Spacer specifically meant to be used as an insertion point for new plugins, etc.
|
|
|
*
|
|
|
* @extends Spacer
|
|
|
*/
|
|
|
|
|
|
var CustomControlSpacer = /*#__PURE__*/function (_Spacer) {
|
|
|
_inheritsLoose(CustomControlSpacer, _Spacer);
|
|
|
|
|
|
function CustomControlSpacer() {
|
|
|
return _Spacer.apply(this, arguments) || this;
|
|
|
}
|
|
|
|
|
|
var _proto = CustomControlSpacer.prototype;
|
|
|
|
|
|
/**
|
|
|
* Builds the default DOM `className`.
|
|
|
*
|
|
|
* @return {string}
|
|
|
* The DOM `className` for this object.
|
|
|
*/
|
|
|
_proto.buildCSSClass = function buildCSSClass() {
|
|
|
return "vjs-custom-control-spacer " + _Spacer.prototype.buildCSSClass.call(this);
|
|
|
}
|
|
|
/**
|
|
|
* Create the `Component`'s DOM element
|
|
|
*
|
|
|
* @return {Element}
|
|
|
* The element that was created.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.createEl = function createEl() {
|
|
|
var el = _Spacer.prototype.createEl.call(this, {
|
|
|
className: this.buildCSSClass()
|
|
|
}); // No-flex/table-cell mode requires there be some content
|
|
|
// in the cell to fill the remaining space of the table.
|
|
|
|
|
|
|
|
|
el.innerHTML = "\xA0";
|
|
|
return el;
|
|
|
};
|
|
|
|
|
|
return CustomControlSpacer;
|
|
|
}(Spacer);
|
|
|
|
|
|
Component.registerComponent('CustomControlSpacer', CustomControlSpacer);
|
|
|
|
|
|
/**
|
|
|
* Container of main controls.
|
|
|
*
|
|
|
* @extends Component
|
|
|
*/
|
|
|
|
|
|
var ControlBar = /*#__PURE__*/function (_Component) {
|
|
|
_inheritsLoose(ControlBar, _Component);
|
|
|
|
|
|
function ControlBar() {
|
|
|
return _Component.apply(this, arguments) || this;
|
|
|
}
|
|
|
|
|
|
var _proto = ControlBar.prototype;
|
|
|
|
|
|
/**
|
|
|
* Create the `Component`'s DOM element
|
|
|
*
|
|
|
* @return {Element}
|
|
|
* The element that was created.
|
|
|
*/
|
|
|
_proto.createEl = function createEl() {
|
|
|
return _Component.prototype.createEl.call(this, 'div', {
|
|
|
className: 'vjs-control-bar',
|
|
|
dir: 'ltr'
|
|
|
});
|
|
|
};
|
|
|
|
|
|
return ControlBar;
|
|
|
}(Component);
|
|
|
/**
|
|
|
* Default options for `ControlBar`
|
|
|
*
|
|
|
* @type {Object}
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
|
|
|
ControlBar.prototype.options_ = {
|
|
|
children: ['playToggle', 'volumePanel', 'currentTimeDisplay', 'timeDivider', 'durationDisplay', 'progressControl', 'liveDisplay', 'seekToLive', 'remainingTimeDisplay', 'customControlSpacer', 'playbackRateMenuButton', 'chaptersButton', 'descriptionsButton', 'subsCapsButton', 'audioTrackButton', 'fullscreenToggle']
|
|
|
};
|
|
|
|
|
|
if ('exitPictureInPicture' in document) {
|
|
|
ControlBar.prototype.options_.children.splice(ControlBar.prototype.options_.children.length - 1, 0, 'pictureInPictureToggle');
|
|
|
}
|
|
|
|
|
|
Component.registerComponent('ControlBar', ControlBar);
|
|
|
|
|
|
/**
|
|
|
* A display that indicates an error has occurred. This means that the video
|
|
|
* is unplayable.
|
|
|
*
|
|
|
* @extends ModalDialog
|
|
|
*/
|
|
|
|
|
|
var ErrorDisplay = /*#__PURE__*/function (_ModalDialog) {
|
|
|
_inheritsLoose(ErrorDisplay, _ModalDialog);
|
|
|
|
|
|
/**
|
|
|
* Creates an instance of this class.
|
|
|
*
|
|
|
* @param {Player} player
|
|
|
* The `Player` that this class should be attached to.
|
|
|
*
|
|
|
* @param {Object} [options]
|
|
|
* The key/value store of player options.
|
|
|
*/
|
|
|
function ErrorDisplay(player, options) {
|
|
|
var _this;
|
|
|
|
|
|
_this = _ModalDialog.call(this, player, options) || this;
|
|
|
|
|
|
_this.on(player, 'error', _this.open);
|
|
|
|
|
|
return _this;
|
|
|
}
|
|
|
/**
|
|
|
* Builds the default DOM `className`.
|
|
|
*
|
|
|
* @return {string}
|
|
|
* The DOM `className` for this object.
|
|
|
*
|
|
|
* @deprecated Since version 5.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var _proto = ErrorDisplay.prototype;
|
|
|
|
|
|
_proto.buildCSSClass = function buildCSSClass() {
|
|
|
return "vjs-error-display " + _ModalDialog.prototype.buildCSSClass.call(this);
|
|
|
}
|
|
|
/**
|
|
|
* Gets the localized error message based on the `Player`s error.
|
|
|
*
|
|
|
* @return {string}
|
|
|
* The `Player`s error message localized or an empty string.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.content = function content() {
|
|
|
var error = this.player().error();
|
|
|
return error ? this.localize(error.message) : '';
|
|
|
};
|
|
|
|
|
|
return ErrorDisplay;
|
|
|
}(ModalDialog);
|
|
|
/**
|
|
|
* The default options for an `ErrorDisplay`.
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
|
|
|
ErrorDisplay.prototype.options_ = _extends({}, ModalDialog.prototype.options_, {
|
|
|
pauseOnOpen: false,
|
|
|
fillAlways: true,
|
|
|
temporary: false,
|
|
|
uncloseable: true
|
|
|
});
|
|
|
Component.registerComponent('ErrorDisplay', ErrorDisplay);
|
|
|
|
|
|
var LOCAL_STORAGE_KEY = 'vjs-text-track-settings';
|
|
|
var COLOR_BLACK = ['#000', 'Black'];
|
|
|
var COLOR_BLUE = ['#00F', 'Blue'];
|
|
|
var COLOR_CYAN = ['#0FF', 'Cyan'];
|
|
|
var COLOR_GREEN = ['#0F0', 'Green'];
|
|
|
var COLOR_MAGENTA = ['#F0F', 'Magenta'];
|
|
|
var COLOR_RED = ['#F00', 'Red'];
|
|
|
var COLOR_WHITE = ['#FFF', 'White'];
|
|
|
var COLOR_YELLOW = ['#FF0', 'Yellow'];
|
|
|
var OPACITY_OPAQUE = ['1', 'Opaque'];
|
|
|
var OPACITY_SEMI = ['0.5', 'Semi-Transparent'];
|
|
|
var OPACITY_TRANS = ['0', 'Transparent']; // Configuration for the various <select> elements in the DOM of this component.
|
|
|
//
|
|
|
// Possible keys include:
|
|
|
//
|
|
|
// `default`:
|
|
|
// The default option index. Only needs to be provided if not zero.
|
|
|
// `parser`:
|
|
|
// A function which is used to parse the value from the selected option in
|
|
|
// a customized way.
|
|
|
// `selector`:
|
|
|
// The selector used to find the associated <select> element.
|
|
|
|
|
|
var selectConfigs = {
|
|
|
backgroundColor: {
|
|
|
selector: '.vjs-bg-color > select',
|
|
|
id: 'captions-background-color-%s',
|
|
|
label: 'Color',
|
|
|
options: [COLOR_BLACK, COLOR_WHITE, COLOR_RED, COLOR_GREEN, COLOR_BLUE, COLOR_YELLOW, COLOR_MAGENTA, COLOR_CYAN]
|
|
|
},
|
|
|
backgroundOpacity: {
|
|
|
selector: '.vjs-bg-opacity > select',
|
|
|
id: 'captions-background-opacity-%s',
|
|
|
label: 'Transparency',
|
|
|
options: [OPACITY_OPAQUE, OPACITY_SEMI, OPACITY_TRANS]
|
|
|
},
|
|
|
color: {
|
|
|
selector: '.vjs-fg-color > select',
|
|
|
id: 'captions-foreground-color-%s',
|
|
|
label: 'Color',
|
|
|
options: [COLOR_WHITE, COLOR_BLACK, COLOR_RED, COLOR_GREEN, COLOR_BLUE, COLOR_YELLOW, COLOR_MAGENTA, COLOR_CYAN]
|
|
|
},
|
|
|
edgeStyle: {
|
|
|
selector: '.vjs-edge-style > select',
|
|
|
id: '%s',
|
|
|
label: 'Text Edge Style',
|
|
|
options: [['none', 'None'], ['raised', 'Raised'], ['depressed', 'Depressed'], ['uniform', 'Uniform'], ['dropshadow', 'Dropshadow']]
|
|
|
},
|
|
|
fontFamily: {
|
|
|
selector: '.vjs-font-family > select',
|
|
|
id: 'captions-font-family-%s',
|
|
|
label: 'Font Family',
|
|
|
options: [['proportionalSansSerif', 'Proportional Sans-Serif'], ['monospaceSansSerif', 'Monospace Sans-Serif'], ['proportionalSerif', 'Proportional Serif'], ['monospaceSerif', 'Monospace Serif'], ['casual', 'Casual'], ['script', 'Script'], ['small-caps', 'Small Caps']]
|
|
|
},
|
|
|
fontPercent: {
|
|
|
selector: '.vjs-font-percent > select',
|
|
|
id: 'captions-font-size-%s',
|
|
|
label: 'Font Size',
|
|
|
options: [['0.50', '50%'], ['0.75', '75%'], ['1.00', '100%'], ['1.25', '125%'], ['1.50', '150%'], ['1.75', '175%'], ['2.00', '200%'], ['3.00', '300%'], ['4.00', '400%']],
|
|
|
"default": 2,
|
|
|
parser: function parser(v) {
|
|
|
return v === '1.00' ? null : Number(v);
|
|
|
}
|
|
|
},
|
|
|
textOpacity: {
|
|
|
selector: '.vjs-text-opacity > select',
|
|
|
id: 'captions-foreground-opacity-%s',
|
|
|
label: 'Transparency',
|
|
|
options: [OPACITY_OPAQUE, OPACITY_SEMI]
|
|
|
},
|
|
|
// Options for this object are defined below.
|
|
|
windowColor: {
|
|
|
selector: '.vjs-window-color > select',
|
|
|
id: 'captions-window-color-%s',
|
|
|
label: 'Color'
|
|
|
},
|
|
|
// Options for this object are defined below.
|
|
|
windowOpacity: {
|
|
|
selector: '.vjs-window-opacity > select',
|
|
|
id: 'captions-window-opacity-%s',
|
|
|
label: 'Transparency',
|
|
|
options: [OPACITY_TRANS, OPACITY_SEMI, OPACITY_OPAQUE]
|
|
|
}
|
|
|
};
|
|
|
selectConfigs.windowColor.options = selectConfigs.backgroundColor.options;
|
|
|
/**
|
|
|
* Get the actual value of an option.
|
|
|
*
|
|
|
* @param {string} value
|
|
|
* The value to get
|
|
|
*
|
|
|
* @param {Function} [parser]
|
|
|
* Optional function to adjust the value.
|
|
|
*
|
|
|
* @return {Mixed}
|
|
|
* - Will be `undefined` if no value exists
|
|
|
* - Will be `undefined` if the given value is "none".
|
|
|
* - Will be the actual value otherwise.
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
function parseOptionValue(value, parser) {
|
|
|
if (parser) {
|
|
|
value = parser(value);
|
|
|
}
|
|
|
|
|
|
if (value && value !== 'none') {
|
|
|
return value;
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Gets the value of the selected <option> element within a <select> element.
|
|
|
*
|
|
|
* @param {Element} el
|
|
|
* the element to look in
|
|
|
*
|
|
|
* @param {Function} [parser]
|
|
|
* Optional function to adjust the value.
|
|
|
*
|
|
|
* @return {Mixed}
|
|
|
* - Will be `undefined` if no value exists
|
|
|
* - Will be `undefined` if the given value is "none".
|
|
|
* - Will be the actual value otherwise.
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
|
|
|
function getSelectedOptionValue(el, parser) {
|
|
|
var value = el.options[el.options.selectedIndex].value;
|
|
|
return parseOptionValue(value, parser);
|
|
|
}
|
|
|
/**
|
|
|
* Sets the selected <option> element within a <select> element based on a
|
|
|
* given value.
|
|
|
*
|
|
|
* @param {Element} el
|
|
|
* The element to look in.
|
|
|
*
|
|
|
* @param {string} value
|
|
|
* the property to look on.
|
|
|
*
|
|
|
* @param {Function} [parser]
|
|
|
* Optional function to adjust the value before comparing.
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
|
|
|
function setSelectedOption(el, value, parser) {
|
|
|
if (!value) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
for (var i = 0; i < el.options.length; i++) {
|
|
|
if (parseOptionValue(el.options[i].value, parser) === value) {
|
|
|
el.selectedIndex = i;
|
|
|
break;
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Manipulate Text Tracks settings.
|
|
|
*
|
|
|
* @extends ModalDialog
|
|
|
*/
|
|
|
|
|
|
|
|
|
var TextTrackSettings = /*#__PURE__*/function (_ModalDialog) {
|
|
|
_inheritsLoose(TextTrackSettings, _ModalDialog);
|
|
|
|
|
|
/**
|
|
|
* Creates an instance of this class.
|
|
|
*
|
|
|
* @param {Player} player
|
|
|
* The `Player` that this class should be attached to.
|
|
|
*
|
|
|
* @param {Object} [options]
|
|
|
* The key/value store of player options.
|
|
|
*/
|
|
|
function TextTrackSettings(player, options) {
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|
|
var _this;
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|
options.temporary = false;
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|
_this = _ModalDialog.call(this, player, options) || this;
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|
_this.updateDisplay = bind(_assertThisInitialized(_this), _this.updateDisplay); // fill the modal and pretend we have opened it
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|
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|
_this.fill();
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_this.hasBeenOpened_ = _this.hasBeenFilled_ = true;
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|
_this.endDialog = createEl('p', {
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|
className: 'vjs-control-text',
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textContent: _this.localize('End of dialog window.')
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|
});
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_this.el().appendChild(_this.endDialog);
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_this.setDefaults(); // Grab `persistTextTrackSettings` from the player options if not passed in child options
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if (options.persistTextTrackSettings === undefined) {
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|
_this.options_.persistTextTrackSettings = _this.options_.playerOptions.persistTextTrackSettings;
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|
}
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_this.on(_this.$('.vjs-done-button'), 'click', function () {
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_this.saveSettings();
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_this.close();
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|
});
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|
_this.on(_this.$('.vjs-default-button'), 'click', function () {
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|
_this.setDefaults();
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|
_this.updateDisplay();
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|
});
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|
|
|
|
|
each(selectConfigs, function (config) {
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_this.on(_this.$(config.selector), 'change', _this.updateDisplay);
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});
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if (_this.options_.persistTextTrackSettings) {
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_this.restoreSettings();
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|
}
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return _this;
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|
}
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|
var _proto = TextTrackSettings.prototype;
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_proto.dispose = function dispose() {
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this.endDialog = null;
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_ModalDialog.prototype.dispose.call(this);
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|
}
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|
|
/**
|
|
|
* Create a <select> element with configured options.
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*
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* @param {string} key
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* Configuration key to use during creation.
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*
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* @return {string}
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|
* An HTML string.
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*
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* @private
|
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|
*/
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;
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_proto.createElSelect_ = function createElSelect_(key, legendId, type) {
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var _this2 = this;
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if (legendId === void 0) {
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legendId = '';
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}
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if (type === void 0) {
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type = 'label';
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}
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var config = selectConfigs[key];
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var id = config.id.replace('%s', this.id_);
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var selectLabelledbyIds = [legendId, id].join(' ').trim();
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return ["<" + type + " id=\"" + id + "\" class=\"" + (type === 'label' ? 'vjs-label' : '') + "\">", this.localize(config.label), "</" + type + ">", "<select aria-labelledby=\"" + selectLabelledbyIds + "\">"].concat(config.options.map(function (o) {
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var optionId = id + '-' + o[1].replace(/\W+/g, '');
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return ["<option id=\"" + optionId + "\" value=\"" + o[0] + "\" ", "aria-labelledby=\"" + selectLabelledbyIds + " " + optionId + "\">", _this2.localize(o[1]), '</option>'].join('');
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|
|
})).concat('</select>').join('');
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|
|
}
|
|
|
/**
|
|
|
* Create foreground color element for the component
|
|
|
*
|
|
|
* @return {string}
|
|
|
* An HTML string.
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
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;
|
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_proto.createElFgColor_ = function createElFgColor_() {
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|
var legendId = "captions-text-legend-" + this.id_;
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return ['<fieldset class="vjs-fg-color vjs-track-setting">', "<legend id=\"" + legendId + "\">", this.localize('Text'), '</legend>', this.createElSelect_('color', legendId), '<span class="vjs-text-opacity vjs-opacity">', this.createElSelect_('textOpacity', legendId), '</span>', '</fieldset>'].join('');
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|
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}
|
|
|
/**
|
|
|
* Create background color element for the component
|
|
|
*
|
|
|
* @return {string}
|
|
|
* An HTML string.
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
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|
|
_proto.createElBgColor_ = function createElBgColor_() {
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|
|
var legendId = "captions-background-" + this.id_;
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|
|
return ['<fieldset class="vjs-bg-color vjs-track-setting">', "<legend id=\"" + legendId + "\">", this.localize('Background'), '</legend>', this.createElSelect_('backgroundColor', legendId), '<span class="vjs-bg-opacity vjs-opacity">', this.createElSelect_('backgroundOpacity', legendId), '</span>', '</fieldset>'].join('');
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|
|
}
|
|
|
/**
|
|
|
* Create window color element for the component
|
|
|
*
|
|
|
* @return {string}
|
|
|
* An HTML string.
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.createElWinColor_ = function createElWinColor_() {
|
|
|
var legendId = "captions-window-" + this.id_;
|
|
|
return ['<fieldset class="vjs-window-color vjs-track-setting">', "<legend id=\"" + legendId + "\">", this.localize('Window'), '</legend>', this.createElSelect_('windowColor', legendId), '<span class="vjs-window-opacity vjs-opacity">', this.createElSelect_('windowOpacity', legendId), '</span>', '</fieldset>'].join('');
|
|
|
}
|
|
|
/**
|
|
|
* Create color elements for the component
|
|
|
*
|
|
|
* @return {Element}
|
|
|
* The element that was created
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.createElColors_ = function createElColors_() {
|
|
|
return createEl('div', {
|
|
|
className: 'vjs-track-settings-colors',
|
|
|
innerHTML: [this.createElFgColor_(), this.createElBgColor_(), this.createElWinColor_()].join('')
|
|
|
});
|
|
|
}
|
|
|
/**
|
|
|
* Create font elements for the component
|
|
|
*
|
|
|
* @return {Element}
|
|
|
* The element that was created.
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.createElFont_ = function createElFont_() {
|
|
|
return createEl('div', {
|
|
|
className: 'vjs-track-settings-font',
|
|
|
innerHTML: ['<fieldset class="vjs-font-percent vjs-track-setting">', this.createElSelect_('fontPercent', '', 'legend'), '</fieldset>', '<fieldset class="vjs-edge-style vjs-track-setting">', this.createElSelect_('edgeStyle', '', 'legend'), '</fieldset>', '<fieldset class="vjs-font-family vjs-track-setting">', this.createElSelect_('fontFamily', '', 'legend'), '</fieldset>'].join('')
|
|
|
});
|
|
|
}
|
|
|
/**
|
|
|
* Create controls for the component
|
|
|
*
|
|
|
* @return {Element}
|
|
|
* The element that was created.
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.createElControls_ = function createElControls_() {
|
|
|
var defaultsDescription = this.localize('restore all settings to the default values');
|
|
|
return createEl('div', {
|
|
|
className: 'vjs-track-settings-controls',
|
|
|
innerHTML: ["<button type=\"button\" class=\"vjs-default-button\" title=\"" + defaultsDescription + "\">", this.localize('Reset'), "<span class=\"vjs-control-text\"> " + defaultsDescription + "</span>", '</button>', "<button type=\"button\" class=\"vjs-done-button\">" + this.localize('Done') + "</button>"].join('')
|
|
|
});
|
|
|
};
|
|
|
|
|
|
_proto.content = function content() {
|
|
|
return [this.createElColors_(), this.createElFont_(), this.createElControls_()];
|
|
|
};
|
|
|
|
|
|
_proto.label = function label() {
|
|
|
return this.localize('Caption Settings Dialog');
|
|
|
};
|
|
|
|
|
|
_proto.description = function description() {
|
|
|
return this.localize('Beginning of dialog window. Escape will cancel and close the window.');
|
|
|
};
|
|
|
|
|
|
_proto.buildCSSClass = function buildCSSClass() {
|
|
|
return _ModalDialog.prototype.buildCSSClass.call(this) + ' vjs-text-track-settings';
|
|
|
}
|
|
|
/**
|
|
|
* Gets an object of text track settings (or null).
|
|
|
*
|
|
|
* @return {Object}
|
|
|
* An object with config values parsed from the DOM or localStorage.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.getValues = function getValues() {
|
|
|
var _this3 = this;
|
|
|
|
|
|
return reduce(selectConfigs, function (accum, config, key) {
|
|
|
var value = getSelectedOptionValue(_this3.$(config.selector), config.parser);
|
|
|
|
|
|
if (value !== undefined) {
|
|
|
accum[key] = value;
|
|
|
}
|
|
|
|
|
|
return accum;
|
|
|
}, {});
|
|
|
}
|
|
|
/**
|
|
|
* Sets text track settings from an object of values.
|
|
|
*
|
|
|
* @param {Object} values
|
|
|
* An object with config values parsed from the DOM or localStorage.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.setValues = function setValues(values) {
|
|
|
var _this4 = this;
|
|
|
|
|
|
each(selectConfigs, function (config, key) {
|
|
|
setSelectedOption(_this4.$(config.selector), values[key], config.parser);
|
|
|
});
|
|
|
}
|
|
|
/**
|
|
|
* Sets all `<select>` elements to their default values.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.setDefaults = function setDefaults() {
|
|
|
var _this5 = this;
|
|
|
|
|
|
each(selectConfigs, function (config) {
|
|
|
var index = config.hasOwnProperty('default') ? config["default"] : 0;
|
|
|
_this5.$(config.selector).selectedIndex = index;
|
|
|
});
|
|
|
}
|
|
|
/**
|
|
|
* Restore texttrack settings from localStorage
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.restoreSettings = function restoreSettings() {
|
|
|
var values;
|
|
|
|
|
|
try {
|
|
|
values = JSON.parse(window$1.localStorage.getItem(LOCAL_STORAGE_KEY));
|
|
|
} catch (err) {
|
|
|
log.warn(err);
|
|
|
}
|
|
|
|
|
|
if (values) {
|
|
|
this.setValues(values);
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Save text track settings to localStorage
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.saveSettings = function saveSettings() {
|
|
|
if (!this.options_.persistTextTrackSettings) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
var values = this.getValues();
|
|
|
|
|
|
try {
|
|
|
if (Object.keys(values).length) {
|
|
|
window$1.localStorage.setItem(LOCAL_STORAGE_KEY, JSON.stringify(values));
|
|
|
} else {
|
|
|
window$1.localStorage.removeItem(LOCAL_STORAGE_KEY);
|
|
|
}
|
|
|
} catch (err) {
|
|
|
log.warn(err);
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Update display of text track settings
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.updateDisplay = function updateDisplay() {
|
|
|
var ttDisplay = this.player_.getChild('textTrackDisplay');
|
|
|
|
|
|
if (ttDisplay) {
|
|
|
ttDisplay.updateDisplay();
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* conditionally blur the element and refocus the captions button
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.conditionalBlur_ = function conditionalBlur_() {
|
|
|
this.previouslyActiveEl_ = null;
|
|
|
var cb = this.player_.controlBar;
|
|
|
var subsCapsBtn = cb && cb.subsCapsButton;
|
|
|
var ccBtn = cb && cb.captionsButton;
|
|
|
|
|
|
if (subsCapsBtn) {
|
|
|
subsCapsBtn.focus();
|
|
|
} else if (ccBtn) {
|
|
|
ccBtn.focus();
|
|
|
}
|
|
|
};
|
|
|
|
|
|
return TextTrackSettings;
|
|
|
}(ModalDialog);
|
|
|
|
|
|
Component.registerComponent('TextTrackSettings', TextTrackSettings);
|
|
|
|
|
|
/**
|
|
|
* A Resize Manager. It is in charge of triggering `playerresize` on the player in the right conditions.
|
|
|
*
|
|
|
* It'll either create an iframe and use a debounced resize handler on it or use the new {@link https://wicg.github.io/ResizeObserver/|ResizeObserver}.
|
|
|
*
|
|
|
* If the ResizeObserver is available natively, it will be used. A polyfill can be passed in as an option.
|
|
|
* If a `playerresize` event is not needed, the ResizeManager component can be removed from the player, see the example below.
|
|
|
* @example <caption>How to disable the resize manager</caption>
|
|
|
* const player = videojs('#vid', {
|
|
|
* resizeManager: false
|
|
|
* });
|
|
|
*
|
|
|
* @see {@link https://wicg.github.io/ResizeObserver/|ResizeObserver specification}
|
|
|
*
|
|
|
* @extends Component
|
|
|
*/
|
|
|
|
|
|
var ResizeManager = /*#__PURE__*/function (_Component) {
|
|
|
_inheritsLoose(ResizeManager, _Component);
|
|
|
|
|
|
/**
|
|
|
* Create the ResizeManager.
|
|
|
*
|
|
|
* @param {Object} player
|
|
|
* The `Player` that this class should be attached to.
|
|
|
*
|
|
|
* @param {Object} [options]
|
|
|
* The key/value store of ResizeManager options.
|
|
|
*
|
|
|
* @param {Object} [options.ResizeObserver]
|
|
|
* A polyfill for ResizeObserver can be passed in here.
|
|
|
* If this is set to null it will ignore the native ResizeObserver and fall back to the iframe fallback.
|
|
|
*/
|
|
|
function ResizeManager(player, options) {
|
|
|
var _this;
|
|
|
|
|
|
var RESIZE_OBSERVER_AVAILABLE = options.ResizeObserver || window$1.ResizeObserver; // if `null` was passed, we want to disable the ResizeObserver
|
|
|
|
|
|
if (options.ResizeObserver === null) {
|
|
|
RESIZE_OBSERVER_AVAILABLE = false;
|
|
|
} // Only create an element when ResizeObserver isn't available
|
|
|
|
|
|
|
|
|
var options_ = mergeOptions({
|
|
|
createEl: !RESIZE_OBSERVER_AVAILABLE,
|
|
|
reportTouchActivity: false
|
|
|
}, options);
|
|
|
_this = _Component.call(this, player, options_) || this;
|
|
|
_this.ResizeObserver = options.ResizeObserver || window$1.ResizeObserver;
|
|
|
_this.loadListener_ = null;
|
|
|
_this.resizeObserver_ = null;
|
|
|
_this.debouncedHandler_ = debounce(function () {
|
|
|
_this.resizeHandler();
|
|
|
}, 100, false, _assertThisInitialized(_this));
|
|
|
|
|
|
if (RESIZE_OBSERVER_AVAILABLE) {
|
|
|
_this.resizeObserver_ = new _this.ResizeObserver(_this.debouncedHandler_);
|
|
|
|
|
|
_this.resizeObserver_.observe(player.el());
|
|
|
} else {
|
|
|
_this.loadListener_ = function () {
|
|
|
if (!_this.el_ || !_this.el_.contentWindow) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
var debouncedHandler_ = _this.debouncedHandler_;
|
|
|
|
|
|
var unloadListener_ = _this.unloadListener_ = function () {
|
|
|
off(this, 'resize', debouncedHandler_);
|
|
|
off(this, 'unload', unloadListener_);
|
|
|
unloadListener_ = null;
|
|
|
}; // safari and edge can unload the iframe before resizemanager dispose
|
|
|
// we have to dispose of event handlers correctly before that happens
|
|
|
|
|
|
|
|
|
on(_this.el_.contentWindow, 'unload', unloadListener_);
|
|
|
on(_this.el_.contentWindow, 'resize', debouncedHandler_);
|
|
|
};
|
|
|
|
|
|
_this.one('load', _this.loadListener_);
|
|
|
}
|
|
|
|
|
|
return _this;
|
|
|
}
|
|
|
|
|
|
var _proto = ResizeManager.prototype;
|
|
|
|
|
|
_proto.createEl = function createEl() {
|
|
|
return _Component.prototype.createEl.call(this, 'iframe', {
|
|
|
className: 'vjs-resize-manager',
|
|
|
tabIndex: -1
|
|
|
}, {
|
|
|
'aria-hidden': 'true'
|
|
|
});
|
|
|
}
|
|
|
/**
|
|
|
* Called when a resize is triggered on the iframe or a resize is observed via the ResizeObserver
|
|
|
*
|
|
|
* @fires Player#playerresize
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.resizeHandler = function resizeHandler() {
|
|
|
/**
|
|
|
* Called when the player size has changed
|
|
|
*
|
|
|
* @event Player#playerresize
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
// make sure player is still around to trigger
|
|
|
// prevents this from causing an error after dispose
|
|
|
if (!this.player_ || !this.player_.trigger) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
this.player_.trigger('playerresize');
|
|
|
};
|
|
|
|
|
|
_proto.dispose = function dispose() {
|
|
|
if (this.debouncedHandler_) {
|
|
|
this.debouncedHandler_.cancel();
|
|
|
}
|
|
|
|
|
|
if (this.resizeObserver_) {
|
|
|
if (this.player_.el()) {
|
|
|
this.resizeObserver_.unobserve(this.player_.el());
|
|
|
}
|
|
|
|
|
|
this.resizeObserver_.disconnect();
|
|
|
}
|
|
|
|
|
|
if (this.loadListener_) {
|
|
|
this.off('load', this.loadListener_);
|
|
|
}
|
|
|
|
|
|
if (this.el_ && this.el_.contentWindow && this.unloadListener_) {
|
|
|
this.unloadListener_.call(this.el_.contentWindow);
|
|
|
}
|
|
|
|
|
|
this.ResizeObserver = null;
|
|
|
this.resizeObserver = null;
|
|
|
this.debouncedHandler_ = null;
|
|
|
this.loadListener_ = null;
|
|
|
|
|
|
_Component.prototype.dispose.call(this);
|
|
|
};
|
|
|
|
|
|
return ResizeManager;
|
|
|
}(Component);
|
|
|
|
|
|
Component.registerComponent('ResizeManager', ResizeManager);
|
|
|
|
|
|
var defaults = {
|
|
|
trackingThreshold: 30,
|
|
|
liveTolerance: 15
|
|
|
};
|
|
|
/*
|
|
|
track when we are at the live edge, and other helpers for live playback */
|
|
|
|
|
|
/**
|
|
|
* A class for checking live current time and determining when the player
|
|
|
* is at or behind the live edge.
|
|
|
*/
|
|
|
|
|
|
var LiveTracker = /*#__PURE__*/function (_Component) {
|
|
|
_inheritsLoose(LiveTracker, _Component);
|
|
|
|
|
|
/**
|
|
|
* Creates an instance of this class.
|
|
|
*
|
|
|
* @param {Player} player
|
|
|
* The `Player` that this class should be attached to.
|
|
|
*
|
|
|
* @param {Object} [options]
|
|
|
* The key/value store of player options.
|
|
|
*
|
|
|
* @param {number} [options.trackingThreshold=30]
|
|
|
* Number of seconds of live window (seekableEnd - seekableStart) that
|
|
|
* media needs to have before the liveui will be shown.
|
|
|
*
|
|
|
* @param {number} [options.liveTolerance=15]
|
|
|
* Number of seconds behind live that we have to be
|
|
|
* before we will be considered non-live. Note that this will only
|
|
|
* be used when playing at the live edge. This allows large seekable end
|
|
|
* changes to not effect wether we are live or not.
|
|
|
*/
|
|
|
function LiveTracker(player, options) {
|
|
|
var _this;
|
|
|
|
|
|
// LiveTracker does not need an element
|
|
|
var options_ = mergeOptions(defaults, options, {
|
|
|
createEl: false
|
|
|
});
|
|
|
_this = _Component.call(this, player, options_) || this;
|
|
|
|
|
|
_this.reset_();
|
|
|
|
|
|
_this.on(_this.player_, 'durationchange', _this.handleDurationchange); // we don't need to track live playback if the document is hidden,
|
|
|
// also, tracking when the document is hidden can
|
|
|
// cause the CPU to spike and eventually crash the page on IE11.
|
|
|
|
|
|
|
|
|
if (IE_VERSION && 'hidden' in document && 'visibilityState' in document) {
|
|
|
_this.on(document, 'visibilitychange', _this.handleVisibilityChange);
|
|
|
}
|
|
|
|
|
|
return _this;
|
|
|
}
|
|
|
/**
|
|
|
* toggle tracking based on document visiblility
|
|
|
*/
|
|
|
|
|
|
|
|
|
var _proto = LiveTracker.prototype;
|
|
|
|
|
|
_proto.handleVisibilityChange = function handleVisibilityChange() {
|
|
|
if (this.player_.duration() !== Infinity) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
if (document.hidden) {
|
|
|
this.stopTracking();
|
|
|
} else {
|
|
|
this.startTracking();
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* all the functionality for tracking when seek end changes
|
|
|
* and for tracking how far past seek end we should be
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.trackLive_ = function trackLive_() {
|
|
|
var seekable = this.player_.seekable(); // skip undefined seekable
|
|
|
|
|
|
if (!seekable || !seekable.length) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
var newTime = Number(window$1.performance.now().toFixed(4));
|
|
|
var deltaTime = this.lastTime_ === -1 ? 0 : (newTime - this.lastTime_) / 1000;
|
|
|
this.lastTime_ = newTime;
|
|
|
this.pastSeekEnd_ = this.pastSeekEnd() + deltaTime;
|
|
|
var liveCurrentTime = this.liveCurrentTime();
|
|
|
var currentTime = this.player_.currentTime(); // we are behind live if any are true
|
|
|
// 1. the player is paused
|
|
|
// 2. the user seeked to a location 2 seconds away from live
|
|
|
// 3. the difference between live and current time is greater
|
|
|
// liveTolerance which defaults to 15s
|
|
|
|
|
|
var isBehind = this.player_.paused() || this.seekedBehindLive_ || Math.abs(liveCurrentTime - currentTime) > this.options_.liveTolerance; // we cannot be behind if
|
|
|
// 1. until we have not seen a timeupdate yet
|
|
|
// 2. liveCurrentTime is Infinity, which happens on Android
|
|
|
|
|
|
if (!this.timeupdateSeen_ || liveCurrentTime === Infinity) {
|
|
|
isBehind = false;
|
|
|
}
|
|
|
|
|
|
if (isBehind !== this.behindLiveEdge_) {
|
|
|
this.behindLiveEdge_ = isBehind;
|
|
|
this.trigger('liveedgechange');
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* handle a durationchange event on the player
|
|
|
* and start/stop tracking accordingly.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleDurationchange = function handleDurationchange() {
|
|
|
if (this.player_.duration() === Infinity && this.liveWindow() >= this.options_.trackingThreshold) {
|
|
|
if (this.player_.options_.liveui) {
|
|
|
this.player_.addClass('vjs-liveui');
|
|
|
}
|
|
|
|
|
|
this.startTracking();
|
|
|
} else {
|
|
|
this.player_.removeClass('vjs-liveui');
|
|
|
this.stopTracking();
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* start tracking live playback
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.startTracking = function startTracking() {
|
|
|
if (this.isTracking()) {
|
|
|
return;
|
|
|
} // If we haven't seen a timeupdate, we need to check whether playback
|
|
|
// began before this component started tracking. This can happen commonly
|
|
|
// when using autoplay.
|
|
|
|
|
|
|
|
|
if (!this.timeupdateSeen_) {
|
|
|
this.timeupdateSeen_ = this.player_.hasStarted();
|
|
|
}
|
|
|
|
|
|
this.trackingInterval_ = this.setInterval(this.trackLive_, UPDATE_REFRESH_INTERVAL);
|
|
|
this.trackLive_();
|
|
|
this.on(this.player_, ['play', 'pause'], this.trackLive_);
|
|
|
|
|
|
if (!this.timeupdateSeen_) {
|
|
|
this.one(this.player_, 'play', this.handlePlay);
|
|
|
this.one(this.player_, 'timeupdate', this.handleFirstTimeupdate);
|
|
|
} else {
|
|
|
this.on(this.player_, 'seeked', this.handleSeeked);
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* handle the first timeupdate on the player if it wasn't already playing
|
|
|
* when live tracker started tracking.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleFirstTimeupdate = function handleFirstTimeupdate() {
|
|
|
this.timeupdateSeen_ = true;
|
|
|
this.on(this.player_, 'seeked', this.handleSeeked);
|
|
|
}
|
|
|
/**
|
|
|
* Keep track of what time a seek starts, and listen for seeked
|
|
|
* to find where a seek ends.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleSeeked = function handleSeeked() {
|
|
|
var timeDiff = Math.abs(this.liveCurrentTime() - this.player_.currentTime());
|
|
|
this.seekedBehindLive_ = this.skipNextSeeked_ ? false : timeDiff > 2;
|
|
|
this.skipNextSeeked_ = false;
|
|
|
this.trackLive_();
|
|
|
}
|
|
|
/**
|
|
|
* handle the first play on the player, and make sure that we seek
|
|
|
* right to the live edge.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handlePlay = function handlePlay() {
|
|
|
this.one(this.player_, 'timeupdate', this.seekToLiveEdge);
|
|
|
}
|
|
|
/**
|
|
|
* Stop tracking, and set all internal variables to
|
|
|
* their initial value.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.reset_ = function reset_() {
|
|
|
this.lastTime_ = -1;
|
|
|
this.pastSeekEnd_ = 0;
|
|
|
this.lastSeekEnd_ = -1;
|
|
|
this.behindLiveEdge_ = true;
|
|
|
this.timeupdateSeen_ = false;
|
|
|
this.seekedBehindLive_ = false;
|
|
|
this.skipNextSeeked_ = false;
|
|
|
this.clearInterval(this.trackingInterval_);
|
|
|
this.trackingInterval_ = null;
|
|
|
this.off(this.player_, ['play', 'pause'], this.trackLive_);
|
|
|
this.off(this.player_, 'seeked', this.handleSeeked);
|
|
|
this.off(this.player_, 'play', this.handlePlay);
|
|
|
this.off(this.player_, 'timeupdate', this.handleFirstTimeupdate);
|
|
|
this.off(this.player_, 'timeupdate', this.seekToLiveEdge);
|
|
|
}
|
|
|
/**
|
|
|
* stop tracking live playback
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.stopTracking = function stopTracking() {
|
|
|
if (!this.isTracking()) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
this.reset_();
|
|
|
this.trigger('liveedgechange');
|
|
|
}
|
|
|
/**
|
|
|
* A helper to get the player seekable end
|
|
|
* so that we don't have to null check everywhere
|
|
|
*
|
|
|
* @return {number}
|
|
|
* The furthest seekable end or Infinity.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.seekableEnd = function seekableEnd() {
|
|
|
var seekable = this.player_.seekable();
|
|
|
var seekableEnds = [];
|
|
|
var i = seekable ? seekable.length : 0;
|
|
|
|
|
|
while (i--) {
|
|
|
seekableEnds.push(seekable.end(i));
|
|
|
} // grab the furthest seekable end after sorting, or if there are none
|
|
|
// default to Infinity
|
|
|
|
|
|
|
|
|
return seekableEnds.length ? seekableEnds.sort()[seekableEnds.length - 1] : Infinity;
|
|
|
}
|
|
|
/**
|
|
|
* A helper to get the player seekable start
|
|
|
* so that we don't have to null check everywhere
|
|
|
*
|
|
|
* @return {number}
|
|
|
* The earliest seekable start or 0.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.seekableStart = function seekableStart() {
|
|
|
var seekable = this.player_.seekable();
|
|
|
var seekableStarts = [];
|
|
|
var i = seekable ? seekable.length : 0;
|
|
|
|
|
|
while (i--) {
|
|
|
seekableStarts.push(seekable.start(i));
|
|
|
} // grab the first seekable start after sorting, or if there are none
|
|
|
// default to 0
|
|
|
|
|
|
|
|
|
return seekableStarts.length ? seekableStarts.sort()[0] : 0;
|
|
|
}
|
|
|
/**
|
|
|
* Get the live time window aka
|
|
|
* the amount of time between seekable start and
|
|
|
* live current time.
|
|
|
*
|
|
|
* @return {number}
|
|
|
* The amount of seconds that are seekable in
|
|
|
* the live video.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.liveWindow = function liveWindow() {
|
|
|
var liveCurrentTime = this.liveCurrentTime();
|
|
|
|
|
|
if (liveCurrentTime === Infinity) {
|
|
|
return Infinity;
|
|
|
}
|
|
|
|
|
|
return liveCurrentTime - this.seekableStart();
|
|
|
}
|
|
|
/**
|
|
|
* Determines if the player is live, only checks if this component
|
|
|
* is tracking live playback or not
|
|
|
*
|
|
|
* @return {boolean}
|
|
|
* Wether liveTracker is tracking
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.isLive = function isLive() {
|
|
|
return this.isTracking();
|
|
|
}
|
|
|
/**
|
|
|
* Determines if currentTime is at the live edge and won't fall behind
|
|
|
* on each seekableendchange
|
|
|
*
|
|
|
* @return {boolean}
|
|
|
* Wether playback is at the live edge
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.atLiveEdge = function atLiveEdge() {
|
|
|
return !this.behindLiveEdge();
|
|
|
}
|
|
|
/**
|
|
|
* get what we expect the live current time to be
|
|
|
*
|
|
|
* @return {number}
|
|
|
* The expected live current time
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.liveCurrentTime = function liveCurrentTime() {
|
|
|
return this.pastSeekEnd() + this.seekableEnd();
|
|
|
}
|
|
|
/**
|
|
|
* The number of seconds that have occured after seekable end
|
|
|
* changed. This will be reset to 0 once seekable end changes.
|
|
|
*
|
|
|
* @return {number}
|
|
|
* Seconds past the current seekable end
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.pastSeekEnd = function pastSeekEnd() {
|
|
|
var seekableEnd = this.seekableEnd();
|
|
|
|
|
|
if (this.lastSeekEnd_ !== -1 && seekableEnd !== this.lastSeekEnd_) {
|
|
|
this.pastSeekEnd_ = 0;
|
|
|
}
|
|
|
|
|
|
this.lastSeekEnd_ = seekableEnd;
|
|
|
return this.pastSeekEnd_;
|
|
|
}
|
|
|
/**
|
|
|
* If we are currently behind the live edge, aka currentTime will be
|
|
|
* behind on a seekableendchange
|
|
|
*
|
|
|
* @return {boolean}
|
|
|
* If we are behind the live edge
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.behindLiveEdge = function behindLiveEdge() {
|
|
|
return this.behindLiveEdge_;
|
|
|
}
|
|
|
/**
|
|
|
* Wether live tracker is currently tracking or not.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.isTracking = function isTracking() {
|
|
|
return typeof this.trackingInterval_ === 'number';
|
|
|
}
|
|
|
/**
|
|
|
* Seek to the live edge if we are behind the live edge
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.seekToLiveEdge = function seekToLiveEdge() {
|
|
|
this.seekedBehindLive_ = false;
|
|
|
|
|
|
if (this.atLiveEdge()) {
|
|
|
return;
|
|
|
} // skipNextSeeked_
|
|
|
|
|
|
|
|
|
this.skipNextSeeked_ = true;
|
|
|
this.player_.currentTime(this.liveCurrentTime());
|
|
|
}
|
|
|
/**
|
|
|
* Dispose of liveTracker
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.dispose = function dispose() {
|
|
|
this.off(document, 'visibilitychange', this.handleVisibilityChange);
|
|
|
this.stopTracking();
|
|
|
|
|
|
_Component.prototype.dispose.call(this);
|
|
|
};
|
|
|
|
|
|
return LiveTracker;
|
|
|
}(Component);
|
|
|
|
|
|
Component.registerComponent('LiveTracker', LiveTracker);
|
|
|
|
|
|
/**
|
|
|
* This function is used to fire a sourceset when there is something
|
|
|
* similar to `mediaEl.load()` being called. It will try to find the source via
|
|
|
* the `src` attribute and then the `<source>` elements. It will then fire `sourceset`
|
|
|
* with the source that was found or empty string if we cannot know. If it cannot
|
|
|
* find a source then `sourceset` will not be fired.
|
|
|
*
|
|
|
* @param {Html5} tech
|
|
|
* The tech object that sourceset was setup on
|
|
|
*
|
|
|
* @return {boolean}
|
|
|
* returns false if the sourceset was not fired and true otherwise.
|
|
|
*/
|
|
|
|
|
|
var sourcesetLoad = function sourcesetLoad(tech) {
|
|
|
var el = tech.el(); // if `el.src` is set, that source will be loaded.
|
|
|
|
|
|
if (el.hasAttribute('src')) {
|
|
|
tech.triggerSourceset(el.src);
|
|
|
return true;
|
|
|
}
|
|
|
/**
|
|
|
* Since there isn't a src property on the media element, source elements will be used for
|
|
|
* implementing the source selection algorithm. This happens asynchronously and
|
|
|
* for most cases were there is more than one source we cannot tell what source will
|
|
|
* be loaded, without re-implementing the source selection algorithm. At this time we are not
|
|
|
* going to do that. There are three special cases that we do handle here though:
|
|
|
*
|
|
|
* 1. If there are no sources, do not fire `sourceset`.
|
|
|
* 2. If there is only one `<source>` with a `src` property/attribute that is our `src`
|
|
|
* 3. If there is more than one `<source>` but all of them have the same `src` url.
|
|
|
* That will be our src.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var sources = tech.$$('source');
|
|
|
var srcUrls = [];
|
|
|
var src = ''; // if there are no sources, do not fire sourceset
|
|
|
|
|
|
if (!sources.length) {
|
|
|
return false;
|
|
|
} // only count valid/non-duplicate source elements
|
|
|
|
|
|
|
|
|
for (var i = 0; i < sources.length; i++) {
|
|
|
var url = sources[i].src;
|
|
|
|
|
|
if (url && srcUrls.indexOf(url) === -1) {
|
|
|
srcUrls.push(url);
|
|
|
}
|
|
|
} // there were no valid sources
|
|
|
|
|
|
|
|
|
if (!srcUrls.length) {
|
|
|
return false;
|
|
|
} // there is only one valid source element url
|
|
|
// use that
|
|
|
|
|
|
|
|
|
if (srcUrls.length === 1) {
|
|
|
src = srcUrls[0];
|
|
|
}
|
|
|
|
|
|
tech.triggerSourceset(src);
|
|
|
return true;
|
|
|
};
|
|
|
/**
|
|
|
* our implementation of an `innerHTML` descriptor for browsers
|
|
|
* that do not have one.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var innerHTMLDescriptorPolyfill = Object.defineProperty({}, 'innerHTML', {
|
|
|
get: function get() {
|
|
|
return this.cloneNode(true).innerHTML;
|
|
|
},
|
|
|
set: function set(v) {
|
|
|
// make a dummy node to use innerHTML on
|
|
|
var dummy = document.createElement(this.nodeName.toLowerCase()); // set innerHTML to the value provided
|
|
|
|
|
|
dummy.innerHTML = v; // make a document fragment to hold the nodes from dummy
|
|
|
|
|
|
var docFrag = document.createDocumentFragment(); // copy all of the nodes created by the innerHTML on dummy
|
|
|
// to the document fragment
|
|
|
|
|
|
while (dummy.childNodes.length) {
|
|
|
docFrag.appendChild(dummy.childNodes[0]);
|
|
|
} // remove content
|
|
|
|
|
|
|
|
|
this.innerText = ''; // now we add all of that html in one by appending the
|
|
|
// document fragment. This is how innerHTML does it.
|
|
|
|
|
|
window$1.Element.prototype.appendChild.call(this, docFrag); // then return the result that innerHTML's setter would
|
|
|
|
|
|
return this.innerHTML;
|
|
|
}
|
|
|
});
|
|
|
/**
|
|
|
* Get a property descriptor given a list of priorities and the
|
|
|
* property to get.
|
|
|
*/
|
|
|
|
|
|
var getDescriptor = function getDescriptor(priority, prop) {
|
|
|
var descriptor = {};
|
|
|
|
|
|
for (var i = 0; i < priority.length; i++) {
|
|
|
descriptor = Object.getOwnPropertyDescriptor(priority[i], prop);
|
|
|
|
|
|
if (descriptor && descriptor.set && descriptor.get) {
|
|
|
break;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
descriptor.enumerable = true;
|
|
|
descriptor.configurable = true;
|
|
|
return descriptor;
|
|
|
};
|
|
|
|
|
|
var getInnerHTMLDescriptor = function getInnerHTMLDescriptor(tech) {
|
|
|
return getDescriptor([tech.el(), window$1.HTMLMediaElement.prototype, window$1.Element.prototype, innerHTMLDescriptorPolyfill], 'innerHTML');
|
|
|
};
|
|
|
/**
|
|
|
* Patches browser internal functions so that we can tell synchronously
|
|
|
* if a `<source>` was appended to the media element. For some reason this
|
|
|
* causes a `sourceset` if the the media element is ready and has no source.
|
|
|
* This happens when:
|
|
|
* - The page has just loaded and the media element does not have a source.
|
|
|
* - The media element was emptied of all sources, then `load()` was called.
|
|
|
*
|
|
|
* It does this by patching the following functions/properties when they are supported:
|
|
|
*
|
|
|
* - `append()` - can be used to add a `<source>` element to the media element
|
|
|
* - `appendChild()` - can be used to add a `<source>` element to the media element
|
|
|
* - `insertAdjacentHTML()` - can be used to add a `<source>` element to the media element
|
|
|
* - `innerHTML` - can be used to add a `<source>` element to the media element
|
|
|
*
|
|
|
* @param {Html5} tech
|
|
|
* The tech object that sourceset is being setup on.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var firstSourceWatch = function firstSourceWatch(tech) {
|
|
|
var el = tech.el(); // make sure firstSourceWatch isn't setup twice.
|
|
|
|
|
|
if (el.resetSourceWatch_) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
var old = {};
|
|
|
var innerDescriptor = getInnerHTMLDescriptor(tech);
|
|
|
|
|
|
var appendWrapper = function appendWrapper(appendFn) {
|
|
|
return function () {
|
|
|
for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
|
|
|
args[_key] = arguments[_key];
|
|
|
}
|
|
|
|
|
|
var retval = appendFn.apply(el, args);
|
|
|
sourcesetLoad(tech);
|
|
|
return retval;
|
|
|
};
|
|
|
};
|
|
|
|
|
|
['append', 'appendChild', 'insertAdjacentHTML'].forEach(function (k) {
|
|
|
if (!el[k]) {
|
|
|
return;
|
|
|
} // store the old function
|
|
|
|
|
|
|
|
|
old[k] = el[k]; // call the old function with a sourceset if a source
|
|
|
// was loaded
|
|
|
|
|
|
el[k] = appendWrapper(old[k]);
|
|
|
});
|
|
|
Object.defineProperty(el, 'innerHTML', mergeOptions(innerDescriptor, {
|
|
|
set: appendWrapper(innerDescriptor.set)
|
|
|
}));
|
|
|
|
|
|
el.resetSourceWatch_ = function () {
|
|
|
el.resetSourceWatch_ = null;
|
|
|
Object.keys(old).forEach(function (k) {
|
|
|
el[k] = old[k];
|
|
|
});
|
|
|
Object.defineProperty(el, 'innerHTML', innerDescriptor);
|
|
|
}; // on the first sourceset, we need to revert our changes
|
|
|
|
|
|
|
|
|
tech.one('sourceset', el.resetSourceWatch_);
|
|
|
};
|
|
|
/**
|
|
|
* our implementation of a `src` descriptor for browsers
|
|
|
* that do not have one.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var srcDescriptorPolyfill = Object.defineProperty({}, 'src', {
|
|
|
get: function get() {
|
|
|
if (this.hasAttribute('src')) {
|
|
|
return getAbsoluteURL(window$1.Element.prototype.getAttribute.call(this, 'src'));
|
|
|
}
|
|
|
|
|
|
return '';
|
|
|
},
|
|
|
set: function set(v) {
|
|
|
window$1.Element.prototype.setAttribute.call(this, 'src', v);
|
|
|
return v;
|
|
|
}
|
|
|
});
|
|
|
|
|
|
var getSrcDescriptor = function getSrcDescriptor(tech) {
|
|
|
return getDescriptor([tech.el(), window$1.HTMLMediaElement.prototype, srcDescriptorPolyfill], 'src');
|
|
|
};
|
|
|
/**
|
|
|
* setup `sourceset` handling on the `Html5` tech. This function
|
|
|
* patches the following element properties/functions:
|
|
|
*
|
|
|
* - `src` - to determine when `src` is set
|
|
|
* - `setAttribute()` - to determine when `src` is set
|
|
|
* - `load()` - this re-triggers the source selection algorithm, and can
|
|
|
* cause a sourceset.
|
|
|
*
|
|
|
* If there is no source when we are adding `sourceset` support or during a `load()`
|
|
|
* we also patch the functions listed in `firstSourceWatch`.
|
|
|
*
|
|
|
* @param {Html5} tech
|
|
|
* The tech to patch
|
|
|
*/
|
|
|
|
|
|
|
|
|
var setupSourceset = function setupSourceset(tech) {
|
|
|
if (!tech.featuresSourceset) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
var el = tech.el(); // make sure sourceset isn't setup twice.
|
|
|
|
|
|
if (el.resetSourceset_) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
var srcDescriptor = getSrcDescriptor(tech);
|
|
|
var oldSetAttribute = el.setAttribute;
|
|
|
var oldLoad = el.load;
|
|
|
Object.defineProperty(el, 'src', mergeOptions(srcDescriptor, {
|
|
|
set: function set(v) {
|
|
|
var retval = srcDescriptor.set.call(el, v); // we use the getter here to get the actual value set on src
|
|
|
|
|
|
tech.triggerSourceset(el.src);
|
|
|
return retval;
|
|
|
}
|
|
|
}));
|
|
|
|
|
|
el.setAttribute = function (n, v) {
|
|
|
var retval = oldSetAttribute.call(el, n, v);
|
|
|
|
|
|
if (/src/i.test(n)) {
|
|
|
tech.triggerSourceset(el.src);
|
|
|
}
|
|
|
|
|
|
return retval;
|
|
|
};
|
|
|
|
|
|
el.load = function () {
|
|
|
var retval = oldLoad.call(el); // if load was called, but there was no source to fire
|
|
|
// sourceset on. We have to watch for a source append
|
|
|
// as that can trigger a `sourceset` when the media element
|
|
|
// has no source
|
|
|
|
|
|
if (!sourcesetLoad(tech)) {
|
|
|
tech.triggerSourceset('');
|
|
|
firstSourceWatch(tech);
|
|
|
}
|
|
|
|
|
|
return retval;
|
|
|
};
|
|
|
|
|
|
if (el.currentSrc) {
|
|
|
tech.triggerSourceset(el.currentSrc);
|
|
|
} else if (!sourcesetLoad(tech)) {
|
|
|
firstSourceWatch(tech);
|
|
|
}
|
|
|
|
|
|
el.resetSourceset_ = function () {
|
|
|
el.resetSourceset_ = null;
|
|
|
el.load = oldLoad;
|
|
|
el.setAttribute = oldSetAttribute;
|
|
|
Object.defineProperty(el, 'src', srcDescriptor);
|
|
|
|
|
|
if (el.resetSourceWatch_) {
|
|
|
el.resetSourceWatch_();
|
|
|
}
|
|
|
};
|
|
|
};
|
|
|
|
|
|
/**
|
|
|
* Object.defineProperty but "lazy", which means that the value is only set after
|
|
|
* it retrieved the first time, rather than being set right away.
|
|
|
*
|
|
|
* @param {Object} obj the object to set the property on
|
|
|
* @param {string} key the key for the property to set
|
|
|
* @param {Function} getValue the function used to get the value when it is needed.
|
|
|
* @param {boolean} setter wether a setter shoould be allowed or not
|
|
|
*/
|
|
|
var defineLazyProperty = function defineLazyProperty(obj, key, getValue, setter) {
|
|
|
if (setter === void 0) {
|
|
|
setter = true;
|
|
|
}
|
|
|
|
|
|
var set = function set(value) {
|
|
|
return Object.defineProperty(obj, key, {
|
|
|
value: value,
|
|
|
enumerable: true,
|
|
|
writable: true
|
|
|
});
|
|
|
};
|
|
|
|
|
|
var options = {
|
|
|
configurable: true,
|
|
|
enumerable: true,
|
|
|
get: function get() {
|
|
|
var value = getValue();
|
|
|
set(value);
|
|
|
return value;
|
|
|
}
|
|
|
};
|
|
|
|
|
|
if (setter) {
|
|
|
options.set = set;
|
|
|
}
|
|
|
|
|
|
return Object.defineProperty(obj, key, options);
|
|
|
};
|
|
|
|
|
|
/**
|
|
|
* HTML5 Media Controller - Wrapper for HTML5 Media API
|
|
|
*
|
|
|
* @mixes Tech~SourceHandlerAdditions
|
|
|
* @extends Tech
|
|
|
*/
|
|
|
|
|
|
var Html5 = /*#__PURE__*/function (_Tech) {
|
|
|
_inheritsLoose(Html5, _Tech);
|
|
|
|
|
|
/**
|
|
|
* Create an instance of this Tech.
|
|
|
*
|
|
|
* @param {Object} [options]
|
|
|
* The key/value store of player options.
|
|
|
*
|
|
|
* @param {Component~ReadyCallback} ready
|
|
|
* Callback function to call when the `HTML5` Tech is ready.
|
|
|
*/
|
|
|
function Html5(options, ready) {
|
|
|
var _this;
|
|
|
|
|
|
_this = _Tech.call(this, options, ready) || this;
|
|
|
var source = options.source;
|
|
|
var crossoriginTracks = false; // Set the source if one is provided
|
|
|
// 1) Check if the source is new (if not, we want to keep the original so playback isn't interrupted)
|
|
|
// 2) Check to see if the network state of the tag was failed at init, and if so, reset the source
|
|
|
// anyway so the error gets fired.
|
|
|
|
|
|
if (source && (_this.el_.currentSrc !== source.src || options.tag && options.tag.initNetworkState_ === 3)) {
|
|
|
_this.setSource(source);
|
|
|
} else {
|
|
|
_this.handleLateInit_(_this.el_);
|
|
|
} // setup sourceset after late sourceset/init
|
|
|
|
|
|
|
|
|
if (options.enableSourceset) {
|
|
|
_this.setupSourcesetHandling_();
|
|
|
}
|
|
|
|
|
|
if (_this.el_.hasChildNodes()) {
|
|
|
var nodes = _this.el_.childNodes;
|
|
|
var nodesLength = nodes.length;
|
|
|
var removeNodes = [];
|
|
|
|
|
|
while (nodesLength--) {
|
|
|
var node = nodes[nodesLength];
|
|
|
var nodeName = node.nodeName.toLowerCase();
|
|
|
|
|
|
if (nodeName === 'track') {
|
|
|
if (!_this.featuresNativeTextTracks) {
|
|
|
// Empty video tag tracks so the built-in player doesn't use them also.
|
|
|
// This may not be fast enough to stop HTML5 browsers from reading the tags
|
|
|
// so we'll need to turn off any default tracks if we're manually doing
|
|
|
// captions and subtitles. videoElement.textTracks
|
|
|
removeNodes.push(node);
|
|
|
} else {
|
|
|
// store HTMLTrackElement and TextTrack to remote list
|
|
|
_this.remoteTextTrackEls().addTrackElement_(node);
|
|
|
|
|
|
_this.remoteTextTracks().addTrack(node.track);
|
|
|
|
|
|
_this.textTracks().addTrack(node.track);
|
|
|
|
|
|
if (!crossoriginTracks && !_this.el_.hasAttribute('crossorigin') && isCrossOrigin(node.src)) {
|
|
|
crossoriginTracks = true;
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
|
|
|
for (var i = 0; i < removeNodes.length; i++) {
|
|
|
_this.el_.removeChild(removeNodes[i]);
|
|
|
}
|
|
|
}
|
|
|
|
|
|
_this.proxyNativeTracks_();
|
|
|
|
|
|
if (_this.featuresNativeTextTracks && crossoriginTracks) {
|
|
|
log.warn('Text Tracks are being loaded from another origin but the crossorigin attribute isn\'t used.\n' + 'This may prevent text tracks from loading.');
|
|
|
} // prevent iOS Safari from disabling metadata text tracks during native playback
|
|
|
|
|
|
|
|
|
_this.restoreMetadataTracksInIOSNativePlayer_(); // Determine if native controls should be used
|
|
|
// Our goal should be to get the custom controls on mobile solid everywhere
|
|
|
// so we can remove this all together. Right now this will block custom
|
|
|
// controls on touch enabled laptops like the Chrome Pixel
|
|
|
|
|
|
|
|
|
if ((TOUCH_ENABLED || IS_IPHONE || IS_NATIVE_ANDROID) && options.nativeControlsForTouch === true) {
|
|
|
_this.setControls(true);
|
|
|
} // on iOS, we want to proxy `webkitbeginfullscreen` and `webkitendfullscreen`
|
|
|
// into a `fullscreenchange` event
|
|
|
|
|
|
|
|
|
_this.proxyWebkitFullscreen_();
|
|
|
|
|
|
_this.triggerReady();
|
|
|
|
|
|
return _this;
|
|
|
}
|
|
|
/**
|
|
|
* Dispose of `HTML5` media element and remove all tracks.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var _proto = Html5.prototype;
|
|
|
|
|
|
_proto.dispose = function dispose() {
|
|
|
if (this.el_ && this.el_.resetSourceset_) {
|
|
|
this.el_.resetSourceset_();
|
|
|
}
|
|
|
|
|
|
Html5.disposeMediaElement(this.el_);
|
|
|
this.options_ = null; // tech will handle clearing of the emulated track list
|
|
|
|
|
|
_Tech.prototype.dispose.call(this);
|
|
|
}
|
|
|
/**
|
|
|
* Modify the media element so that we can detect when
|
|
|
* the source is changed. Fires `sourceset` just after the source has changed
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.setupSourcesetHandling_ = function setupSourcesetHandling_() {
|
|
|
setupSourceset(this);
|
|
|
}
|
|
|
/**
|
|
|
* When a captions track is enabled in the iOS Safari native player, all other
|
|
|
* tracks are disabled (including metadata tracks), which nulls all of their
|
|
|
* associated cue points. This will restore metadata tracks to their pre-fullscreen
|
|
|
* state in those cases so that cue points are not needlessly lost.
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.restoreMetadataTracksInIOSNativePlayer_ = function restoreMetadataTracksInIOSNativePlayer_() {
|
|
|
var textTracks = this.textTracks();
|
|
|
var metadataTracksPreFullscreenState; // captures a snapshot of every metadata track's current state
|
|
|
|
|
|
var takeMetadataTrackSnapshot = function takeMetadataTrackSnapshot() {
|
|
|
metadataTracksPreFullscreenState = [];
|
|
|
|
|
|
for (var i = 0; i < textTracks.length; i++) {
|
|
|
var track = textTracks[i];
|
|
|
|
|
|
if (track.kind === 'metadata') {
|
|
|
metadataTracksPreFullscreenState.push({
|
|
|
track: track,
|
|
|
storedMode: track.mode
|
|
|
});
|
|
|
}
|
|
|
}
|
|
|
}; // snapshot each metadata track's initial state, and update the snapshot
|
|
|
// each time there is a track 'change' event
|
|
|
|
|
|
|
|
|
takeMetadataTrackSnapshot();
|
|
|
textTracks.addEventListener('change', takeMetadataTrackSnapshot);
|
|
|
this.on('dispose', function () {
|
|
|
return textTracks.removeEventListener('change', takeMetadataTrackSnapshot);
|
|
|
});
|
|
|
|
|
|
var restoreTrackMode = function restoreTrackMode() {
|
|
|
for (var i = 0; i < metadataTracksPreFullscreenState.length; i++) {
|
|
|
var storedTrack = metadataTracksPreFullscreenState[i];
|
|
|
|
|
|
if (storedTrack.track.mode === 'disabled' && storedTrack.track.mode !== storedTrack.storedMode) {
|
|
|
storedTrack.track.mode = storedTrack.storedMode;
|
|
|
}
|
|
|
} // we only want this handler to be executed on the first 'change' event
|
|
|
|
|
|
|
|
|
textTracks.removeEventListener('change', restoreTrackMode);
|
|
|
}; // when we enter fullscreen playback, stop updating the snapshot and
|
|
|
// restore all track modes to their pre-fullscreen state
|
|
|
|
|
|
|
|
|
this.on('webkitbeginfullscreen', function () {
|
|
|
textTracks.removeEventListener('change', takeMetadataTrackSnapshot); // remove the listener before adding it just in case it wasn't previously removed
|
|
|
|
|
|
textTracks.removeEventListener('change', restoreTrackMode);
|
|
|
textTracks.addEventListener('change', restoreTrackMode);
|
|
|
}); // start updating the snapshot again after leaving fullscreen
|
|
|
|
|
|
this.on('webkitendfullscreen', function () {
|
|
|
// remove the listener before adding it just in case it wasn't previously removed
|
|
|
textTracks.removeEventListener('change', takeMetadataTrackSnapshot);
|
|
|
textTracks.addEventListener('change', takeMetadataTrackSnapshot); // remove the restoreTrackMode handler in case it wasn't triggered during fullscreen playback
|
|
|
|
|
|
textTracks.removeEventListener('change', restoreTrackMode);
|
|
|
});
|
|
|
}
|
|
|
/**
|
|
|
* Attempt to force override of tracks for the given type
|
|
|
*
|
|
|
* @param {string} type - Track type to override, possible values include 'Audio',
|
|
|
* 'Video', and 'Text'.
|
|
|
* @param {boolean} override - If set to true native audio/video will be overridden,
|
|
|
* otherwise native audio/video will potentially be used.
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.overrideNative_ = function overrideNative_(type, override) {
|
|
|
var _this2 = this;
|
|
|
|
|
|
// If there is no behavioral change don't add/remove listeners
|
|
|
if (override !== this["featuresNative" + type + "Tracks"]) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
var lowerCaseType = type.toLowerCase();
|
|
|
|
|
|
if (this[lowerCaseType + "TracksListeners_"]) {
|
|
|
Object.keys(this[lowerCaseType + "TracksListeners_"]).forEach(function (eventName) {
|
|
|
var elTracks = _this2.el()[lowerCaseType + "Tracks"];
|
|
|
|
|
|
elTracks.removeEventListener(eventName, _this2[lowerCaseType + "TracksListeners_"][eventName]);
|
|
|
});
|
|
|
}
|
|
|
|
|
|
this["featuresNative" + type + "Tracks"] = !override;
|
|
|
this[lowerCaseType + "TracksListeners_"] = null;
|
|
|
this.proxyNativeTracksForType_(lowerCaseType);
|
|
|
}
|
|
|
/**
|
|
|
* Attempt to force override of native audio tracks.
|
|
|
*
|
|
|
* @param {boolean} override - If set to true native audio will be overridden,
|
|
|
* otherwise native audio will potentially be used.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.overrideNativeAudioTracks = function overrideNativeAudioTracks(override) {
|
|
|
this.overrideNative_('Audio', override);
|
|
|
}
|
|
|
/**
|
|
|
* Attempt to force override of native video tracks.
|
|
|
*
|
|
|
* @param {boolean} override - If set to true native video will be overridden,
|
|
|
* otherwise native video will potentially be used.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.overrideNativeVideoTracks = function overrideNativeVideoTracks(override) {
|
|
|
this.overrideNative_('Video', override);
|
|
|
}
|
|
|
/**
|
|
|
* Proxy native track list events for the given type to our track
|
|
|
* lists if the browser we are playing in supports that type of track list.
|
|
|
*
|
|
|
* @param {string} name - Track type; values include 'audio', 'video', and 'text'
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.proxyNativeTracksForType_ = function proxyNativeTracksForType_(name) {
|
|
|
var _this3 = this;
|
|
|
|
|
|
var props = NORMAL[name];
|
|
|
var elTracks = this.el()[props.getterName];
|
|
|
var techTracks = this[props.getterName]();
|
|
|
|
|
|
if (!this["featuresNative" + props.capitalName + "Tracks"] || !elTracks || !elTracks.addEventListener) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
var listeners = {
|
|
|
change: function change(e) {
|
|
|
var event = {
|
|
|
type: 'change',
|
|
|
target: techTracks,
|
|
|
currentTarget: techTracks,
|
|
|
srcElement: techTracks
|
|
|
};
|
|
|
techTracks.trigger(event); // if we are a text track change event, we should also notify the
|
|
|
// remote text track list. This can potentially cause a false positive
|
|
|
// if we were to get a change event on a non-remote track and
|
|
|
// we triggered the event on the remote text track list which doesn't
|
|
|
// contain that track. However, best practices mean looping through the
|
|
|
// list of tracks and searching for the appropriate mode value, so,
|
|
|
// this shouldn't pose an issue
|
|
|
|
|
|
if (name === 'text') {
|
|
|
_this3[REMOTE.remoteText.getterName]().trigger(event);
|
|
|
}
|
|
|
},
|
|
|
addtrack: function addtrack(e) {
|
|
|
techTracks.addTrack(e.track);
|
|
|
},
|
|
|
removetrack: function removetrack(e) {
|
|
|
techTracks.removeTrack(e.track);
|
|
|
}
|
|
|
};
|
|
|
|
|
|
var removeOldTracks = function removeOldTracks() {
|
|
|
var removeTracks = [];
|
|
|
|
|
|
for (var i = 0; i < techTracks.length; i++) {
|
|
|
var found = false;
|
|
|
|
|
|
for (var j = 0; j < elTracks.length; j++) {
|
|
|
if (elTracks[j] === techTracks[i]) {
|
|
|
found = true;
|
|
|
break;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
if (!found) {
|
|
|
removeTracks.push(techTracks[i]);
|
|
|
}
|
|
|
}
|
|
|
|
|
|
while (removeTracks.length) {
|
|
|
techTracks.removeTrack(removeTracks.shift());
|
|
|
}
|
|
|
};
|
|
|
|
|
|
this[props.getterName + 'Listeners_'] = listeners;
|
|
|
Object.keys(listeners).forEach(function (eventName) {
|
|
|
var listener = listeners[eventName];
|
|
|
elTracks.addEventListener(eventName, listener);
|
|
|
|
|
|
_this3.on('dispose', function (e) {
|
|
|
return elTracks.removeEventListener(eventName, listener);
|
|
|
});
|
|
|
}); // Remove (native) tracks that are not used anymore
|
|
|
|
|
|
this.on('loadstart', removeOldTracks);
|
|
|
this.on('dispose', function (e) {
|
|
|
return _this3.off('loadstart', removeOldTracks);
|
|
|
});
|
|
|
}
|
|
|
/**
|
|
|
* Proxy all native track list events to our track lists if the browser we are playing
|
|
|
* in supports that type of track list.
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.proxyNativeTracks_ = function proxyNativeTracks_() {
|
|
|
var _this4 = this;
|
|
|
|
|
|
NORMAL.names.forEach(function (name) {
|
|
|
_this4.proxyNativeTracksForType_(name);
|
|
|
});
|
|
|
}
|
|
|
/**
|
|
|
* Create the `Html5` Tech's DOM element.
|
|
|
*
|
|
|
* @return {Element}
|
|
|
* The element that gets created.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.createEl = function createEl() {
|
|
|
var el = this.options_.tag; // Check if this browser supports moving the element into the box.
|
|
|
// On the iPhone video will break if you move the element,
|
|
|
// So we have to create a brand new element.
|
|
|
// If we ingested the player div, we do not need to move the media element.
|
|
|
|
|
|
if (!el || !(this.options_.playerElIngest || this.movingMediaElementInDOM)) {
|
|
|
// If the original tag is still there, clone and remove it.
|
|
|
if (el) {
|
|
|
var clone = el.cloneNode(true);
|
|
|
|
|
|
if (el.parentNode) {
|
|
|
el.parentNode.insertBefore(clone, el);
|
|
|
}
|
|
|
|
|
|
Html5.disposeMediaElement(el);
|
|
|
el = clone;
|
|
|
} else {
|
|
|
el = document.createElement('video'); // determine if native controls should be used
|
|
|
|
|
|
var tagAttributes = this.options_.tag && getAttributes(this.options_.tag);
|
|
|
var attributes = mergeOptions({}, tagAttributes);
|
|
|
|
|
|
if (!TOUCH_ENABLED || this.options_.nativeControlsForTouch !== true) {
|
|
|
delete attributes.controls;
|
|
|
}
|
|
|
|
|
|
setAttributes(el, assign(attributes, {
|
|
|
id: this.options_.techId,
|
|
|
"class": 'vjs-tech'
|
|
|
}));
|
|
|
}
|
|
|
|
|
|
el.playerId = this.options_.playerId;
|
|
|
}
|
|
|
|
|
|
if (typeof this.options_.preload !== 'undefined') {
|
|
|
setAttribute(el, 'preload', this.options_.preload);
|
|
|
} // Update specific tag settings, in case they were overridden
|
|
|
// `autoplay` has to be *last* so that `muted` and `playsinline` are present
|
|
|
// when iOS/Safari or other browsers attempt to autoplay.
|
|
|
|
|
|
|
|
|
var settingsAttrs = ['loop', 'muted', 'playsinline', 'autoplay'];
|
|
|
|
|
|
for (var i = 0; i < settingsAttrs.length; i++) {
|
|
|
var attr = settingsAttrs[i];
|
|
|
var value = this.options_[attr];
|
|
|
|
|
|
if (typeof value !== 'undefined') {
|
|
|
if (value) {
|
|
|
setAttribute(el, attr, attr);
|
|
|
} else {
|
|
|
removeAttribute(el, attr);
|
|
|
}
|
|
|
|
|
|
el[attr] = value;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return el;
|
|
|
}
|
|
|
/**
|
|
|
* This will be triggered if the loadstart event has already fired, before videojs was
|
|
|
* ready. Two known examples of when this can happen are:
|
|
|
* 1. If we're loading the playback object after it has started loading
|
|
|
* 2. The media is already playing the (often with autoplay on) then
|
|
|
*
|
|
|
* This function will fire another loadstart so that videojs can catchup.
|
|
|
*
|
|
|
* @fires Tech#loadstart
|
|
|
*
|
|
|
* @return {undefined}
|
|
|
* returns nothing.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleLateInit_ = function handleLateInit_(el) {
|
|
|
if (el.networkState === 0 || el.networkState === 3) {
|
|
|
// The video element hasn't started loading the source yet
|
|
|
// or didn't find a source
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
if (el.readyState === 0) {
|
|
|
// NetworkState is set synchronously BUT loadstart is fired at the
|
|
|
// end of the current stack, usually before setInterval(fn, 0).
|
|
|
// So at this point we know loadstart may have already fired or is
|
|
|
// about to fire, and either way the player hasn't seen it yet.
|
|
|
// We don't want to fire loadstart prematurely here and cause a
|
|
|
// double loadstart so we'll wait and see if it happens between now
|
|
|
// and the next loop, and fire it if not.
|
|
|
// HOWEVER, we also want to make sure it fires before loadedmetadata
|
|
|
// which could also happen between now and the next loop, so we'll
|
|
|
// watch for that also.
|
|
|
var loadstartFired = false;
|
|
|
|
|
|
var setLoadstartFired = function setLoadstartFired() {
|
|
|
loadstartFired = true;
|
|
|
};
|
|
|
|
|
|
this.on('loadstart', setLoadstartFired);
|
|
|
|
|
|
var triggerLoadstart = function triggerLoadstart() {
|
|
|
// We did miss the original loadstart. Make sure the player
|
|
|
// sees loadstart before loadedmetadata
|
|
|
if (!loadstartFired) {
|
|
|
this.trigger('loadstart');
|
|
|
}
|
|
|
};
|
|
|
|
|
|
this.on('loadedmetadata', triggerLoadstart);
|
|
|
this.ready(function () {
|
|
|
this.off('loadstart', setLoadstartFired);
|
|
|
this.off('loadedmetadata', triggerLoadstart);
|
|
|
|
|
|
if (!loadstartFired) {
|
|
|
// We did miss the original native loadstart. Fire it now.
|
|
|
this.trigger('loadstart');
|
|
|
}
|
|
|
});
|
|
|
return;
|
|
|
} // From here on we know that loadstart already fired and we missed it.
|
|
|
// The other readyState events aren't as much of a problem if we double
|
|
|
// them, so not going to go to as much trouble as loadstart to prevent
|
|
|
// that unless we find reason to.
|
|
|
|
|
|
|
|
|
var eventsToTrigger = ['loadstart']; // loadedmetadata: newly equal to HAVE_METADATA (1) or greater
|
|
|
|
|
|
eventsToTrigger.push('loadedmetadata'); // loadeddata: newly increased to HAVE_CURRENT_DATA (2) or greater
|
|
|
|
|
|
if (el.readyState >= 2) {
|
|
|
eventsToTrigger.push('loadeddata');
|
|
|
} // canplay: newly increased to HAVE_FUTURE_DATA (3) or greater
|
|
|
|
|
|
|
|
|
if (el.readyState >= 3) {
|
|
|
eventsToTrigger.push('canplay');
|
|
|
} // canplaythrough: newly equal to HAVE_ENOUGH_DATA (4)
|
|
|
|
|
|
|
|
|
if (el.readyState >= 4) {
|
|
|
eventsToTrigger.push('canplaythrough');
|
|
|
} // We still need to give the player time to add event listeners
|
|
|
|
|
|
|
|
|
this.ready(function () {
|
|
|
eventsToTrigger.forEach(function (type) {
|
|
|
this.trigger(type);
|
|
|
}, this);
|
|
|
});
|
|
|
}
|
|
|
/**
|
|
|
* Set current time for the `HTML5` tech.
|
|
|
*
|
|
|
* @param {number} seconds
|
|
|
* Set the current time of the media to this.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.setCurrentTime = function setCurrentTime(seconds) {
|
|
|
try {
|
|
|
this.el_.currentTime = seconds;
|
|
|
} catch (e) {
|
|
|
log(e, 'Video is not ready. (Video.js)'); // this.warning(VideoJS.warnings.videoNotReady);
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Get the current duration of the HTML5 media element.
|
|
|
*
|
|
|
* @return {number}
|
|
|
* The duration of the media or 0 if there is no duration.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.duration = function duration() {
|
|
|
var _this5 = this;
|
|
|
|
|
|
// Android Chrome will report duration as Infinity for VOD HLS until after
|
|
|
// playback has started, which triggers the live display erroneously.
|
|
|
// Return NaN if playback has not started and trigger a durationupdate once
|
|
|
// the duration can be reliably known.
|
|
|
if (this.el_.duration === Infinity && IS_ANDROID && IS_CHROME && this.el_.currentTime === 0) {
|
|
|
// Wait for the first `timeupdate` with currentTime > 0 - there may be
|
|
|
// several with 0
|
|
|
var checkProgress = function checkProgress() {
|
|
|
if (_this5.el_.currentTime > 0) {
|
|
|
// Trigger durationchange for genuinely live video
|
|
|
if (_this5.el_.duration === Infinity) {
|
|
|
_this5.trigger('durationchange');
|
|
|
}
|
|
|
|
|
|
_this5.off('timeupdate', checkProgress);
|
|
|
}
|
|
|
};
|
|
|
|
|
|
this.on('timeupdate', checkProgress);
|
|
|
return NaN;
|
|
|
}
|
|
|
|
|
|
return this.el_.duration || NaN;
|
|
|
}
|
|
|
/**
|
|
|
* Get the current width of the HTML5 media element.
|
|
|
*
|
|
|
* @return {number}
|
|
|
* The width of the HTML5 media element.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.width = function width() {
|
|
|
return this.el_.offsetWidth;
|
|
|
}
|
|
|
/**
|
|
|
* Get the current height of the HTML5 media element.
|
|
|
*
|
|
|
* @return {number}
|
|
|
* The height of the HTML5 media element.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.height = function height() {
|
|
|
return this.el_.offsetHeight;
|
|
|
}
|
|
|
/**
|
|
|
* Proxy iOS `webkitbeginfullscreen` and `webkitendfullscreen` into
|
|
|
* `fullscreenchange` event.
|
|
|
*
|
|
|
* @private
|
|
|
* @fires fullscreenchange
|
|
|
* @listens webkitendfullscreen
|
|
|
* @listens webkitbeginfullscreen
|
|
|
* @listens webkitbeginfullscreen
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.proxyWebkitFullscreen_ = function proxyWebkitFullscreen_() {
|
|
|
var _this6 = this;
|
|
|
|
|
|
if (!('webkitDisplayingFullscreen' in this.el_)) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
var endFn = function endFn() {
|
|
|
this.trigger('fullscreenchange', {
|
|
|
isFullscreen: false
|
|
|
});
|
|
|
};
|
|
|
|
|
|
var beginFn = function beginFn() {
|
|
|
if ('webkitPresentationMode' in this.el_ && this.el_.webkitPresentationMode !== 'picture-in-picture') {
|
|
|
this.one('webkitendfullscreen', endFn);
|
|
|
this.trigger('fullscreenchange', {
|
|
|
isFullscreen: true,
|
|
|
// set a flag in case another tech triggers fullscreenchange
|
|
|
nativeIOSFullscreen: true
|
|
|
});
|
|
|
}
|
|
|
};
|
|
|
|
|
|
this.on('webkitbeginfullscreen', beginFn);
|
|
|
this.on('dispose', function () {
|
|
|
_this6.off('webkitbeginfullscreen', beginFn);
|
|
|
|
|
|
_this6.off('webkitendfullscreen', endFn);
|
|
|
});
|
|
|
}
|
|
|
/**
|
|
|
* Check if fullscreen is supported on the current playback device.
|
|
|
*
|
|
|
* @return {boolean}
|
|
|
* - True if fullscreen is supported.
|
|
|
* - False if fullscreen is not supported.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.supportsFullScreen = function supportsFullScreen() {
|
|
|
if (typeof this.el_.webkitEnterFullScreen === 'function') {
|
|
|
var userAgent = window$1.navigator && window$1.navigator.userAgent || ''; // Seems to be broken in Chromium/Chrome && Safari in Leopard
|
|
|
|
|
|
if (/Android/.test(userAgent) || !/Chrome|Mac OS X 10.5/.test(userAgent)) {
|
|
|
return true;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return false;
|
|
|
}
|
|
|
/**
|
|
|
* Request that the `HTML5` Tech enter fullscreen.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.enterFullScreen = function enterFullScreen() {
|
|
|
var video = this.el_;
|
|
|
|
|
|
if (video.paused && video.networkState <= video.HAVE_METADATA) {
|
|
|
// attempt to prime the video element for programmatic access
|
|
|
// this isn't necessary on the desktop but shouldn't hurt
|
|
|
silencePromise(this.el_.play()); // playing and pausing synchronously during the transition to fullscreen
|
|
|
// can get iOS ~6.1 devices into a play/pause loop
|
|
|
|
|
|
this.setTimeout(function () {
|
|
|
video.pause();
|
|
|
|
|
|
try {
|
|
|
video.webkitEnterFullScreen();
|
|
|
} catch (e) {
|
|
|
this.trigger('fullscreenerror', e);
|
|
|
}
|
|
|
}, 0);
|
|
|
} else {
|
|
|
try {
|
|
|
video.webkitEnterFullScreen();
|
|
|
} catch (e) {
|
|
|
this.trigger('fullscreenerror', e);
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Request that the `HTML5` Tech exit fullscreen.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.exitFullScreen = function exitFullScreen() {
|
|
|
if (!this.el_.webkitDisplayingFullscreen) {
|
|
|
this.trigger('fullscreenerror', new Error('The video is not fullscreen'));
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
this.el_.webkitExitFullScreen();
|
|
|
}
|
|
|
/**
|
|
|
* Create a floating video window always on top of other windows so that users may
|
|
|
* continue consuming media while they interact with other content sites, or
|
|
|
* applications on their device.
|
|
|
*
|
|
|
* @see [Spec]{@link https://wicg.github.io/picture-in-picture}
|
|
|
*
|
|
|
* @return {Promise}
|
|
|
* A promise with a Picture-in-Picture window.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.requestPictureInPicture = function requestPictureInPicture() {
|
|
|
return this.el_.requestPictureInPicture();
|
|
|
}
|
|
|
/**
|
|
|
* A getter/setter for the `Html5` Tech's source object.
|
|
|
* > Note: Please use {@link Html5#setSource}
|
|
|
*
|
|
|
* @param {Tech~SourceObject} [src]
|
|
|
* The source object you want to set on the `HTML5` techs element.
|
|
|
*
|
|
|
* @return {Tech~SourceObject|undefined}
|
|
|
* - The current source object when a source is not passed in.
|
|
|
* - undefined when setting
|
|
|
*
|
|
|
* @deprecated Since version 5.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.src = function src(_src) {
|
|
|
if (_src === undefined) {
|
|
|
return this.el_.src;
|
|
|
} // Setting src through `src` instead of `setSrc` will be deprecated
|
|
|
|
|
|
|
|
|
this.setSrc(_src);
|
|
|
}
|
|
|
/**
|
|
|
* Reset the tech by removing all sources and then calling
|
|
|
* {@link Html5.resetMediaElement}.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.reset = function reset() {
|
|
|
Html5.resetMediaElement(this.el_);
|
|
|
}
|
|
|
/**
|
|
|
* Get the current source on the `HTML5` Tech. Falls back to returning the source from
|
|
|
* the HTML5 media element.
|
|
|
*
|
|
|
* @return {Tech~SourceObject}
|
|
|
* The current source object from the HTML5 tech. With a fallback to the
|
|
|
* elements source.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.currentSrc = function currentSrc() {
|
|
|
if (this.currentSource_) {
|
|
|
return this.currentSource_.src;
|
|
|
}
|
|
|
|
|
|
return this.el_.currentSrc;
|
|
|
}
|
|
|
/**
|
|
|
* Set controls attribute for the HTML5 media Element.
|
|
|
*
|
|
|
* @param {string} val
|
|
|
* Value to set the controls attribute to
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.setControls = function setControls(val) {
|
|
|
this.el_.controls = !!val;
|
|
|
}
|
|
|
/**
|
|
|
* Create and returns a remote {@link TextTrack} object.
|
|
|
*
|
|
|
* @param {string} kind
|
|
|
* `TextTrack` kind (subtitles, captions, descriptions, chapters, or metadata)
|
|
|
*
|
|
|
* @param {string} [label]
|
|
|
* Label to identify the text track
|
|
|
*
|
|
|
* @param {string} [language]
|
|
|
* Two letter language abbreviation
|
|
|
*
|
|
|
* @return {TextTrack}
|
|
|
* The TextTrack that gets created.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.addTextTrack = function addTextTrack(kind, label, language) {
|
|
|
if (!this.featuresNativeTextTracks) {
|
|
|
return _Tech.prototype.addTextTrack.call(this, kind, label, language);
|
|
|
}
|
|
|
|
|
|
return this.el_.addTextTrack(kind, label, language);
|
|
|
}
|
|
|
/**
|
|
|
* Creates either native TextTrack or an emulated TextTrack depending
|
|
|
* on the value of `featuresNativeTextTracks`
|
|
|
*
|
|
|
* @param {Object} options
|
|
|
* The object should contain the options to initialize the TextTrack with.
|
|
|
*
|
|
|
* @param {string} [options.kind]
|
|
|
* `TextTrack` kind (subtitles, captions, descriptions, chapters, or metadata).
|
|
|
*
|
|
|
* @param {string} [options.label]
|
|
|
* Label to identify the text track
|
|
|
*
|
|
|
* @param {string} [options.language]
|
|
|
* Two letter language abbreviation.
|
|
|
*
|
|
|
* @param {boolean} [options.default]
|
|
|
* Default this track to on.
|
|
|
*
|
|
|
* @param {string} [options.id]
|
|
|
* The internal id to assign this track.
|
|
|
*
|
|
|
* @param {string} [options.src]
|
|
|
* A source url for the track.
|
|
|
*
|
|
|
* @return {HTMLTrackElement}
|
|
|
* The track element that gets created.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.createRemoteTextTrack = function createRemoteTextTrack(options) {
|
|
|
if (!this.featuresNativeTextTracks) {
|
|
|
return _Tech.prototype.createRemoteTextTrack.call(this, options);
|
|
|
}
|
|
|
|
|
|
var htmlTrackElement = document.createElement('track');
|
|
|
|
|
|
if (options.kind) {
|
|
|
htmlTrackElement.kind = options.kind;
|
|
|
}
|
|
|
|
|
|
if (options.label) {
|
|
|
htmlTrackElement.label = options.label;
|
|
|
}
|
|
|
|
|
|
if (options.language || options.srclang) {
|
|
|
htmlTrackElement.srclang = options.language || options.srclang;
|
|
|
}
|
|
|
|
|
|
if (options["default"]) {
|
|
|
htmlTrackElement["default"] = options["default"];
|
|
|
}
|
|
|
|
|
|
if (options.id) {
|
|
|
htmlTrackElement.id = options.id;
|
|
|
}
|
|
|
|
|
|
if (options.src) {
|
|
|
htmlTrackElement.src = options.src;
|
|
|
}
|
|
|
|
|
|
return htmlTrackElement;
|
|
|
}
|
|
|
/**
|
|
|
* Creates a remote text track object and returns an html track element.
|
|
|
*
|
|
|
* @param {Object} options The object should contain values for
|
|
|
* kind, language, label, and src (location of the WebVTT file)
|
|
|
* @param {boolean} [manualCleanup=true] if set to false, the TextTrack will be
|
|
|
* automatically removed from the video element whenever the source changes
|
|
|
* @return {HTMLTrackElement} An Html Track Element.
|
|
|
* This can be an emulated {@link HTMLTrackElement} or a native one.
|
|
|
* @deprecated The default value of the "manualCleanup" parameter will default
|
|
|
* to "false" in upcoming versions of Video.js
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.addRemoteTextTrack = function addRemoteTextTrack(options, manualCleanup) {
|
|
|
var htmlTrackElement = _Tech.prototype.addRemoteTextTrack.call(this, options, manualCleanup);
|
|
|
|
|
|
if (this.featuresNativeTextTracks) {
|
|
|
this.el().appendChild(htmlTrackElement);
|
|
|
}
|
|
|
|
|
|
return htmlTrackElement;
|
|
|
}
|
|
|
/**
|
|
|
* Remove remote `TextTrack` from `TextTrackList` object
|
|
|
*
|
|
|
* @param {TextTrack} track
|
|
|
* `TextTrack` object to remove
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.removeRemoteTextTrack = function removeRemoteTextTrack(track) {
|
|
|
_Tech.prototype.removeRemoteTextTrack.call(this, track);
|
|
|
|
|
|
if (this.featuresNativeTextTracks) {
|
|
|
var tracks = this.$$('track');
|
|
|
var i = tracks.length;
|
|
|
|
|
|
while (i--) {
|
|
|
if (track === tracks[i] || track === tracks[i].track) {
|
|
|
this.el().removeChild(tracks[i]);
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Gets available media playback quality metrics as specified by the W3C's Media
|
|
|
* Playback Quality API.
|
|
|
*
|
|
|
* @see [Spec]{@link https://wicg.github.io/media-playback-quality}
|
|
|
*
|
|
|
* @return {Object}
|
|
|
* An object with supported media playback quality metrics
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.getVideoPlaybackQuality = function getVideoPlaybackQuality() {
|
|
|
if (typeof this.el().getVideoPlaybackQuality === 'function') {
|
|
|
return this.el().getVideoPlaybackQuality();
|
|
|
}
|
|
|
|
|
|
var videoPlaybackQuality = {};
|
|
|
|
|
|
if (typeof this.el().webkitDroppedFrameCount !== 'undefined' && typeof this.el().webkitDecodedFrameCount !== 'undefined') {
|
|
|
videoPlaybackQuality.droppedVideoFrames = this.el().webkitDroppedFrameCount;
|
|
|
videoPlaybackQuality.totalVideoFrames = this.el().webkitDecodedFrameCount;
|
|
|
}
|
|
|
|
|
|
if (window$1.performance && typeof window$1.performance.now === 'function') {
|
|
|
videoPlaybackQuality.creationTime = window$1.performance.now();
|
|
|
} else if (window$1.performance && window$1.performance.timing && typeof window$1.performance.timing.navigationStart === 'number') {
|
|
|
videoPlaybackQuality.creationTime = window$1.Date.now() - window$1.performance.timing.navigationStart;
|
|
|
}
|
|
|
|
|
|
return videoPlaybackQuality;
|
|
|
};
|
|
|
|
|
|
return Html5;
|
|
|
}(Tech);
|
|
|
/* HTML5 Support Testing ---------------------------------------------------- */
|
|
|
|
|
|
/**
|
|
|
* Element for testing browser HTML5 media capabilities
|
|
|
*
|
|
|
* @type {Element}
|
|
|
* @constant
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
|
|
|
defineLazyProperty(Html5, 'TEST_VID', function () {
|
|
|
if (!isReal()) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
var video = document.createElement('video');
|
|
|
var track = document.createElement('track');
|
|
|
track.kind = 'captions';
|
|
|
track.srclang = 'en';
|
|
|
track.label = 'English';
|
|
|
video.appendChild(track);
|
|
|
return video;
|
|
|
});
|
|
|
/**
|
|
|
* Check if HTML5 media is supported by this browser/device.
|
|
|
*
|
|
|
* @return {boolean}
|
|
|
* - True if HTML5 media is supported.
|
|
|
* - False if HTML5 media is not supported.
|
|
|
*/
|
|
|
|
|
|
Html5.isSupported = function () {
|
|
|
// IE with no Media Player is a LIAR! (#984)
|
|
|
try {
|
|
|
Html5.TEST_VID.volume = 0.5;
|
|
|
} catch (e) {
|
|
|
return false;
|
|
|
}
|
|
|
|
|
|
return !!(Html5.TEST_VID && Html5.TEST_VID.canPlayType);
|
|
|
};
|
|
|
/**
|
|
|
* Check if the tech can support the given type
|
|
|
*
|
|
|
* @param {string} type
|
|
|
* The mimetype to check
|
|
|
* @return {string} 'probably', 'maybe', or '' (empty string)
|
|
|
*/
|
|
|
|
|
|
|
|
|
Html5.canPlayType = function (type) {
|
|
|
return Html5.TEST_VID.canPlayType(type);
|
|
|
};
|
|
|
/**
|
|
|
* Check if the tech can support the given source
|
|
|
*
|
|
|
* @param {Object} srcObj
|
|
|
* The source object
|
|
|
* @param {Object} options
|
|
|
* The options passed to the tech
|
|
|
* @return {string} 'probably', 'maybe', or '' (empty string)
|
|
|
*/
|
|
|
|
|
|
|
|
|
Html5.canPlaySource = function (srcObj, options) {
|
|
|
return Html5.canPlayType(srcObj.type);
|
|
|
};
|
|
|
/**
|
|
|
* Check if the volume can be changed in this browser/device.
|
|
|
* Volume cannot be changed in a lot of mobile devices.
|
|
|
* Specifically, it can't be changed from 1 on iOS.
|
|
|
*
|
|
|
* @return {boolean}
|
|
|
* - True if volume can be controlled
|
|
|
* - False otherwise
|
|
|
*/
|
|
|
|
|
|
|
|
|
Html5.canControlVolume = function () {
|
|
|
// IE will error if Windows Media Player not installed #3315
|
|
|
try {
|
|
|
var volume = Html5.TEST_VID.volume;
|
|
|
Html5.TEST_VID.volume = volume / 2 + 0.1;
|
|
|
return volume !== Html5.TEST_VID.volume;
|
|
|
} catch (e) {
|
|
|
return false;
|
|
|
}
|
|
|
};
|
|
|
/**
|
|
|
* Check if the volume can be muted in this browser/device.
|
|
|
* Some devices, e.g. iOS, don't allow changing volume
|
|
|
* but permits muting/unmuting.
|
|
|
*
|
|
|
* @return {bolean}
|
|
|
* - True if volume can be muted
|
|
|
* - False otherwise
|
|
|
*/
|
|
|
|
|
|
|
|
|
Html5.canMuteVolume = function () {
|
|
|
try {
|
|
|
var muted = Html5.TEST_VID.muted; // in some versions of iOS muted property doesn't always
|
|
|
// work, so we want to set both property and attribute
|
|
|
|
|
|
Html5.TEST_VID.muted = !muted;
|
|
|
|
|
|
if (Html5.TEST_VID.muted) {
|
|
|
setAttribute(Html5.TEST_VID, 'muted', 'muted');
|
|
|
} else {
|
|
|
removeAttribute(Html5.TEST_VID, 'muted', 'muted');
|
|
|
}
|
|
|
|
|
|
return muted !== Html5.TEST_VID.muted;
|
|
|
} catch (e) {
|
|
|
return false;
|
|
|
}
|
|
|
};
|
|
|
/**
|
|
|
* Check if the playback rate can be changed in this browser/device.
|
|
|
*
|
|
|
* @return {boolean}
|
|
|
* - True if playback rate can be controlled
|
|
|
* - False otherwise
|
|
|
*/
|
|
|
|
|
|
|
|
|
Html5.canControlPlaybackRate = function () {
|
|
|
// Playback rate API is implemented in Android Chrome, but doesn't do anything
|
|
|
// https://github.com/videojs/video.js/issues/3180
|
|
|
if (IS_ANDROID && IS_CHROME && CHROME_VERSION < 58) {
|
|
|
return false;
|
|
|
} // IE will error if Windows Media Player not installed #3315
|
|
|
|
|
|
|
|
|
try {
|
|
|
var playbackRate = Html5.TEST_VID.playbackRate;
|
|
|
Html5.TEST_VID.playbackRate = playbackRate / 2 + 0.1;
|
|
|
return playbackRate !== Html5.TEST_VID.playbackRate;
|
|
|
} catch (e) {
|
|
|
return false;
|
|
|
}
|
|
|
};
|
|
|
/**
|
|
|
* Check if we can override a video/audio elements attributes, with
|
|
|
* Object.defineProperty.
|
|
|
*
|
|
|
* @return {boolean}
|
|
|
* - True if builtin attributes can be overridden
|
|
|
* - False otherwise
|
|
|
*/
|
|
|
|
|
|
|
|
|
Html5.canOverrideAttributes = function () {
|
|
|
// if we cannot overwrite the src/innerHTML property, there is no support
|
|
|
// iOS 7 safari for instance cannot do this.
|
|
|
try {
|
|
|
var noop = function noop() {};
|
|
|
|
|
|
Object.defineProperty(document.createElement('video'), 'src', {
|
|
|
get: noop,
|
|
|
set: noop
|
|
|
});
|
|
|
Object.defineProperty(document.createElement('audio'), 'src', {
|
|
|
get: noop,
|
|
|
set: noop
|
|
|
});
|
|
|
Object.defineProperty(document.createElement('video'), 'innerHTML', {
|
|
|
get: noop,
|
|
|
set: noop
|
|
|
});
|
|
|
Object.defineProperty(document.createElement('audio'), 'innerHTML', {
|
|
|
get: noop,
|
|
|
set: noop
|
|
|
});
|
|
|
} catch (e) {
|
|
|
return false;
|
|
|
}
|
|
|
|
|
|
return true;
|
|
|
};
|
|
|
/**
|
|
|
* Check to see if native `TextTrack`s are supported by this browser/device.
|
|
|
*
|
|
|
* @return {boolean}
|
|
|
* - True if native `TextTrack`s are supported.
|
|
|
* - False otherwise
|
|
|
*/
|
|
|
|
|
|
|
|
|
Html5.supportsNativeTextTracks = function () {
|
|
|
return IS_ANY_SAFARI || IS_IOS && IS_CHROME;
|
|
|
};
|
|
|
/**
|
|
|
* Check to see if native `VideoTrack`s are supported by this browser/device
|
|
|
*
|
|
|
* @return {boolean}
|
|
|
* - True if native `VideoTrack`s are supported.
|
|
|
* - False otherwise
|
|
|
*/
|
|
|
|
|
|
|
|
|
Html5.supportsNativeVideoTracks = function () {
|
|
|
return !!(Html5.TEST_VID && Html5.TEST_VID.videoTracks);
|
|
|
};
|
|
|
/**
|
|
|
* Check to see if native `AudioTrack`s are supported by this browser/device
|
|
|
*
|
|
|
* @return {boolean}
|
|
|
* - True if native `AudioTrack`s are supported.
|
|
|
* - False otherwise
|
|
|
*/
|
|
|
|
|
|
|
|
|
Html5.supportsNativeAudioTracks = function () {
|
|
|
return !!(Html5.TEST_VID && Html5.TEST_VID.audioTracks);
|
|
|
};
|
|
|
/**
|
|
|
* An array of events available on the Html5 tech.
|
|
|
*
|
|
|
* @private
|
|
|
* @type {Array}
|
|
|
*/
|
|
|
|
|
|
|
|
|
Html5.Events = ['loadstart', 'suspend', 'abort', 'error', 'emptied', 'stalled', 'loadedmetadata', 'loadeddata', 'canplay', 'canplaythrough', 'playing', 'waiting', 'seeking', 'seeked', 'ended', 'durationchange', 'timeupdate', 'progress', 'play', 'pause', 'ratechange', 'resize', 'volumechange'];
|
|
|
/**
|
|
|
* Boolean indicating whether the `Tech` supports volume control.
|
|
|
*
|
|
|
* @type {boolean}
|
|
|
* @default {@link Html5.canControlVolume}
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Boolean indicating whether the `Tech` supports muting volume.
|
|
|
*
|
|
|
* @type {bolean}
|
|
|
* @default {@link Html5.canMuteVolume}
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Boolean indicating whether the `Tech` supports changing the speed at which the media
|
|
|
* plays. Examples:
|
|
|
* - Set player to play 2x (twice) as fast
|
|
|
* - Set player to play 0.5x (half) as fast
|
|
|
*
|
|
|
* @type {boolean}
|
|
|
* @default {@link Html5.canControlPlaybackRate}
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Boolean indicating whether the `Tech` supports the `sourceset` event.
|
|
|
*
|
|
|
* @type {boolean}
|
|
|
* @default
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Boolean indicating whether the `HTML5` tech currently supports native `TextTrack`s.
|
|
|
*
|
|
|
* @type {boolean}
|
|
|
* @default {@link Html5.supportsNativeTextTracks}
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Boolean indicating whether the `HTML5` tech currently supports native `VideoTrack`s.
|
|
|
*
|
|
|
* @type {boolean}
|
|
|
* @default {@link Html5.supportsNativeVideoTracks}
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Boolean indicating whether the `HTML5` tech currently supports native `AudioTrack`s.
|
|
|
*
|
|
|
* @type {boolean}
|
|
|
* @default {@link Html5.supportsNativeAudioTracks}
|
|
|
*/
|
|
|
|
|
|
[['featuresVolumeControl', 'canControlVolume'], ['featuresMuteControl', 'canMuteVolume'], ['featuresPlaybackRate', 'canControlPlaybackRate'], ['featuresSourceset', 'canOverrideAttributes'], ['featuresNativeTextTracks', 'supportsNativeTextTracks'], ['featuresNativeVideoTracks', 'supportsNativeVideoTracks'], ['featuresNativeAudioTracks', 'supportsNativeAudioTracks']].forEach(function (_ref) {
|
|
|
var key = _ref[0],
|
|
|
fn = _ref[1];
|
|
|
defineLazyProperty(Html5.prototype, key, function () {
|
|
|
return Html5[fn]();
|
|
|
}, true);
|
|
|
});
|
|
|
/**
|
|
|
* Boolean indicating whether the `HTML5` tech currently supports the media element
|
|
|
* moving in the DOM. iOS breaks if you move the media element, so this is set this to
|
|
|
* false there. Everywhere else this should be true.
|
|
|
*
|
|
|
* @type {boolean}
|
|
|
* @default
|
|
|
*/
|
|
|
|
|
|
Html5.prototype.movingMediaElementInDOM = !IS_IOS; // TODO: Previous comment: No longer appears to be used. Can probably be removed.
|
|
|
// Is this true?
|
|
|
|
|
|
/**
|
|
|
* Boolean indicating whether the `HTML5` tech currently supports automatic media resize
|
|
|
* when going into fullscreen.
|
|
|
*
|
|
|
* @type {boolean}
|
|
|
* @default
|
|
|
*/
|
|
|
|
|
|
Html5.prototype.featuresFullscreenResize = true;
|
|
|
/**
|
|
|
* Boolean indicating whether the `HTML5` tech currently supports the progress event.
|
|
|
* If this is false, manual `progress` events will be triggered instead.
|
|
|
*
|
|
|
* @type {boolean}
|
|
|
* @default
|
|
|
*/
|
|
|
|
|
|
Html5.prototype.featuresProgressEvents = true;
|
|
|
/**
|
|
|
* Boolean indicating whether the `HTML5` tech currently supports the timeupdate event.
|
|
|
* If this is false, manual `timeupdate` events will be triggered instead.
|
|
|
*
|
|
|
* @default
|
|
|
*/
|
|
|
|
|
|
Html5.prototype.featuresTimeupdateEvents = true; // HTML5 Feature detection and Device Fixes --------------------------------- //
|
|
|
|
|
|
var canPlayType;
|
|
|
|
|
|
Html5.patchCanPlayType = function () {
|
|
|
// Android 4.0 and above can play HLS to some extent but it reports being unable to do so
|
|
|
// Firefox and Chrome report correctly
|
|
|
if (ANDROID_VERSION >= 4.0 && !IS_FIREFOX && !IS_CHROME) {
|
|
|
canPlayType = Html5.TEST_VID && Html5.TEST_VID.constructor.prototype.canPlayType;
|
|
|
|
|
|
Html5.TEST_VID.constructor.prototype.canPlayType = function (type) {
|
|
|
var mpegurlRE = /^application\/(?:x-|vnd\.apple\.)mpegurl/i;
|
|
|
|
|
|
if (type && mpegurlRE.test(type)) {
|
|
|
return 'maybe';
|
|
|
}
|
|
|
|
|
|
return canPlayType.call(this, type);
|
|
|
};
|
|
|
}
|
|
|
};
|
|
|
|
|
|
Html5.unpatchCanPlayType = function () {
|
|
|
var r = Html5.TEST_VID.constructor.prototype.canPlayType;
|
|
|
|
|
|
if (canPlayType) {
|
|
|
Html5.TEST_VID.constructor.prototype.canPlayType = canPlayType;
|
|
|
}
|
|
|
|
|
|
return r;
|
|
|
}; // by default, patch the media element
|
|
|
|
|
|
|
|
|
Html5.patchCanPlayType();
|
|
|
|
|
|
Html5.disposeMediaElement = function (el) {
|
|
|
if (!el) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
if (el.parentNode) {
|
|
|
el.parentNode.removeChild(el);
|
|
|
} // remove any child track or source nodes to prevent their loading
|
|
|
|
|
|
|
|
|
while (el.hasChildNodes()) {
|
|
|
el.removeChild(el.firstChild);
|
|
|
} // remove any src reference. not setting `src=''` because that causes a warning
|
|
|
// in firefox
|
|
|
|
|
|
|
|
|
el.removeAttribute('src'); // force the media element to update its loading state by calling load()
|
|
|
// however IE on Windows 7N has a bug that throws an error so need a try/catch (#793)
|
|
|
|
|
|
if (typeof el.load === 'function') {
|
|
|
// wrapping in an iife so it's not deoptimized (#1060#discussion_r10324473)
|
|
|
(function () {
|
|
|
try {
|
|
|
el.load();
|
|
|
} catch (e) {// not supported
|
|
|
}
|
|
|
})();
|
|
|
}
|
|
|
};
|
|
|
|
|
|
Html5.resetMediaElement = function (el) {
|
|
|
if (!el) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
var sources = el.querySelectorAll('source');
|
|
|
var i = sources.length;
|
|
|
|
|
|
while (i--) {
|
|
|
el.removeChild(sources[i]);
|
|
|
} // remove any src reference.
|
|
|
// not setting `src=''` because that throws an error
|
|
|
|
|
|
|
|
|
el.removeAttribute('src');
|
|
|
|
|
|
if (typeof el.load === 'function') {
|
|
|
// wrapping in an iife so it's not deoptimized (#1060#discussion_r10324473)
|
|
|
(function () {
|
|
|
try {
|
|
|
el.load();
|
|
|
} catch (e) {// satisfy linter
|
|
|
}
|
|
|
})();
|
|
|
}
|
|
|
};
|
|
|
/* Native HTML5 element property wrapping ----------------------------------- */
|
|
|
// Wrap native boolean attributes with getters that check both property and attribute
|
|
|
// The list is as followed:
|
|
|
// muted, defaultMuted, autoplay, controls, loop, playsinline
|
|
|
|
|
|
|
|
|
[
|
|
|
/**
|
|
|
* Get the value of `muted` from the media element. `muted` indicates
|
|
|
* that the volume for the media should be set to silent. This does not actually change
|
|
|
* the `volume` attribute.
|
|
|
*
|
|
|
* @method Html5#muted
|
|
|
* @return {boolean}
|
|
|
* - True if the value of `volume` should be ignored and the audio set to silent.
|
|
|
* - False if the value of `volume` should be used.
|
|
|
*
|
|
|
* @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-muted}
|
|
|
*/
|
|
|
'muted',
|
|
|
/**
|
|
|
* Get the value of `defaultMuted` from the media element. `defaultMuted` indicates
|
|
|
* whether the media should start muted or not. Only changes the default state of the
|
|
|
* media. `muted` and `defaultMuted` can have different values. {@link Html5#muted} indicates the
|
|
|
* current state.
|
|
|
*
|
|
|
* @method Html5#defaultMuted
|
|
|
* @return {boolean}
|
|
|
* - The value of `defaultMuted` from the media element.
|
|
|
* - True indicates that the media should start muted.
|
|
|
* - False indicates that the media should not start muted
|
|
|
*
|
|
|
* @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-defaultmuted}
|
|
|
*/
|
|
|
'defaultMuted',
|
|
|
/**
|
|
|
* Get the value of `autoplay` from the media element. `autoplay` indicates
|
|
|
* that the media should start to play as soon as the page is ready.
|
|
|
*
|
|
|
* @method Html5#autoplay
|
|
|
* @return {boolean}
|
|
|
* - The value of `autoplay` from the media element.
|
|
|
* - True indicates that the media should start as soon as the page loads.
|
|
|
* - False indicates that the media should not start as soon as the page loads.
|
|
|
*
|
|
|
* @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-autoplay}
|
|
|
*/
|
|
|
'autoplay',
|
|
|
/**
|
|
|
* Get the value of `controls` from the media element. `controls` indicates
|
|
|
* whether the native media controls should be shown or hidden.
|
|
|
*
|
|
|
* @method Html5#controls
|
|
|
* @return {boolean}
|
|
|
* - The value of `controls` from the media element.
|
|
|
* - True indicates that native controls should be showing.
|
|
|
* - False indicates that native controls should be hidden.
|
|
|
*
|
|
|
* @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-controls}
|
|
|
*/
|
|
|
'controls',
|
|
|
/**
|
|
|
* Get the value of `loop` from the media element. `loop` indicates
|
|
|
* that the media should return to the start of the media and continue playing once
|
|
|
* it reaches the end.
|
|
|
*
|
|
|
* @method Html5#loop
|
|
|
* @return {boolean}
|
|
|
* - The value of `loop` from the media element.
|
|
|
* - True indicates that playback should seek back to start once
|
|
|
* the end of a media is reached.
|
|
|
* - False indicates that playback should not loop back to the start when the
|
|
|
* end of the media is reached.
|
|
|
*
|
|
|
* @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-loop}
|
|
|
*/
|
|
|
'loop',
|
|
|
/**
|
|
|
* Get the value of `playsinline` from the media element. `playsinline` indicates
|
|
|
* to the browser that non-fullscreen playback is preferred when fullscreen
|
|
|
* playback is the native default, such as in iOS Safari.
|
|
|
*
|
|
|
* @method Html5#playsinline
|
|
|
* @return {boolean}
|
|
|
* - The value of `playsinline` from the media element.
|
|
|
* - True indicates that the media should play inline.
|
|
|
* - False indicates that the media should not play inline.
|
|
|
*
|
|
|
* @see [Spec]{@link https://html.spec.whatwg.org/#attr-video-playsinline}
|
|
|
*/
|
|
|
'playsinline'].forEach(function (prop) {
|
|
|
Html5.prototype[prop] = function () {
|
|
|
return this.el_[prop] || this.el_.hasAttribute(prop);
|
|
|
};
|
|
|
}); // Wrap native boolean attributes with setters that set both property and attribute
|
|
|
// The list is as followed:
|
|
|
// setMuted, setDefaultMuted, setAutoplay, setLoop, setPlaysinline
|
|
|
// setControls is special-cased above
|
|
|
|
|
|
[
|
|
|
/**
|
|
|
* Set the value of `muted` on the media element. `muted` indicates that the current
|
|
|
* audio level should be silent.
|
|
|
*
|
|
|
* @method Html5#setMuted
|
|
|
* @param {boolean} muted
|
|
|
* - True if the audio should be set to silent
|
|
|
* - False otherwise
|
|
|
*
|
|
|
* @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-muted}
|
|
|
*/
|
|
|
'muted',
|
|
|
/**
|
|
|
* Set the value of `defaultMuted` on the media element. `defaultMuted` indicates that the current
|
|
|
* audio level should be silent, but will only effect the muted level on intial playback..
|
|
|
*
|
|
|
* @method Html5.prototype.setDefaultMuted
|
|
|
* @param {boolean} defaultMuted
|
|
|
* - True if the audio should be set to silent
|
|
|
* - False otherwise
|
|
|
*
|
|
|
* @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-defaultmuted}
|
|
|
*/
|
|
|
'defaultMuted',
|
|
|
/**
|
|
|
* Set the value of `autoplay` on the media element. `autoplay` indicates
|
|
|
* that the media should start to play as soon as the page is ready.
|
|
|
*
|
|
|
* @method Html5#setAutoplay
|
|
|
* @param {boolean} autoplay
|
|
|
* - True indicates that the media should start as soon as the page loads.
|
|
|
* - False indicates that the media should not start as soon as the page loads.
|
|
|
*
|
|
|
* @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-autoplay}
|
|
|
*/
|
|
|
'autoplay',
|
|
|
/**
|
|
|
* Set the value of `loop` on the media element. `loop` indicates
|
|
|
* that the media should return to the start of the media and continue playing once
|
|
|
* it reaches the end.
|
|
|
*
|
|
|
* @method Html5#setLoop
|
|
|
* @param {boolean} loop
|
|
|
* - True indicates that playback should seek back to start once
|
|
|
* the end of a media is reached.
|
|
|
* - False indicates that playback should not loop back to the start when the
|
|
|
* end of the media is reached.
|
|
|
*
|
|
|
* @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-loop}
|
|
|
*/
|
|
|
'loop',
|
|
|
/**
|
|
|
* Set the value of `playsinline` from the media element. `playsinline` indicates
|
|
|
* to the browser that non-fullscreen playback is preferred when fullscreen
|
|
|
* playback is the native default, such as in iOS Safari.
|
|
|
*
|
|
|
* @method Html5#setPlaysinline
|
|
|
* @param {boolean} playsinline
|
|
|
* - True indicates that the media should play inline.
|
|
|
* - False indicates that the media should not play inline.
|
|
|
*
|
|
|
* @see [Spec]{@link https://html.spec.whatwg.org/#attr-video-playsinline}
|
|
|
*/
|
|
|
'playsinline'].forEach(function (prop) {
|
|
|
Html5.prototype['set' + toTitleCase(prop)] = function (v) {
|
|
|
this.el_[prop] = v;
|
|
|
|
|
|
if (v) {
|
|
|
this.el_.setAttribute(prop, prop);
|
|
|
} else {
|
|
|
this.el_.removeAttribute(prop);
|
|
|
}
|
|
|
};
|
|
|
}); // Wrap native properties with a getter
|
|
|
// The list is as followed
|
|
|
// paused, currentTime, buffered, volume, poster, preload, error, seeking
|
|
|
// seekable, ended, playbackRate, defaultPlaybackRate, played, networkState
|
|
|
// readyState, videoWidth, videoHeight, crossOrigin
|
|
|
|
|
|
[
|
|
|
/**
|
|
|
* Get the value of `paused` from the media element. `paused` indicates whether the media element
|
|
|
* is currently paused or not.
|
|
|
*
|
|
|
* @method Html5#paused
|
|
|
* @return {boolean}
|
|
|
* The value of `paused` from the media element.
|
|
|
*
|
|
|
* @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-paused}
|
|
|
*/
|
|
|
'paused',
|
|
|
/**
|
|
|
* Get the value of `currentTime` from the media element. `currentTime` indicates
|
|
|
* the current second that the media is at in playback.
|
|
|
*
|
|
|
* @method Html5#currentTime
|
|
|
* @return {number}
|
|
|
* The value of `currentTime` from the media element.
|
|
|
*
|
|
|
* @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-currenttime}
|
|
|
*/
|
|
|
'currentTime',
|
|
|
/**
|
|
|
* Get the value of `buffered` from the media element. `buffered` is a `TimeRange`
|
|
|
* object that represents the parts of the media that are already downloaded and
|
|
|
* available for playback.
|
|
|
*
|
|
|
* @method Html5#buffered
|
|
|
* @return {TimeRange}
|
|
|
* The value of `buffered` from the media element.
|
|
|
*
|
|
|
* @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-buffered}
|
|
|
*/
|
|
|
'buffered',
|
|
|
/**
|
|
|
* Get the value of `volume` from the media element. `volume` indicates
|
|
|
* the current playback volume of audio for a media. `volume` will be a value from 0
|
|
|
* (silent) to 1 (loudest and default).
|
|
|
*
|
|
|
* @method Html5#volume
|
|
|
* @return {number}
|
|
|
* The value of `volume` from the media element. Value will be between 0-1.
|
|
|
*
|
|
|
* @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-a-volume}
|
|
|
*/
|
|
|
'volume',
|
|
|
/**
|
|
|
* Get the value of `poster` from the media element. `poster` indicates
|
|
|
* that the url of an image file that can/will be shown when no media data is available.
|
|
|
*
|
|
|
* @method Html5#poster
|
|
|
* @return {string}
|
|
|
* The value of `poster` from the media element. Value will be a url to an
|
|
|
* image.
|
|
|
*
|
|
|
* @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-video-poster}
|
|
|
*/
|
|
|
'poster',
|
|
|
/**
|
|
|
* Get the value of `preload` from the media element. `preload` indicates
|
|
|
* what should download before the media is interacted with. It can have the following
|
|
|
* values:
|
|
|
* - none: nothing should be downloaded
|
|
|
* - metadata: poster and the first few frames of the media may be downloaded to get
|
|
|
* media dimensions and other metadata
|
|
|
* - auto: allow the media and metadata for the media to be downloaded before
|
|
|
* interaction
|
|
|
*
|
|
|
* @method Html5#preload
|
|
|
* @return {string}
|
|
|
* The value of `preload` from the media element. Will be 'none', 'metadata',
|
|
|
* or 'auto'.
|
|
|
*
|
|
|
* @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-preload}
|
|
|
*/
|
|
|
'preload',
|
|
|
/**
|
|
|
* Get the value of the `error` from the media element. `error` indicates any
|
|
|
* MediaError that may have occurred during playback. If error returns null there is no
|
|
|
* current error.
|
|
|
*
|
|
|
* @method Html5#error
|
|
|
* @return {MediaError|null}
|
|
|
* The value of `error` from the media element. Will be `MediaError` if there
|
|
|
* is a current error and null otherwise.
|
|
|
*
|
|
|
* @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-error}
|
|
|
*/
|
|
|
'error',
|
|
|
/**
|
|
|
* Get the value of `seeking` from the media element. `seeking` indicates whether the
|
|
|
* media is currently seeking to a new position or not.
|
|
|
*
|
|
|
* @method Html5#seeking
|
|
|
* @return {boolean}
|
|
|
* - The value of `seeking` from the media element.
|
|
|
* - True indicates that the media is currently seeking to a new position.
|
|
|
* - False indicates that the media is not seeking to a new position at this time.
|
|
|
*
|
|
|
* @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-seeking}
|
|
|
*/
|
|
|
'seeking',
|
|
|
/**
|
|
|
* Get the value of `seekable` from the media element. `seekable` returns a
|
|
|
* `TimeRange` object indicating ranges of time that can currently be `seeked` to.
|
|
|
*
|
|
|
* @method Html5#seekable
|
|
|
* @return {TimeRange}
|
|
|
* The value of `seekable` from the media element. A `TimeRange` object
|
|
|
* indicating the current ranges of time that can be seeked to.
|
|
|
*
|
|
|
* @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-seekable}
|
|
|
*/
|
|
|
'seekable',
|
|
|
/**
|
|
|
* Get the value of `ended` from the media element. `ended` indicates whether
|
|
|
* the media has reached the end or not.
|
|
|
*
|
|
|
* @method Html5#ended
|
|
|
* @return {boolean}
|
|
|
* - The value of `ended` from the media element.
|
|
|
* - True indicates that the media has ended.
|
|
|
* - False indicates that the media has not ended.
|
|
|
*
|
|
|
* @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-ended}
|
|
|
*/
|
|
|
'ended',
|
|
|
/**
|
|
|
* Get the value of `playbackRate` from the media element. `playbackRate` indicates
|
|
|
* the rate at which the media is currently playing back. Examples:
|
|
|
* - if playbackRate is set to 2, media will play twice as fast.
|
|
|
* - if playbackRate is set to 0.5, media will play half as fast.
|
|
|
*
|
|
|
* @method Html5#playbackRate
|
|
|
* @return {number}
|
|
|
* The value of `playbackRate` from the media element. A number indicating
|
|
|
* the current playback speed of the media, where 1 is normal speed.
|
|
|
*
|
|
|
* @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-playbackrate}
|
|
|
*/
|
|
|
'playbackRate',
|
|
|
/**
|
|
|
* Get the value of `defaultPlaybackRate` from the media element. `defaultPlaybackRate` indicates
|
|
|
* the rate at which the media is currently playing back. This value will not indicate the current
|
|
|
* `playbackRate` after playback has started, use {@link Html5#playbackRate} for that.
|
|
|
*
|
|
|
* Examples:
|
|
|
* - if defaultPlaybackRate is set to 2, media will play twice as fast.
|
|
|
* - if defaultPlaybackRate is set to 0.5, media will play half as fast.
|
|
|
*
|
|
|
* @method Html5.prototype.defaultPlaybackRate
|
|
|
* @return {number}
|
|
|
* The value of `defaultPlaybackRate` from the media element. A number indicating
|
|
|
* the current playback speed of the media, where 1 is normal speed.
|
|
|
*
|
|
|
* @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-playbackrate}
|
|
|
*/
|
|
|
'defaultPlaybackRate',
|
|
|
/**
|
|
|
* Get the value of `played` from the media element. `played` returns a `TimeRange`
|
|
|
* object representing points in the media timeline that have been played.
|
|
|
*
|
|
|
* @method Html5#played
|
|
|
* @return {TimeRange}
|
|
|
* The value of `played` from the media element. A `TimeRange` object indicating
|
|
|
* the ranges of time that have been played.
|
|
|
*
|
|
|
* @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-played}
|
|
|
*/
|
|
|
'played',
|
|
|
/**
|
|
|
* Get the value of `networkState` from the media element. `networkState` indicates
|
|
|
* the current network state. It returns an enumeration from the following list:
|
|
|
* - 0: NETWORK_EMPTY
|
|
|
* - 1: NETWORK_IDLE
|
|
|
* - 2: NETWORK_LOADING
|
|
|
* - 3: NETWORK_NO_SOURCE
|
|
|
*
|
|
|
* @method Html5#networkState
|
|
|
* @return {number}
|
|
|
* The value of `networkState` from the media element. This will be a number
|
|
|
* from the list in the description.
|
|
|
*
|
|
|
* @see [Spec] {@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-networkstate}
|
|
|
*/
|
|
|
'networkState',
|
|
|
/**
|
|
|
* Get the value of `readyState` from the media element. `readyState` indicates
|
|
|
* the current state of the media element. It returns an enumeration from the
|
|
|
* following list:
|
|
|
* - 0: HAVE_NOTHING
|
|
|
* - 1: HAVE_METADATA
|
|
|
* - 2: HAVE_CURRENT_DATA
|
|
|
* - 3: HAVE_FUTURE_DATA
|
|
|
* - 4: HAVE_ENOUGH_DATA
|
|
|
*
|
|
|
* @method Html5#readyState
|
|
|
* @return {number}
|
|
|
* The value of `readyState` from the media element. This will be a number
|
|
|
* from the list in the description.
|
|
|
*
|
|
|
* @see [Spec] {@link https://www.w3.org/TR/html5/embedded-content-0.html#ready-states}
|
|
|
*/
|
|
|
'readyState',
|
|
|
/**
|
|
|
* Get the value of `videoWidth` from the video element. `videoWidth` indicates
|
|
|
* the current width of the video in css pixels.
|
|
|
*
|
|
|
* @method Html5#videoWidth
|
|
|
* @return {number}
|
|
|
* The value of `videoWidth` from the video element. This will be a number
|
|
|
* in css pixels.
|
|
|
*
|
|
|
* @see [Spec] {@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-video-videowidth}
|
|
|
*/
|
|
|
'videoWidth',
|
|
|
/**
|
|
|
* Get the value of `videoHeight` from the video element. `videoHeight` indicates
|
|
|
* the current height of the video in css pixels.
|
|
|
*
|
|
|
* @method Html5#videoHeight
|
|
|
* @return {number}
|
|
|
* The value of `videoHeight` from the video element. This will be a number
|
|
|
* in css pixels.
|
|
|
*
|
|
|
* @see [Spec] {@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-video-videowidth}
|
|
|
*/
|
|
|
'videoHeight',
|
|
|
/**
|
|
|
* Get the value of `crossOrigin` from the media element. `crossOrigin` indicates
|
|
|
* to the browser that should sent the cookies along with the requests for the
|
|
|
* different assets/playlists
|
|
|
*
|
|
|
* @method Html5#crossOrigin
|
|
|
* @return {string}
|
|
|
* - anonymous indicates that the media should not sent cookies.
|
|
|
* - use-credentials indicates that the media should sent cookies along the requests.
|
|
|
*
|
|
|
* @see [Spec]{@link https://html.spec.whatwg.org/#attr-media-crossorigin}
|
|
|
*/
|
|
|
'crossOrigin'].forEach(function (prop) {
|
|
|
Html5.prototype[prop] = function () {
|
|
|
return this.el_[prop];
|
|
|
};
|
|
|
}); // Wrap native properties with a setter in this format:
|
|
|
// set + toTitleCase(name)
|
|
|
// The list is as follows:
|
|
|
// setVolume, setSrc, setPoster, setPreload, setPlaybackRate, setDefaultPlaybackRate, setCrossOrigin
|
|
|
|
|
|
[
|
|
|
/**
|
|
|
* Set the value of `volume` on the media element. `volume` indicates the current
|
|
|
* audio level as a percentage in decimal form. This means that 1 is 100%, 0.5 is 50%, and
|
|
|
* so on.
|
|
|
*
|
|
|
* @method Html5#setVolume
|
|
|
* @param {number} percentAsDecimal
|
|
|
* The volume percent as a decimal. Valid range is from 0-1.
|
|
|
*
|
|
|
* @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-a-volume}
|
|
|
*/
|
|
|
'volume',
|
|
|
/**
|
|
|
* Set the value of `src` on the media element. `src` indicates the current
|
|
|
* {@link Tech~SourceObject} for the media.
|
|
|
*
|
|
|
* @method Html5#setSrc
|
|
|
* @param {Tech~SourceObject} src
|
|
|
* The source object to set as the current source.
|
|
|
*
|
|
|
* @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-src}
|
|
|
*/
|
|
|
'src',
|
|
|
/**
|
|
|
* Set the value of `poster` on the media element. `poster` is the url to
|
|
|
* an image file that can/will be shown when no media data is available.
|
|
|
*
|
|
|
* @method Html5#setPoster
|
|
|
* @param {string} poster
|
|
|
* The url to an image that should be used as the `poster` for the media
|
|
|
* element.
|
|
|
*
|
|
|
* @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-poster}
|
|
|
*/
|
|
|
'poster',
|
|
|
/**
|
|
|
* Set the value of `preload` on the media element. `preload` indicates
|
|
|
* what should download before the media is interacted with. It can have the following
|
|
|
* values:
|
|
|
* - none: nothing should be downloaded
|
|
|
* - metadata: poster and the first few frames of the media may be downloaded to get
|
|
|
* media dimensions and other metadata
|
|
|
* - auto: allow the media and metadata for the media to be downloaded before
|
|
|
* interaction
|
|
|
*
|
|
|
* @method Html5#setPreload
|
|
|
* @param {string} preload
|
|
|
* The value of `preload` to set on the media element. Must be 'none', 'metadata',
|
|
|
* or 'auto'.
|
|
|
*
|
|
|
* @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-preload}
|
|
|
*/
|
|
|
'preload',
|
|
|
/**
|
|
|
* Set the value of `playbackRate` on the media element. `playbackRate` indicates
|
|
|
* the rate at which the media should play back. Examples:
|
|
|
* - if playbackRate is set to 2, media will play twice as fast.
|
|
|
* - if playbackRate is set to 0.5, media will play half as fast.
|
|
|
*
|
|
|
* @method Html5#setPlaybackRate
|
|
|
* @return {number}
|
|
|
* The value of `playbackRate` from the media element. A number indicating
|
|
|
* the current playback speed of the media, where 1 is normal speed.
|
|
|
*
|
|
|
* @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-playbackrate}
|
|
|
*/
|
|
|
'playbackRate',
|
|
|
/**
|
|
|
* Set the value of `defaultPlaybackRate` on the media element. `defaultPlaybackRate` indicates
|
|
|
* the rate at which the media should play back upon initial startup. Changing this value
|
|
|
* after a video has started will do nothing. Instead you should used {@link Html5#setPlaybackRate}.
|
|
|
*
|
|
|
* Example Values:
|
|
|
* - if playbackRate is set to 2, media will play twice as fast.
|
|
|
* - if playbackRate is set to 0.5, media will play half as fast.
|
|
|
*
|
|
|
* @method Html5.prototype.setDefaultPlaybackRate
|
|
|
* @return {number}
|
|
|
* The value of `defaultPlaybackRate` from the media element. A number indicating
|
|
|
* the current playback speed of the media, where 1 is normal speed.
|
|
|
*
|
|
|
* @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-defaultplaybackrate}
|
|
|
*/
|
|
|
'defaultPlaybackRate',
|
|
|
/**
|
|
|
* Set the value of `crossOrigin` from the media element. `crossOrigin` indicates
|
|
|
* to the browser that should sent the cookies along with the requests for the
|
|
|
* different assets/playlists
|
|
|
*
|
|
|
* @method Html5#setCrossOrigin
|
|
|
* @param {string} crossOrigin
|
|
|
* - anonymous indicates that the media should not sent cookies.
|
|
|
* - use-credentials indicates that the media should sent cookies along the requests.
|
|
|
*
|
|
|
* @see [Spec]{@link https://html.spec.whatwg.org/#attr-media-crossorigin}
|
|
|
*/
|
|
|
'crossOrigin'].forEach(function (prop) {
|
|
|
Html5.prototype['set' + toTitleCase(prop)] = function (v) {
|
|
|
this.el_[prop] = v;
|
|
|
};
|
|
|
}); // wrap native functions with a function
|
|
|
// The list is as follows:
|
|
|
// pause, load, play
|
|
|
|
|
|
[
|
|
|
/**
|
|
|
* A wrapper around the media elements `pause` function. This will call the `HTML5`
|
|
|
* media elements `pause` function.
|
|
|
*
|
|
|
* @method Html5#pause
|
|
|
* @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-pause}
|
|
|
*/
|
|
|
'pause',
|
|
|
/**
|
|
|
* A wrapper around the media elements `load` function. This will call the `HTML5`s
|
|
|
* media element `load` function.
|
|
|
*
|
|
|
* @method Html5#load
|
|
|
* @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-load}
|
|
|
*/
|
|
|
'load',
|
|
|
/**
|
|
|
* A wrapper around the media elements `play` function. This will call the `HTML5`s
|
|
|
* media element `play` function.
|
|
|
*
|
|
|
* @method Html5#play
|
|
|
* @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-play}
|
|
|
*/
|
|
|
'play'].forEach(function (prop) {
|
|
|
Html5.prototype[prop] = function () {
|
|
|
return this.el_[prop]();
|
|
|
};
|
|
|
});
|
|
|
Tech.withSourceHandlers(Html5);
|
|
|
/**
|
|
|
* Native source handler for Html5, simply passes the source to the media element.
|
|
|
*
|
|
|
* @property {Tech~SourceObject} source
|
|
|
* The source object
|
|
|
*
|
|
|
* @property {Html5} tech
|
|
|
* The instance of the HTML5 tech.
|
|
|
*/
|
|
|
|
|
|
Html5.nativeSourceHandler = {};
|
|
|
/**
|
|
|
* Check if the media element can play the given mime type.
|
|
|
*
|
|
|
* @param {string} type
|
|
|
* The mimetype to check
|
|
|
*
|
|
|
* @return {string}
|
|
|
* 'probably', 'maybe', or '' (empty string)
|
|
|
*/
|
|
|
|
|
|
Html5.nativeSourceHandler.canPlayType = function (type) {
|
|
|
// IE without MediaPlayer throws an error (#519)
|
|
|
try {
|
|
|
return Html5.TEST_VID.canPlayType(type);
|
|
|
} catch (e) {
|
|
|
return '';
|
|
|
}
|
|
|
};
|
|
|
/**
|
|
|
* Check if the media element can handle a source natively.
|
|
|
*
|
|
|
* @param {Tech~SourceObject} source
|
|
|
* The source object
|
|
|
*
|
|
|
* @param {Object} [options]
|
|
|
* Options to be passed to the tech.
|
|
|
*
|
|
|
* @return {string}
|
|
|
* 'probably', 'maybe', or '' (empty string).
|
|
|
*/
|
|
|
|
|
|
|
|
|
Html5.nativeSourceHandler.canHandleSource = function (source, options) {
|
|
|
// If a type was provided we should rely on that
|
|
|
if (source.type) {
|
|
|
return Html5.nativeSourceHandler.canPlayType(source.type); // If no type, fall back to checking 'video/[EXTENSION]'
|
|
|
} else if (source.src) {
|
|
|
var ext = getFileExtension(source.src);
|
|
|
return Html5.nativeSourceHandler.canPlayType("video/" + ext);
|
|
|
}
|
|
|
|
|
|
return '';
|
|
|
};
|
|
|
/**
|
|
|
* Pass the source to the native media element.
|
|
|
*
|
|
|
* @param {Tech~SourceObject} source
|
|
|
* The source object
|
|
|
*
|
|
|
* @param {Html5} tech
|
|
|
* The instance of the Html5 tech
|
|
|
*
|
|
|
* @param {Object} [options]
|
|
|
* The options to pass to the source
|
|
|
*/
|
|
|
|
|
|
|
|
|
Html5.nativeSourceHandler.handleSource = function (source, tech, options) {
|
|
|
tech.setSrc(source.src);
|
|
|
};
|
|
|
/**
|
|
|
* A noop for the native dispose function, as cleanup is not needed.
|
|
|
*/
|
|
|
|
|
|
|
|
|
Html5.nativeSourceHandler.dispose = function () {}; // Register the native source handler
|
|
|
|
|
|
|
|
|
Html5.registerSourceHandler(Html5.nativeSourceHandler);
|
|
|
Tech.registerTech('Html5', Html5);
|
|
|
|
|
|
// on the player when they happen
|
|
|
|
|
|
var TECH_EVENTS_RETRIGGER = [
|
|
|
/**
|
|
|
* Fired while the user agent is downloading media data.
|
|
|
*
|
|
|
* @event Player#progress
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Retrigger the `progress` event that was triggered by the {@link Tech}.
|
|
|
*
|
|
|
* @private
|
|
|
* @method Player#handleTechProgress_
|
|
|
* @fires Player#progress
|
|
|
* @listens Tech#progress
|
|
|
*/
|
|
|
'progress',
|
|
|
/**
|
|
|
* Fires when the loading of an audio/video is aborted.
|
|
|
*
|
|
|
* @event Player#abort
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Retrigger the `abort` event that was triggered by the {@link Tech}.
|
|
|
*
|
|
|
* @private
|
|
|
* @method Player#handleTechAbort_
|
|
|
* @fires Player#abort
|
|
|
* @listens Tech#abort
|
|
|
*/
|
|
|
'abort',
|
|
|
/**
|
|
|
* Fires when the browser is intentionally not getting media data.
|
|
|
*
|
|
|
* @event Player#suspend
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Retrigger the `suspend` event that was triggered by the {@link Tech}.
|
|
|
*
|
|
|
* @private
|
|
|
* @method Player#handleTechSuspend_
|
|
|
* @fires Player#suspend
|
|
|
* @listens Tech#suspend
|
|
|
*/
|
|
|
'suspend',
|
|
|
/**
|
|
|
* Fires when the current playlist is empty.
|
|
|
*
|
|
|
* @event Player#emptied
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Retrigger the `emptied` event that was triggered by the {@link Tech}.
|
|
|
*
|
|
|
* @private
|
|
|
* @method Player#handleTechEmptied_
|
|
|
* @fires Player#emptied
|
|
|
* @listens Tech#emptied
|
|
|
*/
|
|
|
'emptied',
|
|
|
/**
|
|
|
* Fires when the browser is trying to get media data, but data is not available.
|
|
|
*
|
|
|
* @event Player#stalled
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Retrigger the `stalled` event that was triggered by the {@link Tech}.
|
|
|
*
|
|
|
* @private
|
|
|
* @method Player#handleTechStalled_
|
|
|
* @fires Player#stalled
|
|
|
* @listens Tech#stalled
|
|
|
*/
|
|
|
'stalled',
|
|
|
/**
|
|
|
* Fires when the browser has loaded meta data for the audio/video.
|
|
|
*
|
|
|
* @event Player#loadedmetadata
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Retrigger the `stalled` event that was triggered by the {@link Tech}.
|
|
|
*
|
|
|
* @private
|
|
|
* @method Player#handleTechLoadedmetadata_
|
|
|
* @fires Player#loadedmetadata
|
|
|
* @listens Tech#loadedmetadata
|
|
|
*/
|
|
|
'loadedmetadata',
|
|
|
/**
|
|
|
* Fires when the browser has loaded the current frame of the audio/video.
|
|
|
*
|
|
|
* @event Player#loadeddata
|
|
|
* @type {event}
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Retrigger the `loadeddata` event that was triggered by the {@link Tech}.
|
|
|
*
|
|
|
* @private
|
|
|
* @method Player#handleTechLoaddeddata_
|
|
|
* @fires Player#loadeddata
|
|
|
* @listens Tech#loadeddata
|
|
|
*/
|
|
|
'loadeddata',
|
|
|
/**
|
|
|
* Fires when the current playback position has changed.
|
|
|
*
|
|
|
* @event Player#timeupdate
|
|
|
* @type {event}
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Retrigger the `timeupdate` event that was triggered by the {@link Tech}.
|
|
|
*
|
|
|
* @private
|
|
|
* @method Player#handleTechTimeUpdate_
|
|
|
* @fires Player#timeupdate
|
|
|
* @listens Tech#timeupdate
|
|
|
*/
|
|
|
'timeupdate',
|
|
|
/**
|
|
|
* Fires when the video's intrinsic dimensions change
|
|
|
*
|
|
|
* @event Player#resize
|
|
|
* @type {event}
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Retrigger the `resize` event that was triggered by the {@link Tech}.
|
|
|
*
|
|
|
* @private
|
|
|
* @method Player#handleTechResize_
|
|
|
* @fires Player#resize
|
|
|
* @listens Tech#resize
|
|
|
*/
|
|
|
'resize',
|
|
|
/**
|
|
|
* Fires when the volume has been changed
|
|
|
*
|
|
|
* @event Player#volumechange
|
|
|
* @type {event}
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Retrigger the `volumechange` event that was triggered by the {@link Tech}.
|
|
|
*
|
|
|
* @private
|
|
|
* @method Player#handleTechVolumechange_
|
|
|
* @fires Player#volumechange
|
|
|
* @listens Tech#volumechange
|
|
|
*/
|
|
|
'volumechange',
|
|
|
/**
|
|
|
* Fires when the text track has been changed
|
|
|
*
|
|
|
* @event Player#texttrackchange
|
|
|
* @type {event}
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Retrigger the `texttrackchange` event that was triggered by the {@link Tech}.
|
|
|
*
|
|
|
* @private
|
|
|
* @method Player#handleTechTexttrackchange_
|
|
|
* @fires Player#texttrackchange
|
|
|
* @listens Tech#texttrackchange
|
|
|
*/
|
|
|
'texttrackchange']; // events to queue when playback rate is zero
|
|
|
// this is a hash for the sole purpose of mapping non-camel-cased event names
|
|
|
// to camel-cased function names
|
|
|
|
|
|
var TECH_EVENTS_QUEUE = {
|
|
|
canplay: 'CanPlay',
|
|
|
canplaythrough: 'CanPlayThrough',
|
|
|
playing: 'Playing',
|
|
|
seeked: 'Seeked'
|
|
|
};
|
|
|
var BREAKPOINT_ORDER = ['tiny', 'xsmall', 'small', 'medium', 'large', 'xlarge', 'huge'];
|
|
|
var BREAKPOINT_CLASSES = {}; // grep: vjs-layout-tiny
|
|
|
// grep: vjs-layout-x-small
|
|
|
// grep: vjs-layout-small
|
|
|
// grep: vjs-layout-medium
|
|
|
// grep: vjs-layout-large
|
|
|
// grep: vjs-layout-x-large
|
|
|
// grep: vjs-layout-huge
|
|
|
|
|
|
BREAKPOINT_ORDER.forEach(function (k) {
|
|
|
var v = k.charAt(0) === 'x' ? "x-" + k.substring(1) : k;
|
|
|
BREAKPOINT_CLASSES[k] = "vjs-layout-" + v;
|
|
|
});
|
|
|
var DEFAULT_BREAKPOINTS = {
|
|
|
tiny: 210,
|
|
|
xsmall: 320,
|
|
|
small: 425,
|
|
|
medium: 768,
|
|
|
large: 1440,
|
|
|
xlarge: 2560,
|
|
|
huge: Infinity
|
|
|
};
|
|
|
/**
|
|
|
* An instance of the `Player` class is created when any of the Video.js setup methods
|
|
|
* are used to initialize a video.
|
|
|
*
|
|
|
* After an instance has been created it can be accessed globally in two ways:
|
|
|
* 1. By calling `videojs('example_video_1');`
|
|
|
* 2. By using it directly via `videojs.players.example_video_1;`
|
|
|
*
|
|
|
* @extends Component
|
|
|
*/
|
|
|
|
|
|
var Player = /*#__PURE__*/function (_Component) {
|
|
|
_inheritsLoose(Player, _Component);
|
|
|
|
|
|
/**
|
|
|
* Create an instance of this class.
|
|
|
*
|
|
|
* @param {Element} tag
|
|
|
* The original video DOM element used for configuring options.
|
|
|
*
|
|
|
* @param {Object} [options]
|
|
|
* Object of option names and values.
|
|
|
*
|
|
|
* @param {Component~ReadyCallback} [ready]
|
|
|
* Ready callback function.
|
|
|
*/
|
|
|
function Player(tag, options, ready) {
|
|
|
var _this;
|
|
|
|
|
|
// Make sure tag ID exists
|
|
|
tag.id = tag.id || options.id || "vjs_video_" + newGUID(); // Set Options
|
|
|
// The options argument overrides options set in the video tag
|
|
|
// which overrides globally set options.
|
|
|
// This latter part coincides with the load order
|
|
|
// (tag must exist before Player)
|
|
|
|
|
|
options = assign(Player.getTagSettings(tag), options); // Delay the initialization of children because we need to set up
|
|
|
// player properties first, and can't use `this` before `super()`
|
|
|
|
|
|
options.initChildren = false; // Same with creating the element
|
|
|
|
|
|
options.createEl = false; // don't auto mixin the evented mixin
|
|
|
|
|
|
options.evented = false; // we don't want the player to report touch activity on itself
|
|
|
// see enableTouchActivity in Component
|
|
|
|
|
|
options.reportTouchActivity = false; // If language is not set, get the closest lang attribute
|
|
|
|
|
|
if (!options.language) {
|
|
|
if (typeof tag.closest === 'function') {
|
|
|
var closest = tag.closest('[lang]');
|
|
|
|
|
|
if (closest && closest.getAttribute) {
|
|
|
options.language = closest.getAttribute('lang');
|
|
|
}
|
|
|
} else {
|
|
|
var element = tag;
|
|
|
|
|
|
while (element && element.nodeType === 1) {
|
|
|
if (getAttributes(element).hasOwnProperty('lang')) {
|
|
|
options.language = element.getAttribute('lang');
|
|
|
break;
|
|
|
}
|
|
|
|
|
|
element = element.parentNode;
|
|
|
}
|
|
|
}
|
|
|
} // Run base component initializing with new options
|
|
|
|
|
|
|
|
|
_this = _Component.call(this, null, options, ready) || this; // Create bound methods for document listeners.
|
|
|
|
|
|
_this.boundDocumentFullscreenChange_ = bind(_assertThisInitialized(_this), _this.documentFullscreenChange_);
|
|
|
_this.boundFullWindowOnEscKey_ = bind(_assertThisInitialized(_this), _this.fullWindowOnEscKey); // default isFullscreen_ to false
|
|
|
|
|
|
_this.isFullscreen_ = false; // create logger
|
|
|
|
|
|
_this.log = createLogger$1(_this.id_); // Hold our own reference to fullscreen api so it can be mocked in tests
|
|
|
|
|
|
_this.fsApi_ = FullscreenApi; // Tracks when a tech changes the poster
|
|
|
|
|
|
_this.isPosterFromTech_ = false; // Holds callback info that gets queued when playback rate is zero
|
|
|
// and a seek is happening
|
|
|
|
|
|
_this.queuedCallbacks_ = []; // Turn off API access because we're loading a new tech that might load asynchronously
|
|
|
|
|
|
_this.isReady_ = false; // Init state hasStarted_
|
|
|
|
|
|
_this.hasStarted_ = false; // Init state userActive_
|
|
|
|
|
|
_this.userActive_ = false; // if the global option object was accidentally blown away by
|
|
|
// someone, bail early with an informative error
|
|
|
|
|
|
if (!_this.options_ || !_this.options_.techOrder || !_this.options_.techOrder.length) {
|
|
|
throw new Error('No techOrder specified. Did you overwrite ' + 'videojs.options instead of just changing the ' + 'properties you want to override?');
|
|
|
} // Store the original tag used to set options
|
|
|
|
|
|
|
|
|
_this.tag = tag; // Store the tag attributes used to restore html5 element
|
|
|
|
|
|
_this.tagAttributes = tag && getAttributes(tag); // Update current language
|
|
|
|
|
|
_this.language(_this.options_.language); // Update Supported Languages
|
|
|
|
|
|
|
|
|
if (options.languages) {
|
|
|
// Normalise player option languages to lowercase
|
|
|
var languagesToLower = {};
|
|
|
Object.getOwnPropertyNames(options.languages).forEach(function (name) {
|
|
|
languagesToLower[name.toLowerCase()] = options.languages[name];
|
|
|
});
|
|
|
_this.languages_ = languagesToLower;
|
|
|
} else {
|
|
|
_this.languages_ = Player.prototype.options_.languages;
|
|
|
}
|
|
|
|
|
|
_this.resetCache_(); // Set poster
|
|
|
|
|
|
|
|
|
_this.poster_ = options.poster || ''; // Set controls
|
|
|
|
|
|
_this.controls_ = !!options.controls; // Original tag settings stored in options
|
|
|
// now remove immediately so native controls don't flash.
|
|
|
// May be turned back on by HTML5 tech if nativeControlsForTouch is true
|
|
|
|
|
|
tag.controls = false;
|
|
|
tag.removeAttribute('controls');
|
|
|
_this.changingSrc_ = false;
|
|
|
_this.playCallbacks_ = [];
|
|
|
_this.playTerminatedQueue_ = []; // the attribute overrides the option
|
|
|
|
|
|
if (tag.hasAttribute('autoplay')) {
|
|
|
_this.autoplay(true);
|
|
|
} else {
|
|
|
// otherwise use the setter to validate and
|
|
|
// set the correct value.
|
|
|
_this.autoplay(_this.options_.autoplay);
|
|
|
} // check plugins
|
|
|
|
|
|
|
|
|
if (options.plugins) {
|
|
|
Object.keys(options.plugins).forEach(function (name) {
|
|
|
if (typeof _this[name] !== 'function') {
|
|
|
throw new Error("plugin \"" + name + "\" does not exist");
|
|
|
}
|
|
|
});
|
|
|
}
|
|
|
/*
|
|
|
* Store the internal state of scrubbing
|
|
|
*
|
|
|
* @private
|
|
|
* @return {Boolean} True if the user is scrubbing
|
|
|
*/
|
|
|
|
|
|
|
|
|
_this.scrubbing_ = false;
|
|
|
_this.el_ = _this.createEl(); // Make this an evented object and use `el_` as its event bus.
|
|
|
|
|
|
evented(_assertThisInitialized(_this), {
|
|
|
eventBusKey: 'el_'
|
|
|
}); // listen to document and player fullscreenchange handlers so we receive those events
|
|
|
// before a user can receive them so we can update isFullscreen appropriately.
|
|
|
// make sure that we listen to fullscreenchange events before everything else to make sure that
|
|
|
// our isFullscreen method is updated properly for internal components as well as external.
|
|
|
|
|
|
if (_this.fsApi_.requestFullscreen) {
|
|
|
on(document, _this.fsApi_.fullscreenchange, _this.boundDocumentFullscreenChange_);
|
|
|
|
|
|
_this.on(_this.fsApi_.fullscreenchange, _this.boundDocumentFullscreenChange_);
|
|
|
}
|
|
|
|
|
|
if (_this.fluid_) {
|
|
|
_this.on('playerreset', _this.updateStyleEl_);
|
|
|
} // We also want to pass the original player options to each component and plugin
|
|
|
// as well so they don't need to reach back into the player for options later.
|
|
|
// We also need to do another copy of this.options_ so we don't end up with
|
|
|
// an infinite loop.
|
|
|
|
|
|
|
|
|
var playerOptionsCopy = mergeOptions(_this.options_); // Load plugins
|
|
|
|
|
|
if (options.plugins) {
|
|
|
Object.keys(options.plugins).forEach(function (name) {
|
|
|
_this[name](options.plugins[name]);
|
|
|
});
|
|
|
}
|
|
|
|
|
|
_this.options_.playerOptions = playerOptionsCopy;
|
|
|
_this.middleware_ = [];
|
|
|
|
|
|
_this.initChildren(); // Set isAudio based on whether or not an audio tag was used
|
|
|
|
|
|
|
|
|
_this.isAudio(tag.nodeName.toLowerCase() === 'audio'); // Update controls className. Can't do this when the controls are initially
|
|
|
// set because the element doesn't exist yet.
|
|
|
|
|
|
|
|
|
if (_this.controls()) {
|
|
|
_this.addClass('vjs-controls-enabled');
|
|
|
} else {
|
|
|
_this.addClass('vjs-controls-disabled');
|
|
|
} // Set ARIA label and region role depending on player type
|
|
|
|
|
|
|
|
|
_this.el_.setAttribute('role', 'region');
|
|
|
|
|
|
if (_this.isAudio()) {
|
|
|
_this.el_.setAttribute('aria-label', _this.localize('Audio Player'));
|
|
|
} else {
|
|
|
_this.el_.setAttribute('aria-label', _this.localize('Video Player'));
|
|
|
}
|
|
|
|
|
|
if (_this.isAudio()) {
|
|
|
_this.addClass('vjs-audio');
|
|
|
}
|
|
|
|
|
|
if (_this.flexNotSupported_()) {
|
|
|
_this.addClass('vjs-no-flex');
|
|
|
} // TODO: Make this smarter. Toggle user state between touching/mousing
|
|
|
// using events, since devices can have both touch and mouse events.
|
|
|
// TODO: Make this check be performed again when the window switches between monitors
|
|
|
// (See https://github.com/videojs/video.js/issues/5683)
|
|
|
|
|
|
|
|
|
if (TOUCH_ENABLED) {
|
|
|
_this.addClass('vjs-touch-enabled');
|
|
|
} // iOS Safari has broken hover handling
|
|
|
|
|
|
|
|
|
if (!IS_IOS) {
|
|
|
_this.addClass('vjs-workinghover');
|
|
|
} // Make player easily findable by ID
|
|
|
|
|
|
|
|
|
Player.players[_this.id_] = _assertThisInitialized(_this); // Add a major version class to aid css in plugins
|
|
|
|
|
|
var majorVersion = version.split('.')[0];
|
|
|
|
|
|
_this.addClass("vjs-v" + majorVersion); // When the player is first initialized, trigger activity so components
|
|
|
// like the control bar show themselves if needed
|
|
|
|
|
|
|
|
|
_this.userActive(true);
|
|
|
|
|
|
_this.reportUserActivity();
|
|
|
|
|
|
_this.one('play', _this.listenForUserActivity_);
|
|
|
|
|
|
_this.on('stageclick', _this.handleStageClick_);
|
|
|
|
|
|
_this.on('keydown', _this.handleKeyDown);
|
|
|
|
|
|
_this.breakpoints(_this.options_.breakpoints);
|
|
|
|
|
|
_this.responsive(_this.options_.responsive);
|
|
|
|
|
|
return _this;
|
|
|
}
|
|
|
/**
|
|
|
* Destroys the video player and does any necessary cleanup.
|
|
|
*
|
|
|
* This is especially helpful if you are dynamically adding and removing videos
|
|
|
* to/from the DOM.
|
|
|
*
|
|
|
* @fires Player#dispose
|
|
|
*/
|
|
|
|
|
|
|
|
|
var _proto = Player.prototype;
|
|
|
|
|
|
_proto.dispose = function dispose() {
|
|
|
var _this2 = this;
|
|
|
|
|
|
/**
|
|
|
* Called when the player is being disposed of.
|
|
|
*
|
|
|
* @event Player#dispose
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
this.trigger('dispose'); // prevent dispose from being called twice
|
|
|
|
|
|
this.off('dispose'); // Make sure all player-specific document listeners are unbound. This is
|
|
|
|
|
|
off(document, this.fsApi_.fullscreenchange, this.boundDocumentFullscreenChange_);
|
|
|
off(document, 'keydown', this.boundFullWindowOnEscKey_);
|
|
|
|
|
|
if (this.styleEl_ && this.styleEl_.parentNode) {
|
|
|
this.styleEl_.parentNode.removeChild(this.styleEl_);
|
|
|
this.styleEl_ = null;
|
|
|
} // Kill reference to this player
|
|
|
|
|
|
|
|
|
Player.players[this.id_] = null;
|
|
|
|
|
|
if (this.tag && this.tag.player) {
|
|
|
this.tag.player = null;
|
|
|
}
|
|
|
|
|
|
if (this.el_ && this.el_.player) {
|
|
|
this.el_.player = null;
|
|
|
}
|
|
|
|
|
|
if (this.tech_) {
|
|
|
this.tech_.dispose();
|
|
|
this.isPosterFromTech_ = false;
|
|
|
this.poster_ = '';
|
|
|
}
|
|
|
|
|
|
if (this.playerElIngest_) {
|
|
|
this.playerElIngest_ = null;
|
|
|
}
|
|
|
|
|
|
if (this.tag) {
|
|
|
this.tag = null;
|
|
|
}
|
|
|
|
|
|
clearCacheForPlayer(this); // remove all event handlers for track lists
|
|
|
// all tracks and track listeners are removed on
|
|
|
// tech dispose
|
|
|
|
|
|
ALL.names.forEach(function (name) {
|
|
|
var props = ALL[name];
|
|
|
|
|
|
var list = _this2[props.getterName](); // if it is not a native list
|
|
|
// we have to manually remove event listeners
|
|
|
|
|
|
|
|
|
if (list && list.off) {
|
|
|
list.off();
|
|
|
}
|
|
|
}); // the actual .el_ is removed here
|
|
|
|
|
|
_Component.prototype.dispose.call(this);
|
|
|
}
|
|
|
/**
|
|
|
* Create the `Player`'s DOM element.
|
|
|
*
|
|
|
* @return {Element}
|
|
|
* The DOM element that gets created.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.createEl = function createEl() {
|
|
|
var tag = this.tag;
|
|
|
var el;
|
|
|
var playerElIngest = this.playerElIngest_ = tag.parentNode && tag.parentNode.hasAttribute && tag.parentNode.hasAttribute('data-vjs-player');
|
|
|
var divEmbed = this.tag.tagName.toLowerCase() === 'video-js';
|
|
|
|
|
|
if (playerElIngest) {
|
|
|
el = this.el_ = tag.parentNode;
|
|
|
} else if (!divEmbed) {
|
|
|
el = this.el_ = _Component.prototype.createEl.call(this, 'div');
|
|
|
} // Copy over all the attributes from the tag, including ID and class
|
|
|
// ID will now reference player box, not the video tag
|
|
|
|
|
|
|
|
|
var attrs = getAttributes(tag);
|
|
|
|
|
|
if (divEmbed) {
|
|
|
el = this.el_ = tag;
|
|
|
tag = this.tag = document.createElement('video');
|
|
|
|
|
|
while (el.children.length) {
|
|
|
tag.appendChild(el.firstChild);
|
|
|
}
|
|
|
|
|
|
if (!hasClass(el, 'video-js')) {
|
|
|
addClass(el, 'video-js');
|
|
|
}
|
|
|
|
|
|
el.appendChild(tag);
|
|
|
playerElIngest = this.playerElIngest_ = el; // move properties over from our custom `video-js` element
|
|
|
// to our new `video` element. This will move things like
|
|
|
// `src` or `controls` that were set via js before the player
|
|
|
// was initialized.
|
|
|
|
|
|
Object.keys(el).forEach(function (k) {
|
|
|
try {
|
|
|
tag[k] = el[k];
|
|
|
} catch (e) {// we got a a property like outerHTML which we can't actually copy, ignore it
|
|
|
}
|
|
|
});
|
|
|
} // set tabindex to -1 to remove the video element from the focus order
|
|
|
|
|
|
|
|
|
tag.setAttribute('tabindex', '-1');
|
|
|
attrs.tabindex = '-1'; // Workaround for #4583 (JAWS+IE doesn't announce BPB or play button), and
|
|
|
// for the same issue with Chrome (on Windows) with JAWS.
|
|
|
// See https://github.com/FreedomScientific/VFO-standards-support/issues/78
|
|
|
// Note that we can't detect if JAWS is being used, but this ARIA attribute
|
|
|
// doesn't change behavior of IE11 or Chrome if JAWS is not being used
|
|
|
|
|
|
if (IE_VERSION || IS_CHROME && IS_WINDOWS) {
|
|
|
tag.setAttribute('role', 'application');
|
|
|
attrs.role = 'application';
|
|
|
} // Remove width/height attrs from tag so CSS can make it 100% width/height
|
|
|
|
|
|
|
|
|
tag.removeAttribute('width');
|
|
|
tag.removeAttribute('height');
|
|
|
|
|
|
if ('width' in attrs) {
|
|
|
delete attrs.width;
|
|
|
}
|
|
|
|
|
|
if ('height' in attrs) {
|
|
|
delete attrs.height;
|
|
|
}
|
|
|
|
|
|
Object.getOwnPropertyNames(attrs).forEach(function (attr) {
|
|
|
// don't copy over the class attribute to the player element when we're in a div embed
|
|
|
// the class is already set up properly in the divEmbed case
|
|
|
// and we want to make sure that the `video-js` class doesn't get lost
|
|
|
if (!(divEmbed && attr === 'class')) {
|
|
|
el.setAttribute(attr, attrs[attr]);
|
|
|
}
|
|
|
|
|
|
if (divEmbed) {
|
|
|
tag.setAttribute(attr, attrs[attr]);
|
|
|
}
|
|
|
}); // Update tag id/class for use as HTML5 playback tech
|
|
|
// Might think we should do this after embedding in container so .vjs-tech class
|
|
|
// doesn't flash 100% width/height, but class only applies with .video-js parent
|
|
|
|
|
|
tag.playerId = tag.id;
|
|
|
tag.id += '_html5_api';
|
|
|
tag.className = 'vjs-tech'; // Make player findable on elements
|
|
|
|
|
|
tag.player = el.player = this; // Default state of video is paused
|
|
|
|
|
|
this.addClass('vjs-paused'); // Add a style element in the player that we'll use to set the width/height
|
|
|
// of the player in a way that's still overrideable by CSS, just like the
|
|
|
// video element
|
|
|
|
|
|
if (window$1.VIDEOJS_NO_DYNAMIC_STYLE !== true) {
|
|
|
this.styleEl_ = createStyleElement('vjs-styles-dimensions');
|
|
|
var defaultsStyleEl = $('.vjs-styles-defaults');
|
|
|
var head = $('head');
|
|
|
head.insertBefore(this.styleEl_, defaultsStyleEl ? defaultsStyleEl.nextSibling : head.firstChild);
|
|
|
}
|
|
|
|
|
|
this.fill_ = false;
|
|
|
this.fluid_ = false; // Pass in the width/height/aspectRatio options which will update the style el
|
|
|
|
|
|
this.width(this.options_.width);
|
|
|
this.height(this.options_.height);
|
|
|
this.fill(this.options_.fill);
|
|
|
this.fluid(this.options_.fluid);
|
|
|
this.aspectRatio(this.options_.aspectRatio); // support both crossOrigin and crossorigin to reduce confusion and issues around the name
|
|
|
|
|
|
this.crossOrigin(this.options_.crossOrigin || this.options_.crossorigin); // Hide any links within the video/audio tag,
|
|
|
// because IE doesn't hide them completely from screen readers.
|
|
|
|
|
|
var links = tag.getElementsByTagName('a');
|
|
|
|
|
|
for (var i = 0; i < links.length; i++) {
|
|
|
var linkEl = links.item(i);
|
|
|
addClass(linkEl, 'vjs-hidden');
|
|
|
linkEl.setAttribute('hidden', 'hidden');
|
|
|
} // insertElFirst seems to cause the networkState to flicker from 3 to 2, so
|
|
|
// keep track of the original for later so we can know if the source originally failed
|
|
|
|
|
|
|
|
|
tag.initNetworkState_ = tag.networkState; // Wrap video tag in div (el/box) container
|
|
|
|
|
|
if (tag.parentNode && !playerElIngest) {
|
|
|
tag.parentNode.insertBefore(el, tag);
|
|
|
} // insert the tag as the first child of the player element
|
|
|
// then manually add it to the children array so that this.addChild
|
|
|
// will work properly for other components
|
|
|
//
|
|
|
// Breaks iPhone, fixed in HTML5 setup.
|
|
|
|
|
|
|
|
|
prependTo(tag, el);
|
|
|
this.children_.unshift(tag); // Set lang attr on player to ensure CSS :lang() in consistent with player
|
|
|
// if it's been set to something different to the doc
|
|
|
|
|
|
this.el_.setAttribute('lang', this.language_);
|
|
|
this.el_ = el;
|
|
|
return el;
|
|
|
}
|
|
|
/**
|
|
|
* Get or set the `Player`'s crossOrigin option. For the HTML5 player, this
|
|
|
* sets the `crossOrigin` property on the `<video>` tag to control the CORS
|
|
|
* behavior.
|
|
|
*
|
|
|
* @see [Video Element Attributes]{@link https://developer.mozilla.org/en-US/docs/Web/HTML/Element/video#attr-crossorigin}
|
|
|
*
|
|
|
* @param {string} [value]
|
|
|
* The value to set the `Player`'s crossOrigin to. If an argument is
|
|
|
* given, must be one of `anonymous` or `use-credentials`.
|
|
|
*
|
|
|
* @return {string|undefined}
|
|
|
* - The current crossOrigin value of the `Player` when getting.
|
|
|
* - undefined when setting
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.crossOrigin = function crossOrigin(value) {
|
|
|
if (!value) {
|
|
|
return this.techGet_('crossOrigin');
|
|
|
}
|
|
|
|
|
|
if (value !== 'anonymous' && value !== 'use-credentials') {
|
|
|
log.warn("crossOrigin must be \"anonymous\" or \"use-credentials\", given \"" + value + "\"");
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
this.techCall_('setCrossOrigin', value);
|
|
|
return;
|
|
|
}
|
|
|
/**
|
|
|
* A getter/setter for the `Player`'s width. Returns the player's configured value.
|
|
|
* To get the current width use `currentWidth()`.
|
|
|
*
|
|
|
* @param {number} [value]
|
|
|
* The value to set the `Player`'s width to.
|
|
|
*
|
|
|
* @return {number}
|
|
|
* The current width of the `Player` when getting.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.width = function width(value) {
|
|
|
return this.dimension('width', value);
|
|
|
}
|
|
|
/**
|
|
|
* A getter/setter for the `Player`'s height. Returns the player's configured value.
|
|
|
* To get the current height use `currentheight()`.
|
|
|
*
|
|
|
* @param {number} [value]
|
|
|
* The value to set the `Player`'s heigth to.
|
|
|
*
|
|
|
* @return {number}
|
|
|
* The current height of the `Player` when getting.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.height = function height(value) {
|
|
|
return this.dimension('height', value);
|
|
|
}
|
|
|
/**
|
|
|
* A getter/setter for the `Player`'s width & height.
|
|
|
*
|
|
|
* @param {string} dimension
|
|
|
* This string can be:
|
|
|
* - 'width'
|
|
|
* - 'height'
|
|
|
*
|
|
|
* @param {number} [value]
|
|
|
* Value for dimension specified in the first argument.
|
|
|
*
|
|
|
* @return {number}
|
|
|
* The dimension arguments value when getting (width/height).
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.dimension = function dimension(_dimension, value) {
|
|
|
var privDimension = _dimension + '_';
|
|
|
|
|
|
if (value === undefined) {
|
|
|
return this[privDimension] || 0;
|
|
|
}
|
|
|
|
|
|
if (value === '' || value === 'auto') {
|
|
|
// If an empty string is given, reset the dimension to be automatic
|
|
|
this[privDimension] = undefined;
|
|
|
this.updateStyleEl_();
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
var parsedVal = parseFloat(value);
|
|
|
|
|
|
if (isNaN(parsedVal)) {
|
|
|
log.error("Improper value \"" + value + "\" supplied for for " + _dimension);
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
this[privDimension] = parsedVal;
|
|
|
this.updateStyleEl_();
|
|
|
}
|
|
|
/**
|
|
|
* A getter/setter/toggler for the vjs-fluid `className` on the `Player`.
|
|
|
*
|
|
|
* Turning this on will turn off fill mode.
|
|
|
*
|
|
|
* @param {boolean} [bool]
|
|
|
* - A value of true adds the class.
|
|
|
* - A value of false removes the class.
|
|
|
* - No value will be a getter.
|
|
|
*
|
|
|
* @return {boolean|undefined}
|
|
|
* - The value of fluid when getting.
|
|
|
* - `undefined` when setting.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.fluid = function fluid(bool) {
|
|
|
if (bool === undefined) {
|
|
|
return !!this.fluid_;
|
|
|
}
|
|
|
|
|
|
this.fluid_ = !!bool;
|
|
|
|
|
|
if (isEvented(this)) {
|
|
|
this.off('playerreset', this.updateStyleEl_);
|
|
|
}
|
|
|
|
|
|
if (bool) {
|
|
|
this.addClass('vjs-fluid');
|
|
|
this.fill(false);
|
|
|
addEventedCallback(function () {
|
|
|
this.on('playerreset', this.updateStyleEl_);
|
|
|
});
|
|
|
} else {
|
|
|
this.removeClass('vjs-fluid');
|
|
|
}
|
|
|
|
|
|
this.updateStyleEl_();
|
|
|
}
|
|
|
/**
|
|
|
* A getter/setter/toggler for the vjs-fill `className` on the `Player`.
|
|
|
*
|
|
|
* Turning this on will turn off fluid mode.
|
|
|
*
|
|
|
* @param {boolean} [bool]
|
|
|
* - A value of true adds the class.
|
|
|
* - A value of false removes the class.
|
|
|
* - No value will be a getter.
|
|
|
*
|
|
|
* @return {boolean|undefined}
|
|
|
* - The value of fluid when getting.
|
|
|
* - `undefined` when setting.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.fill = function fill(bool) {
|
|
|
if (bool === undefined) {
|
|
|
return !!this.fill_;
|
|
|
}
|
|
|
|
|
|
this.fill_ = !!bool;
|
|
|
|
|
|
if (bool) {
|
|
|
this.addClass('vjs-fill');
|
|
|
this.fluid(false);
|
|
|
} else {
|
|
|
this.removeClass('vjs-fill');
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Get/Set the aspect ratio
|
|
|
*
|
|
|
* @param {string} [ratio]
|
|
|
* Aspect ratio for player
|
|
|
*
|
|
|
* @return {string|undefined}
|
|
|
* returns the current aspect ratio when getting
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* A getter/setter for the `Player`'s aspect ratio.
|
|
|
*
|
|
|
* @param {string} [ratio]
|
|
|
* The value to set the `Player`'s aspect ratio to.
|
|
|
*
|
|
|
* @return {string|undefined}
|
|
|
* - The current aspect ratio of the `Player` when getting.
|
|
|
* - undefined when setting
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.aspectRatio = function aspectRatio(ratio) {
|
|
|
if (ratio === undefined) {
|
|
|
return this.aspectRatio_;
|
|
|
} // Check for width:height format
|
|
|
|
|
|
|
|
|
if (!/^\d+\:\d+$/.test(ratio)) {
|
|
|
throw new Error('Improper value supplied for aspect ratio. The format should be width:height, for example 16:9.');
|
|
|
}
|
|
|
|
|
|
this.aspectRatio_ = ratio; // We're assuming if you set an aspect ratio you want fluid mode,
|
|
|
// because in fixed mode you could calculate width and height yourself.
|
|
|
|
|
|
this.fluid(true);
|
|
|
this.updateStyleEl_();
|
|
|
}
|
|
|
/**
|
|
|
* Update styles of the `Player` element (height, width and aspect ratio).
|
|
|
*
|
|
|
* @private
|
|
|
* @listens Tech#loadedmetadata
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.updateStyleEl_ = function updateStyleEl_() {
|
|
|
if (window$1.VIDEOJS_NO_DYNAMIC_STYLE === true) {
|
|
|
var _width = typeof this.width_ === 'number' ? this.width_ : this.options_.width;
|
|
|
|
|
|
var _height = typeof this.height_ === 'number' ? this.height_ : this.options_.height;
|
|
|
|
|
|
var techEl = this.tech_ && this.tech_.el();
|
|
|
|
|
|
if (techEl) {
|
|
|
if (_width >= 0) {
|
|
|
techEl.width = _width;
|
|
|
}
|
|
|
|
|
|
if (_height >= 0) {
|
|
|
techEl.height = _height;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
var width;
|
|
|
var height;
|
|
|
var aspectRatio;
|
|
|
var idClass; // The aspect ratio is either used directly or to calculate width and height.
|
|
|
|
|
|
if (this.aspectRatio_ !== undefined && this.aspectRatio_ !== 'auto') {
|
|
|
// Use any aspectRatio that's been specifically set
|
|
|
aspectRatio = this.aspectRatio_;
|
|
|
} else if (this.videoWidth() > 0) {
|
|
|
// Otherwise try to get the aspect ratio from the video metadata
|
|
|
aspectRatio = this.videoWidth() + ':' + this.videoHeight();
|
|
|
} else {
|
|
|
// Or use a default. The video element's is 2:1, but 16:9 is more common.
|
|
|
aspectRatio = '16:9';
|
|
|
} // Get the ratio as a decimal we can use to calculate dimensions
|
|
|
|
|
|
|
|
|
var ratioParts = aspectRatio.split(':');
|
|
|
var ratioMultiplier = ratioParts[1] / ratioParts[0];
|
|
|
|
|
|
if (this.width_ !== undefined) {
|
|
|
// Use any width that's been specifically set
|
|
|
width = this.width_;
|
|
|
} else if (this.height_ !== undefined) {
|
|
|
// Or calulate the width from the aspect ratio if a height has been set
|
|
|
width = this.height_ / ratioMultiplier;
|
|
|
} else {
|
|
|
// Or use the video's metadata, or use the video el's default of 300
|
|
|
width = this.videoWidth() || 300;
|
|
|
}
|
|
|
|
|
|
if (this.height_ !== undefined) {
|
|
|
// Use any height that's been specifically set
|
|
|
height = this.height_;
|
|
|
} else {
|
|
|
// Otherwise calculate the height from the ratio and the width
|
|
|
height = width * ratioMultiplier;
|
|
|
} // Ensure the CSS class is valid by starting with an alpha character
|
|
|
|
|
|
|
|
|
if (/^[^a-zA-Z]/.test(this.id())) {
|
|
|
idClass = 'dimensions-' + this.id();
|
|
|
} else {
|
|
|
idClass = this.id() + '-dimensions';
|
|
|
} // Ensure the right class is still on the player for the style element
|
|
|
|
|
|
|
|
|
this.addClass(idClass);
|
|
|
setTextContent(this.styleEl_, "\n ." + idClass + " {\n width: " + width + "px;\n height: " + height + "px;\n }\n\n ." + idClass + ".vjs-fluid {\n padding-top: " + ratioMultiplier * 100 + "%;\n }\n ");
|
|
|
}
|
|
|
/**
|
|
|
* Load/Create an instance of playback {@link Tech} including element
|
|
|
* and API methods. Then append the `Tech` element in `Player` as a child.
|
|
|
*
|
|
|
* @param {string} techName
|
|
|
* name of the playback technology
|
|
|
*
|
|
|
* @param {string} source
|
|
|
* video source
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.loadTech_ = function loadTech_(techName, source) {
|
|
|
var _this3 = this;
|
|
|
|
|
|
// Pause and remove current playback technology
|
|
|
if (this.tech_) {
|
|
|
this.unloadTech_();
|
|
|
}
|
|
|
|
|
|
var titleTechName = toTitleCase(techName);
|
|
|
var camelTechName = techName.charAt(0).toLowerCase() + techName.slice(1); // get rid of the HTML5 video tag as soon as we are using another tech
|
|
|
|
|
|
if (titleTechName !== 'Html5' && this.tag) {
|
|
|
Tech.getTech('Html5').disposeMediaElement(this.tag);
|
|
|
this.tag.player = null;
|
|
|
this.tag = null;
|
|
|
}
|
|
|
|
|
|
this.techName_ = titleTechName; // Turn off API access because we're loading a new tech that might load asynchronously
|
|
|
|
|
|
this.isReady_ = false; // if autoplay is a string we pass false to the tech
|
|
|
// because the player is going to handle autoplay on `loadstart`
|
|
|
|
|
|
var autoplay = typeof this.autoplay() === 'string' ? false : this.autoplay(); // Grab tech-specific options from player options and add source and parent element to use.
|
|
|
|
|
|
var techOptions = {
|
|
|
source: source,
|
|
|
autoplay: autoplay,
|
|
|
'nativeControlsForTouch': this.options_.nativeControlsForTouch,
|
|
|
'playerId': this.id(),
|
|
|
'techId': this.id() + "_" + camelTechName + "_api",
|
|
|
'playsinline': this.options_.playsinline,
|
|
|
'preload': this.options_.preload,
|
|
|
'loop': this.options_.loop,
|
|
|
'muted': this.options_.muted,
|
|
|
'poster': this.poster(),
|
|
|
'language': this.language(),
|
|
|
'playerElIngest': this.playerElIngest_ || false,
|
|
|
'vtt.js': this.options_['vtt.js'],
|
|
|
'canOverridePoster': !!this.options_.techCanOverridePoster,
|
|
|
'enableSourceset': this.options_.enableSourceset,
|
|
|
'Promise': this.options_.Promise
|
|
|
};
|
|
|
ALL.names.forEach(function (name) {
|
|
|
var props = ALL[name];
|
|
|
techOptions[props.getterName] = _this3[props.privateName];
|
|
|
});
|
|
|
assign(techOptions, this.options_[titleTechName]);
|
|
|
assign(techOptions, this.options_[camelTechName]);
|
|
|
assign(techOptions, this.options_[techName.toLowerCase()]);
|
|
|
|
|
|
if (this.tag) {
|
|
|
techOptions.tag = this.tag;
|
|
|
}
|
|
|
|
|
|
if (source && source.src === this.cache_.src && this.cache_.currentTime > 0) {
|
|
|
techOptions.startTime = this.cache_.currentTime;
|
|
|
} // Initialize tech instance
|
|
|
|
|
|
|
|
|
var TechClass = Tech.getTech(techName);
|
|
|
|
|
|
if (!TechClass) {
|
|
|
throw new Error("No Tech named '" + titleTechName + "' exists! '" + titleTechName + "' should be registered using videojs.registerTech()'");
|
|
|
}
|
|
|
|
|
|
this.tech_ = new TechClass(techOptions); // player.triggerReady is always async, so don't need this to be async
|
|
|
|
|
|
this.tech_.ready(bind(this, this.handleTechReady_), true);
|
|
|
textTrackConverter.jsonToTextTracks(this.textTracksJson_ || [], this.tech_); // Listen to all HTML5-defined events and trigger them on the player
|
|
|
|
|
|
TECH_EVENTS_RETRIGGER.forEach(function (event) {
|
|
|
_this3.on(_this3.tech_, event, _this3["handleTech" + toTitleCase(event) + "_"]);
|
|
|
});
|
|
|
Object.keys(TECH_EVENTS_QUEUE).forEach(function (event) {
|
|
|
_this3.on(_this3.tech_, event, function (eventObj) {
|
|
|
if (_this3.tech_.playbackRate() === 0 && _this3.tech_.seeking()) {
|
|
|
_this3.queuedCallbacks_.push({
|
|
|
callback: _this3["handleTech" + TECH_EVENTS_QUEUE[event] + "_"].bind(_this3),
|
|
|
event: eventObj
|
|
|
});
|
|
|
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
_this3["handleTech" + TECH_EVENTS_QUEUE[event] + "_"](eventObj);
|
|
|
});
|
|
|
});
|
|
|
this.on(this.tech_, 'loadstart', this.handleTechLoadStart_);
|
|
|
this.on(this.tech_, 'sourceset', this.handleTechSourceset_);
|
|
|
this.on(this.tech_, 'waiting', this.handleTechWaiting_);
|
|
|
this.on(this.tech_, 'ended', this.handleTechEnded_);
|
|
|
this.on(this.tech_, 'seeking', this.handleTechSeeking_);
|
|
|
this.on(this.tech_, 'play', this.handleTechPlay_);
|
|
|
this.on(this.tech_, 'firstplay', this.handleTechFirstPlay_);
|
|
|
this.on(this.tech_, 'pause', this.handleTechPause_);
|
|
|
this.on(this.tech_, 'durationchange', this.handleTechDurationChange_);
|
|
|
this.on(this.tech_, 'fullscreenchange', this.handleTechFullscreenChange_);
|
|
|
this.on(this.tech_, 'fullscreenerror', this.handleTechFullscreenError_);
|
|
|
this.on(this.tech_, 'enterpictureinpicture', this.handleTechEnterPictureInPicture_);
|
|
|
this.on(this.tech_, 'leavepictureinpicture', this.handleTechLeavePictureInPicture_);
|
|
|
this.on(this.tech_, 'error', this.handleTechError_);
|
|
|
this.on(this.tech_, 'loadedmetadata', this.updateStyleEl_);
|
|
|
this.on(this.tech_, 'posterchange', this.handleTechPosterChange_);
|
|
|
this.on(this.tech_, 'textdata', this.handleTechTextData_);
|
|
|
this.on(this.tech_, 'ratechange', this.handleTechRateChange_);
|
|
|
this.usingNativeControls(this.techGet_('controls'));
|
|
|
|
|
|
if (this.controls() && !this.usingNativeControls()) {
|
|
|
this.addTechControlsListeners_();
|
|
|
} // Add the tech element in the DOM if it was not already there
|
|
|
// Make sure to not insert the original video element if using Html5
|
|
|
|
|
|
|
|
|
if (this.tech_.el().parentNode !== this.el() && (titleTechName !== 'Html5' || !this.tag)) {
|
|
|
prependTo(this.tech_.el(), this.el());
|
|
|
} // Get rid of the original video tag reference after the first tech is loaded
|
|
|
|
|
|
|
|
|
if (this.tag) {
|
|
|
this.tag.player = null;
|
|
|
this.tag = null;
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Unload and dispose of the current playback {@link Tech}.
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.unloadTech_ = function unloadTech_() {
|
|
|
var _this4 = this;
|
|
|
|
|
|
// Save the current text tracks so that we can reuse the same text tracks with the next tech
|
|
|
ALL.names.forEach(function (name) {
|
|
|
var props = ALL[name];
|
|
|
_this4[props.privateName] = _this4[props.getterName]();
|
|
|
});
|
|
|
this.textTracksJson_ = textTrackConverter.textTracksToJson(this.tech_);
|
|
|
this.isReady_ = false;
|
|
|
this.tech_.dispose();
|
|
|
this.tech_ = false;
|
|
|
|
|
|
if (this.isPosterFromTech_) {
|
|
|
this.poster_ = '';
|
|
|
this.trigger('posterchange');
|
|
|
}
|
|
|
|
|
|
this.isPosterFromTech_ = false;
|
|
|
}
|
|
|
/**
|
|
|
* Return a reference to the current {@link Tech}.
|
|
|
* It will print a warning by default about the danger of using the tech directly
|
|
|
* but any argument that is passed in will silence the warning.
|
|
|
*
|
|
|
* @param {*} [safety]
|
|
|
* Anything passed in to silence the warning
|
|
|
*
|
|
|
* @return {Tech}
|
|
|
* The Tech
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.tech = function tech(safety) {
|
|
|
if (safety === undefined) {
|
|
|
log.warn('Using the tech directly can be dangerous. I hope you know what you\'re doing.\n' + 'See https://github.com/videojs/video.js/issues/2617 for more info.\n');
|
|
|
}
|
|
|
|
|
|
return this.tech_;
|
|
|
}
|
|
|
/**
|
|
|
* Set up click and touch listeners for the playback element
|
|
|
*
|
|
|
* - On desktops: a click on the video itself will toggle playback
|
|
|
* - On mobile devices: a click on the video toggles controls
|
|
|
* which is done by toggling the user state between active and
|
|
|
* inactive
|
|
|
* - A tap can signal that a user has become active or has become inactive
|
|
|
* e.g. a quick tap on an iPhone movie should reveal the controls. Another
|
|
|
* quick tap should hide them again (signaling the user is in an inactive
|
|
|
* viewing state)
|
|
|
* - In addition to this, we still want the user to be considered inactive after
|
|
|
* a few seconds of inactivity.
|
|
|
*
|
|
|
* > Note: the only part of iOS interaction we can't mimic with this setup
|
|
|
* is a touch and hold on the video element counting as activity in order to
|
|
|
* keep the controls showing, but that shouldn't be an issue. A touch and hold
|
|
|
* on any controls will still keep the user active
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.addTechControlsListeners_ = function addTechControlsListeners_() {
|
|
|
// Make sure to remove all the previous listeners in case we are called multiple times.
|
|
|
this.removeTechControlsListeners_(); // Some browsers (Chrome & IE) don't trigger a click on a flash swf, but do
|
|
|
// trigger mousedown/up.
|
|
|
// http://stackoverflow.com/questions/1444562/javascript-onclick-event-over-flash-object
|
|
|
// Any touch events are set to block the mousedown event from happening
|
|
|
|
|
|
this.on(this.tech_, 'mouseup', this.handleTechClick_);
|
|
|
this.on(this.tech_, 'dblclick', this.handleTechDoubleClick_); // If the controls were hidden we don't want that to change without a tap event
|
|
|
// so we'll check if the controls were already showing before reporting user
|
|
|
// activity
|
|
|
|
|
|
this.on(this.tech_, 'touchstart', this.handleTechTouchStart_);
|
|
|
this.on(this.tech_, 'touchmove', this.handleTechTouchMove_);
|
|
|
this.on(this.tech_, 'touchend', this.handleTechTouchEnd_); // The tap listener needs to come after the touchend listener because the tap
|
|
|
// listener cancels out any reportedUserActivity when setting userActive(false)
|
|
|
|
|
|
this.on(this.tech_, 'tap', this.handleTechTap_);
|
|
|
}
|
|
|
/**
|
|
|
* Remove the listeners used for click and tap controls. This is needed for
|
|
|
* toggling to controls disabled, where a tap/touch should do nothing.
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.removeTechControlsListeners_ = function removeTechControlsListeners_() {
|
|
|
// We don't want to just use `this.off()` because there might be other needed
|
|
|
// listeners added by techs that extend this.
|
|
|
this.off(this.tech_, 'tap', this.handleTechTap_);
|
|
|
this.off(this.tech_, 'touchstart', this.handleTechTouchStart_);
|
|
|
this.off(this.tech_, 'touchmove', this.handleTechTouchMove_);
|
|
|
this.off(this.tech_, 'touchend', this.handleTechTouchEnd_);
|
|
|
this.off(this.tech_, 'mouseup', this.handleTechClick_);
|
|
|
this.off(this.tech_, 'dblclick', this.handleTechDoubleClick_);
|
|
|
}
|
|
|
/**
|
|
|
* Player waits for the tech to be ready
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleTechReady_ = function handleTechReady_() {
|
|
|
this.triggerReady(); // Keep the same volume as before
|
|
|
|
|
|
if (this.cache_.volume) {
|
|
|
this.techCall_('setVolume', this.cache_.volume);
|
|
|
} // Look if the tech found a higher resolution poster while loading
|
|
|
|
|
|
|
|
|
this.handleTechPosterChange_(); // Update the duration if available
|
|
|
|
|
|
this.handleTechDurationChange_();
|
|
|
}
|
|
|
/**
|
|
|
* Retrigger the `loadstart` event that was triggered by the {@link Tech}. This
|
|
|
* function will also trigger {@link Player#firstplay} if it is the first loadstart
|
|
|
* for a video.
|
|
|
*
|
|
|
* @fires Player#loadstart
|
|
|
* @fires Player#firstplay
|
|
|
* @listens Tech#loadstart
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleTechLoadStart_ = function handleTechLoadStart_() {
|
|
|
// TODO: Update to use `emptied` event instead. See #1277.
|
|
|
this.removeClass('vjs-ended');
|
|
|
this.removeClass('vjs-seeking'); // reset the error state
|
|
|
|
|
|
this.error(null); // Update the duration
|
|
|
|
|
|
this.handleTechDurationChange_(); // If it's already playing we want to trigger a firstplay event now.
|
|
|
// The firstplay event relies on both the play and loadstart events
|
|
|
// which can happen in any order for a new source
|
|
|
|
|
|
if (!this.paused()) {
|
|
|
/**
|
|
|
* Fired when the user agent begins looking for media data
|
|
|
*
|
|
|
* @event Player#loadstart
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
this.trigger('loadstart');
|
|
|
this.trigger('firstplay');
|
|
|
} else {
|
|
|
// reset the hasStarted state
|
|
|
this.hasStarted(false);
|
|
|
this.trigger('loadstart');
|
|
|
} // autoplay happens after loadstart for the browser,
|
|
|
// so we mimic that behavior
|
|
|
|
|
|
|
|
|
this.manualAutoplay_(this.autoplay());
|
|
|
}
|
|
|
/**
|
|
|
* Handle autoplay string values, rather than the typical boolean
|
|
|
* values that should be handled by the tech. Note that this is not
|
|
|
* part of any specification. Valid values and what they do can be
|
|
|
* found on the autoplay getter at Player#autoplay()
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.manualAutoplay_ = function manualAutoplay_(type) {
|
|
|
var _this5 = this;
|
|
|
|
|
|
if (!this.tech_ || typeof type !== 'string') {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
var muted = function muted() {
|
|
|
var previouslyMuted = _this5.muted();
|
|
|
|
|
|
_this5.muted(true);
|
|
|
|
|
|
var restoreMuted = function restoreMuted() {
|
|
|
_this5.muted(previouslyMuted);
|
|
|
}; // restore muted on play terminatation
|
|
|
|
|
|
|
|
|
_this5.playTerminatedQueue_.push(restoreMuted);
|
|
|
|
|
|
var mutedPromise = _this5.play();
|
|
|
|
|
|
if (!isPromise(mutedPromise)) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
return mutedPromise["catch"](restoreMuted);
|
|
|
};
|
|
|
|
|
|
var promise; // if muted defaults to true
|
|
|
// the only thing we can do is call play
|
|
|
|
|
|
if (type === 'any' && this.muted() !== true) {
|
|
|
promise = this.play();
|
|
|
|
|
|
if (isPromise(promise)) {
|
|
|
promise = promise["catch"](muted);
|
|
|
}
|
|
|
} else if (type === 'muted' && this.muted() !== true) {
|
|
|
promise = muted();
|
|
|
} else {
|
|
|
promise = this.play();
|
|
|
}
|
|
|
|
|
|
if (!isPromise(promise)) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
return promise.then(function () {
|
|
|
_this5.trigger({
|
|
|
type: 'autoplay-success',
|
|
|
autoplay: type
|
|
|
});
|
|
|
})["catch"](function (e) {
|
|
|
_this5.trigger({
|
|
|
type: 'autoplay-failure',
|
|
|
autoplay: type
|
|
|
});
|
|
|
});
|
|
|
}
|
|
|
/**
|
|
|
* Update the internal source caches so that we return the correct source from
|
|
|
* `src()`, `currentSource()`, and `currentSources()`.
|
|
|
*
|
|
|
* > Note: `currentSources` will not be updated if the source that is passed in exists
|
|
|
* in the current `currentSources` cache.
|
|
|
*
|
|
|
*
|
|
|
* @param {Tech~SourceObject} srcObj
|
|
|
* A string or object source to update our caches to.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.updateSourceCaches_ = function updateSourceCaches_(srcObj) {
|
|
|
if (srcObj === void 0) {
|
|
|
srcObj = '';
|
|
|
}
|
|
|
|
|
|
var src = srcObj;
|
|
|
var type = '';
|
|
|
|
|
|
if (typeof src !== 'string') {
|
|
|
src = srcObj.src;
|
|
|
type = srcObj.type;
|
|
|
} // make sure all the caches are set to default values
|
|
|
// to prevent null checking
|
|
|
|
|
|
|
|
|
this.cache_.source = this.cache_.source || {};
|
|
|
this.cache_.sources = this.cache_.sources || []; // try to get the type of the src that was passed in
|
|
|
|
|
|
if (src && !type) {
|
|
|
type = findMimetype(this, src);
|
|
|
} // update `currentSource` cache always
|
|
|
|
|
|
|
|
|
this.cache_.source = mergeOptions({}, srcObj, {
|
|
|
src: src,
|
|
|
type: type
|
|
|
});
|
|
|
var matchingSources = this.cache_.sources.filter(function (s) {
|
|
|
return s.src && s.src === src;
|
|
|
});
|
|
|
var sourceElSources = [];
|
|
|
var sourceEls = this.$$('source');
|
|
|
var matchingSourceEls = [];
|
|
|
|
|
|
for (var i = 0; i < sourceEls.length; i++) {
|
|
|
var sourceObj = getAttributes(sourceEls[i]);
|
|
|
sourceElSources.push(sourceObj);
|
|
|
|
|
|
if (sourceObj.src && sourceObj.src === src) {
|
|
|
matchingSourceEls.push(sourceObj.src);
|
|
|
}
|
|
|
} // if we have matching source els but not matching sources
|
|
|
// the current source cache is not up to date
|
|
|
|
|
|
|
|
|
if (matchingSourceEls.length && !matchingSources.length) {
|
|
|
this.cache_.sources = sourceElSources; // if we don't have matching source or source els set the
|
|
|
// sources cache to the `currentSource` cache
|
|
|
} else if (!matchingSources.length) {
|
|
|
this.cache_.sources = [this.cache_.source];
|
|
|
} // update the tech `src` cache
|
|
|
|
|
|
|
|
|
this.cache_.src = src;
|
|
|
}
|
|
|
/**
|
|
|
* *EXPERIMENTAL* Fired when the source is set or changed on the {@link Tech}
|
|
|
* causing the media element to reload.
|
|
|
*
|
|
|
* It will fire for the initial source and each subsequent source.
|
|
|
* This event is a custom event from Video.js and is triggered by the {@link Tech}.
|
|
|
*
|
|
|
* The event object for this event contains a `src` property that will contain the source
|
|
|
* that was available when the event was triggered. This is generally only necessary if Video.js
|
|
|
* is switching techs while the source was being changed.
|
|
|
*
|
|
|
* It is also fired when `load` is called on the player (or media element)
|
|
|
* because the {@link https://html.spec.whatwg.org/multipage/media.html#dom-media-load|specification for `load`}
|
|
|
* says that the resource selection algorithm needs to be aborted and restarted.
|
|
|
* In this case, it is very likely that the `src` property will be set to the
|
|
|
* empty string `""` to indicate we do not know what the source will be but
|
|
|
* that it is changing.
|
|
|
*
|
|
|
* *This event is currently still experimental and may change in minor releases.*
|
|
|
* __To use this, pass `enableSourceset` option to the player.__
|
|
|
*
|
|
|
* @event Player#sourceset
|
|
|
* @type {EventTarget~Event}
|
|
|
* @prop {string} src
|
|
|
* The source url available when the `sourceset` was triggered.
|
|
|
* It will be an empty string if we cannot know what the source is
|
|
|
* but know that the source will change.
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Retrigger the `sourceset` event that was triggered by the {@link Tech}.
|
|
|
*
|
|
|
* @fires Player#sourceset
|
|
|
* @listens Tech#sourceset
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleTechSourceset_ = function handleTechSourceset_(event) {
|
|
|
var _this6 = this;
|
|
|
|
|
|
// only update the source cache when the source
|
|
|
// was not updated using the player api
|
|
|
if (!this.changingSrc_) {
|
|
|
var updateSourceCaches = function updateSourceCaches(src) {
|
|
|
return _this6.updateSourceCaches_(src);
|
|
|
};
|
|
|
|
|
|
var playerSrc = this.currentSource().src;
|
|
|
var eventSrc = event.src; // if we have a playerSrc that is not a blob, and a tech src that is a blob
|
|
|
|
|
|
if (playerSrc && !/^blob:/.test(playerSrc) && /^blob:/.test(eventSrc)) {
|
|
|
// if both the tech source and the player source were updated we assume
|
|
|
// something like @videojs/http-streaming did the sourceset and skip updating the source cache.
|
|
|
if (!this.lastSource_ || this.lastSource_.tech !== eventSrc && this.lastSource_.player !== playerSrc) {
|
|
|
updateSourceCaches = function updateSourceCaches() {};
|
|
|
}
|
|
|
} // update the source to the intial source right away
|
|
|
// in some cases this will be empty string
|
|
|
|
|
|
|
|
|
updateSourceCaches(eventSrc); // if the `sourceset` `src` was an empty string
|
|
|
// wait for a `loadstart` to update the cache to `currentSrc`.
|
|
|
// If a sourceset happens before a `loadstart`, we reset the state
|
|
|
|
|
|
if (!event.src) {
|
|
|
this.tech_.any(['sourceset', 'loadstart'], function (e) {
|
|
|
// if a sourceset happens before a `loadstart` there
|
|
|
// is nothing to do as this `handleTechSourceset_`
|
|
|
// will be called again and this will be handled there.
|
|
|
if (e.type === 'sourceset') {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
var techSrc = _this6.techGet('currentSrc');
|
|
|
|
|
|
_this6.lastSource_.tech = techSrc;
|
|
|
|
|
|
_this6.updateSourceCaches_(techSrc);
|
|
|
});
|
|
|
}
|
|
|
}
|
|
|
|
|
|
this.lastSource_ = {
|
|
|
player: this.currentSource().src,
|
|
|
tech: event.src
|
|
|
};
|
|
|
this.trigger({
|
|
|
src: event.src,
|
|
|
type: 'sourceset'
|
|
|
});
|
|
|
}
|
|
|
/**
|
|
|
* Add/remove the vjs-has-started class
|
|
|
*
|
|
|
* @fires Player#firstplay
|
|
|
*
|
|
|
* @param {boolean} request
|
|
|
* - true: adds the class
|
|
|
* - false: remove the class
|
|
|
*
|
|
|
* @return {boolean}
|
|
|
* the boolean value of hasStarted_
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.hasStarted = function hasStarted(request) {
|
|
|
if (request === undefined) {
|
|
|
// act as getter, if we have no request to change
|
|
|
return this.hasStarted_;
|
|
|
}
|
|
|
|
|
|
if (request === this.hasStarted_) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
this.hasStarted_ = request;
|
|
|
|
|
|
if (this.hasStarted_) {
|
|
|
this.addClass('vjs-has-started');
|
|
|
this.trigger('firstplay');
|
|
|
} else {
|
|
|
this.removeClass('vjs-has-started');
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Fired whenever the media begins or resumes playback
|
|
|
*
|
|
|
* @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-play}
|
|
|
* @fires Player#play
|
|
|
* @listens Tech#play
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleTechPlay_ = function handleTechPlay_() {
|
|
|
this.removeClass('vjs-ended');
|
|
|
this.removeClass('vjs-paused');
|
|
|
this.addClass('vjs-playing'); // hide the poster when the user hits play
|
|
|
|
|
|
this.hasStarted(true);
|
|
|
/**
|
|
|
* Triggered whenever an {@link Tech#play} event happens. Indicates that
|
|
|
* playback has started or resumed.
|
|
|
*
|
|
|
* @event Player#play
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
|
|
|
this.trigger('play');
|
|
|
}
|
|
|
/**
|
|
|
* Retrigger the `ratechange` event that was triggered by the {@link Tech}.
|
|
|
*
|
|
|
* If there were any events queued while the playback rate was zero, fire
|
|
|
* those events now.
|
|
|
*
|
|
|
* @private
|
|
|
* @method Player#handleTechRateChange_
|
|
|
* @fires Player#ratechange
|
|
|
* @listens Tech#ratechange
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleTechRateChange_ = function handleTechRateChange_() {
|
|
|
if (this.tech_.playbackRate() > 0 && this.cache_.lastPlaybackRate === 0) {
|
|
|
this.queuedCallbacks_.forEach(function (queued) {
|
|
|
return queued.callback(queued.event);
|
|
|
});
|
|
|
this.queuedCallbacks_ = [];
|
|
|
}
|
|
|
|
|
|
this.cache_.lastPlaybackRate = this.tech_.playbackRate();
|
|
|
/**
|
|
|
* Fires when the playing speed of the audio/video is changed
|
|
|
*
|
|
|
* @event Player#ratechange
|
|
|
* @type {event}
|
|
|
*/
|
|
|
|
|
|
this.trigger('ratechange');
|
|
|
}
|
|
|
/**
|
|
|
* Retrigger the `waiting` event that was triggered by the {@link Tech}.
|
|
|
*
|
|
|
* @fires Player#waiting
|
|
|
* @listens Tech#waiting
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleTechWaiting_ = function handleTechWaiting_() {
|
|
|
var _this7 = this;
|
|
|
|
|
|
this.addClass('vjs-waiting');
|
|
|
/**
|
|
|
* A readyState change on the DOM element has caused playback to stop.
|
|
|
*
|
|
|
* @event Player#waiting
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
|
|
|
this.trigger('waiting'); // Browsers may emit a timeupdate event after a waiting event. In order to prevent
|
|
|
// premature removal of the waiting class, wait for the time to change.
|
|
|
|
|
|
var timeWhenWaiting = this.currentTime();
|
|
|
|
|
|
var timeUpdateListener = function timeUpdateListener() {
|
|
|
if (timeWhenWaiting !== _this7.currentTime()) {
|
|
|
_this7.removeClass('vjs-waiting');
|
|
|
|
|
|
_this7.off('timeupdate', timeUpdateListener);
|
|
|
}
|
|
|
};
|
|
|
|
|
|
this.on('timeupdate', timeUpdateListener);
|
|
|
}
|
|
|
/**
|
|
|
* Retrigger the `canplay` event that was triggered by the {@link Tech}.
|
|
|
* > Note: This is not consistent between browsers. See #1351
|
|
|
*
|
|
|
* @fires Player#canplay
|
|
|
* @listens Tech#canplay
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleTechCanPlay_ = function handleTechCanPlay_() {
|
|
|
this.removeClass('vjs-waiting');
|
|
|
/**
|
|
|
* The media has a readyState of HAVE_FUTURE_DATA or greater.
|
|
|
*
|
|
|
* @event Player#canplay
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
|
|
|
this.trigger('canplay');
|
|
|
}
|
|
|
/**
|
|
|
* Retrigger the `canplaythrough` event that was triggered by the {@link Tech}.
|
|
|
*
|
|
|
* @fires Player#canplaythrough
|
|
|
* @listens Tech#canplaythrough
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleTechCanPlayThrough_ = function handleTechCanPlayThrough_() {
|
|
|
this.removeClass('vjs-waiting');
|
|
|
/**
|
|
|
* The media has a readyState of HAVE_ENOUGH_DATA or greater. This means that the
|
|
|
* entire media file can be played without buffering.
|
|
|
*
|
|
|
* @event Player#canplaythrough
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
|
|
|
this.trigger('canplaythrough');
|
|
|
}
|
|
|
/**
|
|
|
* Retrigger the `playing` event that was triggered by the {@link Tech}.
|
|
|
*
|
|
|
* @fires Player#playing
|
|
|
* @listens Tech#playing
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleTechPlaying_ = function handleTechPlaying_() {
|
|
|
this.removeClass('vjs-waiting');
|
|
|
/**
|
|
|
* The media is no longer blocked from playback, and has started playing.
|
|
|
*
|
|
|
* @event Player#playing
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
|
|
|
this.trigger('playing');
|
|
|
}
|
|
|
/**
|
|
|
* Retrigger the `seeking` event that was triggered by the {@link Tech}.
|
|
|
*
|
|
|
* @fires Player#seeking
|
|
|
* @listens Tech#seeking
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleTechSeeking_ = function handleTechSeeking_() {
|
|
|
this.addClass('vjs-seeking');
|
|
|
/**
|
|
|
* Fired whenever the player is jumping to a new time
|
|
|
*
|
|
|
* @event Player#seeking
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
|
|
|
this.trigger('seeking');
|
|
|
}
|
|
|
/**
|
|
|
* Retrigger the `seeked` event that was triggered by the {@link Tech}.
|
|
|
*
|
|
|
* @fires Player#seeked
|
|
|
* @listens Tech#seeked
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleTechSeeked_ = function handleTechSeeked_() {
|
|
|
this.removeClass('vjs-seeking');
|
|
|
this.removeClass('vjs-ended');
|
|
|
/**
|
|
|
* Fired when the player has finished jumping to a new time
|
|
|
*
|
|
|
* @event Player#seeked
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
|
|
|
this.trigger('seeked');
|
|
|
}
|
|
|
/**
|
|
|
* Retrigger the `firstplay` event that was triggered by the {@link Tech}.
|
|
|
*
|
|
|
* @fires Player#firstplay
|
|
|
* @listens Tech#firstplay
|
|
|
* @deprecated As of 6.0 firstplay event is deprecated.
|
|
|
* As of 6.0 passing the `starttime` option to the player and the firstplay event are deprecated.
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleTechFirstPlay_ = function handleTechFirstPlay_() {
|
|
|
// If the first starttime attribute is specified
|
|
|
// then we will start at the given offset in seconds
|
|
|
if (this.options_.starttime) {
|
|
|
log.warn('Passing the `starttime` option to the player will be deprecated in 6.0');
|
|
|
this.currentTime(this.options_.starttime);
|
|
|
}
|
|
|
|
|
|
this.addClass('vjs-has-started');
|
|
|
/**
|
|
|
* Fired the first time a video is played. Not part of the HLS spec, and this is
|
|
|
* probably not the best implementation yet, so use sparingly. If you don't have a
|
|
|
* reason to prevent playback, use `myPlayer.one('play');` instead.
|
|
|
*
|
|
|
* @event Player#firstplay
|
|
|
* @deprecated As of 6.0 firstplay event is deprecated.
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
|
|
|
this.trigger('firstplay');
|
|
|
}
|
|
|
/**
|
|
|
* Retrigger the `pause` event that was triggered by the {@link Tech}.
|
|
|
*
|
|
|
* @fires Player#pause
|
|
|
* @listens Tech#pause
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleTechPause_ = function handleTechPause_() {
|
|
|
this.removeClass('vjs-playing');
|
|
|
this.addClass('vjs-paused');
|
|
|
/**
|
|
|
* Fired whenever the media has been paused
|
|
|
*
|
|
|
* @event Player#pause
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
|
|
|
this.trigger('pause');
|
|
|
}
|
|
|
/**
|
|
|
* Retrigger the `ended` event that was triggered by the {@link Tech}.
|
|
|
*
|
|
|
* @fires Player#ended
|
|
|
* @listens Tech#ended
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleTechEnded_ = function handleTechEnded_() {
|
|
|
this.addClass('vjs-ended');
|
|
|
|
|
|
if (this.options_.loop) {
|
|
|
this.currentTime(0);
|
|
|
this.play();
|
|
|
} else if (!this.paused()) {
|
|
|
this.pause();
|
|
|
}
|
|
|
/**
|
|
|
* Fired when the end of the media resource is reached (currentTime == duration)
|
|
|
*
|
|
|
* @event Player#ended
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
|
|
|
|
|
|
this.trigger('ended');
|
|
|
}
|
|
|
/**
|
|
|
* Fired when the duration of the media resource is first known or changed
|
|
|
*
|
|
|
* @listens Tech#durationchange
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleTechDurationChange_ = function handleTechDurationChange_() {
|
|
|
this.duration(this.techGet_('duration'));
|
|
|
}
|
|
|
/**
|
|
|
* Handle a click on the media element to play/pause
|
|
|
*
|
|
|
* @param {EventTarget~Event} event
|
|
|
* the event that caused this function to trigger
|
|
|
*
|
|
|
* @listens Tech#mouseup
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleTechClick_ = function handleTechClick_(event) {
|
|
|
if (!isSingleLeftClick(event)) {
|
|
|
return;
|
|
|
} // When controls are disabled a click should not toggle playback because
|
|
|
// the click is considered a control
|
|
|
|
|
|
|
|
|
if (!this.controls_) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
if (this.paused()) {
|
|
|
silencePromise(this.play());
|
|
|
} else {
|
|
|
this.pause();
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Handle a double-click on the media element to enter/exit fullscreen
|
|
|
*
|
|
|
* @param {EventTarget~Event} event
|
|
|
* the event that caused this function to trigger
|
|
|
*
|
|
|
* @listens Tech#dblclick
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleTechDoubleClick_ = function handleTechDoubleClick_(event) {
|
|
|
if (!this.controls_) {
|
|
|
return;
|
|
|
} // we do not want to toggle fullscreen state
|
|
|
// when double-clicking inside a control bar or a modal
|
|
|
|
|
|
|
|
|
var inAllowedEls = Array.prototype.some.call(this.$$('.vjs-control-bar, .vjs-modal-dialog'), function (el) {
|
|
|
return el.contains(event.target);
|
|
|
});
|
|
|
|
|
|
if (!inAllowedEls) {
|
|
|
/*
|
|
|
* options.userActions.doubleClick
|
|
|
*
|
|
|
* If `undefined` or `true`, double-click toggles fullscreen if controls are present
|
|
|
* Set to `false` to disable double-click handling
|
|
|
* Set to a function to substitute an external double-click handler
|
|
|
*/
|
|
|
if (this.options_ === undefined || this.options_.userActions === undefined || this.options_.userActions.doubleClick === undefined || this.options_.userActions.doubleClick !== false) {
|
|
|
if (this.options_ !== undefined && this.options_.userActions !== undefined && typeof this.options_.userActions.doubleClick === 'function') {
|
|
|
this.options_.userActions.doubleClick.call(this, event);
|
|
|
} else if (this.isFullscreen()) {
|
|
|
this.exitFullscreen();
|
|
|
} else {
|
|
|
this.requestFullscreen();
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Handle a tap on the media element. It will toggle the user
|
|
|
* activity state, which hides and shows the controls.
|
|
|
*
|
|
|
* @listens Tech#tap
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleTechTap_ = function handleTechTap_() {
|
|
|
this.userActive(!this.userActive());
|
|
|
}
|
|
|
/**
|
|
|
* Handle touch to start
|
|
|
*
|
|
|
* @listens Tech#touchstart
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleTechTouchStart_ = function handleTechTouchStart_() {
|
|
|
this.userWasActive = this.userActive();
|
|
|
}
|
|
|
/**
|
|
|
* Handle touch to move
|
|
|
*
|
|
|
* @listens Tech#touchmove
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleTechTouchMove_ = function handleTechTouchMove_() {
|
|
|
if (this.userWasActive) {
|
|
|
this.reportUserActivity();
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Handle touch to end
|
|
|
*
|
|
|
* @param {EventTarget~Event} event
|
|
|
* the touchend event that triggered
|
|
|
* this function
|
|
|
*
|
|
|
* @listens Tech#touchend
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleTechTouchEnd_ = function handleTechTouchEnd_(event) {
|
|
|
// Stop the mouse events from also happening
|
|
|
event.preventDefault();
|
|
|
}
|
|
|
/**
|
|
|
* native click events on the SWF aren't triggered on IE11, Win8.1RT
|
|
|
* use stageclick events triggered from inside the SWF instead
|
|
|
*
|
|
|
* @private
|
|
|
* @listens stageclick
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleStageClick_ = function handleStageClick_() {
|
|
|
this.reportUserActivity();
|
|
|
}
|
|
|
/**
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.toggleFullscreenClass_ = function toggleFullscreenClass_() {
|
|
|
if (this.isFullscreen()) {
|
|
|
this.addClass('vjs-fullscreen');
|
|
|
} else {
|
|
|
this.removeClass('vjs-fullscreen');
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* when the document fschange event triggers it calls this
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.documentFullscreenChange_ = function documentFullscreenChange_(e) {
|
|
|
var targetPlayer = e.target.player; // if another player was fullscreen
|
|
|
// do a null check for targetPlayer because older firefox's would put document as e.target
|
|
|
|
|
|
if (targetPlayer && targetPlayer !== this) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
var el = this.el();
|
|
|
var isFs = document[this.fsApi_.fullscreenElement] === el;
|
|
|
|
|
|
if (!isFs && el.matches) {
|
|
|
isFs = el.matches(':' + this.fsApi_.fullscreen);
|
|
|
} else if (!isFs && el.msMatchesSelector) {
|
|
|
isFs = el.msMatchesSelector(':' + this.fsApi_.fullscreen);
|
|
|
}
|
|
|
|
|
|
this.isFullscreen(isFs);
|
|
|
}
|
|
|
/**
|
|
|
* Handle Tech Fullscreen Change
|
|
|
*
|
|
|
* @param {EventTarget~Event} event
|
|
|
* the fullscreenchange event that triggered this function
|
|
|
*
|
|
|
* @param {Object} data
|
|
|
* the data that was sent with the event
|
|
|
*
|
|
|
* @private
|
|
|
* @listens Tech#fullscreenchange
|
|
|
* @fires Player#fullscreenchange
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleTechFullscreenChange_ = function handleTechFullscreenChange_(event, data) {
|
|
|
if (data) {
|
|
|
if (data.nativeIOSFullscreen) {
|
|
|
this.toggleClass('vjs-ios-native-fs');
|
|
|
}
|
|
|
|
|
|
this.isFullscreen(data.isFullscreen);
|
|
|
}
|
|
|
};
|
|
|
|
|
|
_proto.handleTechFullscreenError_ = function handleTechFullscreenError_(event, err) {
|
|
|
this.trigger('fullscreenerror', err);
|
|
|
}
|
|
|
/**
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.togglePictureInPictureClass_ = function togglePictureInPictureClass_() {
|
|
|
if (this.isInPictureInPicture()) {
|
|
|
this.addClass('vjs-picture-in-picture');
|
|
|
} else {
|
|
|
this.removeClass('vjs-picture-in-picture');
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Handle Tech Enter Picture-in-Picture.
|
|
|
*
|
|
|
* @param {EventTarget~Event} event
|
|
|
* the enterpictureinpicture event that triggered this function
|
|
|
*
|
|
|
* @private
|
|
|
* @listens Tech#enterpictureinpicture
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleTechEnterPictureInPicture_ = function handleTechEnterPictureInPicture_(event) {
|
|
|
this.isInPictureInPicture(true);
|
|
|
}
|
|
|
/**
|
|
|
* Handle Tech Leave Picture-in-Picture.
|
|
|
*
|
|
|
* @param {EventTarget~Event} event
|
|
|
* the leavepictureinpicture event that triggered this function
|
|
|
*
|
|
|
* @private
|
|
|
* @listens Tech#leavepictureinpicture
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleTechLeavePictureInPicture_ = function handleTechLeavePictureInPicture_(event) {
|
|
|
this.isInPictureInPicture(false);
|
|
|
}
|
|
|
/**
|
|
|
* Fires when an error occurred during the loading of an audio/video.
|
|
|
*
|
|
|
* @private
|
|
|
* @listens Tech#error
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleTechError_ = function handleTechError_() {
|
|
|
var error = this.tech_.error();
|
|
|
this.error(error);
|
|
|
}
|
|
|
/**
|
|
|
* Retrigger the `textdata` event that was triggered by the {@link Tech}.
|
|
|
*
|
|
|
* @fires Player#textdata
|
|
|
* @listens Tech#textdata
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleTechTextData_ = function handleTechTextData_() {
|
|
|
var data = null;
|
|
|
|
|
|
if (arguments.length > 1) {
|
|
|
data = arguments[1];
|
|
|
}
|
|
|
/**
|
|
|
* Fires when we get a textdata event from tech
|
|
|
*
|
|
|
* @event Player#textdata
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
|
|
|
|
|
|
this.trigger('textdata', data);
|
|
|
}
|
|
|
/**
|
|
|
* Get object for cached values.
|
|
|
*
|
|
|
* @return {Object}
|
|
|
* get the current object cache
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.getCache = function getCache() {
|
|
|
return this.cache_;
|
|
|
}
|
|
|
/**
|
|
|
* Resets the internal cache object.
|
|
|
*
|
|
|
* Using this function outside the player constructor or reset method may
|
|
|
* have unintended side-effects.
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.resetCache_ = function resetCache_() {
|
|
|
this.cache_ = {
|
|
|
// Right now, the currentTime is not _really_ cached because it is always
|
|
|
// retrieved from the tech (see: currentTime). However, for completeness,
|
|
|
// we set it to zero here to ensure that if we do start actually caching
|
|
|
// it, we reset it along with everything else.
|
|
|
currentTime: 0,
|
|
|
initTime: 0,
|
|
|
inactivityTimeout: this.options_.inactivityTimeout,
|
|
|
duration: NaN,
|
|
|
lastVolume: 1,
|
|
|
lastPlaybackRate: this.defaultPlaybackRate(),
|
|
|
media: null,
|
|
|
src: '',
|
|
|
source: {},
|
|
|
sources: [],
|
|
|
volume: 1
|
|
|
};
|
|
|
}
|
|
|
/**
|
|
|
* Pass values to the playback tech
|
|
|
*
|
|
|
* @param {string} [method]
|
|
|
* the method to call
|
|
|
*
|
|
|
* @param {Object} arg
|
|
|
* the argument to pass
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.techCall_ = function techCall_(method, arg) {
|
|
|
// If it's not ready yet, call method when it is
|
|
|
this.ready(function () {
|
|
|
if (method in allowedSetters) {
|
|
|
return set(this.middleware_, this.tech_, method, arg);
|
|
|
} else if (method in allowedMediators) {
|
|
|
return mediate(this.middleware_, this.tech_, method, arg);
|
|
|
}
|
|
|
|
|
|
try {
|
|
|
if (this.tech_) {
|
|
|
this.tech_[method](arg);
|
|
|
}
|
|
|
} catch (e) {
|
|
|
log(e);
|
|
|
throw e;
|
|
|
}
|
|
|
}, true);
|
|
|
}
|
|
|
/**
|
|
|
* Get calls can't wait for the tech, and sometimes don't need to.
|
|
|
*
|
|
|
* @param {string} method
|
|
|
* Tech method
|
|
|
*
|
|
|
* @return {Function|undefined}
|
|
|
* the method or undefined
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.techGet_ = function techGet_(method) {
|
|
|
if (!this.tech_ || !this.tech_.isReady_) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
if (method in allowedGetters) {
|
|
|
return get(this.middleware_, this.tech_, method);
|
|
|
} else if (method in allowedMediators) {
|
|
|
return mediate(this.middleware_, this.tech_, method);
|
|
|
} // Flash likes to die and reload when you hide or reposition it.
|
|
|
// In these cases the object methods go away and we get errors.
|
|
|
// When that happens we'll catch the errors and inform tech that it's not ready any more.
|
|
|
|
|
|
|
|
|
try {
|
|
|
return this.tech_[method]();
|
|
|
} catch (e) {
|
|
|
// When building additional tech libs, an expected method may not be defined yet
|
|
|
if (this.tech_[method] === undefined) {
|
|
|
log("Video.js: " + method + " method not defined for " + this.techName_ + " playback technology.", e);
|
|
|
throw e;
|
|
|
} // When a method isn't available on the object it throws a TypeError
|
|
|
|
|
|
|
|
|
if (e.name === 'TypeError') {
|
|
|
log("Video.js: " + method + " unavailable on " + this.techName_ + " playback technology element.", e);
|
|
|
this.tech_.isReady_ = false;
|
|
|
throw e;
|
|
|
} // If error unknown, just log and throw
|
|
|
|
|
|
|
|
|
log(e);
|
|
|
throw e;
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Attempt to begin playback at the first opportunity.
|
|
|
*
|
|
|
* @return {Promise|undefined}
|
|
|
* Returns a promise if the browser supports Promises (or one
|
|
|
* was passed in as an option). This promise will be resolved on
|
|
|
* the return value of play. If this is undefined it will fulfill the
|
|
|
* promise chain otherwise the promise chain will be fulfilled when
|
|
|
* the promise from play is fulfilled.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.play = function play() {
|
|
|
var _this8 = this;
|
|
|
|
|
|
var PromiseClass = this.options_.Promise || window$1.Promise;
|
|
|
|
|
|
if (PromiseClass) {
|
|
|
return new PromiseClass(function (resolve) {
|
|
|
_this8.play_(resolve);
|
|
|
});
|
|
|
}
|
|
|
|
|
|
return this.play_();
|
|
|
}
|
|
|
/**
|
|
|
* The actual logic for play, takes a callback that will be resolved on the
|
|
|
* return value of play. This allows us to resolve to the play promise if there
|
|
|
* is one on modern browsers.
|
|
|
*
|
|
|
* @private
|
|
|
* @param {Function} [callback]
|
|
|
* The callback that should be called when the techs play is actually called
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.play_ = function play_(callback) {
|
|
|
var _this9 = this;
|
|
|
|
|
|
if (callback === void 0) {
|
|
|
callback = silencePromise;
|
|
|
}
|
|
|
|
|
|
this.playCallbacks_.push(callback);
|
|
|
var isSrcReady = Boolean(!this.changingSrc_ && (this.src() || this.currentSrc())); // treat calls to play_ somewhat like the `one` event function
|
|
|
|
|
|
if (this.waitToPlay_) {
|
|
|
this.off(['ready', 'loadstart'], this.waitToPlay_);
|
|
|
this.waitToPlay_ = null;
|
|
|
} // if the player/tech is not ready or the src itself is not ready
|
|
|
// queue up a call to play on `ready` or `loadstart`
|
|
|
|
|
|
|
|
|
if (!this.isReady_ || !isSrcReady) {
|
|
|
this.waitToPlay_ = function (e) {
|
|
|
_this9.play_();
|
|
|
};
|
|
|
|
|
|
this.one(['ready', 'loadstart'], this.waitToPlay_); // if we are in Safari, there is a high chance that loadstart will trigger after the gesture timeperiod
|
|
|
// in that case, we need to prime the video element by calling load so it'll be ready in time
|
|
|
|
|
|
if (!isSrcReady && (IS_ANY_SAFARI || IS_IOS)) {
|
|
|
this.load();
|
|
|
}
|
|
|
|
|
|
return;
|
|
|
} // If the player/tech is ready and we have a source, we can attempt playback.
|
|
|
|
|
|
|
|
|
var val = this.techGet_('play'); // play was terminated if the returned value is null
|
|
|
|
|
|
if (val === null) {
|
|
|
this.runPlayTerminatedQueue_();
|
|
|
} else {
|
|
|
this.runPlayCallbacks_(val);
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* These functions will be run when if play is terminated. If play
|
|
|
* runPlayCallbacks_ is run these function will not be run. This allows us
|
|
|
* to differenciate between a terminated play and an actual call to play.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.runPlayTerminatedQueue_ = function runPlayTerminatedQueue_() {
|
|
|
var queue = this.playTerminatedQueue_.slice(0);
|
|
|
this.playTerminatedQueue_ = [];
|
|
|
queue.forEach(function (q) {
|
|
|
q();
|
|
|
});
|
|
|
}
|
|
|
/**
|
|
|
* When a callback to play is delayed we have to run these
|
|
|
* callbacks when play is actually called on the tech. This function
|
|
|
* runs the callbacks that were delayed and accepts the return value
|
|
|
* from the tech.
|
|
|
*
|
|
|
* @param {undefined|Promise} val
|
|
|
* The return value from the tech.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.runPlayCallbacks_ = function runPlayCallbacks_(val) {
|
|
|
var callbacks = this.playCallbacks_.slice(0);
|
|
|
this.playCallbacks_ = []; // clear play terminatedQueue since we finished a real play
|
|
|
|
|
|
this.playTerminatedQueue_ = [];
|
|
|
callbacks.forEach(function (cb) {
|
|
|
cb(val);
|
|
|
});
|
|
|
}
|
|
|
/**
|
|
|
* Pause the video playback
|
|
|
*
|
|
|
* @return {Player}
|
|
|
* A reference to the player object this function was called on
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.pause = function pause() {
|
|
|
this.techCall_('pause');
|
|
|
}
|
|
|
/**
|
|
|
* Check if the player is paused or has yet to play
|
|
|
*
|
|
|
* @return {boolean}
|
|
|
* - false: if the media is currently playing
|
|
|
* - true: if media is not currently playing
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.paused = function paused() {
|
|
|
// The initial state of paused should be true (in Safari it's actually false)
|
|
|
return this.techGet_('paused') === false ? false : true;
|
|
|
}
|
|
|
/**
|
|
|
* Get a TimeRange object representing the current ranges of time that the user
|
|
|
* has played.
|
|
|
*
|
|
|
* @return {TimeRange}
|
|
|
* A time range object that represents all the increments of time that have
|
|
|
* been played.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.played = function played() {
|
|
|
return this.techGet_('played') || createTimeRanges(0, 0);
|
|
|
}
|
|
|
/**
|
|
|
* Returns whether or not the user is "scrubbing". Scrubbing is
|
|
|
* when the user has clicked the progress bar handle and is
|
|
|
* dragging it along the progress bar.
|
|
|
*
|
|
|
* @param {boolean} [isScrubbing]
|
|
|
* whether the user is or is not scrubbing
|
|
|
*
|
|
|
* @return {boolean}
|
|
|
* The value of scrubbing when getting
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.scrubbing = function scrubbing(isScrubbing) {
|
|
|
if (typeof isScrubbing === 'undefined') {
|
|
|
return this.scrubbing_;
|
|
|
}
|
|
|
|
|
|
this.scrubbing_ = !!isScrubbing;
|
|
|
|
|
|
if (isScrubbing) {
|
|
|
this.addClass('vjs-scrubbing');
|
|
|
} else {
|
|
|
this.removeClass('vjs-scrubbing');
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Get or set the current time (in seconds)
|
|
|
*
|
|
|
* @param {number|string} [seconds]
|
|
|
* The time to seek to in seconds
|
|
|
*
|
|
|
* @return {number}
|
|
|
* - the current time in seconds when getting
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.currentTime = function currentTime(seconds) {
|
|
|
if (typeof seconds !== 'undefined') {
|
|
|
if (seconds < 0) {
|
|
|
seconds = 0;
|
|
|
}
|
|
|
|
|
|
if (!this.isReady_ || this.changingSrc_ || !this.tech_ || !this.tech_.isReady_) {
|
|
|
this.cache_.initTime = seconds;
|
|
|
this.off('canplay', this.applyInitTime_);
|
|
|
this.one('canplay', this.applyInitTime_);
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
this.techCall_('setCurrentTime', seconds);
|
|
|
this.cache_.initTime = 0;
|
|
|
return;
|
|
|
} // cache last currentTime and return. default to 0 seconds
|
|
|
//
|
|
|
// Caching the currentTime is meant to prevent a massive amount of reads on the tech's
|
|
|
// currentTime when scrubbing, but may not provide much performance benefit afterall.
|
|
|
// Should be tested. Also something has to read the actual current time or the cache will
|
|
|
// never get updated.
|
|
|
|
|
|
|
|
|
this.cache_.currentTime = this.techGet_('currentTime') || 0;
|
|
|
return this.cache_.currentTime;
|
|
|
}
|
|
|
/**
|
|
|
* Apply the value of initTime stored in cache as currentTime.
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.applyInitTime_ = function applyInitTime_() {
|
|
|
this.currentTime(this.cache_.initTime);
|
|
|
}
|
|
|
/**
|
|
|
* Normally gets the length in time of the video in seconds;
|
|
|
* in all but the rarest use cases an argument will NOT be passed to the method
|
|
|
*
|
|
|
* > **NOTE**: The video must have started loading before the duration can be
|
|
|
* known, and in the case of Flash, may not be known until the video starts
|
|
|
* playing.
|
|
|
*
|
|
|
* @fires Player#durationchange
|
|
|
*
|
|
|
* @param {number} [seconds]
|
|
|
* The duration of the video to set in seconds
|
|
|
*
|
|
|
* @return {number}
|
|
|
* - The duration of the video in seconds when getting
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.duration = function duration(seconds) {
|
|
|
if (seconds === undefined) {
|
|
|
// return NaN if the duration is not known
|
|
|
return this.cache_.duration !== undefined ? this.cache_.duration : NaN;
|
|
|
}
|
|
|
|
|
|
seconds = parseFloat(seconds); // Standardize on Infinity for signaling video is live
|
|
|
|
|
|
if (seconds < 0) {
|
|
|
seconds = Infinity;
|
|
|
}
|
|
|
|
|
|
if (seconds !== this.cache_.duration) {
|
|
|
// Cache the last set value for optimized scrubbing (esp. Flash)
|
|
|
this.cache_.duration = seconds;
|
|
|
|
|
|
if (seconds === Infinity) {
|
|
|
this.addClass('vjs-live');
|
|
|
} else {
|
|
|
this.removeClass('vjs-live');
|
|
|
}
|
|
|
|
|
|
if (!isNaN(seconds)) {
|
|
|
// Do not fire durationchange unless the duration value is known.
|
|
|
// @see [Spec]{@link https://www.w3.org/TR/2011/WD-html5-20110113/video.html#media-element-load-algorithm}
|
|
|
|
|
|
/**
|
|
|
* @event Player#durationchange
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
this.trigger('durationchange');
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Calculates how much time is left in the video. Not part
|
|
|
* of the native video API.
|
|
|
*
|
|
|
* @return {number}
|
|
|
* The time remaining in seconds
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.remainingTime = function remainingTime() {
|
|
|
return this.duration() - this.currentTime();
|
|
|
}
|
|
|
/**
|
|
|
* A remaining time function that is intented to be used when
|
|
|
* the time is to be displayed directly to the user.
|
|
|
*
|
|
|
* @return {number}
|
|
|
* The rounded time remaining in seconds
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.remainingTimeDisplay = function remainingTimeDisplay() {
|
|
|
return Math.floor(this.duration()) - Math.floor(this.currentTime());
|
|
|
} //
|
|
|
// Kind of like an array of portions of the video that have been downloaded.
|
|
|
|
|
|
/**
|
|
|
* Get a TimeRange object with an array of the times of the video
|
|
|
* that have been downloaded. If you just want the percent of the
|
|
|
* video that's been downloaded, use bufferedPercent.
|
|
|
*
|
|
|
* @see [Buffered Spec]{@link http://dev.w3.org/html5/spec/video.html#dom-media-buffered}
|
|
|
*
|
|
|
* @return {TimeRange}
|
|
|
* A mock TimeRange object (following HTML spec)
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.buffered = function buffered() {
|
|
|
var buffered = this.techGet_('buffered');
|
|
|
|
|
|
if (!buffered || !buffered.length) {
|
|
|
buffered = createTimeRanges(0, 0);
|
|
|
}
|
|
|
|
|
|
return buffered;
|
|
|
}
|
|
|
/**
|
|
|
* Get the percent (as a decimal) of the video that's been downloaded.
|
|
|
* This method is not a part of the native HTML video API.
|
|
|
*
|
|
|
* @return {number}
|
|
|
* A decimal between 0 and 1 representing the percent
|
|
|
* that is buffered 0 being 0% and 1 being 100%
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.bufferedPercent = function bufferedPercent$1() {
|
|
|
return bufferedPercent(this.buffered(), this.duration());
|
|
|
}
|
|
|
/**
|
|
|
* Get the ending time of the last buffered time range
|
|
|
* This is used in the progress bar to encapsulate all time ranges.
|
|
|
*
|
|
|
* @return {number}
|
|
|
* The end of the last buffered time range
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.bufferedEnd = function bufferedEnd() {
|
|
|
var buffered = this.buffered();
|
|
|
var duration = this.duration();
|
|
|
var end = buffered.end(buffered.length - 1);
|
|
|
|
|
|
if (end > duration) {
|
|
|
end = duration;
|
|
|
}
|
|
|
|
|
|
return end;
|
|
|
}
|
|
|
/**
|
|
|
* Get or set the current volume of the media
|
|
|
*
|
|
|
* @param {number} [percentAsDecimal]
|
|
|
* The new volume as a decimal percent:
|
|
|
* - 0 is muted/0%/off
|
|
|
* - 1.0 is 100%/full
|
|
|
* - 0.5 is half volume or 50%
|
|
|
*
|
|
|
* @return {number}
|
|
|
* The current volume as a percent when getting
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.volume = function volume(percentAsDecimal) {
|
|
|
var vol;
|
|
|
|
|
|
if (percentAsDecimal !== undefined) {
|
|
|
// Force value to between 0 and 1
|
|
|
vol = Math.max(0, Math.min(1, parseFloat(percentAsDecimal)));
|
|
|
this.cache_.volume = vol;
|
|
|
this.techCall_('setVolume', vol);
|
|
|
|
|
|
if (vol > 0) {
|
|
|
this.lastVolume_(vol);
|
|
|
}
|
|
|
|
|
|
return;
|
|
|
} // Default to 1 when returning current volume.
|
|
|
|
|
|
|
|
|
vol = parseFloat(this.techGet_('volume'));
|
|
|
return isNaN(vol) ? 1 : vol;
|
|
|
}
|
|
|
/**
|
|
|
* Get the current muted state, or turn mute on or off
|
|
|
*
|
|
|
* @param {boolean} [muted]
|
|
|
* - true to mute
|
|
|
* - false to unmute
|
|
|
*
|
|
|
* @return {boolean}
|
|
|
* - true if mute is on and getting
|
|
|
* - false if mute is off and getting
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.muted = function muted(_muted) {
|
|
|
if (_muted !== undefined) {
|
|
|
this.techCall_('setMuted', _muted);
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
return this.techGet_('muted') || false;
|
|
|
}
|
|
|
/**
|
|
|
* Get the current defaultMuted state, or turn defaultMuted on or off. defaultMuted
|
|
|
* indicates the state of muted on initial playback.
|
|
|
*
|
|
|
* ```js
|
|
|
* var myPlayer = videojs('some-player-id');
|
|
|
*
|
|
|
* myPlayer.src("http://www.example.com/path/to/video.mp4");
|
|
|
*
|
|
|
* // get, should be false
|
|
|
* console.log(myPlayer.defaultMuted());
|
|
|
* // set to true
|
|
|
* myPlayer.defaultMuted(true);
|
|
|
* // get should be true
|
|
|
* console.log(myPlayer.defaultMuted());
|
|
|
* ```
|
|
|
*
|
|
|
* @param {boolean} [defaultMuted]
|
|
|
* - true to mute
|
|
|
* - false to unmute
|
|
|
*
|
|
|
* @return {boolean|Player}
|
|
|
* - true if defaultMuted is on and getting
|
|
|
* - false if defaultMuted is off and getting
|
|
|
* - A reference to the current player when setting
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.defaultMuted = function defaultMuted(_defaultMuted) {
|
|
|
if (_defaultMuted !== undefined) {
|
|
|
return this.techCall_('setDefaultMuted', _defaultMuted);
|
|
|
}
|
|
|
|
|
|
return this.techGet_('defaultMuted') || false;
|
|
|
}
|
|
|
/**
|
|
|
* Get the last volume, or set it
|
|
|
*
|
|
|
* @param {number} [percentAsDecimal]
|
|
|
* The new last volume as a decimal percent:
|
|
|
* - 0 is muted/0%/off
|
|
|
* - 1.0 is 100%/full
|
|
|
* - 0.5 is half volume or 50%
|
|
|
*
|
|
|
* @return {number}
|
|
|
* the current value of lastVolume as a percent when getting
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.lastVolume_ = function lastVolume_(percentAsDecimal) {
|
|
|
if (percentAsDecimal !== undefined && percentAsDecimal !== 0) {
|
|
|
this.cache_.lastVolume = percentAsDecimal;
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
return this.cache_.lastVolume;
|
|
|
}
|
|
|
/**
|
|
|
* Check if current tech can support native fullscreen
|
|
|
* (e.g. with built in controls like iOS, so not our flash swf)
|
|
|
*
|
|
|
* @return {boolean}
|
|
|
* if native fullscreen is supported
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.supportsFullScreen = function supportsFullScreen() {
|
|
|
return this.techGet_('supportsFullScreen') || false;
|
|
|
}
|
|
|
/**
|
|
|
* Check if the player is in fullscreen mode or tell the player that it
|
|
|
* is or is not in fullscreen mode.
|
|
|
*
|
|
|
* > NOTE: As of the latest HTML5 spec, isFullscreen is no longer an official
|
|
|
* property and instead document.fullscreenElement is used. But isFullscreen is
|
|
|
* still a valuable property for internal player workings.
|
|
|
*
|
|
|
* @param {boolean} [isFS]
|
|
|
* Set the players current fullscreen state
|
|
|
*
|
|
|
* @return {boolean}
|
|
|
* - true if fullscreen is on and getting
|
|
|
* - false if fullscreen is off and getting
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.isFullscreen = function isFullscreen(isFS) {
|
|
|
if (isFS !== undefined) {
|
|
|
var oldValue = this.isFullscreen_;
|
|
|
this.isFullscreen_ = Boolean(isFS); // if we changed fullscreen state and we're in prefixed mode, trigger fullscreenchange
|
|
|
// this is the only place where we trigger fullscreenchange events for older browsers
|
|
|
// fullWindow mode is treated as a prefixed event and will get a fullscreenchange event as well
|
|
|
|
|
|
if (this.isFullscreen_ !== oldValue && this.fsApi_.prefixed) {
|
|
|
/**
|
|
|
* @event Player#fullscreenchange
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
this.trigger('fullscreenchange');
|
|
|
}
|
|
|
|
|
|
this.toggleFullscreenClass_();
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
return this.isFullscreen_;
|
|
|
}
|
|
|
/**
|
|
|
* Increase the size of the video to full screen
|
|
|
* In some browsers, full screen is not supported natively, so it enters
|
|
|
* "full window mode", where the video fills the browser window.
|
|
|
* In browsers and devices that support native full screen, sometimes the
|
|
|
* browser's default controls will be shown, and not the Video.js custom skin.
|
|
|
* This includes most mobile devices (iOS, Android) and older versions of
|
|
|
* Safari.
|
|
|
*
|
|
|
* @param {Object} [fullscreenOptions]
|
|
|
* Override the player fullscreen options
|
|
|
*
|
|
|
* @fires Player#fullscreenchange
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.requestFullscreen = function requestFullscreen(fullscreenOptions) {
|
|
|
var PromiseClass = this.options_.Promise || window$1.Promise;
|
|
|
|
|
|
if (PromiseClass) {
|
|
|
var self = this;
|
|
|
return new PromiseClass(function (resolve, reject) {
|
|
|
function offHandler() {
|
|
|
self.off(self.fsApi_.fullscreenerror, errorHandler);
|
|
|
self.off(self.fsApi_.fullscreenchange, changeHandler);
|
|
|
}
|
|
|
|
|
|
function changeHandler() {
|
|
|
offHandler();
|
|
|
resolve();
|
|
|
}
|
|
|
|
|
|
function errorHandler(e, err) {
|
|
|
offHandler();
|
|
|
reject(err);
|
|
|
}
|
|
|
|
|
|
self.one('fullscreenchange', changeHandler);
|
|
|
self.one('fullscreenerror', errorHandler);
|
|
|
var promise = self.requestFullscreenHelper_(fullscreenOptions);
|
|
|
|
|
|
if (promise) {
|
|
|
promise.then(offHandler, offHandler);
|
|
|
return promise;
|
|
|
}
|
|
|
});
|
|
|
}
|
|
|
|
|
|
return this.requestFullscreenHelper_();
|
|
|
};
|
|
|
|
|
|
_proto.requestFullscreenHelper_ = function requestFullscreenHelper_(fullscreenOptions) {
|
|
|
var _this10 = this;
|
|
|
|
|
|
var fsOptions; // Only pass fullscreen options to requestFullscreen in spec-compliant browsers.
|
|
|
// Use defaults or player configured option unless passed directly to this method.
|
|
|
|
|
|
if (!this.fsApi_.prefixed) {
|
|
|
fsOptions = this.options_.fullscreen && this.options_.fullscreen.options || {};
|
|
|
|
|
|
if (fullscreenOptions !== undefined) {
|
|
|
fsOptions = fullscreenOptions;
|
|
|
}
|
|
|
} // This method works as follows:
|
|
|
// 1. if a fullscreen api is available, use it
|
|
|
// 1. call requestFullscreen with potential options
|
|
|
// 2. if we got a promise from above, use it to update isFullscreen()
|
|
|
// 2. otherwise, if the tech supports fullscreen, call `enterFullScreen` on it.
|
|
|
// This is particularly used for iPhone, older iPads, and non-safari browser on iOS.
|
|
|
// 3. otherwise, use "fullWindow" mode
|
|
|
|
|
|
|
|
|
if (this.fsApi_.requestFullscreen) {
|
|
|
var promise = this.el_[this.fsApi_.requestFullscreen](fsOptions);
|
|
|
|
|
|
if (promise) {
|
|
|
promise.then(function () {
|
|
|
return _this10.isFullscreen(true);
|
|
|
}, function () {
|
|
|
return _this10.isFullscreen(false);
|
|
|
});
|
|
|
}
|
|
|
|
|
|
return promise;
|
|
|
} else if (this.tech_.supportsFullScreen()) {
|
|
|
// we can't take the video.js controls fullscreen but we can go fullscreen
|
|
|
// with native controls
|
|
|
this.techCall_('enterFullScreen');
|
|
|
} else {
|
|
|
// fullscreen isn't supported so we'll just stretch the video element to
|
|
|
// fill the viewport
|
|
|
this.enterFullWindow();
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Return the video to its normal size after having been in full screen mode
|
|
|
*
|
|
|
* @fires Player#fullscreenchange
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.exitFullscreen = function exitFullscreen() {
|
|
|
var PromiseClass = this.options_.Promise || window$1.Promise;
|
|
|
|
|
|
if (PromiseClass) {
|
|
|
var self = this;
|
|
|
return new PromiseClass(function (resolve, reject) {
|
|
|
function offHandler() {
|
|
|
self.off(self.fsApi_.fullscreenerror, errorHandler);
|
|
|
self.off(self.fsApi_.fullscreenchange, changeHandler);
|
|
|
}
|
|
|
|
|
|
function changeHandler() {
|
|
|
offHandler();
|
|
|
resolve();
|
|
|
}
|
|
|
|
|
|
function errorHandler(e, err) {
|
|
|
offHandler();
|
|
|
reject(err);
|
|
|
}
|
|
|
|
|
|
self.one('fullscreenchange', changeHandler);
|
|
|
self.one('fullscreenerror', errorHandler);
|
|
|
var promise = self.exitFullscreenHelper_();
|
|
|
|
|
|
if (promise) {
|
|
|
promise.then(offHandler, offHandler);
|
|
|
return promise;
|
|
|
}
|
|
|
});
|
|
|
}
|
|
|
|
|
|
return this.exitFullscreenHelper_();
|
|
|
};
|
|
|
|
|
|
_proto.exitFullscreenHelper_ = function exitFullscreenHelper_() {
|
|
|
var _this11 = this;
|
|
|
|
|
|
if (this.fsApi_.requestFullscreen) {
|
|
|
var promise = document[this.fsApi_.exitFullscreen]();
|
|
|
|
|
|
if (promise) {
|
|
|
promise.then(function () {
|
|
|
return _this11.isFullscreen(false);
|
|
|
});
|
|
|
}
|
|
|
|
|
|
return promise;
|
|
|
} else if (this.tech_.supportsFullScreen()) {
|
|
|
this.techCall_('exitFullScreen');
|
|
|
} else {
|
|
|
this.exitFullWindow();
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* When fullscreen isn't supported we can stretch the
|
|
|
* video container to as wide as the browser will let us.
|
|
|
*
|
|
|
* @fires Player#enterFullWindow
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.enterFullWindow = function enterFullWindow() {
|
|
|
this.isFullscreen(true);
|
|
|
this.isFullWindow = true; // Storing original doc overflow value to return to when fullscreen is off
|
|
|
|
|
|
this.docOrigOverflow = document.documentElement.style.overflow; // Add listener for esc key to exit fullscreen
|
|
|
|
|
|
on(document, 'keydown', this.boundFullWindowOnEscKey_); // Hide any scroll bars
|
|
|
|
|
|
document.documentElement.style.overflow = 'hidden'; // Apply fullscreen styles
|
|
|
|
|
|
addClass(document.body, 'vjs-full-window');
|
|
|
/**
|
|
|
* @event Player#enterFullWindow
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
|
|
|
this.trigger('enterFullWindow');
|
|
|
}
|
|
|
/**
|
|
|
* Check for call to either exit full window or
|
|
|
* full screen on ESC key
|
|
|
*
|
|
|
* @param {string} event
|
|
|
* Event to check for key press
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.fullWindowOnEscKey = function fullWindowOnEscKey(event) {
|
|
|
if (keycode.isEventKey(event, 'Esc')) {
|
|
|
if (this.isFullscreen() === true) {
|
|
|
this.exitFullscreen();
|
|
|
} else {
|
|
|
this.exitFullWindow();
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Exit full window
|
|
|
*
|
|
|
* @fires Player#exitFullWindow
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.exitFullWindow = function exitFullWindow() {
|
|
|
this.isFullscreen(false);
|
|
|
this.isFullWindow = false;
|
|
|
off(document, 'keydown', this.boundFullWindowOnEscKey_); // Unhide scroll bars.
|
|
|
|
|
|
document.documentElement.style.overflow = this.docOrigOverflow; // Remove fullscreen styles
|
|
|
|
|
|
removeClass(document.body, 'vjs-full-window'); // Resize the box, controller, and poster to original sizes
|
|
|
// this.positionAll();
|
|
|
|
|
|
/**
|
|
|
* @event Player#exitFullWindow
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
|
|
|
this.trigger('exitFullWindow');
|
|
|
}
|
|
|
/**
|
|
|
* Check if the player is in Picture-in-Picture mode or tell the player that it
|
|
|
* is or is not in Picture-in-Picture mode.
|
|
|
*
|
|
|
* @param {boolean} [isPiP]
|
|
|
* Set the players current Picture-in-Picture state
|
|
|
*
|
|
|
* @return {boolean}
|
|
|
* - true if Picture-in-Picture is on and getting
|
|
|
* - false if Picture-in-Picture is off and getting
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.isInPictureInPicture = function isInPictureInPicture(isPiP) {
|
|
|
if (isPiP !== undefined) {
|
|
|
this.isInPictureInPicture_ = !!isPiP;
|
|
|
this.togglePictureInPictureClass_();
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
return !!this.isInPictureInPicture_;
|
|
|
}
|
|
|
/**
|
|
|
* Create a floating video window always on top of other windows so that users may
|
|
|
* continue consuming media while they interact with other content sites, or
|
|
|
* applications on their device.
|
|
|
*
|
|
|
* @see [Spec]{@link https://wicg.github.io/picture-in-picture}
|
|
|
*
|
|
|
* @fires Player#enterpictureinpicture
|
|
|
*
|
|
|
* @return {Promise}
|
|
|
* A promise with a Picture-in-Picture window.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.requestPictureInPicture = function requestPictureInPicture() {
|
|
|
if ('pictureInPictureEnabled' in document) {
|
|
|
/**
|
|
|
* This event fires when the player enters picture in picture mode
|
|
|
*
|
|
|
* @event Player#enterpictureinpicture
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
return this.techGet_('requestPictureInPicture');
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Exit Picture-in-Picture mode.
|
|
|
*
|
|
|
* @see [Spec]{@link https://wicg.github.io/picture-in-picture}
|
|
|
*
|
|
|
* @fires Player#leavepictureinpicture
|
|
|
*
|
|
|
* @return {Promise}
|
|
|
* A promise.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.exitPictureInPicture = function exitPictureInPicture() {
|
|
|
if ('pictureInPictureEnabled' in document) {
|
|
|
/**
|
|
|
* This event fires when the player leaves picture in picture mode
|
|
|
*
|
|
|
* @event Player#leavepictureinpicture
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
return document.exitPictureInPicture();
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Called when this Player has focus and a key gets pressed down, or when
|
|
|
* any Component of this player receives a key press that it doesn't handle.
|
|
|
* This allows player-wide hotkeys (either as defined below, or optionally
|
|
|
* by an external function).
|
|
|
*
|
|
|
* @param {EventTarget~Event} event
|
|
|
* The `keydown` event that caused this function to be called.
|
|
|
*
|
|
|
* @listens keydown
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleKeyDown = function handleKeyDown(event) {
|
|
|
var userActions = this.options_.userActions; // Bail out if hotkeys are not configured.
|
|
|
|
|
|
if (!userActions || !userActions.hotkeys) {
|
|
|
return;
|
|
|
} // Function that determines whether or not to exclude an element from
|
|
|
// hotkeys handling.
|
|
|
|
|
|
|
|
|
var excludeElement = function excludeElement(el) {
|
|
|
var tagName = el.tagName.toLowerCase(); // The first and easiest test is for `contenteditable` elements.
|
|
|
|
|
|
if (el.isContentEditable) {
|
|
|
return true;
|
|
|
} // Inputs matching these types will still trigger hotkey handling as
|
|
|
// they are not text inputs.
|
|
|
|
|
|
|
|
|
var allowedInputTypes = ['button', 'checkbox', 'hidden', 'radio', 'reset', 'submit'];
|
|
|
|
|
|
if (tagName === 'input') {
|
|
|
return allowedInputTypes.indexOf(el.type) === -1;
|
|
|
} // The final test is by tag name. These tags will be excluded entirely.
|
|
|
|
|
|
|
|
|
var excludedTags = ['textarea'];
|
|
|
return excludedTags.indexOf(tagName) !== -1;
|
|
|
}; // Bail out if the user is focused on an interactive form element.
|
|
|
|
|
|
|
|
|
if (excludeElement(this.el_.ownerDocument.activeElement)) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
if (typeof userActions.hotkeys === 'function') {
|
|
|
userActions.hotkeys.call(this, event);
|
|
|
} else {
|
|
|
this.handleHotkeys(event);
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Called when this Player receives a hotkey keydown event.
|
|
|
* Supported player-wide hotkeys are:
|
|
|
*
|
|
|
* f - toggle fullscreen
|
|
|
* m - toggle mute
|
|
|
* k or Space - toggle play/pause
|
|
|
*
|
|
|
* @param {EventTarget~Event} event
|
|
|
* The `keydown` event that caused this function to be called.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleHotkeys = function handleHotkeys(event) {
|
|
|
var hotkeys = this.options_.userActions ? this.options_.userActions.hotkeys : {}; // set fullscreenKey, muteKey, playPauseKey from `hotkeys`, use defaults if not set
|
|
|
|
|
|
var _hotkeys$fullscreenKe = hotkeys.fullscreenKey,
|
|
|
fullscreenKey = _hotkeys$fullscreenKe === void 0 ? function (keydownEvent) {
|
|
|
return keycode.isEventKey(keydownEvent, 'f');
|
|
|
} : _hotkeys$fullscreenKe,
|
|
|
_hotkeys$muteKey = hotkeys.muteKey,
|
|
|
muteKey = _hotkeys$muteKey === void 0 ? function (keydownEvent) {
|
|
|
return keycode.isEventKey(keydownEvent, 'm');
|
|
|
} : _hotkeys$muteKey,
|
|
|
_hotkeys$playPauseKey = hotkeys.playPauseKey,
|
|
|
playPauseKey = _hotkeys$playPauseKey === void 0 ? function (keydownEvent) {
|
|
|
return keycode.isEventKey(keydownEvent, 'k') || keycode.isEventKey(keydownEvent, 'Space');
|
|
|
} : _hotkeys$playPauseKey;
|
|
|
|
|
|
if (fullscreenKey.call(this, event)) {
|
|
|
event.preventDefault();
|
|
|
event.stopPropagation();
|
|
|
var FSToggle = Component.getComponent('FullscreenToggle');
|
|
|
|
|
|
if (document[this.fsApi_.fullscreenEnabled] !== false) {
|
|
|
FSToggle.prototype.handleClick.call(this, event);
|
|
|
}
|
|
|
} else if (muteKey.call(this, event)) {
|
|
|
event.preventDefault();
|
|
|
event.stopPropagation();
|
|
|
var MuteToggle = Component.getComponent('MuteToggle');
|
|
|
MuteToggle.prototype.handleClick.call(this, event);
|
|
|
} else if (playPauseKey.call(this, event)) {
|
|
|
event.preventDefault();
|
|
|
event.stopPropagation();
|
|
|
var PlayToggle = Component.getComponent('PlayToggle');
|
|
|
PlayToggle.prototype.handleClick.call(this, event);
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Check whether the player can play a given mimetype
|
|
|
*
|
|
|
* @see https://www.w3.org/TR/2011/WD-html5-20110113/video.html#dom-navigator-canplaytype
|
|
|
*
|
|
|
* @param {string} type
|
|
|
* The mimetype to check
|
|
|
*
|
|
|
* @return {string}
|
|
|
* 'probably', 'maybe', or '' (empty string)
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.canPlayType = function canPlayType(type) {
|
|
|
var can; // Loop through each playback technology in the options order
|
|
|
|
|
|
for (var i = 0, j = this.options_.techOrder; i < j.length; i++) {
|
|
|
var techName = j[i];
|
|
|
var tech = Tech.getTech(techName); // Support old behavior of techs being registered as components.
|
|
|
// Remove once that deprecated behavior is removed.
|
|
|
|
|
|
if (!tech) {
|
|
|
tech = Component.getComponent(techName);
|
|
|
} // Check if the current tech is defined before continuing
|
|
|
|
|
|
|
|
|
if (!tech) {
|
|
|
log.error("The \"" + techName + "\" tech is undefined. Skipped browser support check for that tech.");
|
|
|
continue;
|
|
|
} // Check if the browser supports this technology
|
|
|
|
|
|
|
|
|
if (tech.isSupported()) {
|
|
|
can = tech.canPlayType(type);
|
|
|
|
|
|
if (can) {
|
|
|
return can;
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return '';
|
|
|
}
|
|
|
/**
|
|
|
* Select source based on tech-order or source-order
|
|
|
* Uses source-order selection if `options.sourceOrder` is truthy. Otherwise,
|
|
|
* defaults to tech-order selection
|
|
|
*
|
|
|
* @param {Array} sources
|
|
|
* The sources for a media asset
|
|
|
*
|
|
|
* @return {Object|boolean}
|
|
|
* Object of source and tech order or false
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.selectSource = function selectSource(sources) {
|
|
|
var _this12 = this;
|
|
|
|
|
|
// Get only the techs specified in `techOrder` that exist and are supported by the
|
|
|
// current platform
|
|
|
var techs = this.options_.techOrder.map(function (techName) {
|
|
|
return [techName, Tech.getTech(techName)];
|
|
|
}).filter(function (_ref) {
|
|
|
var techName = _ref[0],
|
|
|
tech = _ref[1];
|
|
|
|
|
|
// Check if the current tech is defined before continuing
|
|
|
if (tech) {
|
|
|
// Check if the browser supports this technology
|
|
|
return tech.isSupported();
|
|
|
}
|
|
|
|
|
|
log.error("The \"" + techName + "\" tech is undefined. Skipped browser support check for that tech.");
|
|
|
return false;
|
|
|
}); // Iterate over each `innerArray` element once per `outerArray` element and execute
|
|
|
// `tester` with both. If `tester` returns a non-falsy value, exit early and return
|
|
|
// that value.
|
|
|
|
|
|
var findFirstPassingTechSourcePair = function findFirstPassingTechSourcePair(outerArray, innerArray, tester) {
|
|
|
var found;
|
|
|
outerArray.some(function (outerChoice) {
|
|
|
return innerArray.some(function (innerChoice) {
|
|
|
found = tester(outerChoice, innerChoice);
|
|
|
|
|
|
if (found) {
|
|
|
return true;
|
|
|
}
|
|
|
});
|
|
|
});
|
|
|
return found;
|
|
|
};
|
|
|
|
|
|
var foundSourceAndTech;
|
|
|
|
|
|
var flip = function flip(fn) {
|
|
|
return function (a, b) {
|
|
|
return fn(b, a);
|
|
|
};
|
|
|
};
|
|
|
|
|
|
var finder = function finder(_ref2, source) {
|
|
|
var techName = _ref2[0],
|
|
|
tech = _ref2[1];
|
|
|
|
|
|
if (tech.canPlaySource(source, _this12.options_[techName.toLowerCase()])) {
|
|
|
return {
|
|
|
source: source,
|
|
|
tech: techName
|
|
|
};
|
|
|
}
|
|
|
}; // Depending on the truthiness of `options.sourceOrder`, we swap the order of techs and sources
|
|
|
// to select from them based on their priority.
|
|
|
|
|
|
|
|
|
if (this.options_.sourceOrder) {
|
|
|
// Source-first ordering
|
|
|
foundSourceAndTech = findFirstPassingTechSourcePair(sources, techs, flip(finder));
|
|
|
} else {
|
|
|
// Tech-first ordering
|
|
|
foundSourceAndTech = findFirstPassingTechSourcePair(techs, sources, finder);
|
|
|
}
|
|
|
|
|
|
return foundSourceAndTech || false;
|
|
|
}
|
|
|
/**
|
|
|
* Get or set the video source.
|
|
|
*
|
|
|
* @param {Tech~SourceObject|Tech~SourceObject[]|string} [source]
|
|
|
* A SourceObject, an array of SourceObjects, or a string referencing
|
|
|
* a URL to a media source. It is _highly recommended_ that an object
|
|
|
* or array of objects is used here, so that source selection
|
|
|
* algorithms can take the `type` into account.
|
|
|
*
|
|
|
* If not provided, this method acts as a getter.
|
|
|
*
|
|
|
* @return {string|undefined}
|
|
|
* If the `source` argument is missing, returns the current source
|
|
|
* URL. Otherwise, returns nothing/undefined.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.src = function src(source) {
|
|
|
var _this13 = this;
|
|
|
|
|
|
// getter usage
|
|
|
if (typeof source === 'undefined') {
|
|
|
return this.cache_.src || '';
|
|
|
} // filter out invalid sources and turn our source into
|
|
|
// an array of source objects
|
|
|
|
|
|
|
|
|
var sources = filterSource(source); // if a source was passed in then it is invalid because
|
|
|
// it was filtered to a zero length Array. So we have to
|
|
|
// show an error
|
|
|
|
|
|
if (!sources.length) {
|
|
|
this.setTimeout(function () {
|
|
|
this.error({
|
|
|
code: 4,
|
|
|
message: this.localize(this.options_.notSupportedMessage)
|
|
|
});
|
|
|
}, 0);
|
|
|
return;
|
|
|
} // intial sources
|
|
|
|
|
|
|
|
|
this.changingSrc_ = true;
|
|
|
this.cache_.sources = sources;
|
|
|
this.updateSourceCaches_(sources[0]); // middlewareSource is the source after it has been changed by middleware
|
|
|
|
|
|
setSource(this, sources[0], function (middlewareSource, mws) {
|
|
|
_this13.middleware_ = mws; // since sourceSet is async we have to update the cache again after we select a source since
|
|
|
// the source that is selected could be out of order from the cache update above this callback.
|
|
|
|
|
|
_this13.cache_.sources = sources;
|
|
|
|
|
|
_this13.updateSourceCaches_(middlewareSource);
|
|
|
|
|
|
var err = _this13.src_(middlewareSource);
|
|
|
|
|
|
if (err) {
|
|
|
if (sources.length > 1) {
|
|
|
return _this13.src(sources.slice(1));
|
|
|
}
|
|
|
|
|
|
_this13.changingSrc_ = false; // We need to wrap this in a timeout to give folks a chance to add error event handlers
|
|
|
|
|
|
_this13.setTimeout(function () {
|
|
|
this.error({
|
|
|
code: 4,
|
|
|
message: this.localize(this.options_.notSupportedMessage)
|
|
|
});
|
|
|
}, 0); // we could not find an appropriate tech, but let's still notify the delegate that this is it
|
|
|
// this needs a better comment about why this is needed
|
|
|
|
|
|
|
|
|
_this13.triggerReady();
|
|
|
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
setTech(mws, _this13.tech_);
|
|
|
});
|
|
|
}
|
|
|
/**
|
|
|
* Set the source object on the tech, returns a boolean that indicates whether
|
|
|
* there is a tech that can play the source or not
|
|
|
*
|
|
|
* @param {Tech~SourceObject} source
|
|
|
* The source object to set on the Tech
|
|
|
*
|
|
|
* @return {boolean}
|
|
|
* - True if there is no Tech to playback this source
|
|
|
* - False otherwise
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.src_ = function src_(source) {
|
|
|
var _this14 = this;
|
|
|
|
|
|
var sourceTech = this.selectSource([source]);
|
|
|
|
|
|
if (!sourceTech) {
|
|
|
return true;
|
|
|
}
|
|
|
|
|
|
if (!titleCaseEquals(sourceTech.tech, this.techName_)) {
|
|
|
this.changingSrc_ = true; // load this technology with the chosen source
|
|
|
|
|
|
this.loadTech_(sourceTech.tech, sourceTech.source);
|
|
|
this.tech_.ready(function () {
|
|
|
_this14.changingSrc_ = false;
|
|
|
});
|
|
|
return false;
|
|
|
} // wait until the tech is ready to set the source
|
|
|
// and set it synchronously if possible (#2326)
|
|
|
|
|
|
|
|
|
this.ready(function () {
|
|
|
// The setSource tech method was added with source handlers
|
|
|
// so older techs won't support it
|
|
|
// We need to check the direct prototype for the case where subclasses
|
|
|
// of the tech do not support source handlers
|
|
|
if (this.tech_.constructor.prototype.hasOwnProperty('setSource')) {
|
|
|
this.techCall_('setSource', source);
|
|
|
} else {
|
|
|
this.techCall_('src', source.src);
|
|
|
}
|
|
|
|
|
|
this.changingSrc_ = false;
|
|
|
}, true);
|
|
|
return false;
|
|
|
}
|
|
|
/**
|
|
|
* Begin loading the src data.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.load = function load() {
|
|
|
this.techCall_('load');
|
|
|
}
|
|
|
/**
|
|
|
* Reset the player. Loads the first tech in the techOrder,
|
|
|
* removes all the text tracks in the existing `tech`,
|
|
|
* and calls `reset` on the `tech`.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.reset = function reset() {
|
|
|
var _this15 = this;
|
|
|
|
|
|
var PromiseClass = this.options_.Promise || window$1.Promise;
|
|
|
|
|
|
if (this.paused() || !PromiseClass) {
|
|
|
this.doReset_();
|
|
|
} else {
|
|
|
var playPromise = this.play();
|
|
|
silencePromise(playPromise.then(function () {
|
|
|
return _this15.doReset_();
|
|
|
}));
|
|
|
}
|
|
|
};
|
|
|
|
|
|
_proto.doReset_ = function doReset_() {
|
|
|
if (this.tech_) {
|
|
|
this.tech_.clearTracks('text');
|
|
|
}
|
|
|
|
|
|
this.resetCache_();
|
|
|
this.poster('');
|
|
|
this.loadTech_(this.options_.techOrder[0], null);
|
|
|
this.techCall_('reset');
|
|
|
this.resetControlBarUI_();
|
|
|
|
|
|
if (isEvented(this)) {
|
|
|
this.trigger('playerreset');
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Reset Control Bar's UI by calling sub-methods that reset
|
|
|
* all of Control Bar's components
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.resetControlBarUI_ = function resetControlBarUI_() {
|
|
|
this.resetProgressBar_();
|
|
|
this.resetPlaybackRate_();
|
|
|
this.resetVolumeBar_();
|
|
|
}
|
|
|
/**
|
|
|
* Reset tech's progress so progress bar is reset in the UI
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.resetProgressBar_ = function resetProgressBar_() {
|
|
|
this.currentTime(0);
|
|
|
var _this$controlBar = this.controlBar,
|
|
|
durationDisplay = _this$controlBar.durationDisplay,
|
|
|
remainingTimeDisplay = _this$controlBar.remainingTimeDisplay;
|
|
|
|
|
|
if (durationDisplay) {
|
|
|
durationDisplay.updateContent();
|
|
|
}
|
|
|
|
|
|
if (remainingTimeDisplay) {
|
|
|
remainingTimeDisplay.updateContent();
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Reset Playback ratio
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.resetPlaybackRate_ = function resetPlaybackRate_() {
|
|
|
this.playbackRate(this.defaultPlaybackRate());
|
|
|
this.handleTechRateChange_();
|
|
|
}
|
|
|
/**
|
|
|
* Reset Volume bar
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.resetVolumeBar_ = function resetVolumeBar_() {
|
|
|
this.volume(1.0);
|
|
|
this.trigger('volumechange');
|
|
|
}
|
|
|
/**
|
|
|
* Returns all of the current source objects.
|
|
|
*
|
|
|
* @return {Tech~SourceObject[]}
|
|
|
* The current source objects
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.currentSources = function currentSources() {
|
|
|
var source = this.currentSource();
|
|
|
var sources = []; // assume `{}` or `{ src }`
|
|
|
|
|
|
if (Object.keys(source).length !== 0) {
|
|
|
sources.push(source);
|
|
|
}
|
|
|
|
|
|
return this.cache_.sources || sources;
|
|
|
}
|
|
|
/**
|
|
|
* Returns the current source object.
|
|
|
*
|
|
|
* @return {Tech~SourceObject}
|
|
|
* The current source object
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.currentSource = function currentSource() {
|
|
|
return this.cache_.source || {};
|
|
|
}
|
|
|
/**
|
|
|
* Returns the fully qualified URL of the current source value e.g. http://mysite.com/video.mp4
|
|
|
* Can be used in conjunction with `currentType` to assist in rebuilding the current source object.
|
|
|
*
|
|
|
* @return {string}
|
|
|
* The current source
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.currentSrc = function currentSrc() {
|
|
|
return this.currentSource() && this.currentSource().src || '';
|
|
|
}
|
|
|
/**
|
|
|
* Get the current source type e.g. video/mp4
|
|
|
* This can allow you rebuild the current source object so that you could load the same
|
|
|
* source and tech later
|
|
|
*
|
|
|
* @return {string}
|
|
|
* The source MIME type
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.currentType = function currentType() {
|
|
|
return this.currentSource() && this.currentSource().type || '';
|
|
|
}
|
|
|
/**
|
|
|
* Get or set the preload attribute
|
|
|
*
|
|
|
* @param {boolean} [value]
|
|
|
* - true means that we should preload
|
|
|
* - false means that we should not preload
|
|
|
*
|
|
|
* @return {string}
|
|
|
* The preload attribute value when getting
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.preload = function preload(value) {
|
|
|
if (value !== undefined) {
|
|
|
this.techCall_('setPreload', value);
|
|
|
this.options_.preload = value;
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
return this.techGet_('preload');
|
|
|
}
|
|
|
/**
|
|
|
* Get or set the autoplay option. When this is a boolean it will
|
|
|
* modify the attribute on the tech. When this is a string the attribute on
|
|
|
* the tech will be removed and `Player` will handle autoplay on loadstarts.
|
|
|
*
|
|
|
* @param {boolean|string} [value]
|
|
|
* - true: autoplay using the browser behavior
|
|
|
* - false: do not autoplay
|
|
|
* - 'play': call play() on every loadstart
|
|
|
* - 'muted': call muted() then play() on every loadstart
|
|
|
* - 'any': call play() on every loadstart. if that fails call muted() then play().
|
|
|
* - *: values other than those listed here will be set `autoplay` to true
|
|
|
*
|
|
|
* @return {boolean|string}
|
|
|
* The current value of autoplay when getting
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.autoplay = function autoplay(value) {
|
|
|
// getter usage
|
|
|
if (value === undefined) {
|
|
|
return this.options_.autoplay || false;
|
|
|
}
|
|
|
|
|
|
var techAutoplay; // if the value is a valid string set it to that
|
|
|
|
|
|
if (typeof value === 'string' && /(any|play|muted)/.test(value)) {
|
|
|
this.options_.autoplay = value;
|
|
|
this.manualAutoplay_(value);
|
|
|
techAutoplay = false; // any falsy value sets autoplay to false in the browser,
|
|
|
// lets do the same
|
|
|
} else if (!value) {
|
|
|
this.options_.autoplay = false; // any other value (ie truthy) sets autoplay to true
|
|
|
} else {
|
|
|
this.options_.autoplay = true;
|
|
|
}
|
|
|
|
|
|
techAutoplay = typeof techAutoplay === 'undefined' ? this.options_.autoplay : techAutoplay; // if we don't have a tech then we do not queue up
|
|
|
// a setAutoplay call on tech ready. We do this because the
|
|
|
// autoplay option will be passed in the constructor and we
|
|
|
// do not need to set it twice
|
|
|
|
|
|
if (this.tech_) {
|
|
|
this.techCall_('setAutoplay', techAutoplay);
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Set or unset the playsinline attribute.
|
|
|
* Playsinline tells the browser that non-fullscreen playback is preferred.
|
|
|
*
|
|
|
* @param {boolean} [value]
|
|
|
* - true means that we should try to play inline by default
|
|
|
* - false means that we should use the browser's default playback mode,
|
|
|
* which in most cases is inline. iOS Safari is a notable exception
|
|
|
* and plays fullscreen by default.
|
|
|
*
|
|
|
* @return {string|Player}
|
|
|
* - the current value of playsinline
|
|
|
* - the player when setting
|
|
|
*
|
|
|
* @see [Spec]{@link https://html.spec.whatwg.org/#attr-video-playsinline}
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.playsinline = function playsinline(value) {
|
|
|
if (value !== undefined) {
|
|
|
this.techCall_('setPlaysinline', value);
|
|
|
this.options_.playsinline = value;
|
|
|
return this;
|
|
|
}
|
|
|
|
|
|
return this.techGet_('playsinline');
|
|
|
}
|
|
|
/**
|
|
|
* Get or set the loop attribute on the video element.
|
|
|
*
|
|
|
* @param {boolean} [value]
|
|
|
* - true means that we should loop the video
|
|
|
* - false means that we should not loop the video
|
|
|
*
|
|
|
* @return {boolean}
|
|
|
* The current value of loop when getting
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.loop = function loop(value) {
|
|
|
if (value !== undefined) {
|
|
|
this.techCall_('setLoop', value);
|
|
|
this.options_.loop = value;
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
return this.techGet_('loop');
|
|
|
}
|
|
|
/**
|
|
|
* Get or set the poster image source url
|
|
|
*
|
|
|
* @fires Player#posterchange
|
|
|
*
|
|
|
* @param {string} [src]
|
|
|
* Poster image source URL
|
|
|
*
|
|
|
* @return {string}
|
|
|
* The current value of poster when getting
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.poster = function poster(src) {
|
|
|
if (src === undefined) {
|
|
|
return this.poster_;
|
|
|
} // The correct way to remove a poster is to set as an empty string
|
|
|
// other falsey values will throw errors
|
|
|
|
|
|
|
|
|
if (!src) {
|
|
|
src = '';
|
|
|
}
|
|
|
|
|
|
if (src === this.poster_) {
|
|
|
return;
|
|
|
} // update the internal poster variable
|
|
|
|
|
|
|
|
|
this.poster_ = src; // update the tech's poster
|
|
|
|
|
|
this.techCall_('setPoster', src);
|
|
|
this.isPosterFromTech_ = false; // alert components that the poster has been set
|
|
|
|
|
|
/**
|
|
|
* This event fires when the poster image is changed on the player.
|
|
|
*
|
|
|
* @event Player#posterchange
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
|
|
|
this.trigger('posterchange');
|
|
|
}
|
|
|
/**
|
|
|
* Some techs (e.g. YouTube) can provide a poster source in an
|
|
|
* asynchronous way. We want the poster component to use this
|
|
|
* poster source so that it covers up the tech's controls.
|
|
|
* (YouTube's play button). However we only want to use this
|
|
|
* source if the player user hasn't set a poster through
|
|
|
* the normal APIs.
|
|
|
*
|
|
|
* @fires Player#posterchange
|
|
|
* @listens Tech#posterchange
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleTechPosterChange_ = function handleTechPosterChange_() {
|
|
|
if ((!this.poster_ || this.options_.techCanOverridePoster) && this.tech_ && this.tech_.poster) {
|
|
|
var newPoster = this.tech_.poster() || '';
|
|
|
|
|
|
if (newPoster !== this.poster_) {
|
|
|
this.poster_ = newPoster;
|
|
|
this.isPosterFromTech_ = true; // Let components know the poster has changed
|
|
|
|
|
|
this.trigger('posterchange');
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Get or set whether or not the controls are showing.
|
|
|
*
|
|
|
* @fires Player#controlsenabled
|
|
|
*
|
|
|
* @param {boolean} [bool]
|
|
|
* - true to turn controls on
|
|
|
* - false to turn controls off
|
|
|
*
|
|
|
* @return {boolean}
|
|
|
* The current value of controls when getting
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.controls = function controls(bool) {
|
|
|
if (bool === undefined) {
|
|
|
return !!this.controls_;
|
|
|
}
|
|
|
|
|
|
bool = !!bool; // Don't trigger a change event unless it actually changed
|
|
|
|
|
|
if (this.controls_ === bool) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
this.controls_ = bool;
|
|
|
|
|
|
if (this.usingNativeControls()) {
|
|
|
this.techCall_('setControls', bool);
|
|
|
}
|
|
|
|
|
|
if (this.controls_) {
|
|
|
this.removeClass('vjs-controls-disabled');
|
|
|
this.addClass('vjs-controls-enabled');
|
|
|
/**
|
|
|
* @event Player#controlsenabled
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
|
|
|
this.trigger('controlsenabled');
|
|
|
|
|
|
if (!this.usingNativeControls()) {
|
|
|
this.addTechControlsListeners_();
|
|
|
}
|
|
|
} else {
|
|
|
this.removeClass('vjs-controls-enabled');
|
|
|
this.addClass('vjs-controls-disabled');
|
|
|
/**
|
|
|
* @event Player#controlsdisabled
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
|
|
|
this.trigger('controlsdisabled');
|
|
|
|
|
|
if (!this.usingNativeControls()) {
|
|
|
this.removeTechControlsListeners_();
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Toggle native controls on/off. Native controls are the controls built into
|
|
|
* devices (e.g. default iPhone controls), Flash, or other techs
|
|
|
* (e.g. Vimeo Controls)
|
|
|
* **This should only be set by the current tech, because only the tech knows
|
|
|
* if it can support native controls**
|
|
|
*
|
|
|
* @fires Player#usingnativecontrols
|
|
|
* @fires Player#usingcustomcontrols
|
|
|
*
|
|
|
* @param {boolean} [bool]
|
|
|
* - true to turn native controls on
|
|
|
* - false to turn native controls off
|
|
|
*
|
|
|
* @return {boolean}
|
|
|
* The current value of native controls when getting
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.usingNativeControls = function usingNativeControls(bool) {
|
|
|
if (bool === undefined) {
|
|
|
return !!this.usingNativeControls_;
|
|
|
}
|
|
|
|
|
|
bool = !!bool; // Don't trigger a change event unless it actually changed
|
|
|
|
|
|
if (this.usingNativeControls_ === bool) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
this.usingNativeControls_ = bool;
|
|
|
|
|
|
if (this.usingNativeControls_) {
|
|
|
this.addClass('vjs-using-native-controls');
|
|
|
/**
|
|
|
* player is using the native device controls
|
|
|
*
|
|
|
* @event Player#usingnativecontrols
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
|
|
|
this.trigger('usingnativecontrols');
|
|
|
} else {
|
|
|
this.removeClass('vjs-using-native-controls');
|
|
|
/**
|
|
|
* player is using the custom HTML controls
|
|
|
*
|
|
|
* @event Player#usingcustomcontrols
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
|
|
|
this.trigger('usingcustomcontrols');
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Set or get the current MediaError
|
|
|
*
|
|
|
* @fires Player#error
|
|
|
*
|
|
|
* @param {MediaError|string|number} [err]
|
|
|
* A MediaError or a string/number to be turned
|
|
|
* into a MediaError
|
|
|
*
|
|
|
* @return {MediaError|null}
|
|
|
* The current MediaError when getting (or null)
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.error = function error(err) {
|
|
|
if (err === undefined) {
|
|
|
return this.error_ || null;
|
|
|
} // Suppress the first error message for no compatible source until
|
|
|
// user interaction
|
|
|
|
|
|
|
|
|
if (this.options_.suppressNotSupportedError && err && err.code === 4) {
|
|
|
var triggerSuppressedError = function triggerSuppressedError() {
|
|
|
this.error(err);
|
|
|
};
|
|
|
|
|
|
this.options_.suppressNotSupportedError = false;
|
|
|
this.any(['click', 'touchstart'], triggerSuppressedError);
|
|
|
this.one('loadstart', function () {
|
|
|
this.off(['click', 'touchstart'], triggerSuppressedError);
|
|
|
});
|
|
|
return;
|
|
|
} // restoring to default
|
|
|
|
|
|
|
|
|
if (err === null) {
|
|
|
this.error_ = err;
|
|
|
this.removeClass('vjs-error');
|
|
|
|
|
|
if (this.errorDisplay) {
|
|
|
this.errorDisplay.close();
|
|
|
}
|
|
|
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
this.error_ = new MediaError(err); // add the vjs-error classname to the player
|
|
|
|
|
|
this.addClass('vjs-error'); // log the name of the error type and any message
|
|
|
// IE11 logs "[object object]" and required you to expand message to see error object
|
|
|
|
|
|
log.error("(CODE:" + this.error_.code + " " + MediaError.errorTypes[this.error_.code] + ")", this.error_.message, this.error_);
|
|
|
/**
|
|
|
* @event Player#error
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
|
|
|
this.trigger('error');
|
|
|
return;
|
|
|
}
|
|
|
/**
|
|
|
* Report user activity
|
|
|
*
|
|
|
* @param {Object} event
|
|
|
* Event object
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.reportUserActivity = function reportUserActivity(event) {
|
|
|
this.userActivity_ = true;
|
|
|
}
|
|
|
/**
|
|
|
* Get/set if user is active
|
|
|
*
|
|
|
* @fires Player#useractive
|
|
|
* @fires Player#userinactive
|
|
|
*
|
|
|
* @param {boolean} [bool]
|
|
|
* - true if the user is active
|
|
|
* - false if the user is inactive
|
|
|
*
|
|
|
* @return {boolean}
|
|
|
* The current value of userActive when getting
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.userActive = function userActive(bool) {
|
|
|
if (bool === undefined) {
|
|
|
return this.userActive_;
|
|
|
}
|
|
|
|
|
|
bool = !!bool;
|
|
|
|
|
|
if (bool === this.userActive_) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
this.userActive_ = bool;
|
|
|
|
|
|
if (this.userActive_) {
|
|
|
this.userActivity_ = true;
|
|
|
this.removeClass('vjs-user-inactive');
|
|
|
this.addClass('vjs-user-active');
|
|
|
/**
|
|
|
* @event Player#useractive
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
|
|
|
this.trigger('useractive');
|
|
|
return;
|
|
|
} // Chrome/Safari/IE have bugs where when you change the cursor it can
|
|
|
// trigger a mousemove event. This causes an issue when you're hiding
|
|
|
// the cursor when the user is inactive, and a mousemove signals user
|
|
|
// activity. Making it impossible to go into inactive mode. Specifically
|
|
|
// this happens in fullscreen when we really need to hide the cursor.
|
|
|
//
|
|
|
// When this gets resolved in ALL browsers it can be removed
|
|
|
// https://code.google.com/p/chromium/issues/detail?id=103041
|
|
|
|
|
|
|
|
|
if (this.tech_) {
|
|
|
this.tech_.one('mousemove', function (e) {
|
|
|
e.stopPropagation();
|
|
|
e.preventDefault();
|
|
|
});
|
|
|
}
|
|
|
|
|
|
this.userActivity_ = false;
|
|
|
this.removeClass('vjs-user-active');
|
|
|
this.addClass('vjs-user-inactive');
|
|
|
/**
|
|
|
* @event Player#userinactive
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
|
|
|
this.trigger('userinactive');
|
|
|
}
|
|
|
/**
|
|
|
* Listen for user activity based on timeout value
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.listenForUserActivity_ = function listenForUserActivity_() {
|
|
|
var mouseInProgress;
|
|
|
var lastMoveX;
|
|
|
var lastMoveY;
|
|
|
var handleActivity = bind(this, this.reportUserActivity);
|
|
|
|
|
|
var handleMouseMove = function handleMouseMove(e) {
|
|
|
// #1068 - Prevent mousemove spamming
|
|
|
// Chrome Bug: https://code.google.com/p/chromium/issues/detail?id=366970
|
|
|
if (e.screenX !== lastMoveX || e.screenY !== lastMoveY) {
|
|
|
lastMoveX = e.screenX;
|
|
|
lastMoveY = e.screenY;
|
|
|
handleActivity();
|
|
|
}
|
|
|
};
|
|
|
|
|
|
var handleMouseDown = function handleMouseDown() {
|
|
|
handleActivity(); // For as long as the they are touching the device or have their mouse down,
|
|
|
// we consider them active even if they're not moving their finger or mouse.
|
|
|
// So we want to continue to update that they are active
|
|
|
|
|
|
this.clearInterval(mouseInProgress); // Setting userActivity=true now and setting the interval to the same time
|
|
|
// as the activityCheck interval (250) should ensure we never miss the
|
|
|
// next activityCheck
|
|
|
|
|
|
mouseInProgress = this.setInterval(handleActivity, 250);
|
|
|
};
|
|
|
|
|
|
var handleMouseUpAndMouseLeave = function handleMouseUpAndMouseLeave(event) {
|
|
|
handleActivity(); // Stop the interval that maintains activity if the mouse/touch is down
|
|
|
|
|
|
this.clearInterval(mouseInProgress);
|
|
|
}; // Any mouse movement will be considered user activity
|
|
|
|
|
|
|
|
|
this.on('mousedown', handleMouseDown);
|
|
|
this.on('mousemove', handleMouseMove);
|
|
|
this.on('mouseup', handleMouseUpAndMouseLeave);
|
|
|
this.on('mouseleave', handleMouseUpAndMouseLeave);
|
|
|
var controlBar = this.getChild('controlBar'); // Fixes bug on Android & iOS where when tapping progressBar (when control bar is displayed)
|
|
|
// controlBar would no longer be hidden by default timeout.
|
|
|
|
|
|
if (controlBar && !IS_IOS && !IS_ANDROID) {
|
|
|
controlBar.on('mouseenter', function (event) {
|
|
|
this.player().cache_.inactivityTimeout = this.player().options_.inactivityTimeout;
|
|
|
this.player().options_.inactivityTimeout = 0;
|
|
|
});
|
|
|
controlBar.on('mouseleave', function (event) {
|
|
|
this.player().options_.inactivityTimeout = this.player().cache_.inactivityTimeout;
|
|
|
});
|
|
|
} // Listen for keyboard navigation
|
|
|
// Shouldn't need to use inProgress interval because of key repeat
|
|
|
|
|
|
|
|
|
this.on('keydown', handleActivity);
|
|
|
this.on('keyup', handleActivity); // Run an interval every 250 milliseconds instead of stuffing everything into
|
|
|
// the mousemove/touchmove function itself, to prevent performance degradation.
|
|
|
// `this.reportUserActivity` simply sets this.userActivity_ to true, which
|
|
|
// then gets picked up by this loop
|
|
|
// http://ejohn.org/blog/learning-from-twitter/
|
|
|
|
|
|
var inactivityTimeout;
|
|
|
this.setInterval(function () {
|
|
|
// Check to see if mouse/touch activity has happened
|
|
|
if (!this.userActivity_) {
|
|
|
return;
|
|
|
} // Reset the activity tracker
|
|
|
|
|
|
|
|
|
this.userActivity_ = false; // If the user state was inactive, set the state to active
|
|
|
|
|
|
this.userActive(true); // Clear any existing inactivity timeout to start the timer over
|
|
|
|
|
|
this.clearTimeout(inactivityTimeout);
|
|
|
var timeout = this.options_.inactivityTimeout;
|
|
|
|
|
|
if (timeout <= 0) {
|
|
|
return;
|
|
|
} // In <timeout> milliseconds, if no more activity has occurred the
|
|
|
// user will be considered inactive
|
|
|
|
|
|
|
|
|
inactivityTimeout = this.setTimeout(function () {
|
|
|
// Protect against the case where the inactivityTimeout can trigger just
|
|
|
// before the next user activity is picked up by the activity check loop
|
|
|
// causing a flicker
|
|
|
if (!this.userActivity_) {
|
|
|
this.userActive(false);
|
|
|
}
|
|
|
}, timeout);
|
|
|
}, 250);
|
|
|
}
|
|
|
/**
|
|
|
* Gets or sets the current playback rate. A playback rate of
|
|
|
* 1.0 represents normal speed and 0.5 would indicate half-speed
|
|
|
* playback, for instance.
|
|
|
*
|
|
|
* @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-playbackrate
|
|
|
*
|
|
|
* @param {number} [rate]
|
|
|
* New playback rate to set.
|
|
|
*
|
|
|
* @return {number}
|
|
|
* The current playback rate when getting or 1.0
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.playbackRate = function playbackRate(rate) {
|
|
|
if (rate !== undefined) {
|
|
|
// NOTE: this.cache_.lastPlaybackRate is set from the tech handler
|
|
|
// that is registered above
|
|
|
this.techCall_('setPlaybackRate', rate);
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
if (this.tech_ && this.tech_.featuresPlaybackRate) {
|
|
|
return this.cache_.lastPlaybackRate || this.techGet_('playbackRate');
|
|
|
}
|
|
|
|
|
|
return 1.0;
|
|
|
}
|
|
|
/**
|
|
|
* Gets or sets the current default playback rate. A default playback rate of
|
|
|
* 1.0 represents normal speed and 0.5 would indicate half-speed playback, for instance.
|
|
|
* defaultPlaybackRate will only represent what the initial playbackRate of a video was, not
|
|
|
* not the current playbackRate.
|
|
|
*
|
|
|
* @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-defaultplaybackrate
|
|
|
*
|
|
|
* @param {number} [rate]
|
|
|
* New default playback rate to set.
|
|
|
*
|
|
|
* @return {number|Player}
|
|
|
* - The default playback rate when getting or 1.0
|
|
|
* - the player when setting
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.defaultPlaybackRate = function defaultPlaybackRate(rate) {
|
|
|
if (rate !== undefined) {
|
|
|
return this.techCall_('setDefaultPlaybackRate', rate);
|
|
|
}
|
|
|
|
|
|
if (this.tech_ && this.tech_.featuresPlaybackRate) {
|
|
|
return this.techGet_('defaultPlaybackRate');
|
|
|
}
|
|
|
|
|
|
return 1.0;
|
|
|
}
|
|
|
/**
|
|
|
* Gets or sets the audio flag
|
|
|
*
|
|
|
* @param {boolean} bool
|
|
|
* - true signals that this is an audio player
|
|
|
* - false signals that this is not an audio player
|
|
|
*
|
|
|
* @return {boolean}
|
|
|
* The current value of isAudio when getting
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.isAudio = function isAudio(bool) {
|
|
|
if (bool !== undefined) {
|
|
|
this.isAudio_ = !!bool;
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
return !!this.isAudio_;
|
|
|
}
|
|
|
/**
|
|
|
* A helper method for adding a {@link TextTrack} to our
|
|
|
* {@link TextTrackList}.
|
|
|
*
|
|
|
* In addition to the W3C settings we allow adding additional info through options.
|
|
|
*
|
|
|
* @see http://www.w3.org/html/wg/drafts/html/master/embedded-content-0.html#dom-media-addtexttrack
|
|
|
*
|
|
|
* @param {string} [kind]
|
|
|
* the kind of TextTrack you are adding
|
|
|
*
|
|
|
* @param {string} [label]
|
|
|
* the label to give the TextTrack label
|
|
|
*
|
|
|
* @param {string} [language]
|
|
|
* the language to set on the TextTrack
|
|
|
*
|
|
|
* @return {TextTrack|undefined}
|
|
|
* the TextTrack that was added or undefined
|
|
|
* if there is no tech
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.addTextTrack = function addTextTrack(kind, label, language) {
|
|
|
if (this.tech_) {
|
|
|
return this.tech_.addTextTrack(kind, label, language);
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Create a remote {@link TextTrack} and an {@link HTMLTrackElement}.
|
|
|
* When manualCleanup is set to false, the track will be automatically removed
|
|
|
* on source changes.
|
|
|
*
|
|
|
* @param {Object} options
|
|
|
* Options to pass to {@link HTMLTrackElement} during creation. See
|
|
|
* {@link HTMLTrackElement} for object properties that you should use.
|
|
|
*
|
|
|
* @param {boolean} [manualCleanup=true] if set to false, the TextTrack will be
|
|
|
* removed on a source change
|
|
|
*
|
|
|
* @return {HtmlTrackElement}
|
|
|
* the HTMLTrackElement that was created and added
|
|
|
* to the HtmlTrackElementList and the remote
|
|
|
* TextTrackList
|
|
|
*
|
|
|
* @deprecated The default value of the "manualCleanup" parameter will default
|
|
|
* to "false" in upcoming versions of Video.js
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.addRemoteTextTrack = function addRemoteTextTrack(options, manualCleanup) {
|
|
|
if (this.tech_) {
|
|
|
return this.tech_.addRemoteTextTrack(options, manualCleanup);
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Remove a remote {@link TextTrack} from the respective
|
|
|
* {@link TextTrackList} and {@link HtmlTrackElementList}.
|
|
|
*
|
|
|
* @param {Object} track
|
|
|
* Remote {@link TextTrack} to remove
|
|
|
*
|
|
|
* @return {undefined}
|
|
|
* does not return anything
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.removeRemoteTextTrack = function removeRemoteTextTrack(obj) {
|
|
|
if (obj === void 0) {
|
|
|
obj = {};
|
|
|
}
|
|
|
|
|
|
var _obj = obj,
|
|
|
track = _obj.track;
|
|
|
|
|
|
if (!track) {
|
|
|
track = obj;
|
|
|
} // destructure the input into an object with a track argument, defaulting to arguments[0]
|
|
|
// default the whole argument to an empty object if nothing was passed in
|
|
|
|
|
|
|
|
|
if (this.tech_) {
|
|
|
return this.tech_.removeRemoteTextTrack(track);
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Gets available media playback quality metrics as specified by the W3C's Media
|
|
|
* Playback Quality API.
|
|
|
*
|
|
|
* @see [Spec]{@link https://wicg.github.io/media-playback-quality}
|
|
|
*
|
|
|
* @return {Object|undefined}
|
|
|
* An object with supported media playback quality metrics or undefined if there
|
|
|
* is no tech or the tech does not support it.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.getVideoPlaybackQuality = function getVideoPlaybackQuality() {
|
|
|
return this.techGet_('getVideoPlaybackQuality');
|
|
|
}
|
|
|
/**
|
|
|
* Get video width
|
|
|
*
|
|
|
* @return {number}
|
|
|
* current video width
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.videoWidth = function videoWidth() {
|
|
|
return this.tech_ && this.tech_.videoWidth && this.tech_.videoWidth() || 0;
|
|
|
}
|
|
|
/**
|
|
|
* Get video height
|
|
|
*
|
|
|
* @return {number}
|
|
|
* current video height
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.videoHeight = function videoHeight() {
|
|
|
return this.tech_ && this.tech_.videoHeight && this.tech_.videoHeight() || 0;
|
|
|
}
|
|
|
/**
|
|
|
* The player's language code
|
|
|
* NOTE: The language should be set in the player options if you want the
|
|
|
* the controls to be built with a specific language. Changing the language
|
|
|
* later will not update controls text.
|
|
|
*
|
|
|
* @param {string} [code]
|
|
|
* the language code to set the player to
|
|
|
*
|
|
|
* @return {string}
|
|
|
* The current language code when getting
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.language = function language(code) {
|
|
|
if (code === undefined) {
|
|
|
return this.language_;
|
|
|
}
|
|
|
|
|
|
this.language_ = String(code).toLowerCase();
|
|
|
}
|
|
|
/**
|
|
|
* Get the player's language dictionary
|
|
|
* Merge every time, because a newly added plugin might call videojs.addLanguage() at any time
|
|
|
* Languages specified directly in the player options have precedence
|
|
|
*
|
|
|
* @return {Array}
|
|
|
* An array of of supported languages
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.languages = function languages() {
|
|
|
return mergeOptions(Player.prototype.options_.languages, this.languages_);
|
|
|
}
|
|
|
/**
|
|
|
* returns a JavaScript object reperesenting the current track
|
|
|
* information. **DOES not return it as JSON**
|
|
|
*
|
|
|
* @return {Object}
|
|
|
* Object representing the current of track info
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.toJSON = function toJSON() {
|
|
|
var options = mergeOptions(this.options_);
|
|
|
var tracks = options.tracks;
|
|
|
options.tracks = [];
|
|
|
|
|
|
for (var i = 0; i < tracks.length; i++) {
|
|
|
var track = tracks[i]; // deep merge tracks and null out player so no circular references
|
|
|
|
|
|
track = mergeOptions(track);
|
|
|
track.player = undefined;
|
|
|
options.tracks[i] = track;
|
|
|
}
|
|
|
|
|
|
return options;
|
|
|
}
|
|
|
/**
|
|
|
* Creates a simple modal dialog (an instance of the {@link ModalDialog}
|
|
|
* component) that immediately overlays the player with arbitrary
|
|
|
* content and removes itself when closed.
|
|
|
*
|
|
|
* @param {string|Function|Element|Array|null} content
|
|
|
* Same as {@link ModalDialog#content}'s param of the same name.
|
|
|
* The most straight-forward usage is to provide a string or DOM
|
|
|
* element.
|
|
|
*
|
|
|
* @param {Object} [options]
|
|
|
* Extra options which will be passed on to the {@link ModalDialog}.
|
|
|
*
|
|
|
* @return {ModalDialog}
|
|
|
* the {@link ModalDialog} that was created
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.createModal = function createModal(content, options) {
|
|
|
var _this16 = this;
|
|
|
|
|
|
options = options || {};
|
|
|
options.content = content || '';
|
|
|
var modal = new ModalDialog(this, options);
|
|
|
this.addChild(modal);
|
|
|
modal.on('dispose', function () {
|
|
|
_this16.removeChild(modal);
|
|
|
});
|
|
|
modal.open();
|
|
|
return modal;
|
|
|
}
|
|
|
/**
|
|
|
* Change breakpoint classes when the player resizes.
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.updateCurrentBreakpoint_ = function updateCurrentBreakpoint_() {
|
|
|
if (!this.responsive()) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
var currentBreakpoint = this.currentBreakpoint();
|
|
|
var currentWidth = this.currentWidth();
|
|
|
|
|
|
for (var i = 0; i < BREAKPOINT_ORDER.length; i++) {
|
|
|
var candidateBreakpoint = BREAKPOINT_ORDER[i];
|
|
|
var maxWidth = this.breakpoints_[candidateBreakpoint];
|
|
|
|
|
|
if (currentWidth <= maxWidth) {
|
|
|
// The current breakpoint did not change, nothing to do.
|
|
|
if (currentBreakpoint === candidateBreakpoint) {
|
|
|
return;
|
|
|
} // Only remove a class if there is a current breakpoint.
|
|
|
|
|
|
|
|
|
if (currentBreakpoint) {
|
|
|
this.removeClass(BREAKPOINT_CLASSES[currentBreakpoint]);
|
|
|
}
|
|
|
|
|
|
this.addClass(BREAKPOINT_CLASSES[candidateBreakpoint]);
|
|
|
this.breakpoint_ = candidateBreakpoint;
|
|
|
break;
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Removes the current breakpoint.
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.removeCurrentBreakpoint_ = function removeCurrentBreakpoint_() {
|
|
|
var className = this.currentBreakpointClass();
|
|
|
this.breakpoint_ = '';
|
|
|
|
|
|
if (className) {
|
|
|
this.removeClass(className);
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Get or set breakpoints on the player.
|
|
|
*
|
|
|
* Calling this method with an object or `true` will remove any previous
|
|
|
* custom breakpoints and start from the defaults again.
|
|
|
*
|
|
|
* @param {Object|boolean} [breakpoints]
|
|
|
* If an object is given, it can be used to provide custom
|
|
|
* breakpoints. If `true` is given, will set default breakpoints.
|
|
|
* If this argument is not given, will simply return the current
|
|
|
* breakpoints.
|
|
|
*
|
|
|
* @param {number} [breakpoints.tiny]
|
|
|
* The maximum width for the "vjs-layout-tiny" class.
|
|
|
*
|
|
|
* @param {number} [breakpoints.xsmall]
|
|
|
* The maximum width for the "vjs-layout-x-small" class.
|
|
|
*
|
|
|
* @param {number} [breakpoints.small]
|
|
|
* The maximum width for the "vjs-layout-small" class.
|
|
|
*
|
|
|
* @param {number} [breakpoints.medium]
|
|
|
* The maximum width for the "vjs-layout-medium" class.
|
|
|
*
|
|
|
* @param {number} [breakpoints.large]
|
|
|
* The maximum width for the "vjs-layout-large" class.
|
|
|
*
|
|
|
* @param {number} [breakpoints.xlarge]
|
|
|
* The maximum width for the "vjs-layout-x-large" class.
|
|
|
*
|
|
|
* @param {number} [breakpoints.huge]
|
|
|
* The maximum width for the "vjs-layout-huge" class.
|
|
|
*
|
|
|
* @return {Object}
|
|
|
* An object mapping breakpoint names to maximum width values.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.breakpoints = function breakpoints(_breakpoints) {
|
|
|
// Used as a getter.
|
|
|
if (_breakpoints === undefined) {
|
|
|
return assign(this.breakpoints_);
|
|
|
}
|
|
|
|
|
|
this.breakpoint_ = '';
|
|
|
this.breakpoints_ = assign({}, DEFAULT_BREAKPOINTS, _breakpoints); // When breakpoint definitions change, we need to update the currently
|
|
|
// selected breakpoint.
|
|
|
|
|
|
this.updateCurrentBreakpoint_(); // Clone the breakpoints before returning.
|
|
|
|
|
|
return assign(this.breakpoints_);
|
|
|
}
|
|
|
/**
|
|
|
* Get or set a flag indicating whether or not this player should adjust
|
|
|
* its UI based on its dimensions.
|
|
|
*
|
|
|
* @param {boolean} value
|
|
|
* Should be `true` if the player should adjust its UI based on its
|
|
|
* dimensions; otherwise, should be `false`.
|
|
|
*
|
|
|
* @return {boolean}
|
|
|
* Will be `true` if this player should adjust its UI based on its
|
|
|
* dimensions; otherwise, will be `false`.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.responsive = function responsive(value) {
|
|
|
// Used as a getter.
|
|
|
if (value === undefined) {
|
|
|
return this.responsive_;
|
|
|
}
|
|
|
|
|
|
value = Boolean(value);
|
|
|
var current = this.responsive_; // Nothing changed.
|
|
|
|
|
|
if (value === current) {
|
|
|
return;
|
|
|
} // The value actually changed, set it.
|
|
|
|
|
|
|
|
|
this.responsive_ = value; // Start listening for breakpoints and set the initial breakpoint if the
|
|
|
// player is now responsive.
|
|
|
|
|
|
if (value) {
|
|
|
this.on('playerresize', this.updateCurrentBreakpoint_);
|
|
|
this.updateCurrentBreakpoint_(); // Stop listening for breakpoints if the player is no longer responsive.
|
|
|
} else {
|
|
|
this.off('playerresize', this.updateCurrentBreakpoint_);
|
|
|
this.removeCurrentBreakpoint_();
|
|
|
}
|
|
|
|
|
|
return value;
|
|
|
}
|
|
|
/**
|
|
|
* Get current breakpoint name, if any.
|
|
|
*
|
|
|
* @return {string}
|
|
|
* If there is currently a breakpoint set, returns a the key from the
|
|
|
* breakpoints object matching it. Otherwise, returns an empty string.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.currentBreakpoint = function currentBreakpoint() {
|
|
|
return this.breakpoint_;
|
|
|
}
|
|
|
/**
|
|
|
* Get the current breakpoint class name.
|
|
|
*
|
|
|
* @return {string}
|
|
|
* The matching class name (e.g. `"vjs-layout-tiny"` or
|
|
|
* `"vjs-layout-large"`) for the current breakpoint. Empty string if
|
|
|
* there is no current breakpoint.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.currentBreakpointClass = function currentBreakpointClass() {
|
|
|
return BREAKPOINT_CLASSES[this.breakpoint_] || '';
|
|
|
}
|
|
|
/**
|
|
|
* An object that describes a single piece of media.
|
|
|
*
|
|
|
* Properties that are not part of this type description will be retained; so,
|
|
|
* this can be viewed as a generic metadata storage mechanism as well.
|
|
|
*
|
|
|
* @see {@link https://wicg.github.io/mediasession/#the-mediametadata-interface}
|
|
|
* @typedef {Object} Player~MediaObject
|
|
|
*
|
|
|
* @property {string} [album]
|
|
|
* Unused, except if this object is passed to the `MediaSession`
|
|
|
* API.
|
|
|
*
|
|
|
* @property {string} [artist]
|
|
|
* Unused, except if this object is passed to the `MediaSession`
|
|
|
* API.
|
|
|
*
|
|
|
* @property {Object[]} [artwork]
|
|
|
* Unused, except if this object is passed to the `MediaSession`
|
|
|
* API. If not specified, will be populated via the `poster`, if
|
|
|
* available.
|
|
|
*
|
|
|
* @property {string} [poster]
|
|
|
* URL to an image that will display before playback.
|
|
|
*
|
|
|
* @property {Tech~SourceObject|Tech~SourceObject[]|string} [src]
|
|
|
* A single source object, an array of source objects, or a string
|
|
|
* referencing a URL to a media source. It is _highly recommended_
|
|
|
* that an object or array of objects is used here, so that source
|
|
|
* selection algorithms can take the `type` into account.
|
|
|
*
|
|
|
* @property {string} [title]
|
|
|
* Unused, except if this object is passed to the `MediaSession`
|
|
|
* API.
|
|
|
*
|
|
|
* @property {Object[]} [textTracks]
|
|
|
* An array of objects to be used to create text tracks, following
|
|
|
* the {@link https://www.w3.org/TR/html50/embedded-content-0.html#the-track-element|native track element format}.
|
|
|
* For ease of removal, these will be created as "remote" text
|
|
|
* tracks and set to automatically clean up on source changes.
|
|
|
*
|
|
|
* These objects may have properties like `src`, `kind`, `label`,
|
|
|
* and `language`, see {@link Tech#createRemoteTextTrack}.
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Populate the player using a {@link Player~MediaObject|MediaObject}.
|
|
|
*
|
|
|
* @param {Player~MediaObject} media
|
|
|
* A media object.
|
|
|
*
|
|
|
* @param {Function} ready
|
|
|
* A callback to be called when the player is ready.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.loadMedia = function loadMedia(media, ready) {
|
|
|
var _this17 = this;
|
|
|
|
|
|
if (!media || typeof media !== 'object') {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
this.reset(); // Clone the media object so it cannot be mutated from outside.
|
|
|
|
|
|
this.cache_.media = mergeOptions(media);
|
|
|
var _this$cache_$media = this.cache_.media,
|
|
|
artwork = _this$cache_$media.artwork,
|
|
|
poster = _this$cache_$media.poster,
|
|
|
src = _this$cache_$media.src,
|
|
|
textTracks = _this$cache_$media.textTracks; // If `artwork` is not given, create it using `poster`.
|
|
|
|
|
|
if (!artwork && poster) {
|
|
|
this.cache_.media.artwork = [{
|
|
|
src: poster,
|
|
|
type: getMimetype(poster)
|
|
|
}];
|
|
|
}
|
|
|
|
|
|
if (src) {
|
|
|
this.src(src);
|
|
|
}
|
|
|
|
|
|
if (poster) {
|
|
|
this.poster(poster);
|
|
|
}
|
|
|
|
|
|
if (Array.isArray(textTracks)) {
|
|
|
textTracks.forEach(function (tt) {
|
|
|
return _this17.addRemoteTextTrack(tt, false);
|
|
|
});
|
|
|
}
|
|
|
|
|
|
this.ready(ready);
|
|
|
}
|
|
|
/**
|
|
|
* Get a clone of the current {@link Player~MediaObject} for this player.
|
|
|
*
|
|
|
* If the `loadMedia` method has not been used, will attempt to return a
|
|
|
* {@link Player~MediaObject} based on the current state of the player.
|
|
|
*
|
|
|
* @return {Player~MediaObject}
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.getMedia = function getMedia() {
|
|
|
if (!this.cache_.media) {
|
|
|
var poster = this.poster();
|
|
|
var src = this.currentSources();
|
|
|
var textTracks = Array.prototype.map.call(this.remoteTextTracks(), function (tt) {
|
|
|
return {
|
|
|
kind: tt.kind,
|
|
|
label: tt.label,
|
|
|
language: tt.language,
|
|
|
src: tt.src
|
|
|
};
|
|
|
});
|
|
|
var media = {
|
|
|
src: src,
|
|
|
textTracks: textTracks
|
|
|
};
|
|
|
|
|
|
if (poster) {
|
|
|
media.poster = poster;
|
|
|
media.artwork = [{
|
|
|
src: media.poster,
|
|
|
type: getMimetype(media.poster)
|
|
|
}];
|
|
|
}
|
|
|
|
|
|
return media;
|
|
|
}
|
|
|
|
|
|
return mergeOptions(this.cache_.media);
|
|
|
}
|
|
|
/**
|
|
|
* Gets tag settings
|
|
|
*
|
|
|
* @param {Element} tag
|
|
|
* The player tag
|
|
|
*
|
|
|
* @return {Object}
|
|
|
* An object containing all of the settings
|
|
|
* for a player tag
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
Player.getTagSettings = function getTagSettings(tag) {
|
|
|
var baseOptions = {
|
|
|
sources: [],
|
|
|
tracks: []
|
|
|
};
|
|
|
var tagOptions = getAttributes(tag);
|
|
|
var dataSetup = tagOptions['data-setup'];
|
|
|
|
|
|
if (hasClass(tag, 'vjs-fill')) {
|
|
|
tagOptions.fill = true;
|
|
|
}
|
|
|
|
|
|
if (hasClass(tag, 'vjs-fluid')) {
|
|
|
tagOptions.fluid = true;
|
|
|
} // Check if data-setup attr exists.
|
|
|
|
|
|
|
|
|
if (dataSetup !== null) {
|
|
|
// Parse options JSON
|
|
|
// If empty string, make it a parsable json object.
|
|
|
var _safeParseTuple = safeParseTuple(dataSetup || '{}'),
|
|
|
err = _safeParseTuple[0],
|
|
|
data = _safeParseTuple[1];
|
|
|
|
|
|
if (err) {
|
|
|
log.error(err);
|
|
|
}
|
|
|
|
|
|
assign(tagOptions, data);
|
|
|
}
|
|
|
|
|
|
assign(baseOptions, tagOptions); // Get tag children settings
|
|
|
|
|
|
if (tag.hasChildNodes()) {
|
|
|
var children = tag.childNodes;
|
|
|
|
|
|
for (var i = 0, j = children.length; i < j; i++) {
|
|
|
var child = children[i]; // Change case needed: http://ejohn.org/blog/nodename-case-sensitivity/
|
|
|
|
|
|
var childName = child.nodeName.toLowerCase();
|
|
|
|
|
|
if (childName === 'source') {
|
|
|
baseOptions.sources.push(getAttributes(child));
|
|
|
} else if (childName === 'track') {
|
|
|
baseOptions.tracks.push(getAttributes(child));
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return baseOptions;
|
|
|
}
|
|
|
/**
|
|
|
* Determine whether or not flexbox is supported
|
|
|
*
|
|
|
* @return {boolean}
|
|
|
* - true if flexbox is supported
|
|
|
* - false if flexbox is not supported
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.flexNotSupported_ = function flexNotSupported_() {
|
|
|
var elem = document.createElement('i'); // Note: We don't actually use flexBasis (or flexOrder), but it's one of the more
|
|
|
// common flex features that we can rely on when checking for flex support.
|
|
|
|
|
|
return !('flexBasis' in elem.style || 'webkitFlexBasis' in elem.style || 'mozFlexBasis' in elem.style || 'msFlexBasis' in elem.style || // IE10-specific (2012 flex spec), available for completeness
|
|
|
'msFlexOrder' in elem.style);
|
|
|
};
|
|
|
|
|
|
return Player;
|
|
|
}(Component);
|
|
|
/**
|
|
|
* Get the {@link VideoTrackList}
|
|
|
* @link https://html.spec.whatwg.org/multipage/embedded-content.html#videotracklist
|
|
|
*
|
|
|
* @return {VideoTrackList}
|
|
|
* the current video track list
|
|
|
*
|
|
|
* @method Player.prototype.videoTracks
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Get the {@link AudioTrackList}
|
|
|
* @link https://html.spec.whatwg.org/multipage/embedded-content.html#audiotracklist
|
|
|
*
|
|
|
* @return {AudioTrackList}
|
|
|
* the current audio track list
|
|
|
*
|
|
|
* @method Player.prototype.audioTracks
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Get the {@link TextTrackList}
|
|
|
*
|
|
|
* @link http://www.w3.org/html/wg/drafts/html/master/embedded-content-0.html#dom-media-texttracks
|
|
|
*
|
|
|
* @return {TextTrackList}
|
|
|
* the current text track list
|
|
|
*
|
|
|
* @method Player.prototype.textTracks
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Get the remote {@link TextTrackList}
|
|
|
*
|
|
|
* @return {TextTrackList}
|
|
|
* The current remote text track list
|
|
|
*
|
|
|
* @method Player.prototype.remoteTextTracks
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Get the remote {@link HtmlTrackElementList} tracks.
|
|
|
*
|
|
|
* @return {HtmlTrackElementList}
|
|
|
* The current remote text track element list
|
|
|
*
|
|
|
* @method Player.prototype.remoteTextTrackEls
|
|
|
*/
|
|
|
|
|
|
|
|
|
ALL.names.forEach(function (name) {
|
|
|
var props = ALL[name];
|
|
|
|
|
|
Player.prototype[props.getterName] = function () {
|
|
|
if (this.tech_) {
|
|
|
return this.tech_[props.getterName]();
|
|
|
} // if we have not yet loadTech_, we create {video,audio,text}Tracks_
|
|
|
// these will be passed to the tech during loading
|
|
|
|
|
|
|
|
|
this[props.privateName] = this[props.privateName] || new props.ListClass();
|
|
|
return this[props.privateName];
|
|
|
};
|
|
|
});
|
|
|
/**
|
|
|
* Get or set the `Player`'s crossorigin option. For the HTML5 player, this
|
|
|
* sets the `crossOrigin` property on the `<video>` tag to control the CORS
|
|
|
* behavior.
|
|
|
*
|
|
|
* @see [Video Element Attributes]{@link https://developer.mozilla.org/en-US/docs/Web/HTML/Element/video#attr-crossorigin}
|
|
|
*
|
|
|
* @param {string} [value]
|
|
|
* The value to set the `Player`'s crossorigin to. If an argument is
|
|
|
* given, must be one of `anonymous` or `use-credentials`.
|
|
|
*
|
|
|
* @return {string|undefined}
|
|
|
* - The current crossorigin value of the `Player` when getting.
|
|
|
* - undefined when setting
|
|
|
*/
|
|
|
|
|
|
Player.prototype.crossorigin = Player.prototype.crossOrigin;
|
|
|
/**
|
|
|
* Global enumeration of players.
|
|
|
*
|
|
|
* The keys are the player IDs and the values are either the {@link Player}
|
|
|
* instance or `null` for disposed players.
|
|
|
*
|
|
|
* @type {Object}
|
|
|
*/
|
|
|
|
|
|
Player.players = {};
|
|
|
var navigator = window$1.navigator;
|
|
|
/*
|
|
|
* Player instance options, surfaced using options
|
|
|
* options = Player.prototype.options_
|
|
|
* Make changes in options, not here.
|
|
|
*
|
|
|
* @type {Object}
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
Player.prototype.options_ = {
|
|
|
// Default order of fallback technology
|
|
|
techOrder: Tech.defaultTechOrder_,
|
|
|
html5: {},
|
|
|
flash: {},
|
|
|
// default inactivity timeout
|
|
|
inactivityTimeout: 2000,
|
|
|
// default playback rates
|
|
|
playbackRates: [],
|
|
|
// Add playback rate selection by adding rates
|
|
|
// 'playbackRates': [0.5, 1, 1.5, 2],
|
|
|
liveui: false,
|
|
|
// Included control sets
|
|
|
children: ['mediaLoader', 'posterImage', 'textTrackDisplay', 'loadingSpinner', 'bigPlayButton', 'liveTracker', 'controlBar', 'errorDisplay', 'textTrackSettings', 'resizeManager'],
|
|
|
language: navigator && (navigator.languages && navigator.languages[0] || navigator.userLanguage || navigator.language) || 'en',
|
|
|
// locales and their language translations
|
|
|
languages: {},
|
|
|
// Default message to show when a video cannot be played.
|
|
|
notSupportedMessage: 'No compatible source was found for this media.',
|
|
|
fullscreen: {
|
|
|
options: {
|
|
|
navigationUI: 'hide'
|
|
|
}
|
|
|
},
|
|
|
breakpoints: {},
|
|
|
responsive: false
|
|
|
};
|
|
|
[
|
|
|
/**
|
|
|
* Returns whether or not the player is in the "ended" state.
|
|
|
*
|
|
|
* @return {Boolean} True if the player is in the ended state, false if not.
|
|
|
* @method Player#ended
|
|
|
*/
|
|
|
'ended',
|
|
|
/**
|
|
|
* Returns whether or not the player is in the "seeking" state.
|
|
|
*
|
|
|
* @return {Boolean} True if the player is in the seeking state, false if not.
|
|
|
* @method Player#seeking
|
|
|
*/
|
|
|
'seeking',
|
|
|
/**
|
|
|
* Returns the TimeRanges of the media that are currently available
|
|
|
* for seeking to.
|
|
|
*
|
|
|
* @return {TimeRanges} the seekable intervals of the media timeline
|
|
|
* @method Player#seekable
|
|
|
*/
|
|
|
'seekable',
|
|
|
/**
|
|
|
* Returns the current state of network activity for the element, from
|
|
|
* the codes in the list below.
|
|
|
* - NETWORK_EMPTY (numeric value 0)
|
|
|
* The element has not yet been initialised. All attributes are in
|
|
|
* their initial states.
|
|
|
* - NETWORK_IDLE (numeric value 1)
|
|
|
* The element's resource selection algorithm is active and has
|
|
|
* selected a resource, but it is not actually using the network at
|
|
|
* this time.
|
|
|
* - NETWORK_LOADING (numeric value 2)
|
|
|
* The user agent is actively trying to download data.
|
|
|
* - NETWORK_NO_SOURCE (numeric value 3)
|
|
|
* The element's resource selection algorithm is active, but it has
|
|
|
* not yet found a resource to use.
|
|
|
*
|
|
|
* @see https://html.spec.whatwg.org/multipage/embedded-content.html#network-states
|
|
|
* @return {number} the current network activity state
|
|
|
* @method Player#networkState
|
|
|
*/
|
|
|
'networkState',
|
|
|
/**
|
|
|
* Returns a value that expresses the current state of the element
|
|
|
* with respect to rendering the current playback position, from the
|
|
|
* codes in the list below.
|
|
|
* - HAVE_NOTHING (numeric value 0)
|
|
|
* No information regarding the media resource is available.
|
|
|
* - HAVE_METADATA (numeric value 1)
|
|
|
* Enough of the resource has been obtained that the duration of the
|
|
|
* resource is available.
|
|
|
* - HAVE_CURRENT_DATA (numeric value 2)
|
|
|
* Data for the immediate current playback position is available.
|
|
|
* - HAVE_FUTURE_DATA (numeric value 3)
|
|
|
* Data for the immediate current playback position is available, as
|
|
|
* well as enough data for the user agent to advance the current
|
|
|
* playback position in the direction of playback.
|
|
|
* - HAVE_ENOUGH_DATA (numeric value 4)
|
|
|
* The user agent estimates that enough data is available for
|
|
|
* playback to proceed uninterrupted.
|
|
|
*
|
|
|
* @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-readystate
|
|
|
* @return {number} the current playback rendering state
|
|
|
* @method Player#readyState
|
|
|
*/
|
|
|
'readyState'].forEach(function (fn) {
|
|
|
Player.prototype[fn] = function () {
|
|
|
return this.techGet_(fn);
|
|
|
};
|
|
|
});
|
|
|
TECH_EVENTS_RETRIGGER.forEach(function (event) {
|
|
|
Player.prototype["handleTech" + toTitleCase(event) + "_"] = function () {
|
|
|
return this.trigger(event);
|
|
|
};
|
|
|
});
|
|
|
/**
|
|
|
* Fired when the player has initial duration and dimension information
|
|
|
*
|
|
|
* @event Player#loadedmetadata
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Fired when the player has downloaded data at the current playback position
|
|
|
*
|
|
|
* @event Player#loadeddata
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Fired when the current playback position has changed *
|
|
|
* During playback this is fired every 15-250 milliseconds, depending on the
|
|
|
* playback technology in use.
|
|
|
*
|
|
|
* @event Player#timeupdate
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Fired when the volume changes
|
|
|
*
|
|
|
* @event Player#volumechange
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Reports whether or not a player has a plugin available.
|
|
|
*
|
|
|
* This does not report whether or not the plugin has ever been initialized
|
|
|
* on this player. For that, [usingPlugin]{@link Player#usingPlugin}.
|
|
|
*
|
|
|
* @method Player#hasPlugin
|
|
|
* @param {string} name
|
|
|
* The name of a plugin.
|
|
|
*
|
|
|
* @return {boolean}
|
|
|
* Whether or not this player has the requested plugin available.
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Reports whether or not a player is using a plugin by name.
|
|
|
*
|
|
|
* For basic plugins, this only reports whether the plugin has _ever_ been
|
|
|
* initialized on this player.
|
|
|
*
|
|
|
* @method Player#usingPlugin
|
|
|
* @param {string} name
|
|
|
* The name of a plugin.
|
|
|
*
|
|
|
* @return {boolean}
|
|
|
* Whether or not this player is using the requested plugin.
|
|
|
*/
|
|
|
|
|
|
Component.registerComponent('Player', Player);
|
|
|
|
|
|
/**
|
|
|
* The base plugin name.
|
|
|
*
|
|
|
* @private
|
|
|
* @constant
|
|
|
* @type {string}
|
|
|
*/
|
|
|
|
|
|
var BASE_PLUGIN_NAME = 'plugin';
|
|
|
/**
|
|
|
* The key on which a player's active plugins cache is stored.
|
|
|
*
|
|
|
* @private
|
|
|
* @constant
|
|
|
* @type {string}
|
|
|
*/
|
|
|
|
|
|
var PLUGIN_CACHE_KEY = 'activePlugins_';
|
|
|
/**
|
|
|
* Stores registered plugins in a private space.
|
|
|
*
|
|
|
* @private
|
|
|
* @type {Object}
|
|
|
*/
|
|
|
|
|
|
var pluginStorage = {};
|
|
|
/**
|
|
|
* Reports whether or not a plugin has been registered.
|
|
|
*
|
|
|
* @private
|
|
|
* @param {string} name
|
|
|
* The name of a plugin.
|
|
|
*
|
|
|
* @return {boolean}
|
|
|
* Whether or not the plugin has been registered.
|
|
|
*/
|
|
|
|
|
|
var pluginExists = function pluginExists(name) {
|
|
|
return pluginStorage.hasOwnProperty(name);
|
|
|
};
|
|
|
/**
|
|
|
* Get a single registered plugin by name.
|
|
|
*
|
|
|
* @private
|
|
|
* @param {string} name
|
|
|
* The name of a plugin.
|
|
|
*
|
|
|
* @return {Function|undefined}
|
|
|
* The plugin (or undefined).
|
|
|
*/
|
|
|
|
|
|
|
|
|
var getPlugin = function getPlugin(name) {
|
|
|
return pluginExists(name) ? pluginStorage[name] : undefined;
|
|
|
};
|
|
|
/**
|
|
|
* Marks a plugin as "active" on a player.
|
|
|
*
|
|
|
* Also, ensures that the player has an object for tracking active plugins.
|
|
|
*
|
|
|
* @private
|
|
|
* @param {Player} player
|
|
|
* A Video.js player instance.
|
|
|
*
|
|
|
* @param {string} name
|
|
|
* The name of a plugin.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var markPluginAsActive = function markPluginAsActive(player, name) {
|
|
|
player[PLUGIN_CACHE_KEY] = player[PLUGIN_CACHE_KEY] || {};
|
|
|
player[PLUGIN_CACHE_KEY][name] = true;
|
|
|
};
|
|
|
/**
|
|
|
* Triggers a pair of plugin setup events.
|
|
|
*
|
|
|
* @private
|
|
|
* @param {Player} player
|
|
|
* A Video.js player instance.
|
|
|
*
|
|
|
* @param {Plugin~PluginEventHash} hash
|
|
|
* A plugin event hash.
|
|
|
*
|
|
|
* @param {boolean} [before]
|
|
|
* If true, prefixes the event name with "before". In other words,
|
|
|
* use this to trigger "beforepluginsetup" instead of "pluginsetup".
|
|
|
*/
|
|
|
|
|
|
|
|
|
var triggerSetupEvent = function triggerSetupEvent(player, hash, before) {
|
|
|
var eventName = (before ? 'before' : '') + 'pluginsetup';
|
|
|
player.trigger(eventName, hash);
|
|
|
player.trigger(eventName + ':' + hash.name, hash);
|
|
|
};
|
|
|
/**
|
|
|
* Takes a basic plugin function and returns a wrapper function which marks
|
|
|
* on the player that the plugin has been activated.
|
|
|
*
|
|
|
* @private
|
|
|
* @param {string} name
|
|
|
* The name of the plugin.
|
|
|
*
|
|
|
* @param {Function} plugin
|
|
|
* The basic plugin.
|
|
|
*
|
|
|
* @return {Function}
|
|
|
* A wrapper function for the given plugin.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var createBasicPlugin = function createBasicPlugin(name, plugin) {
|
|
|
var basicPluginWrapper = function basicPluginWrapper() {
|
|
|
// We trigger the "beforepluginsetup" and "pluginsetup" events on the player
|
|
|
// regardless, but we want the hash to be consistent with the hash provided
|
|
|
// for advanced plugins.
|
|
|
//
|
|
|
// The only potentially counter-intuitive thing here is the `instance` in
|
|
|
// the "pluginsetup" event is the value returned by the `plugin` function.
|
|
|
triggerSetupEvent(this, {
|
|
|
name: name,
|
|
|
plugin: plugin,
|
|
|
instance: null
|
|
|
}, true);
|
|
|
var instance = plugin.apply(this, arguments);
|
|
|
markPluginAsActive(this, name);
|
|
|
triggerSetupEvent(this, {
|
|
|
name: name,
|
|
|
plugin: plugin,
|
|
|
instance: instance
|
|
|
});
|
|
|
return instance;
|
|
|
};
|
|
|
|
|
|
Object.keys(plugin).forEach(function (prop) {
|
|
|
basicPluginWrapper[prop] = plugin[prop];
|
|
|
});
|
|
|
return basicPluginWrapper;
|
|
|
};
|
|
|
/**
|
|
|
* Takes a plugin sub-class and returns a factory function for generating
|
|
|
* instances of it.
|
|
|
*
|
|
|
* This factory function will replace itself with an instance of the requested
|
|
|
* sub-class of Plugin.
|
|
|
*
|
|
|
* @private
|
|
|
* @param {string} name
|
|
|
* The name of the plugin.
|
|
|
*
|
|
|
* @param {Plugin} PluginSubClass
|
|
|
* The advanced plugin.
|
|
|
*
|
|
|
* @return {Function}
|
|
|
*/
|
|
|
|
|
|
|
|
|
var createPluginFactory = function createPluginFactory(name, PluginSubClass) {
|
|
|
// Add a `name` property to the plugin prototype so that each plugin can
|
|
|
// refer to itself by name.
|
|
|
PluginSubClass.prototype.name = name;
|
|
|
return function () {
|
|
|
triggerSetupEvent(this, {
|
|
|
name: name,
|
|
|
plugin: PluginSubClass,
|
|
|
instance: null
|
|
|
}, true);
|
|
|
|
|
|
for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
|
|
|
args[_key] = arguments[_key];
|
|
|
}
|
|
|
|
|
|
var instance = _construct(PluginSubClass, [this].concat(args)); // The plugin is replaced by a function that returns the current instance.
|
|
|
|
|
|
|
|
|
this[name] = function () {
|
|
|
return instance;
|
|
|
};
|
|
|
|
|
|
triggerSetupEvent(this, instance.getEventHash());
|
|
|
return instance;
|
|
|
};
|
|
|
};
|
|
|
/**
|
|
|
* Parent class for all advanced plugins.
|
|
|
*
|
|
|
* @mixes module:evented~EventedMixin
|
|
|
* @mixes module:stateful~StatefulMixin
|
|
|
* @fires Player#beforepluginsetup
|
|
|
* @fires Player#beforepluginsetup:$name
|
|
|
* @fires Player#pluginsetup
|
|
|
* @fires Player#pluginsetup:$name
|
|
|
* @listens Player#dispose
|
|
|
* @throws {Error}
|
|
|
* If attempting to instantiate the base {@link Plugin} class
|
|
|
* directly instead of via a sub-class.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var Plugin = /*#__PURE__*/function () {
|
|
|
/**
|
|
|
* Creates an instance of this class.
|
|
|
*
|
|
|
* Sub-classes should call `super` to ensure plugins are properly initialized.
|
|
|
*
|
|
|
* @param {Player} player
|
|
|
* A Video.js player instance.
|
|
|
*/
|
|
|
function Plugin(player) {
|
|
|
if (this.constructor === Plugin) {
|
|
|
throw new Error('Plugin must be sub-classed; not directly instantiated.');
|
|
|
}
|
|
|
|
|
|
this.player = player; // Make this object evented, but remove the added `trigger` method so we
|
|
|
// use the prototype version instead.
|
|
|
|
|
|
evented(this);
|
|
|
delete this.trigger;
|
|
|
stateful(this, this.constructor.defaultState);
|
|
|
markPluginAsActive(player, this.name); // Auto-bind the dispose method so we can use it as a listener and unbind
|
|
|
// it later easily.
|
|
|
|
|
|
this.dispose = bind(this, this.dispose); // If the player is disposed, dispose the plugin.
|
|
|
|
|
|
player.on('dispose', this.dispose);
|
|
|
}
|
|
|
/**
|
|
|
* Get the version of the plugin that was set on <pluginName>.VERSION
|
|
|
*/
|
|
|
|
|
|
|
|
|
var _proto = Plugin.prototype;
|
|
|
|
|
|
_proto.version = function version() {
|
|
|
return this.constructor.VERSION;
|
|
|
}
|
|
|
/**
|
|
|
* Each event triggered by plugins includes a hash of additional data with
|
|
|
* conventional properties.
|
|
|
*
|
|
|
* This returns that object or mutates an existing hash.
|
|
|
*
|
|
|
* @param {Object} [hash={}]
|
|
|
* An object to be used as event an event hash.
|
|
|
*
|
|
|
* @return {Plugin~PluginEventHash}
|
|
|
* An event hash object with provided properties mixed-in.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.getEventHash = function getEventHash(hash) {
|
|
|
if (hash === void 0) {
|
|
|
hash = {};
|
|
|
}
|
|
|
|
|
|
hash.name = this.name;
|
|
|
hash.plugin = this.constructor;
|
|
|
hash.instance = this;
|
|
|
return hash;
|
|
|
}
|
|
|
/**
|
|
|
* Triggers an event on the plugin object and overrides
|
|
|
* {@link module:evented~EventedMixin.trigger|EventedMixin.trigger}.
|
|
|
*
|
|
|
* @param {string|Object} event
|
|
|
* An event type or an object with a type property.
|
|
|
*
|
|
|
* @param {Object} [hash={}]
|
|
|
* Additional data hash to merge with a
|
|
|
* {@link Plugin~PluginEventHash|PluginEventHash}.
|
|
|
*
|
|
|
* @return {boolean}
|
|
|
* Whether or not default was prevented.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.trigger = function trigger$1(event, hash) {
|
|
|
if (hash === void 0) {
|
|
|
hash = {};
|
|
|
}
|
|
|
|
|
|
return trigger(this.eventBusEl_, event, this.getEventHash(hash));
|
|
|
}
|
|
|
/**
|
|
|
* Handles "statechanged" events on the plugin. No-op by default, override by
|
|
|
* subclassing.
|
|
|
*
|
|
|
* @abstract
|
|
|
* @param {Event} e
|
|
|
* An event object provided by a "statechanged" event.
|
|
|
*
|
|
|
* @param {Object} e.changes
|
|
|
* An object describing changes that occurred with the "statechanged"
|
|
|
* event.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.handleStateChanged = function handleStateChanged(e) {}
|
|
|
/**
|
|
|
* Disposes a plugin.
|
|
|
*
|
|
|
* Subclasses can override this if they want, but for the sake of safety,
|
|
|
* it's probably best to subscribe the "dispose" event.
|
|
|
*
|
|
|
* @fires Plugin#dispose
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
_proto.dispose = function dispose() {
|
|
|
var name = this.name,
|
|
|
player = this.player;
|
|
|
/**
|
|
|
* Signals that a advanced plugin is about to be disposed.
|
|
|
*
|
|
|
* @event Plugin#dispose
|
|
|
* @type {EventTarget~Event}
|
|
|
*/
|
|
|
|
|
|
this.trigger('dispose');
|
|
|
this.off();
|
|
|
player.off('dispose', this.dispose); // Eliminate any possible sources of leaking memory by clearing up
|
|
|
// references between the player and the plugin instance and nulling out
|
|
|
// the plugin's state and replacing methods with a function that throws.
|
|
|
|
|
|
player[PLUGIN_CACHE_KEY][name] = false;
|
|
|
this.player = this.state = null; // Finally, replace the plugin name on the player with a new factory
|
|
|
// function, so that the plugin is ready to be set up again.
|
|
|
|
|
|
player[name] = createPluginFactory(name, pluginStorage[name]);
|
|
|
}
|
|
|
/**
|
|
|
* Determines if a plugin is a basic plugin (i.e. not a sub-class of `Plugin`).
|
|
|
*
|
|
|
* @param {string|Function} plugin
|
|
|
* If a string, matches the name of a plugin. If a function, will be
|
|
|
* tested directly.
|
|
|
*
|
|
|
* @return {boolean}
|
|
|
* Whether or not a plugin is a basic plugin.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
Plugin.isBasic = function isBasic(plugin) {
|
|
|
var p = typeof plugin === 'string' ? getPlugin(plugin) : plugin;
|
|
|
return typeof p === 'function' && !Plugin.prototype.isPrototypeOf(p.prototype);
|
|
|
}
|
|
|
/**
|
|
|
* Register a Video.js plugin.
|
|
|
*
|
|
|
* @param {string} name
|
|
|
* The name of the plugin to be registered. Must be a string and
|
|
|
* must not match an existing plugin or a method on the `Player`
|
|
|
* prototype.
|
|
|
*
|
|
|
* @param {Function} plugin
|
|
|
* A sub-class of `Plugin` or a function for basic plugins.
|
|
|
*
|
|
|
* @return {Function}
|
|
|
* For advanced plugins, a factory function for that plugin. For
|
|
|
* basic plugins, a wrapper function that initializes the plugin.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
Plugin.registerPlugin = function registerPlugin(name, plugin) {
|
|
|
if (typeof name !== 'string') {
|
|
|
throw new Error("Illegal plugin name, \"" + name + "\", must be a string, was " + typeof name + ".");
|
|
|
}
|
|
|
|
|
|
if (pluginExists(name)) {
|
|
|
log.warn("A plugin named \"" + name + "\" already exists. You may want to avoid re-registering plugins!");
|
|
|
} else if (Player.prototype.hasOwnProperty(name)) {
|
|
|
throw new Error("Illegal plugin name, \"" + name + "\", cannot share a name with an existing player method!");
|
|
|
}
|
|
|
|
|
|
if (typeof plugin !== 'function') {
|
|
|
throw new Error("Illegal plugin for \"" + name + "\", must be a function, was " + typeof plugin + ".");
|
|
|
}
|
|
|
|
|
|
pluginStorage[name] = plugin; // Add a player prototype method for all sub-classed plugins (but not for
|
|
|
// the base Plugin class).
|
|
|
|
|
|
if (name !== BASE_PLUGIN_NAME) {
|
|
|
if (Plugin.isBasic(plugin)) {
|
|
|
Player.prototype[name] = createBasicPlugin(name, plugin);
|
|
|
} else {
|
|
|
Player.prototype[name] = createPluginFactory(name, plugin);
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return plugin;
|
|
|
}
|
|
|
/**
|
|
|
* De-register a Video.js plugin.
|
|
|
*
|
|
|
* @param {string} name
|
|
|
* The name of the plugin to be de-registered. Must be a string that
|
|
|
* matches an existing plugin.
|
|
|
*
|
|
|
* @throws {Error}
|
|
|
* If an attempt is made to de-register the base plugin.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
Plugin.deregisterPlugin = function deregisterPlugin(name) {
|
|
|
if (name === BASE_PLUGIN_NAME) {
|
|
|
throw new Error('Cannot de-register base plugin.');
|
|
|
}
|
|
|
|
|
|
if (pluginExists(name)) {
|
|
|
delete pluginStorage[name];
|
|
|
delete Player.prototype[name];
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Gets an object containing multiple Video.js plugins.
|
|
|
*
|
|
|
* @param {Array} [names]
|
|
|
* If provided, should be an array of plugin names. Defaults to _all_
|
|
|
* plugin names.
|
|
|
*
|
|
|
* @return {Object|undefined}
|
|
|
* An object containing plugin(s) associated with their name(s) or
|
|
|
* `undefined` if no matching plugins exist).
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
Plugin.getPlugins = function getPlugins(names) {
|
|
|
if (names === void 0) {
|
|
|
names = Object.keys(pluginStorage);
|
|
|
}
|
|
|
|
|
|
var result;
|
|
|
names.forEach(function (name) {
|
|
|
var plugin = getPlugin(name);
|
|
|
|
|
|
if (plugin) {
|
|
|
result = result || {};
|
|
|
result[name] = plugin;
|
|
|
}
|
|
|
});
|
|
|
return result;
|
|
|
}
|
|
|
/**
|
|
|
* Gets a plugin's version, if available
|
|
|
*
|
|
|
* @param {string} name
|
|
|
* The name of a plugin.
|
|
|
*
|
|
|
* @return {string}
|
|
|
* The plugin's version or an empty string.
|
|
|
*/
|
|
|
;
|
|
|
|
|
|
Plugin.getPluginVersion = function getPluginVersion(name) {
|
|
|
var plugin = getPlugin(name);
|
|
|
return plugin && plugin.VERSION || '';
|
|
|
};
|
|
|
|
|
|
return Plugin;
|
|
|
}();
|
|
|
/**
|
|
|
* Gets a plugin by name if it exists.
|
|
|
*
|
|
|
* @static
|
|
|
* @method getPlugin
|
|
|
* @memberOf Plugin
|
|
|
* @param {string} name
|
|
|
* The name of a plugin.
|
|
|
*
|
|
|
* @returns {Function|undefined}
|
|
|
* The plugin (or `undefined`).
|
|
|
*/
|
|
|
|
|
|
|
|
|
Plugin.getPlugin = getPlugin;
|
|
|
/**
|
|
|
* The name of the base plugin class as it is registered.
|
|
|
*
|
|
|
* @type {string}
|
|
|
*/
|
|
|
|
|
|
Plugin.BASE_PLUGIN_NAME = BASE_PLUGIN_NAME;
|
|
|
Plugin.registerPlugin(BASE_PLUGIN_NAME, Plugin);
|
|
|
/**
|
|
|
* Documented in player.js
|
|
|
*
|
|
|
* @ignore
|
|
|
*/
|
|
|
|
|
|
Player.prototype.usingPlugin = function (name) {
|
|
|
return !!this[PLUGIN_CACHE_KEY] && this[PLUGIN_CACHE_KEY][name] === true;
|
|
|
};
|
|
|
/**
|
|
|
* Documented in player.js
|
|
|
*
|
|
|
* @ignore
|
|
|
*/
|
|
|
|
|
|
|
|
|
Player.prototype.hasPlugin = function (name) {
|
|
|
return !!pluginExists(name);
|
|
|
};
|
|
|
/**
|
|
|
* Signals that a plugin is about to be set up on a player.
|
|
|
*
|
|
|
* @event Player#beforepluginsetup
|
|
|
* @type {Plugin~PluginEventHash}
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Signals that a plugin is about to be set up on a player - by name. The name
|
|
|
* is the name of the plugin.
|
|
|
*
|
|
|
* @event Player#beforepluginsetup:$name
|
|
|
* @type {Plugin~PluginEventHash}
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Signals that a plugin has just been set up on a player.
|
|
|
*
|
|
|
* @event Player#pluginsetup
|
|
|
* @type {Plugin~PluginEventHash}
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Signals that a plugin has just been set up on a player - by name. The name
|
|
|
* is the name of the plugin.
|
|
|
*
|
|
|
* @event Player#pluginsetup:$name
|
|
|
* @type {Plugin~PluginEventHash}
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* @typedef {Object} Plugin~PluginEventHash
|
|
|
*
|
|
|
* @property {string} instance
|
|
|
* For basic plugins, the return value of the plugin function. For
|
|
|
* advanced plugins, the plugin instance on which the event is fired.
|
|
|
*
|
|
|
* @property {string} name
|
|
|
* The name of the plugin.
|
|
|
*
|
|
|
* @property {string} plugin
|
|
|
* For basic plugins, the plugin function. For advanced plugins, the
|
|
|
* plugin class/constructor.
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* @file extend.js
|
|
|
* @module extend
|
|
|
*/
|
|
|
/**
|
|
|
* Used to subclass an existing class by emulating ES subclassing using the
|
|
|
* `extends` keyword.
|
|
|
*
|
|
|
* @function
|
|
|
* @example
|
|
|
* var MyComponent = videojs.extend(videojs.getComponent('Component'), {
|
|
|
* myCustomMethod: function() {
|
|
|
* // Do things in my method.
|
|
|
* }
|
|
|
* });
|
|
|
*
|
|
|
* @param {Function} superClass
|
|
|
* The class to inherit from
|
|
|
*
|
|
|
* @param {Object} [subClassMethods={}]
|
|
|
* Methods of the new class
|
|
|
*
|
|
|
* @return {Function}
|
|
|
* The new class with subClassMethods that inherited superClass.
|
|
|
*/
|
|
|
|
|
|
var extend = function extend(superClass, subClassMethods) {
|
|
|
if (subClassMethods === void 0) {
|
|
|
subClassMethods = {};
|
|
|
}
|
|
|
|
|
|
var subClass = function subClass() {
|
|
|
superClass.apply(this, arguments);
|
|
|
};
|
|
|
|
|
|
var methods = {};
|
|
|
|
|
|
if (typeof subClassMethods === 'object') {
|
|
|
if (subClassMethods.constructor !== Object.prototype.constructor) {
|
|
|
subClass = subClassMethods.constructor;
|
|
|
}
|
|
|
|
|
|
methods = subClassMethods;
|
|
|
} else if (typeof subClassMethods === 'function') {
|
|
|
subClass = subClassMethods;
|
|
|
}
|
|
|
|
|
|
_inherits(subClass, superClass); // this is needed for backward-compatibility and node compatibility.
|
|
|
|
|
|
|
|
|
if (superClass) {
|
|
|
subClass.super_ = superClass;
|
|
|
} // Extend subObj's prototype with functions and other properties from props
|
|
|
|
|
|
|
|
|
for (var name in methods) {
|
|
|
if (methods.hasOwnProperty(name)) {
|
|
|
subClass.prototype[name] = methods[name];
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return subClass;
|
|
|
};
|
|
|
|
|
|
/**
|
|
|
* @file video.js
|
|
|
* @module videojs
|
|
|
*/
|
|
|
/**
|
|
|
* Normalize an `id` value by trimming off a leading `#`
|
|
|
*
|
|
|
* @private
|
|
|
* @param {string} id
|
|
|
* A string, maybe with a leading `#`.
|
|
|
*
|
|
|
* @return {string}
|
|
|
* The string, without any leading `#`.
|
|
|
*/
|
|
|
|
|
|
var normalizeId = function normalizeId(id) {
|
|
|
return id.indexOf('#') === 0 ? id.slice(1) : id;
|
|
|
};
|
|
|
/**
|
|
|
* The `videojs()` function doubles as the main function for users to create a
|
|
|
* {@link Player} instance as well as the main library namespace.
|
|
|
*
|
|
|
* It can also be used as a getter for a pre-existing {@link Player} instance.
|
|
|
* However, we _strongly_ recommend using `videojs.getPlayer()` for this
|
|
|
* purpose because it avoids any potential for unintended initialization.
|
|
|
*
|
|
|
* Due to [limitations](https://github.com/jsdoc3/jsdoc/issues/955#issuecomment-313829149)
|
|
|
* of our JSDoc template, we cannot properly document this as both a function
|
|
|
* and a namespace, so its function signature is documented here.
|
|
|
*
|
|
|
* #### Arguments
|
|
|
* ##### id
|
|
|
* string|Element, **required**
|
|
|
*
|
|
|
* Video element or video element ID.
|
|
|
*
|
|
|
* ##### options
|
|
|
* Object, optional
|
|
|
*
|
|
|
* Options object for providing settings.
|
|
|
* See: [Options Guide](https://docs.videojs.com/tutorial-options.html).
|
|
|
*
|
|
|
* ##### ready
|
|
|
* {@link Component~ReadyCallback}, optional
|
|
|
*
|
|
|
* A function to be called when the {@link Player} and {@link Tech} are ready.
|
|
|
*
|
|
|
* #### Return Value
|
|
|
*
|
|
|
* The `videojs()` function returns a {@link Player} instance.
|
|
|
*
|
|
|
* @namespace
|
|
|
*
|
|
|
* @borrows AudioTrack as AudioTrack
|
|
|
* @borrows Component.getComponent as getComponent
|
|
|
* @borrows module:computed-style~computedStyle as computedStyle
|
|
|
* @borrows module:events.on as on
|
|
|
* @borrows module:events.one as one
|
|
|
* @borrows module:events.off as off
|
|
|
* @borrows module:events.trigger as trigger
|
|
|
* @borrows EventTarget as EventTarget
|
|
|
* @borrows module:extend~extend as extend
|
|
|
* @borrows module:fn.bind as bind
|
|
|
* @borrows module:format-time.formatTime as formatTime
|
|
|
* @borrows module:format-time.resetFormatTime as resetFormatTime
|
|
|
* @borrows module:format-time.setFormatTime as setFormatTime
|
|
|
* @borrows module:merge-options.mergeOptions as mergeOptions
|
|
|
* @borrows module:middleware.use as use
|
|
|
* @borrows Player.players as players
|
|
|
* @borrows Plugin.registerPlugin as registerPlugin
|
|
|
* @borrows Plugin.deregisterPlugin as deregisterPlugin
|
|
|
* @borrows Plugin.getPlugins as getPlugins
|
|
|
* @borrows Plugin.getPlugin as getPlugin
|
|
|
* @borrows Plugin.getPluginVersion as getPluginVersion
|
|
|
* @borrows Tech.getTech as getTech
|
|
|
* @borrows Tech.registerTech as registerTech
|
|
|
* @borrows TextTrack as TextTrack
|
|
|
* @borrows module:time-ranges.createTimeRanges as createTimeRange
|
|
|
* @borrows module:time-ranges.createTimeRanges as createTimeRanges
|
|
|
* @borrows module:url.isCrossOrigin as isCrossOrigin
|
|
|
* @borrows module:url.parseUrl as parseUrl
|
|
|
* @borrows VideoTrack as VideoTrack
|
|
|
*
|
|
|
* @param {string|Element} id
|
|
|
* Video element or video element ID.
|
|
|
*
|
|
|
* @param {Object} [options]
|
|
|
* Options object for providing settings.
|
|
|
* See: [Options Guide](https://docs.videojs.com/tutorial-options.html).
|
|
|
*
|
|
|
* @param {Component~ReadyCallback} [ready]
|
|
|
* A function to be called when the {@link Player} and {@link Tech} are
|
|
|
* ready.
|
|
|
*
|
|
|
* @return {Player}
|
|
|
* The `videojs()` function returns a {@link Player|Player} instance.
|
|
|
*/
|
|
|
|
|
|
|
|
|
function videojs$1(id, options, ready) {
|
|
|
var player = videojs$1.getPlayer(id);
|
|
|
|
|
|
if (player) {
|
|
|
if (options) {
|
|
|
log.warn("Player \"" + id + "\" is already initialised. Options will not be applied.");
|
|
|
}
|
|
|
|
|
|
if (ready) {
|
|
|
player.ready(ready);
|
|
|
}
|
|
|
|
|
|
return player;
|
|
|
}
|
|
|
|
|
|
var el = typeof id === 'string' ? $('#' + normalizeId(id)) : id;
|
|
|
|
|
|
if (!isEl(el)) {
|
|
|
throw new TypeError('The element or ID supplied is not valid. (videojs)');
|
|
|
} // document.body.contains(el) will only check if el is contained within that one document.
|
|
|
// This causes problems for elements in iframes.
|
|
|
// Instead, use the element's ownerDocument instead of the global document.
|
|
|
// This will make sure that the element is indeed in the dom of that document.
|
|
|
// Additionally, check that the document in question has a default view.
|
|
|
// If the document is no longer attached to the dom, the defaultView of the document will be null.
|
|
|
|
|
|
|
|
|
if (!el.ownerDocument.defaultView || !el.ownerDocument.body.contains(el)) {
|
|
|
log.warn('The element supplied is not included in the DOM');
|
|
|
}
|
|
|
|
|
|
options = options || {};
|
|
|
videojs$1.hooks('beforesetup').forEach(function (hookFunction) {
|
|
|
var opts = hookFunction(el, mergeOptions(options));
|
|
|
|
|
|
if (!isObject(opts) || Array.isArray(opts)) {
|
|
|
log.error('please return an object in beforesetup hooks');
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
options = mergeOptions(options, opts);
|
|
|
}); // We get the current "Player" component here in case an integration has
|
|
|
// replaced it with a custom player.
|
|
|
|
|
|
var PlayerComponent = Component.getComponent('Player');
|
|
|
player = new PlayerComponent(el, options, ready);
|
|
|
videojs$1.hooks('setup').forEach(function (hookFunction) {
|
|
|
return hookFunction(player);
|
|
|
});
|
|
|
return player;
|
|
|
}
|
|
|
/**
|
|
|
* An Object that contains lifecycle hooks as keys which point to an array
|
|
|
* of functions that are run when a lifecycle is triggered
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
|
|
|
videojs$1.hooks_ = {};
|
|
|
/**
|
|
|
* Get a list of hooks for a specific lifecycle
|
|
|
*
|
|
|
* @param {string} type
|
|
|
* the lifecyle to get hooks from
|
|
|
*
|
|
|
* @param {Function|Function[]} [fn]
|
|
|
* Optionally add a hook (or hooks) to the lifecycle that your are getting.
|
|
|
*
|
|
|
* @return {Array}
|
|
|
* an array of hooks, or an empty array if there are none.
|
|
|
*/
|
|
|
|
|
|
videojs$1.hooks = function (type, fn) {
|
|
|
videojs$1.hooks_[type] = videojs$1.hooks_[type] || [];
|
|
|
|
|
|
if (fn) {
|
|
|
videojs$1.hooks_[type] = videojs$1.hooks_[type].concat(fn);
|
|
|
}
|
|
|
|
|
|
return videojs$1.hooks_[type];
|
|
|
};
|
|
|
/**
|
|
|
* Add a function hook to a specific videojs lifecycle.
|
|
|
*
|
|
|
* @param {string} type
|
|
|
* the lifecycle to hook the function to.
|
|
|
*
|
|
|
* @param {Function|Function[]}
|
|
|
* The function or array of functions to attach.
|
|
|
*/
|
|
|
|
|
|
|
|
|
videojs$1.hook = function (type, fn) {
|
|
|
videojs$1.hooks(type, fn);
|
|
|
};
|
|
|
/**
|
|
|
* Add a function hook that will only run once to a specific videojs lifecycle.
|
|
|
*
|
|
|
* @param {string} type
|
|
|
* the lifecycle to hook the function to.
|
|
|
*
|
|
|
* @param {Function|Function[]}
|
|
|
* The function or array of functions to attach.
|
|
|
*/
|
|
|
|
|
|
|
|
|
videojs$1.hookOnce = function (type, fn) {
|
|
|
videojs$1.hooks(type, [].concat(fn).map(function (original) {
|
|
|
var wrapper = function wrapper() {
|
|
|
videojs$1.removeHook(type, wrapper);
|
|
|
return original.apply(void 0, arguments);
|
|
|
};
|
|
|
|
|
|
return wrapper;
|
|
|
}));
|
|
|
};
|
|
|
/**
|
|
|
* Remove a hook from a specific videojs lifecycle.
|
|
|
*
|
|
|
* @param {string} type
|
|
|
* the lifecycle that the function hooked to
|
|
|
*
|
|
|
* @param {Function} fn
|
|
|
* The hooked function to remove
|
|
|
*
|
|
|
* @return {boolean}
|
|
|
* The function that was removed or undef
|
|
|
*/
|
|
|
|
|
|
|
|
|
videojs$1.removeHook = function (type, fn) {
|
|
|
var index = videojs$1.hooks(type).indexOf(fn);
|
|
|
|
|
|
if (index <= -1) {
|
|
|
return false;
|
|
|
}
|
|
|
|
|
|
videojs$1.hooks_[type] = videojs$1.hooks_[type].slice();
|
|
|
videojs$1.hooks_[type].splice(index, 1);
|
|
|
return true;
|
|
|
}; // Add default styles
|
|
|
|
|
|
|
|
|
if (window$1.VIDEOJS_NO_DYNAMIC_STYLE !== true && isReal()) {
|
|
|
var style = $('.vjs-styles-defaults');
|
|
|
|
|
|
if (!style) {
|
|
|
style = createStyleElement('vjs-styles-defaults');
|
|
|
var head = $('head');
|
|
|
|
|
|
if (head) {
|
|
|
head.insertBefore(style, head.firstChild);
|
|
|
}
|
|
|
|
|
|
setTextContent(style, "\n .video-js {\n width: 300px;\n height: 150px;\n }\n\n .vjs-fluid {\n padding-top: 56.25%\n }\n ");
|
|
|
}
|
|
|
} // Run Auto-load players
|
|
|
// You have to wait at least once in case this script is loaded after your
|
|
|
// video in the DOM (weird behavior only with minified version)
|
|
|
|
|
|
|
|
|
autoSetupTimeout(1, videojs$1);
|
|
|
/**
|
|
|
* Current Video.js version. Follows [semantic versioning](https://semver.org/).
|
|
|
*
|
|
|
* @type {string}
|
|
|
*/
|
|
|
|
|
|
videojs$1.VERSION = version;
|
|
|
/**
|
|
|
* The global options object. These are the settings that take effect
|
|
|
* if no overrides are specified when the player is created.
|
|
|
*
|
|
|
* @type {Object}
|
|
|
*/
|
|
|
|
|
|
videojs$1.options = Player.prototype.options_;
|
|
|
/**
|
|
|
* Get an object with the currently created players, keyed by player ID
|
|
|
*
|
|
|
* @return {Object}
|
|
|
* The created players
|
|
|
*/
|
|
|
|
|
|
videojs$1.getPlayers = function () {
|
|
|
return Player.players;
|
|
|
};
|
|
|
/**
|
|
|
* Get a single player based on an ID or DOM element.
|
|
|
*
|
|
|
* This is useful if you want to check if an element or ID has an associated
|
|
|
* Video.js player, but not create one if it doesn't.
|
|
|
*
|
|
|
* @param {string|Element} id
|
|
|
* An HTML element - `<video>`, `<audio>`, or `<video-js>` -
|
|
|
* or a string matching the `id` of such an element.
|
|
|
*
|
|
|
* @return {Player|undefined}
|
|
|
* A player instance or `undefined` if there is no player instance
|
|
|
* matching the argument.
|
|
|
*/
|
|
|
|
|
|
|
|
|
videojs$1.getPlayer = function (id) {
|
|
|
var players = Player.players;
|
|
|
var tag;
|
|
|
|
|
|
if (typeof id === 'string') {
|
|
|
var nId = normalizeId(id);
|
|
|
var player = players[nId];
|
|
|
|
|
|
if (player) {
|
|
|
return player;
|
|
|
}
|
|
|
|
|
|
tag = $('#' + nId);
|
|
|
} else {
|
|
|
tag = id;
|
|
|
}
|
|
|
|
|
|
if (isEl(tag)) {
|
|
|
var _tag = tag,
|
|
|
_player = _tag.player,
|
|
|
playerId = _tag.playerId; // Element may have a `player` property referring to an already created
|
|
|
// player instance. If so, return that.
|
|
|
|
|
|
if (_player || players[playerId]) {
|
|
|
return _player || players[playerId];
|
|
|
}
|
|
|
}
|
|
|
};
|
|
|
/**
|
|
|
* Returns an array of all current players.
|
|
|
*
|
|
|
* @return {Array}
|
|
|
* An array of all players. The array will be in the order that
|
|
|
* `Object.keys` provides, which could potentially vary between
|
|
|
* JavaScript engines.
|
|
|
*
|
|
|
*/
|
|
|
|
|
|
|
|
|
videojs$1.getAllPlayers = function () {
|
|
|
return (// Disposed players leave a key with a `null` value, so we need to make sure
|
|
|
// we filter those out.
|
|
|
Object.keys(Player.players).map(function (k) {
|
|
|
return Player.players[k];
|
|
|
}).filter(Boolean)
|
|
|
);
|
|
|
};
|
|
|
|
|
|
videojs$1.players = Player.players;
|
|
|
videojs$1.getComponent = Component.getComponent;
|
|
|
/**
|
|
|
* Register a component so it can referred to by name. Used when adding to other
|
|
|
* components, either through addChild `component.addChild('myComponent')` or through
|
|
|
* default children options `{ children: ['myComponent'] }`.
|
|
|
*
|
|
|
* > NOTE: You could also just initialize the component before adding.
|
|
|
* `component.addChild(new MyComponent());`
|
|
|
*
|
|
|
* @param {string} name
|
|
|
* The class name of the component
|
|
|
*
|
|
|
* @param {Component} comp
|
|
|
* The component class
|
|
|
*
|
|
|
* @return {Component}
|
|
|
* The newly registered component
|
|
|
*/
|
|
|
|
|
|
videojs$1.registerComponent = function (name, comp) {
|
|
|
if (Tech.isTech(comp)) {
|
|
|
log.warn("The " + name + " tech was registered as a component. It should instead be registered using videojs.registerTech(name, tech)");
|
|
|
}
|
|
|
|
|
|
Component.registerComponent.call(Component, name, comp);
|
|
|
};
|
|
|
|
|
|
videojs$1.getTech = Tech.getTech;
|
|
|
videojs$1.registerTech = Tech.registerTech;
|
|
|
videojs$1.use = use;
|
|
|
/**
|
|
|
* An object that can be returned by a middleware to signify
|
|
|
* that the middleware is being terminated.
|
|
|
*
|
|
|
* @type {object}
|
|
|
* @property {object} middleware.TERMINATOR
|
|
|
*/
|
|
|
|
|
|
Object.defineProperty(videojs$1, 'middleware', {
|
|
|
value: {},
|
|
|
writeable: false,
|
|
|
enumerable: true
|
|
|
});
|
|
|
Object.defineProperty(videojs$1.middleware, 'TERMINATOR', {
|
|
|
value: TERMINATOR,
|
|
|
writeable: false,
|
|
|
enumerable: true
|
|
|
});
|
|
|
/**
|
|
|
* A reference to the {@link module:browser|browser utility module} as an object.
|
|
|
*
|
|
|
* @type {Object}
|
|
|
* @see {@link module:browser|browser}
|
|
|
*/
|
|
|
|
|
|
videojs$1.browser = browser;
|
|
|
/**
|
|
|
* Use {@link module:browser.TOUCH_ENABLED|browser.TOUCH_ENABLED} instead; only
|
|
|
* included for backward-compatibility with 4.x.
|
|
|
*
|
|
|
* @deprecated Since version 5.0, use {@link module:browser.TOUCH_ENABLED|browser.TOUCH_ENABLED instead.
|
|
|
* @type {boolean}
|
|
|
*/
|
|
|
|
|
|
videojs$1.TOUCH_ENABLED = TOUCH_ENABLED;
|
|
|
videojs$1.extend = extend;
|
|
|
videojs$1.mergeOptions = mergeOptions;
|
|
|
videojs$1.bind = bind;
|
|
|
videojs$1.registerPlugin = Plugin.registerPlugin;
|
|
|
videojs$1.deregisterPlugin = Plugin.deregisterPlugin;
|
|
|
/**
|
|
|
* Deprecated method to register a plugin with Video.js
|
|
|
*
|
|
|
* @deprecated videojs.plugin() is deprecated; use videojs.registerPlugin() instead
|
|
|
*
|
|
|
* @param {string} name
|
|
|
* The plugin name
|
|
|
*
|
|
|
* @param {Plugin|Function} plugin
|
|
|
* The plugin sub-class or function
|
|
|
*/
|
|
|
|
|
|
videojs$1.plugin = function (name, plugin) {
|
|
|
log.warn('videojs.plugin() is deprecated; use videojs.registerPlugin() instead');
|
|
|
return Plugin.registerPlugin(name, plugin);
|
|
|
};
|
|
|
|
|
|
videojs$1.getPlugins = Plugin.getPlugins;
|
|
|
videojs$1.getPlugin = Plugin.getPlugin;
|
|
|
videojs$1.getPluginVersion = Plugin.getPluginVersion;
|
|
|
/**
|
|
|
* Adding languages so that they're available to all players.
|
|
|
* Example: `videojs.addLanguage('es', { 'Hello': 'Hola' });`
|
|
|
*
|
|
|
* @param {string} code
|
|
|
* The language code or dictionary property
|
|
|
*
|
|
|
* @param {Object} data
|
|
|
* The data values to be translated
|
|
|
*
|
|
|
* @return {Object}
|
|
|
* The resulting language dictionary object
|
|
|
*/
|
|
|
|
|
|
videojs$1.addLanguage = function (code, data) {
|
|
|
var _mergeOptions;
|
|
|
|
|
|
code = ('' + code).toLowerCase();
|
|
|
videojs$1.options.languages = mergeOptions(videojs$1.options.languages, (_mergeOptions = {}, _mergeOptions[code] = data, _mergeOptions));
|
|
|
return videojs$1.options.languages[code];
|
|
|
};
|
|
|
/**
|
|
|
* A reference to the {@link module:log|log utility module} as an object.
|
|
|
*
|
|
|
* @type {Function}
|
|
|
* @see {@link module:log|log}
|
|
|
*/
|
|
|
|
|
|
|
|
|
videojs$1.log = log;
|
|
|
videojs$1.createLogger = createLogger$1;
|
|
|
videojs$1.createTimeRange = videojs$1.createTimeRanges = createTimeRanges;
|
|
|
videojs$1.formatTime = formatTime;
|
|
|
videojs$1.setFormatTime = setFormatTime;
|
|
|
videojs$1.resetFormatTime = resetFormatTime;
|
|
|
videojs$1.parseUrl = parseUrl;
|
|
|
videojs$1.isCrossOrigin = isCrossOrigin;
|
|
|
videojs$1.EventTarget = EventTarget;
|
|
|
videojs$1.on = on;
|
|
|
videojs$1.one = one;
|
|
|
videojs$1.off = off;
|
|
|
videojs$1.trigger = trigger;
|
|
|
/**
|
|
|
* A cross-browser XMLHttpRequest wrapper.
|
|
|
*
|
|
|
* @function
|
|
|
* @param {Object} options
|
|
|
* Settings for the request.
|
|
|
*
|
|
|
* @return {XMLHttpRequest|XDomainRequest}
|
|
|
* The request object.
|
|
|
*
|
|
|
* @see https://github.com/Raynos/xhr
|
|
|
*/
|
|
|
|
|
|
videojs$1.xhr = XHR;
|
|
|
videojs$1.TextTrack = TextTrack;
|
|
|
videojs$1.AudioTrack = AudioTrack;
|
|
|
videojs$1.VideoTrack = VideoTrack;
|
|
|
['isEl', 'isTextNode', 'createEl', 'hasClass', 'addClass', 'removeClass', 'toggleClass', 'setAttributes', 'getAttributes', 'emptyEl', 'appendContent', 'insertContent'].forEach(function (k) {
|
|
|
videojs$1[k] = function () {
|
|
|
log.warn("videojs." + k + "() is deprecated; use videojs.dom." + k + "() instead");
|
|
|
return Dom[k].apply(null, arguments);
|
|
|
};
|
|
|
});
|
|
|
videojs$1.computedStyle = computedStyle;
|
|
|
/**
|
|
|
* A reference to the {@link module:dom|DOM utility module} as an object.
|
|
|
*
|
|
|
* @type {Object}
|
|
|
* @see {@link module:dom|dom}
|
|
|
*/
|
|
|
|
|
|
videojs$1.dom = Dom;
|
|
|
/**
|
|
|
* A reference to the {@link module:url|URL utility module} as an object.
|
|
|
*
|
|
|
* @type {Object}
|
|
|
* @see {@link module:url|url}
|
|
|
*/
|
|
|
|
|
|
videojs$1.url = Url;
|
|
|
videojs$1.defineLazyProperty = defineLazyProperty;
|
|
|
|
|
|
/**
|
|
|
* @videojs/http-streaming
|
|
|
* @version 1.13.2
|
|
|
* @copyright 2020 Brightcove, Inc
|
|
|
* @license Apache-2.0
|
|
|
*/
|
|
|
/**
|
|
|
* @file resolve-url.js - Handling how URLs are resolved and manipulated
|
|
|
*/
|
|
|
|
|
|
var resolveUrl = function resolveUrl(baseURL, relativeURL) {
|
|
|
// return early if we don't need to resolve
|
|
|
if (/^[a-z]+:/i.test(relativeURL)) {
|
|
|
return relativeURL;
|
|
|
} // if the base URL is relative then combine with the current location
|
|
|
|
|
|
|
|
|
if (!/\/\//i.test(baseURL)) {
|
|
|
baseURL = URLToolkit.buildAbsoluteURL(window$1.location.href, baseURL);
|
|
|
}
|
|
|
|
|
|
return URLToolkit.buildAbsoluteURL(baseURL, relativeURL);
|
|
|
};
|
|
|
/**
|
|
|
* Checks whether xhr request was redirected and returns correct url depending
|
|
|
* on `handleManifestRedirects` option
|
|
|
*
|
|
|
* @api private
|
|
|
*
|
|
|
* @param {String} url - an url being requested
|
|
|
* @param {XMLHttpRequest} req - xhr request result
|
|
|
*
|
|
|
* @return {String}
|
|
|
*/
|
|
|
|
|
|
|
|
|
var resolveManifestRedirect = function resolveManifestRedirect(handleManifestRedirect, url, req) {
|
|
|
// To understand how the responseURL below is set and generated:
|
|
|
// - https://fetch.spec.whatwg.org/#concept-response-url
|
|
|
// - https://fetch.spec.whatwg.org/#atomic-http-redirect-handling
|
|
|
if (handleManifestRedirect && req.responseURL && url !== req.responseURL) {
|
|
|
return req.responseURL;
|
|
|
}
|
|
|
|
|
|
return url;
|
|
|
};
|
|
|
|
|
|
var classCallCheck = function classCallCheck(instance, Constructor) {
|
|
|
if (!(instance instanceof Constructor)) {
|
|
|
throw new TypeError("Cannot call a class as a function");
|
|
|
}
|
|
|
};
|
|
|
|
|
|
var createClass = function () {
|
|
|
function defineProperties(target, props) {
|
|
|
for (var i = 0; i < props.length; i++) {
|
|
|
var descriptor = props[i];
|
|
|
descriptor.enumerable = descriptor.enumerable || false;
|
|
|
descriptor.configurable = true;
|
|
|
if ("value" in descriptor) descriptor.writable = true;
|
|
|
Object.defineProperty(target, descriptor.key, descriptor);
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return function (Constructor, protoProps, staticProps) {
|
|
|
if (protoProps) defineProperties(Constructor.prototype, protoProps);
|
|
|
if (staticProps) defineProperties(Constructor, staticProps);
|
|
|
return Constructor;
|
|
|
};
|
|
|
}();
|
|
|
|
|
|
var get$1 = function get(object, property, receiver) {
|
|
|
if (object === null) object = Function.prototype;
|
|
|
var desc = Object.getOwnPropertyDescriptor(object, property);
|
|
|
|
|
|
if (desc === undefined) {
|
|
|
var parent = Object.getPrototypeOf(object);
|
|
|
|
|
|
if (parent === null) {
|
|
|
return undefined;
|
|
|
} else {
|
|
|
return get(parent, property, receiver);
|
|
|
}
|
|
|
} else if ("value" in desc) {
|
|
|
return desc.value;
|
|
|
} else {
|
|
|
var getter = desc.get;
|
|
|
|
|
|
if (getter === undefined) {
|
|
|
return undefined;
|
|
|
}
|
|
|
|
|
|
return getter.call(receiver);
|
|
|
}
|
|
|
};
|
|
|
|
|
|
var inherits = function inherits(subClass, superClass) {
|
|
|
if (typeof superClass !== "function" && superClass !== null) {
|
|
|
throw new TypeError("Super expression must either be null or a function, not " + typeof superClass);
|
|
|
}
|
|
|
|
|
|
subClass.prototype = Object.create(superClass && superClass.prototype, {
|
|
|
constructor: {
|
|
|
value: subClass,
|
|
|
enumerable: false,
|
|
|
writable: true,
|
|
|
configurable: true
|
|
|
}
|
|
|
});
|
|
|
if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
|
|
|
};
|
|
|
|
|
|
var possibleConstructorReturn = function possibleConstructorReturn(self, call) {
|
|
|
if (!self) {
|
|
|
throw new ReferenceError("this hasn't been initialised - super() hasn't been called");
|
|
|
}
|
|
|
|
|
|
return call && (typeof call === "object" || typeof call === "function") ? call : self;
|
|
|
};
|
|
|
|
|
|
var slicedToArray = function () {
|
|
|
function sliceIterator(arr, i) {
|
|
|
var _arr = [];
|
|
|
var _n = true;
|
|
|
var _d = false;
|
|
|
var _e = undefined;
|
|
|
|
|
|
try {
|
|
|
for (var _i = arr[Symbol.iterator](), _s; !(_n = (_s = _i.next()).done); _n = true) {
|
|
|
_arr.push(_s.value);
|
|
|
|
|
|
if (i && _arr.length === i) break;
|
|
|
}
|
|
|
} catch (err) {
|
|
|
_d = true;
|
|
|
_e = err;
|
|
|
} finally {
|
|
|
try {
|
|
|
if (!_n && _i["return"]) _i["return"]();
|
|
|
} finally {
|
|
|
if (_d) throw _e;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return _arr;
|
|
|
}
|
|
|
|
|
|
return function (arr, i) {
|
|
|
if (Array.isArray(arr)) {
|
|
|
return arr;
|
|
|
} else if (Symbol.iterator in Object(arr)) {
|
|
|
return sliceIterator(arr, i);
|
|
|
} else {
|
|
|
throw new TypeError("Invalid attempt to destructure non-iterable instance");
|
|
|
}
|
|
|
};
|
|
|
}();
|
|
|
/**
|
|
|
* @file playlist-loader.js
|
|
|
*
|
|
|
* A state machine that manages the loading, caching, and updating of
|
|
|
* M3U8 playlists.
|
|
|
*
|
|
|
*/
|
|
|
|
|
|
|
|
|
var mergeOptions$1 = videojs$1.mergeOptions,
|
|
|
EventTarget$1 = videojs$1.EventTarget,
|
|
|
log$1 = videojs$1.log;
|
|
|
/**
|
|
|
* Loops through all supported media groups in master and calls the provided
|
|
|
* callback for each group
|
|
|
*
|
|
|
* @param {Object} master
|
|
|
* The parsed master manifest object
|
|
|
* @param {Function} callback
|
|
|
* Callback to call for each media group
|
|
|
*/
|
|
|
|
|
|
var forEachMediaGroup = function forEachMediaGroup(master, callback) {
|
|
|
['AUDIO', 'SUBTITLES'].forEach(function (mediaType) {
|
|
|
for (var groupKey in master.mediaGroups[mediaType]) {
|
|
|
for (var labelKey in master.mediaGroups[mediaType][groupKey]) {
|
|
|
var mediaProperties = master.mediaGroups[mediaType][groupKey][labelKey];
|
|
|
callback(mediaProperties, mediaType, groupKey, labelKey);
|
|
|
}
|
|
|
}
|
|
|
});
|
|
|
};
|
|
|
/**
|
|
|
* Returns a new array of segments that is the result of merging
|
|
|
* properties from an older list of segments onto an updated
|
|
|
* list. No properties on the updated playlist will be overridden.
|
|
|
*
|
|
|
* @param {Array} original the outdated list of segments
|
|
|
* @param {Array} update the updated list of segments
|
|
|
* @param {Number=} offset the index of the first update
|
|
|
* segment in the original segment list. For non-live playlists,
|
|
|
* this should always be zero and does not need to be
|
|
|
* specified. For live playlists, it should be the difference
|
|
|
* between the media sequence numbers in the original and updated
|
|
|
* playlists.
|
|
|
* @return a list of merged segment objects
|
|
|
*/
|
|
|
|
|
|
|
|
|
var updateSegments = function updateSegments(original, update, offset) {
|
|
|
var result = update.slice();
|
|
|
offset = offset || 0;
|
|
|
var length = Math.min(original.length, update.length + offset);
|
|
|
|
|
|
for (var i = offset; i < length; i++) {
|
|
|
result[i - offset] = mergeOptions$1(original[i], result[i - offset]);
|
|
|
}
|
|
|
|
|
|
return result;
|
|
|
};
|
|
|
|
|
|
var resolveSegmentUris = function resolveSegmentUris(segment, baseUri) {
|
|
|
if (!segment.resolvedUri) {
|
|
|
segment.resolvedUri = resolveUrl(baseUri, segment.uri);
|
|
|
}
|
|
|
|
|
|
if (segment.key && !segment.key.resolvedUri) {
|
|
|
segment.key.resolvedUri = resolveUrl(baseUri, segment.key.uri);
|
|
|
}
|
|
|
|
|
|
if (segment.map && !segment.map.resolvedUri) {
|
|
|
segment.map.resolvedUri = resolveUrl(baseUri, segment.map.uri);
|
|
|
}
|
|
|
};
|
|
|
/**
|
|
|
* Returns a new master playlist that is the result of merging an
|
|
|
* updated media playlist into the original version. If the
|
|
|
* updated media playlist does not match any of the playlist
|
|
|
* entries in the original master playlist, null is returned.
|
|
|
*
|
|
|
* @param {Object} master a parsed master M3U8 object
|
|
|
* @param {Object} media a parsed media M3U8 object
|
|
|
* @return {Object} a new object that represents the original
|
|
|
* master playlist with the updated media playlist merged in, or
|
|
|
* null if the merge produced no change.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var updateMaster = function updateMaster(master, media) {
|
|
|
var result = mergeOptions$1(master, {});
|
|
|
var playlist = result.playlists[media.id];
|
|
|
|
|
|
if (!playlist) {
|
|
|
return null;
|
|
|
} // consider the playlist unchanged if the number of segments is equal, the media
|
|
|
// sequence number is unchanged, and this playlist hasn't become the end of the playlist
|
|
|
|
|
|
|
|
|
if (playlist.segments && media.segments && playlist.segments.length === media.segments.length && playlist.endList === media.endList && playlist.mediaSequence === media.mediaSequence) {
|
|
|
return null;
|
|
|
}
|
|
|
|
|
|
var mergedPlaylist = mergeOptions$1(playlist, media); // if the update could overlap existing segment information, merge the two segment lists
|
|
|
|
|
|
if (playlist.segments) {
|
|
|
mergedPlaylist.segments = updateSegments(playlist.segments, media.segments, media.mediaSequence - playlist.mediaSequence);
|
|
|
} // resolve any segment URIs to prevent us from having to do it later
|
|
|
|
|
|
|
|
|
mergedPlaylist.segments.forEach(function (segment) {
|
|
|
resolveSegmentUris(segment, mergedPlaylist.resolvedUri);
|
|
|
}); // TODO Right now in the playlists array there are two references to each playlist, one
|
|
|
// that is referenced by index, and one by URI. The index reference may no longer be
|
|
|
// necessary.
|
|
|
|
|
|
for (var i = 0; i < result.playlists.length; i++) {
|
|
|
if (result.playlists[i].id === media.id) {
|
|
|
result.playlists[i] = mergedPlaylist;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
result.playlists[media.id] = mergedPlaylist; // URI reference added for backwards compatibility
|
|
|
|
|
|
result.playlists[media.uri] = mergedPlaylist;
|
|
|
return result;
|
|
|
};
|
|
|
|
|
|
var createPlaylistID = function createPlaylistID(index, uri) {
|
|
|
return index + '-' + uri;
|
|
|
};
|
|
|
|
|
|
var setupMediaPlaylists = function setupMediaPlaylists(master) {
|
|
|
// setup by-URI lookups and resolve media playlist URIs
|
|
|
var i = master.playlists.length;
|
|
|
|
|
|
while (i--) {
|
|
|
var playlist = master.playlists[i];
|
|
|
playlist.resolvedUri = resolveUrl(master.uri, playlist.uri);
|
|
|
playlist.id = createPlaylistID(i, playlist.uri);
|
|
|
master.playlists[playlist.id] = playlist; // URI reference added for backwards compatibility
|
|
|
|
|
|
master.playlists[playlist.uri] = playlist;
|
|
|
|
|
|
if (!playlist.attributes) {
|
|
|
// Although the spec states an #EXT-X-STREAM-INF tag MUST have a
|
|
|
// BANDWIDTH attribute, we can play the stream without it. This means a poorly
|
|
|
// formatted master playlist may not have an attribute list. An attributes
|
|
|
// property is added here to prevent undefined references when we encounter
|
|
|
// this scenario.
|
|
|
playlist.attributes = {};
|
|
|
log$1.warn('Invalid playlist STREAM-INF detected. Missing BANDWIDTH attribute.');
|
|
|
}
|
|
|
}
|
|
|
};
|
|
|
|
|
|
var resolveMediaGroupUris = function resolveMediaGroupUris(master) {
|
|
|
forEachMediaGroup(master, function (properties) {
|
|
|
if (properties.uri) {
|
|
|
properties.resolvedUri = resolveUrl(master.uri, properties.uri);
|
|
|
}
|
|
|
});
|
|
|
};
|
|
|
/**
|
|
|
* Calculates the time to wait before refreshing a live playlist
|
|
|
*
|
|
|
* @param {Object} media
|
|
|
* The current media
|
|
|
* @param {Boolean} update
|
|
|
* True if there were any updates from the last refresh, false otherwise
|
|
|
* @return {Number}
|
|
|
* The time in ms to wait before refreshing the live playlist
|
|
|
*/
|
|
|
|
|
|
|
|
|
var refreshDelay = function refreshDelay(media, update) {
|
|
|
var lastSegment = media.segments[media.segments.length - 1];
|
|
|
var delay = void 0;
|
|
|
|
|
|
if (update && lastSegment && lastSegment.duration) {
|
|
|
delay = lastSegment.duration * 1000;
|
|
|
} else {
|
|
|
// if the playlist is unchanged since the last reload or last segment duration
|
|
|
// cannot be determined, try again after half the target duration
|
|
|
delay = (media.targetDuration || 10) * 500;
|
|
|
}
|
|
|
|
|
|
return delay;
|
|
|
};
|
|
|
/**
|
|
|
* Load a playlist from a remote location
|
|
|
*
|
|
|
* @class PlaylistLoader
|
|
|
* @extends Stream
|
|
|
* @param {String} srcUrl the url to start with
|
|
|
* @param {Boolean} withCredentials the withCredentials xhr option
|
|
|
* @constructor
|
|
|
*/
|
|
|
|
|
|
|
|
|
var PlaylistLoader = function (_EventTarget) {
|
|
|
inherits(PlaylistLoader, _EventTarget);
|
|
|
|
|
|
function PlaylistLoader(srcUrl, hls) {
|
|
|
var options = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};
|
|
|
classCallCheck(this, PlaylistLoader);
|
|
|
|
|
|
var _this = possibleConstructorReturn(this, (PlaylistLoader.__proto__ || Object.getPrototypeOf(PlaylistLoader)).call(this));
|
|
|
|
|
|
var _options$withCredenti = options.withCredentials,
|
|
|
withCredentials = _options$withCredenti === undefined ? false : _options$withCredenti,
|
|
|
_options$handleManife = options.handleManifestRedirects,
|
|
|
handleManifestRedirects = _options$handleManife === undefined ? false : _options$handleManife;
|
|
|
_this.srcUrl = srcUrl;
|
|
|
_this.hls_ = hls;
|
|
|
_this.withCredentials = withCredentials;
|
|
|
_this.handleManifestRedirects = handleManifestRedirects;
|
|
|
var hlsOptions = hls.options_;
|
|
|
_this.customTagParsers = hlsOptions && hlsOptions.customTagParsers || [];
|
|
|
_this.customTagMappers = hlsOptions && hlsOptions.customTagMappers || [];
|
|
|
|
|
|
if (!_this.srcUrl) {
|
|
|
throw new Error('A non-empty playlist URL is required');
|
|
|
} // initialize the loader state
|
|
|
|
|
|
|
|
|
_this.state = 'HAVE_NOTHING'; // live playlist staleness timeout
|
|
|
|
|
|
_this.on('mediaupdatetimeout', function () {
|
|
|
if (_this.state !== 'HAVE_METADATA') {
|
|
|
// only refresh the media playlist if no other activity is going on
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
_this.state = 'HAVE_CURRENT_METADATA';
|
|
|
_this.request = _this.hls_.xhr({
|
|
|
uri: resolveUrl(_this.master.uri, _this.media().uri),
|
|
|
withCredentials: _this.withCredentials
|
|
|
}, function (error, req) {
|
|
|
// disposed
|
|
|
if (!_this.request) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
if (error) {
|
|
|
return _this.playlistRequestError(_this.request, _this.media(), 'HAVE_METADATA');
|
|
|
}
|
|
|
|
|
|
_this.haveMetadata(_this.request, _this.media().uri, _this.media().id);
|
|
|
});
|
|
|
});
|
|
|
|
|
|
return _this;
|
|
|
}
|
|
|
|
|
|
createClass(PlaylistLoader, [{
|
|
|
key: 'playlistRequestError',
|
|
|
value: function playlistRequestError(xhr, playlist, startingState) {
|
|
|
var uri = playlist.uri,
|
|
|
id = playlist.id; // any in-flight request is now finished
|
|
|
|
|
|
this.request = null;
|
|
|
|
|
|
if (startingState) {
|
|
|
this.state = startingState;
|
|
|
}
|
|
|
|
|
|
this.error = {
|
|
|
playlist: this.master.playlists[id],
|
|
|
status: xhr.status,
|
|
|
message: 'HLS playlist request error at URL: ' + uri + '.',
|
|
|
responseText: xhr.responseText,
|
|
|
code: xhr.status >= 500 ? 4 : 2
|
|
|
};
|
|
|
this.trigger('error');
|
|
|
} // update the playlist loader's state in response to a new or
|
|
|
// updated playlist.
|
|
|
|
|
|
}, {
|
|
|
key: 'haveMetadata',
|
|
|
value: function haveMetadata(xhr, url, id) {
|
|
|
var _this2 = this; // any in-flight request is now finished
|
|
|
|
|
|
|
|
|
this.request = null;
|
|
|
this.state = 'HAVE_METADATA';
|
|
|
var parser = new m3u8Parser.Parser(); // adding custom tag parsers
|
|
|
|
|
|
this.customTagParsers.forEach(function (customParser) {
|
|
|
return parser.addParser(customParser);
|
|
|
}); // adding custom tag mappers
|
|
|
|
|
|
this.customTagMappers.forEach(function (mapper) {
|
|
|
return parser.addTagMapper(mapper);
|
|
|
});
|
|
|
parser.push(xhr.responseText);
|
|
|
parser.end();
|
|
|
parser.manifest.uri = url;
|
|
|
parser.manifest.id = id; // m3u8-parser does not attach an attributes property to media playlists so make
|
|
|
// sure that the property is attached to avoid undefined reference errors
|
|
|
|
|
|
parser.manifest.attributes = parser.manifest.attributes || {}; // merge this playlist into the master
|
|
|
|
|
|
var update = updateMaster(this.master, parser.manifest);
|
|
|
this.targetDuration = parser.manifest.targetDuration;
|
|
|
|
|
|
if (update) {
|
|
|
this.master = update;
|
|
|
this.media_ = this.master.playlists[id];
|
|
|
} else {
|
|
|
this.trigger('playlistunchanged');
|
|
|
} // refresh live playlists after a target duration passes
|
|
|
|
|
|
|
|
|
if (!this.media().endList) {
|
|
|
window$1.clearTimeout(this.mediaUpdateTimeout);
|
|
|
this.mediaUpdateTimeout = window$1.setTimeout(function () {
|
|
|
_this2.trigger('mediaupdatetimeout');
|
|
|
}, refreshDelay(this.media(), !!update));
|
|
|
}
|
|
|
|
|
|
this.trigger('loadedplaylist');
|
|
|
}
|
|
|
/**
|
|
|
* Abort any outstanding work and clean up.
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'dispose',
|
|
|
value: function dispose() {
|
|
|
this.trigger('dispose');
|
|
|
this.stopRequest();
|
|
|
window$1.clearTimeout(this.mediaUpdateTimeout);
|
|
|
window$1.clearTimeout(this.finalRenditionTimeout);
|
|
|
this.off();
|
|
|
}
|
|
|
}, {
|
|
|
key: 'stopRequest',
|
|
|
value: function stopRequest() {
|
|
|
if (this.request) {
|
|
|
var oldRequest = this.request;
|
|
|
this.request = null;
|
|
|
oldRequest.onreadystatechange = null;
|
|
|
oldRequest.abort();
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* When called without any arguments, returns the currently
|
|
|
* active media playlist. When called with a single argument,
|
|
|
* triggers the playlist loader to asynchronously switch to the
|
|
|
* specified media playlist. Calling this method while the
|
|
|
* loader is in the HAVE_NOTHING causes an error to be emitted
|
|
|
* but otherwise has no effect.
|
|
|
*
|
|
|
* @param {Object=} playlist the parsed media playlist
|
|
|
* object to switch to
|
|
|
* @param {Boolean=} is this the last available playlist
|
|
|
*
|
|
|
* @return {Playlist} the current loaded media
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'media',
|
|
|
value: function media(playlist, isFinalRendition) {
|
|
|
var _this3 = this; // getter
|
|
|
|
|
|
|
|
|
if (!playlist) {
|
|
|
return this.media_;
|
|
|
} // setter
|
|
|
|
|
|
|
|
|
if (this.state === 'HAVE_NOTHING') {
|
|
|
throw new Error('Cannot switch media playlist from ' + this.state);
|
|
|
} // find the playlist object if the target playlist has been
|
|
|
// specified by URI
|
|
|
|
|
|
|
|
|
if (typeof playlist === 'string') {
|
|
|
if (!this.master.playlists[playlist]) {
|
|
|
throw new Error('Unknown playlist URI: ' + playlist);
|
|
|
}
|
|
|
|
|
|
playlist = this.master.playlists[playlist];
|
|
|
}
|
|
|
|
|
|
window$1.clearTimeout(this.finalRenditionTimeout);
|
|
|
|
|
|
if (isFinalRendition) {
|
|
|
var delay = playlist.targetDuration / 2 * 1000 || 5 * 1000;
|
|
|
this.finalRenditionTimeout = window$1.setTimeout(this.media.bind(this, playlist, false), delay);
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
var startingState = this.state;
|
|
|
var mediaChange = !this.media_ || playlist.id !== this.media_.id; // switch to fully loaded playlists immediately
|
|
|
|
|
|
if (this.master.playlists[playlist.id].endList) {
|
|
|
// abort outstanding playlist requests
|
|
|
if (this.request) {
|
|
|
this.request.onreadystatechange = null;
|
|
|
this.request.abort();
|
|
|
this.request = null;
|
|
|
}
|
|
|
|
|
|
this.state = 'HAVE_METADATA';
|
|
|
this.media_ = playlist; // trigger media change if the active media has been updated
|
|
|
|
|
|
if (mediaChange) {
|
|
|
this.trigger('mediachanging');
|
|
|
this.trigger('mediachange');
|
|
|
}
|
|
|
|
|
|
return;
|
|
|
} // switching to the active playlist is a no-op
|
|
|
|
|
|
|
|
|
if (!mediaChange) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
this.state = 'SWITCHING_MEDIA'; // there is already an outstanding playlist request
|
|
|
|
|
|
if (this.request) {
|
|
|
if (playlist.resolvedUri === this.request.url) {
|
|
|
// requesting to switch to the same playlist multiple times
|
|
|
// has no effect after the first
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
this.request.onreadystatechange = null;
|
|
|
this.request.abort();
|
|
|
this.request = null;
|
|
|
} // request the new playlist
|
|
|
|
|
|
|
|
|
if (this.media_) {
|
|
|
this.trigger('mediachanging');
|
|
|
}
|
|
|
|
|
|
this.request = this.hls_.xhr({
|
|
|
uri: playlist.resolvedUri,
|
|
|
withCredentials: this.withCredentials
|
|
|
}, function (error, req) {
|
|
|
// disposed
|
|
|
if (!_this3.request) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
playlist.resolvedUri = resolveManifestRedirect(_this3.handleManifestRedirects, playlist.resolvedUri, req);
|
|
|
|
|
|
if (error) {
|
|
|
return _this3.playlistRequestError(_this3.request, playlist, startingState);
|
|
|
}
|
|
|
|
|
|
_this3.haveMetadata(req, playlist.uri, playlist.id); // fire loadedmetadata the first time a media playlist is loaded
|
|
|
|
|
|
|
|
|
if (startingState === 'HAVE_MASTER') {
|
|
|
_this3.trigger('loadedmetadata');
|
|
|
} else {
|
|
|
_this3.trigger('mediachange');
|
|
|
}
|
|
|
});
|
|
|
}
|
|
|
/**
|
|
|
* pause loading of the playlist
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'pause',
|
|
|
value: function pause() {
|
|
|
this.stopRequest();
|
|
|
window$1.clearTimeout(this.mediaUpdateTimeout);
|
|
|
|
|
|
if (this.state === 'HAVE_NOTHING') {
|
|
|
// If we pause the loader before any data has been retrieved, its as if we never
|
|
|
// started, so reset to an unstarted state.
|
|
|
this.started = false;
|
|
|
} // Need to restore state now that no activity is happening
|
|
|
|
|
|
|
|
|
if (this.state === 'SWITCHING_MEDIA') {
|
|
|
// if the loader was in the process of switching media, it should either return to
|
|
|
// HAVE_MASTER or HAVE_METADATA depending on if the loader has loaded a media
|
|
|
// playlist yet. This is determined by the existence of loader.media_
|
|
|
if (this.media_) {
|
|
|
this.state = 'HAVE_METADATA';
|
|
|
} else {
|
|
|
this.state = 'HAVE_MASTER';
|
|
|
}
|
|
|
} else if (this.state === 'HAVE_CURRENT_METADATA') {
|
|
|
this.state = 'HAVE_METADATA';
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* start loading of the playlist
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'load',
|
|
|
value: function load(isFinalRendition) {
|
|
|
var _this4 = this;
|
|
|
|
|
|
window$1.clearTimeout(this.mediaUpdateTimeout);
|
|
|
var media = this.media();
|
|
|
|
|
|
if (isFinalRendition) {
|
|
|
var delay = media ? media.targetDuration / 2 * 1000 : 5 * 1000;
|
|
|
this.mediaUpdateTimeout = window$1.setTimeout(function () {
|
|
|
return _this4.load();
|
|
|
}, delay);
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
if (!this.started) {
|
|
|
this.start();
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
if (media && !media.endList) {
|
|
|
this.trigger('mediaupdatetimeout');
|
|
|
} else {
|
|
|
this.trigger('loadedplaylist');
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* start loading of the playlist
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'start',
|
|
|
value: function start() {
|
|
|
var _this5 = this;
|
|
|
|
|
|
this.started = true; // request the specified URL
|
|
|
|
|
|
this.request = this.hls_.xhr({
|
|
|
uri: this.srcUrl,
|
|
|
withCredentials: this.withCredentials
|
|
|
}, function (error, req) {
|
|
|
// disposed
|
|
|
if (!_this5.request) {
|
|
|
return;
|
|
|
} // clear the loader's request reference
|
|
|
|
|
|
|
|
|
_this5.request = null;
|
|
|
|
|
|
if (error) {
|
|
|
_this5.error = {
|
|
|
status: req.status,
|
|
|
message: 'HLS playlist request error at URL: ' + _this5.srcUrl + '.',
|
|
|
responseText: req.responseText,
|
|
|
// MEDIA_ERR_NETWORK
|
|
|
code: 2
|
|
|
};
|
|
|
|
|
|
if (_this5.state === 'HAVE_NOTHING') {
|
|
|
_this5.started = false;
|
|
|
}
|
|
|
|
|
|
return _this5.trigger('error');
|
|
|
}
|
|
|
|
|
|
var parser = new m3u8Parser.Parser(); // adding custom tag parsers
|
|
|
|
|
|
_this5.customTagParsers.forEach(function (customParser) {
|
|
|
return parser.addParser(customParser);
|
|
|
}); // adding custom tag mappers
|
|
|
|
|
|
|
|
|
_this5.customTagMappers.forEach(function (mapper) {
|
|
|
return parser.addTagMapper(mapper);
|
|
|
});
|
|
|
|
|
|
parser.push(req.responseText);
|
|
|
parser.end();
|
|
|
_this5.state = 'HAVE_MASTER';
|
|
|
_this5.srcUrl = resolveManifestRedirect(_this5.handleManifestRedirects, _this5.srcUrl, req);
|
|
|
parser.manifest.uri = _this5.srcUrl; // loaded a master playlist
|
|
|
|
|
|
if (parser.manifest.playlists) {
|
|
|
_this5.master = parser.manifest;
|
|
|
setupMediaPlaylists(_this5.master);
|
|
|
resolveMediaGroupUris(_this5.master);
|
|
|
|
|
|
_this5.trigger('loadedplaylist');
|
|
|
|
|
|
if (!_this5.request) {
|
|
|
// no media playlist was specifically selected so start
|
|
|
// from the first listed one
|
|
|
_this5.media(parser.manifest.playlists[0]);
|
|
|
}
|
|
|
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
var id = createPlaylistID(0, _this5.srcUrl); // loaded a media playlist
|
|
|
// infer a master playlist if none was previously requested
|
|
|
|
|
|
_this5.master = {
|
|
|
mediaGroups: {
|
|
|
'AUDIO': {},
|
|
|
'VIDEO': {},
|
|
|
'CLOSED-CAPTIONS': {},
|
|
|
'SUBTITLES': {}
|
|
|
},
|
|
|
uri: window$1.location.href,
|
|
|
playlists: [{
|
|
|
uri: _this5.srcUrl,
|
|
|
id: id,
|
|
|
resolvedUri: _this5.srcUrl,
|
|
|
// m3u8-parser does not attach an attributes property to media playlists so make
|
|
|
// sure that the property is attached to avoid undefined reference errors
|
|
|
attributes: {}
|
|
|
}]
|
|
|
};
|
|
|
_this5.master.playlists[id] = _this5.master.playlists[0]; // URI reference added for backwards compatibility
|
|
|
|
|
|
_this5.master.playlists[_this5.srcUrl] = _this5.master.playlists[0];
|
|
|
|
|
|
_this5.haveMetadata(req, _this5.srcUrl, id);
|
|
|
|
|
|
return _this5.trigger('loadedmetadata');
|
|
|
});
|
|
|
}
|
|
|
}]);
|
|
|
return PlaylistLoader;
|
|
|
}(EventTarget$1);
|
|
|
/**
|
|
|
* @file playlist.js
|
|
|
*
|
|
|
* Playlist related utilities.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var createTimeRange = videojs$1.createTimeRange;
|
|
|
/**
|
|
|
* walk backward until we find a duration we can use
|
|
|
* or return a failure
|
|
|
*
|
|
|
* @param {Playlist} playlist the playlist to walk through
|
|
|
* @param {Number} endSequence the mediaSequence to stop walking on
|
|
|
*/
|
|
|
|
|
|
var backwardDuration = function backwardDuration(playlist, endSequence) {
|
|
|
var result = 0;
|
|
|
var i = endSequence - playlist.mediaSequence; // if a start time is available for segment immediately following
|
|
|
// the interval, use it
|
|
|
|
|
|
var segment = playlist.segments[i]; // Walk backward until we find the latest segment with timeline
|
|
|
// information that is earlier than endSequence
|
|
|
|
|
|
if (segment) {
|
|
|
if (typeof segment.start !== 'undefined') {
|
|
|
return {
|
|
|
result: segment.start,
|
|
|
precise: true
|
|
|
};
|
|
|
}
|
|
|
|
|
|
if (typeof segment.end !== 'undefined') {
|
|
|
return {
|
|
|
result: segment.end - segment.duration,
|
|
|
precise: true
|
|
|
};
|
|
|
}
|
|
|
}
|
|
|
|
|
|
while (i--) {
|
|
|
segment = playlist.segments[i];
|
|
|
|
|
|
if (typeof segment.end !== 'undefined') {
|
|
|
return {
|
|
|
result: result + segment.end,
|
|
|
precise: true
|
|
|
};
|
|
|
}
|
|
|
|
|
|
result += segment.duration;
|
|
|
|
|
|
if (typeof segment.start !== 'undefined') {
|
|
|
return {
|
|
|
result: result + segment.start,
|
|
|
precise: true
|
|
|
};
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return {
|
|
|
result: result,
|
|
|
precise: false
|
|
|
};
|
|
|
};
|
|
|
/**
|
|
|
* walk forward until we find a duration we can use
|
|
|
* or return a failure
|
|
|
*
|
|
|
* @param {Playlist} playlist the playlist to walk through
|
|
|
* @param {Number} endSequence the mediaSequence to stop walking on
|
|
|
*/
|
|
|
|
|
|
|
|
|
var forwardDuration = function forwardDuration(playlist, endSequence) {
|
|
|
var result = 0;
|
|
|
var segment = void 0;
|
|
|
var i = endSequence - playlist.mediaSequence; // Walk forward until we find the earliest segment with timeline
|
|
|
// information
|
|
|
|
|
|
for (; i < playlist.segments.length; i++) {
|
|
|
segment = playlist.segments[i];
|
|
|
|
|
|
if (typeof segment.start !== 'undefined') {
|
|
|
return {
|
|
|
result: segment.start - result,
|
|
|
precise: true
|
|
|
};
|
|
|
}
|
|
|
|
|
|
result += segment.duration;
|
|
|
|
|
|
if (typeof segment.end !== 'undefined') {
|
|
|
return {
|
|
|
result: segment.end - result,
|
|
|
precise: true
|
|
|
};
|
|
|
}
|
|
|
} // indicate we didn't find a useful duration estimate
|
|
|
|
|
|
|
|
|
return {
|
|
|
result: -1,
|
|
|
precise: false
|
|
|
};
|
|
|
};
|
|
|
/**
|
|
|
* Calculate the media duration from the segments associated with a
|
|
|
* playlist. The duration of a subinterval of the available segments
|
|
|
* may be calculated by specifying an end index.
|
|
|
*
|
|
|
* @param {Object} playlist a media playlist object
|
|
|
* @param {Number=} endSequence an exclusive upper boundary
|
|
|
* for the playlist. Defaults to playlist length.
|
|
|
* @param {Number} expired the amount of time that has dropped
|
|
|
* off the front of the playlist in a live scenario
|
|
|
* @return {Number} the duration between the first available segment
|
|
|
* and end index.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var intervalDuration = function intervalDuration(playlist, endSequence, expired) {
|
|
|
var backward = void 0;
|
|
|
var forward = void 0;
|
|
|
|
|
|
if (typeof endSequence === 'undefined') {
|
|
|
endSequence = playlist.mediaSequence + playlist.segments.length;
|
|
|
}
|
|
|
|
|
|
if (endSequence < playlist.mediaSequence) {
|
|
|
return 0;
|
|
|
} // do a backward walk to estimate the duration
|
|
|
|
|
|
|
|
|
backward = backwardDuration(playlist, endSequence);
|
|
|
|
|
|
if (backward.precise) {
|
|
|
// if we were able to base our duration estimate on timing
|
|
|
// information provided directly from the Media Source, return
|
|
|
// it
|
|
|
return backward.result;
|
|
|
} // walk forward to see if a precise duration estimate can be made
|
|
|
// that way
|
|
|
|
|
|
|
|
|
forward = forwardDuration(playlist, endSequence);
|
|
|
|
|
|
if (forward.precise) {
|
|
|
// we found a segment that has been buffered and so it's
|
|
|
// position is known precisely
|
|
|
return forward.result;
|
|
|
} // return the less-precise, playlist-based duration estimate
|
|
|
|
|
|
|
|
|
return backward.result + expired;
|
|
|
};
|
|
|
/**
|
|
|
* Calculates the duration of a playlist. If a start and end index
|
|
|
* are specified, the duration will be for the subset of the media
|
|
|
* timeline between those two indices. The total duration for live
|
|
|
* playlists is always Infinity.
|
|
|
*
|
|
|
* @param {Object} playlist a media playlist object
|
|
|
* @param {Number=} endSequence an exclusive upper
|
|
|
* boundary for the playlist. Defaults to the playlist media
|
|
|
* sequence number plus its length.
|
|
|
* @param {Number=} expired the amount of time that has
|
|
|
* dropped off the front of the playlist in a live scenario
|
|
|
* @return {Number} the duration between the start index and end
|
|
|
* index.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var duration = function duration(playlist, endSequence, expired) {
|
|
|
if (!playlist) {
|
|
|
return 0;
|
|
|
}
|
|
|
|
|
|
if (typeof expired !== 'number') {
|
|
|
expired = 0;
|
|
|
} // if a slice of the total duration is not requested, use
|
|
|
// playlist-level duration indicators when they're present
|
|
|
|
|
|
|
|
|
if (typeof endSequence === 'undefined') {
|
|
|
// if present, use the duration specified in the playlist
|
|
|
if (playlist.totalDuration) {
|
|
|
return playlist.totalDuration;
|
|
|
} // duration should be Infinity for live playlists
|
|
|
|
|
|
|
|
|
if (!playlist.endList) {
|
|
|
return window$1.Infinity;
|
|
|
}
|
|
|
} // calculate the total duration based on the segment durations
|
|
|
|
|
|
|
|
|
return intervalDuration(playlist, endSequence, expired);
|
|
|
};
|
|
|
/**
|
|
|
* Calculate the time between two indexes in the current playlist
|
|
|
* neight the start- nor the end-index need to be within the current
|
|
|
* playlist in which case, the targetDuration of the playlist is used
|
|
|
* to approximate the durations of the segments
|
|
|
*
|
|
|
* @param {Object} playlist a media playlist object
|
|
|
* @param {Number} startIndex
|
|
|
* @param {Number} endIndex
|
|
|
* @return {Number} the number of seconds between startIndex and endIndex
|
|
|
*/
|
|
|
|
|
|
|
|
|
var sumDurations = function sumDurations(playlist, startIndex, endIndex) {
|
|
|
var durations = 0;
|
|
|
|
|
|
if (startIndex > endIndex) {
|
|
|
var _ref = [endIndex, startIndex];
|
|
|
startIndex = _ref[0];
|
|
|
endIndex = _ref[1];
|
|
|
}
|
|
|
|
|
|
if (startIndex < 0) {
|
|
|
for (var i = startIndex; i < Math.min(0, endIndex); i++) {
|
|
|
durations += playlist.targetDuration;
|
|
|
}
|
|
|
|
|
|
startIndex = 0;
|
|
|
}
|
|
|
|
|
|
for (var _i = startIndex; _i < endIndex; _i++) {
|
|
|
durations += playlist.segments[_i].duration;
|
|
|
}
|
|
|
|
|
|
return durations;
|
|
|
};
|
|
|
/**
|
|
|
* Determines the media index of the segment corresponding to the safe edge of the live
|
|
|
* window which is the duration of the last segment plus 2 target durations from the end
|
|
|
* of the playlist.
|
|
|
*
|
|
|
* A liveEdgePadding can be provided which will be used instead of calculating the safe live edge.
|
|
|
* This corresponds to suggestedPresentationDelay in DASH manifests.
|
|
|
*
|
|
|
* @param {Object} playlist
|
|
|
* a media playlist object
|
|
|
* @param {Number} [liveEdgePadding]
|
|
|
* A number in seconds indicating how far from the end we want to be.
|
|
|
* If provided, this value is used instead of calculating the safe live index from the target durations.
|
|
|
* Corresponds to suggestedPresentationDelay in DASH manifests.
|
|
|
* @return {Number}
|
|
|
* The media index of the segment at the safe live point. 0 if there is no "safe"
|
|
|
* point.
|
|
|
* @function safeLiveIndex
|
|
|
*/
|
|
|
|
|
|
|
|
|
var safeLiveIndex = function safeLiveIndex(playlist, liveEdgePadding) {
|
|
|
if (!playlist.segments.length) {
|
|
|
return 0;
|
|
|
}
|
|
|
|
|
|
var i = playlist.segments.length;
|
|
|
var lastSegmentDuration = playlist.segments[i - 1].duration || playlist.targetDuration;
|
|
|
var safeDistance = typeof liveEdgePadding === 'number' ? liveEdgePadding : lastSegmentDuration + playlist.targetDuration * 2;
|
|
|
|
|
|
if (safeDistance === 0) {
|
|
|
return i;
|
|
|
}
|
|
|
|
|
|
var distanceFromEnd = 0;
|
|
|
|
|
|
while (i--) {
|
|
|
distanceFromEnd += playlist.segments[i].duration;
|
|
|
|
|
|
if (distanceFromEnd >= safeDistance) {
|
|
|
break;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return Math.max(0, i);
|
|
|
};
|
|
|
/**
|
|
|
* Calculates the playlist end time
|
|
|
*
|
|
|
* @param {Object} playlist a media playlist object
|
|
|
* @param {Number=} expired the amount of time that has
|
|
|
* dropped off the front of the playlist in a live scenario
|
|
|
* @param {Boolean|false} useSafeLiveEnd a boolean value indicating whether or not the
|
|
|
* playlist end calculation should consider the safe live end
|
|
|
* (truncate the playlist end by three segments). This is normally
|
|
|
* used for calculating the end of the playlist's seekable range.
|
|
|
* This takes into account the value of liveEdgePadding.
|
|
|
* Setting liveEdgePadding to 0 is equivalent to setting this to false.
|
|
|
* @param {Number} liveEdgePadding a number indicating how far from the end of the playlist we should be in seconds.
|
|
|
* If this is provided, it is used in the safe live end calculation.
|
|
|
* Setting useSafeLiveEnd=false or liveEdgePadding=0 are equivalent.
|
|
|
* Corresponds to suggestedPresentationDelay in DASH manifests.
|
|
|
* @returns {Number} the end time of playlist
|
|
|
* @function playlistEnd
|
|
|
*/
|
|
|
|
|
|
|
|
|
var playlistEnd = function playlistEnd(playlist, expired, useSafeLiveEnd, liveEdgePadding) {
|
|
|
if (!playlist || !playlist.segments) {
|
|
|
return null;
|
|
|
}
|
|
|
|
|
|
if (playlist.endList) {
|
|
|
return duration(playlist);
|
|
|
}
|
|
|
|
|
|
if (expired === null) {
|
|
|
return null;
|
|
|
}
|
|
|
|
|
|
expired = expired || 0;
|
|
|
var endSequence = useSafeLiveEnd ? safeLiveIndex(playlist, liveEdgePadding) : playlist.segments.length;
|
|
|
return intervalDuration(playlist, playlist.mediaSequence + endSequence, expired);
|
|
|
};
|
|
|
/**
|
|
|
* Calculates the interval of time that is currently seekable in a
|
|
|
* playlist. The returned time ranges are relative to the earliest
|
|
|
* moment in the specified playlist that is still available. A full
|
|
|
* seekable implementation for live streams would need to offset
|
|
|
* these values by the duration of content that has expired from the
|
|
|
* stream.
|
|
|
*
|
|
|
* @param {Object} playlist a media playlist object
|
|
|
* dropped off the front of the playlist in a live scenario
|
|
|
* @param {Number=} expired the amount of time that has
|
|
|
* dropped off the front of the playlist in a live scenario
|
|
|
* @param {Number} liveEdgePadding how far from the end of the playlist we should be in seconds.
|
|
|
* Corresponds to suggestedPresentationDelay in DASH manifests.
|
|
|
* @return {TimeRanges} the periods of time that are valid targets
|
|
|
* for seeking
|
|
|
*/
|
|
|
|
|
|
|
|
|
var seekable = function seekable(playlist, expired, liveEdgePadding) {
|
|
|
var useSafeLiveEnd = true;
|
|
|
var seekableStart = expired || 0;
|
|
|
var seekableEnd = playlistEnd(playlist, expired, useSafeLiveEnd, liveEdgePadding);
|
|
|
|
|
|
if (seekableEnd === null) {
|
|
|
return createTimeRange();
|
|
|
}
|
|
|
|
|
|
return createTimeRange(seekableStart, seekableEnd);
|
|
|
};
|
|
|
|
|
|
var isWholeNumber = function isWholeNumber(num) {
|
|
|
return num - Math.floor(num) === 0;
|
|
|
};
|
|
|
|
|
|
var roundSignificantDigit = function roundSignificantDigit(increment, num) {
|
|
|
// If we have a whole number, just add 1 to it
|
|
|
if (isWholeNumber(num)) {
|
|
|
return num + increment * 0.1;
|
|
|
}
|
|
|
|
|
|
var numDecimalDigits = num.toString().split('.')[1].length;
|
|
|
|
|
|
for (var i = 1; i <= numDecimalDigits; i++) {
|
|
|
var scale = Math.pow(10, i);
|
|
|
var temp = num * scale;
|
|
|
|
|
|
if (isWholeNumber(temp) || i === numDecimalDigits) {
|
|
|
return (temp + increment) / scale;
|
|
|
}
|
|
|
}
|
|
|
};
|
|
|
|
|
|
var ceilLeastSignificantDigit = roundSignificantDigit.bind(null, 1);
|
|
|
var floorLeastSignificantDigit = roundSignificantDigit.bind(null, -1);
|
|
|
/**
|
|
|
* Determine the index and estimated starting time of the segment that
|
|
|
* contains a specified playback position in a media playlist.
|
|
|
*
|
|
|
* @param {Object} playlist the media playlist to query
|
|
|
* @param {Number} currentTime The number of seconds since the earliest
|
|
|
* possible position to determine the containing segment for
|
|
|
* @param {Number} startIndex
|
|
|
* @param {Number} startTime
|
|
|
* @return {Object}
|
|
|
*/
|
|
|
|
|
|
var getMediaInfoForTime = function getMediaInfoForTime(playlist, currentTime, startIndex, startTime) {
|
|
|
var i = void 0;
|
|
|
var segment = void 0;
|
|
|
var numSegments = playlist.segments.length;
|
|
|
var time = currentTime - startTime;
|
|
|
|
|
|
if (time < 0) {
|
|
|
// Walk backward from startIndex in the playlist, adding durations
|
|
|
// until we find a segment that contains `time` and return it
|
|
|
if (startIndex > 0) {
|
|
|
for (i = startIndex - 1; i >= 0; i--) {
|
|
|
segment = playlist.segments[i];
|
|
|
time += floorLeastSignificantDigit(segment.duration);
|
|
|
|
|
|
if (time > 0) {
|
|
|
return {
|
|
|
mediaIndex: i,
|
|
|
startTime: startTime - sumDurations(playlist, startIndex, i)
|
|
|
};
|
|
|
}
|
|
|
}
|
|
|
} // We were unable to find a good segment within the playlist
|
|
|
// so select the first segment
|
|
|
|
|
|
|
|
|
return {
|
|
|
mediaIndex: 0,
|
|
|
startTime: currentTime
|
|
|
};
|
|
|
} // When startIndex is negative, we first walk forward to first segment
|
|
|
// adding target durations. If we "run out of time" before getting to
|
|
|
// the first segment, return the first segment
|
|
|
|
|
|
|
|
|
if (startIndex < 0) {
|
|
|
for (i = startIndex; i < 0; i++) {
|
|
|
time -= playlist.targetDuration;
|
|
|
|
|
|
if (time < 0) {
|
|
|
return {
|
|
|
mediaIndex: 0,
|
|
|
startTime: currentTime
|
|
|
};
|
|
|
}
|
|
|
}
|
|
|
|
|
|
startIndex = 0;
|
|
|
} // Walk forward from startIndex in the playlist, subtracting durations
|
|
|
// until we find a segment that contains `time` and return it
|
|
|
|
|
|
|
|
|
for (i = startIndex; i < numSegments; i++) {
|
|
|
segment = playlist.segments[i];
|
|
|
time -= ceilLeastSignificantDigit(segment.duration);
|
|
|
|
|
|
if (time < 0) {
|
|
|
return {
|
|
|
mediaIndex: i,
|
|
|
startTime: startTime + sumDurations(playlist, startIndex, i)
|
|
|
};
|
|
|
}
|
|
|
} // We are out of possible candidates so load the last one...
|
|
|
|
|
|
|
|
|
return {
|
|
|
mediaIndex: numSegments - 1,
|
|
|
startTime: currentTime
|
|
|
};
|
|
|
};
|
|
|
/**
|
|
|
* Check whether the playlist is blacklisted or not.
|
|
|
*
|
|
|
* @param {Object} playlist the media playlist object
|
|
|
* @return {boolean} whether the playlist is blacklisted or not
|
|
|
* @function isBlacklisted
|
|
|
*/
|
|
|
|
|
|
|
|
|
var isBlacklisted = function isBlacklisted(playlist) {
|
|
|
return playlist.excludeUntil && playlist.excludeUntil > Date.now();
|
|
|
};
|
|
|
/**
|
|
|
* Check whether the playlist is compatible with current playback configuration or has
|
|
|
* been blacklisted permanently for being incompatible.
|
|
|
*
|
|
|
* @param {Object} playlist the media playlist object
|
|
|
* @return {boolean} whether the playlist is incompatible or not
|
|
|
* @function isIncompatible
|
|
|
*/
|
|
|
|
|
|
|
|
|
var isIncompatible = function isIncompatible(playlist) {
|
|
|
return playlist.excludeUntil && playlist.excludeUntil === Infinity;
|
|
|
};
|
|
|
/**
|
|
|
* Check whether the playlist is enabled or not.
|
|
|
*
|
|
|
* @param {Object} playlist the media playlist object
|
|
|
* @return {boolean} whether the playlist is enabled or not
|
|
|
* @function isEnabled
|
|
|
*/
|
|
|
|
|
|
|
|
|
var isEnabled = function isEnabled(playlist) {
|
|
|
var blacklisted = isBlacklisted(playlist);
|
|
|
return !playlist.disabled && !blacklisted;
|
|
|
};
|
|
|
/**
|
|
|
* Check whether the playlist has been manually disabled through the representations api.
|
|
|
*
|
|
|
* @param {Object} playlist the media playlist object
|
|
|
* @return {boolean} whether the playlist is disabled manually or not
|
|
|
* @function isDisabled
|
|
|
*/
|
|
|
|
|
|
|
|
|
var isDisabled = function isDisabled(playlist) {
|
|
|
return playlist.disabled;
|
|
|
};
|
|
|
/**
|
|
|
* Returns whether the current playlist is an AES encrypted HLS stream
|
|
|
*
|
|
|
* @return {Boolean} true if it's an AES encrypted HLS stream
|
|
|
*/
|
|
|
|
|
|
|
|
|
var isAes = function isAes(media) {
|
|
|
for (var i = 0; i < media.segments.length; i++) {
|
|
|
if (media.segments[i].key) {
|
|
|
return true;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return false;
|
|
|
};
|
|
|
/**
|
|
|
* Returns whether the current playlist contains fMP4
|
|
|
*
|
|
|
* @return {Boolean} true if the playlist contains fMP4
|
|
|
*/
|
|
|
|
|
|
|
|
|
var isFmp4 = function isFmp4(media) {
|
|
|
for (var i = 0; i < media.segments.length; i++) {
|
|
|
if (media.segments[i].map) {
|
|
|
return true;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return false;
|
|
|
};
|
|
|
/**
|
|
|
* Checks if the playlist has a value for the specified attribute
|
|
|
*
|
|
|
* @param {String} attr
|
|
|
* Attribute to check for
|
|
|
* @param {Object} playlist
|
|
|
* The media playlist object
|
|
|
* @return {Boolean}
|
|
|
* Whether the playlist contains a value for the attribute or not
|
|
|
* @function hasAttribute
|
|
|
*/
|
|
|
|
|
|
|
|
|
var hasAttribute = function hasAttribute(attr, playlist) {
|
|
|
return playlist.attributes && playlist.attributes[attr];
|
|
|
};
|
|
|
/**
|
|
|
* Estimates the time required to complete a segment download from the specified playlist
|
|
|
*
|
|
|
* @param {Number} segmentDuration
|
|
|
* Duration of requested segment
|
|
|
* @param {Number} bandwidth
|
|
|
* Current measured bandwidth of the player
|
|
|
* @param {Object} playlist
|
|
|
* The media playlist object
|
|
|
* @param {Number=} bytesReceived
|
|
|
* Number of bytes already received for the request. Defaults to 0
|
|
|
* @return {Number|NaN}
|
|
|
* The estimated time to request the segment. NaN if bandwidth information for
|
|
|
* the given playlist is unavailable
|
|
|
* @function estimateSegmentRequestTime
|
|
|
*/
|
|
|
|
|
|
|
|
|
var estimateSegmentRequestTime = function estimateSegmentRequestTime(segmentDuration, bandwidth, playlist) {
|
|
|
var bytesReceived = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : 0;
|
|
|
|
|
|
if (!hasAttribute('BANDWIDTH', playlist)) {
|
|
|
return NaN;
|
|
|
}
|
|
|
|
|
|
var size = segmentDuration * playlist.attributes.BANDWIDTH;
|
|
|
return (size - bytesReceived * 8) / bandwidth;
|
|
|
};
|
|
|
/*
|
|
|
* Returns whether the current playlist is the lowest rendition
|
|
|
*
|
|
|
* @return {Boolean} true if on lowest rendition
|
|
|
*/
|
|
|
|
|
|
|
|
|
var isLowestEnabledRendition = function isLowestEnabledRendition(master, media) {
|
|
|
if (master.playlists.length === 1) {
|
|
|
return true;
|
|
|
}
|
|
|
|
|
|
var currentBandwidth = media.attributes.BANDWIDTH || Number.MAX_VALUE;
|
|
|
return master.playlists.filter(function (playlist) {
|
|
|
if (!isEnabled(playlist)) {
|
|
|
return false;
|
|
|
}
|
|
|
|
|
|
return (playlist.attributes.BANDWIDTH || 0) < currentBandwidth;
|
|
|
}).length === 0;
|
|
|
}; // exports
|
|
|
|
|
|
|
|
|
var Playlist = {
|
|
|
duration: duration,
|
|
|
seekable: seekable,
|
|
|
safeLiveIndex: safeLiveIndex,
|
|
|
getMediaInfoForTime: getMediaInfoForTime,
|
|
|
isEnabled: isEnabled,
|
|
|
isDisabled: isDisabled,
|
|
|
isBlacklisted: isBlacklisted,
|
|
|
isIncompatible: isIncompatible,
|
|
|
playlistEnd: playlistEnd,
|
|
|
isAes: isAes,
|
|
|
isFmp4: isFmp4,
|
|
|
hasAttribute: hasAttribute,
|
|
|
estimateSegmentRequestTime: estimateSegmentRequestTime,
|
|
|
isLowestEnabledRendition: isLowestEnabledRendition
|
|
|
};
|
|
|
/**
|
|
|
* @file xhr.js
|
|
|
*/
|
|
|
|
|
|
var videojsXHR = videojs$1.xhr,
|
|
|
mergeOptions$1$1 = videojs$1.mergeOptions;
|
|
|
|
|
|
var xhrFactory = function xhrFactory() {
|
|
|
var xhr = function XhrFunction(options, callback) {
|
|
|
// Add a default timeout for all hls requests
|
|
|
options = mergeOptions$1$1({
|
|
|
timeout: 45e3
|
|
|
}, options); // Allow an optional user-specified function to modify the option
|
|
|
// object before we construct the xhr request
|
|
|
|
|
|
var beforeRequest = XhrFunction.beforeRequest || videojs$1.Hls.xhr.beforeRequest;
|
|
|
|
|
|
if (beforeRequest && typeof beforeRequest === 'function') {
|
|
|
var newOptions = beforeRequest(options);
|
|
|
|
|
|
if (newOptions) {
|
|
|
options = newOptions;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
var request = videojsXHR(options, function (error, response) {
|
|
|
var reqResponse = request.response;
|
|
|
|
|
|
if (!error && reqResponse) {
|
|
|
request.responseTime = Date.now();
|
|
|
request.roundTripTime = request.responseTime - request.requestTime;
|
|
|
request.bytesReceived = reqResponse.byteLength || reqResponse.length;
|
|
|
|
|
|
if (!request.bandwidth) {
|
|
|
request.bandwidth = Math.floor(request.bytesReceived / request.roundTripTime * 8 * 1000);
|
|
|
}
|
|
|
}
|
|
|
|
|
|
if (response.headers) {
|
|
|
request.responseHeaders = response.headers;
|
|
|
} // videojs.xhr now uses a specific code on the error
|
|
|
// object to signal that a request has timed out instead
|
|
|
// of setting a boolean on the request object
|
|
|
|
|
|
|
|
|
if (error && error.code === 'ETIMEDOUT') {
|
|
|
request.timedout = true;
|
|
|
} // videojs.xhr no longer considers status codes outside of 200 and 0
|
|
|
// (for file uris) to be errors, but the old XHR did, so emulate that
|
|
|
// behavior. Status 206 may be used in response to byterange requests.
|
|
|
|
|
|
|
|
|
if (!error && !request.aborted && response.statusCode !== 200 && response.statusCode !== 206 && response.statusCode !== 0) {
|
|
|
error = new Error('XHR Failed with a response of: ' + (request && (reqResponse || request.responseText)));
|
|
|
}
|
|
|
|
|
|
callback(error, request);
|
|
|
});
|
|
|
var originalAbort = request.abort;
|
|
|
|
|
|
request.abort = function () {
|
|
|
request.aborted = true;
|
|
|
return originalAbort.apply(request, arguments);
|
|
|
};
|
|
|
|
|
|
request.uri = options.uri;
|
|
|
request.requestTime = Date.now();
|
|
|
return request;
|
|
|
};
|
|
|
|
|
|
return xhr;
|
|
|
};
|
|
|
/**
|
|
|
* Turns segment byterange into a string suitable for use in
|
|
|
* HTTP Range requests
|
|
|
*
|
|
|
* @param {Object} byterange - an object with two values defining the start and end
|
|
|
* of a byte-range
|
|
|
*/
|
|
|
|
|
|
|
|
|
var byterangeStr = function byterangeStr(byterange) {
|
|
|
var byterangeStart = void 0;
|
|
|
var byterangeEnd = void 0; // `byterangeEnd` is one less than `offset + length` because the HTTP range
|
|
|
// header uses inclusive ranges
|
|
|
|
|
|
byterangeEnd = byterange.offset + byterange.length - 1;
|
|
|
byterangeStart = byterange.offset;
|
|
|
return 'bytes=' + byterangeStart + '-' + byterangeEnd;
|
|
|
};
|
|
|
/**
|
|
|
* Defines headers for use in the xhr request for a particular segment.
|
|
|
*
|
|
|
* @param {Object} segment - a simplified copy of the segmentInfo object
|
|
|
* from SegmentLoader
|
|
|
*/
|
|
|
|
|
|
|
|
|
var segmentXhrHeaders = function segmentXhrHeaders(segment) {
|
|
|
var headers = {};
|
|
|
|
|
|
if (segment.byterange) {
|
|
|
headers.Range = byterangeStr(segment.byterange);
|
|
|
}
|
|
|
|
|
|
return headers;
|
|
|
};
|
|
|
/**
|
|
|
* @file bin-utils.js
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* convert a TimeRange to text
|
|
|
*
|
|
|
* @param {TimeRange} range the timerange to use for conversion
|
|
|
* @param {Number} i the iterator on the range to convert
|
|
|
*/
|
|
|
|
|
|
|
|
|
var textRange = function textRange(range, i) {
|
|
|
return range.start(i) + '-' + range.end(i);
|
|
|
};
|
|
|
/**
|
|
|
* format a number as hex string
|
|
|
*
|
|
|
* @param {Number} e The number
|
|
|
* @param {Number} i the iterator
|
|
|
*/
|
|
|
|
|
|
|
|
|
var formatHexString = function formatHexString(e, i) {
|
|
|
var value = e.toString(16);
|
|
|
return '00'.substring(0, 2 - value.length) + value + (i % 2 ? ' ' : '');
|
|
|
};
|
|
|
|
|
|
var formatAsciiString = function formatAsciiString(e) {
|
|
|
if (e >= 0x20 && e < 0x7e) {
|
|
|
return String.fromCharCode(e);
|
|
|
}
|
|
|
|
|
|
return '.';
|
|
|
};
|
|
|
/**
|
|
|
* Creates an object for sending to a web worker modifying properties that are TypedArrays
|
|
|
* into a new object with seperated properties for the buffer, byteOffset, and byteLength.
|
|
|
*
|
|
|
* @param {Object} message
|
|
|
* Object of properties and values to send to the web worker
|
|
|
* @return {Object}
|
|
|
* Modified message with TypedArray values expanded
|
|
|
* @function createTransferableMessage
|
|
|
*/
|
|
|
|
|
|
|
|
|
var createTransferableMessage = function createTransferableMessage(message) {
|
|
|
var transferable = {};
|
|
|
Object.keys(message).forEach(function (key) {
|
|
|
var value = message[key];
|
|
|
|
|
|
if (ArrayBuffer.isView(value)) {
|
|
|
transferable[key] = {
|
|
|
bytes: value.buffer,
|
|
|
byteOffset: value.byteOffset,
|
|
|
byteLength: value.byteLength
|
|
|
};
|
|
|
} else {
|
|
|
transferable[key] = value;
|
|
|
}
|
|
|
});
|
|
|
return transferable;
|
|
|
};
|
|
|
/**
|
|
|
* Returns a unique string identifier for a media initialization
|
|
|
* segment.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var initSegmentId = function initSegmentId(initSegment) {
|
|
|
var byterange = initSegment.byterange || {
|
|
|
length: Infinity,
|
|
|
offset: 0
|
|
|
};
|
|
|
return [byterange.length, byterange.offset, initSegment.resolvedUri].join(',');
|
|
|
};
|
|
|
/**
|
|
|
* Returns a unique string identifier for a media segment key.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var segmentKeyId = function segmentKeyId(key) {
|
|
|
return key.resolvedUri;
|
|
|
};
|
|
|
/**
|
|
|
* utils to help dump binary data to the console
|
|
|
*/
|
|
|
|
|
|
|
|
|
var hexDump = function hexDump(data) {
|
|
|
var bytes = Array.prototype.slice.call(data);
|
|
|
var step = 16;
|
|
|
var result = '';
|
|
|
var hex = void 0;
|
|
|
var ascii = void 0;
|
|
|
|
|
|
for (var j = 0; j < bytes.length / step; j++) {
|
|
|
hex = bytes.slice(j * step, j * step + step).map(formatHexString).join('');
|
|
|
ascii = bytes.slice(j * step, j * step + step).map(formatAsciiString).join('');
|
|
|
result += hex + ' ' + ascii + '\n';
|
|
|
}
|
|
|
|
|
|
return result;
|
|
|
};
|
|
|
|
|
|
var tagDump = function tagDump(_ref) {
|
|
|
var bytes = _ref.bytes;
|
|
|
return hexDump(bytes);
|
|
|
};
|
|
|
|
|
|
var textRanges = function textRanges(ranges) {
|
|
|
var result = '';
|
|
|
var i = void 0;
|
|
|
|
|
|
for (i = 0; i < ranges.length; i++) {
|
|
|
result += textRange(ranges, i) + ' ';
|
|
|
}
|
|
|
|
|
|
return result;
|
|
|
};
|
|
|
|
|
|
var utils = /*#__PURE__*/Object.freeze({
|
|
|
createTransferableMessage: createTransferableMessage,
|
|
|
initSegmentId: initSegmentId,
|
|
|
segmentKeyId: segmentKeyId,
|
|
|
hexDump: hexDump,
|
|
|
tagDump: tagDump,
|
|
|
textRanges: textRanges
|
|
|
}); // TODO handle fmp4 case where the timing info is accurate and doesn't involve transmux
|
|
|
// Add 25% to the segment duration to account for small discrepencies in segment timing.
|
|
|
// 25% was arbitrarily chosen, and may need to be refined over time.
|
|
|
|
|
|
var SEGMENT_END_FUDGE_PERCENT = 0.25;
|
|
|
/**
|
|
|
* Converts a player time (any time that can be gotten/set from player.currentTime(),
|
|
|
* e.g., any time within player.seekable().start(0) to player.seekable().end(0)) to a
|
|
|
* program time (any time referencing the real world (e.g., EXT-X-PROGRAM-DATE-TIME)).
|
|
|
*
|
|
|
* The containing segment is required as the EXT-X-PROGRAM-DATE-TIME serves as an "anchor
|
|
|
* point" (a point where we have a mapping from program time to player time, with player
|
|
|
* time being the post transmux start of the segment).
|
|
|
*
|
|
|
* For more details, see [this doc](../../docs/program-time-from-player-time.md).
|
|
|
*
|
|
|
* @param {Number} playerTime the player time
|
|
|
* @param {Object} segment the segment which contains the player time
|
|
|
* @return {Date} program time
|
|
|
*/
|
|
|
|
|
|
var playerTimeToProgramTime = function playerTimeToProgramTime(playerTime, segment) {
|
|
|
if (!segment.dateTimeObject) {
|
|
|
// Can't convert without an "anchor point" for the program time (i.e., a time that can
|
|
|
// be used to map the start of a segment with a real world time).
|
|
|
return null;
|
|
|
}
|
|
|
|
|
|
var transmuxerPrependedSeconds = segment.videoTimingInfo.transmuxerPrependedSeconds;
|
|
|
var transmuxedStart = segment.videoTimingInfo.transmuxedPresentationStart; // get the start of the content from before old content is prepended
|
|
|
|
|
|
var startOfSegment = transmuxedStart + transmuxerPrependedSeconds;
|
|
|
var offsetFromSegmentStart = playerTime - startOfSegment;
|
|
|
return new Date(segment.dateTimeObject.getTime() + offsetFromSegmentStart * 1000);
|
|
|
};
|
|
|
|
|
|
var originalSegmentVideoDuration = function originalSegmentVideoDuration(videoTimingInfo) {
|
|
|
return videoTimingInfo.transmuxedPresentationEnd - videoTimingInfo.transmuxedPresentationStart - videoTimingInfo.transmuxerPrependedSeconds;
|
|
|
};
|
|
|
/**
|
|
|
* Finds a segment that contains the time requested given as an ISO-8601 string. The
|
|
|
* returned segment might be an estimate or an accurate match.
|
|
|
*
|
|
|
* @param {String} programTime The ISO-8601 programTime to find a match for
|
|
|
* @param {Object} playlist A playlist object to search within
|
|
|
*/
|
|
|
|
|
|
|
|
|
var findSegmentForProgramTime = function findSegmentForProgramTime(programTime, playlist) {
|
|
|
// Assumptions:
|
|
|
// - verifyProgramDateTimeTags has already been run
|
|
|
// - live streams have been started
|
|
|
var dateTimeObject = void 0;
|
|
|
|
|
|
try {
|
|
|
dateTimeObject = new Date(programTime);
|
|
|
} catch (e) {
|
|
|
return null;
|
|
|
}
|
|
|
|
|
|
if (!playlist || !playlist.segments || playlist.segments.length === 0) {
|
|
|
return null;
|
|
|
}
|
|
|
|
|
|
var segment = playlist.segments[0];
|
|
|
|
|
|
if (dateTimeObject < segment.dateTimeObject) {
|
|
|
// Requested time is before stream start.
|
|
|
return null;
|
|
|
}
|
|
|
|
|
|
for (var i = 0; i < playlist.segments.length - 1; i++) {
|
|
|
segment = playlist.segments[i];
|
|
|
var nextSegmentStart = playlist.segments[i + 1].dateTimeObject;
|
|
|
|
|
|
if (dateTimeObject < nextSegmentStart) {
|
|
|
break;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
var lastSegment = playlist.segments[playlist.segments.length - 1];
|
|
|
var lastSegmentStart = lastSegment.dateTimeObject;
|
|
|
var lastSegmentDuration = lastSegment.videoTimingInfo ? originalSegmentVideoDuration(lastSegment.videoTimingInfo) : lastSegment.duration + lastSegment.duration * SEGMENT_END_FUDGE_PERCENT;
|
|
|
var lastSegmentEnd = new Date(lastSegmentStart.getTime() + lastSegmentDuration * 1000);
|
|
|
|
|
|
if (dateTimeObject > lastSegmentEnd) {
|
|
|
// Beyond the end of the stream, or our best guess of the end of the stream.
|
|
|
return null;
|
|
|
}
|
|
|
|
|
|
if (dateTimeObject > lastSegmentStart) {
|
|
|
segment = lastSegment;
|
|
|
}
|
|
|
|
|
|
return {
|
|
|
segment: segment,
|
|
|
estimatedStart: segment.videoTimingInfo ? segment.videoTimingInfo.transmuxedPresentationStart : Playlist.duration(playlist, playlist.mediaSequence + playlist.segments.indexOf(segment)),
|
|
|
// Although, given that all segments have accurate date time objects, the segment
|
|
|
// selected should be accurate, unless the video has been transmuxed at some point
|
|
|
// (determined by the presence of the videoTimingInfo object), the segment's "player
|
|
|
// time" (the start time in the player) can't be considered accurate.
|
|
|
type: segment.videoTimingInfo ? 'accurate' : 'estimate'
|
|
|
};
|
|
|
};
|
|
|
/**
|
|
|
* Finds a segment that contains the given player time(in seconds).
|
|
|
*
|
|
|
* @param {Number} time The player time to find a match for
|
|
|
* @param {Object} playlist A playlist object to search within
|
|
|
*/
|
|
|
|
|
|
|
|
|
var findSegmentForPlayerTime = function findSegmentForPlayerTime(time, playlist) {
|
|
|
// Assumptions:
|
|
|
// - there will always be a segment.duration
|
|
|
// - we can start from zero
|
|
|
// - segments are in time order
|
|
|
if (!playlist || !playlist.segments || playlist.segments.length === 0) {
|
|
|
return null;
|
|
|
}
|
|
|
|
|
|
var segmentEnd = 0;
|
|
|
var segment = void 0;
|
|
|
|
|
|
for (var i = 0; i < playlist.segments.length; i++) {
|
|
|
segment = playlist.segments[i]; // videoTimingInfo is set after the segment is downloaded and transmuxed, and
|
|
|
// should contain the most accurate values we have for the segment's player times.
|
|
|
//
|
|
|
// Use the accurate transmuxedPresentationEnd value if it is available, otherwise fall
|
|
|
// back to an estimate based on the manifest derived (inaccurate) segment.duration, to
|
|
|
// calculate an end value.
|
|
|
|
|
|
segmentEnd = segment.videoTimingInfo ? segment.videoTimingInfo.transmuxedPresentationEnd : segmentEnd + segment.duration;
|
|
|
|
|
|
if (time <= segmentEnd) {
|
|
|
break;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
var lastSegment = playlist.segments[playlist.segments.length - 1];
|
|
|
|
|
|
if (lastSegment.videoTimingInfo && lastSegment.videoTimingInfo.transmuxedPresentationEnd < time) {
|
|
|
// The time requested is beyond the stream end.
|
|
|
return null;
|
|
|
}
|
|
|
|
|
|
if (time > segmentEnd) {
|
|
|
// The time is within or beyond the last segment.
|
|
|
//
|
|
|
// Check to see if the time is beyond a reasonable guess of the end of the stream.
|
|
|
if (time > segmentEnd + lastSegment.duration * SEGMENT_END_FUDGE_PERCENT) {
|
|
|
// Technically, because the duration value is only an estimate, the time may still
|
|
|
// exist in the last segment, however, there isn't enough information to make even
|
|
|
// a reasonable estimate.
|
|
|
return null;
|
|
|
}
|
|
|
|
|
|
segment = lastSegment;
|
|
|
}
|
|
|
|
|
|
return {
|
|
|
segment: segment,
|
|
|
estimatedStart: segment.videoTimingInfo ? segment.videoTimingInfo.transmuxedPresentationStart : segmentEnd - segment.duration,
|
|
|
// Because videoTimingInfo is only set after transmux, it is the only way to get
|
|
|
// accurate timing values.
|
|
|
type: segment.videoTimingInfo ? 'accurate' : 'estimate'
|
|
|
};
|
|
|
};
|
|
|
/**
|
|
|
* Gives the offset of the comparisonTimestamp from the programTime timestamp in seconds.
|
|
|
* If the offset returned is positive, the programTime occurs after the
|
|
|
* comparisonTimestamp.
|
|
|
* If the offset is negative, the programTime occurs before the comparisonTimestamp.
|
|
|
*
|
|
|
* @param {String} comparisonTimeStamp An ISO-8601 timestamp to compare against
|
|
|
* @param {String} programTime The programTime as an ISO-8601 string
|
|
|
* @return {Number} offset
|
|
|
*/
|
|
|
|
|
|
|
|
|
var getOffsetFromTimestamp = function getOffsetFromTimestamp(comparisonTimeStamp, programTime) {
|
|
|
var segmentDateTime = void 0;
|
|
|
var programDateTime = void 0;
|
|
|
|
|
|
try {
|
|
|
segmentDateTime = new Date(comparisonTimeStamp);
|
|
|
programDateTime = new Date(programTime);
|
|
|
} catch (e) {// TODO handle error
|
|
|
}
|
|
|
|
|
|
var segmentTimeEpoch = segmentDateTime.getTime();
|
|
|
var programTimeEpoch = programDateTime.getTime();
|
|
|
return (programTimeEpoch - segmentTimeEpoch) / 1000;
|
|
|
};
|
|
|
/**
|
|
|
* Checks that all segments in this playlist have programDateTime tags.
|
|
|
*
|
|
|
* @param {Object} playlist A playlist object
|
|
|
*/
|
|
|
|
|
|
|
|
|
var verifyProgramDateTimeTags = function verifyProgramDateTimeTags(playlist) {
|
|
|
if (!playlist.segments || playlist.segments.length === 0) {
|
|
|
return false;
|
|
|
}
|
|
|
|
|
|
for (var i = 0; i < playlist.segments.length; i++) {
|
|
|
var segment = playlist.segments[i];
|
|
|
|
|
|
if (!segment.dateTimeObject) {
|
|
|
return false;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return true;
|
|
|
};
|
|
|
/**
|
|
|
* Returns the programTime of the media given a playlist and a playerTime.
|
|
|
* The playlist must have programDateTime tags for a programDateTime tag to be returned.
|
|
|
* If the segments containing the time requested have not been buffered yet, an estimate
|
|
|
* may be returned to the callback.
|
|
|
*
|
|
|
* @param {Object} args
|
|
|
* @param {Object} args.playlist A playlist object to search within
|
|
|
* @param {Number} time A playerTime in seconds
|
|
|
* @param {Function} callback(err, programTime)
|
|
|
* @returns {String} err.message A detailed error message
|
|
|
* @returns {Object} programTime
|
|
|
* @returns {Number} programTime.mediaSeconds The streamTime in seconds
|
|
|
* @returns {String} programTime.programDateTime The programTime as an ISO-8601 String
|
|
|
*/
|
|
|
|
|
|
|
|
|
var getProgramTime = function getProgramTime(_ref) {
|
|
|
var playlist = _ref.playlist,
|
|
|
_ref$time = _ref.time,
|
|
|
time = _ref$time === undefined ? undefined : _ref$time,
|
|
|
callback = _ref.callback;
|
|
|
|
|
|
if (!callback) {
|
|
|
throw new Error('getProgramTime: callback must be provided');
|
|
|
}
|
|
|
|
|
|
if (!playlist || time === undefined) {
|
|
|
return callback({
|
|
|
message: 'getProgramTime: playlist and time must be provided'
|
|
|
});
|
|
|
}
|
|
|
|
|
|
var matchedSegment = findSegmentForPlayerTime(time, playlist);
|
|
|
|
|
|
if (!matchedSegment) {
|
|
|
return callback({
|
|
|
message: 'valid programTime was not found'
|
|
|
});
|
|
|
}
|
|
|
|
|
|
if (matchedSegment.type === 'estimate') {
|
|
|
return callback({
|
|
|
message: 'Accurate programTime could not be determined.' + ' Please seek to e.seekTime and try again',
|
|
|
seekTime: matchedSegment.estimatedStart
|
|
|
});
|
|
|
}
|
|
|
|
|
|
var programTimeObject = {
|
|
|
mediaSeconds: time
|
|
|
};
|
|
|
var programTime = playerTimeToProgramTime(time, matchedSegment.segment);
|
|
|
|
|
|
if (programTime) {
|
|
|
programTimeObject.programDateTime = programTime.toISOString();
|
|
|
}
|
|
|
|
|
|
return callback(null, programTimeObject);
|
|
|
};
|
|
|
/**
|
|
|
* Seeks in the player to a time that matches the given programTime ISO-8601 string.
|
|
|
*
|
|
|
* @param {Object} args
|
|
|
* @param {String} args.programTime A programTime to seek to as an ISO-8601 String
|
|
|
* @param {Object} args.playlist A playlist to look within
|
|
|
* @param {Number} args.retryCount The number of times to try for an accurate seek. Default is 2.
|
|
|
* @param {Function} args.seekTo A method to perform a seek
|
|
|
* @param {Boolean} args.pauseAfterSeek Whether to end in a paused state after seeking. Default is true.
|
|
|
* @param {Object} args.tech The tech to seek on
|
|
|
* @param {Function} args.callback(err, newTime) A callback to return the new time to
|
|
|
* @returns {String} err.message A detailed error message
|
|
|
* @returns {Number} newTime The exact time that was seeked to in seconds
|
|
|
*/
|
|
|
|
|
|
|
|
|
var seekToProgramTime = function seekToProgramTime(_ref2) {
|
|
|
var programTime = _ref2.programTime,
|
|
|
playlist = _ref2.playlist,
|
|
|
_ref2$retryCount = _ref2.retryCount,
|
|
|
retryCount = _ref2$retryCount === undefined ? 2 : _ref2$retryCount,
|
|
|
seekTo = _ref2.seekTo,
|
|
|
_ref2$pauseAfterSeek = _ref2.pauseAfterSeek,
|
|
|
pauseAfterSeek = _ref2$pauseAfterSeek === undefined ? true : _ref2$pauseAfterSeek,
|
|
|
tech = _ref2.tech,
|
|
|
callback = _ref2.callback;
|
|
|
|
|
|
if (!callback) {
|
|
|
throw new Error('seekToProgramTime: callback must be provided');
|
|
|
}
|
|
|
|
|
|
if (typeof programTime === 'undefined' || !playlist || !seekTo) {
|
|
|
return callback({
|
|
|
message: 'seekToProgramTime: programTime, seekTo and playlist must be provided'
|
|
|
});
|
|
|
}
|
|
|
|
|
|
if (!playlist.endList && !tech.hasStarted_) {
|
|
|
return callback({
|
|
|
message: 'player must be playing a live stream to start buffering'
|
|
|
});
|
|
|
}
|
|
|
|
|
|
if (!verifyProgramDateTimeTags(playlist)) {
|
|
|
return callback({
|
|
|
message: 'programDateTime tags must be provided in the manifest ' + playlist.resolvedUri
|
|
|
});
|
|
|
}
|
|
|
|
|
|
var matchedSegment = findSegmentForProgramTime(programTime, playlist); // no match
|
|
|
|
|
|
if (!matchedSegment) {
|
|
|
return callback({
|
|
|
message: programTime + ' was not found in the stream'
|
|
|
});
|
|
|
}
|
|
|
|
|
|
var segment = matchedSegment.segment;
|
|
|
var mediaOffset = getOffsetFromTimestamp(segment.dateTimeObject, programTime);
|
|
|
|
|
|
if (matchedSegment.type === 'estimate') {
|
|
|
// we've run out of retries
|
|
|
if (retryCount === 0) {
|
|
|
return callback({
|
|
|
message: programTime + ' is not buffered yet. Try again'
|
|
|
});
|
|
|
}
|
|
|
|
|
|
seekTo(matchedSegment.estimatedStart + mediaOffset);
|
|
|
tech.one('seeked', function () {
|
|
|
seekToProgramTime({
|
|
|
programTime: programTime,
|
|
|
playlist: playlist,
|
|
|
retryCount: retryCount - 1,
|
|
|
seekTo: seekTo,
|
|
|
pauseAfterSeek: pauseAfterSeek,
|
|
|
tech: tech,
|
|
|
callback: callback
|
|
|
});
|
|
|
});
|
|
|
return;
|
|
|
} // Since the segment.start value is determined from the buffered end or ending time
|
|
|
// of the prior segment, the seekToTime doesn't need to account for any transmuxer
|
|
|
// modifications.
|
|
|
|
|
|
|
|
|
var seekToTime = segment.start + mediaOffset;
|
|
|
|
|
|
var seekedCallback = function seekedCallback() {
|
|
|
return callback(null, tech.currentTime());
|
|
|
}; // listen for seeked event
|
|
|
|
|
|
|
|
|
tech.one('seeked', seekedCallback); // pause before seeking as video.js will restore this state
|
|
|
|
|
|
if (pauseAfterSeek) {
|
|
|
tech.pause();
|
|
|
}
|
|
|
|
|
|
seekTo(seekToTime);
|
|
|
};
|
|
|
/**
|
|
|
* ranges
|
|
|
*
|
|
|
* Utilities for working with TimeRanges.
|
|
|
*
|
|
|
*/
|
|
|
// Fudge factor to account for TimeRanges rounding
|
|
|
|
|
|
|
|
|
var TIME_FUDGE_FACTOR = 1 / 30; // Comparisons between time values such as current time and the end of the buffered range
|
|
|
// can be misleading because of precision differences or when the current media has poorly
|
|
|
// aligned audio and video, which can cause values to be slightly off from what you would
|
|
|
// expect. This value is what we consider to be safe to use in such comparisons to account
|
|
|
// for these scenarios.
|
|
|
|
|
|
var SAFE_TIME_DELTA = TIME_FUDGE_FACTOR * 3;
|
|
|
|
|
|
var filterRanges = function filterRanges(timeRanges, predicate) {
|
|
|
var results = [];
|
|
|
var i = void 0;
|
|
|
|
|
|
if (timeRanges && timeRanges.length) {
|
|
|
// Search for ranges that match the predicate
|
|
|
for (i = 0; i < timeRanges.length; i++) {
|
|
|
if (predicate(timeRanges.start(i), timeRanges.end(i))) {
|
|
|
results.push([timeRanges.start(i), timeRanges.end(i)]);
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return videojs$1.createTimeRanges(results);
|
|
|
};
|
|
|
/**
|
|
|
* Attempts to find the buffered TimeRange that contains the specified
|
|
|
* time.
|
|
|
* @param {TimeRanges} buffered - the TimeRanges object to query
|
|
|
* @param {number} time - the time to filter on.
|
|
|
* @returns {TimeRanges} a new TimeRanges object
|
|
|
*/
|
|
|
|
|
|
|
|
|
var findRange = function findRange(buffered, time) {
|
|
|
return filterRanges(buffered, function (start, end) {
|
|
|
return start - SAFE_TIME_DELTA <= time && end + SAFE_TIME_DELTA >= time;
|
|
|
});
|
|
|
};
|
|
|
/**
|
|
|
* Returns the TimeRanges that begin later than the specified time.
|
|
|
* @param {TimeRanges} timeRanges - the TimeRanges object to query
|
|
|
* @param {number} time - the time to filter on.
|
|
|
* @returns {TimeRanges} a new TimeRanges object.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var findNextRange = function findNextRange(timeRanges, time) {
|
|
|
return filterRanges(timeRanges, function (start) {
|
|
|
return start - TIME_FUDGE_FACTOR >= time;
|
|
|
});
|
|
|
};
|
|
|
/**
|
|
|
* Returns gaps within a list of TimeRanges
|
|
|
* @param {TimeRanges} buffered - the TimeRanges object
|
|
|
* @return {TimeRanges} a TimeRanges object of gaps
|
|
|
*/
|
|
|
|
|
|
|
|
|
var findGaps = function findGaps(buffered) {
|
|
|
if (buffered.length < 2) {
|
|
|
return videojs$1.createTimeRanges();
|
|
|
}
|
|
|
|
|
|
var ranges = [];
|
|
|
|
|
|
for (var i = 1; i < buffered.length; i++) {
|
|
|
var start = buffered.end(i - 1);
|
|
|
var end = buffered.start(i);
|
|
|
ranges.push([start, end]);
|
|
|
}
|
|
|
|
|
|
return videojs$1.createTimeRanges(ranges);
|
|
|
};
|
|
|
/**
|
|
|
* Gets a human readable string for a TimeRange
|
|
|
*
|
|
|
* @param {TimeRange} range
|
|
|
* @returns {String} a human readable string
|
|
|
*/
|
|
|
|
|
|
|
|
|
var printableRange = function printableRange(range) {
|
|
|
var strArr = [];
|
|
|
|
|
|
if (!range || !range.length) {
|
|
|
return '';
|
|
|
}
|
|
|
|
|
|
for (var i = 0; i < range.length; i++) {
|
|
|
strArr.push(range.start(i) + ' => ' + range.end(i));
|
|
|
}
|
|
|
|
|
|
return strArr.join(', ');
|
|
|
};
|
|
|
/**
|
|
|
* Calculates the amount of time left in seconds until the player hits the end of the
|
|
|
* buffer and causes a rebuffer
|
|
|
*
|
|
|
* @param {TimeRange} buffered
|
|
|
* The state of the buffer
|
|
|
* @param {Numnber} currentTime
|
|
|
* The current time of the player
|
|
|
* @param {Number} playbackRate
|
|
|
* The current playback rate of the player. Defaults to 1.
|
|
|
* @return {Number}
|
|
|
* Time until the player has to start rebuffering in seconds.
|
|
|
* @function timeUntilRebuffer
|
|
|
*/
|
|
|
|
|
|
|
|
|
var timeUntilRebuffer = function timeUntilRebuffer(buffered, currentTime) {
|
|
|
var playbackRate = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 1;
|
|
|
var bufferedEnd = buffered.length ? buffered.end(buffered.length - 1) : 0;
|
|
|
return (bufferedEnd - currentTime) / playbackRate;
|
|
|
};
|
|
|
/**
|
|
|
* Converts a TimeRanges object into an array representation
|
|
|
* @param {TimeRanges} timeRanges
|
|
|
* @returns {Array}
|
|
|
*/
|
|
|
|
|
|
|
|
|
var timeRangesToArray = function timeRangesToArray(timeRanges) {
|
|
|
var timeRangesList = [];
|
|
|
|
|
|
for (var i = 0; i < timeRanges.length; i++) {
|
|
|
timeRangesList.push({
|
|
|
start: timeRanges.start(i),
|
|
|
end: timeRanges.end(i)
|
|
|
});
|
|
|
}
|
|
|
|
|
|
return timeRangesList;
|
|
|
};
|
|
|
/**
|
|
|
* @file create-text-tracks-if-necessary.js
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Create text tracks on video.js if they exist on a segment.
|
|
|
*
|
|
|
* @param {Object} sourceBuffer the VSB or FSB
|
|
|
* @param {Object} mediaSource the HTML media source
|
|
|
* @param {Object} segment the segment that may contain the text track
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
|
|
|
var createTextTracksIfNecessary = function createTextTracksIfNecessary(sourceBuffer, mediaSource, segment) {
|
|
|
var player = mediaSource.player_; // create an in-band caption track if one is present in the segment
|
|
|
|
|
|
if (segment.captions && segment.captions.length) {
|
|
|
if (!sourceBuffer.inbandTextTracks_) {
|
|
|
sourceBuffer.inbandTextTracks_ = {};
|
|
|
}
|
|
|
|
|
|
for (var trackId in segment.captionStreams) {
|
|
|
if (!sourceBuffer.inbandTextTracks_[trackId]) {
|
|
|
player.tech_.trigger({
|
|
|
type: 'usage',
|
|
|
name: 'hls-608'
|
|
|
});
|
|
|
var track = player.textTracks().getTrackById(trackId);
|
|
|
|
|
|
if (track) {
|
|
|
// Resuse an existing track with a CC# id because this was
|
|
|
// very likely created by videojs-contrib-hls from information
|
|
|
// in the m3u8 for us to use
|
|
|
sourceBuffer.inbandTextTracks_[trackId] = track;
|
|
|
} else {
|
|
|
// Otherwise, create a track with the default `CC#` label and
|
|
|
// without a language
|
|
|
sourceBuffer.inbandTextTracks_[trackId] = player.addRemoteTextTrack({
|
|
|
kind: 'captions',
|
|
|
id: trackId,
|
|
|
label: trackId
|
|
|
}, false).track;
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
|
|
|
if (segment.metadata && segment.metadata.length && !sourceBuffer.metadataTrack_) {
|
|
|
sourceBuffer.metadataTrack_ = player.addRemoteTextTrack({
|
|
|
kind: 'metadata',
|
|
|
label: 'Timed Metadata'
|
|
|
}, false).track;
|
|
|
sourceBuffer.metadataTrack_.inBandMetadataTrackDispatchType = segment.metadata.dispatchType;
|
|
|
}
|
|
|
};
|
|
|
/**
|
|
|
* @file remove-cues-from-track.js
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Remove cues from a track on video.js.
|
|
|
*
|
|
|
* @param {Double} start start of where we should remove the cue
|
|
|
* @param {Double} end end of where the we should remove the cue
|
|
|
* @param {Object} track the text track to remove the cues from
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
|
|
|
var removeCuesFromTrack = function removeCuesFromTrack(start, end, track) {
|
|
|
var i = void 0;
|
|
|
var cue = void 0;
|
|
|
|
|
|
if (!track) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
if (!track.cues) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
i = track.cues.length;
|
|
|
|
|
|
while (i--) {
|
|
|
cue = track.cues[i]; // Remove any overlapping cue
|
|
|
|
|
|
if (cue.startTime <= end && cue.endTime >= start) {
|
|
|
track.removeCue(cue);
|
|
|
}
|
|
|
}
|
|
|
};
|
|
|
/**
|
|
|
* @file add-text-track-data.js
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Define properties on a cue for backwards compatability,
|
|
|
* but warn the user that the way that they are using it
|
|
|
* is depricated and will be removed at a later date.
|
|
|
*
|
|
|
* @param {Cue} cue the cue to add the properties on
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
|
|
|
var deprecateOldCue = function deprecateOldCue(cue) {
|
|
|
Object.defineProperties(cue.frame, {
|
|
|
id: {
|
|
|
get: function get() {
|
|
|
videojs$1.log.warn('cue.frame.id is deprecated. Use cue.value.key instead.');
|
|
|
return cue.value.key;
|
|
|
}
|
|
|
},
|
|
|
value: {
|
|
|
get: function get() {
|
|
|
videojs$1.log.warn('cue.frame.value is deprecated. Use cue.value.data instead.');
|
|
|
return cue.value.data;
|
|
|
}
|
|
|
},
|
|
|
privateData: {
|
|
|
get: function get() {
|
|
|
videojs$1.log.warn('cue.frame.privateData is deprecated. Use cue.value.data instead.');
|
|
|
return cue.value.data;
|
|
|
}
|
|
|
}
|
|
|
});
|
|
|
};
|
|
|
|
|
|
var durationOfVideo = function durationOfVideo(duration) {
|
|
|
var dur = void 0;
|
|
|
|
|
|
if (isNaN(duration) || Math.abs(duration) === Infinity) {
|
|
|
dur = Number.MAX_VALUE;
|
|
|
} else {
|
|
|
dur = duration;
|
|
|
}
|
|
|
|
|
|
return dur;
|
|
|
};
|
|
|
/**
|
|
|
* Add text track data to a source handler given the captions and
|
|
|
* metadata from the buffer.
|
|
|
*
|
|
|
* @param {Object} sourceHandler the virtual source buffer
|
|
|
* @param {Array} captionArray an array of caption data
|
|
|
* @param {Array} metadataArray an array of meta data
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
|
|
|
var addTextTrackData = function addTextTrackData(sourceHandler, captionArray, metadataArray) {
|
|
|
var Cue = window$1.WebKitDataCue || window$1.VTTCue;
|
|
|
|
|
|
if (captionArray) {
|
|
|
captionArray.forEach(function (caption) {
|
|
|
var track = caption.stream;
|
|
|
this.inbandTextTracks_[track].addCue(new Cue(caption.startTime + this.timestampOffset, caption.endTime + this.timestampOffset, caption.text));
|
|
|
}, sourceHandler);
|
|
|
}
|
|
|
|
|
|
if (metadataArray) {
|
|
|
var videoDuration = durationOfVideo(sourceHandler.mediaSource_.duration);
|
|
|
metadataArray.forEach(function (metadata) {
|
|
|
var time = metadata.cueTime + this.timestampOffset; // if time isn't a finite number between 0 and Infinity, like NaN,
|
|
|
// ignore this bit of metadata.
|
|
|
// This likely occurs when you have an non-timed ID3 tag like TIT2,
|
|
|
// which is the "Title/Songname/Content description" frame
|
|
|
|
|
|
if (typeof time !== 'number' || window$1.isNaN(time) || time < 0 || !(time < Infinity)) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
metadata.frames.forEach(function (frame) {
|
|
|
var cue = new Cue(time, time, frame.value || frame.url || frame.data || '');
|
|
|
cue.frame = frame;
|
|
|
cue.value = frame;
|
|
|
deprecateOldCue(cue);
|
|
|
this.metadataTrack_.addCue(cue);
|
|
|
}, this);
|
|
|
}, sourceHandler); // Updating the metadeta cues so that
|
|
|
// the endTime of each cue is the startTime of the next cue
|
|
|
// the endTime of last cue is the duration of the video
|
|
|
|
|
|
if (sourceHandler.metadataTrack_ && sourceHandler.metadataTrack_.cues && sourceHandler.metadataTrack_.cues.length) {
|
|
|
var cues = sourceHandler.metadataTrack_.cues;
|
|
|
var cuesArray = []; // Create a copy of the TextTrackCueList...
|
|
|
// ...disregarding cues with a falsey value
|
|
|
|
|
|
for (var i = 0; i < cues.length; i++) {
|
|
|
if (cues[i]) {
|
|
|
cuesArray.push(cues[i]);
|
|
|
}
|
|
|
} // Group cues by their startTime value
|
|
|
|
|
|
|
|
|
var cuesGroupedByStartTime = cuesArray.reduce(function (obj, cue) {
|
|
|
var timeSlot = obj[cue.startTime] || [];
|
|
|
timeSlot.push(cue);
|
|
|
obj[cue.startTime] = timeSlot;
|
|
|
return obj;
|
|
|
}, {}); // Sort startTimes by ascending order
|
|
|
|
|
|
var sortedStartTimes = Object.keys(cuesGroupedByStartTime).sort(function (a, b) {
|
|
|
return Number(a) - Number(b);
|
|
|
}); // Map each cue group's endTime to the next group's startTime
|
|
|
|
|
|
sortedStartTimes.forEach(function (startTime, idx) {
|
|
|
var cueGroup = cuesGroupedByStartTime[startTime];
|
|
|
var nextTime = Number(sortedStartTimes[idx + 1]) || videoDuration; // Map each cue's endTime the next group's startTime
|
|
|
|
|
|
cueGroup.forEach(function (cue) {
|
|
|
cue.endTime = nextTime;
|
|
|
});
|
|
|
});
|
|
|
}
|
|
|
}
|
|
|
};
|
|
|
|
|
|
var win = typeof window !== 'undefined' ? window : {},
|
|
|
TARGET = typeof Symbol === 'undefined' ? '__target' : Symbol(),
|
|
|
SCRIPT_TYPE = 'application/javascript',
|
|
|
BlobBuilder = win.BlobBuilder || win.WebKitBlobBuilder || win.MozBlobBuilder || win.MSBlobBuilder,
|
|
|
URL = win.URL || win.webkitURL || URL && URL.msURL,
|
|
|
Worker = win.Worker;
|
|
|
/**
|
|
|
* Returns a wrapper around Web Worker code that is constructible.
|
|
|
*
|
|
|
* @function shimWorker
|
|
|
*
|
|
|
* @param { String } filename The name of the file
|
|
|
* @param { Function } fn Function wrapping the code of the worker
|
|
|
*/
|
|
|
|
|
|
function shimWorker(filename, fn) {
|
|
|
return function ShimWorker(forceFallback) {
|
|
|
var o = this;
|
|
|
|
|
|
if (!fn) {
|
|
|
return new Worker(filename);
|
|
|
} else if (Worker && !forceFallback) {
|
|
|
// Convert the function's inner code to a string to construct the worker
|
|
|
var source = fn.toString().replace(/^function.+?{/, '').slice(0, -1),
|
|
|
objURL = createSourceObject(source);
|
|
|
this[TARGET] = new Worker(objURL);
|
|
|
wrapTerminate(this[TARGET], objURL);
|
|
|
return this[TARGET];
|
|
|
} else {
|
|
|
var selfShim = {
|
|
|
postMessage: function postMessage(m) {
|
|
|
if (o.onmessage) {
|
|
|
setTimeout(function () {
|
|
|
o.onmessage({
|
|
|
data: m,
|
|
|
target: selfShim
|
|
|
});
|
|
|
});
|
|
|
}
|
|
|
}
|
|
|
};
|
|
|
fn.call(selfShim);
|
|
|
|
|
|
this.postMessage = function (m) {
|
|
|
setTimeout(function () {
|
|
|
selfShim.onmessage({
|
|
|
data: m,
|
|
|
target: o
|
|
|
});
|
|
|
});
|
|
|
};
|
|
|
|
|
|
this.isThisThread = true;
|
|
|
}
|
|
|
};
|
|
|
} // Test Worker capabilities
|
|
|
|
|
|
|
|
|
if (Worker) {
|
|
|
var testWorker,
|
|
|
objURL = createSourceObject('self.onmessage = function () {}'),
|
|
|
testArray = new Uint8Array(1);
|
|
|
|
|
|
try {
|
|
|
testWorker = new Worker(objURL); // Native browser on some Samsung devices throws for transferables, let's detect it
|
|
|
|
|
|
testWorker.postMessage(testArray, [testArray.buffer]);
|
|
|
} catch (e) {
|
|
|
Worker = null;
|
|
|
} finally {
|
|
|
URL.revokeObjectURL(objURL);
|
|
|
|
|
|
if (testWorker) {
|
|
|
testWorker.terminate();
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
|
|
|
function createSourceObject(str) {
|
|
|
try {
|
|
|
return URL.createObjectURL(new Blob([str], {
|
|
|
type: SCRIPT_TYPE
|
|
|
}));
|
|
|
} catch (e) {
|
|
|
var blob = new BlobBuilder();
|
|
|
blob.append(str);
|
|
|
return URL.createObjectURL(blob.getBlob(type));
|
|
|
}
|
|
|
}
|
|
|
|
|
|
function wrapTerminate(worker, objURL) {
|
|
|
if (!worker || !objURL) return;
|
|
|
var term = worker.terminate;
|
|
|
worker.objURL = objURL;
|
|
|
|
|
|
worker.terminate = function () {
|
|
|
if (worker.objURL) URL.revokeObjectURL(worker.objURL);
|
|
|
term.call(worker);
|
|
|
};
|
|
|
}
|
|
|
|
|
|
var TransmuxWorker = new shimWorker("./transmuxer-worker.worker.js", function (window, document$$1) {
|
|
|
var self = this;
|
|
|
|
|
|
var transmuxerWorker = function () {
|
|
|
/**
|
|
|
* mux.js
|
|
|
*
|
|
|
* Copyright (c) Brightcove
|
|
|
* Licensed Apache-2.0 https://github.com/videojs/mux.js/blob/master/LICENSE
|
|
|
*
|
|
|
* A lightweight readable stream implemention that handles event dispatching.
|
|
|
* Objects that inherit from streams should call init in their constructors.
|
|
|
*/
|
|
|
var Stream = function Stream() {
|
|
|
this.init = function () {
|
|
|
var listeners = {};
|
|
|
/**
|
|
|
* Add a listener for a specified event type.
|
|
|
* @param type {string} the event name
|
|
|
* @param listener {function} the callback to be invoked when an event of
|
|
|
* the specified type occurs
|
|
|
*/
|
|
|
|
|
|
this.on = function (type, listener) {
|
|
|
if (!listeners[type]) {
|
|
|
listeners[type] = [];
|
|
|
}
|
|
|
|
|
|
listeners[type] = listeners[type].concat(listener);
|
|
|
};
|
|
|
/**
|
|
|
* Remove a listener for a specified event type.
|
|
|
* @param type {string} the event name
|
|
|
* @param listener {function} a function previously registered for this
|
|
|
* type of event through `on`
|
|
|
*/
|
|
|
|
|
|
|
|
|
this.off = function (type, listener) {
|
|
|
var index;
|
|
|
|
|
|
if (!listeners[type]) {
|
|
|
return false;
|
|
|
}
|
|
|
|
|
|
index = listeners[type].indexOf(listener);
|
|
|
listeners[type] = listeners[type].slice();
|
|
|
listeners[type].splice(index, 1);
|
|
|
return index > -1;
|
|
|
};
|
|
|
/**
|
|
|
* Trigger an event of the specified type on this stream. Any additional
|
|
|
* arguments to this function are passed as parameters to event listeners.
|
|
|
* @param type {string} the event name
|
|
|
*/
|
|
|
|
|
|
|
|
|
this.trigger = function (type) {
|
|
|
var callbacks, i, length, args;
|
|
|
callbacks = listeners[type];
|
|
|
|
|
|
if (!callbacks) {
|
|
|
return;
|
|
|
} // Slicing the arguments on every invocation of this method
|
|
|
// can add a significant amount of overhead. Avoid the
|
|
|
// intermediate object creation for the common case of a
|
|
|
// single callback argument
|
|
|
|
|
|
|
|
|
if (arguments.length === 2) {
|
|
|
length = callbacks.length;
|
|
|
|
|
|
for (i = 0; i < length; ++i) {
|
|
|
callbacks[i].call(this, arguments[1]);
|
|
|
}
|
|
|
} else {
|
|
|
args = [];
|
|
|
i = arguments.length;
|
|
|
|
|
|
for (i = 1; i < arguments.length; ++i) {
|
|
|
args.push(arguments[i]);
|
|
|
}
|
|
|
|
|
|
length = callbacks.length;
|
|
|
|
|
|
for (i = 0; i < length; ++i) {
|
|
|
callbacks[i].apply(this, args);
|
|
|
}
|
|
|
}
|
|
|
};
|
|
|
/**
|
|
|
* Destroys the stream and cleans up.
|
|
|
*/
|
|
|
|
|
|
|
|
|
this.dispose = function () {
|
|
|
listeners = {};
|
|
|
};
|
|
|
};
|
|
|
};
|
|
|
/**
|
|
|
* Forwards all `data` events on this stream to the destination stream. The
|
|
|
* destination stream should provide a method `push` to receive the data
|
|
|
* events as they arrive.
|
|
|
* @param destination {stream} the stream that will receive all `data` events
|
|
|
* @param autoFlush {boolean} if false, we will not call `flush` on the destination
|
|
|
* when the current stream emits a 'done' event
|
|
|
* @see http://nodejs.org/api/stream.html#stream_readable_pipe_destination_options
|
|
|
*/
|
|
|
|
|
|
|
|
|
Stream.prototype.pipe = function (destination) {
|
|
|
this.on('data', function (data) {
|
|
|
destination.push(data);
|
|
|
});
|
|
|
this.on('done', function (flushSource) {
|
|
|
destination.flush(flushSource);
|
|
|
});
|
|
|
this.on('partialdone', function (flushSource) {
|
|
|
destination.partialFlush(flushSource);
|
|
|
});
|
|
|
this.on('endedtimeline', function (flushSource) {
|
|
|
destination.endTimeline(flushSource);
|
|
|
});
|
|
|
this.on('reset', function (flushSource) {
|
|
|
destination.reset(flushSource);
|
|
|
});
|
|
|
return destination;
|
|
|
}; // Default stream functions that are expected to be overridden to perform
|
|
|
// actual work. These are provided by the prototype as a sort of no-op
|
|
|
// implementation so that we don't have to check for their existence in the
|
|
|
// `pipe` function above.
|
|
|
|
|
|
|
|
|
Stream.prototype.push = function (data) {
|
|
|
this.trigger('data', data);
|
|
|
};
|
|
|
|
|
|
Stream.prototype.flush = function (flushSource) {
|
|
|
this.trigger('done', flushSource);
|
|
|
};
|
|
|
|
|
|
Stream.prototype.partialFlush = function (flushSource) {
|
|
|
this.trigger('partialdone', flushSource);
|
|
|
};
|
|
|
|
|
|
Stream.prototype.endTimeline = function (flushSource) {
|
|
|
this.trigger('endedtimeline', flushSource);
|
|
|
};
|
|
|
|
|
|
Stream.prototype.reset = function (flushSource) {
|
|
|
this.trigger('reset', flushSource);
|
|
|
};
|
|
|
|
|
|
var stream = Stream;
|
|
|
/**
|
|
|
* mux.js
|
|
|
*
|
|
|
* Copyright (c) Brightcove
|
|
|
* Licensed Apache-2.0 https://github.com/videojs/mux.js/blob/master/LICENSE
|
|
|
*
|
|
|
* Functions that generate fragmented MP4s suitable for use with Media
|
|
|
* Source Extensions.
|
|
|
*/
|
|
|
|
|
|
var UINT32_MAX = Math.pow(2, 32) - 1;
|
|
|
var box, dinf, esds, ftyp, mdat, mfhd, minf, moof, moov, mvex, mvhd, trak, tkhd, mdia, mdhd, hdlr, sdtp, stbl, stsd, traf, trex, trun, types, MAJOR_BRAND, MINOR_VERSION, AVC1_BRAND, VIDEO_HDLR, AUDIO_HDLR, HDLR_TYPES, VMHD, SMHD, DREF, STCO, STSC, STSZ, STTS; // pre-calculate constants
|
|
|
|
|
|
(function () {
|
|
|
var i;
|
|
|
types = {
|
|
|
avc1: [],
|
|
|
// codingname
|
|
|
avcC: [],
|
|
|
btrt: [],
|
|
|
dinf: [],
|
|
|
dref: [],
|
|
|
esds: [],
|
|
|
ftyp: [],
|
|
|
hdlr: [],
|
|
|
mdat: [],
|
|
|
mdhd: [],
|
|
|
mdia: [],
|
|
|
mfhd: [],
|
|
|
minf: [],
|
|
|
moof: [],
|
|
|
moov: [],
|
|
|
mp4a: [],
|
|
|
// codingname
|
|
|
mvex: [],
|
|
|
mvhd: [],
|
|
|
pasp: [],
|
|
|
sdtp: [],
|
|
|
smhd: [],
|
|
|
stbl: [],
|
|
|
stco: [],
|
|
|
stsc: [],
|
|
|
stsd: [],
|
|
|
stsz: [],
|
|
|
stts: [],
|
|
|
styp: [],
|
|
|
tfdt: [],
|
|
|
tfhd: [],
|
|
|
traf: [],
|
|
|
trak: [],
|
|
|
trun: [],
|
|
|
trex: [],
|
|
|
tkhd: [],
|
|
|
vmhd: []
|
|
|
}; // In environments where Uint8Array is undefined (e.g., IE8), skip set up so that we
|
|
|
// don't throw an error
|
|
|
|
|
|
if (typeof Uint8Array === 'undefined') {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
for (i in types) {
|
|
|
if (types.hasOwnProperty(i)) {
|
|
|
types[i] = [i.charCodeAt(0), i.charCodeAt(1), i.charCodeAt(2), i.charCodeAt(3)];
|
|
|
}
|
|
|
}
|
|
|
|
|
|
MAJOR_BRAND = new Uint8Array(['i'.charCodeAt(0), 's'.charCodeAt(0), 'o'.charCodeAt(0), 'm'.charCodeAt(0)]);
|
|
|
AVC1_BRAND = new Uint8Array(['a'.charCodeAt(0), 'v'.charCodeAt(0), 'c'.charCodeAt(0), '1'.charCodeAt(0)]);
|
|
|
MINOR_VERSION = new Uint8Array([0, 0, 0, 1]);
|
|
|
VIDEO_HDLR = new Uint8Array([0x00, // version 0
|
|
|
0x00, 0x00, 0x00, // flags
|
|
|
0x00, 0x00, 0x00, 0x00, // pre_defined
|
|
|
0x76, 0x69, 0x64, 0x65, // handler_type: 'vide'
|
|
|
0x00, 0x00, 0x00, 0x00, // reserved
|
|
|
0x00, 0x00, 0x00, 0x00, // reserved
|
|
|
0x00, 0x00, 0x00, 0x00, // reserved
|
|
|
0x56, 0x69, 0x64, 0x65, 0x6f, 0x48, 0x61, 0x6e, 0x64, 0x6c, 0x65, 0x72, 0x00 // name: 'VideoHandler'
|
|
|
]);
|
|
|
AUDIO_HDLR = new Uint8Array([0x00, // version 0
|
|
|
0x00, 0x00, 0x00, // flags
|
|
|
0x00, 0x00, 0x00, 0x00, // pre_defined
|
|
|
0x73, 0x6f, 0x75, 0x6e, // handler_type: 'soun'
|
|
|
0x00, 0x00, 0x00, 0x00, // reserved
|
|
|
0x00, 0x00, 0x00, 0x00, // reserved
|
|
|
0x00, 0x00, 0x00, 0x00, // reserved
|
|
|
0x53, 0x6f, 0x75, 0x6e, 0x64, 0x48, 0x61, 0x6e, 0x64, 0x6c, 0x65, 0x72, 0x00 // name: 'SoundHandler'
|
|
|
]);
|
|
|
HDLR_TYPES = {
|
|
|
video: VIDEO_HDLR,
|
|
|
audio: AUDIO_HDLR
|
|
|
};
|
|
|
DREF = new Uint8Array([0x00, // version 0
|
|
|
0x00, 0x00, 0x00, // flags
|
|
|
0x00, 0x00, 0x00, 0x01, // entry_count
|
|
|
0x00, 0x00, 0x00, 0x0c, // entry_size
|
|
|
0x75, 0x72, 0x6c, 0x20, // 'url' type
|
|
|
0x00, // version 0
|
|
|
0x00, 0x00, 0x01 // entry_flags
|
|
|
]);
|
|
|
SMHD = new Uint8Array([0x00, // version
|
|
|
0x00, 0x00, 0x00, // flags
|
|
|
0x00, 0x00, // balance, 0 means centered
|
|
|
0x00, 0x00 // reserved
|
|
|
]);
|
|
|
STCO = new Uint8Array([0x00, // version
|
|
|
0x00, 0x00, 0x00, // flags
|
|
|
0x00, 0x00, 0x00, 0x00 // entry_count
|
|
|
]);
|
|
|
STSC = STCO;
|
|
|
STSZ = new Uint8Array([0x00, // version
|
|
|
0x00, 0x00, 0x00, // flags
|
|
|
0x00, 0x00, 0x00, 0x00, // sample_size
|
|
|
0x00, 0x00, 0x00, 0x00 // sample_count
|
|
|
]);
|
|
|
STTS = STCO;
|
|
|
VMHD = new Uint8Array([0x00, // version
|
|
|
0x00, 0x00, 0x01, // flags
|
|
|
0x00, 0x00, // graphicsmode
|
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00 // opcolor
|
|
|
]);
|
|
|
})();
|
|
|
|
|
|
box = function box(type) {
|
|
|
var payload = [],
|
|
|
size = 0,
|
|
|
i,
|
|
|
result,
|
|
|
view;
|
|
|
|
|
|
for (i = 1; i < arguments.length; i++) {
|
|
|
payload.push(arguments[i]);
|
|
|
}
|
|
|
|
|
|
i = payload.length; // calculate the total size we need to allocate
|
|
|
|
|
|
while (i--) {
|
|
|
size += payload[i].byteLength;
|
|
|
}
|
|
|
|
|
|
result = new Uint8Array(size + 8);
|
|
|
view = new DataView(result.buffer, result.byteOffset, result.byteLength);
|
|
|
view.setUint32(0, result.byteLength);
|
|
|
result.set(type, 4); // copy the payload into the result
|
|
|
|
|
|
for (i = 0, size = 8; i < payload.length; i++) {
|
|
|
result.set(payload[i], size);
|
|
|
size += payload[i].byteLength;
|
|
|
}
|
|
|
|
|
|
return result;
|
|
|
};
|
|
|
|
|
|
dinf = function dinf() {
|
|
|
return box(types.dinf, box(types.dref, DREF));
|
|
|
};
|
|
|
|
|
|
esds = function esds(track) {
|
|
|
return box(types.esds, new Uint8Array([0x00, // version
|
|
|
0x00, 0x00, 0x00, // flags
|
|
|
// ES_Descriptor
|
|
|
0x03, // tag, ES_DescrTag
|
|
|
0x19, // length
|
|
|
0x00, 0x00, // ES_ID
|
|
|
0x00, // streamDependenceFlag, URL_flag, reserved, streamPriority
|
|
|
// DecoderConfigDescriptor
|
|
|
0x04, // tag, DecoderConfigDescrTag
|
|
|
0x11, // length
|
|
|
0x40, // object type
|
|
|
0x15, // streamType
|
|
|
0x00, 0x06, 0x00, // bufferSizeDB
|
|
|
0x00, 0x00, 0xda, 0xc0, // maxBitrate
|
|
|
0x00, 0x00, 0xda, 0xc0, // avgBitrate
|
|
|
// DecoderSpecificInfo
|
|
|
0x05, // tag, DecoderSpecificInfoTag
|
|
|
0x02, // length
|
|
|
// ISO/IEC 14496-3, AudioSpecificConfig
|
|
|
// for samplingFrequencyIndex see ISO/IEC 13818-7:2006, 8.1.3.2.2, Table 35
|
|
|
track.audioobjecttype << 3 | track.samplingfrequencyindex >>> 1, track.samplingfrequencyindex << 7 | track.channelcount << 3, 0x06, 0x01, 0x02 // GASpecificConfig
|
|
|
]));
|
|
|
};
|
|
|
|
|
|
ftyp = function ftyp() {
|
|
|
return box(types.ftyp, MAJOR_BRAND, MINOR_VERSION, MAJOR_BRAND, AVC1_BRAND);
|
|
|
};
|
|
|
|
|
|
hdlr = function hdlr(type) {
|
|
|
return box(types.hdlr, HDLR_TYPES[type]);
|
|
|
};
|
|
|
|
|
|
mdat = function mdat(data) {
|
|
|
return box(types.mdat, data);
|
|
|
};
|
|
|
|
|
|
mdhd = function mdhd(track) {
|
|
|
var result = new Uint8Array([0x00, // version 0
|
|
|
0x00, 0x00, 0x00, // flags
|
|
|
0x00, 0x00, 0x00, 0x02, // creation_time
|
|
|
0x00, 0x00, 0x00, 0x03, // modification_time
|
|
|
0x00, 0x01, 0x5f, 0x90, // timescale, 90,000 "ticks" per second
|
|
|
track.duration >>> 24 & 0xFF, track.duration >>> 16 & 0xFF, track.duration >>> 8 & 0xFF, track.duration & 0xFF, // duration
|
|
|
0x55, 0xc4, // 'und' language (undetermined)
|
|
|
0x00, 0x00]); // Use the sample rate from the track metadata, when it is
|
|
|
// defined. The sample rate can be parsed out of an ADTS header, for
|
|
|
// instance.
|
|
|
|
|
|
if (track.samplerate) {
|
|
|
result[12] = track.samplerate >>> 24 & 0xFF;
|
|
|
result[13] = track.samplerate >>> 16 & 0xFF;
|
|
|
result[14] = track.samplerate >>> 8 & 0xFF;
|
|
|
result[15] = track.samplerate & 0xFF;
|
|
|
}
|
|
|
|
|
|
return box(types.mdhd, result);
|
|
|
};
|
|
|
|
|
|
mdia = function mdia(track) {
|
|
|
return box(types.mdia, mdhd(track), hdlr(track.type), minf(track));
|
|
|
};
|
|
|
|
|
|
mfhd = function mfhd(sequenceNumber) {
|
|
|
return box(types.mfhd, new Uint8Array([0x00, 0x00, 0x00, 0x00, // flags
|
|
|
(sequenceNumber & 0xFF000000) >> 24, (sequenceNumber & 0xFF0000) >> 16, (sequenceNumber & 0xFF00) >> 8, sequenceNumber & 0xFF // sequence_number
|
|
|
]));
|
|
|
};
|
|
|
|
|
|
minf = function minf(track) {
|
|
|
return box(types.minf, track.type === 'video' ? box(types.vmhd, VMHD) : box(types.smhd, SMHD), dinf(), stbl(track));
|
|
|
};
|
|
|
|
|
|
moof = function moof(sequenceNumber, tracks) {
|
|
|
var trackFragments = [],
|
|
|
i = tracks.length; // build traf boxes for each track fragment
|
|
|
|
|
|
while (i--) {
|
|
|
trackFragments[i] = traf(tracks[i]);
|
|
|
}
|
|
|
|
|
|
return box.apply(null, [types.moof, mfhd(sequenceNumber)].concat(trackFragments));
|
|
|
};
|
|
|
/**
|
|
|
* Returns a movie box.
|
|
|
* @param tracks {array} the tracks associated with this movie
|
|
|
* @see ISO/IEC 14496-12:2012(E), section 8.2.1
|
|
|
*/
|
|
|
|
|
|
|
|
|
moov = function moov(tracks) {
|
|
|
var i = tracks.length,
|
|
|
boxes = [];
|
|
|
|
|
|
while (i--) {
|
|
|
boxes[i] = trak(tracks[i]);
|
|
|
}
|
|
|
|
|
|
return box.apply(null, [types.moov, mvhd(0xffffffff)].concat(boxes).concat(mvex(tracks)));
|
|
|
};
|
|
|
|
|
|
mvex = function mvex(tracks) {
|
|
|
var i = tracks.length,
|
|
|
boxes = [];
|
|
|
|
|
|
while (i--) {
|
|
|
boxes[i] = trex(tracks[i]);
|
|
|
}
|
|
|
|
|
|
return box.apply(null, [types.mvex].concat(boxes));
|
|
|
};
|
|
|
|
|
|
mvhd = function mvhd(duration) {
|
|
|
var bytes = new Uint8Array([0x00, // version 0
|
|
|
0x00, 0x00, 0x00, // flags
|
|
|
0x00, 0x00, 0x00, 0x01, // creation_time
|
|
|
0x00, 0x00, 0x00, 0x02, // modification_time
|
|
|
0x00, 0x01, 0x5f, 0x90, // timescale, 90,000 "ticks" per second
|
|
|
(duration & 0xFF000000) >> 24, (duration & 0xFF0000) >> 16, (duration & 0xFF00) >> 8, duration & 0xFF, // duration
|
|
|
0x00, 0x01, 0x00, 0x00, // 1.0 rate
|
|
|
0x01, 0x00, // 1.0 volume
|
|
|
0x00, 0x00, // reserved
|
|
|
0x00, 0x00, 0x00, 0x00, // reserved
|
|
|
0x00, 0x00, 0x00, 0x00, // reserved
|
|
|
0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, // transformation: unity matrix
|
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // pre_defined
|
|
|
0xff, 0xff, 0xff, 0xff // next_track_ID
|
|
|
]);
|
|
|
return box(types.mvhd, bytes);
|
|
|
};
|
|
|
|
|
|
sdtp = function sdtp(track) {
|
|
|
var samples = track.samples || [],
|
|
|
bytes = new Uint8Array(4 + samples.length),
|
|
|
flags,
|
|
|
i; // leave the full box header (4 bytes) all zero
|
|
|
// write the sample table
|
|
|
|
|
|
for (i = 0; i < samples.length; i++) {
|
|
|
flags = samples[i].flags;
|
|
|
bytes[i + 4] = flags.dependsOn << 4 | flags.isDependedOn << 2 | flags.hasRedundancy;
|
|
|
}
|
|
|
|
|
|
return box(types.sdtp, bytes);
|
|
|
};
|
|
|
|
|
|
stbl = function stbl(track) {
|
|
|
return box(types.stbl, stsd(track), box(types.stts, STTS), box(types.stsc, STSC), box(types.stsz, STSZ), box(types.stco, STCO));
|
|
|
};
|
|
|
|
|
|
(function () {
|
|
|
var videoSample, audioSample;
|
|
|
|
|
|
stsd = function stsd(track) {
|
|
|
return box(types.stsd, new Uint8Array([0x00, // version 0
|
|
|
0x00, 0x00, 0x00, // flags
|
|
|
0x00, 0x00, 0x00, 0x01]), track.type === 'video' ? videoSample(track) : audioSample(track));
|
|
|
};
|
|
|
|
|
|
videoSample = function videoSample(track) {
|
|
|
var sps = track.sps || [],
|
|
|
pps = track.pps || [],
|
|
|
sequenceParameterSets = [],
|
|
|
pictureParameterSets = [],
|
|
|
i,
|
|
|
avc1Box; // assemble the SPSs
|
|
|
|
|
|
for (i = 0; i < sps.length; i++) {
|
|
|
sequenceParameterSets.push((sps[i].byteLength & 0xFF00) >>> 8);
|
|
|
sequenceParameterSets.push(sps[i].byteLength & 0xFF); // sequenceParameterSetLength
|
|
|
|
|
|
sequenceParameterSets = sequenceParameterSets.concat(Array.prototype.slice.call(sps[i])); // SPS
|
|
|
} // assemble the PPSs
|
|
|
|
|
|
|
|
|
for (i = 0; i < pps.length; i++) {
|
|
|
pictureParameterSets.push((pps[i].byteLength & 0xFF00) >>> 8);
|
|
|
pictureParameterSets.push(pps[i].byteLength & 0xFF);
|
|
|
pictureParameterSets = pictureParameterSets.concat(Array.prototype.slice.call(pps[i]));
|
|
|
}
|
|
|
|
|
|
avc1Box = [types.avc1, new Uint8Array([0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // reserved
|
|
|
0x00, 0x01, // data_reference_index
|
|
|
0x00, 0x00, // pre_defined
|
|
|
0x00, 0x00, // reserved
|
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // pre_defined
|
|
|
(track.width & 0xff00) >> 8, track.width & 0xff, // width
|
|
|
(track.height & 0xff00) >> 8, track.height & 0xff, // height
|
|
|
0x00, 0x48, 0x00, 0x00, // horizresolution
|
|
|
0x00, 0x48, 0x00, 0x00, // vertresolution
|
|
|
0x00, 0x00, 0x00, 0x00, // reserved
|
|
|
0x00, 0x01, // frame_count
|
|
|
0x13, 0x76, 0x69, 0x64, 0x65, 0x6f, 0x6a, 0x73, 0x2d, 0x63, 0x6f, 0x6e, 0x74, 0x72, 0x69, 0x62, 0x2d, 0x68, 0x6c, 0x73, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // compressorname
|
|
|
0x00, 0x18, // depth = 24
|
|
|
0x11, 0x11 // pre_defined = -1
|
|
|
]), box(types.avcC, new Uint8Array([0x01, // configurationVersion
|
|
|
track.profileIdc, // AVCProfileIndication
|
|
|
track.profileCompatibility, // profile_compatibility
|
|
|
track.levelIdc, // AVCLevelIndication
|
|
|
0xff // lengthSizeMinusOne, hard-coded to 4 bytes
|
|
|
].concat([sps.length], // numOfSequenceParameterSets
|
|
|
sequenceParameterSets, // "SPS"
|
|
|
[pps.length], // numOfPictureParameterSets
|
|
|
pictureParameterSets // "PPS"
|
|
|
))), box(types.btrt, new Uint8Array([0x00, 0x1c, 0x9c, 0x80, // bufferSizeDB
|
|
|
0x00, 0x2d, 0xc6, 0xc0, // maxBitrate
|
|
|
0x00, 0x2d, 0xc6, 0xc0 // avgBitrate
|
|
|
]))];
|
|
|
|
|
|
if (track.sarRatio) {
|
|
|
var hSpacing = track.sarRatio[0],
|
|
|
vSpacing = track.sarRatio[1];
|
|
|
avc1Box.push(box(types.pasp, new Uint8Array([(hSpacing & 0xFF000000) >> 24, (hSpacing & 0xFF0000) >> 16, (hSpacing & 0xFF00) >> 8, hSpacing & 0xFF, (vSpacing & 0xFF000000) >> 24, (vSpacing & 0xFF0000) >> 16, (vSpacing & 0xFF00) >> 8, vSpacing & 0xFF])));
|
|
|
}
|
|
|
|
|
|
return box.apply(null, avc1Box);
|
|
|
};
|
|
|
|
|
|
audioSample = function audioSample(track) {
|
|
|
return box(types.mp4a, new Uint8Array([// SampleEntry, ISO/IEC 14496-12
|
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // reserved
|
|
|
0x00, 0x01, // data_reference_index
|
|
|
// AudioSampleEntry, ISO/IEC 14496-12
|
|
|
0x00, 0x00, 0x00, 0x00, // reserved
|
|
|
0x00, 0x00, 0x00, 0x00, // reserved
|
|
|
(track.channelcount & 0xff00) >> 8, track.channelcount & 0xff, // channelcount
|
|
|
(track.samplesize & 0xff00) >> 8, track.samplesize & 0xff, // samplesize
|
|
|
0x00, 0x00, // pre_defined
|
|
|
0x00, 0x00, // reserved
|
|
|
(track.samplerate & 0xff00) >> 8, track.samplerate & 0xff, 0x00, 0x00 // samplerate, 16.16
|
|
|
// MP4AudioSampleEntry, ISO/IEC 14496-14
|
|
|
]), esds(track));
|
|
|
};
|
|
|
})();
|
|
|
|
|
|
tkhd = function tkhd(track) {
|
|
|
var result = new Uint8Array([0x00, // version 0
|
|
|
0x00, 0x00, 0x07, // flags
|
|
|
0x00, 0x00, 0x00, 0x00, // creation_time
|
|
|
0x00, 0x00, 0x00, 0x00, // modification_time
|
|
|
(track.id & 0xFF000000) >> 24, (track.id & 0xFF0000) >> 16, (track.id & 0xFF00) >> 8, track.id & 0xFF, // track_ID
|
|
|
0x00, 0x00, 0x00, 0x00, // reserved
|
|
|
(track.duration & 0xFF000000) >> 24, (track.duration & 0xFF0000) >> 16, (track.duration & 0xFF00) >> 8, track.duration & 0xFF, // duration
|
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // reserved
|
|
|
0x00, 0x00, // layer
|
|
|
0x00, 0x00, // alternate_group
|
|
|
0x01, 0x00, // non-audio track volume
|
|
|
0x00, 0x00, // reserved
|
|
|
0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, // transformation: unity matrix
|
|
|
(track.width & 0xFF00) >> 8, track.width & 0xFF, 0x00, 0x00, // width
|
|
|
(track.height & 0xFF00) >> 8, track.height & 0xFF, 0x00, 0x00 // height
|
|
|
]);
|
|
|
return box(types.tkhd, result);
|
|
|
};
|
|
|
/**
|
|
|
* Generate a track fragment (traf) box. A traf box collects metadata
|
|
|
* about tracks in a movie fragment (moof) box.
|
|
|
*/
|
|
|
|
|
|
|
|
|
traf = function traf(track) {
|
|
|
var trackFragmentHeader, trackFragmentDecodeTime, trackFragmentRun, sampleDependencyTable, dataOffset, upperWordBaseMediaDecodeTime, lowerWordBaseMediaDecodeTime;
|
|
|
trackFragmentHeader = box(types.tfhd, new Uint8Array([0x00, // version 0
|
|
|
0x00, 0x00, 0x3a, // flags
|
|
|
(track.id & 0xFF000000) >> 24, (track.id & 0xFF0000) >> 16, (track.id & 0xFF00) >> 8, track.id & 0xFF, // track_ID
|
|
|
0x00, 0x00, 0x00, 0x01, // sample_description_index
|
|
|
0x00, 0x00, 0x00, 0x00, // default_sample_duration
|
|
|
0x00, 0x00, 0x00, 0x00, // default_sample_size
|
|
|
0x00, 0x00, 0x00, 0x00 // default_sample_flags
|
|
|
]));
|
|
|
upperWordBaseMediaDecodeTime = Math.floor(track.baseMediaDecodeTime / (UINT32_MAX + 1));
|
|
|
lowerWordBaseMediaDecodeTime = Math.floor(track.baseMediaDecodeTime % (UINT32_MAX + 1));
|
|
|
trackFragmentDecodeTime = box(types.tfdt, new Uint8Array([0x01, // version 1
|
|
|
0x00, 0x00, 0x00, // flags
|
|
|
// baseMediaDecodeTime
|
|
|
upperWordBaseMediaDecodeTime >>> 24 & 0xFF, upperWordBaseMediaDecodeTime >>> 16 & 0xFF, upperWordBaseMediaDecodeTime >>> 8 & 0xFF, upperWordBaseMediaDecodeTime & 0xFF, lowerWordBaseMediaDecodeTime >>> 24 & 0xFF, lowerWordBaseMediaDecodeTime >>> 16 & 0xFF, lowerWordBaseMediaDecodeTime >>> 8 & 0xFF, lowerWordBaseMediaDecodeTime & 0xFF])); // the data offset specifies the number of bytes from the start of
|
|
|
// the containing moof to the first payload byte of the associated
|
|
|
// mdat
|
|
|
|
|
|
dataOffset = 32 + // tfhd
|
|
|
20 + // tfdt
|
|
|
8 + // traf header
|
|
|
16 + // mfhd
|
|
|
8 + // moof header
|
|
|
8; // mdat header
|
|
|
// audio tracks require less metadata
|
|
|
|
|
|
if (track.type === 'audio') {
|
|
|
trackFragmentRun = trun(track, dataOffset);
|
|
|
return box(types.traf, trackFragmentHeader, trackFragmentDecodeTime, trackFragmentRun);
|
|
|
} // video tracks should contain an independent and disposable samples
|
|
|
// box (sdtp)
|
|
|
// generate one and adjust offsets to match
|
|
|
|
|
|
|
|
|
sampleDependencyTable = sdtp(track);
|
|
|
trackFragmentRun = trun(track, sampleDependencyTable.length + dataOffset);
|
|
|
return box(types.traf, trackFragmentHeader, trackFragmentDecodeTime, trackFragmentRun, sampleDependencyTable);
|
|
|
};
|
|
|
/**
|
|
|
* Generate a track box.
|
|
|
* @param track {object} a track definition
|
|
|
* @return {Uint8Array} the track box
|
|
|
*/
|
|
|
|
|
|
|
|
|
trak = function trak(track) {
|
|
|
track.duration = track.duration || 0xffffffff;
|
|
|
return box(types.trak, tkhd(track), mdia(track));
|
|
|
};
|
|
|
|
|
|
trex = function trex(track) {
|
|
|
var result = new Uint8Array([0x00, // version 0
|
|
|
0x00, 0x00, 0x00, // flags
|
|
|
(track.id & 0xFF000000) >> 24, (track.id & 0xFF0000) >> 16, (track.id & 0xFF00) >> 8, track.id & 0xFF, // track_ID
|
|
|
0x00, 0x00, 0x00, 0x01, // default_sample_description_index
|
|
|
0x00, 0x00, 0x00, 0x00, // default_sample_duration
|
|
|
0x00, 0x00, 0x00, 0x00, // default_sample_size
|
|
|
0x00, 0x01, 0x00, 0x01 // default_sample_flags
|
|
|
]); // the last two bytes of default_sample_flags is the sample
|
|
|
// degradation priority, a hint about the importance of this sample
|
|
|
// relative to others. Lower the degradation priority for all sample
|
|
|
// types other than video.
|
|
|
|
|
|
if (track.type !== 'video') {
|
|
|
result[result.length - 1] = 0x00;
|
|
|
}
|
|
|
|
|
|
return box(types.trex, result);
|
|
|
};
|
|
|
|
|
|
(function () {
|
|
|
var audioTrun, videoTrun, trunHeader; // This method assumes all samples are uniform. That is, if a
|
|
|
// duration is present for the first sample, it will be present for
|
|
|
// all subsequent samples.
|
|
|
// see ISO/IEC 14496-12:2012, Section 8.8.8.1
|
|
|
|
|
|
trunHeader = function trunHeader(samples, offset) {
|
|
|
var durationPresent = 0,
|
|
|
sizePresent = 0,
|
|
|
flagsPresent = 0,
|
|
|
compositionTimeOffset = 0; // trun flag constants
|
|
|
|
|
|
if (samples.length) {
|
|
|
if (samples[0].duration !== undefined) {
|
|
|
durationPresent = 0x1;
|
|
|
}
|
|
|
|
|
|
if (samples[0].size !== undefined) {
|
|
|
sizePresent = 0x2;
|
|
|
}
|
|
|
|
|
|
if (samples[0].flags !== undefined) {
|
|
|
flagsPresent = 0x4;
|
|
|
}
|
|
|
|
|
|
if (samples[0].compositionTimeOffset !== undefined) {
|
|
|
compositionTimeOffset = 0x8;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return [0x00, // version 0
|
|
|
0x00, durationPresent | sizePresent | flagsPresent | compositionTimeOffset, 0x01, // flags
|
|
|
(samples.length & 0xFF000000) >>> 24, (samples.length & 0xFF0000) >>> 16, (samples.length & 0xFF00) >>> 8, samples.length & 0xFF, // sample_count
|
|
|
(offset & 0xFF000000) >>> 24, (offset & 0xFF0000) >>> 16, (offset & 0xFF00) >>> 8, offset & 0xFF // data_offset
|
|
|
];
|
|
|
};
|
|
|
|
|
|
videoTrun = function videoTrun(track, offset) {
|
|
|
var bytes, samples, sample, i;
|
|
|
samples = track.samples || [];
|
|
|
offset += 8 + 12 + 16 * samples.length;
|
|
|
bytes = trunHeader(samples, offset);
|
|
|
|
|
|
for (i = 0; i < samples.length; i++) {
|
|
|
sample = samples[i];
|
|
|
bytes = bytes.concat([(sample.duration & 0xFF000000) >>> 24, (sample.duration & 0xFF0000) >>> 16, (sample.duration & 0xFF00) >>> 8, sample.duration & 0xFF, // sample_duration
|
|
|
(sample.size & 0xFF000000) >>> 24, (sample.size & 0xFF0000) >>> 16, (sample.size & 0xFF00) >>> 8, sample.size & 0xFF, // sample_size
|
|
|
sample.flags.isLeading << 2 | sample.flags.dependsOn, sample.flags.isDependedOn << 6 | sample.flags.hasRedundancy << 4 | sample.flags.paddingValue << 1 | sample.flags.isNonSyncSample, sample.flags.degradationPriority & 0xF0 << 8, sample.flags.degradationPriority & 0x0F, // sample_flags
|
|
|
(sample.compositionTimeOffset & 0xFF000000) >>> 24, (sample.compositionTimeOffset & 0xFF0000) >>> 16, (sample.compositionTimeOffset & 0xFF00) >>> 8, sample.compositionTimeOffset & 0xFF // sample_composition_time_offset
|
|
|
]);
|
|
|
}
|
|
|
|
|
|
return box(types.trun, new Uint8Array(bytes));
|
|
|
};
|
|
|
|
|
|
audioTrun = function audioTrun(track, offset) {
|
|
|
var bytes, samples, sample, i;
|
|
|
samples = track.samples || [];
|
|
|
offset += 8 + 12 + 8 * samples.length;
|
|
|
bytes = trunHeader(samples, offset);
|
|
|
|
|
|
for (i = 0; i < samples.length; i++) {
|
|
|
sample = samples[i];
|
|
|
bytes = bytes.concat([(sample.duration & 0xFF000000) >>> 24, (sample.duration & 0xFF0000) >>> 16, (sample.duration & 0xFF00) >>> 8, sample.duration & 0xFF, // sample_duration
|
|
|
(sample.size & 0xFF000000) >>> 24, (sample.size & 0xFF0000) >>> 16, (sample.size & 0xFF00) >>> 8, sample.size & 0xFF]); // sample_size
|
|
|
}
|
|
|
|
|
|
return box(types.trun, new Uint8Array(bytes));
|
|
|
};
|
|
|
|
|
|
trun = function trun(track, offset) {
|
|
|
if (track.type === 'audio') {
|
|
|
return audioTrun(track, offset);
|
|
|
}
|
|
|
|
|
|
return videoTrun(track, offset);
|
|
|
};
|
|
|
})();
|
|
|
|
|
|
var mp4Generator = {
|
|
|
ftyp: ftyp,
|
|
|
mdat: mdat,
|
|
|
moof: moof,
|
|
|
moov: moov,
|
|
|
initSegment: function initSegment(tracks) {
|
|
|
var fileType = ftyp(),
|
|
|
movie = moov(tracks),
|
|
|
result;
|
|
|
result = new Uint8Array(fileType.byteLength + movie.byteLength);
|
|
|
result.set(fileType);
|
|
|
result.set(movie, fileType.byteLength);
|
|
|
return result;
|
|
|
}
|
|
|
};
|
|
|
/**
|
|
|
* mux.js
|
|
|
*
|
|
|
* Copyright (c) Brightcove
|
|
|
* Licensed Apache-2.0 https://github.com/videojs/mux.js/blob/master/LICENSE
|
|
|
*/
|
|
|
// Convert an array of nal units into an array of frames with each frame being
|
|
|
// composed of the nal units that make up that frame
|
|
|
// Also keep track of cummulative data about the frame from the nal units such
|
|
|
// as the frame duration, starting pts, etc.
|
|
|
|
|
|
var groupNalsIntoFrames = function groupNalsIntoFrames(nalUnits) {
|
|
|
var i,
|
|
|
currentNal,
|
|
|
currentFrame = [],
|
|
|
frames = []; // TODO added for LHLS, make sure this is OK
|
|
|
|
|
|
frames.byteLength = 0;
|
|
|
frames.nalCount = 0;
|
|
|
frames.duration = 0;
|
|
|
currentFrame.byteLength = 0;
|
|
|
|
|
|
for (i = 0; i < nalUnits.length; i++) {
|
|
|
currentNal = nalUnits[i]; // Split on 'aud'-type nal units
|
|
|
|
|
|
if (currentNal.nalUnitType === 'access_unit_delimiter_rbsp') {
|
|
|
// Since the very first nal unit is expected to be an AUD
|
|
|
// only push to the frames array when currentFrame is not empty
|
|
|
if (currentFrame.length) {
|
|
|
currentFrame.duration = currentNal.dts - currentFrame.dts; // TODO added for LHLS, make sure this is OK
|
|
|
|
|
|
frames.byteLength += currentFrame.byteLength;
|
|
|
frames.nalCount += currentFrame.length;
|
|
|
frames.duration += currentFrame.duration;
|
|
|
frames.push(currentFrame);
|
|
|
}
|
|
|
|
|
|
currentFrame = [currentNal];
|
|
|
currentFrame.byteLength = currentNal.data.byteLength;
|
|
|
currentFrame.pts = currentNal.pts;
|
|
|
currentFrame.dts = currentNal.dts;
|
|
|
} else {
|
|
|
// Specifically flag key frames for ease of use later
|
|
|
if (currentNal.nalUnitType === 'slice_layer_without_partitioning_rbsp_idr') {
|
|
|
currentFrame.keyFrame = true;
|
|
|
}
|
|
|
|
|
|
currentFrame.duration = currentNal.dts - currentFrame.dts;
|
|
|
currentFrame.byteLength += currentNal.data.byteLength;
|
|
|
currentFrame.push(currentNal);
|
|
|
}
|
|
|
} // For the last frame, use the duration of the previous frame if we
|
|
|
// have nothing better to go on
|
|
|
|
|
|
|
|
|
if (frames.length && (!currentFrame.duration || currentFrame.duration <= 0)) {
|
|
|
currentFrame.duration = frames[frames.length - 1].duration;
|
|
|
} // Push the final frame
|
|
|
// TODO added for LHLS, make sure this is OK
|
|
|
|
|
|
|
|
|
frames.byteLength += currentFrame.byteLength;
|
|
|
frames.nalCount += currentFrame.length;
|
|
|
frames.duration += currentFrame.duration;
|
|
|
frames.push(currentFrame);
|
|
|
return frames;
|
|
|
}; // Convert an array of frames into an array of Gop with each Gop being composed
|
|
|
// of the frames that make up that Gop
|
|
|
// Also keep track of cummulative data about the Gop from the frames such as the
|
|
|
// Gop duration, starting pts, etc.
|
|
|
|
|
|
|
|
|
var groupFramesIntoGops = function groupFramesIntoGops(frames) {
|
|
|
var i,
|
|
|
currentFrame,
|
|
|
currentGop = [],
|
|
|
gops = []; // We must pre-set some of the values on the Gop since we
|
|
|
// keep running totals of these values
|
|
|
|
|
|
currentGop.byteLength = 0;
|
|
|
currentGop.nalCount = 0;
|
|
|
currentGop.duration = 0;
|
|
|
currentGop.pts = frames[0].pts;
|
|
|
currentGop.dts = frames[0].dts; // store some metadata about all the Gops
|
|
|
|
|
|
gops.byteLength = 0;
|
|
|
gops.nalCount = 0;
|
|
|
gops.duration = 0;
|
|
|
gops.pts = frames[0].pts;
|
|
|
gops.dts = frames[0].dts;
|
|
|
|
|
|
for (i = 0; i < frames.length; i++) {
|
|
|
currentFrame = frames[i];
|
|
|
|
|
|
if (currentFrame.keyFrame) {
|
|
|
// Since the very first frame is expected to be an keyframe
|
|
|
// only push to the gops array when currentGop is not empty
|
|
|
if (currentGop.length) {
|
|
|
gops.push(currentGop);
|
|
|
gops.byteLength += currentGop.byteLength;
|
|
|
gops.nalCount += currentGop.nalCount;
|
|
|
gops.duration += currentGop.duration;
|
|
|
}
|
|
|
|
|
|
currentGop = [currentFrame];
|
|
|
currentGop.nalCount = currentFrame.length;
|
|
|
currentGop.byteLength = currentFrame.byteLength;
|
|
|
currentGop.pts = currentFrame.pts;
|
|
|
currentGop.dts = currentFrame.dts;
|
|
|
currentGop.duration = currentFrame.duration;
|
|
|
} else {
|
|
|
currentGop.duration += currentFrame.duration;
|
|
|
currentGop.nalCount += currentFrame.length;
|
|
|
currentGop.byteLength += currentFrame.byteLength;
|
|
|
currentGop.push(currentFrame);
|
|
|
}
|
|
|
}
|
|
|
|
|
|
if (gops.length && currentGop.duration <= 0) {
|
|
|
currentGop.duration = gops[gops.length - 1].duration;
|
|
|
}
|
|
|
|
|
|
gops.byteLength += currentGop.byteLength;
|
|
|
gops.nalCount += currentGop.nalCount;
|
|
|
gops.duration += currentGop.duration; // push the final Gop
|
|
|
|
|
|
gops.push(currentGop);
|
|
|
return gops;
|
|
|
};
|
|
|
/*
|
|
|
* Search for the first keyframe in the GOPs and throw away all frames
|
|
|
* until that keyframe. Then extend the duration of the pulled keyframe
|
|
|
* and pull the PTS and DTS of the keyframe so that it covers the time
|
|
|
* range of the frames that were disposed.
|
|
|
*
|
|
|
* @param {Array} gops video GOPs
|
|
|
* @returns {Array} modified video GOPs
|
|
|
*/
|
|
|
|
|
|
|
|
|
var extendFirstKeyFrame = function extendFirstKeyFrame(gops) {
|
|
|
var currentGop;
|
|
|
|
|
|
if (!gops[0][0].keyFrame && gops.length > 1) {
|
|
|
// Remove the first GOP
|
|
|
currentGop = gops.shift();
|
|
|
gops.byteLength -= currentGop.byteLength;
|
|
|
gops.nalCount -= currentGop.nalCount; // Extend the first frame of what is now the
|
|
|
// first gop to cover the time period of the
|
|
|
// frames we just removed
|
|
|
|
|
|
gops[0][0].dts = currentGop.dts;
|
|
|
gops[0][0].pts = currentGop.pts;
|
|
|
gops[0][0].duration += currentGop.duration;
|
|
|
}
|
|
|
|
|
|
return gops;
|
|
|
};
|
|
|
/**
|
|
|
* Default sample object
|
|
|
* see ISO/IEC 14496-12:2012, section 8.6.4.3
|
|
|
*/
|
|
|
|
|
|
|
|
|
var createDefaultSample = function createDefaultSample() {
|
|
|
return {
|
|
|
size: 0,
|
|
|
flags: {
|
|
|
isLeading: 0,
|
|
|
dependsOn: 1,
|
|
|
isDependedOn: 0,
|
|
|
hasRedundancy: 0,
|
|
|
degradationPriority: 0,
|
|
|
isNonSyncSample: 1
|
|
|
}
|
|
|
};
|
|
|
};
|
|
|
/*
|
|
|
* Collates information from a video frame into an object for eventual
|
|
|
* entry into an MP4 sample table.
|
|
|
*
|
|
|
* @param {Object} frame the video frame
|
|
|
* @param {Number} dataOffset the byte offset to position the sample
|
|
|
* @return {Object} object containing sample table info for a frame
|
|
|
*/
|
|
|
|
|
|
|
|
|
var sampleForFrame = function sampleForFrame(frame, dataOffset) {
|
|
|
var sample = createDefaultSample();
|
|
|
sample.dataOffset = dataOffset;
|
|
|
sample.compositionTimeOffset = frame.pts - frame.dts;
|
|
|
sample.duration = frame.duration;
|
|
|
sample.size = 4 * frame.length; // Space for nal unit size
|
|
|
|
|
|
sample.size += frame.byteLength;
|
|
|
|
|
|
if (frame.keyFrame) {
|
|
|
sample.flags.dependsOn = 2;
|
|
|
sample.flags.isNonSyncSample = 0;
|
|
|
}
|
|
|
|
|
|
return sample;
|
|
|
}; // generate the track's sample table from an array of gops
|
|
|
|
|
|
|
|
|
var generateSampleTable = function generateSampleTable(gops, baseDataOffset) {
|
|
|
var h,
|
|
|
i,
|
|
|
sample,
|
|
|
currentGop,
|
|
|
currentFrame,
|
|
|
dataOffset = baseDataOffset || 0,
|
|
|
samples = [];
|
|
|
|
|
|
for (h = 0; h < gops.length; h++) {
|
|
|
currentGop = gops[h];
|
|
|
|
|
|
for (i = 0; i < currentGop.length; i++) {
|
|
|
currentFrame = currentGop[i];
|
|
|
sample = sampleForFrame(currentFrame, dataOffset);
|
|
|
dataOffset += sample.size;
|
|
|
samples.push(sample);
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return samples;
|
|
|
}; // generate the track's raw mdat data from an array of gops
|
|
|
|
|
|
|
|
|
var concatenateNalData = function concatenateNalData(gops) {
|
|
|
var h,
|
|
|
i,
|
|
|
j,
|
|
|
currentGop,
|
|
|
currentFrame,
|
|
|
currentNal,
|
|
|
dataOffset = 0,
|
|
|
nalsByteLength = gops.byteLength,
|
|
|
numberOfNals = gops.nalCount,
|
|
|
totalByteLength = nalsByteLength + 4 * numberOfNals,
|
|
|
data = new Uint8Array(totalByteLength),
|
|
|
view = new DataView(data.buffer); // For each Gop..
|
|
|
|
|
|
for (h = 0; h < gops.length; h++) {
|
|
|
currentGop = gops[h]; // For each Frame..
|
|
|
|
|
|
for (i = 0; i < currentGop.length; i++) {
|
|
|
currentFrame = currentGop[i]; // For each NAL..
|
|
|
|
|
|
for (j = 0; j < currentFrame.length; j++) {
|
|
|
currentNal = currentFrame[j];
|
|
|
view.setUint32(dataOffset, currentNal.data.byteLength);
|
|
|
dataOffset += 4;
|
|
|
data.set(currentNal.data, dataOffset);
|
|
|
dataOffset += currentNal.data.byteLength;
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return data;
|
|
|
}; // generate the track's sample table from a frame
|
|
|
|
|
|
|
|
|
var generateSampleTableForFrame = function generateSampleTableForFrame(frame, baseDataOffset) {
|
|
|
var sample,
|
|
|
dataOffset = baseDataOffset || 0,
|
|
|
samples = [];
|
|
|
sample = sampleForFrame(frame, dataOffset);
|
|
|
samples.push(sample);
|
|
|
return samples;
|
|
|
}; // generate the track's raw mdat data from a frame
|
|
|
|
|
|
|
|
|
var concatenateNalDataForFrame = function concatenateNalDataForFrame(frame) {
|
|
|
var i,
|
|
|
currentNal,
|
|
|
dataOffset = 0,
|
|
|
nalsByteLength = frame.byteLength,
|
|
|
numberOfNals = frame.length,
|
|
|
totalByteLength = nalsByteLength + 4 * numberOfNals,
|
|
|
data = new Uint8Array(totalByteLength),
|
|
|
view = new DataView(data.buffer); // For each NAL..
|
|
|
|
|
|
for (i = 0; i < frame.length; i++) {
|
|
|
currentNal = frame[i];
|
|
|
view.setUint32(dataOffset, currentNal.data.byteLength);
|
|
|
dataOffset += 4;
|
|
|
data.set(currentNal.data, dataOffset);
|
|
|
dataOffset += currentNal.data.byteLength;
|
|
|
}
|
|
|
|
|
|
return data;
|
|
|
};
|
|
|
|
|
|
var frameUtils = {
|
|
|
groupNalsIntoFrames: groupNalsIntoFrames,
|
|
|
groupFramesIntoGops: groupFramesIntoGops,
|
|
|
extendFirstKeyFrame: extendFirstKeyFrame,
|
|
|
generateSampleTable: generateSampleTable,
|
|
|
concatenateNalData: concatenateNalData,
|
|
|
generateSampleTableForFrame: generateSampleTableForFrame,
|
|
|
concatenateNalDataForFrame: concatenateNalDataForFrame
|
|
|
};
|
|
|
/**
|
|
|
* mux.js
|
|
|
*
|
|
|
* Copyright (c) Brightcove
|
|
|
* Licensed Apache-2.0 https://github.com/videojs/mux.js/blob/master/LICENSE
|
|
|
*/
|
|
|
|
|
|
var highPrefix = [33, 16, 5, 32, 164, 27];
|
|
|
var lowPrefix = [33, 65, 108, 84, 1, 2, 4, 8, 168, 2, 4, 8, 17, 191, 252];
|
|
|
|
|
|
var zeroFill = function zeroFill(count) {
|
|
|
var a = [];
|
|
|
|
|
|
while (count--) {
|
|
|
a.push(0);
|
|
|
}
|
|
|
|
|
|
return a;
|
|
|
};
|
|
|
|
|
|
var makeTable = function makeTable(metaTable) {
|
|
|
return Object.keys(metaTable).reduce(function (obj, key) {
|
|
|
obj[key] = new Uint8Array(metaTable[key].reduce(function (arr, part) {
|
|
|
return arr.concat(part);
|
|
|
}, []));
|
|
|
return obj;
|
|
|
}, {});
|
|
|
}; // Frames-of-silence to use for filling in missing AAC frames
|
|
|
|
|
|
|
|
|
var coneOfSilence = {
|
|
|
96000: [highPrefix, [227, 64], zeroFill(154), [56]],
|
|
|
88200: [highPrefix, [231], zeroFill(170), [56]],
|
|
|
64000: [highPrefix, [248, 192], zeroFill(240), [56]],
|
|
|
48000: [highPrefix, [255, 192], zeroFill(268), [55, 148, 128], zeroFill(54), [112]],
|
|
|
44100: [highPrefix, [255, 192], zeroFill(268), [55, 163, 128], zeroFill(84), [112]],
|
|
|
32000: [highPrefix, [255, 192], zeroFill(268), [55, 234], zeroFill(226), [112]],
|
|
|
24000: [highPrefix, [255, 192], zeroFill(268), [55, 255, 128], zeroFill(268), [111, 112], zeroFill(126), [224]],
|
|
|
16000: [highPrefix, [255, 192], zeroFill(268), [55, 255, 128], zeroFill(268), [111, 255], zeroFill(269), [223, 108], zeroFill(195), [1, 192]],
|
|
|
12000: [lowPrefix, zeroFill(268), [3, 127, 248], zeroFill(268), [6, 255, 240], zeroFill(268), [13, 255, 224], zeroFill(268), [27, 253, 128], zeroFill(259), [56]],
|
|
|
11025: [lowPrefix, zeroFill(268), [3, 127, 248], zeroFill(268), [6, 255, 240], zeroFill(268), [13, 255, 224], zeroFill(268), [27, 255, 192], zeroFill(268), [55, 175, 128], zeroFill(108), [112]],
|
|
|
8000: [lowPrefix, zeroFill(268), [3, 121, 16], zeroFill(47), [7]]
|
|
|
};
|
|
|
var silence = makeTable(coneOfSilence);
|
|
|
/**
|
|
|
* mux.js
|
|
|
*
|
|
|
* Copyright (c) Brightcove
|
|
|
* Licensed Apache-2.0 https://github.com/videojs/mux.js/blob/master/LICENSE
|
|
|
*/
|
|
|
|
|
|
var ONE_SECOND_IN_TS = 90000,
|
|
|
// 90kHz clock
|
|
|
secondsToVideoTs,
|
|
|
secondsToAudioTs,
|
|
|
videoTsToSeconds,
|
|
|
audioTsToSeconds,
|
|
|
audioTsToVideoTs,
|
|
|
videoTsToAudioTs,
|
|
|
metadataTsToSeconds;
|
|
|
|
|
|
secondsToVideoTs = function secondsToVideoTs(seconds) {
|
|
|
return seconds * ONE_SECOND_IN_TS;
|
|
|
};
|
|
|
|
|
|
secondsToAudioTs = function secondsToAudioTs(seconds, sampleRate) {
|
|
|
return seconds * sampleRate;
|
|
|
};
|
|
|
|
|
|
videoTsToSeconds = function videoTsToSeconds(timestamp) {
|
|
|
return timestamp / ONE_SECOND_IN_TS;
|
|
|
};
|
|
|
|
|
|
audioTsToSeconds = function audioTsToSeconds(timestamp, sampleRate) {
|
|
|
return timestamp / sampleRate;
|
|
|
};
|
|
|
|
|
|
audioTsToVideoTs = function audioTsToVideoTs(timestamp, sampleRate) {
|
|
|
return secondsToVideoTs(audioTsToSeconds(timestamp, sampleRate));
|
|
|
};
|
|
|
|
|
|
videoTsToAudioTs = function videoTsToAudioTs(timestamp, sampleRate) {
|
|
|
return secondsToAudioTs(videoTsToSeconds(timestamp), sampleRate);
|
|
|
};
|
|
|
/**
|
|
|
* Adjust ID3 tag or caption timing information by the timeline pts values
|
|
|
* (if keepOriginalTimestamps is false) and convert to seconds
|
|
|
*/
|
|
|
|
|
|
|
|
|
metadataTsToSeconds = function metadataTsToSeconds(timestamp, timelineStartPts, keepOriginalTimestamps) {
|
|
|
return videoTsToSeconds(keepOriginalTimestamps ? timestamp : timestamp - timelineStartPts);
|
|
|
};
|
|
|
|
|
|
var clock = {
|
|
|
ONE_SECOND_IN_TS: ONE_SECOND_IN_TS,
|
|
|
secondsToVideoTs: secondsToVideoTs,
|
|
|
secondsToAudioTs: secondsToAudioTs,
|
|
|
videoTsToSeconds: videoTsToSeconds,
|
|
|
audioTsToSeconds: audioTsToSeconds,
|
|
|
audioTsToVideoTs: audioTsToVideoTs,
|
|
|
videoTsToAudioTs: videoTsToAudioTs,
|
|
|
metadataTsToSeconds: metadataTsToSeconds
|
|
|
};
|
|
|
/**
|
|
|
* mux.js
|
|
|
*
|
|
|
* Copyright (c) Brightcove
|
|
|
* Licensed Apache-2.0 https://github.com/videojs/mux.js/blob/master/LICENSE
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Sum the `byteLength` properties of the data in each AAC frame
|
|
|
*/
|
|
|
|
|
|
var sumFrameByteLengths = function sumFrameByteLengths(array) {
|
|
|
var i,
|
|
|
currentObj,
|
|
|
sum = 0; // sum the byteLength's all each nal unit in the frame
|
|
|
|
|
|
for (i = 0; i < array.length; i++) {
|
|
|
currentObj = array[i];
|
|
|
sum += currentObj.data.byteLength;
|
|
|
}
|
|
|
|
|
|
return sum;
|
|
|
}; // Possibly pad (prefix) the audio track with silence if appending this track
|
|
|
// would lead to the introduction of a gap in the audio buffer
|
|
|
|
|
|
|
|
|
var prefixWithSilence = function prefixWithSilence(track, frames, audioAppendStartTs, videoBaseMediaDecodeTime) {
|
|
|
var baseMediaDecodeTimeTs,
|
|
|
frameDuration = 0,
|
|
|
audioGapDuration = 0,
|
|
|
audioFillFrameCount = 0,
|
|
|
audioFillDuration = 0,
|
|
|
silentFrame,
|
|
|
i,
|
|
|
firstFrame;
|
|
|
|
|
|
if (!frames.length) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
baseMediaDecodeTimeTs = clock.audioTsToVideoTs(track.baseMediaDecodeTime, track.samplerate); // determine frame clock duration based on sample rate, round up to avoid overfills
|
|
|
|
|
|
frameDuration = Math.ceil(clock.ONE_SECOND_IN_TS / (track.samplerate / 1024));
|
|
|
|
|
|
if (audioAppendStartTs && videoBaseMediaDecodeTime) {
|
|
|
// insert the shortest possible amount (audio gap or audio to video gap)
|
|
|
audioGapDuration = baseMediaDecodeTimeTs - Math.max(audioAppendStartTs, videoBaseMediaDecodeTime); // number of full frames in the audio gap
|
|
|
|
|
|
audioFillFrameCount = Math.floor(audioGapDuration / frameDuration);
|
|
|
audioFillDuration = audioFillFrameCount * frameDuration;
|
|
|
} // don't attempt to fill gaps smaller than a single frame or larger
|
|
|
// than a half second
|
|
|
|
|
|
|
|
|
if (audioFillFrameCount < 1 || audioFillDuration > clock.ONE_SECOND_IN_TS / 2) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
silentFrame = silence[track.samplerate];
|
|
|
|
|
|
if (!silentFrame) {
|
|
|
// we don't have a silent frame pregenerated for the sample rate, so use a frame
|
|
|
// from the content instead
|
|
|
silentFrame = frames[0].data;
|
|
|
}
|
|
|
|
|
|
for (i = 0; i < audioFillFrameCount; i++) {
|
|
|
firstFrame = frames[0];
|
|
|
frames.splice(0, 0, {
|
|
|
data: silentFrame,
|
|
|
dts: firstFrame.dts - frameDuration,
|
|
|
pts: firstFrame.pts - frameDuration
|
|
|
});
|
|
|
}
|
|
|
|
|
|
track.baseMediaDecodeTime -= Math.floor(clock.videoTsToAudioTs(audioFillDuration, track.samplerate));
|
|
|
}; // If the audio segment extends before the earliest allowed dts
|
|
|
// value, remove AAC frames until starts at or after the earliest
|
|
|
// allowed DTS so that we don't end up with a negative baseMedia-
|
|
|
// DecodeTime for the audio track
|
|
|
|
|
|
|
|
|
var trimAdtsFramesByEarliestDts = function trimAdtsFramesByEarliestDts(adtsFrames, track, earliestAllowedDts) {
|
|
|
if (track.minSegmentDts >= earliestAllowedDts) {
|
|
|
return adtsFrames;
|
|
|
} // We will need to recalculate the earliest segment Dts
|
|
|
|
|
|
|
|
|
track.minSegmentDts = Infinity;
|
|
|
return adtsFrames.filter(function (currentFrame) {
|
|
|
// If this is an allowed frame, keep it and record it's Dts
|
|
|
if (currentFrame.dts >= earliestAllowedDts) {
|
|
|
track.minSegmentDts = Math.min(track.minSegmentDts, currentFrame.dts);
|
|
|
track.minSegmentPts = track.minSegmentDts;
|
|
|
return true;
|
|
|
} // Otherwise, discard it
|
|
|
|
|
|
|
|
|
return false;
|
|
|
});
|
|
|
}; // generate the track's raw mdat data from an array of frames
|
|
|
|
|
|
|
|
|
var generateSampleTable$1 = function generateSampleTable(frames) {
|
|
|
var i,
|
|
|
currentFrame,
|
|
|
samples = [];
|
|
|
|
|
|
for (i = 0; i < frames.length; i++) {
|
|
|
currentFrame = frames[i];
|
|
|
samples.push({
|
|
|
size: currentFrame.data.byteLength,
|
|
|
duration: 1024 // For AAC audio, all samples contain 1024 samples
|
|
|
|
|
|
});
|
|
|
}
|
|
|
|
|
|
return samples;
|
|
|
}; // generate the track's sample table from an array of frames
|
|
|
|
|
|
|
|
|
var concatenateFrameData = function concatenateFrameData(frames) {
|
|
|
var i,
|
|
|
currentFrame,
|
|
|
dataOffset = 0,
|
|
|
data = new Uint8Array(sumFrameByteLengths(frames));
|
|
|
|
|
|
for (i = 0; i < frames.length; i++) {
|
|
|
currentFrame = frames[i];
|
|
|
data.set(currentFrame.data, dataOffset);
|
|
|
dataOffset += currentFrame.data.byteLength;
|
|
|
}
|
|
|
|
|
|
return data;
|
|
|
};
|
|
|
|
|
|
var audioFrameUtils = {
|
|
|
prefixWithSilence: prefixWithSilence,
|
|
|
trimAdtsFramesByEarliestDts: trimAdtsFramesByEarliestDts,
|
|
|
generateSampleTable: generateSampleTable$1,
|
|
|
concatenateFrameData: concatenateFrameData
|
|
|
};
|
|
|
/**
|
|
|
* mux.js
|
|
|
*
|
|
|
* Copyright (c) Brightcove
|
|
|
* Licensed Apache-2.0 https://github.com/videojs/mux.js/blob/master/LICENSE
|
|
|
*/
|
|
|
|
|
|
var ONE_SECOND_IN_TS$1 = clock.ONE_SECOND_IN_TS;
|
|
|
/**
|
|
|
* Store information about the start and end of the track and the
|
|
|
* duration for each frame/sample we process in order to calculate
|
|
|
* the baseMediaDecodeTime
|
|
|
*/
|
|
|
|
|
|
var collectDtsInfo = function collectDtsInfo(track, data) {
|
|
|
if (typeof data.pts === 'number') {
|
|
|
if (track.timelineStartInfo.pts === undefined) {
|
|
|
track.timelineStartInfo.pts = data.pts;
|
|
|
}
|
|
|
|
|
|
if (track.minSegmentPts === undefined) {
|
|
|
track.minSegmentPts = data.pts;
|
|
|
} else {
|
|
|
track.minSegmentPts = Math.min(track.minSegmentPts, data.pts);
|
|
|
}
|
|
|
|
|
|
if (track.maxSegmentPts === undefined) {
|
|
|
track.maxSegmentPts = data.pts;
|
|
|
} else {
|
|
|
track.maxSegmentPts = Math.max(track.maxSegmentPts, data.pts);
|
|
|
}
|
|
|
}
|
|
|
|
|
|
if (typeof data.dts === 'number') {
|
|
|
if (track.timelineStartInfo.dts === undefined) {
|
|
|
track.timelineStartInfo.dts = data.dts;
|
|
|
}
|
|
|
|
|
|
if (track.minSegmentDts === undefined) {
|
|
|
track.minSegmentDts = data.dts;
|
|
|
} else {
|
|
|
track.minSegmentDts = Math.min(track.minSegmentDts, data.dts);
|
|
|
}
|
|
|
|
|
|
if (track.maxSegmentDts === undefined) {
|
|
|
track.maxSegmentDts = data.dts;
|
|
|
} else {
|
|
|
track.maxSegmentDts = Math.max(track.maxSegmentDts, data.dts);
|
|
|
}
|
|
|
}
|
|
|
};
|
|
|
/**
|
|
|
* Clear values used to calculate the baseMediaDecodeTime between
|
|
|
* tracks
|
|
|
*/
|
|
|
|
|
|
|
|
|
var clearDtsInfo = function clearDtsInfo(track) {
|
|
|
delete track.minSegmentDts;
|
|
|
delete track.maxSegmentDts;
|
|
|
delete track.minSegmentPts;
|
|
|
delete track.maxSegmentPts;
|
|
|
};
|
|
|
/**
|
|
|
* Calculate the track's baseMediaDecodeTime based on the earliest
|
|
|
* DTS the transmuxer has ever seen and the minimum DTS for the
|
|
|
* current track
|
|
|
* @param track {object} track metadata configuration
|
|
|
* @param keepOriginalTimestamps {boolean} If true, keep the timestamps
|
|
|
* in the source; false to adjust the first segment to start at 0.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var calculateTrackBaseMediaDecodeTime = function calculateTrackBaseMediaDecodeTime(track, keepOriginalTimestamps) {
|
|
|
var baseMediaDecodeTime,
|
|
|
scale,
|
|
|
minSegmentDts = track.minSegmentDts; // Optionally adjust the time so the first segment starts at zero.
|
|
|
|
|
|
if (!keepOriginalTimestamps) {
|
|
|
minSegmentDts -= track.timelineStartInfo.dts;
|
|
|
} // track.timelineStartInfo.baseMediaDecodeTime is the location, in time, where
|
|
|
// we want the start of the first segment to be placed
|
|
|
|
|
|
|
|
|
baseMediaDecodeTime = track.timelineStartInfo.baseMediaDecodeTime; // Add to that the distance this segment is from the very first
|
|
|
|
|
|
baseMediaDecodeTime += minSegmentDts; // baseMediaDecodeTime must not become negative
|
|
|
|
|
|
baseMediaDecodeTime = Math.max(0, baseMediaDecodeTime);
|
|
|
|
|
|
if (track.type === 'audio') {
|
|
|
// Audio has a different clock equal to the sampling_rate so we need to
|
|
|
// scale the PTS values into the clock rate of the track
|
|
|
scale = track.samplerate / ONE_SECOND_IN_TS$1;
|
|
|
baseMediaDecodeTime *= scale;
|
|
|
baseMediaDecodeTime = Math.floor(baseMediaDecodeTime);
|
|
|
}
|
|
|
|
|
|
return baseMediaDecodeTime;
|
|
|
};
|
|
|
|
|
|
var trackDecodeInfo = {
|
|
|
clearDtsInfo: clearDtsInfo,
|
|
|
calculateTrackBaseMediaDecodeTime: calculateTrackBaseMediaDecodeTime,
|
|
|
collectDtsInfo: collectDtsInfo
|
|
|
};
|
|
|
/**
|
|
|
* mux.js
|
|
|
*
|
|
|
* Copyright (c) Brightcove
|
|
|
* Licensed Apache-2.0 https://github.com/videojs/mux.js/blob/master/LICENSE
|
|
|
*
|
|
|
* Reads in-band caption information from a video elementary
|
|
|
* stream. Captions must follow the CEA-708 standard for injection
|
|
|
* into an MPEG-2 transport streams.
|
|
|
* @see https://en.wikipedia.org/wiki/CEA-708
|
|
|
* @see https://www.gpo.gov/fdsys/pkg/CFR-2007-title47-vol1/pdf/CFR-2007-title47-vol1-sec15-119.pdf
|
|
|
*/
|
|
|
// Supplemental enhancement information (SEI) NAL units have a
|
|
|
// payload type field to indicate how they are to be
|
|
|
// interpreted. CEAS-708 caption content is always transmitted with
|
|
|
// payload type 0x04.
|
|
|
|
|
|
var USER_DATA_REGISTERED_ITU_T_T35 = 4,
|
|
|
RBSP_TRAILING_BITS = 128;
|
|
|
/**
|
|
|
* Parse a supplemental enhancement information (SEI) NAL unit.
|
|
|
* Stops parsing once a message of type ITU T T35 has been found.
|
|
|
*
|
|
|
* @param bytes {Uint8Array} the bytes of a SEI NAL unit
|
|
|
* @return {object} the parsed SEI payload
|
|
|
* @see Rec. ITU-T H.264, 7.3.2.3.1
|
|
|
*/
|
|
|
|
|
|
var parseSei = function parseSei(bytes) {
|
|
|
var i = 0,
|
|
|
result = {
|
|
|
payloadType: -1,
|
|
|
payloadSize: 0
|
|
|
},
|
|
|
payloadType = 0,
|
|
|
payloadSize = 0; // go through the sei_rbsp parsing each each individual sei_message
|
|
|
|
|
|
while (i < bytes.byteLength) {
|
|
|
// stop once we have hit the end of the sei_rbsp
|
|
|
if (bytes[i] === RBSP_TRAILING_BITS) {
|
|
|
break;
|
|
|
} // Parse payload type
|
|
|
|
|
|
|
|
|
while (bytes[i] === 0xFF) {
|
|
|
payloadType += 255;
|
|
|
i++;
|
|
|
}
|
|
|
|
|
|
payloadType += bytes[i++]; // Parse payload size
|
|
|
|
|
|
while (bytes[i] === 0xFF) {
|
|
|
payloadSize += 255;
|
|
|
i++;
|
|
|
}
|
|
|
|
|
|
payloadSize += bytes[i++]; // this sei_message is a 608/708 caption so save it and break
|
|
|
// there can only ever be one caption message in a frame's sei
|
|
|
|
|
|
if (!result.payload && payloadType === USER_DATA_REGISTERED_ITU_T_T35) {
|
|
|
result.payloadType = payloadType;
|
|
|
result.payloadSize = payloadSize;
|
|
|
result.payload = bytes.subarray(i, i + payloadSize);
|
|
|
break;
|
|
|
} // skip the payload and parse the next message
|
|
|
|
|
|
|
|
|
i += payloadSize;
|
|
|
payloadType = 0;
|
|
|
payloadSize = 0;
|
|
|
}
|
|
|
|
|
|
return result;
|
|
|
}; // see ANSI/SCTE 128-1 (2013), section 8.1
|
|
|
|
|
|
|
|
|
var parseUserData = function parseUserData(sei) {
|
|
|
// itu_t_t35_contry_code must be 181 (United States) for
|
|
|
// captions
|
|
|
if (sei.payload[0] !== 181) {
|
|
|
return null;
|
|
|
} // itu_t_t35_provider_code should be 49 (ATSC) for captions
|
|
|
|
|
|
|
|
|
if ((sei.payload[1] << 8 | sei.payload[2]) !== 49) {
|
|
|
return null;
|
|
|
} // the user_identifier should be "GA94" to indicate ATSC1 data
|
|
|
|
|
|
|
|
|
if (String.fromCharCode(sei.payload[3], sei.payload[4], sei.payload[5], sei.payload[6]) !== 'GA94') {
|
|
|
return null;
|
|
|
} // finally, user_data_type_code should be 0x03 for caption data
|
|
|
|
|
|
|
|
|
if (sei.payload[7] !== 0x03) {
|
|
|
return null;
|
|
|
} // return the user_data_type_structure and strip the trailing
|
|
|
// marker bits
|
|
|
|
|
|
|
|
|
return sei.payload.subarray(8, sei.payload.length - 1);
|
|
|
}; // see CEA-708-D, section 4.4
|
|
|
|
|
|
|
|
|
var parseCaptionPackets = function parseCaptionPackets(pts, userData) {
|
|
|
var results = [],
|
|
|
i,
|
|
|
count,
|
|
|
offset,
|
|
|
data; // if this is just filler, return immediately
|
|
|
|
|
|
if (!(userData[0] & 0x40)) {
|
|
|
return results;
|
|
|
} // parse out the cc_data_1 and cc_data_2 fields
|
|
|
|
|
|
|
|
|
count = userData[0] & 0x1f;
|
|
|
|
|
|
for (i = 0; i < count; i++) {
|
|
|
offset = i * 3;
|
|
|
data = {
|
|
|
type: userData[offset + 2] & 0x03,
|
|
|
pts: pts
|
|
|
}; // capture cc data when cc_valid is 1
|
|
|
|
|
|
if (userData[offset + 2] & 0x04) {
|
|
|
data.ccData = userData[offset + 3] << 8 | userData[offset + 4];
|
|
|
results.push(data);
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return results;
|
|
|
};
|
|
|
|
|
|
var discardEmulationPreventionBytes = function discardEmulationPreventionBytes(data) {
|
|
|
var length = data.byteLength,
|
|
|
emulationPreventionBytesPositions = [],
|
|
|
i = 1,
|
|
|
newLength,
|
|
|
newData; // Find all `Emulation Prevention Bytes`
|
|
|
|
|
|
while (i < length - 2) {
|
|
|
if (data[i] === 0 && data[i + 1] === 0 && data[i + 2] === 0x03) {
|
|
|
emulationPreventionBytesPositions.push(i + 2);
|
|
|
i += 2;
|
|
|
} else {
|
|
|
i++;
|
|
|
}
|
|
|
} // If no Emulation Prevention Bytes were found just return the original
|
|
|
// array
|
|
|
|
|
|
|
|
|
if (emulationPreventionBytesPositions.length === 0) {
|
|
|
return data;
|
|
|
} // Create a new array to hold the NAL unit data
|
|
|
|
|
|
|
|
|
newLength = length - emulationPreventionBytesPositions.length;
|
|
|
newData = new Uint8Array(newLength);
|
|
|
var sourceIndex = 0;
|
|
|
|
|
|
for (i = 0; i < newLength; sourceIndex++, i++) {
|
|
|
if (sourceIndex === emulationPreventionBytesPositions[0]) {
|
|
|
// Skip this byte
|
|
|
sourceIndex++; // Remove this position index
|
|
|
|
|
|
emulationPreventionBytesPositions.shift();
|
|
|
}
|
|
|
|
|
|
newData[i] = data[sourceIndex];
|
|
|
}
|
|
|
|
|
|
return newData;
|
|
|
}; // exports
|
|
|
|
|
|
|
|
|
var captionPacketParser = {
|
|
|
parseSei: parseSei,
|
|
|
parseUserData: parseUserData,
|
|
|
parseCaptionPackets: parseCaptionPackets,
|
|
|
discardEmulationPreventionBytes: discardEmulationPreventionBytes,
|
|
|
USER_DATA_REGISTERED_ITU_T_T35: USER_DATA_REGISTERED_ITU_T_T35
|
|
|
}; // -----------------
|
|
|
// Link To Transport
|
|
|
// -----------------
|
|
|
|
|
|
var CaptionStream = function CaptionStream() {
|
|
|
CaptionStream.prototype.init.call(this);
|
|
|
this.captionPackets_ = [];
|
|
|
this.ccStreams_ = [new Cea608Stream(0, 0), // eslint-disable-line no-use-before-define
|
|
|
new Cea608Stream(0, 1), // eslint-disable-line no-use-before-define
|
|
|
new Cea608Stream(1, 0), // eslint-disable-line no-use-before-define
|
|
|
new Cea608Stream(1, 1) // eslint-disable-line no-use-before-define
|
|
|
];
|
|
|
this.reset(); // forward data and done events from CCs to this CaptionStream
|
|
|
|
|
|
this.ccStreams_.forEach(function (cc) {
|
|
|
cc.on('data', this.trigger.bind(this, 'data'));
|
|
|
cc.on('partialdone', this.trigger.bind(this, 'partialdone'));
|
|
|
cc.on('done', this.trigger.bind(this, 'done'));
|
|
|
}, this);
|
|
|
};
|
|
|
|
|
|
CaptionStream.prototype = new stream();
|
|
|
|
|
|
CaptionStream.prototype.push = function (event) {
|
|
|
var sei, userData, newCaptionPackets; // only examine SEI NALs
|
|
|
|
|
|
if (event.nalUnitType !== 'sei_rbsp') {
|
|
|
return;
|
|
|
} // parse the sei
|
|
|
|
|
|
|
|
|
sei = captionPacketParser.parseSei(event.escapedRBSP); // ignore everything but user_data_registered_itu_t_t35
|
|
|
|
|
|
if (sei.payloadType !== captionPacketParser.USER_DATA_REGISTERED_ITU_T_T35) {
|
|
|
return;
|
|
|
} // parse out the user data payload
|
|
|
|
|
|
|
|
|
userData = captionPacketParser.parseUserData(sei); // ignore unrecognized userData
|
|
|
|
|
|
if (!userData) {
|
|
|
return;
|
|
|
} // Sometimes, the same segment # will be downloaded twice. To stop the
|
|
|
// caption data from being processed twice, we track the latest dts we've
|
|
|
// received and ignore everything with a dts before that. However, since
|
|
|
// data for a specific dts can be split across packets on either side of
|
|
|
// a segment boundary, we need to make sure we *don't* ignore the packets
|
|
|
// from the *next* segment that have dts === this.latestDts_. By constantly
|
|
|
// tracking the number of packets received with dts === this.latestDts_, we
|
|
|
// know how many should be ignored once we start receiving duplicates.
|
|
|
|
|
|
|
|
|
if (event.dts < this.latestDts_) {
|
|
|
// We've started getting older data, so set the flag.
|
|
|
this.ignoreNextEqualDts_ = true;
|
|
|
return;
|
|
|
} else if (event.dts === this.latestDts_ && this.ignoreNextEqualDts_) {
|
|
|
this.numSameDts_--;
|
|
|
|
|
|
if (!this.numSameDts_) {
|
|
|
// We've received the last duplicate packet, time to start processing again
|
|
|
this.ignoreNextEqualDts_ = false;
|
|
|
}
|
|
|
|
|
|
return;
|
|
|
} // parse out CC data packets and save them for later
|
|
|
|
|
|
|
|
|
newCaptionPackets = captionPacketParser.parseCaptionPackets(event.pts, userData);
|
|
|
this.captionPackets_ = this.captionPackets_.concat(newCaptionPackets);
|
|
|
|
|
|
if (this.latestDts_ !== event.dts) {
|
|
|
this.numSameDts_ = 0;
|
|
|
}
|
|
|
|
|
|
this.numSameDts_++;
|
|
|
this.latestDts_ = event.dts;
|
|
|
};
|
|
|
|
|
|
CaptionStream.prototype.flushCCStreams = function (flushType) {
|
|
|
this.ccStreams_.forEach(function (cc) {
|
|
|
return flushType === 'flush' ? cc.flush() : cc.partialFlush();
|
|
|
}, this);
|
|
|
};
|
|
|
|
|
|
CaptionStream.prototype.flushStream = function (flushType) {
|
|
|
// make sure we actually parsed captions before proceeding
|
|
|
if (!this.captionPackets_.length) {
|
|
|
this.flushCCStreams(flushType);
|
|
|
return;
|
|
|
} // In Chrome, the Array#sort function is not stable so add a
|
|
|
// presortIndex that we can use to ensure we get a stable-sort
|
|
|
|
|
|
|
|
|
this.captionPackets_.forEach(function (elem, idx) {
|
|
|
elem.presortIndex = idx;
|
|
|
}); // sort caption byte-pairs based on their PTS values
|
|
|
|
|
|
this.captionPackets_.sort(function (a, b) {
|
|
|
if (a.pts === b.pts) {
|
|
|
return a.presortIndex - b.presortIndex;
|
|
|
}
|
|
|
|
|
|
return a.pts - b.pts;
|
|
|
});
|
|
|
this.captionPackets_.forEach(function (packet) {
|
|
|
if (packet.type < 2) {
|
|
|
// Dispatch packet to the right Cea608Stream
|
|
|
this.dispatchCea608Packet(packet);
|
|
|
} // this is where an 'else' would go for a dispatching packets
|
|
|
// to a theoretical Cea708Stream that handles SERVICEn data
|
|
|
|
|
|
}, this);
|
|
|
this.captionPackets_.length = 0;
|
|
|
this.flushCCStreams(flushType);
|
|
|
};
|
|
|
|
|
|
CaptionStream.prototype.flush = function () {
|
|
|
return this.flushStream('flush');
|
|
|
}; // Only called if handling partial data
|
|
|
|
|
|
|
|
|
CaptionStream.prototype.partialFlush = function () {
|
|
|
return this.flushStream('partialFlush');
|
|
|
};
|
|
|
|
|
|
CaptionStream.prototype.reset = function () {
|
|
|
this.latestDts_ = null;
|
|
|
this.ignoreNextEqualDts_ = false;
|
|
|
this.numSameDts_ = 0;
|
|
|
this.activeCea608Channel_ = [null, null];
|
|
|
this.ccStreams_.forEach(function (ccStream) {
|
|
|
ccStream.reset();
|
|
|
});
|
|
|
}; // From the CEA-608 spec:
|
|
|
|
|
|
/*
|
|
|
* When XDS sub-packets are interleaved with other services, the end of each sub-packet shall be followed
|
|
|
* by a control pair to change to a different service. When any of the control codes from 0x10 to 0x1F is
|
|
|
* used to begin a control code pair, it indicates the return to captioning or Text data. The control code pair
|
|
|
* and subsequent data should then be processed according to the FCC rules. It may be necessary for the
|
|
|
* line 21 data encoder to automatically insert a control code pair (i.e. RCL, RU2, RU3, RU4, RDC, or RTD)
|
|
|
* to switch to captioning or Text.
|
|
|
*/
|
|
|
// With that in mind, we ignore any data between an XDS control code and a
|
|
|
// subsequent closed-captioning control code.
|
|
|
|
|
|
|
|
|
CaptionStream.prototype.dispatchCea608Packet = function (packet) {
|
|
|
// NOTE: packet.type is the CEA608 field
|
|
|
if (this.setsTextOrXDSActive(packet)) {
|
|
|
this.activeCea608Channel_[packet.type] = null;
|
|
|
} else if (this.setsChannel1Active(packet)) {
|
|
|
this.activeCea608Channel_[packet.type] = 0;
|
|
|
} else if (this.setsChannel2Active(packet)) {
|
|
|
this.activeCea608Channel_[packet.type] = 1;
|
|
|
}
|
|
|
|
|
|
if (this.activeCea608Channel_[packet.type] === null) {
|
|
|
// If we haven't received anything to set the active channel, or the
|
|
|
// packets are Text/XDS data, discard the data; we don't want jumbled
|
|
|
// captions
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
this.ccStreams_[(packet.type << 1) + this.activeCea608Channel_[packet.type]].push(packet);
|
|
|
};
|
|
|
|
|
|
CaptionStream.prototype.setsChannel1Active = function (packet) {
|
|
|
return (packet.ccData & 0x7800) === 0x1000;
|
|
|
};
|
|
|
|
|
|
CaptionStream.prototype.setsChannel2Active = function (packet) {
|
|
|
return (packet.ccData & 0x7800) === 0x1800;
|
|
|
};
|
|
|
|
|
|
CaptionStream.prototype.setsTextOrXDSActive = function (packet) {
|
|
|
return (packet.ccData & 0x7100) === 0x0100 || (packet.ccData & 0x78fe) === 0x102a || (packet.ccData & 0x78fe) === 0x182a;
|
|
|
}; // ----------------------
|
|
|
// Session to Application
|
|
|
// ----------------------
|
|
|
// This hash maps non-ASCII, special, and extended character codes to their
|
|
|
// proper Unicode equivalent. The first keys that are only a single byte
|
|
|
// are the non-standard ASCII characters, which simply map the CEA608 byte
|
|
|
// to the standard ASCII/Unicode. The two-byte keys that follow are the CEA608
|
|
|
// character codes, but have their MSB bitmasked with 0x03 so that a lookup
|
|
|
// can be performed regardless of the field and data channel on which the
|
|
|
// character code was received.
|
|
|
|
|
|
|
|
|
var CHARACTER_TRANSLATION = {
|
|
|
0x2a: 0xe1,
|
|
|
// á
|
|
|
0x5c: 0xe9,
|
|
|
// é
|
|
|
0x5e: 0xed,
|
|
|
// í
|
|
|
0x5f: 0xf3,
|
|
|
// ó
|
|
|
0x60: 0xfa,
|
|
|
// ú
|
|
|
0x7b: 0xe7,
|
|
|
// ç
|
|
|
0x7c: 0xf7,
|
|
|
// ÷
|
|
|
0x7d: 0xd1,
|
|
|
// Ñ
|
|
|
0x7e: 0xf1,
|
|
|
// ñ
|
|
|
0x7f: 0x2588,
|
|
|
// █
|
|
|
0x0130: 0xae,
|
|
|
// ®
|
|
|
0x0131: 0xb0,
|
|
|
// °
|
|
|
0x0132: 0xbd,
|
|
|
// ½
|
|
|
0x0133: 0xbf,
|
|
|
// ¿
|
|
|
0x0134: 0x2122,
|
|
|
// ™
|
|
|
0x0135: 0xa2,
|
|
|
// ¢
|
|
|
0x0136: 0xa3,
|
|
|
// £
|
|
|
0x0137: 0x266a,
|
|
|
// ♪
|
|
|
0x0138: 0xe0,
|
|
|
// à
|
|
|
0x0139: 0xa0,
|
|
|
//
|
|
|
0x013a: 0xe8,
|
|
|
// è
|
|
|
0x013b: 0xe2,
|
|
|
// â
|
|
|
0x013c: 0xea,
|
|
|
// ê
|
|
|
0x013d: 0xee,
|
|
|
// î
|
|
|
0x013e: 0xf4,
|
|
|
// ô
|
|
|
0x013f: 0xfb,
|
|
|
// û
|
|
|
0x0220: 0xc1,
|
|
|
// Á
|
|
|
0x0221: 0xc9,
|
|
|
// É
|
|
|
0x0222: 0xd3,
|
|
|
// Ó
|
|
|
0x0223: 0xda,
|
|
|
// Ú
|
|
|
0x0224: 0xdc,
|
|
|
// Ü
|
|
|
0x0225: 0xfc,
|
|
|
// ü
|
|
|
0x0226: 0x2018,
|
|
|
// ‘
|
|
|
0x0227: 0xa1,
|
|
|
// ¡
|
|
|
0x0228: 0x2a,
|
|
|
// *
|
|
|
0x0229: 0x27,
|
|
|
// '
|
|
|
0x022a: 0x2014,
|
|
|
// —
|
|
|
0x022b: 0xa9,
|
|
|
// ©
|
|
|
0x022c: 0x2120,
|
|
|
// ℠
|
|
|
0x022d: 0x2022,
|
|
|
// •
|
|
|
0x022e: 0x201c,
|
|
|
// “
|
|
|
0x022f: 0x201d,
|
|
|
// ”
|
|
|
0x0230: 0xc0,
|
|
|
// À
|
|
|
0x0231: 0xc2,
|
|
|
// Â
|
|
|
0x0232: 0xc7,
|
|
|
// Ç
|
|
|
0x0233: 0xc8,
|
|
|
// È
|
|
|
0x0234: 0xca,
|
|
|
// Ê
|
|
|
0x0235: 0xcb,
|
|
|
// Ë
|
|
|
0x0236: 0xeb,
|
|
|
// ë
|
|
|
0x0237: 0xce,
|
|
|
// Î
|
|
|
0x0238: 0xcf,
|
|
|
// Ï
|
|
|
0x0239: 0xef,
|
|
|
// ï
|
|
|
0x023a: 0xd4,
|
|
|
// Ô
|
|
|
0x023b: 0xd9,
|
|
|
// Ù
|
|
|
0x023c: 0xf9,
|
|
|
// ù
|
|
|
0x023d: 0xdb,
|
|
|
// Û
|
|
|
0x023e: 0xab,
|
|
|
// «
|
|
|
0x023f: 0xbb,
|
|
|
// »
|
|
|
0x0320: 0xc3,
|
|
|
// Ã
|
|
|
0x0321: 0xe3,
|
|
|
// ã
|
|
|
0x0322: 0xcd,
|
|
|
// Í
|
|
|
0x0323: 0xcc,
|
|
|
// Ì
|
|
|
0x0324: 0xec,
|
|
|
// ì
|
|
|
0x0325: 0xd2,
|
|
|
// Ò
|
|
|
0x0326: 0xf2,
|
|
|
// ò
|
|
|
0x0327: 0xd5,
|
|
|
// Õ
|
|
|
0x0328: 0xf5,
|
|
|
// õ
|
|
|
0x0329: 0x7b,
|
|
|
// {
|
|
|
0x032a: 0x7d,
|
|
|
// }
|
|
|
0x032b: 0x5c,
|
|
|
// \
|
|
|
0x032c: 0x5e,
|
|
|
// ^
|
|
|
0x032d: 0x5f,
|
|
|
// _
|
|
|
0x032e: 0x7c,
|
|
|
// |
|
|
|
0x032f: 0x7e,
|
|
|
// ~
|
|
|
0x0330: 0xc4,
|
|
|
// Ä
|
|
|
0x0331: 0xe4,
|
|
|
// ä
|
|
|
0x0332: 0xd6,
|
|
|
// Ö
|
|
|
0x0333: 0xf6,
|
|
|
// ö
|
|
|
0x0334: 0xdf,
|
|
|
// ß
|
|
|
0x0335: 0xa5,
|
|
|
// ¥
|
|
|
0x0336: 0xa4,
|
|
|
// ¤
|
|
|
0x0337: 0x2502,
|
|
|
// │
|
|
|
0x0338: 0xc5,
|
|
|
// Å
|
|
|
0x0339: 0xe5,
|
|
|
// å
|
|
|
0x033a: 0xd8,
|
|
|
// Ø
|
|
|
0x033b: 0xf8,
|
|
|
// ø
|
|
|
0x033c: 0x250c,
|
|
|
// ┌
|
|
|
0x033d: 0x2510,
|
|
|
// ┐
|
|
|
0x033e: 0x2514,
|
|
|
// └
|
|
|
0x033f: 0x2518 // ┘
|
|
|
|
|
|
};
|
|
|
|
|
|
var getCharFromCode = function getCharFromCode(code) {
|
|
|
if (code === null) {
|
|
|
return '';
|
|
|
}
|
|
|
|
|
|
code = CHARACTER_TRANSLATION[code] || code;
|
|
|
return String.fromCharCode(code);
|
|
|
}; // the index of the last row in a CEA-608 display buffer
|
|
|
|
|
|
|
|
|
var BOTTOM_ROW = 14; // This array is used for mapping PACs -> row #, since there's no way of
|
|
|
// getting it through bit logic.
|
|
|
|
|
|
var ROWS = [0x1100, 0x1120, 0x1200, 0x1220, 0x1500, 0x1520, 0x1600, 0x1620, 0x1700, 0x1720, 0x1000, 0x1300, 0x1320, 0x1400, 0x1420]; // CEA-608 captions are rendered onto a 34x15 matrix of character
|
|
|
// cells. The "bottom" row is the last element in the outer array.
|
|
|
|
|
|
var createDisplayBuffer = function createDisplayBuffer() {
|
|
|
var result = [],
|
|
|
i = BOTTOM_ROW + 1;
|
|
|
|
|
|
while (i--) {
|
|
|
result.push('');
|
|
|
}
|
|
|
|
|
|
return result;
|
|
|
};
|
|
|
|
|
|
var Cea608Stream = function Cea608Stream(field, dataChannel) {
|
|
|
Cea608Stream.prototype.init.call(this);
|
|
|
this.field_ = field || 0;
|
|
|
this.dataChannel_ = dataChannel || 0;
|
|
|
this.name_ = 'CC' + ((this.field_ << 1 | this.dataChannel_) + 1);
|
|
|
this.setConstants();
|
|
|
this.reset();
|
|
|
|
|
|
this.push = function (packet) {
|
|
|
var data, swap, char0, char1, text; // remove the parity bits
|
|
|
|
|
|
data = packet.ccData & 0x7f7f; // ignore duplicate control codes; the spec demands they're sent twice
|
|
|
|
|
|
if (data === this.lastControlCode_) {
|
|
|
this.lastControlCode_ = null;
|
|
|
return;
|
|
|
} // Store control codes
|
|
|
|
|
|
|
|
|
if ((data & 0xf000) === 0x1000) {
|
|
|
this.lastControlCode_ = data;
|
|
|
} else if (data !== this.PADDING_) {
|
|
|
this.lastControlCode_ = null;
|
|
|
}
|
|
|
|
|
|
char0 = data >>> 8;
|
|
|
char1 = data & 0xff;
|
|
|
|
|
|
if (data === this.PADDING_) {
|
|
|
return;
|
|
|
} else if (data === this.RESUME_CAPTION_LOADING_) {
|
|
|
this.mode_ = 'popOn';
|
|
|
} else if (data === this.END_OF_CAPTION_) {
|
|
|
// If an EOC is received while in paint-on mode, the displayed caption
|
|
|
// text should be swapped to non-displayed memory as if it was a pop-on
|
|
|
// caption. Because of that, we should explicitly switch back to pop-on
|
|
|
// mode
|
|
|
this.mode_ = 'popOn';
|
|
|
this.clearFormatting(packet.pts); // if a caption was being displayed, it's gone now
|
|
|
|
|
|
this.flushDisplayed(packet.pts); // flip memory
|
|
|
|
|
|
swap = this.displayed_;
|
|
|
this.displayed_ = this.nonDisplayed_;
|
|
|
this.nonDisplayed_ = swap; // start measuring the time to display the caption
|
|
|
|
|
|
this.startPts_ = packet.pts;
|
|
|
} else if (data === this.ROLL_UP_2_ROWS_) {
|
|
|
this.rollUpRows_ = 2;
|
|
|
this.setRollUp(packet.pts);
|
|
|
} else if (data === this.ROLL_UP_3_ROWS_) {
|
|
|
this.rollUpRows_ = 3;
|
|
|
this.setRollUp(packet.pts);
|
|
|
} else if (data === this.ROLL_UP_4_ROWS_) {
|
|
|
this.rollUpRows_ = 4;
|
|
|
this.setRollUp(packet.pts);
|
|
|
} else if (data === this.CARRIAGE_RETURN_) {
|
|
|
this.clearFormatting(packet.pts);
|
|
|
this.flushDisplayed(packet.pts);
|
|
|
this.shiftRowsUp_();
|
|
|
this.startPts_ = packet.pts;
|
|
|
} else if (data === this.BACKSPACE_) {
|
|
|
if (this.mode_ === 'popOn') {
|
|
|
this.nonDisplayed_[this.row_] = this.nonDisplayed_[this.row_].slice(0, -1);
|
|
|
} else {
|
|
|
this.displayed_[this.row_] = this.displayed_[this.row_].slice(0, -1);
|
|
|
}
|
|
|
} else if (data === this.ERASE_DISPLAYED_MEMORY_) {
|
|
|
this.flushDisplayed(packet.pts);
|
|
|
this.displayed_ = createDisplayBuffer();
|
|
|
} else if (data === this.ERASE_NON_DISPLAYED_MEMORY_) {
|
|
|
this.nonDisplayed_ = createDisplayBuffer();
|
|
|
} else if (data === this.RESUME_DIRECT_CAPTIONING_) {
|
|
|
if (this.mode_ !== 'paintOn') {
|
|
|
// NOTE: This should be removed when proper caption positioning is
|
|
|
// implemented
|
|
|
this.flushDisplayed(packet.pts);
|
|
|
this.displayed_ = createDisplayBuffer();
|
|
|
}
|
|
|
|
|
|
this.mode_ = 'paintOn';
|
|
|
this.startPts_ = packet.pts; // Append special characters to caption text
|
|
|
} else if (this.isSpecialCharacter(char0, char1)) {
|
|
|
// Bitmask char0 so that we can apply character transformations
|
|
|
// regardless of field and data channel.
|
|
|
// Then byte-shift to the left and OR with char1 so we can pass the
|
|
|
// entire character code to `getCharFromCode`.
|
|
|
char0 = (char0 & 0x03) << 8;
|
|
|
text = getCharFromCode(char0 | char1);
|
|
|
this[this.mode_](packet.pts, text);
|
|
|
this.column_++; // Append extended characters to caption text
|
|
|
} else if (this.isExtCharacter(char0, char1)) {
|
|
|
// Extended characters always follow their "non-extended" equivalents.
|
|
|
// IE if a "è" is desired, you'll always receive "eè"; non-compliant
|
|
|
// decoders are supposed to drop the "è", while compliant decoders
|
|
|
// backspace the "e" and insert "è".
|
|
|
// Delete the previous character
|
|
|
if (this.mode_ === 'popOn') {
|
|
|
this.nonDisplayed_[this.row_] = this.nonDisplayed_[this.row_].slice(0, -1);
|
|
|
} else {
|
|
|
this.displayed_[this.row_] = this.displayed_[this.row_].slice(0, -1);
|
|
|
} // Bitmask char0 so that we can apply character transformations
|
|
|
// regardless of field and data channel.
|
|
|
// Then byte-shift to the left and OR with char1 so we can pass the
|
|
|
// entire character code to `getCharFromCode`.
|
|
|
|
|
|
|
|
|
char0 = (char0 & 0x03) << 8;
|
|
|
text = getCharFromCode(char0 | char1);
|
|
|
this[this.mode_](packet.pts, text);
|
|
|
this.column_++; // Process mid-row codes
|
|
|
} else if (this.isMidRowCode(char0, char1)) {
|
|
|
// Attributes are not additive, so clear all formatting
|
|
|
this.clearFormatting(packet.pts); // According to the standard, mid-row codes
|
|
|
// should be replaced with spaces, so add one now
|
|
|
|
|
|
this[this.mode_](packet.pts, ' ');
|
|
|
this.column_++;
|
|
|
|
|
|
if ((char1 & 0xe) === 0xe) {
|
|
|
this.addFormatting(packet.pts, ['i']);
|
|
|
}
|
|
|
|
|
|
if ((char1 & 0x1) === 0x1) {
|
|
|
this.addFormatting(packet.pts, ['u']);
|
|
|
} // Detect offset control codes and adjust cursor
|
|
|
|
|
|
} else if (this.isOffsetControlCode(char0, char1)) {
|
|
|
// Cursor position is set by indent PAC (see below) in 4-column
|
|
|
// increments, with an additional offset code of 1-3 to reach any
|
|
|
// of the 32 columns specified by CEA-608. So all we need to do
|
|
|
// here is increment the column cursor by the given offset.
|
|
|
this.column_ += char1 & 0x03; // Detect PACs (Preamble Address Codes)
|
|
|
} else if (this.isPAC(char0, char1)) {
|
|
|
// There's no logic for PAC -> row mapping, so we have to just
|
|
|
// find the row code in an array and use its index :(
|
|
|
var row = ROWS.indexOf(data & 0x1f20); // Configure the caption window if we're in roll-up mode
|
|
|
|
|
|
if (this.mode_ === 'rollUp') {
|
|
|
// This implies that the base row is incorrectly set.
|
|
|
// As per the recommendation in CEA-608(Base Row Implementation), defer to the number
|
|
|
// of roll-up rows set.
|
|
|
if (row - this.rollUpRows_ + 1 < 0) {
|
|
|
row = this.rollUpRows_ - 1;
|
|
|
}
|
|
|
|
|
|
this.setRollUp(packet.pts, row);
|
|
|
}
|
|
|
|
|
|
if (row !== this.row_) {
|
|
|
// formatting is only persistent for current row
|
|
|
this.clearFormatting(packet.pts);
|
|
|
this.row_ = row;
|
|
|
} // All PACs can apply underline, so detect and apply
|
|
|
// (All odd-numbered second bytes set underline)
|
|
|
|
|
|
|
|
|
if (char1 & 0x1 && this.formatting_.indexOf('u') === -1) {
|
|
|
this.addFormatting(packet.pts, ['u']);
|
|
|
}
|
|
|
|
|
|
if ((data & 0x10) === 0x10) {
|
|
|
// We've got an indent level code. Each successive even number
|
|
|
// increments the column cursor by 4, so we can get the desired
|
|
|
// column position by bit-shifting to the right (to get n/2)
|
|
|
// and multiplying by 4.
|
|
|
this.column_ = ((data & 0xe) >> 1) * 4;
|
|
|
}
|
|
|
|
|
|
if (this.isColorPAC(char1)) {
|
|
|
// it's a color code, though we only support white, which
|
|
|
// can be either normal or italicized. white italics can be
|
|
|
// either 0x4e or 0x6e depending on the row, so we just
|
|
|
// bitwise-and with 0xe to see if italics should be turned on
|
|
|
if ((char1 & 0xe) === 0xe) {
|
|
|
this.addFormatting(packet.pts, ['i']);
|
|
|
}
|
|
|
} // We have a normal character in char0, and possibly one in char1
|
|
|
|
|
|
} else if (this.isNormalChar(char0)) {
|
|
|
if (char1 === 0x00) {
|
|
|
char1 = null;
|
|
|
}
|
|
|
|
|
|
text = getCharFromCode(char0);
|
|
|
text += getCharFromCode(char1);
|
|
|
this[this.mode_](packet.pts, text);
|
|
|
this.column_ += text.length;
|
|
|
} // finish data processing
|
|
|
|
|
|
};
|
|
|
};
|
|
|
|
|
|
Cea608Stream.prototype = new stream(); // Trigger a cue point that captures the current state of the
|
|
|
// display buffer
|
|
|
|
|
|
Cea608Stream.prototype.flushDisplayed = function (pts) {
|
|
|
var content = this.displayed_ // remove spaces from the start and end of the string
|
|
|
.map(function (row) {
|
|
|
try {
|
|
|
return row.trim();
|
|
|
} catch (e) {
|
|
|
// Ordinarily, this shouldn't happen. However, caption
|
|
|
// parsing errors should not throw exceptions and
|
|
|
// break playback.
|
|
|
// eslint-disable-next-line no-console
|
|
|
console.error('Skipping malformed caption.');
|
|
|
return '';
|
|
|
}
|
|
|
}) // combine all text rows to display in one cue
|
|
|
.join('\n') // and remove blank rows from the start and end, but not the middle
|
|
|
.replace(/^\n+|\n+$/g, '');
|
|
|
|
|
|
if (content.length) {
|
|
|
this.trigger('data', {
|
|
|
startPts: this.startPts_,
|
|
|
endPts: pts,
|
|
|
text: content,
|
|
|
stream: this.name_
|
|
|
});
|
|
|
}
|
|
|
};
|
|
|
/**
|
|
|
* Zero out the data, used for startup and on seek
|
|
|
*/
|
|
|
|
|
|
|
|
|
Cea608Stream.prototype.reset = function () {
|
|
|
this.mode_ = 'popOn'; // When in roll-up mode, the index of the last row that will
|
|
|
// actually display captions. If a caption is shifted to a row
|
|
|
// with a lower index than this, it is cleared from the display
|
|
|
// buffer
|
|
|
|
|
|
this.topRow_ = 0;
|
|
|
this.startPts_ = 0;
|
|
|
this.displayed_ = createDisplayBuffer();
|
|
|
this.nonDisplayed_ = createDisplayBuffer();
|
|
|
this.lastControlCode_ = null; // Track row and column for proper line-breaking and spacing
|
|
|
|
|
|
this.column_ = 0;
|
|
|
this.row_ = BOTTOM_ROW;
|
|
|
this.rollUpRows_ = 2; // This variable holds currently-applied formatting
|
|
|
|
|
|
this.formatting_ = [];
|
|
|
};
|
|
|
/**
|
|
|
* Sets up control code and related constants for this instance
|
|
|
*/
|
|
|
|
|
|
|
|
|
Cea608Stream.prototype.setConstants = function () {
|
|
|
// The following attributes have these uses:
|
|
|
// ext_ : char0 for mid-row codes, and the base for extended
|
|
|
// chars (ext_+0, ext_+1, and ext_+2 are char0s for
|
|
|
// extended codes)
|
|
|
// control_: char0 for control codes, except byte-shifted to the
|
|
|
// left so that we can do this.control_ | CONTROL_CODE
|
|
|
// offset_: char0 for tab offset codes
|
|
|
//
|
|
|
// It's also worth noting that control codes, and _only_ control codes,
|
|
|
// differ between field 1 and field2. Field 2 control codes are always
|
|
|
// their field 1 value plus 1. That's why there's the "| field" on the
|
|
|
// control value.
|
|
|
if (this.dataChannel_ === 0) {
|
|
|
this.BASE_ = 0x10;
|
|
|
this.EXT_ = 0x11;
|
|
|
this.CONTROL_ = (0x14 | this.field_) << 8;
|
|
|
this.OFFSET_ = 0x17;
|
|
|
} else if (this.dataChannel_ === 1) {
|
|
|
this.BASE_ = 0x18;
|
|
|
this.EXT_ = 0x19;
|
|
|
this.CONTROL_ = (0x1c | this.field_) << 8;
|
|
|
this.OFFSET_ = 0x1f;
|
|
|
} // Constants for the LSByte command codes recognized by Cea608Stream. This
|
|
|
// list is not exhaustive. For a more comprehensive listing and semantics see
|
|
|
// http://www.gpo.gov/fdsys/pkg/CFR-2010-title47-vol1/pdf/CFR-2010-title47-vol1-sec15-119.pdf
|
|
|
// Padding
|
|
|
|
|
|
|
|
|
this.PADDING_ = 0x0000; // Pop-on Mode
|
|
|
|
|
|
this.RESUME_CAPTION_LOADING_ = this.CONTROL_ | 0x20;
|
|
|
this.END_OF_CAPTION_ = this.CONTROL_ | 0x2f; // Roll-up Mode
|
|
|
|
|
|
this.ROLL_UP_2_ROWS_ = this.CONTROL_ | 0x25;
|
|
|
this.ROLL_UP_3_ROWS_ = this.CONTROL_ | 0x26;
|
|
|
this.ROLL_UP_4_ROWS_ = this.CONTROL_ | 0x27;
|
|
|
this.CARRIAGE_RETURN_ = this.CONTROL_ | 0x2d; // paint-on mode
|
|
|
|
|
|
this.RESUME_DIRECT_CAPTIONING_ = this.CONTROL_ | 0x29; // Erasure
|
|
|
|
|
|
this.BACKSPACE_ = this.CONTROL_ | 0x21;
|
|
|
this.ERASE_DISPLAYED_MEMORY_ = this.CONTROL_ | 0x2c;
|
|
|
this.ERASE_NON_DISPLAYED_MEMORY_ = this.CONTROL_ | 0x2e;
|
|
|
};
|
|
|
/**
|
|
|
* Detects if the 2-byte packet data is a special character
|
|
|
*
|
|
|
* Special characters have a second byte in the range 0x30 to 0x3f,
|
|
|
* with the first byte being 0x11 (for data channel 1) or 0x19 (for
|
|
|
* data channel 2).
|
|
|
*
|
|
|
* @param {Integer} char0 The first byte
|
|
|
* @param {Integer} char1 The second byte
|
|
|
* @return {Boolean} Whether the 2 bytes are an special character
|
|
|
*/
|
|
|
|
|
|
|
|
|
Cea608Stream.prototype.isSpecialCharacter = function (char0, char1) {
|
|
|
return char0 === this.EXT_ && char1 >= 0x30 && char1 <= 0x3f;
|
|
|
};
|
|
|
/**
|
|
|
* Detects if the 2-byte packet data is an extended character
|
|
|
*
|
|
|
* Extended characters have a second byte in the range 0x20 to 0x3f,
|
|
|
* with the first byte being 0x12 or 0x13 (for data channel 1) or
|
|
|
* 0x1a or 0x1b (for data channel 2).
|
|
|
*
|
|
|
* @param {Integer} char0 The first byte
|
|
|
* @param {Integer} char1 The second byte
|
|
|
* @return {Boolean} Whether the 2 bytes are an extended character
|
|
|
*/
|
|
|
|
|
|
|
|
|
Cea608Stream.prototype.isExtCharacter = function (char0, char1) {
|
|
|
return (char0 === this.EXT_ + 1 || char0 === this.EXT_ + 2) && char1 >= 0x20 && char1 <= 0x3f;
|
|
|
};
|
|
|
/**
|
|
|
* Detects if the 2-byte packet is a mid-row code
|
|
|
*
|
|
|
* Mid-row codes have a second byte in the range 0x20 to 0x2f, with
|
|
|
* the first byte being 0x11 (for data channel 1) or 0x19 (for data
|
|
|
* channel 2).
|
|
|
*
|
|
|
* @param {Integer} char0 The first byte
|
|
|
* @param {Integer} char1 The second byte
|
|
|
* @return {Boolean} Whether the 2 bytes are a mid-row code
|
|
|
*/
|
|
|
|
|
|
|
|
|
Cea608Stream.prototype.isMidRowCode = function (char0, char1) {
|
|
|
return char0 === this.EXT_ && char1 >= 0x20 && char1 <= 0x2f;
|
|
|
};
|
|
|
/**
|
|
|
* Detects if the 2-byte packet is an offset control code
|
|
|
*
|
|
|
* Offset control codes have a second byte in the range 0x21 to 0x23,
|
|
|
* with the first byte being 0x17 (for data channel 1) or 0x1f (for
|
|
|
* data channel 2).
|
|
|
*
|
|
|
* @param {Integer} char0 The first byte
|
|
|
* @param {Integer} char1 The second byte
|
|
|
* @return {Boolean} Whether the 2 bytes are an offset control code
|
|
|
*/
|
|
|
|
|
|
|
|
|
Cea608Stream.prototype.isOffsetControlCode = function (char0, char1) {
|
|
|
return char0 === this.OFFSET_ && char1 >= 0x21 && char1 <= 0x23;
|
|
|
};
|
|
|
/**
|
|
|
* Detects if the 2-byte packet is a Preamble Address Code
|
|
|
*
|
|
|
* PACs have a first byte in the range 0x10 to 0x17 (for data channel 1)
|
|
|
* or 0x18 to 0x1f (for data channel 2), with the second byte in the
|
|
|
* range 0x40 to 0x7f.
|
|
|
*
|
|
|
* @param {Integer} char0 The first byte
|
|
|
* @param {Integer} char1 The second byte
|
|
|
* @return {Boolean} Whether the 2 bytes are a PAC
|
|
|
*/
|
|
|
|
|
|
|
|
|
Cea608Stream.prototype.isPAC = function (char0, char1) {
|
|
|
return char0 >= this.BASE_ && char0 < this.BASE_ + 8 && char1 >= 0x40 && char1 <= 0x7f;
|
|
|
};
|
|
|
/**
|
|
|
* Detects if a packet's second byte is in the range of a PAC color code
|
|
|
*
|
|
|
* PAC color codes have the second byte be in the range 0x40 to 0x4f, or
|
|
|
* 0x60 to 0x6f.
|
|
|
*
|
|
|
* @param {Integer} char1 The second byte
|
|
|
* @return {Boolean} Whether the byte is a color PAC
|
|
|
*/
|
|
|
|
|
|
|
|
|
Cea608Stream.prototype.isColorPAC = function (char1) {
|
|
|
return char1 >= 0x40 && char1 <= 0x4f || char1 >= 0x60 && char1 <= 0x7f;
|
|
|
};
|
|
|
/**
|
|
|
* Detects if a single byte is in the range of a normal character
|
|
|
*
|
|
|
* Normal text bytes are in the range 0x20 to 0x7f.
|
|
|
*
|
|
|
* @param {Integer} char The byte
|
|
|
* @return {Boolean} Whether the byte is a normal character
|
|
|
*/
|
|
|
|
|
|
|
|
|
Cea608Stream.prototype.isNormalChar = function (_char) {
|
|
|
return _char >= 0x20 && _char <= 0x7f;
|
|
|
};
|
|
|
/**
|
|
|
* Configures roll-up
|
|
|
*
|
|
|
* @param {Integer} pts Current PTS
|
|
|
* @param {Integer} newBaseRow Used by PACs to slide the current window to
|
|
|
* a new position
|
|
|
*/
|
|
|
|
|
|
|
|
|
Cea608Stream.prototype.setRollUp = function (pts, newBaseRow) {
|
|
|
// Reset the base row to the bottom row when switching modes
|
|
|
if (this.mode_ !== 'rollUp') {
|
|
|
this.row_ = BOTTOM_ROW;
|
|
|
this.mode_ = 'rollUp'; // Spec says to wipe memories when switching to roll-up
|
|
|
|
|
|
this.flushDisplayed(pts);
|
|
|
this.nonDisplayed_ = createDisplayBuffer();
|
|
|
this.displayed_ = createDisplayBuffer();
|
|
|
}
|
|
|
|
|
|
if (newBaseRow !== undefined && newBaseRow !== this.row_) {
|
|
|
// move currently displayed captions (up or down) to the new base row
|
|
|
for (var i = 0; i < this.rollUpRows_; i++) {
|
|
|
this.displayed_[newBaseRow - i] = this.displayed_[this.row_ - i];
|
|
|
this.displayed_[this.row_ - i] = '';
|
|
|
}
|
|
|
}
|
|
|
|
|
|
if (newBaseRow === undefined) {
|
|
|
newBaseRow = this.row_;
|
|
|
}
|
|
|
|
|
|
this.topRow_ = newBaseRow - this.rollUpRows_ + 1;
|
|
|
}; // Adds the opening HTML tag for the passed character to the caption text,
|
|
|
// and keeps track of it for later closing
|
|
|
|
|
|
|
|
|
Cea608Stream.prototype.addFormatting = function (pts, format) {
|
|
|
this.formatting_ = this.formatting_.concat(format);
|
|
|
var text = format.reduce(function (text, format) {
|
|
|
return text + '<' + format + '>';
|
|
|
}, '');
|
|
|
this[this.mode_](pts, text);
|
|
|
}; // Adds HTML closing tags for current formatting to caption text and
|
|
|
// clears remembered formatting
|
|
|
|
|
|
|
|
|
Cea608Stream.prototype.clearFormatting = function (pts) {
|
|
|
if (!this.formatting_.length) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
var text = this.formatting_.reverse().reduce(function (text, format) {
|
|
|
return text + '</' + format + '>';
|
|
|
}, '');
|
|
|
this.formatting_ = [];
|
|
|
this[this.mode_](pts, text);
|
|
|
}; // Mode Implementations
|
|
|
|
|
|
|
|
|
Cea608Stream.prototype.popOn = function (pts, text) {
|
|
|
var baseRow = this.nonDisplayed_[this.row_]; // buffer characters
|
|
|
|
|
|
baseRow += text;
|
|
|
this.nonDisplayed_[this.row_] = baseRow;
|
|
|
};
|
|
|
|
|
|
Cea608Stream.prototype.rollUp = function (pts, text) {
|
|
|
var baseRow = this.displayed_[this.row_];
|
|
|
baseRow += text;
|
|
|
this.displayed_[this.row_] = baseRow;
|
|
|
};
|
|
|
|
|
|
Cea608Stream.prototype.shiftRowsUp_ = function () {
|
|
|
var i; // clear out inactive rows
|
|
|
|
|
|
for (i = 0; i < this.topRow_; i++) {
|
|
|
this.displayed_[i] = '';
|
|
|
}
|
|
|
|
|
|
for (i = this.row_ + 1; i < BOTTOM_ROW + 1; i++) {
|
|
|
this.displayed_[i] = '';
|
|
|
} // shift displayed rows up
|
|
|
|
|
|
|
|
|
for (i = this.topRow_; i < this.row_; i++) {
|
|
|
this.displayed_[i] = this.displayed_[i + 1];
|
|
|
} // clear out the bottom row
|
|
|
|
|
|
|
|
|
this.displayed_[this.row_] = '';
|
|
|
};
|
|
|
|
|
|
Cea608Stream.prototype.paintOn = function (pts, text) {
|
|
|
var baseRow = this.displayed_[this.row_];
|
|
|
baseRow += text;
|
|
|
this.displayed_[this.row_] = baseRow;
|
|
|
}; // exports
|
|
|
|
|
|
|
|
|
var captionStream = {
|
|
|
CaptionStream: CaptionStream,
|
|
|
Cea608Stream: Cea608Stream
|
|
|
};
|
|
|
/**
|
|
|
* mux.js
|
|
|
*
|
|
|
* Copyright (c) Brightcove
|
|
|
* Licensed Apache-2.0 https://github.com/videojs/mux.js/blob/master/LICENSE
|
|
|
*/
|
|
|
|
|
|
var streamTypes = {
|
|
|
H264_STREAM_TYPE: 0x1B,
|
|
|
ADTS_STREAM_TYPE: 0x0F,
|
|
|
METADATA_STREAM_TYPE: 0x15
|
|
|
};
|
|
|
var MAX_TS = 8589934592;
|
|
|
var RO_THRESH = 4294967296;
|
|
|
var TYPE_SHARED = 'shared';
|
|
|
|
|
|
var handleRollover = function handleRollover(value, reference) {
|
|
|
var direction = 1;
|
|
|
|
|
|
if (value > reference) {
|
|
|
// If the current timestamp value is greater than our reference timestamp and we detect a
|
|
|
// timestamp rollover, this means the roll over is happening in the opposite direction.
|
|
|
// Example scenario: Enter a long stream/video just after a rollover occurred. The reference
|
|
|
// point will be set to a small number, e.g. 1. The user then seeks backwards over the
|
|
|
// rollover point. In loading this segment, the timestamp values will be very large,
|
|
|
// e.g. 2^33 - 1. Since this comes before the data we loaded previously, we want to adjust
|
|
|
// the time stamp to be `value - 2^33`.
|
|
|
direction = -1;
|
|
|
} // Note: A seek forwards or back that is greater than the RO_THRESH (2^32, ~13 hours) will
|
|
|
// cause an incorrect adjustment.
|
|
|
|
|
|
|
|
|
while (Math.abs(reference - value) > RO_THRESH) {
|
|
|
value += direction * MAX_TS;
|
|
|
}
|
|
|
|
|
|
return value;
|
|
|
};
|
|
|
|
|
|
var TimestampRolloverStream = function TimestampRolloverStream(type) {
|
|
|
var lastDTS, referenceDTS;
|
|
|
TimestampRolloverStream.prototype.init.call(this); // The "shared" type is used in cases where a stream will contain muxed
|
|
|
// video and audio. We could use `undefined` here, but having a string
|
|
|
// makes debugging a little clearer.
|
|
|
|
|
|
this.type_ = type || TYPE_SHARED;
|
|
|
|
|
|
this.push = function (data) {
|
|
|
// Any "shared" rollover streams will accept _all_ data. Otherwise,
|
|
|
// streams will only accept data that matches their type.
|
|
|
if (this.type_ !== TYPE_SHARED && data.type !== this.type_) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
if (referenceDTS === undefined) {
|
|
|
referenceDTS = data.dts;
|
|
|
}
|
|
|
|
|
|
data.dts = handleRollover(data.dts, referenceDTS);
|
|
|
data.pts = handleRollover(data.pts, referenceDTS);
|
|
|
lastDTS = data.dts;
|
|
|
this.trigger('data', data);
|
|
|
};
|
|
|
|
|
|
this.flush = function () {
|
|
|
referenceDTS = lastDTS;
|
|
|
this.trigger('done');
|
|
|
};
|
|
|
|
|
|
this.endTimeline = function () {
|
|
|
this.flush();
|
|
|
this.trigger('endedtimeline');
|
|
|
};
|
|
|
|
|
|
this.discontinuity = function () {
|
|
|
referenceDTS = void 0;
|
|
|
lastDTS = void 0;
|
|
|
};
|
|
|
|
|
|
this.reset = function () {
|
|
|
this.discontinuity();
|
|
|
this.trigger('reset');
|
|
|
};
|
|
|
};
|
|
|
|
|
|
TimestampRolloverStream.prototype = new stream();
|
|
|
var timestampRolloverStream = {
|
|
|
TimestampRolloverStream: TimestampRolloverStream,
|
|
|
handleRollover: handleRollover
|
|
|
};
|
|
|
|
|
|
var percentEncode = function percentEncode(bytes, start, end) {
|
|
|
var i,
|
|
|
result = '';
|
|
|
|
|
|
for (i = start; i < end; i++) {
|
|
|
result += '%' + ('00' + bytes[i].toString(16)).slice(-2);
|
|
|
}
|
|
|
|
|
|
return result;
|
|
|
},
|
|
|
// return the string representation of the specified byte range,
|
|
|
// interpreted as UTf-8.
|
|
|
parseUtf8 = function parseUtf8(bytes, start, end) {
|
|
|
return decodeURIComponent(percentEncode(bytes, start, end));
|
|
|
},
|
|
|
// return the string representation of the specified byte range,
|
|
|
// interpreted as ISO-8859-1.
|
|
|
parseIso88591 = function parseIso88591(bytes, start, end) {
|
|
|
return unescape(percentEncode(bytes, start, end)); // jshint ignore:line
|
|
|
},
|
|
|
parseSyncSafeInteger = function parseSyncSafeInteger(data) {
|
|
|
return data[0] << 21 | data[1] << 14 | data[2] << 7 | data[3];
|
|
|
},
|
|
|
tagParsers = {
|
|
|
TXXX: function TXXX(tag) {
|
|
|
var i;
|
|
|
|
|
|
if (tag.data[0] !== 3) {
|
|
|
// ignore frames with unrecognized character encodings
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
for (i = 1; i < tag.data.length; i++) {
|
|
|
if (tag.data[i] === 0) {
|
|
|
// parse the text fields
|
|
|
tag.description = parseUtf8(tag.data, 1, i); // do not include the null terminator in the tag value
|
|
|
|
|
|
tag.value = parseUtf8(tag.data, i + 1, tag.data.length).replace(/\0*$/, '');
|
|
|
break;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
tag.data = tag.value;
|
|
|
},
|
|
|
WXXX: function WXXX(tag) {
|
|
|
var i;
|
|
|
|
|
|
if (tag.data[0] !== 3) {
|
|
|
// ignore frames with unrecognized character encodings
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
for (i = 1; i < tag.data.length; i++) {
|
|
|
if (tag.data[i] === 0) {
|
|
|
// parse the description and URL fields
|
|
|
tag.description = parseUtf8(tag.data, 1, i);
|
|
|
tag.url = parseUtf8(tag.data, i + 1, tag.data.length);
|
|
|
break;
|
|
|
}
|
|
|
}
|
|
|
},
|
|
|
PRIV: function PRIV(tag) {
|
|
|
var i;
|
|
|
|
|
|
for (i = 0; i < tag.data.length; i++) {
|
|
|
if (tag.data[i] === 0) {
|
|
|
// parse the description and URL fields
|
|
|
tag.owner = parseIso88591(tag.data, 0, i);
|
|
|
break;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
tag.privateData = tag.data.subarray(i + 1);
|
|
|
tag.data = tag.privateData;
|
|
|
}
|
|
|
},
|
|
|
_MetadataStream;
|
|
|
|
|
|
_MetadataStream = function MetadataStream(options) {
|
|
|
var settings = {
|
|
|
debug: !!(options && options.debug),
|
|
|
// the bytes of the program-level descriptor field in MP2T
|
|
|
// see ISO/IEC 13818-1:2013 (E), section 2.6 "Program and
|
|
|
// program element descriptors"
|
|
|
descriptor: options && options.descriptor
|
|
|
},
|
|
|
// the total size in bytes of the ID3 tag being parsed
|
|
|
tagSize = 0,
|
|
|
// tag data that is not complete enough to be parsed
|
|
|
buffer = [],
|
|
|
// the total number of bytes currently in the buffer
|
|
|
bufferSize = 0,
|
|
|
i;
|
|
|
|
|
|
_MetadataStream.prototype.init.call(this); // calculate the text track in-band metadata track dispatch type
|
|
|
// https://html.spec.whatwg.org/multipage/embedded-content.html#steps-to-expose-a-media-resource-specific-text-track
|
|
|
|
|
|
|
|
|
this.dispatchType = streamTypes.METADATA_STREAM_TYPE.toString(16);
|
|
|
|
|
|
if (settings.descriptor) {
|
|
|
for (i = 0; i < settings.descriptor.length; i++) {
|
|
|
this.dispatchType += ('00' + settings.descriptor[i].toString(16)).slice(-2);
|
|
|
}
|
|
|
}
|
|
|
|
|
|
this.push = function (chunk) {
|
|
|
var tag, frameStart, frameSize, frame, i, frameHeader;
|
|
|
|
|
|
if (chunk.type !== 'timed-metadata') {
|
|
|
return;
|
|
|
} // if data_alignment_indicator is set in the PES header,
|
|
|
// we must have the start of a new ID3 tag. Assume anything
|
|
|
// remaining in the buffer was malformed and throw it out
|
|
|
|
|
|
|
|
|
if (chunk.dataAlignmentIndicator) {
|
|
|
bufferSize = 0;
|
|
|
buffer.length = 0;
|
|
|
} // ignore events that don't look like ID3 data
|
|
|
|
|
|
|
|
|
if (buffer.length === 0 && (chunk.data.length < 10 || chunk.data[0] !== 'I'.charCodeAt(0) || chunk.data[1] !== 'D'.charCodeAt(0) || chunk.data[2] !== '3'.charCodeAt(0))) {
|
|
|
if (settings.debug) {
|
|
|
// eslint-disable-next-line no-console
|
|
|
console.log('Skipping unrecognized metadata packet');
|
|
|
}
|
|
|
|
|
|
return;
|
|
|
} // add this chunk to the data we've collected so far
|
|
|
|
|
|
|
|
|
buffer.push(chunk);
|
|
|
bufferSize += chunk.data.byteLength; // grab the size of the entire frame from the ID3 header
|
|
|
|
|
|
if (buffer.length === 1) {
|
|
|
// the frame size is transmitted as a 28-bit integer in the
|
|
|
// last four bytes of the ID3 header.
|
|
|
// The most significant bit of each byte is dropped and the
|
|
|
// results concatenated to recover the actual value.
|
|
|
tagSize = parseSyncSafeInteger(chunk.data.subarray(6, 10)); // ID3 reports the tag size excluding the header but it's more
|
|
|
// convenient for our comparisons to include it
|
|
|
|
|
|
tagSize += 10;
|
|
|
} // if the entire frame has not arrived, wait for more data
|
|
|
|
|
|
|
|
|
if (bufferSize < tagSize) {
|
|
|
return;
|
|
|
} // collect the entire frame so it can be parsed
|
|
|
|
|
|
|
|
|
tag = {
|
|
|
data: new Uint8Array(tagSize),
|
|
|
frames: [],
|
|
|
pts: buffer[0].pts,
|
|
|
dts: buffer[0].dts
|
|
|
};
|
|
|
|
|
|
for (i = 0; i < tagSize;) {
|
|
|
tag.data.set(buffer[0].data.subarray(0, tagSize - i), i);
|
|
|
i += buffer[0].data.byteLength;
|
|
|
bufferSize -= buffer[0].data.byteLength;
|
|
|
buffer.shift();
|
|
|
} // find the start of the first frame and the end of the tag
|
|
|
|
|
|
|
|
|
frameStart = 10;
|
|
|
|
|
|
if (tag.data[5] & 0x40) {
|
|
|
// advance the frame start past the extended header
|
|
|
frameStart += 4; // header size field
|
|
|
|
|
|
frameStart += parseSyncSafeInteger(tag.data.subarray(10, 14)); // clip any padding off the end
|
|
|
|
|
|
tagSize -= parseSyncSafeInteger(tag.data.subarray(16, 20));
|
|
|
} // parse one or more ID3 frames
|
|
|
// http://id3.org/id3v2.3.0#ID3v2_frame_overview
|
|
|
|
|
|
|
|
|
do {
|
|
|
// determine the number of bytes in this frame
|
|
|
frameSize = parseSyncSafeInteger(tag.data.subarray(frameStart + 4, frameStart + 8));
|
|
|
|
|
|
if (frameSize < 1) {
|
|
|
// eslint-disable-next-line no-console
|
|
|
return console.log('Malformed ID3 frame encountered. Skipping metadata parsing.');
|
|
|
}
|
|
|
|
|
|
frameHeader = String.fromCharCode(tag.data[frameStart], tag.data[frameStart + 1], tag.data[frameStart + 2], tag.data[frameStart + 3]);
|
|
|
frame = {
|
|
|
id: frameHeader,
|
|
|
data: tag.data.subarray(frameStart + 10, frameStart + frameSize + 10)
|
|
|
};
|
|
|
frame.key = frame.id;
|
|
|
|
|
|
if (tagParsers[frame.id]) {
|
|
|
tagParsers[frame.id](frame); // handle the special PRIV frame used to indicate the start
|
|
|
// time for raw AAC data
|
|
|
|
|
|
if (frame.owner === 'com.apple.streaming.transportStreamTimestamp') {
|
|
|
var d = frame.data,
|
|
|
size = (d[3] & 0x01) << 30 | d[4] << 22 | d[5] << 14 | d[6] << 6 | d[7] >>> 2;
|
|
|
size *= 4;
|
|
|
size += d[7] & 0x03;
|
|
|
frame.timeStamp = size; // in raw AAC, all subsequent data will be timestamped based
|
|
|
// on the value of this frame
|
|
|
// we couldn't have known the appropriate pts and dts before
|
|
|
// parsing this ID3 tag so set those values now
|
|
|
|
|
|
if (tag.pts === undefined && tag.dts === undefined) {
|
|
|
tag.pts = frame.timeStamp;
|
|
|
tag.dts = frame.timeStamp;
|
|
|
}
|
|
|
|
|
|
this.trigger('timestamp', frame);
|
|
|
}
|
|
|
}
|
|
|
|
|
|
tag.frames.push(frame);
|
|
|
frameStart += 10; // advance past the frame header
|
|
|
|
|
|
frameStart += frameSize; // advance past the frame body
|
|
|
} while (frameStart < tagSize);
|
|
|
|
|
|
this.trigger('data', tag);
|
|
|
};
|
|
|
};
|
|
|
|
|
|
_MetadataStream.prototype = new stream();
|
|
|
var metadataStream = _MetadataStream;
|
|
|
var TimestampRolloverStream$1 = timestampRolloverStream.TimestampRolloverStream; // object types
|
|
|
|
|
|
var _TransportPacketStream, _TransportParseStream, _ElementaryStream; // constants
|
|
|
|
|
|
|
|
|
var MP2T_PACKET_LENGTH = 188,
|
|
|
// bytes
|
|
|
SYNC_BYTE = 0x47;
|
|
|
/**
|
|
|
* Splits an incoming stream of binary data into MPEG-2 Transport
|
|
|
* Stream packets.
|
|
|
*/
|
|
|
|
|
|
_TransportPacketStream = function TransportPacketStream() {
|
|
|
var buffer = new Uint8Array(MP2T_PACKET_LENGTH),
|
|
|
bytesInBuffer = 0;
|
|
|
|
|
|
_TransportPacketStream.prototype.init.call(this); // Deliver new bytes to the stream.
|
|
|
|
|
|
/**
|
|
|
* Split a stream of data into M2TS packets
|
|
|
**/
|
|
|
|
|
|
|
|
|
this.push = function (bytes) {
|
|
|
var startIndex = 0,
|
|
|
endIndex = MP2T_PACKET_LENGTH,
|
|
|
everything; // If there are bytes remaining from the last segment, prepend them to the
|
|
|
// bytes that were pushed in
|
|
|
|
|
|
if (bytesInBuffer) {
|
|
|
everything = new Uint8Array(bytes.byteLength + bytesInBuffer);
|
|
|
everything.set(buffer.subarray(0, bytesInBuffer));
|
|
|
everything.set(bytes, bytesInBuffer);
|
|
|
bytesInBuffer = 0;
|
|
|
} else {
|
|
|
everything = bytes;
|
|
|
} // While we have enough data for a packet
|
|
|
|
|
|
|
|
|
while (endIndex < everything.byteLength) {
|
|
|
// Look for a pair of start and end sync bytes in the data..
|
|
|
if (everything[startIndex] === SYNC_BYTE && everything[endIndex] === SYNC_BYTE) {
|
|
|
// We found a packet so emit it and jump one whole packet forward in
|
|
|
// the stream
|
|
|
this.trigger('data', everything.subarray(startIndex, endIndex));
|
|
|
startIndex += MP2T_PACKET_LENGTH;
|
|
|
endIndex += MP2T_PACKET_LENGTH;
|
|
|
continue;
|
|
|
} // If we get here, we have somehow become de-synchronized and we need to step
|
|
|
// forward one byte at a time until we find a pair of sync bytes that denote
|
|
|
// a packet
|
|
|
|
|
|
|
|
|
startIndex++;
|
|
|
endIndex++;
|
|
|
} // If there was some data left over at the end of the segment that couldn't
|
|
|
// possibly be a whole packet, keep it because it might be the start of a packet
|
|
|
// that continues in the next segment
|
|
|
|
|
|
|
|
|
if (startIndex < everything.byteLength) {
|
|
|
buffer.set(everything.subarray(startIndex), 0);
|
|
|
bytesInBuffer = everything.byteLength - startIndex;
|
|
|
}
|
|
|
};
|
|
|
/**
|
|
|
* Passes identified M2TS packets to the TransportParseStream to be parsed
|
|
|
**/
|
|
|
|
|
|
|
|
|
this.flush = function () {
|
|
|
// If the buffer contains a whole packet when we are being flushed, emit it
|
|
|
// and empty the buffer. Otherwise hold onto the data because it may be
|
|
|
// important for decoding the next segment
|
|
|
if (bytesInBuffer === MP2T_PACKET_LENGTH && buffer[0] === SYNC_BYTE) {
|
|
|
this.trigger('data', buffer);
|
|
|
bytesInBuffer = 0;
|
|
|
}
|
|
|
|
|
|
this.trigger('done');
|
|
|
};
|
|
|
|
|
|
this.endTimeline = function () {
|
|
|
this.flush();
|
|
|
this.trigger('endedtimeline');
|
|
|
};
|
|
|
|
|
|
this.reset = function () {
|
|
|
bytesInBuffer = 0;
|
|
|
this.trigger('reset');
|
|
|
};
|
|
|
};
|
|
|
|
|
|
_TransportPacketStream.prototype = new stream();
|
|
|
/**
|
|
|
* Accepts an MP2T TransportPacketStream and emits data events with parsed
|
|
|
* forms of the individual transport stream packets.
|
|
|
*/
|
|
|
|
|
|
_TransportParseStream = function TransportParseStream() {
|
|
|
var parsePsi, parsePat, parsePmt, self;
|
|
|
|
|
|
_TransportParseStream.prototype.init.call(this);
|
|
|
|
|
|
self = this;
|
|
|
this.packetsWaitingForPmt = [];
|
|
|
this.programMapTable = undefined;
|
|
|
|
|
|
parsePsi = function parsePsi(payload, psi) {
|
|
|
var offset = 0; // PSI packets may be split into multiple sections and those
|
|
|
// sections may be split into multiple packets. If a PSI
|
|
|
// section starts in this packet, the payload_unit_start_indicator
|
|
|
// will be true and the first byte of the payload will indicate
|
|
|
// the offset from the current position to the start of the
|
|
|
// section.
|
|
|
|
|
|
if (psi.payloadUnitStartIndicator) {
|
|
|
offset += payload[offset] + 1;
|
|
|
}
|
|
|
|
|
|
if (psi.type === 'pat') {
|
|
|
parsePat(payload.subarray(offset), psi);
|
|
|
} else {
|
|
|
parsePmt(payload.subarray(offset), psi);
|
|
|
}
|
|
|
};
|
|
|
|
|
|
parsePat = function parsePat(payload, pat) {
|
|
|
pat.section_number = payload[7]; // eslint-disable-line camelcase
|
|
|
|
|
|
pat.last_section_number = payload[8]; // eslint-disable-line camelcase
|
|
|
// skip the PSI header and parse the first PMT entry
|
|
|
|
|
|
self.pmtPid = (payload[10] & 0x1F) << 8 | payload[11];
|
|
|
pat.pmtPid = self.pmtPid;
|
|
|
};
|
|
|
/**
|
|
|
* Parse out the relevant fields of a Program Map Table (PMT).
|
|
|
* @param payload {Uint8Array} the PMT-specific portion of an MP2T
|
|
|
* packet. The first byte in this array should be the table_id
|
|
|
* field.
|
|
|
* @param pmt {object} the object that should be decorated with
|
|
|
* fields parsed from the PMT.
|
|
|
*/
|
|
|
|
|
|
|
|
|
parsePmt = function parsePmt(payload, pmt) {
|
|
|
var sectionLength, tableEnd, programInfoLength, offset; // PMTs can be sent ahead of the time when they should actually
|
|
|
// take effect. We don't believe this should ever be the case
|
|
|
// for HLS but we'll ignore "forward" PMT declarations if we see
|
|
|
// them. Future PMT declarations have the current_next_indicator
|
|
|
// set to zero.
|
|
|
|
|
|
if (!(payload[5] & 0x01)) {
|
|
|
return;
|
|
|
} // overwrite any existing program map table
|
|
|
|
|
|
|
|
|
self.programMapTable = {
|
|
|
video: null,
|
|
|
audio: null,
|
|
|
'timed-metadata': {}
|
|
|
}; // the mapping table ends at the end of the current section
|
|
|
|
|
|
sectionLength = (payload[1] & 0x0f) << 8 | payload[2];
|
|
|
tableEnd = 3 + sectionLength - 4; // to determine where the table is, we have to figure out how
|
|
|
// long the program info descriptors are
|
|
|
|
|
|
programInfoLength = (payload[10] & 0x0f) << 8 | payload[11]; // advance the offset to the first entry in the mapping table
|
|
|
|
|
|
offset = 12 + programInfoLength;
|
|
|
|
|
|
while (offset < tableEnd) {
|
|
|
var streamType = payload[offset];
|
|
|
var pid = (payload[offset + 1] & 0x1F) << 8 | payload[offset + 2]; // only map a single elementary_pid for audio and video stream types
|
|
|
// TODO: should this be done for metadata too? for now maintain behavior of
|
|
|
// multiple metadata streams
|
|
|
|
|
|
if (streamType === streamTypes.H264_STREAM_TYPE && self.programMapTable.video === null) {
|
|
|
self.programMapTable.video = pid;
|
|
|
} else if (streamType === streamTypes.ADTS_STREAM_TYPE && self.programMapTable.audio === null) {
|
|
|
self.programMapTable.audio = pid;
|
|
|
} else if (streamType === streamTypes.METADATA_STREAM_TYPE) {
|
|
|
// map pid to stream type for metadata streams
|
|
|
self.programMapTable['timed-metadata'][pid] = streamType;
|
|
|
} // move to the next table entry
|
|
|
// skip past the elementary stream descriptors, if present
|
|
|
|
|
|
|
|
|
offset += ((payload[offset + 3] & 0x0F) << 8 | payload[offset + 4]) + 5;
|
|
|
} // record the map on the packet as well
|
|
|
|
|
|
|
|
|
pmt.programMapTable = self.programMapTable;
|
|
|
};
|
|
|
/**
|
|
|
* Deliver a new MP2T packet to the next stream in the pipeline.
|
|
|
*/
|
|
|
|
|
|
|
|
|
this.push = function (packet) {
|
|
|
var result = {},
|
|
|
offset = 4;
|
|
|
result.payloadUnitStartIndicator = !!(packet[1] & 0x40); // pid is a 13-bit field starting at the last bit of packet[1]
|
|
|
|
|
|
result.pid = packet[1] & 0x1f;
|
|
|
result.pid <<= 8;
|
|
|
result.pid |= packet[2]; // if an adaption field is present, its length is specified by the
|
|
|
// fifth byte of the TS packet header. The adaptation field is
|
|
|
// used to add stuffing to PES packets that don't fill a complete
|
|
|
// TS packet, and to specify some forms of timing and control data
|
|
|
// that we do not currently use.
|
|
|
|
|
|
if ((packet[3] & 0x30) >>> 4 > 0x01) {
|
|
|
offset += packet[offset] + 1;
|
|
|
} // parse the rest of the packet based on the type
|
|
|
|
|
|
|
|
|
if (result.pid === 0) {
|
|
|
result.type = 'pat';
|
|
|
parsePsi(packet.subarray(offset), result);
|
|
|
this.trigger('data', result);
|
|
|
} else if (result.pid === this.pmtPid) {
|
|
|
result.type = 'pmt';
|
|
|
parsePsi(packet.subarray(offset), result);
|
|
|
this.trigger('data', result); // if there are any packets waiting for a PMT to be found, process them now
|
|
|
|
|
|
while (this.packetsWaitingForPmt.length) {
|
|
|
this.processPes_.apply(this, this.packetsWaitingForPmt.shift());
|
|
|
}
|
|
|
} else if (this.programMapTable === undefined) {
|
|
|
// When we have not seen a PMT yet, defer further processing of
|
|
|
// PES packets until one has been parsed
|
|
|
this.packetsWaitingForPmt.push([packet, offset, result]);
|
|
|
} else {
|
|
|
this.processPes_(packet, offset, result);
|
|
|
}
|
|
|
};
|
|
|
|
|
|
this.processPes_ = function (packet, offset, result) {
|
|
|
// set the appropriate stream type
|
|
|
if (result.pid === this.programMapTable.video) {
|
|
|
result.streamType = streamTypes.H264_STREAM_TYPE;
|
|
|
} else if (result.pid === this.programMapTable.audio) {
|
|
|
result.streamType = streamTypes.ADTS_STREAM_TYPE;
|
|
|
} else {
|
|
|
// if not video or audio, it is timed-metadata or unknown
|
|
|
// if unknown, streamType will be undefined
|
|
|
result.streamType = this.programMapTable['timed-metadata'][result.pid];
|
|
|
}
|
|
|
|
|
|
result.type = 'pes';
|
|
|
result.data = packet.subarray(offset);
|
|
|
this.trigger('data', result);
|
|
|
};
|
|
|
};
|
|
|
|
|
|
_TransportParseStream.prototype = new stream();
|
|
|
_TransportParseStream.STREAM_TYPES = {
|
|
|
h264: 0x1b,
|
|
|
adts: 0x0f
|
|
|
};
|
|
|
/**
|
|
|
* Reconsistutes program elementary stream (PES) packets from parsed
|
|
|
* transport stream packets. That is, if you pipe an
|
|
|
* mp2t.TransportParseStream into a mp2t.ElementaryStream, the output
|
|
|
* events will be events which capture the bytes for individual PES
|
|
|
* packets plus relevant metadata that has been extracted from the
|
|
|
* container.
|
|
|
*/
|
|
|
|
|
|
_ElementaryStream = function ElementaryStream() {
|
|
|
var self = this,
|
|
|
// PES packet fragments
|
|
|
video = {
|
|
|
data: [],
|
|
|
size: 0
|
|
|
},
|
|
|
audio = {
|
|
|
data: [],
|
|
|
size: 0
|
|
|
},
|
|
|
timedMetadata = {
|
|
|
data: [],
|
|
|
size: 0
|
|
|
},
|
|
|
programMapTable,
|
|
|
parsePes = function parsePes(payload, pes) {
|
|
|
var ptsDtsFlags; // get the packet length, this will be 0 for video
|
|
|
|
|
|
pes.packetLength = 6 + (payload[4] << 8 | payload[5]); // find out if this packets starts a new keyframe
|
|
|
|
|
|
pes.dataAlignmentIndicator = (payload[6] & 0x04) !== 0; // PES packets may be annotated with a PTS value, or a PTS value
|
|
|
// and a DTS value. Determine what combination of values is
|
|
|
// available to work with.
|
|
|
|
|
|
ptsDtsFlags = payload[7]; // PTS and DTS are normally stored as a 33-bit number. Javascript
|
|
|
// performs all bitwise operations on 32-bit integers but javascript
|
|
|
// supports a much greater range (52-bits) of integer using standard
|
|
|
// mathematical operations.
|
|
|
// We construct a 31-bit value using bitwise operators over the 31
|
|
|
// most significant bits and then multiply by 4 (equal to a left-shift
|
|
|
// of 2) before we add the final 2 least significant bits of the
|
|
|
// timestamp (equal to an OR.)
|
|
|
|
|
|
if (ptsDtsFlags & 0xC0) {
|
|
|
// the PTS and DTS are not written out directly. For information
|
|
|
// on how they are encoded, see
|
|
|
// http://dvd.sourceforge.net/dvdinfo/pes-hdr.html
|
|
|
pes.pts = (payload[9] & 0x0E) << 27 | (payload[10] & 0xFF) << 20 | (payload[11] & 0xFE) << 12 | (payload[12] & 0xFF) << 5 | (payload[13] & 0xFE) >>> 3;
|
|
|
pes.pts *= 4; // Left shift by 2
|
|
|
|
|
|
pes.pts += (payload[13] & 0x06) >>> 1; // OR by the two LSBs
|
|
|
|
|
|
pes.dts = pes.pts;
|
|
|
|
|
|
if (ptsDtsFlags & 0x40) {
|
|
|
pes.dts = (payload[14] & 0x0E) << 27 | (payload[15] & 0xFF) << 20 | (payload[16] & 0xFE) << 12 | (payload[17] & 0xFF) << 5 | (payload[18] & 0xFE) >>> 3;
|
|
|
pes.dts *= 4; // Left shift by 2
|
|
|
|
|
|
pes.dts += (payload[18] & 0x06) >>> 1; // OR by the two LSBs
|
|
|
}
|
|
|
} // the data section starts immediately after the PES header.
|
|
|
// pes_header_data_length specifies the number of header bytes
|
|
|
// that follow the last byte of the field.
|
|
|
|
|
|
|
|
|
pes.data = payload.subarray(9 + payload[8]);
|
|
|
},
|
|
|
|
|
|
/**
|
|
|
* Pass completely parsed PES packets to the next stream in the pipeline
|
|
|
**/
|
|
|
flushStream = function flushStream(stream$$1, type, forceFlush) {
|
|
|
var packetData = new Uint8Array(stream$$1.size),
|
|
|
event = {
|
|
|
type: type
|
|
|
},
|
|
|
i = 0,
|
|
|
offset = 0,
|
|
|
packetFlushable = false,
|
|
|
fragment; // do nothing if there is not enough buffered data for a complete
|
|
|
// PES header
|
|
|
|
|
|
if (!stream$$1.data.length || stream$$1.size < 9) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
event.trackId = stream$$1.data[0].pid; // reassemble the packet
|
|
|
|
|
|
for (i = 0; i < stream$$1.data.length; i++) {
|
|
|
fragment = stream$$1.data[i];
|
|
|
packetData.set(fragment.data, offset);
|
|
|
offset += fragment.data.byteLength;
|
|
|
} // parse assembled packet's PES header
|
|
|
|
|
|
|
|
|
parsePes(packetData, event); // non-video PES packets MUST have a non-zero PES_packet_length
|
|
|
// check that there is enough stream data to fill the packet
|
|
|
|
|
|
packetFlushable = type === 'video' || event.packetLength <= stream$$1.size; // flush pending packets if the conditions are right
|
|
|
|
|
|
if (forceFlush || packetFlushable) {
|
|
|
stream$$1.size = 0;
|
|
|
stream$$1.data.length = 0;
|
|
|
} // only emit packets that are complete. this is to avoid assembling
|
|
|
// incomplete PES packets due to poor segmentation
|
|
|
|
|
|
|
|
|
if (packetFlushable) {
|
|
|
self.trigger('data', event);
|
|
|
}
|
|
|
};
|
|
|
|
|
|
_ElementaryStream.prototype.init.call(this);
|
|
|
/**
|
|
|
* Identifies M2TS packet types and parses PES packets using metadata
|
|
|
* parsed from the PMT
|
|
|
**/
|
|
|
|
|
|
|
|
|
this.push = function (data) {
|
|
|
({
|
|
|
pat: function pat() {// we have to wait for the PMT to arrive as well before we
|
|
|
// have any meaningful metadata
|
|
|
},
|
|
|
pes: function pes() {
|
|
|
var stream$$1, streamType;
|
|
|
|
|
|
switch (data.streamType) {
|
|
|
case streamTypes.H264_STREAM_TYPE:
|
|
|
case streamTypes.H264_STREAM_TYPE:
|
|
|
stream$$1 = video;
|
|
|
streamType = 'video';
|
|
|
break;
|
|
|
|
|
|
case streamTypes.ADTS_STREAM_TYPE:
|
|
|
stream$$1 = audio;
|
|
|
streamType = 'audio';
|
|
|
break;
|
|
|
|
|
|
case streamTypes.METADATA_STREAM_TYPE:
|
|
|
stream$$1 = timedMetadata;
|
|
|
streamType = 'timed-metadata';
|
|
|
break;
|
|
|
|
|
|
default:
|
|
|
// ignore unknown stream types
|
|
|
return;
|
|
|
} // if a new packet is starting, we can flush the completed
|
|
|
// packet
|
|
|
|
|
|
|
|
|
if (data.payloadUnitStartIndicator) {
|
|
|
flushStream(stream$$1, streamType, true);
|
|
|
} // buffer this fragment until we are sure we've received the
|
|
|
// complete payload
|
|
|
|
|
|
|
|
|
stream$$1.data.push(data);
|
|
|
stream$$1.size += data.data.byteLength;
|
|
|
},
|
|
|
pmt: function pmt() {
|
|
|
var event = {
|
|
|
type: 'metadata',
|
|
|
tracks: []
|
|
|
};
|
|
|
programMapTable = data.programMapTable; // translate audio and video streams to tracks
|
|
|
|
|
|
if (programMapTable.video !== null) {
|
|
|
event.tracks.push({
|
|
|
timelineStartInfo: {
|
|
|
baseMediaDecodeTime: 0
|
|
|
},
|
|
|
id: +programMapTable.video,
|
|
|
codec: 'avc',
|
|
|
type: 'video'
|
|
|
});
|
|
|
}
|
|
|
|
|
|
if (programMapTable.audio !== null) {
|
|
|
event.tracks.push({
|
|
|
timelineStartInfo: {
|
|
|
baseMediaDecodeTime: 0
|
|
|
},
|
|
|
id: +programMapTable.audio,
|
|
|
codec: 'adts',
|
|
|
type: 'audio'
|
|
|
});
|
|
|
}
|
|
|
|
|
|
self.trigger('data', event);
|
|
|
}
|
|
|
})[data.type]();
|
|
|
};
|
|
|
|
|
|
this.reset = function () {
|
|
|
video.size = 0;
|
|
|
video.data.length = 0;
|
|
|
audio.size = 0;
|
|
|
audio.data.length = 0;
|
|
|
this.trigger('reset');
|
|
|
};
|
|
|
/**
|
|
|
* Flush any remaining input. Video PES packets may be of variable
|
|
|
* length. Normally, the start of a new video packet can trigger the
|
|
|
* finalization of the previous packet. That is not possible if no
|
|
|
* more video is forthcoming, however. In that case, some other
|
|
|
* mechanism (like the end of the file) has to be employed. When it is
|
|
|
* clear that no additional data is forthcoming, calling this method
|
|
|
* will flush the buffered packets.
|
|
|
*/
|
|
|
|
|
|
|
|
|
this.flushStreams_ = function () {
|
|
|
// !!THIS ORDER IS IMPORTANT!!
|
|
|
// video first then audio
|
|
|
flushStream(video, 'video');
|
|
|
flushStream(audio, 'audio');
|
|
|
flushStream(timedMetadata, 'timed-metadata');
|
|
|
};
|
|
|
|
|
|
this.flush = function () {
|
|
|
this.flushStreams_();
|
|
|
this.trigger('done');
|
|
|
};
|
|
|
};
|
|
|
|
|
|
_ElementaryStream.prototype = new stream();
|
|
|
var m2ts = {
|
|
|
PAT_PID: 0x0000,
|
|
|
MP2T_PACKET_LENGTH: MP2T_PACKET_LENGTH,
|
|
|
TransportPacketStream: _TransportPacketStream,
|
|
|
TransportParseStream: _TransportParseStream,
|
|
|
ElementaryStream: _ElementaryStream,
|
|
|
TimestampRolloverStream: TimestampRolloverStream$1,
|
|
|
CaptionStream: captionStream.CaptionStream,
|
|
|
Cea608Stream: captionStream.Cea608Stream,
|
|
|
MetadataStream: metadataStream
|
|
|
};
|
|
|
|
|
|
for (var type in streamTypes) {
|
|
|
if (streamTypes.hasOwnProperty(type)) {
|
|
|
m2ts[type] = streamTypes[type];
|
|
|
}
|
|
|
}
|
|
|
|
|
|
var m2ts_1 = m2ts;
|
|
|
var ONE_SECOND_IN_TS$2 = clock.ONE_SECOND_IN_TS;
|
|
|
|
|
|
var _AdtsStream;
|
|
|
|
|
|
var ADTS_SAMPLING_FREQUENCIES = [96000, 88200, 64000, 48000, 44100, 32000, 24000, 22050, 16000, 12000, 11025, 8000, 7350];
|
|
|
/*
|
|
|
* Accepts a ElementaryStream and emits data events with parsed
|
|
|
* AAC Audio Frames of the individual packets. Input audio in ADTS
|
|
|
* format is unpacked and re-emitted as AAC frames.
|
|
|
*
|
|
|
* @see http://wiki.multimedia.cx/index.php?title=ADTS
|
|
|
* @see http://wiki.multimedia.cx/?title=Understanding_AAC
|
|
|
*/
|
|
|
|
|
|
_AdtsStream = function AdtsStream(handlePartialSegments) {
|
|
|
var buffer,
|
|
|
frameNum = 0;
|
|
|
|
|
|
_AdtsStream.prototype.init.call(this);
|
|
|
|
|
|
this.push = function (packet) {
|
|
|
var i = 0,
|
|
|
frameLength,
|
|
|
protectionSkipBytes,
|
|
|
frameEnd,
|
|
|
oldBuffer,
|
|
|
sampleCount,
|
|
|
adtsFrameDuration;
|
|
|
|
|
|
if (!handlePartialSegments) {
|
|
|
frameNum = 0;
|
|
|
}
|
|
|
|
|
|
if (packet.type !== 'audio') {
|
|
|
// ignore non-audio data
|
|
|
return;
|
|
|
} // Prepend any data in the buffer to the input data so that we can parse
|
|
|
// aac frames the cross a PES packet boundary
|
|
|
|
|
|
|
|
|
if (buffer) {
|
|
|
oldBuffer = buffer;
|
|
|
buffer = new Uint8Array(oldBuffer.byteLength + packet.data.byteLength);
|
|
|
buffer.set(oldBuffer);
|
|
|
buffer.set(packet.data, oldBuffer.byteLength);
|
|
|
} else {
|
|
|
buffer = packet.data;
|
|
|
} // unpack any ADTS frames which have been fully received
|
|
|
// for details on the ADTS header, see http://wiki.multimedia.cx/index.php?title=ADTS
|
|
|
|
|
|
|
|
|
while (i + 5 < buffer.length) {
|
|
|
// Look for the start of an ADTS header..
|
|
|
if (buffer[i] !== 0xFF || (buffer[i + 1] & 0xF6) !== 0xF0) {
|
|
|
// If a valid header was not found, jump one forward and attempt to
|
|
|
// find a valid ADTS header starting at the next byte
|
|
|
i++;
|
|
|
continue;
|
|
|
} // The protection skip bit tells us if we have 2 bytes of CRC data at the
|
|
|
// end of the ADTS header
|
|
|
|
|
|
|
|
|
protectionSkipBytes = (~buffer[i + 1] & 0x01) * 2; // Frame length is a 13 bit integer starting 16 bits from the
|
|
|
// end of the sync sequence
|
|
|
|
|
|
frameLength = (buffer[i + 3] & 0x03) << 11 | buffer[i + 4] << 3 | (buffer[i + 5] & 0xe0) >> 5;
|
|
|
sampleCount = ((buffer[i + 6] & 0x03) + 1) * 1024;
|
|
|
adtsFrameDuration = sampleCount * ONE_SECOND_IN_TS$2 / ADTS_SAMPLING_FREQUENCIES[(buffer[i + 2] & 0x3c) >>> 2];
|
|
|
frameEnd = i + frameLength; // If we don't have enough data to actually finish this ADTS frame, return
|
|
|
// and wait for more data
|
|
|
|
|
|
if (buffer.byteLength < frameEnd) {
|
|
|
return;
|
|
|
} // Otherwise, deliver the complete AAC frame
|
|
|
|
|
|
|
|
|
this.trigger('data', {
|
|
|
pts: packet.pts + frameNum * adtsFrameDuration,
|
|
|
dts: packet.dts + frameNum * adtsFrameDuration,
|
|
|
sampleCount: sampleCount,
|
|
|
audioobjecttype: (buffer[i + 2] >>> 6 & 0x03) + 1,
|
|
|
channelcount: (buffer[i + 2] & 1) << 2 | (buffer[i + 3] & 0xc0) >>> 6,
|
|
|
samplerate: ADTS_SAMPLING_FREQUENCIES[(buffer[i + 2] & 0x3c) >>> 2],
|
|
|
samplingfrequencyindex: (buffer[i + 2] & 0x3c) >>> 2,
|
|
|
// assume ISO/IEC 14496-12 AudioSampleEntry default of 16
|
|
|
samplesize: 16,
|
|
|
data: buffer.subarray(i + 7 + protectionSkipBytes, frameEnd)
|
|
|
});
|
|
|
frameNum++; // If the buffer is empty, clear it and return
|
|
|
|
|
|
if (buffer.byteLength === frameEnd) {
|
|
|
buffer = undefined;
|
|
|
return;
|
|
|
} // Remove the finished frame from the buffer and start the process again
|
|
|
|
|
|
|
|
|
buffer = buffer.subarray(frameEnd);
|
|
|
}
|
|
|
};
|
|
|
|
|
|
this.flush = function () {
|
|
|
frameNum = 0;
|
|
|
this.trigger('done');
|
|
|
};
|
|
|
|
|
|
this.reset = function () {
|
|
|
buffer = void 0;
|
|
|
this.trigger('reset');
|
|
|
};
|
|
|
|
|
|
this.endTimeline = function () {
|
|
|
buffer = void 0;
|
|
|
this.trigger('endedtimeline');
|
|
|
};
|
|
|
};
|
|
|
|
|
|
_AdtsStream.prototype = new stream();
|
|
|
var adts = _AdtsStream;
|
|
|
/**
|
|
|
* mux.js
|
|
|
*
|
|
|
* Copyright (c) Brightcove
|
|
|
* Licensed Apache-2.0 https://github.com/videojs/mux.js/blob/master/LICENSE
|
|
|
*/
|
|
|
|
|
|
var ExpGolomb;
|
|
|
/**
|
|
|
* Parser for exponential Golomb codes, a variable-bitwidth number encoding
|
|
|
* scheme used by h264.
|
|
|
*/
|
|
|
|
|
|
ExpGolomb = function ExpGolomb(workingData) {
|
|
|
var // the number of bytes left to examine in workingData
|
|
|
workingBytesAvailable = workingData.byteLength,
|
|
|
// the current word being examined
|
|
|
workingWord = 0,
|
|
|
// :uint
|
|
|
// the number of bits left to examine in the current word
|
|
|
workingBitsAvailable = 0; // :uint;
|
|
|
// ():uint
|
|
|
|
|
|
this.length = function () {
|
|
|
return 8 * workingBytesAvailable;
|
|
|
}; // ():uint
|
|
|
|
|
|
|
|
|
this.bitsAvailable = function () {
|
|
|
return 8 * workingBytesAvailable + workingBitsAvailable;
|
|
|
}; // ():void
|
|
|
|
|
|
|
|
|
this.loadWord = function () {
|
|
|
var position = workingData.byteLength - workingBytesAvailable,
|
|
|
workingBytes = new Uint8Array(4),
|
|
|
availableBytes = Math.min(4, workingBytesAvailable);
|
|
|
|
|
|
if (availableBytes === 0) {
|
|
|
throw new Error('no bytes available');
|
|
|
}
|
|
|
|
|
|
workingBytes.set(workingData.subarray(position, position + availableBytes));
|
|
|
workingWord = new DataView(workingBytes.buffer).getUint32(0); // track the amount of workingData that has been processed
|
|
|
|
|
|
workingBitsAvailable = availableBytes * 8;
|
|
|
workingBytesAvailable -= availableBytes;
|
|
|
}; // (count:int):void
|
|
|
|
|
|
|
|
|
this.skipBits = function (count) {
|
|
|
var skipBytes; // :int
|
|
|
|
|
|
if (workingBitsAvailable > count) {
|
|
|
workingWord <<= count;
|
|
|
workingBitsAvailable -= count;
|
|
|
} else {
|
|
|
count -= workingBitsAvailable;
|
|
|
skipBytes = Math.floor(count / 8);
|
|
|
count -= skipBytes * 8;
|
|
|
workingBytesAvailable -= skipBytes;
|
|
|
this.loadWord();
|
|
|
workingWord <<= count;
|
|
|
workingBitsAvailable -= count;
|
|
|
}
|
|
|
}; // (size:int):uint
|
|
|
|
|
|
|
|
|
this.readBits = function (size) {
|
|
|
var bits = Math.min(workingBitsAvailable, size),
|
|
|
// :uint
|
|
|
valu = workingWord >>> 32 - bits; // :uint
|
|
|
// if size > 31, handle error
|
|
|
|
|
|
workingBitsAvailable -= bits;
|
|
|
|
|
|
if (workingBitsAvailable > 0) {
|
|
|
workingWord <<= bits;
|
|
|
} else if (workingBytesAvailable > 0) {
|
|
|
this.loadWord();
|
|
|
}
|
|
|
|
|
|
bits = size - bits;
|
|
|
|
|
|
if (bits > 0) {
|
|
|
return valu << bits | this.readBits(bits);
|
|
|
}
|
|
|
|
|
|
return valu;
|
|
|
}; // ():uint
|
|
|
|
|
|
|
|
|
this.skipLeadingZeros = function () {
|
|
|
var leadingZeroCount; // :uint
|
|
|
|
|
|
for (leadingZeroCount = 0; leadingZeroCount < workingBitsAvailable; ++leadingZeroCount) {
|
|
|
if ((workingWord & 0x80000000 >>> leadingZeroCount) !== 0) {
|
|
|
// the first bit of working word is 1
|
|
|
workingWord <<= leadingZeroCount;
|
|
|
workingBitsAvailable -= leadingZeroCount;
|
|
|
return leadingZeroCount;
|
|
|
}
|
|
|
} // we exhausted workingWord and still have not found a 1
|
|
|
|
|
|
|
|
|
this.loadWord();
|
|
|
return leadingZeroCount + this.skipLeadingZeros();
|
|
|
}; // ():void
|
|
|
|
|
|
|
|
|
this.skipUnsignedExpGolomb = function () {
|
|
|
this.skipBits(1 + this.skipLeadingZeros());
|
|
|
}; // ():void
|
|
|
|
|
|
|
|
|
this.skipExpGolomb = function () {
|
|
|
this.skipBits(1 + this.skipLeadingZeros());
|
|
|
}; // ():uint
|
|
|
|
|
|
|
|
|
this.readUnsignedExpGolomb = function () {
|
|
|
var clz = this.skipLeadingZeros(); // :uint
|
|
|
|
|
|
return this.readBits(clz + 1) - 1;
|
|
|
}; // ():int
|
|
|
|
|
|
|
|
|
this.readExpGolomb = function () {
|
|
|
var valu = this.readUnsignedExpGolomb(); // :int
|
|
|
|
|
|
if (0x01 & valu) {
|
|
|
// the number is odd if the low order bit is set
|
|
|
return 1 + valu >>> 1; // add 1 to make it even, and divide by 2
|
|
|
}
|
|
|
|
|
|
return -1 * (valu >>> 1); // divide by two then make it negative
|
|
|
}; // Some convenience functions
|
|
|
// :Boolean
|
|
|
|
|
|
|
|
|
this.readBoolean = function () {
|
|
|
return this.readBits(1) === 1;
|
|
|
}; // ():int
|
|
|
|
|
|
|
|
|
this.readUnsignedByte = function () {
|
|
|
return this.readBits(8);
|
|
|
};
|
|
|
|
|
|
this.loadWord();
|
|
|
};
|
|
|
|
|
|
var expGolomb = ExpGolomb;
|
|
|
|
|
|
var _H264Stream, _NalByteStream;
|
|
|
|
|
|
var PROFILES_WITH_OPTIONAL_SPS_DATA;
|
|
|
/**
|
|
|
* Accepts a NAL unit byte stream and unpacks the embedded NAL units.
|
|
|
*/
|
|
|
|
|
|
_NalByteStream = function NalByteStream() {
|
|
|
var syncPoint = 0,
|
|
|
i,
|
|
|
buffer;
|
|
|
|
|
|
_NalByteStream.prototype.init.call(this);
|
|
|
/*
|
|
|
* Scans a byte stream and triggers a data event with the NAL units found.
|
|
|
* @param {Object} data Event received from H264Stream
|
|
|
* @param {Uint8Array} data.data The h264 byte stream to be scanned
|
|
|
*
|
|
|
* @see H264Stream.push
|
|
|
*/
|
|
|
|
|
|
|
|
|
this.push = function (data) {
|
|
|
var swapBuffer;
|
|
|
|
|
|
if (!buffer) {
|
|
|
buffer = data.data;
|
|
|
} else {
|
|
|
swapBuffer = new Uint8Array(buffer.byteLength + data.data.byteLength);
|
|
|
swapBuffer.set(buffer);
|
|
|
swapBuffer.set(data.data, buffer.byteLength);
|
|
|
buffer = swapBuffer;
|
|
|
}
|
|
|
|
|
|
var len = buffer.byteLength; // Rec. ITU-T H.264, Annex B
|
|
|
// scan for NAL unit boundaries
|
|
|
// a match looks like this:
|
|
|
// 0 0 1 .. NAL .. 0 0 1
|
|
|
// ^ sync point ^ i
|
|
|
// or this:
|
|
|
// 0 0 1 .. NAL .. 0 0 0
|
|
|
// ^ sync point ^ i
|
|
|
// advance the sync point to a NAL start, if necessary
|
|
|
|
|
|
for (; syncPoint < len - 3; syncPoint++) {
|
|
|
if (buffer[syncPoint + 2] === 1) {
|
|
|
// the sync point is properly aligned
|
|
|
i = syncPoint + 5;
|
|
|
break;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
while (i < len) {
|
|
|
// look at the current byte to determine if we've hit the end of
|
|
|
// a NAL unit boundary
|
|
|
switch (buffer[i]) {
|
|
|
case 0:
|
|
|
// skip past non-sync sequences
|
|
|
if (buffer[i - 1] !== 0) {
|
|
|
i += 2;
|
|
|
break;
|
|
|
} else if (buffer[i - 2] !== 0) {
|
|
|
i++;
|
|
|
break;
|
|
|
} // deliver the NAL unit if it isn't empty
|
|
|
|
|
|
|
|
|
if (syncPoint + 3 !== i - 2) {
|
|
|
this.trigger('data', buffer.subarray(syncPoint + 3, i - 2));
|
|
|
} // drop trailing zeroes
|
|
|
|
|
|
|
|
|
do {
|
|
|
i++;
|
|
|
} while (buffer[i] !== 1 && i < len);
|
|
|
|
|
|
syncPoint = i - 2;
|
|
|
i += 3;
|
|
|
break;
|
|
|
|
|
|
case 1:
|
|
|
// skip past non-sync sequences
|
|
|
if (buffer[i - 1] !== 0 || buffer[i - 2] !== 0) {
|
|
|
i += 3;
|
|
|
break;
|
|
|
} // deliver the NAL unit
|
|
|
|
|
|
|
|
|
this.trigger('data', buffer.subarray(syncPoint + 3, i - 2));
|
|
|
syncPoint = i - 2;
|
|
|
i += 3;
|
|
|
break;
|
|
|
|
|
|
default:
|
|
|
// the current byte isn't a one or zero, so it cannot be part
|
|
|
// of a sync sequence
|
|
|
i += 3;
|
|
|
break;
|
|
|
}
|
|
|
} // filter out the NAL units that were delivered
|
|
|
|
|
|
|
|
|
buffer = buffer.subarray(syncPoint);
|
|
|
i -= syncPoint;
|
|
|
syncPoint = 0;
|
|
|
};
|
|
|
|
|
|
this.reset = function () {
|
|
|
buffer = null;
|
|
|
syncPoint = 0;
|
|
|
this.trigger('reset');
|
|
|
};
|
|
|
|
|
|
this.flush = function () {
|
|
|
// deliver the last buffered NAL unit
|
|
|
if (buffer && buffer.byteLength > 3) {
|
|
|
this.trigger('data', buffer.subarray(syncPoint + 3));
|
|
|
} // reset the stream state
|
|
|
|
|
|
|
|
|
buffer = null;
|
|
|
syncPoint = 0;
|
|
|
this.trigger('done');
|
|
|
};
|
|
|
|
|
|
this.endTimeline = function () {
|
|
|
this.flush();
|
|
|
this.trigger('endedtimeline');
|
|
|
};
|
|
|
};
|
|
|
|
|
|
_NalByteStream.prototype = new stream(); // values of profile_idc that indicate additional fields are included in the SPS
|
|
|
// see Recommendation ITU-T H.264 (4/2013),
|
|
|
// 7.3.2.1.1 Sequence parameter set data syntax
|
|
|
|
|
|
PROFILES_WITH_OPTIONAL_SPS_DATA = {
|
|
|
100: true,
|
|
|
110: true,
|
|
|
122: true,
|
|
|
244: true,
|
|
|
44: true,
|
|
|
83: true,
|
|
|
86: true,
|
|
|
118: true,
|
|
|
128: true,
|
|
|
138: true,
|
|
|
139: true,
|
|
|
134: true
|
|
|
};
|
|
|
/**
|
|
|
* Accepts input from a ElementaryStream and produces H.264 NAL unit data
|
|
|
* events.
|
|
|
*/
|
|
|
|
|
|
_H264Stream = function H264Stream() {
|
|
|
var nalByteStream = new _NalByteStream(),
|
|
|
self,
|
|
|
trackId,
|
|
|
currentPts,
|
|
|
currentDts,
|
|
|
discardEmulationPreventionBytes,
|
|
|
readSequenceParameterSet,
|
|
|
skipScalingList;
|
|
|
|
|
|
_H264Stream.prototype.init.call(this);
|
|
|
|
|
|
self = this;
|
|
|
/*
|
|
|
* Pushes a packet from a stream onto the NalByteStream
|
|
|
*
|
|
|
* @param {Object} packet - A packet received from a stream
|
|
|
* @param {Uint8Array} packet.data - The raw bytes of the packet
|
|
|
* @param {Number} packet.dts - Decode timestamp of the packet
|
|
|
* @param {Number} packet.pts - Presentation timestamp of the packet
|
|
|
* @param {Number} packet.trackId - The id of the h264 track this packet came from
|
|
|
* @param {('video'|'audio')} packet.type - The type of packet
|
|
|
*
|
|
|
*/
|
|
|
|
|
|
this.push = function (packet) {
|
|
|
if (packet.type !== 'video') {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
trackId = packet.trackId;
|
|
|
currentPts = packet.pts;
|
|
|
currentDts = packet.dts;
|
|
|
nalByteStream.push(packet);
|
|
|
};
|
|
|
/*
|
|
|
* Identify NAL unit types and pass on the NALU, trackId, presentation and decode timestamps
|
|
|
* for the NALUs to the next stream component.
|
|
|
* Also, preprocess caption and sequence parameter NALUs.
|
|
|
*
|
|
|
* @param {Uint8Array} data - A NAL unit identified by `NalByteStream.push`
|
|
|
* @see NalByteStream.push
|
|
|
*/
|
|
|
|
|
|
|
|
|
nalByteStream.on('data', function (data) {
|
|
|
var event = {
|
|
|
trackId: trackId,
|
|
|
pts: currentPts,
|
|
|
dts: currentDts,
|
|
|
data: data
|
|
|
};
|
|
|
|
|
|
switch (data[0] & 0x1f) {
|
|
|
case 0x05:
|
|
|
event.nalUnitType = 'slice_layer_without_partitioning_rbsp_idr';
|
|
|
break;
|
|
|
|
|
|
case 0x06:
|
|
|
event.nalUnitType = 'sei_rbsp';
|
|
|
event.escapedRBSP = discardEmulationPreventionBytes(data.subarray(1));
|
|
|
break;
|
|
|
|
|
|
case 0x07:
|
|
|
event.nalUnitType = 'seq_parameter_set_rbsp';
|
|
|
event.escapedRBSP = discardEmulationPreventionBytes(data.subarray(1));
|
|
|
event.config = readSequenceParameterSet(event.escapedRBSP);
|
|
|
break;
|
|
|
|
|
|
case 0x08:
|
|
|
event.nalUnitType = 'pic_parameter_set_rbsp';
|
|
|
break;
|
|
|
|
|
|
case 0x09:
|
|
|
event.nalUnitType = 'access_unit_delimiter_rbsp';
|
|
|
break;
|
|
|
} // This triggers data on the H264Stream
|
|
|
|
|
|
|
|
|
self.trigger('data', event);
|
|
|
});
|
|
|
nalByteStream.on('done', function () {
|
|
|
self.trigger('done');
|
|
|
});
|
|
|
nalByteStream.on('partialdone', function () {
|
|
|
self.trigger('partialdone');
|
|
|
});
|
|
|
nalByteStream.on('reset', function () {
|
|
|
self.trigger('reset');
|
|
|
});
|
|
|
nalByteStream.on('endedtimeline', function () {
|
|
|
self.trigger('endedtimeline');
|
|
|
});
|
|
|
|
|
|
this.flush = function () {
|
|
|
nalByteStream.flush();
|
|
|
};
|
|
|
|
|
|
this.partialFlush = function () {
|
|
|
nalByteStream.partialFlush();
|
|
|
};
|
|
|
|
|
|
this.reset = function () {
|
|
|
nalByteStream.reset();
|
|
|
};
|
|
|
|
|
|
this.endTimeline = function () {
|
|
|
nalByteStream.endTimeline();
|
|
|
};
|
|
|
/**
|
|
|
* Advance the ExpGolomb decoder past a scaling list. The scaling
|
|
|
* list is optionally transmitted as part of a sequence parameter
|
|
|
* set and is not relevant to transmuxing.
|
|
|
* @param count {number} the number of entries in this scaling list
|
|
|
* @param expGolombDecoder {object} an ExpGolomb pointed to the
|
|
|
* start of a scaling list
|
|
|
* @see Recommendation ITU-T H.264, Section 7.3.2.1.1.1
|
|
|
*/
|
|
|
|
|
|
|
|
|
skipScalingList = function skipScalingList(count, expGolombDecoder) {
|
|
|
var lastScale = 8,
|
|
|
nextScale = 8,
|
|
|
j,
|
|
|
deltaScale;
|
|
|
|
|
|
for (j = 0; j < count; j++) {
|
|
|
if (nextScale !== 0) {
|
|
|
deltaScale = expGolombDecoder.readExpGolomb();
|
|
|
nextScale = (lastScale + deltaScale + 256) % 256;
|
|
|
}
|
|
|
|
|
|
lastScale = nextScale === 0 ? lastScale : nextScale;
|
|
|
}
|
|
|
};
|
|
|
/**
|
|
|
* Expunge any "Emulation Prevention" bytes from a "Raw Byte
|
|
|
* Sequence Payload"
|
|
|
* @param data {Uint8Array} the bytes of a RBSP from a NAL
|
|
|
* unit
|
|
|
* @return {Uint8Array} the RBSP without any Emulation
|
|
|
* Prevention Bytes
|
|
|
*/
|
|
|
|
|
|
|
|
|
discardEmulationPreventionBytes = function discardEmulationPreventionBytes(data) {
|
|
|
var length = data.byteLength,
|
|
|
emulationPreventionBytesPositions = [],
|
|
|
i = 1,
|
|
|
newLength,
|
|
|
newData; // Find all `Emulation Prevention Bytes`
|
|
|
|
|
|
while (i < length - 2) {
|
|
|
if (data[i] === 0 && data[i + 1] === 0 && data[i + 2] === 0x03) {
|
|
|
emulationPreventionBytesPositions.push(i + 2);
|
|
|
i += 2;
|
|
|
} else {
|
|
|
i++;
|
|
|
}
|
|
|
} // If no Emulation Prevention Bytes were found just return the original
|
|
|
// array
|
|
|
|
|
|
|
|
|
if (emulationPreventionBytesPositions.length === 0) {
|
|
|
return data;
|
|
|
} // Create a new array to hold the NAL unit data
|
|
|
|
|
|
|
|
|
newLength = length - emulationPreventionBytesPositions.length;
|
|
|
newData = new Uint8Array(newLength);
|
|
|
var sourceIndex = 0;
|
|
|
|
|
|
for (i = 0; i < newLength; sourceIndex++, i++) {
|
|
|
if (sourceIndex === emulationPreventionBytesPositions[0]) {
|
|
|
// Skip this byte
|
|
|
sourceIndex++; // Remove this position index
|
|
|
|
|
|
emulationPreventionBytesPositions.shift();
|
|
|
}
|
|
|
|
|
|
newData[i] = data[sourceIndex];
|
|
|
}
|
|
|
|
|
|
return newData;
|
|
|
};
|
|
|
/**
|
|
|
* Read a sequence parameter set and return some interesting video
|
|
|
* properties. A sequence parameter set is the H264 metadata that
|
|
|
* describes the properties of upcoming video frames.
|
|
|
* @param data {Uint8Array} the bytes of a sequence parameter set
|
|
|
* @return {object} an object with configuration parsed from the
|
|
|
* sequence parameter set, including the dimensions of the
|
|
|
* associated video frames.
|
|
|
*/
|
|
|
|
|
|
|
|
|
readSequenceParameterSet = function readSequenceParameterSet(data) {
|
|
|
var frameCropLeftOffset = 0,
|
|
|
frameCropRightOffset = 0,
|
|
|
frameCropTopOffset = 0,
|
|
|
frameCropBottomOffset = 0,
|
|
|
sarScale = 1,
|
|
|
expGolombDecoder,
|
|
|
profileIdc,
|
|
|
levelIdc,
|
|
|
profileCompatibility,
|
|
|
chromaFormatIdc,
|
|
|
picOrderCntType,
|
|
|
numRefFramesInPicOrderCntCycle,
|
|
|
picWidthInMbsMinus1,
|
|
|
picHeightInMapUnitsMinus1,
|
|
|
frameMbsOnlyFlag,
|
|
|
scalingListCount,
|
|
|
sarRatio,
|
|
|
aspectRatioIdc,
|
|
|
i;
|
|
|
expGolombDecoder = new expGolomb(data);
|
|
|
profileIdc = expGolombDecoder.readUnsignedByte(); // profile_idc
|
|
|
|
|
|
profileCompatibility = expGolombDecoder.readUnsignedByte(); // constraint_set[0-5]_flag
|
|
|
|
|
|
levelIdc = expGolombDecoder.readUnsignedByte(); // level_idc u(8)
|
|
|
|
|
|
expGolombDecoder.skipUnsignedExpGolomb(); // seq_parameter_set_id
|
|
|
// some profiles have more optional data we don't need
|
|
|
|
|
|
if (PROFILES_WITH_OPTIONAL_SPS_DATA[profileIdc]) {
|
|
|
chromaFormatIdc = expGolombDecoder.readUnsignedExpGolomb();
|
|
|
|
|
|
if (chromaFormatIdc === 3) {
|
|
|
expGolombDecoder.skipBits(1); // separate_colour_plane_flag
|
|
|
}
|
|
|
|
|
|
expGolombDecoder.skipUnsignedExpGolomb(); // bit_depth_luma_minus8
|
|
|
|
|
|
expGolombDecoder.skipUnsignedExpGolomb(); // bit_depth_chroma_minus8
|
|
|
|
|
|
expGolombDecoder.skipBits(1); // qpprime_y_zero_transform_bypass_flag
|
|
|
|
|
|
if (expGolombDecoder.readBoolean()) {
|
|
|
// seq_scaling_matrix_present_flag
|
|
|
scalingListCount = chromaFormatIdc !== 3 ? 8 : 12;
|
|
|
|
|
|
for (i = 0; i < scalingListCount; i++) {
|
|
|
if (expGolombDecoder.readBoolean()) {
|
|
|
// seq_scaling_list_present_flag[ i ]
|
|
|
if (i < 6) {
|
|
|
skipScalingList(16, expGolombDecoder);
|
|
|
} else {
|
|
|
skipScalingList(64, expGolombDecoder);
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
|
|
|
expGolombDecoder.skipUnsignedExpGolomb(); // log2_max_frame_num_minus4
|
|
|
|
|
|
picOrderCntType = expGolombDecoder.readUnsignedExpGolomb();
|
|
|
|
|
|
if (picOrderCntType === 0) {
|
|
|
expGolombDecoder.readUnsignedExpGolomb(); // log2_max_pic_order_cnt_lsb_minus4
|
|
|
} else if (picOrderCntType === 1) {
|
|
|
expGolombDecoder.skipBits(1); // delta_pic_order_always_zero_flag
|
|
|
|
|
|
expGolombDecoder.skipExpGolomb(); // offset_for_non_ref_pic
|
|
|
|
|
|
expGolombDecoder.skipExpGolomb(); // offset_for_top_to_bottom_field
|
|
|
|
|
|
numRefFramesInPicOrderCntCycle = expGolombDecoder.readUnsignedExpGolomb();
|
|
|
|
|
|
for (i = 0; i < numRefFramesInPicOrderCntCycle; i++) {
|
|
|
expGolombDecoder.skipExpGolomb(); // offset_for_ref_frame[ i ]
|
|
|
}
|
|
|
}
|
|
|
|
|
|
expGolombDecoder.skipUnsignedExpGolomb(); // max_num_ref_frames
|
|
|
|
|
|
expGolombDecoder.skipBits(1); // gaps_in_frame_num_value_allowed_flag
|
|
|
|
|
|
picWidthInMbsMinus1 = expGolombDecoder.readUnsignedExpGolomb();
|
|
|
picHeightInMapUnitsMinus1 = expGolombDecoder.readUnsignedExpGolomb();
|
|
|
frameMbsOnlyFlag = expGolombDecoder.readBits(1);
|
|
|
|
|
|
if (frameMbsOnlyFlag === 0) {
|
|
|
expGolombDecoder.skipBits(1); // mb_adaptive_frame_field_flag
|
|
|
}
|
|
|
|
|
|
expGolombDecoder.skipBits(1); // direct_8x8_inference_flag
|
|
|
|
|
|
if (expGolombDecoder.readBoolean()) {
|
|
|
// frame_cropping_flag
|
|
|
frameCropLeftOffset = expGolombDecoder.readUnsignedExpGolomb();
|
|
|
frameCropRightOffset = expGolombDecoder.readUnsignedExpGolomb();
|
|
|
frameCropTopOffset = expGolombDecoder.readUnsignedExpGolomb();
|
|
|
frameCropBottomOffset = expGolombDecoder.readUnsignedExpGolomb();
|
|
|
}
|
|
|
|
|
|
if (expGolombDecoder.readBoolean()) {
|
|
|
// vui_parameters_present_flag
|
|
|
if (expGolombDecoder.readBoolean()) {
|
|
|
// aspect_ratio_info_present_flag
|
|
|
aspectRatioIdc = expGolombDecoder.readUnsignedByte();
|
|
|
|
|
|
switch (aspectRatioIdc) {
|
|
|
case 1:
|
|
|
sarRatio = [1, 1];
|
|
|
break;
|
|
|
|
|
|
case 2:
|
|
|
sarRatio = [12, 11];
|
|
|
break;
|
|
|
|
|
|
case 3:
|
|
|
sarRatio = [10, 11];
|
|
|
break;
|
|
|
|
|
|
case 4:
|
|
|
sarRatio = [16, 11];
|
|
|
break;
|
|
|
|
|
|
case 5:
|
|
|
sarRatio = [40, 33];
|
|
|
break;
|
|
|
|
|
|
case 6:
|
|
|
sarRatio = [24, 11];
|
|
|
break;
|
|
|
|
|
|
case 7:
|
|
|
sarRatio = [20, 11];
|
|
|
break;
|
|
|
|
|
|
case 8:
|
|
|
sarRatio = [32, 11];
|
|
|
break;
|
|
|
|
|
|
case 9:
|
|
|
sarRatio = [80, 33];
|
|
|
break;
|
|
|
|
|
|
case 10:
|
|
|
sarRatio = [18, 11];
|
|
|
break;
|
|
|
|
|
|
case 11:
|
|
|
sarRatio = [15, 11];
|
|
|
break;
|
|
|
|
|
|
case 12:
|
|
|
sarRatio = [64, 33];
|
|
|
break;
|
|
|
|
|
|
case 13:
|
|
|
sarRatio = [160, 99];
|
|
|
break;
|
|
|
|
|
|
case 14:
|
|
|
sarRatio = [4, 3];
|
|
|
break;
|
|
|
|
|
|
case 15:
|
|
|
sarRatio = [3, 2];
|
|
|
break;
|
|
|
|
|
|
case 16:
|
|
|
sarRatio = [2, 1];
|
|
|
break;
|
|
|
|
|
|
case 255:
|
|
|
{
|
|
|
sarRatio = [expGolombDecoder.readUnsignedByte() << 8 | expGolombDecoder.readUnsignedByte(), expGolombDecoder.readUnsignedByte() << 8 | expGolombDecoder.readUnsignedByte()];
|
|
|
break;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
if (sarRatio) {
|
|
|
sarScale = sarRatio[0] / sarRatio[1];
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return {
|
|
|
profileIdc: profileIdc,
|
|
|
levelIdc: levelIdc,
|
|
|
profileCompatibility: profileCompatibility,
|
|
|
width: Math.ceil(((picWidthInMbsMinus1 + 1) * 16 - frameCropLeftOffset * 2 - frameCropRightOffset * 2) * sarScale),
|
|
|
height: (2 - frameMbsOnlyFlag) * (picHeightInMapUnitsMinus1 + 1) * 16 - frameCropTopOffset * 2 - frameCropBottomOffset * 2,
|
|
|
sarRatio: sarRatio
|
|
|
};
|
|
|
};
|
|
|
};
|
|
|
|
|
|
_H264Stream.prototype = new stream();
|
|
|
var h264 = {
|
|
|
H264Stream: _H264Stream,
|
|
|
NalByteStream: _NalByteStream
|
|
|
};
|
|
|
/**
|
|
|
* mux.js
|
|
|
*
|
|
|
* Copyright (c) Brightcove
|
|
|
* Licensed Apache-2.0 https://github.com/videojs/mux.js/blob/master/LICENSE
|
|
|
*
|
|
|
* Utilities to detect basic properties and metadata about Aac data.
|
|
|
*/
|
|
|
|
|
|
var ADTS_SAMPLING_FREQUENCIES$1 = [96000, 88200, 64000, 48000, 44100, 32000, 24000, 22050, 16000, 12000, 11025, 8000, 7350];
|
|
|
|
|
|
var isLikelyAacData = function isLikelyAacData(data) {
|
|
|
if (data[0] === 'I'.charCodeAt(0) && data[1] === 'D'.charCodeAt(0) && data[2] === '3'.charCodeAt(0)) {
|
|
|
return true;
|
|
|
}
|
|
|
|
|
|
return false;
|
|
|
};
|
|
|
|
|
|
var parseSyncSafeInteger$1 = function parseSyncSafeInteger(data) {
|
|
|
return data[0] << 21 | data[1] << 14 | data[2] << 7 | data[3];
|
|
|
}; // return a percent-encoded representation of the specified byte range
|
|
|
// @see http://en.wikipedia.org/wiki/Percent-encoding
|
|
|
|
|
|
|
|
|
var percentEncode$1 = function percentEncode(bytes, start, end) {
|
|
|
var i,
|
|
|
result = '';
|
|
|
|
|
|
for (i = start; i < end; i++) {
|
|
|
result += '%' + ('00' + bytes[i].toString(16)).slice(-2);
|
|
|
}
|
|
|
|
|
|
return result;
|
|
|
}; // return the string representation of the specified byte range,
|
|
|
// interpreted as ISO-8859-1.
|
|
|
|
|
|
|
|
|
var parseIso88591$1 = function parseIso88591(bytes, start, end) {
|
|
|
return unescape(percentEncode$1(bytes, start, end)); // jshint ignore:line
|
|
|
};
|
|
|
|
|
|
var parseId3TagSize = function parseId3TagSize(header, byteIndex) {
|
|
|
var returnSize = header[byteIndex + 6] << 21 | header[byteIndex + 7] << 14 | header[byteIndex + 8] << 7 | header[byteIndex + 9],
|
|
|
flags = header[byteIndex + 5],
|
|
|
footerPresent = (flags & 16) >> 4;
|
|
|
|
|
|
if (footerPresent) {
|
|
|
return returnSize + 20;
|
|
|
}
|
|
|
|
|
|
return returnSize + 10;
|
|
|
};
|
|
|
|
|
|
var parseAdtsSize = function parseAdtsSize(header, byteIndex) {
|
|
|
var lowThree = (header[byteIndex + 5] & 0xE0) >> 5,
|
|
|
middle = header[byteIndex + 4] << 3,
|
|
|
highTwo = header[byteIndex + 3] & 0x3 << 11;
|
|
|
return highTwo | middle | lowThree;
|
|
|
};
|
|
|
|
|
|
var parseType = function parseType(header, byteIndex) {
|
|
|
if (header[byteIndex] === 'I'.charCodeAt(0) && header[byteIndex + 1] === 'D'.charCodeAt(0) && header[byteIndex + 2] === '3'.charCodeAt(0)) {
|
|
|
return 'timed-metadata';
|
|
|
} else if (header[byteIndex] & 0xff === 0xff && (header[byteIndex + 1] & 0xf0) === 0xf0) {
|
|
|
return 'audio';
|
|
|
}
|
|
|
|
|
|
return null;
|
|
|
};
|
|
|
|
|
|
var parseSampleRate = function parseSampleRate(packet) {
|
|
|
var i = 0;
|
|
|
|
|
|
while (i + 5 < packet.length) {
|
|
|
if (packet[i] !== 0xFF || (packet[i + 1] & 0xF6) !== 0xF0) {
|
|
|
// If a valid header was not found, jump one forward and attempt to
|
|
|
// find a valid ADTS header starting at the next byte
|
|
|
i++;
|
|
|
continue;
|
|
|
}
|
|
|
|
|
|
return ADTS_SAMPLING_FREQUENCIES$1[(packet[i + 2] & 0x3c) >>> 2];
|
|
|
}
|
|
|
|
|
|
return null;
|
|
|
};
|
|
|
|
|
|
var parseAacTimestamp = function parseAacTimestamp(packet) {
|
|
|
var frameStart, frameSize, frame, frameHeader; // find the start of the first frame and the end of the tag
|
|
|
|
|
|
frameStart = 10;
|
|
|
|
|
|
if (packet[5] & 0x40) {
|
|
|
// advance the frame start past the extended header
|
|
|
frameStart += 4; // header size field
|
|
|
|
|
|
frameStart += parseSyncSafeInteger$1(packet.subarray(10, 14));
|
|
|
} // parse one or more ID3 frames
|
|
|
// http://id3.org/id3v2.3.0#ID3v2_frame_overview
|
|
|
|
|
|
|
|
|
do {
|
|
|
// determine the number of bytes in this frame
|
|
|
frameSize = parseSyncSafeInteger$1(packet.subarray(frameStart + 4, frameStart + 8));
|
|
|
|
|
|
if (frameSize < 1) {
|
|
|
return null;
|
|
|
}
|
|
|
|
|
|
frameHeader = String.fromCharCode(packet[frameStart], packet[frameStart + 1], packet[frameStart + 2], packet[frameStart + 3]);
|
|
|
|
|
|
if (frameHeader === 'PRIV') {
|
|
|
frame = packet.subarray(frameStart + 10, frameStart + frameSize + 10);
|
|
|
|
|
|
for (var i = 0; i < frame.byteLength; i++) {
|
|
|
if (frame[i] === 0) {
|
|
|
var owner = parseIso88591$1(frame, 0, i);
|
|
|
|
|
|
if (owner === 'com.apple.streaming.transportStreamTimestamp') {
|
|
|
var d = frame.subarray(i + 1);
|
|
|
var size = (d[3] & 0x01) << 30 | d[4] << 22 | d[5] << 14 | d[6] << 6 | d[7] >>> 2;
|
|
|
size *= 4;
|
|
|
size += d[7] & 0x03;
|
|
|
return size;
|
|
|
}
|
|
|
|
|
|
break;
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
|
|
|
frameStart += 10; // advance past the frame header
|
|
|
|
|
|
frameStart += frameSize; // advance past the frame body
|
|
|
} while (frameStart < packet.byteLength);
|
|
|
|
|
|
return null;
|
|
|
};
|
|
|
|
|
|
var utils = {
|
|
|
isLikelyAacData: isLikelyAacData,
|
|
|
parseId3TagSize: parseId3TagSize,
|
|
|
parseAdtsSize: parseAdtsSize,
|
|
|
parseType: parseType,
|
|
|
parseSampleRate: parseSampleRate,
|
|
|
parseAacTimestamp: parseAacTimestamp
|
|
|
}; // Constants
|
|
|
|
|
|
var _AacStream;
|
|
|
/**
|
|
|
* Splits an incoming stream of binary data into ADTS and ID3 Frames.
|
|
|
*/
|
|
|
|
|
|
|
|
|
_AacStream = function AacStream() {
|
|
|
var everything = new Uint8Array(),
|
|
|
timeStamp = 0;
|
|
|
|
|
|
_AacStream.prototype.init.call(this);
|
|
|
|
|
|
this.setTimestamp = function (timestamp) {
|
|
|
timeStamp = timestamp;
|
|
|
};
|
|
|
|
|
|
this.push = function (bytes) {
|
|
|
var frameSize = 0,
|
|
|
byteIndex = 0,
|
|
|
bytesLeft,
|
|
|
chunk,
|
|
|
packet,
|
|
|
tempLength; // If there are bytes remaining from the last segment, prepend them to the
|
|
|
// bytes that were pushed in
|
|
|
|
|
|
if (everything.length) {
|
|
|
tempLength = everything.length;
|
|
|
everything = new Uint8Array(bytes.byteLength + tempLength);
|
|
|
everything.set(everything.subarray(0, tempLength));
|
|
|
everything.set(bytes, tempLength);
|
|
|
} else {
|
|
|
everything = bytes;
|
|
|
}
|
|
|
|
|
|
while (everything.length - byteIndex >= 3) {
|
|
|
if (everything[byteIndex] === 'I'.charCodeAt(0) && everything[byteIndex + 1] === 'D'.charCodeAt(0) && everything[byteIndex + 2] === '3'.charCodeAt(0)) {
|
|
|
// Exit early because we don't have enough to parse
|
|
|
// the ID3 tag header
|
|
|
if (everything.length - byteIndex < 10) {
|
|
|
break;
|
|
|
} // check framesize
|
|
|
|
|
|
|
|
|
frameSize = utils.parseId3TagSize(everything, byteIndex); // Exit early if we don't have enough in the buffer
|
|
|
// to emit a full packet
|
|
|
// Add to byteIndex to support multiple ID3 tags in sequence
|
|
|
|
|
|
if (byteIndex + frameSize > everything.length) {
|
|
|
break;
|
|
|
}
|
|
|
|
|
|
chunk = {
|
|
|
type: 'timed-metadata',
|
|
|
data: everything.subarray(byteIndex, byteIndex + frameSize)
|
|
|
};
|
|
|
this.trigger('data', chunk);
|
|
|
byteIndex += frameSize;
|
|
|
continue;
|
|
|
} else if ((everything[byteIndex] & 0xff) === 0xff && (everything[byteIndex + 1] & 0xf0) === 0xf0) {
|
|
|
// Exit early because we don't have enough to parse
|
|
|
// the ADTS frame header
|
|
|
if (everything.length - byteIndex < 7) {
|
|
|
break;
|
|
|
}
|
|
|
|
|
|
frameSize = utils.parseAdtsSize(everything, byteIndex); // Exit early if we don't have enough in the buffer
|
|
|
// to emit a full packet
|
|
|
|
|
|
if (byteIndex + frameSize > everything.length) {
|
|
|
break;
|
|
|
}
|
|
|
|
|
|
packet = {
|
|
|
type: 'audio',
|
|
|
data: everything.subarray(byteIndex, byteIndex + frameSize),
|
|
|
pts: timeStamp,
|
|
|
dts: timeStamp
|
|
|
};
|
|
|
this.trigger('data', packet);
|
|
|
byteIndex += frameSize;
|
|
|
continue;
|
|
|
}
|
|
|
|
|
|
byteIndex++;
|
|
|
}
|
|
|
|
|
|
bytesLeft = everything.length - byteIndex;
|
|
|
|
|
|
if (bytesLeft > 0) {
|
|
|
everything = everything.subarray(byteIndex);
|
|
|
} else {
|
|
|
everything = new Uint8Array();
|
|
|
}
|
|
|
};
|
|
|
|
|
|
this.reset = function () {
|
|
|
everything = new Uint8Array();
|
|
|
this.trigger('reset');
|
|
|
};
|
|
|
|
|
|
this.endTimeline = function () {
|
|
|
everything = new Uint8Array();
|
|
|
this.trigger('endedtimeline');
|
|
|
};
|
|
|
};
|
|
|
|
|
|
_AacStream.prototype = new stream();
|
|
|
var aac = _AacStream;
|
|
|
var H264Stream = h264.H264Stream;
|
|
|
var isLikelyAacData$1 = utils.isLikelyAacData;
|
|
|
var ONE_SECOND_IN_TS$3 = clock.ONE_SECOND_IN_TS; // constants
|
|
|
|
|
|
var AUDIO_PROPERTIES = ['audioobjecttype', 'channelcount', 'samplerate', 'samplingfrequencyindex', 'samplesize'];
|
|
|
var VIDEO_PROPERTIES = ['width', 'height', 'profileIdc', 'levelIdc', 'profileCompatibility', 'sarRatio']; // object types
|
|
|
|
|
|
var _VideoSegmentStream, _AudioSegmentStream, _Transmuxer, _CoalesceStream;
|
|
|
/**
|
|
|
* Compare two arrays (even typed) for same-ness
|
|
|
*/
|
|
|
|
|
|
|
|
|
var arrayEquals = function arrayEquals(a, b) {
|
|
|
var i;
|
|
|
|
|
|
if (a.length !== b.length) {
|
|
|
return false;
|
|
|
} // compare the value of each element in the array
|
|
|
|
|
|
|
|
|
for (i = 0; i < a.length; i++) {
|
|
|
if (a[i] !== b[i]) {
|
|
|
return false;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return true;
|
|
|
};
|
|
|
|
|
|
var generateVideoSegmentTimingInfo = function generateVideoSegmentTimingInfo(baseMediaDecodeTime, startDts, startPts, endDts, endPts, prependedContentDuration) {
|
|
|
var ptsOffsetFromDts = startPts - startDts,
|
|
|
decodeDuration = endDts - startDts,
|
|
|
presentationDuration = endPts - startPts; // The PTS and DTS values are based on the actual stream times from the segment,
|
|
|
// however, the player time values will reflect a start from the baseMediaDecodeTime.
|
|
|
// In order to provide relevant values for the player times, base timing info on the
|
|
|
// baseMediaDecodeTime and the DTS and PTS durations of the segment.
|
|
|
|
|
|
return {
|
|
|
start: {
|
|
|
dts: baseMediaDecodeTime,
|
|
|
pts: baseMediaDecodeTime + ptsOffsetFromDts
|
|
|
},
|
|
|
end: {
|
|
|
dts: baseMediaDecodeTime + decodeDuration,
|
|
|
pts: baseMediaDecodeTime + presentationDuration
|
|
|
},
|
|
|
prependedContentDuration: prependedContentDuration,
|
|
|
baseMediaDecodeTime: baseMediaDecodeTime
|
|
|
};
|
|
|
};
|
|
|
/**
|
|
|
* Constructs a single-track, ISO BMFF media segment from AAC data
|
|
|
* events. The output of this stream can be fed to a SourceBuffer
|
|
|
* configured with a suitable initialization segment.
|
|
|
* @param track {object} track metadata configuration
|
|
|
* @param options {object} transmuxer options object
|
|
|
* @param options.keepOriginalTimestamps {boolean} If true, keep the timestamps
|
|
|
* in the source; false to adjust the first segment to start at 0.
|
|
|
*/
|
|
|
|
|
|
|
|
|
_AudioSegmentStream = function AudioSegmentStream(track, options) {
|
|
|
var adtsFrames = [],
|
|
|
sequenceNumber = 0,
|
|
|
earliestAllowedDts = 0,
|
|
|
audioAppendStartTs = 0,
|
|
|
videoBaseMediaDecodeTime = Infinity;
|
|
|
options = options || {};
|
|
|
|
|
|
_AudioSegmentStream.prototype.init.call(this);
|
|
|
|
|
|
this.push = function (data) {
|
|
|
trackDecodeInfo.collectDtsInfo(track, data);
|
|
|
|
|
|
if (track) {
|
|
|
AUDIO_PROPERTIES.forEach(function (prop) {
|
|
|
track[prop] = data[prop];
|
|
|
});
|
|
|
} // buffer audio data until end() is called
|
|
|
|
|
|
|
|
|
adtsFrames.push(data);
|
|
|
};
|
|
|
|
|
|
this.setEarliestDts = function (earliestDts) {
|
|
|
earliestAllowedDts = earliestDts - track.timelineStartInfo.baseMediaDecodeTime;
|
|
|
};
|
|
|
|
|
|
this.setVideoBaseMediaDecodeTime = function (baseMediaDecodeTime) {
|
|
|
videoBaseMediaDecodeTime = baseMediaDecodeTime;
|
|
|
};
|
|
|
|
|
|
this.setAudioAppendStart = function (timestamp) {
|
|
|
audioAppendStartTs = timestamp;
|
|
|
};
|
|
|
|
|
|
this.flush = function () {
|
|
|
var frames, moof, mdat, boxes, frameDuration; // return early if no audio data has been observed
|
|
|
|
|
|
if (adtsFrames.length === 0) {
|
|
|
this.trigger('done', 'AudioSegmentStream');
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
frames = audioFrameUtils.trimAdtsFramesByEarliestDts(adtsFrames, track, earliestAllowedDts);
|
|
|
track.baseMediaDecodeTime = trackDecodeInfo.calculateTrackBaseMediaDecodeTime(track, options.keepOriginalTimestamps);
|
|
|
audioFrameUtils.prefixWithSilence(track, frames, audioAppendStartTs, videoBaseMediaDecodeTime); // we have to build the index from byte locations to
|
|
|
// samples (that is, adts frames) in the audio data
|
|
|
|
|
|
track.samples = audioFrameUtils.generateSampleTable(frames); // concatenate the audio data to constuct the mdat
|
|
|
|
|
|
mdat = mp4Generator.mdat(audioFrameUtils.concatenateFrameData(frames));
|
|
|
adtsFrames = [];
|
|
|
moof = mp4Generator.moof(sequenceNumber, [track]);
|
|
|
boxes = new Uint8Array(moof.byteLength + mdat.byteLength); // bump the sequence number for next time
|
|
|
|
|
|
sequenceNumber++;
|
|
|
boxes.set(moof);
|
|
|
boxes.set(mdat, moof.byteLength);
|
|
|
trackDecodeInfo.clearDtsInfo(track);
|
|
|
frameDuration = Math.ceil(ONE_SECOND_IN_TS$3 * 1024 / track.samplerate); // TODO this check was added to maintain backwards compatibility (particularly with
|
|
|
// tests) on adding the timingInfo event. However, it seems unlikely that there's a
|
|
|
// valid use-case where an init segment/data should be triggered without associated
|
|
|
// frames. Leaving for now, but should be looked into.
|
|
|
|
|
|
if (frames.length) {
|
|
|
this.trigger('timingInfo', {
|
|
|
start: frames[0].pts,
|
|
|
end: frames[0].pts + frames.length * frameDuration
|
|
|
});
|
|
|
}
|
|
|
|
|
|
this.trigger('data', {
|
|
|
track: track,
|
|
|
boxes: boxes
|
|
|
});
|
|
|
this.trigger('done', 'AudioSegmentStream');
|
|
|
};
|
|
|
|
|
|
this.reset = function () {
|
|
|
trackDecodeInfo.clearDtsInfo(track);
|
|
|
adtsFrames = [];
|
|
|
this.trigger('reset');
|
|
|
};
|
|
|
};
|
|
|
|
|
|
_AudioSegmentStream.prototype = new stream();
|
|
|
/**
|
|
|
* Constructs a single-track, ISO BMFF media segment from H264 data
|
|
|
* events. The output of this stream can be fed to a SourceBuffer
|
|
|
* configured with a suitable initialization segment.
|
|
|
* @param track {object} track metadata configuration
|
|
|
* @param options {object} transmuxer options object
|
|
|
* @param options.alignGopsAtEnd {boolean} If true, start from the end of the
|
|
|
* gopsToAlignWith list when attempting to align gop pts
|
|
|
* @param options.keepOriginalTimestamps {boolean} If true, keep the timestamps
|
|
|
* in the source; false to adjust the first segment to start at 0.
|
|
|
*/
|
|
|
|
|
|
_VideoSegmentStream = function VideoSegmentStream(track, options) {
|
|
|
var sequenceNumber = 0,
|
|
|
nalUnits = [],
|
|
|
gopsToAlignWith = [],
|
|
|
config,
|
|
|
pps;
|
|
|
options = options || {};
|
|
|
|
|
|
_VideoSegmentStream.prototype.init.call(this);
|
|
|
|
|
|
delete track.minPTS;
|
|
|
this.gopCache_ = [];
|
|
|
/**
|
|
|
* Constructs a ISO BMFF segment given H264 nalUnits
|
|
|
* @param {Object} nalUnit A data event representing a nalUnit
|
|
|
* @param {String} nalUnit.nalUnitType
|
|
|
* @param {Object} nalUnit.config Properties for a mp4 track
|
|
|
* @param {Uint8Array} nalUnit.data The nalUnit bytes
|
|
|
* @see lib/codecs/h264.js
|
|
|
**/
|
|
|
|
|
|
this.push = function (nalUnit) {
|
|
|
trackDecodeInfo.collectDtsInfo(track, nalUnit); // record the track config
|
|
|
|
|
|
if (nalUnit.nalUnitType === 'seq_parameter_set_rbsp' && !config) {
|
|
|
config = nalUnit.config;
|
|
|
track.sps = [nalUnit.data];
|
|
|
VIDEO_PROPERTIES.forEach(function (prop) {
|
|
|
track[prop] = config[prop];
|
|
|
}, this);
|
|
|
}
|
|
|
|
|
|
if (nalUnit.nalUnitType === 'pic_parameter_set_rbsp' && !pps) {
|
|
|
pps = nalUnit.data;
|
|
|
track.pps = [nalUnit.data];
|
|
|
} // buffer video until flush() is called
|
|
|
|
|
|
|
|
|
nalUnits.push(nalUnit);
|
|
|
};
|
|
|
/**
|
|
|
* Pass constructed ISO BMFF track and boxes on to the
|
|
|
* next stream in the pipeline
|
|
|
**/
|
|
|
|
|
|
|
|
|
this.flush = function () {
|
|
|
var frames,
|
|
|
gopForFusion,
|
|
|
gops,
|
|
|
moof,
|
|
|
mdat,
|
|
|
boxes,
|
|
|
prependedContentDuration = 0,
|
|
|
firstGop,
|
|
|
lastGop; // Throw away nalUnits at the start of the byte stream until
|
|
|
// we find the first AUD
|
|
|
|
|
|
while (nalUnits.length) {
|
|
|
if (nalUnits[0].nalUnitType === 'access_unit_delimiter_rbsp') {
|
|
|
break;
|
|
|
}
|
|
|
|
|
|
nalUnits.shift();
|
|
|
} // Return early if no video data has been observed
|
|
|
|
|
|
|
|
|
if (nalUnits.length === 0) {
|
|
|
this.resetStream_();
|
|
|
this.trigger('done', 'VideoSegmentStream');
|
|
|
return;
|
|
|
} // Organize the raw nal-units into arrays that represent
|
|
|
// higher-level constructs such as frames and gops
|
|
|
// (group-of-pictures)
|
|
|
|
|
|
|
|
|
frames = frameUtils.groupNalsIntoFrames(nalUnits);
|
|
|
gops = frameUtils.groupFramesIntoGops(frames); // If the first frame of this fragment is not a keyframe we have
|
|
|
// a problem since MSE (on Chrome) requires a leading keyframe.
|
|
|
//
|
|
|
// We have two approaches to repairing this situation:
|
|
|
// 1) GOP-FUSION:
|
|
|
// This is where we keep track of the GOPS (group-of-pictures)
|
|
|
// from previous fragments and attempt to find one that we can
|
|
|
// prepend to the current fragment in order to create a valid
|
|
|
// fragment.
|
|
|
// 2) KEYFRAME-PULLING:
|
|
|
// Here we search for the first keyframe in the fragment and
|
|
|
// throw away all the frames between the start of the fragment
|
|
|
// and that keyframe. We then extend the duration and pull the
|
|
|
// PTS of the keyframe forward so that it covers the time range
|
|
|
// of the frames that were disposed of.
|
|
|
//
|
|
|
// #1 is far prefereable over #2 which can cause "stuttering" but
|
|
|
// requires more things to be just right.
|
|
|
|
|
|
if (!gops[0][0].keyFrame) {
|
|
|
// Search for a gop for fusion from our gopCache
|
|
|
gopForFusion = this.getGopForFusion_(nalUnits[0], track);
|
|
|
|
|
|
if (gopForFusion) {
|
|
|
// in order to provide more accurate timing information about the segment, save
|
|
|
// the number of seconds prepended to the original segment due to GOP fusion
|
|
|
prependedContentDuration = gopForFusion.duration;
|
|
|
gops.unshift(gopForFusion); // Adjust Gops' metadata to account for the inclusion of the
|
|
|
// new gop at the beginning
|
|
|
|
|
|
gops.byteLength += gopForFusion.byteLength;
|
|
|
gops.nalCount += gopForFusion.nalCount;
|
|
|
gops.pts = gopForFusion.pts;
|
|
|
gops.dts = gopForFusion.dts;
|
|
|
gops.duration += gopForFusion.duration;
|
|
|
} else {
|
|
|
// If we didn't find a candidate gop fall back to keyframe-pulling
|
|
|
gops = frameUtils.extendFirstKeyFrame(gops);
|
|
|
}
|
|
|
} // Trim gops to align with gopsToAlignWith
|
|
|
|
|
|
|
|
|
if (gopsToAlignWith.length) {
|
|
|
var alignedGops;
|
|
|
|
|
|
if (options.alignGopsAtEnd) {
|
|
|
alignedGops = this.alignGopsAtEnd_(gops);
|
|
|
} else {
|
|
|
alignedGops = this.alignGopsAtStart_(gops);
|
|
|
}
|
|
|
|
|
|
if (!alignedGops) {
|
|
|
// save all the nals in the last GOP into the gop cache
|
|
|
this.gopCache_.unshift({
|
|
|
gop: gops.pop(),
|
|
|
pps: track.pps,
|
|
|
sps: track.sps
|
|
|
}); // Keep a maximum of 6 GOPs in the cache
|
|
|
|
|
|
this.gopCache_.length = Math.min(6, this.gopCache_.length); // Clear nalUnits
|
|
|
|
|
|
nalUnits = []; // return early no gops can be aligned with desired gopsToAlignWith
|
|
|
|
|
|
this.resetStream_();
|
|
|
this.trigger('done', 'VideoSegmentStream');
|
|
|
return;
|
|
|
} // Some gops were trimmed. clear dts info so minSegmentDts and pts are correct
|
|
|
// when recalculated before sending off to CoalesceStream
|
|
|
|
|
|
|
|
|
trackDecodeInfo.clearDtsInfo(track);
|
|
|
gops = alignedGops;
|
|
|
}
|
|
|
|
|
|
trackDecodeInfo.collectDtsInfo(track, gops); // First, we have to build the index from byte locations to
|
|
|
// samples (that is, frames) in the video data
|
|
|
|
|
|
track.samples = frameUtils.generateSampleTable(gops); // Concatenate the video data and construct the mdat
|
|
|
|
|
|
mdat = mp4Generator.mdat(frameUtils.concatenateNalData(gops));
|
|
|
track.baseMediaDecodeTime = trackDecodeInfo.calculateTrackBaseMediaDecodeTime(track, options.keepOriginalTimestamps);
|
|
|
this.trigger('processedGopsInfo', gops.map(function (gop) {
|
|
|
return {
|
|
|
pts: gop.pts,
|
|
|
dts: gop.dts,
|
|
|
byteLength: gop.byteLength
|
|
|
};
|
|
|
}));
|
|
|
firstGop = gops[0];
|
|
|
lastGop = gops[gops.length - 1];
|
|
|
this.trigger('segmentTimingInfo', generateVideoSegmentTimingInfo(track.baseMediaDecodeTime, firstGop.dts, firstGop.pts, lastGop.dts + lastGop.duration, lastGop.pts + lastGop.duration, prependedContentDuration));
|
|
|
this.trigger('timingInfo', {
|
|
|
start: gops[0].pts,
|
|
|
end: gops[gops.length - 1].pts + gops[gops.length - 1].duration
|
|
|
}); // save all the nals in the last GOP into the gop cache
|
|
|
|
|
|
this.gopCache_.unshift({
|
|
|
gop: gops.pop(),
|
|
|
pps: track.pps,
|
|
|
sps: track.sps
|
|
|
}); // Keep a maximum of 6 GOPs in the cache
|
|
|
|
|
|
this.gopCache_.length = Math.min(6, this.gopCache_.length); // Clear nalUnits
|
|
|
|
|
|
nalUnits = [];
|
|
|
this.trigger('baseMediaDecodeTime', track.baseMediaDecodeTime);
|
|
|
this.trigger('timelineStartInfo', track.timelineStartInfo);
|
|
|
moof = mp4Generator.moof(sequenceNumber, [track]); // it would be great to allocate this array up front instead of
|
|
|
// throwing away hundreds of media segment fragments
|
|
|
|
|
|
boxes = new Uint8Array(moof.byteLength + mdat.byteLength); // Bump the sequence number for next time
|
|
|
|
|
|
sequenceNumber++;
|
|
|
boxes.set(moof);
|
|
|
boxes.set(mdat, moof.byteLength);
|
|
|
this.trigger('data', {
|
|
|
track: track,
|
|
|
boxes: boxes
|
|
|
});
|
|
|
this.resetStream_(); // Continue with the flush process now
|
|
|
|
|
|
this.trigger('done', 'VideoSegmentStream');
|
|
|
};
|
|
|
|
|
|
this.reset = function () {
|
|
|
this.resetStream_();
|
|
|
nalUnits = [];
|
|
|
this.gopCache_.length = 0;
|
|
|
gopsToAlignWith.length = 0;
|
|
|
this.trigger('reset');
|
|
|
};
|
|
|
|
|
|
this.resetStream_ = function () {
|
|
|
trackDecodeInfo.clearDtsInfo(track); // reset config and pps because they may differ across segments
|
|
|
// for instance, when we are rendition switching
|
|
|
|
|
|
config = undefined;
|
|
|
pps = undefined;
|
|
|
}; // Search for a candidate Gop for gop-fusion from the gop cache and
|
|
|
// return it or return null if no good candidate was found
|
|
|
|
|
|
|
|
|
this.getGopForFusion_ = function (nalUnit) {
|
|
|
var halfSecond = 45000,
|
|
|
// Half-a-second in a 90khz clock
|
|
|
allowableOverlap = 10000,
|
|
|
// About 3 frames @ 30fps
|
|
|
nearestDistance = Infinity,
|
|
|
dtsDistance,
|
|
|
nearestGopObj,
|
|
|
currentGop,
|
|
|
currentGopObj,
|
|
|
i; // Search for the GOP nearest to the beginning of this nal unit
|
|
|
|
|
|
for (i = 0; i < this.gopCache_.length; i++) {
|
|
|
currentGopObj = this.gopCache_[i];
|
|
|
currentGop = currentGopObj.gop; // Reject Gops with different SPS or PPS
|
|
|
|
|
|
if (!(track.pps && arrayEquals(track.pps[0], currentGopObj.pps[0])) || !(track.sps && arrayEquals(track.sps[0], currentGopObj.sps[0]))) {
|
|
|
continue;
|
|
|
} // Reject Gops that would require a negative baseMediaDecodeTime
|
|
|
|
|
|
|
|
|
if (currentGop.dts < track.timelineStartInfo.dts) {
|
|
|
continue;
|
|
|
} // The distance between the end of the gop and the start of the nalUnit
|
|
|
|
|
|
|
|
|
dtsDistance = nalUnit.dts - currentGop.dts - currentGop.duration; // Only consider GOPS that start before the nal unit and end within
|
|
|
// a half-second of the nal unit
|
|
|
|
|
|
if (dtsDistance >= -allowableOverlap && dtsDistance <= halfSecond) {
|
|
|
// Always use the closest GOP we found if there is more than
|
|
|
// one candidate
|
|
|
if (!nearestGopObj || nearestDistance > dtsDistance) {
|
|
|
nearestGopObj = currentGopObj;
|
|
|
nearestDistance = dtsDistance;
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
|
|
|
if (nearestGopObj) {
|
|
|
return nearestGopObj.gop;
|
|
|
}
|
|
|
|
|
|
return null;
|
|
|
}; // trim gop list to the first gop found that has a matching pts with a gop in the list
|
|
|
// of gopsToAlignWith starting from the START of the list
|
|
|
|
|
|
|
|
|
this.alignGopsAtStart_ = function (gops) {
|
|
|
var alignIndex, gopIndex, align, gop, byteLength, nalCount, duration, alignedGops;
|
|
|
byteLength = gops.byteLength;
|
|
|
nalCount = gops.nalCount;
|
|
|
duration = gops.duration;
|
|
|
alignIndex = gopIndex = 0;
|
|
|
|
|
|
while (alignIndex < gopsToAlignWith.length && gopIndex < gops.length) {
|
|
|
align = gopsToAlignWith[alignIndex];
|
|
|
gop = gops[gopIndex];
|
|
|
|
|
|
if (align.pts === gop.pts) {
|
|
|
break;
|
|
|
}
|
|
|
|
|
|
if (gop.pts > align.pts) {
|
|
|
// this current gop starts after the current gop we want to align on, so increment
|
|
|
// align index
|
|
|
alignIndex++;
|
|
|
continue;
|
|
|
} // current gop starts before the current gop we want to align on. so increment gop
|
|
|
// index
|
|
|
|
|
|
|
|
|
gopIndex++;
|
|
|
byteLength -= gop.byteLength;
|
|
|
nalCount -= gop.nalCount;
|
|
|
duration -= gop.duration;
|
|
|
}
|
|
|
|
|
|
if (gopIndex === 0) {
|
|
|
// no gops to trim
|
|
|
return gops;
|
|
|
}
|
|
|
|
|
|
if (gopIndex === gops.length) {
|
|
|
// all gops trimmed, skip appending all gops
|
|
|
return null;
|
|
|
}
|
|
|
|
|
|
alignedGops = gops.slice(gopIndex);
|
|
|
alignedGops.byteLength = byteLength;
|
|
|
alignedGops.duration = duration;
|
|
|
alignedGops.nalCount = nalCount;
|
|
|
alignedGops.pts = alignedGops[0].pts;
|
|
|
alignedGops.dts = alignedGops[0].dts;
|
|
|
return alignedGops;
|
|
|
}; // trim gop list to the first gop found that has a matching pts with a gop in the list
|
|
|
// of gopsToAlignWith starting from the END of the list
|
|
|
|
|
|
|
|
|
this.alignGopsAtEnd_ = function (gops) {
|
|
|
var alignIndex, gopIndex, align, gop, alignEndIndex, matchFound;
|
|
|
alignIndex = gopsToAlignWith.length - 1;
|
|
|
gopIndex = gops.length - 1;
|
|
|
alignEndIndex = null;
|
|
|
matchFound = false;
|
|
|
|
|
|
while (alignIndex >= 0 && gopIndex >= 0) {
|
|
|
align = gopsToAlignWith[alignIndex];
|
|
|
gop = gops[gopIndex];
|
|
|
|
|
|
if (align.pts === gop.pts) {
|
|
|
matchFound = true;
|
|
|
break;
|
|
|
}
|
|
|
|
|
|
if (align.pts > gop.pts) {
|
|
|
alignIndex--;
|
|
|
continue;
|
|
|
}
|
|
|
|
|
|
if (alignIndex === gopsToAlignWith.length - 1) {
|
|
|
// gop.pts is greater than the last alignment candidate. If no match is found
|
|
|
// by the end of this loop, we still want to append gops that come after this
|
|
|
// point
|
|
|
alignEndIndex = gopIndex;
|
|
|
}
|
|
|
|
|
|
gopIndex--;
|
|
|
}
|
|
|
|
|
|
if (!matchFound && alignEndIndex === null) {
|
|
|
return null;
|
|
|
}
|
|
|
|
|
|
var trimIndex;
|
|
|
|
|
|
if (matchFound) {
|
|
|
trimIndex = gopIndex;
|
|
|
} else {
|
|
|
trimIndex = alignEndIndex;
|
|
|
}
|
|
|
|
|
|
if (trimIndex === 0) {
|
|
|
return gops;
|
|
|
}
|
|
|
|
|
|
var alignedGops = gops.slice(trimIndex);
|
|
|
var metadata = alignedGops.reduce(function (total, gop) {
|
|
|
total.byteLength += gop.byteLength;
|
|
|
total.duration += gop.duration;
|
|
|
total.nalCount += gop.nalCount;
|
|
|
return total;
|
|
|
}, {
|
|
|
byteLength: 0,
|
|
|
duration: 0,
|
|
|
nalCount: 0
|
|
|
});
|
|
|
alignedGops.byteLength = metadata.byteLength;
|
|
|
alignedGops.duration = metadata.duration;
|
|
|
alignedGops.nalCount = metadata.nalCount;
|
|
|
alignedGops.pts = alignedGops[0].pts;
|
|
|
alignedGops.dts = alignedGops[0].dts;
|
|
|
return alignedGops;
|
|
|
};
|
|
|
|
|
|
this.alignGopsWith = function (newGopsToAlignWith) {
|
|
|
gopsToAlignWith = newGopsToAlignWith;
|
|
|
};
|
|
|
};
|
|
|
|
|
|
_VideoSegmentStream.prototype = new stream();
|
|
|
/**
|
|
|
* A Stream that can combine multiple streams (ie. audio & video)
|
|
|
* into a single output segment for MSE. Also supports audio-only
|
|
|
* and video-only streams.
|
|
|
* @param options {object} transmuxer options object
|
|
|
* @param options.keepOriginalTimestamps {boolean} If true, keep the timestamps
|
|
|
* in the source; false to adjust the first segment to start at media timeline start.
|
|
|
*/
|
|
|
|
|
|
_CoalesceStream = function CoalesceStream(options, metadataStream) {
|
|
|
// Number of Tracks per output segment
|
|
|
// If greater than 1, we combine multiple
|
|
|
// tracks into a single segment
|
|
|
this.numberOfTracks = 0;
|
|
|
this.metadataStream = metadataStream;
|
|
|
options = options || {};
|
|
|
|
|
|
if (typeof options.remux !== 'undefined') {
|
|
|
this.remuxTracks = !!options.remux;
|
|
|
} else {
|
|
|
this.remuxTracks = true;
|
|
|
}
|
|
|
|
|
|
if (typeof options.keepOriginalTimestamps === 'boolean') {
|
|
|
this.keepOriginalTimestamps = options.keepOriginalTimestamps;
|
|
|
} else {
|
|
|
this.keepOriginalTimestamps = false;
|
|
|
}
|
|
|
|
|
|
this.pendingTracks = [];
|
|
|
this.videoTrack = null;
|
|
|
this.pendingBoxes = [];
|
|
|
this.pendingCaptions = [];
|
|
|
this.pendingMetadata = [];
|
|
|
this.pendingBytes = 0;
|
|
|
this.emittedTracks = 0;
|
|
|
|
|
|
_CoalesceStream.prototype.init.call(this); // Take output from multiple
|
|
|
|
|
|
|
|
|
this.push = function (output) {
|
|
|
// buffer incoming captions until the associated video segment
|
|
|
// finishes
|
|
|
if (output.text) {
|
|
|
return this.pendingCaptions.push(output);
|
|
|
} // buffer incoming id3 tags until the final flush
|
|
|
|
|
|
|
|
|
if (output.frames) {
|
|
|
return this.pendingMetadata.push(output);
|
|
|
} // Add this track to the list of pending tracks and store
|
|
|
// important information required for the construction of
|
|
|
// the final segment
|
|
|
|
|
|
|
|
|
this.pendingTracks.push(output.track);
|
|
|
this.pendingBytes += output.boxes.byteLength; // TODO: is there an issue for this against chrome?
|
|
|
// We unshift audio and push video because
|
|
|
// as of Chrome 75 when switching from
|
|
|
// one init segment to another if the video
|
|
|
// mdat does not appear after the audio mdat
|
|
|
// only audio will play for the duration of our transmux.
|
|
|
|
|
|
if (output.track.type === 'video') {
|
|
|
this.videoTrack = output.track;
|
|
|
this.pendingBoxes.push(output.boxes);
|
|
|
}
|
|
|
|
|
|
if (output.track.type === 'audio') {
|
|
|
this.audioTrack = output.track;
|
|
|
this.pendingBoxes.unshift(output.boxes);
|
|
|
}
|
|
|
};
|
|
|
};
|
|
|
|
|
|
_CoalesceStream.prototype = new stream();
|
|
|
|
|
|
_CoalesceStream.prototype.flush = function (flushSource) {
|
|
|
var offset = 0,
|
|
|
event = {
|
|
|
captions: [],
|
|
|
captionStreams: {},
|
|
|
metadata: [],
|
|
|
info: {}
|
|
|
},
|
|
|
caption,
|
|
|
id3,
|
|
|
initSegment,
|
|
|
timelineStartPts = 0,
|
|
|
i;
|
|
|
|
|
|
if (this.pendingTracks.length < this.numberOfTracks) {
|
|
|
if (flushSource !== 'VideoSegmentStream' && flushSource !== 'AudioSegmentStream') {
|
|
|
// Return because we haven't received a flush from a data-generating
|
|
|
// portion of the segment (meaning that we have only recieved meta-data
|
|
|
// or captions.)
|
|
|
return;
|
|
|
} else if (this.remuxTracks) {
|
|
|
// Return until we have enough tracks from the pipeline to remux (if we
|
|
|
// are remuxing audio and video into a single MP4)
|
|
|
return;
|
|
|
} else if (this.pendingTracks.length === 0) {
|
|
|
// In the case where we receive a flush without any data having been
|
|
|
// received we consider it an emitted track for the purposes of coalescing
|
|
|
// `done` events.
|
|
|
// We do this for the case where there is an audio and video track in the
|
|
|
// segment but no audio data. (seen in several playlists with alternate
|
|
|
// audio tracks and no audio present in the main TS segments.)
|
|
|
this.emittedTracks++;
|
|
|
|
|
|
if (this.emittedTracks >= this.numberOfTracks) {
|
|
|
this.trigger('done');
|
|
|
this.emittedTracks = 0;
|
|
|
}
|
|
|
|
|
|
return;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
if (this.videoTrack) {
|
|
|
timelineStartPts = this.videoTrack.timelineStartInfo.pts;
|
|
|
VIDEO_PROPERTIES.forEach(function (prop) {
|
|
|
event.info[prop] = this.videoTrack[prop];
|
|
|
}, this);
|
|
|
} else if (this.audioTrack) {
|
|
|
timelineStartPts = this.audioTrack.timelineStartInfo.pts;
|
|
|
AUDIO_PROPERTIES.forEach(function (prop) {
|
|
|
event.info[prop] = this.audioTrack[prop];
|
|
|
}, this);
|
|
|
}
|
|
|
|
|
|
if (this.videoTrack || this.audioTrack) {
|
|
|
if (this.pendingTracks.length === 1) {
|
|
|
event.type = this.pendingTracks[0].type;
|
|
|
} else {
|
|
|
event.type = 'combined';
|
|
|
}
|
|
|
|
|
|
this.emittedTracks += this.pendingTracks.length;
|
|
|
initSegment = mp4Generator.initSegment(this.pendingTracks); // Create a new typed array to hold the init segment
|
|
|
|
|
|
event.initSegment = new Uint8Array(initSegment.byteLength); // Create an init segment containing a moov
|
|
|
// and track definitions
|
|
|
|
|
|
event.initSegment.set(initSegment); // Create a new typed array to hold the moof+mdats
|
|
|
|
|
|
event.data = new Uint8Array(this.pendingBytes); // Append each moof+mdat (one per track) together
|
|
|
|
|
|
for (i = 0; i < this.pendingBoxes.length; i++) {
|
|
|
event.data.set(this.pendingBoxes[i], offset);
|
|
|
offset += this.pendingBoxes[i].byteLength;
|
|
|
} // Translate caption PTS times into second offsets to match the
|
|
|
// video timeline for the segment, and add track info
|
|
|
|
|
|
|
|
|
for (i = 0; i < this.pendingCaptions.length; i++) {
|
|
|
caption = this.pendingCaptions[i];
|
|
|
caption.startTime = clock.metadataTsToSeconds(caption.startPts, timelineStartPts, this.keepOriginalTimestamps);
|
|
|
caption.endTime = clock.metadataTsToSeconds(caption.endPts, timelineStartPts, this.keepOriginalTimestamps);
|
|
|
event.captionStreams[caption.stream] = true;
|
|
|
event.captions.push(caption);
|
|
|
} // Translate ID3 frame PTS times into second offsets to match the
|
|
|
// video timeline for the segment
|
|
|
|
|
|
|
|
|
for (i = 0; i < this.pendingMetadata.length; i++) {
|
|
|
id3 = this.pendingMetadata[i];
|
|
|
id3.cueTime = clock.metadataTsToSeconds(id3.pts, timelineStartPts, this.keepOriginalTimestamps);
|
|
|
event.metadata.push(id3);
|
|
|
} // We add this to every single emitted segment even though we only need
|
|
|
// it for the first
|
|
|
|
|
|
|
|
|
event.metadata.dispatchType = this.metadataStream.dispatchType; // Reset stream state
|
|
|
|
|
|
this.pendingTracks.length = 0;
|
|
|
this.videoTrack = null;
|
|
|
this.pendingBoxes.length = 0;
|
|
|
this.pendingCaptions.length = 0;
|
|
|
this.pendingBytes = 0;
|
|
|
this.pendingMetadata.length = 0; // Emit the built segment
|
|
|
// We include captions and ID3 tags for backwards compatibility,
|
|
|
// ideally we should send only video and audio in the data event
|
|
|
|
|
|
this.trigger('data', event); // Emit each caption to the outside world
|
|
|
// Ideally, this would happen immediately on parsing captions,
|
|
|
// but we need to ensure that video data is sent back first
|
|
|
// so that caption timing can be adjusted to match video timing
|
|
|
|
|
|
for (i = 0; i < event.captions.length; i++) {
|
|
|
caption = event.captions[i];
|
|
|
this.trigger('caption', caption);
|
|
|
} // Emit each id3 tag to the outside world
|
|
|
// Ideally, this would happen immediately on parsing the tag,
|
|
|
// but we need to ensure that video data is sent back first
|
|
|
// so that ID3 frame timing can be adjusted to match video timing
|
|
|
|
|
|
|
|
|
for (i = 0; i < event.metadata.length; i++) {
|
|
|
id3 = event.metadata[i];
|
|
|
this.trigger('id3Frame', id3);
|
|
|
}
|
|
|
} // Only emit `done` if all tracks have been flushed and emitted
|
|
|
|
|
|
|
|
|
if (this.emittedTracks >= this.numberOfTracks) {
|
|
|
this.trigger('done');
|
|
|
this.emittedTracks = 0;
|
|
|
}
|
|
|
};
|
|
|
|
|
|
_CoalesceStream.prototype.setRemux = function (val) {
|
|
|
this.remuxTracks = val;
|
|
|
};
|
|
|
/**
|
|
|
* A Stream that expects MP2T binary data as input and produces
|
|
|
* corresponding media segments, suitable for use with Media Source
|
|
|
* Extension (MSE) implementations that support the ISO BMFF byte
|
|
|
* stream format, like Chrome.
|
|
|
*/
|
|
|
|
|
|
|
|
|
_Transmuxer = function Transmuxer(options) {
|
|
|
var self = this,
|
|
|
hasFlushed = true,
|
|
|
videoTrack,
|
|
|
audioTrack;
|
|
|
|
|
|
_Transmuxer.prototype.init.call(this);
|
|
|
|
|
|
options = options || {};
|
|
|
this.baseMediaDecodeTime = options.baseMediaDecodeTime || 0;
|
|
|
this.transmuxPipeline_ = {};
|
|
|
|
|
|
this.setupAacPipeline = function () {
|
|
|
var pipeline = {};
|
|
|
this.transmuxPipeline_ = pipeline;
|
|
|
pipeline.type = 'aac';
|
|
|
pipeline.metadataStream = new m2ts_1.MetadataStream(); // set up the parsing pipeline
|
|
|
|
|
|
pipeline.aacStream = new aac();
|
|
|
pipeline.audioTimestampRolloverStream = new m2ts_1.TimestampRolloverStream('audio');
|
|
|
pipeline.timedMetadataTimestampRolloverStream = new m2ts_1.TimestampRolloverStream('timed-metadata');
|
|
|
pipeline.adtsStream = new adts();
|
|
|
pipeline.coalesceStream = new _CoalesceStream(options, pipeline.metadataStream);
|
|
|
pipeline.headOfPipeline = pipeline.aacStream;
|
|
|
pipeline.aacStream.pipe(pipeline.audioTimestampRolloverStream).pipe(pipeline.adtsStream);
|
|
|
pipeline.aacStream.pipe(pipeline.timedMetadataTimestampRolloverStream).pipe(pipeline.metadataStream).pipe(pipeline.coalesceStream);
|
|
|
pipeline.metadataStream.on('timestamp', function (frame) {
|
|
|
pipeline.aacStream.setTimestamp(frame.timeStamp);
|
|
|
});
|
|
|
pipeline.aacStream.on('data', function (data) {
|
|
|
if (data.type === 'timed-metadata' && !pipeline.audioSegmentStream) {
|
|
|
audioTrack = audioTrack || {
|
|
|
timelineStartInfo: {
|
|
|
baseMediaDecodeTime: self.baseMediaDecodeTime
|
|
|
},
|
|
|
codec: 'adts',
|
|
|
type: 'audio'
|
|
|
}; // hook up the audio segment stream to the first track with aac data
|
|
|
|
|
|
pipeline.coalesceStream.numberOfTracks++;
|
|
|
pipeline.audioSegmentStream = new _AudioSegmentStream(audioTrack, options);
|
|
|
pipeline.audioSegmentStream.on('timingInfo', self.trigger.bind(self, 'audioTimingInfo')); // Set up the final part of the audio pipeline
|
|
|
|
|
|
pipeline.adtsStream.pipe(pipeline.audioSegmentStream).pipe(pipeline.coalesceStream);
|
|
|
} // emit pmt info
|
|
|
|
|
|
|
|
|
self.trigger('trackinfo', {
|
|
|
hasAudio: !!audioTrack,
|
|
|
hasVideo: !!videoTrack
|
|
|
});
|
|
|
}); // Re-emit any data coming from the coalesce stream to the outside world
|
|
|
|
|
|
pipeline.coalesceStream.on('data', this.trigger.bind(this, 'data')); // Let the consumer know we have finished flushing the entire pipeline
|
|
|
|
|
|
pipeline.coalesceStream.on('done', this.trigger.bind(this, 'done'));
|
|
|
};
|
|
|
|
|
|
this.setupTsPipeline = function () {
|
|
|
var pipeline = {};
|
|
|
this.transmuxPipeline_ = pipeline;
|
|
|
pipeline.type = 'ts';
|
|
|
pipeline.metadataStream = new m2ts_1.MetadataStream(); // set up the parsing pipeline
|
|
|
|
|
|
pipeline.packetStream = new m2ts_1.TransportPacketStream();
|
|
|
pipeline.parseStream = new m2ts_1.TransportParseStream();
|
|
|
pipeline.elementaryStream = new m2ts_1.ElementaryStream();
|
|
|
pipeline.timestampRolloverStream = new m2ts_1.TimestampRolloverStream();
|
|
|
pipeline.adtsStream = new adts();
|
|
|
pipeline.h264Stream = new H264Stream();
|
|
|
pipeline.captionStream = new m2ts_1.CaptionStream();
|
|
|
pipeline.coalesceStream = new _CoalesceStream(options, pipeline.metadataStream);
|
|
|
pipeline.headOfPipeline = pipeline.packetStream; // disassemble MPEG2-TS packets into elementary streams
|
|
|
|
|
|
pipeline.packetStream.pipe(pipeline.parseStream).pipe(pipeline.elementaryStream).pipe(pipeline.timestampRolloverStream); // !!THIS ORDER IS IMPORTANT!!
|
|
|
// demux the streams
|
|
|
|
|
|
pipeline.timestampRolloverStream.pipe(pipeline.h264Stream);
|
|
|
pipeline.timestampRolloverStream.pipe(pipeline.adtsStream);
|
|
|
pipeline.timestampRolloverStream.pipe(pipeline.metadataStream).pipe(pipeline.coalesceStream); // Hook up CEA-608/708 caption stream
|
|
|
|
|
|
pipeline.h264Stream.pipe(pipeline.captionStream).pipe(pipeline.coalesceStream);
|
|
|
pipeline.elementaryStream.on('data', function (data) {
|
|
|
var i;
|
|
|
|
|
|
if (data.type === 'metadata') {
|
|
|
i = data.tracks.length; // scan the tracks listed in the metadata
|
|
|
|
|
|
while (i--) {
|
|
|
if (!videoTrack && data.tracks[i].type === 'video') {
|
|
|
videoTrack = data.tracks[i];
|
|
|
videoTrack.timelineStartInfo.baseMediaDecodeTime = self.baseMediaDecodeTime;
|
|
|
} else if (!audioTrack && data.tracks[i].type === 'audio') {
|
|
|
audioTrack = data.tracks[i];
|
|
|
audioTrack.timelineStartInfo.baseMediaDecodeTime = self.baseMediaDecodeTime;
|
|
|
}
|
|
|
} // hook up the video segment stream to the first track with h264 data
|
|
|
|
|
|
|
|
|
if (videoTrack && !pipeline.videoSegmentStream) {
|
|
|
pipeline.coalesceStream.numberOfTracks++;
|
|
|
pipeline.videoSegmentStream = new _VideoSegmentStream(videoTrack, options);
|
|
|
pipeline.videoSegmentStream.on('timelineStartInfo', function (timelineStartInfo) {
|
|
|
// When video emits timelineStartInfo data after a flush, we forward that
|
|
|
// info to the AudioSegmentStream, if it exists, because video timeline
|
|
|
// data takes precedence.
|
|
|
if (audioTrack) {
|
|
|
audioTrack.timelineStartInfo = timelineStartInfo; // On the first segment we trim AAC frames that exist before the
|
|
|
// very earliest DTS we have seen in video because Chrome will
|
|
|
// interpret any video track with a baseMediaDecodeTime that is
|
|
|
// non-zero as a gap.
|
|
|
|
|
|
pipeline.audioSegmentStream.setEarliestDts(timelineStartInfo.dts);
|
|
|
}
|
|
|
});
|
|
|
pipeline.videoSegmentStream.on('processedGopsInfo', self.trigger.bind(self, 'gopInfo'));
|
|
|
pipeline.videoSegmentStream.on('segmentTimingInfo', self.trigger.bind(self, 'videoSegmentTimingInfo'));
|
|
|
pipeline.videoSegmentStream.on('baseMediaDecodeTime', function (baseMediaDecodeTime) {
|
|
|
if (audioTrack) {
|
|
|
pipeline.audioSegmentStream.setVideoBaseMediaDecodeTime(baseMediaDecodeTime);
|
|
|
}
|
|
|
});
|
|
|
pipeline.videoSegmentStream.on('timingInfo', self.trigger.bind(self, 'videoTimingInfo')); // Set up the final part of the video pipeline
|
|
|
|
|
|
pipeline.h264Stream.pipe(pipeline.videoSegmentStream).pipe(pipeline.coalesceStream);
|
|
|
}
|
|
|
|
|
|
if (audioTrack && !pipeline.audioSegmentStream) {
|
|
|
// hook up the audio segment stream to the first track with aac data
|
|
|
pipeline.coalesceStream.numberOfTracks++;
|
|
|
pipeline.audioSegmentStream = new _AudioSegmentStream(audioTrack, options);
|
|
|
pipeline.audioSegmentStream.on('timingInfo', self.trigger.bind(self, 'audioTimingInfo')); // Set up the final part of the audio pipeline
|
|
|
|
|
|
pipeline.adtsStream.pipe(pipeline.audioSegmentStream).pipe(pipeline.coalesceStream);
|
|
|
} // emit pmt info
|
|
|
|
|
|
|
|
|
self.trigger('trackinfo', {
|
|
|
hasAudio: !!audioTrack,
|
|
|
hasVideo: !!videoTrack
|
|
|
});
|
|
|
}
|
|
|
}); // Re-emit any data coming from the coalesce stream to the outside world
|
|
|
|
|
|
pipeline.coalesceStream.on('data', this.trigger.bind(this, 'data'));
|
|
|
pipeline.coalesceStream.on('id3Frame', function (id3Frame) {
|
|
|
id3Frame.dispatchType = pipeline.metadataStream.dispatchType;
|
|
|
self.trigger('id3Frame', id3Frame);
|
|
|
});
|
|
|
pipeline.coalesceStream.on('caption', this.trigger.bind(this, 'caption')); // Let the consumer know we have finished flushing the entire pipeline
|
|
|
|
|
|
pipeline.coalesceStream.on('done', this.trigger.bind(this, 'done'));
|
|
|
}; // hook up the segment streams once track metadata is delivered
|
|
|
|
|
|
|
|
|
this.setBaseMediaDecodeTime = function (baseMediaDecodeTime) {
|
|
|
var pipeline = this.transmuxPipeline_;
|
|
|
|
|
|
if (!options.keepOriginalTimestamps) {
|
|
|
this.baseMediaDecodeTime = baseMediaDecodeTime;
|
|
|
}
|
|
|
|
|
|
if (audioTrack) {
|
|
|
audioTrack.timelineStartInfo.dts = undefined;
|
|
|
audioTrack.timelineStartInfo.pts = undefined;
|
|
|
trackDecodeInfo.clearDtsInfo(audioTrack);
|
|
|
|
|
|
if (!options.keepOriginalTimestamps) {
|
|
|
audioTrack.timelineStartInfo.baseMediaDecodeTime = baseMediaDecodeTime;
|
|
|
}
|
|
|
|
|
|
if (pipeline.audioTimestampRolloverStream) {
|
|
|
pipeline.audioTimestampRolloverStream.discontinuity();
|
|
|
}
|
|
|
}
|
|
|
|
|
|
if (videoTrack) {
|
|
|
if (pipeline.videoSegmentStream) {
|
|
|
pipeline.videoSegmentStream.gopCache_ = [];
|
|
|
}
|
|
|
|
|
|
videoTrack.timelineStartInfo.dts = undefined;
|
|
|
videoTrack.timelineStartInfo.pts = undefined;
|
|
|
trackDecodeInfo.clearDtsInfo(videoTrack);
|
|
|
pipeline.captionStream.reset();
|
|
|
|
|
|
if (!options.keepOriginalTimestamps) {
|
|
|
videoTrack.timelineStartInfo.baseMediaDecodeTime = baseMediaDecodeTime;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
if (pipeline.timestampRolloverStream) {
|
|
|
pipeline.timestampRolloverStream.discontinuity();
|
|
|
}
|
|
|
};
|
|
|
|
|
|
this.setAudioAppendStart = function (timestamp) {
|
|
|
if (audioTrack) {
|
|
|
this.transmuxPipeline_.audioSegmentStream.setAudioAppendStart(timestamp);
|
|
|
}
|
|
|
};
|
|
|
|
|
|
this.setRemux = function (val) {
|
|
|
var pipeline = this.transmuxPipeline_;
|
|
|
options.remux = val;
|
|
|
|
|
|
if (pipeline && pipeline.coalesceStream) {
|
|
|
pipeline.coalesceStream.setRemux(val);
|
|
|
}
|
|
|
};
|
|
|
|
|
|
this.alignGopsWith = function (gopsToAlignWith) {
|
|
|
if (videoTrack && this.transmuxPipeline_.videoSegmentStream) {
|
|
|
this.transmuxPipeline_.videoSegmentStream.alignGopsWith(gopsToAlignWith);
|
|
|
}
|
|
|
}; // feed incoming data to the front of the parsing pipeline
|
|
|
|
|
|
|
|
|
this.push = function (data) {
|
|
|
if (hasFlushed) {
|
|
|
var isAac = isLikelyAacData$1(data);
|
|
|
|
|
|
if (isAac && this.transmuxPipeline_.type !== 'aac') {
|
|
|
this.setupAacPipeline();
|
|
|
} else if (!isAac && this.transmuxPipeline_.type !== 'ts') {
|
|
|
this.setupTsPipeline();
|
|
|
}
|
|
|
|
|
|
hasFlushed = false;
|
|
|
}
|
|
|
|
|
|
this.transmuxPipeline_.headOfPipeline.push(data);
|
|
|
}; // flush any buffered data
|
|
|
|
|
|
|
|
|
this.flush = function () {
|
|
|
hasFlushed = true; // Start at the top of the pipeline and flush all pending work
|
|
|
|
|
|
this.transmuxPipeline_.headOfPipeline.flush();
|
|
|
};
|
|
|
|
|
|
this.endTimeline = function () {
|
|
|
this.transmuxPipeline_.headOfPipeline.endTimeline();
|
|
|
};
|
|
|
|
|
|
this.reset = function () {
|
|
|
if (this.transmuxPipeline_.headOfPipeline) {
|
|
|
this.transmuxPipeline_.headOfPipeline.reset();
|
|
|
}
|
|
|
}; // Caption data has to be reset when seeking outside buffered range
|
|
|
|
|
|
|
|
|
this.resetCaptions = function () {
|
|
|
if (this.transmuxPipeline_.captionStream) {
|
|
|
this.transmuxPipeline_.captionStream.reset();
|
|
|
}
|
|
|
};
|
|
|
};
|
|
|
|
|
|
_Transmuxer.prototype = new stream();
|
|
|
var transmuxer = {
|
|
|
Transmuxer: _Transmuxer,
|
|
|
VideoSegmentStream: _VideoSegmentStream,
|
|
|
AudioSegmentStream: _AudioSegmentStream,
|
|
|
AUDIO_PROPERTIES: AUDIO_PROPERTIES,
|
|
|
VIDEO_PROPERTIES: VIDEO_PROPERTIES,
|
|
|
// exported for testing
|
|
|
generateVideoSegmentTimingInfo: generateVideoSegmentTimingInfo
|
|
|
};
|
|
|
|
|
|
var classCallCheck = function classCallCheck(instance, Constructor) {
|
|
|
if (!(instance instanceof Constructor)) {
|
|
|
throw new TypeError("Cannot call a class as a function");
|
|
|
}
|
|
|
};
|
|
|
|
|
|
var createClass = function () {
|
|
|
function defineProperties(target, props) {
|
|
|
for (var i = 0; i < props.length; i++) {
|
|
|
var descriptor = props[i];
|
|
|
descriptor.enumerable = descriptor.enumerable || false;
|
|
|
descriptor.configurable = true;
|
|
|
if ("value" in descriptor) descriptor.writable = true;
|
|
|
Object.defineProperty(target, descriptor.key, descriptor);
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return function (Constructor, protoProps, staticProps) {
|
|
|
if (protoProps) defineProperties(Constructor.prototype, protoProps);
|
|
|
if (staticProps) defineProperties(Constructor, staticProps);
|
|
|
return Constructor;
|
|
|
};
|
|
|
}();
|
|
|
/**
|
|
|
* @file transmuxer-worker.js
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Re-emits transmuxer events by converting them into messages to the
|
|
|
* world outside the worker.
|
|
|
*
|
|
|
* @param {Object} transmuxer the transmuxer to wire events on
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
|
|
|
var wireTransmuxerEvents = function wireTransmuxerEvents(self, transmuxer$$1) {
|
|
|
transmuxer$$1.on('data', function (segment) {
|
|
|
// transfer ownership of the underlying ArrayBuffer
|
|
|
// instead of doing a copy to save memory
|
|
|
// ArrayBuffers are transferable but generic TypedArrays are not
|
|
|
// @link https://developer.mozilla.org/en-US/docs/Web/API/Web_Workers_API/Using_web_workers#Passing_data_by_transferring_ownership_(transferable_objects)
|
|
|
var initArray = segment.initSegment;
|
|
|
segment.initSegment = {
|
|
|
data: initArray.buffer,
|
|
|
byteOffset: initArray.byteOffset,
|
|
|
byteLength: initArray.byteLength
|
|
|
};
|
|
|
var typedArray = segment.data;
|
|
|
segment.data = typedArray.buffer;
|
|
|
self.postMessage({
|
|
|
action: 'data',
|
|
|
segment: segment,
|
|
|
byteOffset: typedArray.byteOffset,
|
|
|
byteLength: typedArray.byteLength
|
|
|
}, [segment.data]);
|
|
|
});
|
|
|
|
|
|
if (transmuxer$$1.captionStream) {
|
|
|
transmuxer$$1.captionStream.on('data', function (caption) {
|
|
|
self.postMessage({
|
|
|
action: 'caption',
|
|
|
data: caption
|
|
|
});
|
|
|
});
|
|
|
}
|
|
|
|
|
|
transmuxer$$1.on('done', function (data) {
|
|
|
self.postMessage({
|
|
|
action: 'done'
|
|
|
});
|
|
|
});
|
|
|
transmuxer$$1.on('gopInfo', function (gopInfo) {
|
|
|
self.postMessage({
|
|
|
action: 'gopInfo',
|
|
|
gopInfo: gopInfo
|
|
|
});
|
|
|
});
|
|
|
transmuxer$$1.on('videoSegmentTimingInfo', function (videoSegmentTimingInfo) {
|
|
|
self.postMessage({
|
|
|
action: 'videoSegmentTimingInfo',
|
|
|
videoSegmentTimingInfo: videoSegmentTimingInfo
|
|
|
});
|
|
|
});
|
|
|
};
|
|
|
/**
|
|
|
* All incoming messages route through this hash. If no function exists
|
|
|
* to handle an incoming message, then we ignore the message.
|
|
|
*
|
|
|
* @class MessageHandlers
|
|
|
* @param {Object} options the options to initialize with
|
|
|
*/
|
|
|
|
|
|
|
|
|
var MessageHandlers = function () {
|
|
|
function MessageHandlers(self, options) {
|
|
|
classCallCheck(this, MessageHandlers);
|
|
|
this.options = options || {};
|
|
|
this.self = self;
|
|
|
this.init();
|
|
|
}
|
|
|
/**
|
|
|
* initialize our web worker and wire all the events.
|
|
|
*/
|
|
|
|
|
|
|
|
|
createClass(MessageHandlers, [{
|
|
|
key: 'init',
|
|
|
value: function init() {
|
|
|
if (this.transmuxer) {
|
|
|
this.transmuxer.dispose();
|
|
|
}
|
|
|
|
|
|
this.transmuxer = new transmuxer.Transmuxer(this.options);
|
|
|
wireTransmuxerEvents(this.self, this.transmuxer);
|
|
|
}
|
|
|
/**
|
|
|
* Adds data (a ts segment) to the start of the transmuxer pipeline for
|
|
|
* processing.
|
|
|
*
|
|
|
* @param {ArrayBuffer} data data to push into the muxer
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'push',
|
|
|
value: function push(data) {
|
|
|
// Cast array buffer to correct type for transmuxer
|
|
|
var segment = new Uint8Array(data.data, data.byteOffset, data.byteLength);
|
|
|
this.transmuxer.push(segment);
|
|
|
}
|
|
|
/**
|
|
|
* Recreate the transmuxer so that the next segment added via `push`
|
|
|
* start with a fresh transmuxer.
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'reset',
|
|
|
value: function reset() {
|
|
|
this.init();
|
|
|
}
|
|
|
/**
|
|
|
* Set the value that will be used as the `baseMediaDecodeTime` time for the
|
|
|
* next segment pushed in. Subsequent segments will have their `baseMediaDecodeTime`
|
|
|
* set relative to the first based on the PTS values.
|
|
|
*
|
|
|
* @param {Object} data used to set the timestamp offset in the muxer
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'setTimestampOffset',
|
|
|
value: function setTimestampOffset(data) {
|
|
|
var timestampOffset = data.timestampOffset || 0;
|
|
|
this.transmuxer.setBaseMediaDecodeTime(Math.round(timestampOffset * 90000));
|
|
|
}
|
|
|
}, {
|
|
|
key: 'setAudioAppendStart',
|
|
|
value: function setAudioAppendStart(data) {
|
|
|
this.transmuxer.setAudioAppendStart(Math.ceil(data.appendStart * 90000));
|
|
|
}
|
|
|
/**
|
|
|
* Forces the pipeline to finish processing the last segment and emit it's
|
|
|
* results.
|
|
|
*
|
|
|
* @param {Object} data event data, not really used
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'flush',
|
|
|
value: function flush(data) {
|
|
|
this.transmuxer.flush();
|
|
|
}
|
|
|
}, {
|
|
|
key: 'resetCaptions',
|
|
|
value: function resetCaptions() {
|
|
|
this.transmuxer.resetCaptions();
|
|
|
}
|
|
|
}, {
|
|
|
key: 'alignGopsWith',
|
|
|
value: function alignGopsWith(data) {
|
|
|
this.transmuxer.alignGopsWith(data.gopsToAlignWith.slice());
|
|
|
}
|
|
|
}]);
|
|
|
return MessageHandlers;
|
|
|
}();
|
|
|
/**
|
|
|
* Our web wroker interface so that things can talk to mux.js
|
|
|
* that will be running in a web worker. the scope is passed to this by
|
|
|
* webworkify.
|
|
|
*
|
|
|
* @param {Object} self the scope for the web worker
|
|
|
*/
|
|
|
|
|
|
|
|
|
var TransmuxerWorker = function TransmuxerWorker(self) {
|
|
|
self.onmessage = function (event) {
|
|
|
if (event.data.action === 'init' && event.data.options) {
|
|
|
this.messageHandlers = new MessageHandlers(self, event.data.options);
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
if (!this.messageHandlers) {
|
|
|
this.messageHandlers = new MessageHandlers(self);
|
|
|
}
|
|
|
|
|
|
if (event.data && event.data.action && event.data.action !== 'init') {
|
|
|
if (this.messageHandlers[event.data.action]) {
|
|
|
this.messageHandlers[event.data.action](event.data);
|
|
|
}
|
|
|
}
|
|
|
};
|
|
|
};
|
|
|
|
|
|
var transmuxerWorker = new TransmuxerWorker(self);
|
|
|
return transmuxerWorker;
|
|
|
}();
|
|
|
});
|
|
|
/**
|
|
|
* @file - codecs.js - Handles tasks regarding codec strings such as translating them to
|
|
|
* codec strings, or translating codec strings into objects that can be examined.
|
|
|
*/
|
|
|
// Default codec parameters if none were provided for video and/or audio
|
|
|
|
|
|
var defaultCodecs = {
|
|
|
videoCodec: 'avc1',
|
|
|
videoObjectTypeIndicator: '.4d400d',
|
|
|
// AAC-LC
|
|
|
audioProfile: '2'
|
|
|
};
|
|
|
/**
|
|
|
* Replace the old apple-style `avc1.<dd>.<dd>` codec string with the standard
|
|
|
* `avc1.<hhhhhh>`
|
|
|
*
|
|
|
* @param {Array} codecs an array of codec strings to fix
|
|
|
* @return {Array} the translated codec array
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
var translateLegacyCodecs = function translateLegacyCodecs(codecs) {
|
|
|
return codecs.map(function (codec) {
|
|
|
return codec.replace(/avc1\.(\d+)\.(\d+)/i, function (orig, profile, avcLevel) {
|
|
|
var profileHex = ('00' + Number(profile).toString(16)).slice(-2);
|
|
|
var avcLevelHex = ('00' + Number(avcLevel).toString(16)).slice(-2);
|
|
|
return 'avc1.' + profileHex + '00' + avcLevelHex;
|
|
|
});
|
|
|
});
|
|
|
};
|
|
|
/**
|
|
|
* Parses a codec string to retrieve the number of codecs specified,
|
|
|
* the video codec and object type indicator, and the audio profile.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var parseCodecs = function parseCodecs() {
|
|
|
var codecs = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : '';
|
|
|
var result = {
|
|
|
codecCount: 0
|
|
|
};
|
|
|
var parsed = void 0;
|
|
|
result.codecCount = codecs.split(',').length;
|
|
|
result.codecCount = result.codecCount || 2; // parse the video codec
|
|
|
|
|
|
parsed = /(^|\s|,)+(avc[13])([^ ,]*)/i.exec(codecs);
|
|
|
|
|
|
if (parsed) {
|
|
|
result.videoCodec = parsed[2];
|
|
|
result.videoObjectTypeIndicator = parsed[3];
|
|
|
} // parse the last field of the audio codec
|
|
|
|
|
|
|
|
|
result.audioProfile = /(^|\s|,)+mp4a.[0-9A-Fa-f]+\.([0-9A-Fa-f]+)/i.exec(codecs);
|
|
|
result.audioProfile = result.audioProfile && result.audioProfile[2];
|
|
|
return result;
|
|
|
};
|
|
|
/**
|
|
|
* Replace codecs in the codec string with the old apple-style `avc1.<dd>.<dd>` to the
|
|
|
* standard `avc1.<hhhhhh>`.
|
|
|
*
|
|
|
* @param codecString {String} the codec string
|
|
|
* @return {String} the codec string with old apple-style codecs replaced
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
|
|
|
var mapLegacyAvcCodecs = function mapLegacyAvcCodecs(codecString) {
|
|
|
return codecString.replace(/avc1\.(\d+)\.(\d+)/i, function (match) {
|
|
|
return translateLegacyCodecs([match])[0];
|
|
|
});
|
|
|
};
|
|
|
/**
|
|
|
* Build a media mime-type string from a set of parameters
|
|
|
* @param {String} type either 'audio' or 'video'
|
|
|
* @param {String} container either 'mp2t' or 'mp4'
|
|
|
* @param {Array} codecs an array of codec strings to add
|
|
|
* @return {String} a valid media mime-type
|
|
|
*/
|
|
|
|
|
|
|
|
|
var makeMimeTypeString = function makeMimeTypeString(type, container, codecs) {
|
|
|
// The codecs array is filtered so that falsey values are
|
|
|
// dropped and don't cause Array#join to create spurious
|
|
|
// commas
|
|
|
return type + '/' + container + '; codecs="' + codecs.filter(function (c) {
|
|
|
return !!c;
|
|
|
}).join(', ') + '"';
|
|
|
};
|
|
|
/**
|
|
|
* Returns the type container based on information in the playlist
|
|
|
* @param {Playlist} media the current media playlist
|
|
|
* @return {String} a valid media container type
|
|
|
*/
|
|
|
|
|
|
|
|
|
var getContainerType = function getContainerType(media) {
|
|
|
// An initialization segment means the media playlist is an iframe
|
|
|
// playlist or is using the mp4 container. We don't currently
|
|
|
// support iframe playlists, so assume this is signalling mp4
|
|
|
// fragments.
|
|
|
if (media.segments && media.segments.length && media.segments[0].map) {
|
|
|
return 'mp4';
|
|
|
}
|
|
|
|
|
|
return 'mp2t';
|
|
|
};
|
|
|
/**
|
|
|
* Returns a set of codec strings parsed from the playlist or the default
|
|
|
* codec strings if no codecs were specified in the playlist
|
|
|
* @param {Playlist} media the current media playlist
|
|
|
* @return {Object} an object with the video and audio codecs
|
|
|
*/
|
|
|
|
|
|
|
|
|
var getCodecs = function getCodecs(media) {
|
|
|
// if the codecs were explicitly specified, use them instead of the
|
|
|
// defaults
|
|
|
var mediaAttributes = media.attributes || {};
|
|
|
|
|
|
if (mediaAttributes.CODECS) {
|
|
|
return parseCodecs(mediaAttributes.CODECS);
|
|
|
}
|
|
|
|
|
|
return defaultCodecs;
|
|
|
};
|
|
|
|
|
|
var audioProfileFromDefault = function audioProfileFromDefault(master, audioGroupId) {
|
|
|
if (!master.mediaGroups.AUDIO || !audioGroupId) {
|
|
|
return null;
|
|
|
}
|
|
|
|
|
|
var audioGroup = master.mediaGroups.AUDIO[audioGroupId];
|
|
|
|
|
|
if (!audioGroup) {
|
|
|
return null;
|
|
|
}
|
|
|
|
|
|
for (var name in audioGroup) {
|
|
|
var audioType = audioGroup[name];
|
|
|
|
|
|
if (audioType["default"] && audioType.playlists) {
|
|
|
// codec should be the same for all playlists within the audio type
|
|
|
return parseCodecs(audioType.playlists[0].attributes.CODECS).audioProfile;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return null;
|
|
|
};
|
|
|
/**
|
|
|
* Calculates the MIME type strings for a working configuration of
|
|
|
* SourceBuffers to play variant streams in a master playlist. If
|
|
|
* there is no possible working configuration, an empty array will be
|
|
|
* returned.
|
|
|
*
|
|
|
* @param master {Object} the m3u8 object for the master playlist
|
|
|
* @param media {Object} the m3u8 object for the variant playlist
|
|
|
* @return {Array} the MIME type strings. If the array has more than
|
|
|
* one entry, the first element should be applied to the video
|
|
|
* SourceBuffer and the second to the audio SourceBuffer.
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
|
|
|
var mimeTypesForPlaylist = function mimeTypesForPlaylist(master, media) {
|
|
|
var containerType = getContainerType(media);
|
|
|
var codecInfo = getCodecs(media);
|
|
|
var mediaAttributes = media.attributes || {}; // Default condition for a traditional HLS (no demuxed audio/video)
|
|
|
|
|
|
var isMuxed = true;
|
|
|
var isMaat = false;
|
|
|
|
|
|
if (!media) {
|
|
|
// Not enough information
|
|
|
return [];
|
|
|
}
|
|
|
|
|
|
if (master.mediaGroups.AUDIO && mediaAttributes.AUDIO) {
|
|
|
var audioGroup = master.mediaGroups.AUDIO[mediaAttributes.AUDIO]; // Handle the case where we are in a multiple-audio track scenario
|
|
|
|
|
|
if (audioGroup) {
|
|
|
isMaat = true; // Start with the everything demuxed then...
|
|
|
|
|
|
isMuxed = false; // ...check to see if any audio group tracks are muxed (ie. lacking a uri)
|
|
|
|
|
|
for (var groupId in audioGroup) {
|
|
|
// either a uri is present (if the case of HLS and an external playlist), or
|
|
|
// playlists is present (in the case of DASH where we don't have external audio
|
|
|
// playlists)
|
|
|
if (!audioGroup[groupId].uri && !audioGroup[groupId].playlists) {
|
|
|
isMuxed = true;
|
|
|
break;
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
} // HLS with multiple-audio tracks must always get an audio codec.
|
|
|
// Put another way, there is no way to have a video-only multiple-audio HLS!
|
|
|
|
|
|
|
|
|
if (isMaat && !codecInfo.audioProfile) {
|
|
|
if (!isMuxed) {
|
|
|
// It is possible for codecs to be specified on the audio media group playlist but
|
|
|
// not on the rendition playlist. This is mostly the case for DASH, where audio and
|
|
|
// video are always separate (and separately specified).
|
|
|
codecInfo.audioProfile = audioProfileFromDefault(master, mediaAttributes.AUDIO);
|
|
|
}
|
|
|
|
|
|
if (!codecInfo.audioProfile) {
|
|
|
videojs$1.log.warn('Multiple audio tracks present but no audio codec string is specified. ' + 'Attempting to use the default audio codec (mp4a.40.2)');
|
|
|
codecInfo.audioProfile = defaultCodecs.audioProfile;
|
|
|
}
|
|
|
} // Generate the final codec strings from the codec object generated above
|
|
|
|
|
|
|
|
|
var codecStrings = {};
|
|
|
|
|
|
if (codecInfo.videoCodec) {
|
|
|
codecStrings.video = '' + codecInfo.videoCodec + codecInfo.videoObjectTypeIndicator;
|
|
|
}
|
|
|
|
|
|
if (codecInfo.audioProfile) {
|
|
|
codecStrings.audio = 'mp4a.40.' + codecInfo.audioProfile;
|
|
|
} // Finally, make and return an array with proper mime-types depending on
|
|
|
// the configuration
|
|
|
|
|
|
|
|
|
var justAudio = makeMimeTypeString('audio', containerType, [codecStrings.audio]);
|
|
|
var justVideo = makeMimeTypeString('video', containerType, [codecStrings.video]);
|
|
|
var bothVideoAudio = makeMimeTypeString('video', containerType, [codecStrings.video, codecStrings.audio]);
|
|
|
|
|
|
if (isMaat) {
|
|
|
if (!isMuxed && codecStrings.video) {
|
|
|
return [justVideo, justAudio];
|
|
|
}
|
|
|
|
|
|
if (!isMuxed && !codecStrings.video) {
|
|
|
// There is no muxed content and no video codec string, so this is an audio only
|
|
|
// stream with alternate audio.
|
|
|
return [justAudio, justAudio];
|
|
|
} // There exists the possiblity that this will return a `video/container`
|
|
|
// mime-type for the first entry in the array even when there is only audio.
|
|
|
// This doesn't appear to be a problem and simplifies the code.
|
|
|
|
|
|
|
|
|
return [bothVideoAudio, justAudio];
|
|
|
} // If there is no video codec at all, always just return a single
|
|
|
// audio/<container> mime-type
|
|
|
|
|
|
|
|
|
if (!codecStrings.video) {
|
|
|
return [justAudio];
|
|
|
} // When not using separate audio media groups, audio and video is
|
|
|
// *always* muxed
|
|
|
|
|
|
|
|
|
return [bothVideoAudio];
|
|
|
};
|
|
|
/**
|
|
|
* Parse a content type header into a type and parameters
|
|
|
* object
|
|
|
*
|
|
|
* @param {String} type the content type header
|
|
|
* @return {Object} the parsed content-type
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
|
|
|
var parseContentType = function parseContentType(type) {
|
|
|
var object = {
|
|
|
type: '',
|
|
|
parameters: {}
|
|
|
};
|
|
|
var parameters = type.trim().split(';'); // first parameter should always be content-type
|
|
|
|
|
|
object.type = parameters.shift().trim();
|
|
|
parameters.forEach(function (parameter) {
|
|
|
var pair = parameter.trim().split('=');
|
|
|
|
|
|
if (pair.length > 1) {
|
|
|
var name = pair[0].replace(/"/g, '').trim();
|
|
|
var value = pair[1].replace(/"/g, '').trim();
|
|
|
object.parameters[name] = value;
|
|
|
}
|
|
|
});
|
|
|
return object;
|
|
|
};
|
|
|
/**
|
|
|
* Check if a codec string refers to an audio codec.
|
|
|
*
|
|
|
* @param {String} codec codec string to check
|
|
|
* @return {Boolean} if this is an audio codec
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
|
|
|
var isAudioCodec = function isAudioCodec(codec) {
|
|
|
return /mp4a\.\d+.\d+/i.test(codec);
|
|
|
};
|
|
|
/**
|
|
|
* Check if a codec string refers to a video codec.
|
|
|
*
|
|
|
* @param {String} codec codec string to check
|
|
|
* @return {Boolean} if this is a video codec
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
|
|
|
var isVideoCodec = function isVideoCodec(codec) {
|
|
|
return /avc1\.[\da-f]+/i.test(codec);
|
|
|
};
|
|
|
/**
|
|
|
* Returns a list of gops in the buffer that have a pts value of 3 seconds or more in
|
|
|
* front of current time.
|
|
|
*
|
|
|
* @param {Array} buffer
|
|
|
* The current buffer of gop information
|
|
|
* @param {Number} currentTime
|
|
|
* The current time
|
|
|
* @param {Double} mapping
|
|
|
* Offset to map display time to stream presentation time
|
|
|
* @return {Array}
|
|
|
* List of gops considered safe to append over
|
|
|
*/
|
|
|
|
|
|
|
|
|
var gopsSafeToAlignWith = function gopsSafeToAlignWith(buffer, currentTime, mapping) {
|
|
|
if (typeof currentTime === 'undefined' || currentTime === null || !buffer.length) {
|
|
|
return [];
|
|
|
} // pts value for current time + 3 seconds to give a bit more wiggle room
|
|
|
|
|
|
|
|
|
var currentTimePts = Math.ceil((currentTime - mapping + 3) * 90000);
|
|
|
var i = void 0;
|
|
|
|
|
|
for (i = 0; i < buffer.length; i++) {
|
|
|
if (buffer[i].pts > currentTimePts) {
|
|
|
break;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return buffer.slice(i);
|
|
|
};
|
|
|
/**
|
|
|
* Appends gop information (timing and byteLength) received by the transmuxer for the
|
|
|
* gops appended in the last call to appendBuffer
|
|
|
*
|
|
|
* @param {Array} buffer
|
|
|
* The current buffer of gop information
|
|
|
* @param {Array} gops
|
|
|
* List of new gop information
|
|
|
* @param {boolean} replace
|
|
|
* If true, replace the buffer with the new gop information. If false, append the
|
|
|
* new gop information to the buffer in the right location of time.
|
|
|
* @return {Array}
|
|
|
* Updated list of gop information
|
|
|
*/
|
|
|
|
|
|
|
|
|
var updateGopBuffer = function updateGopBuffer(buffer, gops, replace) {
|
|
|
if (!gops.length) {
|
|
|
return buffer;
|
|
|
}
|
|
|
|
|
|
if (replace) {
|
|
|
// If we are in safe append mode, then completely overwrite the gop buffer
|
|
|
// with the most recent appeneded data. This will make sure that when appending
|
|
|
// future segments, we only try to align with gops that are both ahead of current
|
|
|
// time and in the last segment appended.
|
|
|
return gops.slice();
|
|
|
}
|
|
|
|
|
|
var start = gops[0].pts;
|
|
|
var i = 0;
|
|
|
|
|
|
for (i; i < buffer.length; i++) {
|
|
|
if (buffer[i].pts >= start) {
|
|
|
break;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return buffer.slice(0, i).concat(gops);
|
|
|
};
|
|
|
/**
|
|
|
* Removes gop information in buffer that overlaps with provided start and end
|
|
|
*
|
|
|
* @param {Array} buffer
|
|
|
* The current buffer of gop information
|
|
|
* @param {Double} start
|
|
|
* position to start the remove at
|
|
|
* @param {Double} end
|
|
|
* position to end the remove at
|
|
|
* @param {Double} mapping
|
|
|
* Offset to map display time to stream presentation time
|
|
|
*/
|
|
|
|
|
|
|
|
|
var removeGopBuffer = function removeGopBuffer(buffer, start, end, mapping) {
|
|
|
var startPts = Math.ceil((start - mapping) * 90000);
|
|
|
var endPts = Math.ceil((end - mapping) * 90000);
|
|
|
var updatedBuffer = buffer.slice();
|
|
|
var i = buffer.length;
|
|
|
|
|
|
while (i--) {
|
|
|
if (buffer[i].pts <= endPts) {
|
|
|
break;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
if (i === -1) {
|
|
|
// no removal because end of remove range is before start of buffer
|
|
|
return updatedBuffer;
|
|
|
}
|
|
|
|
|
|
var j = i + 1;
|
|
|
|
|
|
while (j--) {
|
|
|
if (buffer[j].pts <= startPts) {
|
|
|
break;
|
|
|
}
|
|
|
} // clamp remove range start to 0 index
|
|
|
|
|
|
|
|
|
j = Math.max(j, 0);
|
|
|
updatedBuffer.splice(j, i - j + 1);
|
|
|
return updatedBuffer;
|
|
|
};
|
|
|
|
|
|
var buffered = function buffered(videoBuffer, audioBuffer, audioDisabled) {
|
|
|
var start = null;
|
|
|
var end = null;
|
|
|
var arity = 0;
|
|
|
var extents = [];
|
|
|
var ranges = []; // neither buffer has been created yet
|
|
|
|
|
|
if (!videoBuffer && !audioBuffer) {
|
|
|
return videojs$1.createTimeRange();
|
|
|
} // only one buffer is configured
|
|
|
|
|
|
|
|
|
if (!videoBuffer) {
|
|
|
return audioBuffer.buffered;
|
|
|
}
|
|
|
|
|
|
if (!audioBuffer) {
|
|
|
return videoBuffer.buffered;
|
|
|
} // both buffers are configured
|
|
|
|
|
|
|
|
|
if (audioDisabled) {
|
|
|
return videoBuffer.buffered;
|
|
|
} // both buffers are empty
|
|
|
|
|
|
|
|
|
if (videoBuffer.buffered.length === 0 && audioBuffer.buffered.length === 0) {
|
|
|
return videojs$1.createTimeRange();
|
|
|
} // Handle the case where we have both buffers and create an
|
|
|
// intersection of the two
|
|
|
|
|
|
|
|
|
var videoBuffered = videoBuffer.buffered;
|
|
|
var audioBuffered = audioBuffer.buffered;
|
|
|
var count = videoBuffered.length; // A) Gather up all start and end times
|
|
|
|
|
|
while (count--) {
|
|
|
extents.push({
|
|
|
time: videoBuffered.start(count),
|
|
|
type: 'start'
|
|
|
});
|
|
|
extents.push({
|
|
|
time: videoBuffered.end(count),
|
|
|
type: 'end'
|
|
|
});
|
|
|
}
|
|
|
|
|
|
count = audioBuffered.length;
|
|
|
|
|
|
while (count--) {
|
|
|
extents.push({
|
|
|
time: audioBuffered.start(count),
|
|
|
type: 'start'
|
|
|
});
|
|
|
extents.push({
|
|
|
time: audioBuffered.end(count),
|
|
|
type: 'end'
|
|
|
});
|
|
|
} // B) Sort them by time
|
|
|
|
|
|
|
|
|
extents.sort(function (a, b) {
|
|
|
return a.time - b.time;
|
|
|
}); // C) Go along one by one incrementing arity for start and decrementing
|
|
|
// arity for ends
|
|
|
|
|
|
for (count = 0; count < extents.length; count++) {
|
|
|
if (extents[count].type === 'start') {
|
|
|
arity++; // D) If arity is ever incremented to 2 we are entering an
|
|
|
// overlapping range
|
|
|
|
|
|
if (arity === 2) {
|
|
|
start = extents[count].time;
|
|
|
}
|
|
|
} else if (extents[count].type === 'end') {
|
|
|
arity--; // E) If arity is ever decremented to 1 we leaving an
|
|
|
// overlapping range
|
|
|
|
|
|
if (arity === 1) {
|
|
|
end = extents[count].time;
|
|
|
}
|
|
|
} // F) Record overlapping ranges
|
|
|
|
|
|
|
|
|
if (start !== null && end !== null) {
|
|
|
ranges.push([start, end]);
|
|
|
start = null;
|
|
|
end = null;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return videojs$1.createTimeRanges(ranges);
|
|
|
};
|
|
|
/**
|
|
|
* @file virtual-source-buffer.js
|
|
|
*/
|
|
|
|
|
|
|
|
|
var ONE_SECOND_IN_TS = 90000; // We create a wrapper around the SourceBuffer so that we can manage the
|
|
|
// state of the `updating` property manually. We have to do this because
|
|
|
// Firefox changes `updating` to false long before triggering `updateend`
|
|
|
// events and that was causing strange problems in videojs-contrib-hls
|
|
|
|
|
|
var makeWrappedSourceBuffer = function makeWrappedSourceBuffer(mediaSource, mimeType) {
|
|
|
var sourceBuffer = mediaSource.addSourceBuffer(mimeType);
|
|
|
var wrapper = Object.create(null);
|
|
|
wrapper.updating = false;
|
|
|
wrapper.realBuffer_ = sourceBuffer;
|
|
|
|
|
|
var _loop = function _loop(key) {
|
|
|
if (typeof sourceBuffer[key] === 'function') {
|
|
|
wrapper[key] = function () {
|
|
|
return sourceBuffer[key].apply(sourceBuffer, arguments);
|
|
|
};
|
|
|
} else if (typeof wrapper[key] === 'undefined') {
|
|
|
Object.defineProperty(wrapper, key, {
|
|
|
get: function get$$1() {
|
|
|
return sourceBuffer[key];
|
|
|
},
|
|
|
set: function set$$1(v) {
|
|
|
return sourceBuffer[key] = v;
|
|
|
}
|
|
|
});
|
|
|
}
|
|
|
};
|
|
|
|
|
|
for (var key in sourceBuffer) {
|
|
|
_loop(key);
|
|
|
}
|
|
|
|
|
|
return wrapper;
|
|
|
};
|
|
|
/**
|
|
|
* VirtualSourceBuffers exist so that we can transmux non native formats
|
|
|
* into a native format, but keep the same api as a native source buffer.
|
|
|
* It creates a transmuxer, that works in its own thread (a web worker) and
|
|
|
* that transmuxer muxes the data into a native format. VirtualSourceBuffer will
|
|
|
* then send all of that data to the naive sourcebuffer so that it is
|
|
|
* indestinguishable from a natively supported format.
|
|
|
*
|
|
|
* @param {HtmlMediaSource} mediaSource the parent mediaSource
|
|
|
* @param {Array} codecs array of codecs that we will be dealing with
|
|
|
* @class VirtualSourceBuffer
|
|
|
* @extends video.js.EventTarget
|
|
|
*/
|
|
|
|
|
|
|
|
|
var VirtualSourceBuffer = function (_videojs$EventTarget) {
|
|
|
inherits(VirtualSourceBuffer, _videojs$EventTarget);
|
|
|
|
|
|
function VirtualSourceBuffer(mediaSource, codecs) {
|
|
|
classCallCheck(this, VirtualSourceBuffer);
|
|
|
|
|
|
var _this = possibleConstructorReturn(this, (VirtualSourceBuffer.__proto__ || Object.getPrototypeOf(VirtualSourceBuffer)).call(this, videojs$1.EventTarget));
|
|
|
|
|
|
_this.timestampOffset_ = 0;
|
|
|
_this.pendingBuffers_ = [];
|
|
|
_this.bufferUpdating_ = false;
|
|
|
_this.mediaSource_ = mediaSource;
|
|
|
_this.codecs_ = codecs;
|
|
|
_this.audioCodec_ = null;
|
|
|
_this.videoCodec_ = null;
|
|
|
_this.audioDisabled_ = false;
|
|
|
_this.appendAudioInitSegment_ = true;
|
|
|
_this.gopBuffer_ = [];
|
|
|
_this.timeMapping_ = 0;
|
|
|
_this.safeAppend_ = videojs$1.browser.IE_VERSION >= 11;
|
|
|
var options = {
|
|
|
remux: false,
|
|
|
alignGopsAtEnd: _this.safeAppend_
|
|
|
};
|
|
|
|
|
|
_this.codecs_.forEach(function (codec) {
|
|
|
if (isAudioCodec(codec)) {
|
|
|
_this.audioCodec_ = codec;
|
|
|
} else if (isVideoCodec(codec)) {
|
|
|
_this.videoCodec_ = codec;
|
|
|
}
|
|
|
}); // append muxed segments to their respective native buffers as
|
|
|
// soon as they are available
|
|
|
|
|
|
|
|
|
_this.transmuxer_ = new TransmuxWorker();
|
|
|
|
|
|
_this.transmuxer_.postMessage({
|
|
|
action: 'init',
|
|
|
options: options
|
|
|
});
|
|
|
|
|
|
_this.transmuxer_.onmessage = function (event) {
|
|
|
if (event.data.action === 'data') {
|
|
|
return _this.data_(event);
|
|
|
}
|
|
|
|
|
|
if (event.data.action === 'done') {
|
|
|
return _this.done_(event);
|
|
|
}
|
|
|
|
|
|
if (event.data.action === 'gopInfo') {
|
|
|
return _this.appendGopInfo_(event);
|
|
|
}
|
|
|
|
|
|
if (event.data.action === 'videoSegmentTimingInfo') {
|
|
|
return _this.videoSegmentTimingInfo_(event.data.videoSegmentTimingInfo);
|
|
|
}
|
|
|
}; // this timestampOffset is a property with the side-effect of resetting
|
|
|
// baseMediaDecodeTime in the transmuxer on the setter
|
|
|
|
|
|
|
|
|
Object.defineProperty(_this, 'timestampOffset', {
|
|
|
get: function get$$1() {
|
|
|
return this.timestampOffset_;
|
|
|
},
|
|
|
set: function set$$1(val) {
|
|
|
if (typeof val === 'number' && val >= 0) {
|
|
|
this.timestampOffset_ = val;
|
|
|
this.appendAudioInitSegment_ = true; // reset gop buffer on timestampoffset as this signals a change in timeline
|
|
|
|
|
|
this.gopBuffer_.length = 0;
|
|
|
this.timeMapping_ = 0; // We have to tell the transmuxer to set the baseMediaDecodeTime to
|
|
|
// the desired timestampOffset for the next segment
|
|
|
|
|
|
this.transmuxer_.postMessage({
|
|
|
action: 'setTimestampOffset',
|
|
|
timestampOffset: val
|
|
|
});
|
|
|
}
|
|
|
}
|
|
|
}); // setting the append window affects both source buffers
|
|
|
|
|
|
Object.defineProperty(_this, 'appendWindowStart', {
|
|
|
get: function get$$1() {
|
|
|
return (this.videoBuffer_ || this.audioBuffer_).appendWindowStart;
|
|
|
},
|
|
|
set: function set$$1(start) {
|
|
|
if (this.videoBuffer_) {
|
|
|
this.videoBuffer_.appendWindowStart = start;
|
|
|
}
|
|
|
|
|
|
if (this.audioBuffer_) {
|
|
|
this.audioBuffer_.appendWindowStart = start;
|
|
|
}
|
|
|
}
|
|
|
}); // this buffer is "updating" if either of its native buffers are
|
|
|
|
|
|
Object.defineProperty(_this, 'updating', {
|
|
|
get: function get$$1() {
|
|
|
return !!(this.bufferUpdating_ || !this.audioDisabled_ && this.audioBuffer_ && this.audioBuffer_.updating || this.videoBuffer_ && this.videoBuffer_.updating);
|
|
|
}
|
|
|
}); // the buffered property is the intersection of the buffered
|
|
|
// ranges of the native source buffers
|
|
|
|
|
|
Object.defineProperty(_this, 'buffered', {
|
|
|
get: function get$$1() {
|
|
|
return buffered(this.videoBuffer_, this.audioBuffer_, this.audioDisabled_);
|
|
|
}
|
|
|
});
|
|
|
return _this;
|
|
|
}
|
|
|
/**
|
|
|
* When we get a data event from the transmuxer
|
|
|
* we call this function and handle the data that
|
|
|
* was sent to us
|
|
|
*
|
|
|
* @private
|
|
|
* @param {Event} event the data event from the transmuxer
|
|
|
*/
|
|
|
|
|
|
|
|
|
createClass(VirtualSourceBuffer, [{
|
|
|
key: 'data_',
|
|
|
value: function data_(event) {
|
|
|
var segment = event.data.segment; // Cast ArrayBuffer to TypedArray
|
|
|
|
|
|
segment.data = new Uint8Array(segment.data, event.data.byteOffset, event.data.byteLength);
|
|
|
segment.initSegment = new Uint8Array(segment.initSegment.data, segment.initSegment.byteOffset, segment.initSegment.byteLength);
|
|
|
createTextTracksIfNecessary(this, this.mediaSource_, segment); // Add the segments to the pendingBuffers array
|
|
|
|
|
|
this.pendingBuffers_.push(segment);
|
|
|
return;
|
|
|
}
|
|
|
/**
|
|
|
* When we get a done event from the transmuxer
|
|
|
* we call this function and we process all
|
|
|
* of the pending data that we have been saving in the
|
|
|
* data_ function
|
|
|
*
|
|
|
* @private
|
|
|
* @param {Event} event the done event from the transmuxer
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'done_',
|
|
|
value: function done_(event) {
|
|
|
// Don't process and append data if the mediaSource is closed
|
|
|
if (this.mediaSource_.readyState === 'closed') {
|
|
|
this.pendingBuffers_.length = 0;
|
|
|
return;
|
|
|
} // All buffers should have been flushed from the muxer
|
|
|
// start processing anything we have received
|
|
|
|
|
|
|
|
|
this.processPendingSegments_();
|
|
|
return;
|
|
|
}
|
|
|
}, {
|
|
|
key: 'videoSegmentTimingInfo_',
|
|
|
value: function videoSegmentTimingInfo_(timingInfo) {
|
|
|
var timingInfoInSeconds = {
|
|
|
start: {
|
|
|
decode: timingInfo.start.dts / ONE_SECOND_IN_TS,
|
|
|
presentation: timingInfo.start.pts / ONE_SECOND_IN_TS
|
|
|
},
|
|
|
end: {
|
|
|
decode: timingInfo.end.dts / ONE_SECOND_IN_TS,
|
|
|
presentation: timingInfo.end.pts / ONE_SECOND_IN_TS
|
|
|
},
|
|
|
baseMediaDecodeTime: timingInfo.baseMediaDecodeTime / ONE_SECOND_IN_TS
|
|
|
};
|
|
|
|
|
|
if (timingInfo.prependedContentDuration) {
|
|
|
timingInfoInSeconds.prependedContentDuration = timingInfo.prependedContentDuration / ONE_SECOND_IN_TS;
|
|
|
}
|
|
|
|
|
|
this.trigger({
|
|
|
type: 'videoSegmentTimingInfo',
|
|
|
videoSegmentTimingInfo: timingInfoInSeconds
|
|
|
});
|
|
|
}
|
|
|
/**
|
|
|
* Create our internal native audio/video source buffers and add
|
|
|
* event handlers to them with the following conditions:
|
|
|
* 1. they do not already exist on the mediaSource
|
|
|
* 2. this VSB has a codec for them
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'createRealSourceBuffers_',
|
|
|
value: function createRealSourceBuffers_() {
|
|
|
var _this2 = this;
|
|
|
|
|
|
var types = ['audio', 'video'];
|
|
|
types.forEach(function (type) {
|
|
|
// Don't create a SourceBuffer of this type if we don't have a
|
|
|
// codec for it
|
|
|
if (!_this2[type + 'Codec_']) {
|
|
|
return;
|
|
|
} // Do nothing if a SourceBuffer of this type already exists
|
|
|
|
|
|
|
|
|
if (_this2[type + 'Buffer_']) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
var buffer = null; // If the mediasource already has a SourceBuffer for the codec
|
|
|
// use that
|
|
|
|
|
|
if (_this2.mediaSource_[type + 'Buffer_']) {
|
|
|
buffer = _this2.mediaSource_[type + 'Buffer_']; // In multiple audio track cases, the audio source buffer is disabled
|
|
|
// on the main VirtualSourceBuffer by the HTMLMediaSource much earlier
|
|
|
// than createRealSourceBuffers_ is called to create the second
|
|
|
// VirtualSourceBuffer because that happens as a side-effect of
|
|
|
// videojs-contrib-hls starting the audioSegmentLoader. As a result,
|
|
|
// the audioBuffer is essentially "ownerless" and no one will toggle
|
|
|
// the `updating` state back to false once the `updateend` event is received
|
|
|
//
|
|
|
// Setting `updating` to false manually will work around this
|
|
|
// situation and allow work to continue
|
|
|
|
|
|
buffer.updating = false;
|
|
|
} else {
|
|
|
var codecProperty = type + 'Codec_';
|
|
|
var mimeType = type + '/mp4;codecs="' + _this2[codecProperty] + '"';
|
|
|
buffer = makeWrappedSourceBuffer(_this2.mediaSource_.nativeMediaSource_, mimeType);
|
|
|
_this2.mediaSource_[type + 'Buffer_'] = buffer;
|
|
|
}
|
|
|
|
|
|
_this2[type + 'Buffer_'] = buffer; // Wire up the events to the SourceBuffer
|
|
|
|
|
|
['update', 'updatestart', 'updateend'].forEach(function (event) {
|
|
|
buffer.addEventListener(event, function () {
|
|
|
// if audio is disabled
|
|
|
if (type === 'audio' && _this2.audioDisabled_) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
if (event === 'updateend') {
|
|
|
_this2[type + 'Buffer_'].updating = false;
|
|
|
}
|
|
|
|
|
|
var shouldTrigger = types.every(function (t) {
|
|
|
// skip checking audio's updating status if audio
|
|
|
// is not enabled
|
|
|
if (t === 'audio' && _this2.audioDisabled_) {
|
|
|
return true;
|
|
|
} // if the other type is updating we don't trigger
|
|
|
|
|
|
|
|
|
if (type !== t && _this2[t + 'Buffer_'] && _this2[t + 'Buffer_'].updating) {
|
|
|
return false;
|
|
|
}
|
|
|
|
|
|
return true;
|
|
|
});
|
|
|
|
|
|
if (shouldTrigger) {
|
|
|
return _this2.trigger(event);
|
|
|
}
|
|
|
});
|
|
|
});
|
|
|
});
|
|
|
}
|
|
|
/**
|
|
|
* Emulate the native mediasource function, but our function will
|
|
|
* send all of the proposed segments to the transmuxer so that we
|
|
|
* can transmux them before we append them to our internal
|
|
|
* native source buffers in the correct format.
|
|
|
*
|
|
|
* @link https://developer.mozilla.org/en-US/docs/Web/API/SourceBuffer/appendBuffer
|
|
|
* @param {Uint8Array} segment the segment to append to the buffer
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'appendBuffer',
|
|
|
value: function appendBuffer(segment) {
|
|
|
// Start the internal "updating" state
|
|
|
this.bufferUpdating_ = true;
|
|
|
|
|
|
if (this.audioBuffer_ && this.audioBuffer_.buffered.length) {
|
|
|
var audioBuffered = this.audioBuffer_.buffered;
|
|
|
this.transmuxer_.postMessage({
|
|
|
action: 'setAudioAppendStart',
|
|
|
appendStart: audioBuffered.end(audioBuffered.length - 1)
|
|
|
});
|
|
|
}
|
|
|
|
|
|
if (this.videoBuffer_) {
|
|
|
this.transmuxer_.postMessage({
|
|
|
action: 'alignGopsWith',
|
|
|
gopsToAlignWith: gopsSafeToAlignWith(this.gopBuffer_, this.mediaSource_.player_ ? this.mediaSource_.player_.currentTime() : null, this.timeMapping_)
|
|
|
});
|
|
|
}
|
|
|
|
|
|
this.transmuxer_.postMessage({
|
|
|
action: 'push',
|
|
|
// Send the typed-array of data as an ArrayBuffer so that
|
|
|
// it can be sent as a "Transferable" and avoid the costly
|
|
|
// memory copy
|
|
|
data: segment.buffer,
|
|
|
// To recreate the original typed-array, we need information
|
|
|
// about what portion of the ArrayBuffer it was a view into
|
|
|
byteOffset: segment.byteOffset,
|
|
|
byteLength: segment.byteLength
|
|
|
}, [segment.buffer]);
|
|
|
this.transmuxer_.postMessage({
|
|
|
action: 'flush'
|
|
|
});
|
|
|
}
|
|
|
/**
|
|
|
* Appends gop information (timing and byteLength) received by the transmuxer for the
|
|
|
* gops appended in the last call to appendBuffer
|
|
|
*
|
|
|
* @param {Event} event
|
|
|
* The gopInfo event from the transmuxer
|
|
|
* @param {Array} event.data.gopInfo
|
|
|
* List of gop info to append
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'appendGopInfo_',
|
|
|
value: function appendGopInfo_(event) {
|
|
|
this.gopBuffer_ = updateGopBuffer(this.gopBuffer_, event.data.gopInfo, this.safeAppend_);
|
|
|
}
|
|
|
/**
|
|
|
* Emulate the native mediasource function and remove parts
|
|
|
* of the buffer from any of our internal buffers that exist
|
|
|
*
|
|
|
* @link https://developer.mozilla.org/en-US/docs/Web/API/SourceBuffer/remove
|
|
|
* @param {Double} start position to start the remove at
|
|
|
* @param {Double} end position to end the remove at
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'remove',
|
|
|
value: function remove(start, end) {
|
|
|
if (this.videoBuffer_) {
|
|
|
this.videoBuffer_.updating = true;
|
|
|
this.videoBuffer_.remove(start, end);
|
|
|
this.gopBuffer_ = removeGopBuffer(this.gopBuffer_, start, end, this.timeMapping_);
|
|
|
}
|
|
|
|
|
|
if (!this.audioDisabled_ && this.audioBuffer_) {
|
|
|
this.audioBuffer_.updating = true;
|
|
|
this.audioBuffer_.remove(start, end);
|
|
|
} // Remove Metadata Cues (id3)
|
|
|
|
|
|
|
|
|
removeCuesFromTrack(start, end, this.metadataTrack_); // Remove Any Captions
|
|
|
|
|
|
if (this.inbandTextTracks_) {
|
|
|
for (var track in this.inbandTextTracks_) {
|
|
|
removeCuesFromTrack(start, end, this.inbandTextTracks_[track]);
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Process any segments that the muxer has output
|
|
|
* Concatenate segments together based on type and append them into
|
|
|
* their respective sourceBuffers
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'processPendingSegments_',
|
|
|
value: function processPendingSegments_() {
|
|
|
var sortedSegments = {
|
|
|
video: {
|
|
|
segments: [],
|
|
|
bytes: 0
|
|
|
},
|
|
|
audio: {
|
|
|
segments: [],
|
|
|
bytes: 0
|
|
|
},
|
|
|
captions: [],
|
|
|
metadata: []
|
|
|
};
|
|
|
|
|
|
if (!this.pendingBuffers_.length) {
|
|
|
// We are no longer in the internal "updating" state
|
|
|
this.trigger('updateend');
|
|
|
this.bufferUpdating_ = false;
|
|
|
return;
|
|
|
} // Sort segments into separate video/audio arrays and
|
|
|
// keep track of their total byte lengths
|
|
|
|
|
|
|
|
|
sortedSegments = this.pendingBuffers_.reduce(function (segmentObj, segment) {
|
|
|
var type = segment.type;
|
|
|
var data = segment.data;
|
|
|
var initSegment = segment.initSegment;
|
|
|
segmentObj[type].segments.push(data);
|
|
|
segmentObj[type].bytes += data.byteLength;
|
|
|
segmentObj[type].initSegment = initSegment; // Gather any captions into a single array
|
|
|
|
|
|
if (segment.captions) {
|
|
|
segmentObj.captions = segmentObj.captions.concat(segment.captions);
|
|
|
}
|
|
|
|
|
|
if (segment.info) {
|
|
|
segmentObj[type].info = segment.info;
|
|
|
} // Gather any metadata into a single array
|
|
|
|
|
|
|
|
|
if (segment.metadata) {
|
|
|
segmentObj.metadata = segmentObj.metadata.concat(segment.metadata);
|
|
|
}
|
|
|
|
|
|
return segmentObj;
|
|
|
}, sortedSegments); // Create the real source buffers if they don't exist by now since we
|
|
|
// finally are sure what tracks are contained in the source
|
|
|
|
|
|
if (!this.videoBuffer_ && !this.audioBuffer_) {
|
|
|
// Remove any codecs that may have been specified by default but
|
|
|
// are no longer applicable now
|
|
|
if (sortedSegments.video.bytes === 0) {
|
|
|
this.videoCodec_ = null;
|
|
|
}
|
|
|
|
|
|
if (sortedSegments.audio.bytes === 0) {
|
|
|
this.audioCodec_ = null;
|
|
|
}
|
|
|
|
|
|
this.createRealSourceBuffers_();
|
|
|
}
|
|
|
|
|
|
if (sortedSegments.audio.info) {
|
|
|
this.mediaSource_.trigger({
|
|
|
type: 'audioinfo',
|
|
|
info: sortedSegments.audio.info
|
|
|
});
|
|
|
}
|
|
|
|
|
|
if (sortedSegments.video.info) {
|
|
|
this.mediaSource_.trigger({
|
|
|
type: 'videoinfo',
|
|
|
info: sortedSegments.video.info
|
|
|
});
|
|
|
}
|
|
|
|
|
|
if (this.appendAudioInitSegment_) {
|
|
|
if (!this.audioDisabled_ && this.audioBuffer_) {
|
|
|
sortedSegments.audio.segments.unshift(sortedSegments.audio.initSegment);
|
|
|
sortedSegments.audio.bytes += sortedSegments.audio.initSegment.byteLength;
|
|
|
}
|
|
|
|
|
|
this.appendAudioInitSegment_ = false;
|
|
|
}
|
|
|
|
|
|
var triggerUpdateend = false; // Merge multiple video and audio segments into one and append
|
|
|
|
|
|
if (this.videoBuffer_ && sortedSegments.video.bytes) {
|
|
|
sortedSegments.video.segments.unshift(sortedSegments.video.initSegment);
|
|
|
sortedSegments.video.bytes += sortedSegments.video.initSegment.byteLength;
|
|
|
this.concatAndAppendSegments_(sortedSegments.video, this.videoBuffer_);
|
|
|
} else if (this.videoBuffer_ && (this.audioDisabled_ || !this.audioBuffer_)) {
|
|
|
// The transmuxer did not return any bytes of video, meaning it was all trimmed
|
|
|
// for gop alignment. Since we have a video buffer and audio is disabled, updateend
|
|
|
// will never be triggered by this source buffer, which will cause contrib-hls
|
|
|
// to be stuck forever waiting for updateend. If audio is not disabled, updateend
|
|
|
// will be triggered by the audio buffer, which will be sent upwards since the video
|
|
|
// buffer will not be in an updating state.
|
|
|
triggerUpdateend = true;
|
|
|
} // Add text-track data for all
|
|
|
|
|
|
|
|
|
addTextTrackData(this, sortedSegments.captions, sortedSegments.metadata);
|
|
|
|
|
|
if (!this.audioDisabled_ && this.audioBuffer_) {
|
|
|
this.concatAndAppendSegments_(sortedSegments.audio, this.audioBuffer_);
|
|
|
}
|
|
|
|
|
|
this.pendingBuffers_.length = 0;
|
|
|
|
|
|
if (triggerUpdateend) {
|
|
|
this.trigger('updateend');
|
|
|
} // We are no longer in the internal "updating" state
|
|
|
|
|
|
|
|
|
this.bufferUpdating_ = false;
|
|
|
}
|
|
|
/**
|
|
|
* Combine all segments into a single Uint8Array and then append them
|
|
|
* to the destination buffer
|
|
|
*
|
|
|
* @param {Object} segmentObj
|
|
|
* @param {SourceBuffer} destinationBuffer native source buffer to append data to
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'concatAndAppendSegments_',
|
|
|
value: function concatAndAppendSegments_(segmentObj, destinationBuffer) {
|
|
|
var offset = 0;
|
|
|
var tempBuffer = void 0;
|
|
|
|
|
|
if (segmentObj.bytes) {
|
|
|
tempBuffer = new Uint8Array(segmentObj.bytes); // Combine the individual segments into one large typed-array
|
|
|
|
|
|
segmentObj.segments.forEach(function (segment) {
|
|
|
tempBuffer.set(segment, offset);
|
|
|
offset += segment.byteLength;
|
|
|
});
|
|
|
|
|
|
try {
|
|
|
destinationBuffer.updating = true;
|
|
|
destinationBuffer.appendBuffer(tempBuffer);
|
|
|
} catch (error) {
|
|
|
if (this.mediaSource_.player_) {
|
|
|
this.mediaSource_.player_.error({
|
|
|
code: -3,
|
|
|
type: 'APPEND_BUFFER_ERR',
|
|
|
message: error.message,
|
|
|
originalError: error
|
|
|
});
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Emulate the native mediasource function. abort any soureBuffer
|
|
|
* actions and throw out any un-appended data.
|
|
|
*
|
|
|
* @link https://developer.mozilla.org/en-US/docs/Web/API/SourceBuffer/abort
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'abort',
|
|
|
value: function abort() {
|
|
|
if (this.videoBuffer_) {
|
|
|
this.videoBuffer_.abort();
|
|
|
}
|
|
|
|
|
|
if (!this.audioDisabled_ && this.audioBuffer_) {
|
|
|
this.audioBuffer_.abort();
|
|
|
}
|
|
|
|
|
|
if (this.transmuxer_) {
|
|
|
this.transmuxer_.postMessage({
|
|
|
action: 'reset'
|
|
|
});
|
|
|
}
|
|
|
|
|
|
this.pendingBuffers_.length = 0;
|
|
|
this.bufferUpdating_ = false;
|
|
|
}
|
|
|
}, {
|
|
|
key: 'dispose',
|
|
|
value: function dispose() {
|
|
|
if (this.transmuxer_) {
|
|
|
this.transmuxer_.terminate();
|
|
|
}
|
|
|
|
|
|
this.trigger('dispose');
|
|
|
this.off();
|
|
|
}
|
|
|
}]);
|
|
|
return VirtualSourceBuffer;
|
|
|
}(videojs$1.EventTarget);
|
|
|
/**
|
|
|
* @file html-media-source.js
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Our MediaSource implementation in HTML, mimics native
|
|
|
* MediaSource where/if possible.
|
|
|
*
|
|
|
* @link https://developer.mozilla.org/en-US/docs/Web/API/MediaSource
|
|
|
* @class HtmlMediaSource
|
|
|
* @extends videojs.EventTarget
|
|
|
*/
|
|
|
|
|
|
|
|
|
var HtmlMediaSource = function (_videojs$EventTarget) {
|
|
|
inherits(HtmlMediaSource, _videojs$EventTarget);
|
|
|
|
|
|
function HtmlMediaSource() {
|
|
|
classCallCheck(this, HtmlMediaSource);
|
|
|
|
|
|
var _this = possibleConstructorReturn(this, (HtmlMediaSource.__proto__ || Object.getPrototypeOf(HtmlMediaSource)).call(this));
|
|
|
|
|
|
var property = void 0;
|
|
|
_this.nativeMediaSource_ = new window$1.MediaSource(); // delegate to the native MediaSource's methods by default
|
|
|
|
|
|
for (property in _this.nativeMediaSource_) {
|
|
|
if (!(property in HtmlMediaSource.prototype) && typeof _this.nativeMediaSource_[property] === 'function') {
|
|
|
_this[property] = _this.nativeMediaSource_[property].bind(_this.nativeMediaSource_);
|
|
|
}
|
|
|
} // emulate `duration` and `seekable` until seeking can be
|
|
|
// handled uniformly for live streams
|
|
|
// see https://github.com/w3c/media-source/issues/5
|
|
|
|
|
|
|
|
|
_this.duration_ = NaN;
|
|
|
Object.defineProperty(_this, 'duration', {
|
|
|
get: function get$$1() {
|
|
|
if (this.duration_ === Infinity) {
|
|
|
return this.duration_;
|
|
|
}
|
|
|
|
|
|
return this.nativeMediaSource_.duration;
|
|
|
},
|
|
|
set: function set$$1(duration) {
|
|
|
this.duration_ = duration;
|
|
|
|
|
|
if (duration !== Infinity) {
|
|
|
this.nativeMediaSource_.duration = duration;
|
|
|
return;
|
|
|
}
|
|
|
}
|
|
|
});
|
|
|
Object.defineProperty(_this, 'seekable', {
|
|
|
get: function get$$1() {
|
|
|
if (this.duration_ === Infinity) {
|
|
|
return videojs$1.createTimeRanges([[0, this.nativeMediaSource_.duration]]);
|
|
|
}
|
|
|
|
|
|
return this.nativeMediaSource_.seekable;
|
|
|
}
|
|
|
});
|
|
|
Object.defineProperty(_this, 'readyState', {
|
|
|
get: function get$$1() {
|
|
|
return this.nativeMediaSource_.readyState;
|
|
|
}
|
|
|
});
|
|
|
Object.defineProperty(_this, 'activeSourceBuffers', {
|
|
|
get: function get$$1() {
|
|
|
return this.activeSourceBuffers_;
|
|
|
}
|
|
|
}); // the list of virtual and native SourceBuffers created by this
|
|
|
// MediaSource
|
|
|
|
|
|
_this.sourceBuffers = [];
|
|
|
_this.activeSourceBuffers_ = [];
|
|
|
/**
|
|
|
* update the list of active source buffers based upon various
|
|
|
* imformation from HLS and video.js
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
_this.updateActiveSourceBuffers_ = function () {
|
|
|
// Retain the reference but empty the array
|
|
|
_this.activeSourceBuffers_.length = 0; // If there is only one source buffer, then it will always be active and audio will
|
|
|
// be disabled based on the codec of the source buffer
|
|
|
|
|
|
if (_this.sourceBuffers.length === 1) {
|
|
|
var sourceBuffer = _this.sourceBuffers[0];
|
|
|
sourceBuffer.appendAudioInitSegment_ = true;
|
|
|
sourceBuffer.audioDisabled_ = !sourceBuffer.audioCodec_;
|
|
|
|
|
|
_this.activeSourceBuffers_.push(sourceBuffer);
|
|
|
|
|
|
return;
|
|
|
} // There are 2 source buffers, a combined (possibly video only) source buffer and
|
|
|
// and an audio only source buffer.
|
|
|
// By default, the audio in the combined virtual source buffer is enabled
|
|
|
// and the audio-only source buffer (if it exists) is disabled.
|
|
|
|
|
|
|
|
|
var disableCombined = false;
|
|
|
var disableAudioOnly = true; // TODO: maybe we can store the sourcebuffers on the track objects?
|
|
|
// safari may do something like this
|
|
|
|
|
|
for (var i = 0; i < _this.player_.audioTracks().length; i++) {
|
|
|
var track = _this.player_.audioTracks()[i];
|
|
|
|
|
|
if (track.enabled && track.kind !== 'main') {
|
|
|
// The enabled track is an alternate audio track so disable the audio in
|
|
|
// the combined source buffer and enable the audio-only source buffer.
|
|
|
disableCombined = true;
|
|
|
disableAudioOnly = false;
|
|
|
break;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
_this.sourceBuffers.forEach(function (sourceBuffer, index) {
|
|
|
/* eslinst-disable */
|
|
|
// TODO once codecs are required, we can switch to using the codecs to determine
|
|
|
// what stream is the video stream, rather than relying on videoTracks
|
|
|
|
|
|
/* eslinst-enable */
|
|
|
sourceBuffer.appendAudioInitSegment_ = true;
|
|
|
|
|
|
if (sourceBuffer.videoCodec_ && sourceBuffer.audioCodec_) {
|
|
|
// combined
|
|
|
sourceBuffer.audioDisabled_ = disableCombined;
|
|
|
} else if (sourceBuffer.videoCodec_ && !sourceBuffer.audioCodec_) {
|
|
|
// If the "combined" source buffer is video only, then we do not want
|
|
|
// disable the audio-only source buffer (this is mostly for demuxed
|
|
|
// audio and video hls)
|
|
|
sourceBuffer.audioDisabled_ = true;
|
|
|
disableAudioOnly = false;
|
|
|
} else if (!sourceBuffer.videoCodec_ && sourceBuffer.audioCodec_) {
|
|
|
// audio only
|
|
|
// In the case of audio only with alternate audio and disableAudioOnly is true
|
|
|
// this means we want to disable the audio on the alternate audio sourcebuffer
|
|
|
// but not the main "combined" source buffer. The "combined" source buffer is
|
|
|
// always at index 0, so this ensures audio won't be disabled in both source
|
|
|
// buffers.
|
|
|
sourceBuffer.audioDisabled_ = index ? disableAudioOnly : !disableAudioOnly;
|
|
|
|
|
|
if (sourceBuffer.audioDisabled_) {
|
|
|
return;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
_this.activeSourceBuffers_.push(sourceBuffer);
|
|
|
});
|
|
|
};
|
|
|
|
|
|
_this.onPlayerMediachange_ = function () {
|
|
|
_this.sourceBuffers.forEach(function (sourceBuffer) {
|
|
|
sourceBuffer.appendAudioInitSegment_ = true;
|
|
|
});
|
|
|
};
|
|
|
|
|
|
_this.onHlsReset_ = function () {
|
|
|
_this.sourceBuffers.forEach(function (sourceBuffer) {
|
|
|
if (sourceBuffer.transmuxer_) {
|
|
|
sourceBuffer.transmuxer_.postMessage({
|
|
|
action: 'resetCaptions'
|
|
|
});
|
|
|
}
|
|
|
});
|
|
|
};
|
|
|
|
|
|
_this.onHlsSegmentTimeMapping_ = function (event) {
|
|
|
_this.sourceBuffers.forEach(function (buffer) {
|
|
|
return buffer.timeMapping_ = event.mapping;
|
|
|
});
|
|
|
}; // Re-emit MediaSource events on the polyfill
|
|
|
|
|
|
|
|
|
['sourceopen', 'sourceclose', 'sourceended'].forEach(function (eventName) {
|
|
|
this.nativeMediaSource_.addEventListener(eventName, this.trigger.bind(this));
|
|
|
}, _this); // capture the associated player when the MediaSource is
|
|
|
// successfully attached
|
|
|
|
|
|
_this.on('sourceopen', function (event) {
|
|
|
// Get the player this MediaSource is attached to
|
|
|
var video = document.querySelector('[src="' + _this.url_ + '"]');
|
|
|
|
|
|
if (!video) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
_this.player_ = videojs$1(video.parentNode);
|
|
|
|
|
|
if (!_this.player_) {
|
|
|
return;
|
|
|
} // hls-reset is fired by videojs.Hls on to the tech after the main SegmentLoader
|
|
|
// resets its state and flushes the buffer
|
|
|
|
|
|
|
|
|
_this.player_.tech_.on('hls-reset', _this.onHlsReset_); // hls-segment-time-mapping is fired by videojs.Hls on to the tech after the main
|
|
|
// SegmentLoader inspects an MTS segment and has an accurate stream to display
|
|
|
// time mapping
|
|
|
|
|
|
|
|
|
_this.player_.tech_.on('hls-segment-time-mapping', _this.onHlsSegmentTimeMapping_);
|
|
|
|
|
|
if (_this.player_.audioTracks && _this.player_.audioTracks()) {
|
|
|
_this.player_.audioTracks().on('change', _this.updateActiveSourceBuffers_);
|
|
|
|
|
|
_this.player_.audioTracks().on('addtrack', _this.updateActiveSourceBuffers_);
|
|
|
|
|
|
_this.player_.audioTracks().on('removetrack', _this.updateActiveSourceBuffers_);
|
|
|
}
|
|
|
|
|
|
_this.player_.on('mediachange', _this.onPlayerMediachange_);
|
|
|
});
|
|
|
|
|
|
_this.on('sourceended', function (event) {
|
|
|
var duration = durationOfVideo(_this.duration);
|
|
|
|
|
|
for (var i = 0; i < _this.sourceBuffers.length; i++) {
|
|
|
var sourcebuffer = _this.sourceBuffers[i];
|
|
|
var cues = sourcebuffer.metadataTrack_ && sourcebuffer.metadataTrack_.cues;
|
|
|
|
|
|
if (cues && cues.length) {
|
|
|
cues[cues.length - 1].endTime = duration;
|
|
|
}
|
|
|
}
|
|
|
}); // explicitly terminate any WebWorkers that were created
|
|
|
// by SourceHandlers
|
|
|
|
|
|
|
|
|
_this.on('sourceclose', function (event) {
|
|
|
this.sourceBuffers.forEach(function (sourceBuffer) {
|
|
|
if (sourceBuffer.transmuxer_) {
|
|
|
sourceBuffer.transmuxer_.terminate();
|
|
|
}
|
|
|
});
|
|
|
this.sourceBuffers.length = 0;
|
|
|
|
|
|
if (!this.player_) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
if (this.player_.audioTracks && this.player_.audioTracks()) {
|
|
|
this.player_.audioTracks().off('change', this.updateActiveSourceBuffers_);
|
|
|
this.player_.audioTracks().off('addtrack', this.updateActiveSourceBuffers_);
|
|
|
this.player_.audioTracks().off('removetrack', this.updateActiveSourceBuffers_);
|
|
|
} // We can only change this if the player hasn't been disposed of yet
|
|
|
// because `off` eventually tries to use the el_ property. If it has
|
|
|
// been disposed of, then don't worry about it because there are no
|
|
|
// event handlers left to unbind anyway
|
|
|
|
|
|
|
|
|
if (this.player_.el_) {
|
|
|
this.player_.off('mediachange', this.onPlayerMediachange_);
|
|
|
}
|
|
|
|
|
|
if (this.player_.tech_ && this.player_.tech_.el_) {
|
|
|
this.player_.tech_.off('hls-reset', this.onHlsReset_);
|
|
|
this.player_.tech_.off('hls-segment-time-mapping', this.onHlsSegmentTimeMapping_);
|
|
|
}
|
|
|
});
|
|
|
|
|
|
return _this;
|
|
|
}
|
|
|
/**
|
|
|
* Add a range that that can now be seeked to.
|
|
|
*
|
|
|
* @param {Double} start where to start the addition
|
|
|
* @param {Double} end where to end the addition
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
|
|
|
createClass(HtmlMediaSource, [{
|
|
|
key: 'addSeekableRange_',
|
|
|
value: function addSeekableRange_(start, end) {
|
|
|
var error = void 0;
|
|
|
|
|
|
if (this.duration !== Infinity) {
|
|
|
error = new Error('MediaSource.addSeekableRange() can only be invoked ' + 'when the duration is Infinity');
|
|
|
error.name = 'InvalidStateError';
|
|
|
error.code = 11;
|
|
|
throw error;
|
|
|
}
|
|
|
|
|
|
if (end > this.nativeMediaSource_.duration || isNaN(this.nativeMediaSource_.duration)) {
|
|
|
this.nativeMediaSource_.duration = end;
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Add a source buffer to the media source.
|
|
|
*
|
|
|
* @link https://developer.mozilla.org/en-US/docs/Web/API/MediaSource/addSourceBuffer
|
|
|
* @param {String} type the content-type of the content
|
|
|
* @return {Object} the created source buffer
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'addSourceBuffer',
|
|
|
value: function addSourceBuffer(type) {
|
|
|
var buffer = void 0;
|
|
|
var parsedType = parseContentType(type); // Create a VirtualSourceBuffer to transmux MPEG-2 transport
|
|
|
// stream segments into fragmented MP4s
|
|
|
|
|
|
if (/^(video|audio)\/mp2t$/i.test(parsedType.type)) {
|
|
|
var codecs = [];
|
|
|
|
|
|
if (parsedType.parameters && parsedType.parameters.codecs) {
|
|
|
codecs = parsedType.parameters.codecs.split(',');
|
|
|
codecs = translateLegacyCodecs(codecs);
|
|
|
codecs = codecs.filter(function (codec) {
|
|
|
return isAudioCodec(codec) || isVideoCodec(codec);
|
|
|
});
|
|
|
}
|
|
|
|
|
|
if (codecs.length === 0) {
|
|
|
codecs = ['avc1.4d400d', 'mp4a.40.2'];
|
|
|
}
|
|
|
|
|
|
buffer = new VirtualSourceBuffer(this, codecs);
|
|
|
|
|
|
if (this.sourceBuffers.length !== 0) {
|
|
|
// If another VirtualSourceBuffer already exists, then we are creating a
|
|
|
// SourceBuffer for an alternate audio track and therefore we know that
|
|
|
// the source has both an audio and video track.
|
|
|
// That means we should trigger the manual creation of the real
|
|
|
// SourceBuffers instead of waiting for the transmuxer to return data
|
|
|
this.sourceBuffers[0].createRealSourceBuffers_();
|
|
|
buffer.createRealSourceBuffers_(); // Automatically disable the audio on the first source buffer if
|
|
|
// a second source buffer is ever created
|
|
|
|
|
|
this.sourceBuffers[0].audioDisabled_ = true;
|
|
|
}
|
|
|
} else {
|
|
|
// delegate to the native implementation
|
|
|
buffer = this.nativeMediaSource_.addSourceBuffer(type);
|
|
|
}
|
|
|
|
|
|
this.sourceBuffers.push(buffer);
|
|
|
return buffer;
|
|
|
}
|
|
|
}, {
|
|
|
key: 'dispose',
|
|
|
value: function dispose() {
|
|
|
this.trigger('dispose');
|
|
|
this.off();
|
|
|
this.sourceBuffers.forEach(function (buffer) {
|
|
|
if (buffer.dispose) {
|
|
|
buffer.dispose();
|
|
|
}
|
|
|
});
|
|
|
this.sourceBuffers.length = 0;
|
|
|
}
|
|
|
}]);
|
|
|
return HtmlMediaSource;
|
|
|
}(videojs$1.EventTarget);
|
|
|
/**
|
|
|
* @file videojs-contrib-media-sources.js
|
|
|
*/
|
|
|
|
|
|
|
|
|
var urlCount = 0; // ------------
|
|
|
// Media Source
|
|
|
// ------------
|
|
|
// store references to the media sources so they can be connected
|
|
|
// to a video element (a swf object)
|
|
|
// TODO: can we store this somewhere local to this module?
|
|
|
|
|
|
videojs$1.mediaSources = {};
|
|
|
/**
|
|
|
* Provide a method for a swf object to notify JS that a
|
|
|
* media source is now open.
|
|
|
*
|
|
|
* @param {String} msObjectURL string referencing the MSE Object URL
|
|
|
* @param {String} swfId the swf id
|
|
|
*/
|
|
|
|
|
|
var open = function open(msObjectURL, swfId) {
|
|
|
var mediaSource = videojs$1.mediaSources[msObjectURL];
|
|
|
|
|
|
if (mediaSource) {
|
|
|
mediaSource.trigger({
|
|
|
type: 'sourceopen',
|
|
|
swfId: swfId
|
|
|
});
|
|
|
} else {
|
|
|
throw new Error('Media Source not found (Video.js)');
|
|
|
}
|
|
|
};
|
|
|
/**
|
|
|
* Check to see if the native MediaSource object exists and supports
|
|
|
* an MP4 container with both H.264 video and AAC-LC audio.
|
|
|
*
|
|
|
* @return {Boolean} if native media sources are supported
|
|
|
*/
|
|
|
|
|
|
|
|
|
var supportsNativeMediaSources = function supportsNativeMediaSources() {
|
|
|
return !!window$1.MediaSource && !!window$1.MediaSource.isTypeSupported && window$1.MediaSource.isTypeSupported('video/mp4;codecs="avc1.4d400d,mp4a.40.2"');
|
|
|
};
|
|
|
/**
|
|
|
* An emulation of the MediaSource API so that we can support
|
|
|
* native and non-native functionality. returns an instance of
|
|
|
* HtmlMediaSource.
|
|
|
*
|
|
|
* @link https://developer.mozilla.org/en-US/docs/Web/API/MediaSource/MediaSource
|
|
|
*/
|
|
|
|
|
|
|
|
|
var MediaSource = function MediaSource() {
|
|
|
this.MediaSource = {
|
|
|
open: open,
|
|
|
supportsNativeMediaSources: supportsNativeMediaSources
|
|
|
};
|
|
|
|
|
|
if (supportsNativeMediaSources()) {
|
|
|
return new HtmlMediaSource();
|
|
|
}
|
|
|
|
|
|
throw new Error('Cannot use create a virtual MediaSource for this video');
|
|
|
};
|
|
|
|
|
|
MediaSource.open = open;
|
|
|
MediaSource.supportsNativeMediaSources = supportsNativeMediaSources;
|
|
|
/**
|
|
|
* A wrapper around the native URL for our MSE object
|
|
|
* implementation, this object is exposed under videojs.URL
|
|
|
*
|
|
|
* @link https://developer.mozilla.org/en-US/docs/Web/API/URL/URL
|
|
|
*/
|
|
|
|
|
|
var URL$1 = {
|
|
|
/**
|
|
|
* A wrapper around the native createObjectURL for our objects.
|
|
|
* This function maps a native or emulated mediaSource to a blob
|
|
|
* url so that it can be loaded into video.js
|
|
|
*
|
|
|
* @link https://developer.mozilla.org/en-US/docs/Web/API/URL/createObjectURL
|
|
|
* @param {MediaSource} object the object to create a blob url to
|
|
|
*/
|
|
|
createObjectURL: function createObjectURL(object) {
|
|
|
var objectUrlPrefix = 'blob:vjs-media-source/';
|
|
|
var url = void 0; // use the native MediaSource to generate an object URL
|
|
|
|
|
|
if (object instanceof HtmlMediaSource) {
|
|
|
url = window$1.URL.createObjectURL(object.nativeMediaSource_);
|
|
|
object.url_ = url;
|
|
|
return url;
|
|
|
} // if the object isn't an emulated MediaSource, delegate to the
|
|
|
// native implementation
|
|
|
|
|
|
|
|
|
if (!(object instanceof HtmlMediaSource)) {
|
|
|
url = window$1.URL.createObjectURL(object);
|
|
|
object.url_ = url;
|
|
|
return url;
|
|
|
} // build a URL that can be used to map back to the emulated
|
|
|
// MediaSource
|
|
|
|
|
|
|
|
|
url = objectUrlPrefix + urlCount;
|
|
|
urlCount++; // setup the mapping back to object
|
|
|
|
|
|
videojs$1.mediaSources[url] = object;
|
|
|
return url;
|
|
|
}
|
|
|
};
|
|
|
videojs$1.MediaSource = MediaSource;
|
|
|
videojs$1.URL = URL$1;
|
|
|
var EventTarget$1$1 = videojs$1.EventTarget,
|
|
|
mergeOptions$2 = videojs$1.mergeOptions;
|
|
|
/**
|
|
|
* Returns a new master manifest that is the result of merging an updated master manifest
|
|
|
* into the original version.
|
|
|
*
|
|
|
* @param {Object} oldMaster
|
|
|
* The old parsed mpd object
|
|
|
* @param {Object} newMaster
|
|
|
* The updated parsed mpd object
|
|
|
* @return {Object}
|
|
|
* A new object representing the original master manifest with the updated media
|
|
|
* playlists merged in
|
|
|
*/
|
|
|
|
|
|
var updateMaster$1 = function updateMaster$$1(oldMaster, newMaster) {
|
|
|
var noChanges = void 0;
|
|
|
var update = mergeOptions$2(oldMaster, {
|
|
|
// These are top level properties that can be updated
|
|
|
duration: newMaster.duration,
|
|
|
minimumUpdatePeriod: newMaster.minimumUpdatePeriod
|
|
|
}); // First update the playlists in playlist list
|
|
|
|
|
|
for (var i = 0; i < newMaster.playlists.length; i++) {
|
|
|
var playlistUpdate = updateMaster(update, newMaster.playlists[i]);
|
|
|
|
|
|
if (playlistUpdate) {
|
|
|
update = playlistUpdate;
|
|
|
} else {
|
|
|
noChanges = true;
|
|
|
}
|
|
|
} // Then update media group playlists
|
|
|
|
|
|
|
|
|
forEachMediaGroup(newMaster, function (properties, type, group, label) {
|
|
|
if (properties.playlists && properties.playlists.length) {
|
|
|
var id = properties.playlists[0].id;
|
|
|
|
|
|
var _playlistUpdate = updateMaster(update, properties.playlists[0]);
|
|
|
|
|
|
if (_playlistUpdate) {
|
|
|
update = _playlistUpdate; // update the playlist reference within media groups
|
|
|
|
|
|
update.mediaGroups[type][group][label].playlists[0] = update.playlists[id];
|
|
|
noChanges = false;
|
|
|
}
|
|
|
}
|
|
|
});
|
|
|
|
|
|
if (noChanges) {
|
|
|
return null;
|
|
|
}
|
|
|
|
|
|
return update;
|
|
|
};
|
|
|
|
|
|
var generateSidxKey = function generateSidxKey(sidxInfo) {
|
|
|
// should be non-inclusive
|
|
|
var sidxByteRangeEnd = sidxInfo.byterange.offset + sidxInfo.byterange.length - 1;
|
|
|
return sidxInfo.uri + '-' + sidxInfo.byterange.offset + '-' + sidxByteRangeEnd;
|
|
|
}; // SIDX should be equivalent if the URI and byteranges of the SIDX match.
|
|
|
// If the SIDXs have maps, the two maps should match,
|
|
|
// both `a` and `b` missing SIDXs is considered matching.
|
|
|
// If `a` or `b` but not both have a map, they aren't matching.
|
|
|
|
|
|
|
|
|
var equivalentSidx = function equivalentSidx(a, b) {
|
|
|
var neitherMap = Boolean(!a.map && !b.map);
|
|
|
var equivalentMap = neitherMap || Boolean(a.map && b.map && a.map.byterange.offset === b.map.byterange.offset && a.map.byterange.length === b.map.byterange.length);
|
|
|
return equivalentMap && a.uri === b.uri && a.byterange.offset === b.byterange.offset && a.byterange.length === b.byterange.length;
|
|
|
}; // exported for testing
|
|
|
|
|
|
|
|
|
var compareSidxEntry = function compareSidxEntry(playlists, oldSidxMapping) {
|
|
|
var newSidxMapping = {};
|
|
|
|
|
|
for (var id in playlists) {
|
|
|
var playlist = playlists[id];
|
|
|
var currentSidxInfo = playlist.sidx;
|
|
|
|
|
|
if (currentSidxInfo) {
|
|
|
var key = generateSidxKey(currentSidxInfo);
|
|
|
|
|
|
if (!oldSidxMapping[key]) {
|
|
|
break;
|
|
|
}
|
|
|
|
|
|
var savedSidxInfo = oldSidxMapping[key].sidxInfo;
|
|
|
|
|
|
if (equivalentSidx(savedSidxInfo, currentSidxInfo)) {
|
|
|
newSidxMapping[key] = oldSidxMapping[key];
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return newSidxMapping;
|
|
|
};
|
|
|
/**
|
|
|
* A function that filters out changed items as they need to be requested separately.
|
|
|
*
|
|
|
* The method is exported for testing
|
|
|
*
|
|
|
* @param {Object} masterXml the mpd XML
|
|
|
* @param {string} srcUrl the mpd url
|
|
|
* @param {Date} clientOffset a time difference between server and client (passed through and not used)
|
|
|
* @param {Object} oldSidxMapping the SIDX to compare against
|
|
|
*/
|
|
|
|
|
|
|
|
|
var filterChangedSidxMappings = function filterChangedSidxMappings(masterXml, srcUrl, clientOffset, oldSidxMapping) {
|
|
|
// Don't pass current sidx mapping
|
|
|
var master = mpdParser.parse(masterXml, {
|
|
|
manifestUri: srcUrl,
|
|
|
clientOffset: clientOffset
|
|
|
});
|
|
|
var videoSidx = compareSidxEntry(master.playlists, oldSidxMapping);
|
|
|
var mediaGroupSidx = videoSidx;
|
|
|
forEachMediaGroup(master, function (properties, mediaType, groupKey, labelKey) {
|
|
|
if (properties.playlists && properties.playlists.length) {
|
|
|
var playlists = properties.playlists;
|
|
|
mediaGroupSidx = mergeOptions$2(mediaGroupSidx, compareSidxEntry(playlists, oldSidxMapping));
|
|
|
}
|
|
|
});
|
|
|
return mediaGroupSidx;
|
|
|
}; // exported for testing
|
|
|
|
|
|
|
|
|
var requestSidx_ = function requestSidx_(sidxRange, playlist, xhr, options, finishProcessingFn) {
|
|
|
var sidxInfo = {
|
|
|
// resolve the segment URL relative to the playlist
|
|
|
uri: resolveManifestRedirect(options.handleManifestRedirects, sidxRange.resolvedUri),
|
|
|
// resolvedUri: sidxRange.resolvedUri,
|
|
|
byterange: sidxRange.byterange,
|
|
|
// the segment's playlist
|
|
|
playlist: playlist
|
|
|
};
|
|
|
var sidxRequestOptions = videojs$1.mergeOptions(sidxInfo, {
|
|
|
responseType: 'arraybuffer',
|
|
|
headers: segmentXhrHeaders(sidxInfo)
|
|
|
});
|
|
|
return xhr(sidxRequestOptions, finishProcessingFn);
|
|
|
};
|
|
|
|
|
|
var DashPlaylistLoader = function (_EventTarget) {
|
|
|
inherits(DashPlaylistLoader, _EventTarget); // DashPlaylistLoader must accept either a src url or a playlist because subsequent
|
|
|
// playlist loader setups from media groups will expect to be able to pass a playlist
|
|
|
// (since there aren't external URLs to media playlists with DASH)
|
|
|
|
|
|
function DashPlaylistLoader(srcUrlOrPlaylist, hls) {
|
|
|
var options = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};
|
|
|
var masterPlaylistLoader = arguments[3];
|
|
|
classCallCheck(this, DashPlaylistLoader);
|
|
|
|
|
|
var _this = possibleConstructorReturn(this, (DashPlaylistLoader.__proto__ || Object.getPrototypeOf(DashPlaylistLoader)).call(this));
|
|
|
|
|
|
var _options$withCredenti = options.withCredentials,
|
|
|
withCredentials = _options$withCredenti === undefined ? false : _options$withCredenti,
|
|
|
_options$handleManife = options.handleManifestRedirects,
|
|
|
handleManifestRedirects = _options$handleManife === undefined ? false : _options$handleManife;
|
|
|
_this.hls_ = hls;
|
|
|
_this.withCredentials = withCredentials;
|
|
|
_this.handleManifestRedirects = handleManifestRedirects;
|
|
|
|
|
|
if (!srcUrlOrPlaylist) {
|
|
|
throw new Error('A non-empty playlist URL or playlist is required');
|
|
|
} // event naming?
|
|
|
|
|
|
|
|
|
_this.on('minimumUpdatePeriod', function () {
|
|
|
_this.refreshXml_();
|
|
|
}); // live playlist staleness timeout
|
|
|
|
|
|
|
|
|
_this.on('mediaupdatetimeout', function () {
|
|
|
_this.refreshMedia_(_this.media().id);
|
|
|
});
|
|
|
|
|
|
_this.state = 'HAVE_NOTHING';
|
|
|
_this.loadedPlaylists_ = {}; // initialize the loader state
|
|
|
// The masterPlaylistLoader will be created with a string
|
|
|
|
|
|
if (typeof srcUrlOrPlaylist === 'string') {
|
|
|
_this.srcUrl = srcUrlOrPlaylist; // TODO: reset sidxMapping between period changes
|
|
|
// once multi-period is refactored
|
|
|
|
|
|
_this.sidxMapping_ = {};
|
|
|
return possibleConstructorReturn(_this);
|
|
|
}
|
|
|
|
|
|
_this.setupChildLoader(masterPlaylistLoader, srcUrlOrPlaylist);
|
|
|
|
|
|
return _this;
|
|
|
}
|
|
|
|
|
|
createClass(DashPlaylistLoader, [{
|
|
|
key: 'setupChildLoader',
|
|
|
value: function setupChildLoader(masterPlaylistLoader, playlist) {
|
|
|
this.masterPlaylistLoader_ = masterPlaylistLoader;
|
|
|
this.childPlaylist_ = playlist;
|
|
|
}
|
|
|
}, {
|
|
|
key: 'dispose',
|
|
|
value: function dispose() {
|
|
|
this.trigger('dispose');
|
|
|
this.stopRequest();
|
|
|
this.loadedPlaylists_ = {};
|
|
|
window$1.clearTimeout(this.minimumUpdatePeriodTimeout_);
|
|
|
window$1.clearTimeout(this.mediaRequest_);
|
|
|
window$1.clearTimeout(this.mediaUpdateTimeout);
|
|
|
this.off();
|
|
|
}
|
|
|
}, {
|
|
|
key: 'hasPendingRequest',
|
|
|
value: function hasPendingRequest() {
|
|
|
return this.request || this.mediaRequest_;
|
|
|
}
|
|
|
}, {
|
|
|
key: 'stopRequest',
|
|
|
value: function stopRequest() {
|
|
|
if (this.request) {
|
|
|
var oldRequest = this.request;
|
|
|
this.request = null;
|
|
|
oldRequest.onreadystatechange = null;
|
|
|
oldRequest.abort();
|
|
|
}
|
|
|
}
|
|
|
}, {
|
|
|
key: 'sidxRequestFinished_',
|
|
|
value: function sidxRequestFinished_(playlist, master, startingState, doneFn) {
|
|
|
var _this2 = this;
|
|
|
|
|
|
return function (err, request) {
|
|
|
// disposed
|
|
|
if (!_this2.request) {
|
|
|
return;
|
|
|
} // pending request is cleared
|
|
|
|
|
|
|
|
|
_this2.request = null;
|
|
|
|
|
|
if (err) {
|
|
|
_this2.error = {
|
|
|
status: request.status,
|
|
|
message: 'DASH playlist request error at URL: ' + playlist.uri,
|
|
|
response: request.response,
|
|
|
// MEDIA_ERR_NETWORK
|
|
|
code: 2
|
|
|
};
|
|
|
|
|
|
if (startingState) {
|
|
|
_this2.state = startingState;
|
|
|
}
|
|
|
|
|
|
_this2.trigger('error');
|
|
|
|
|
|
return doneFn(master, null);
|
|
|
}
|
|
|
|
|
|
var bytes = new Uint8Array(request.response);
|
|
|
var sidx = mp4Inspector.parseSidx(bytes.subarray(8));
|
|
|
return doneFn(master, sidx);
|
|
|
};
|
|
|
}
|
|
|
}, {
|
|
|
key: 'media',
|
|
|
value: function media(playlist) {
|
|
|
var _this3 = this; // getter
|
|
|
|
|
|
|
|
|
if (!playlist) {
|
|
|
return this.media_;
|
|
|
} // setter
|
|
|
|
|
|
|
|
|
if (this.state === 'HAVE_NOTHING') {
|
|
|
throw new Error('Cannot switch media playlist from ' + this.state);
|
|
|
}
|
|
|
|
|
|
var startingState = this.state; // find the playlist object if the target playlist has been specified by URI
|
|
|
|
|
|
if (typeof playlist === 'string') {
|
|
|
if (!this.master.playlists[playlist]) {
|
|
|
throw new Error('Unknown playlist URI: ' + playlist);
|
|
|
}
|
|
|
|
|
|
playlist = this.master.playlists[playlist];
|
|
|
}
|
|
|
|
|
|
var mediaChange = !this.media_ || playlist.id !== this.media_.id; // switch to previously loaded playlists immediately
|
|
|
|
|
|
if (mediaChange && this.loadedPlaylists_[playlist.id] && this.loadedPlaylists_[playlist.id].endList) {
|
|
|
this.state = 'HAVE_METADATA';
|
|
|
this.media_ = playlist; // trigger media change if the active media has been updated
|
|
|
|
|
|
if (mediaChange) {
|
|
|
this.trigger('mediachanging');
|
|
|
this.trigger('mediachange');
|
|
|
}
|
|
|
|
|
|
return;
|
|
|
} // switching to the active playlist is a no-op
|
|
|
|
|
|
|
|
|
if (!mediaChange) {
|
|
|
return;
|
|
|
} // switching from an already loaded playlist
|
|
|
|
|
|
|
|
|
if (this.media_) {
|
|
|
this.trigger('mediachanging');
|
|
|
}
|
|
|
|
|
|
if (!playlist.sidx) {
|
|
|
// Continue asynchronously if there is no sidx
|
|
|
// wait one tick to allow haveMaster to run first on a child loader
|
|
|
this.mediaRequest_ = window$1.setTimeout(this.haveMetadata.bind(this, {
|
|
|
startingState: startingState,
|
|
|
playlist: playlist
|
|
|
}), 0); // exit early and don't do sidx work
|
|
|
|
|
|
return;
|
|
|
} // we have sidx mappings
|
|
|
|
|
|
|
|
|
var oldMaster = void 0;
|
|
|
var sidxMapping = void 0; // sidxMapping is used when parsing the masterXml, so store
|
|
|
// it on the masterPlaylistLoader
|
|
|
|
|
|
if (this.masterPlaylistLoader_) {
|
|
|
oldMaster = this.masterPlaylistLoader_.master;
|
|
|
sidxMapping = this.masterPlaylistLoader_.sidxMapping_;
|
|
|
} else {
|
|
|
oldMaster = this.master;
|
|
|
sidxMapping = this.sidxMapping_;
|
|
|
}
|
|
|
|
|
|
var sidxKey = generateSidxKey(playlist.sidx);
|
|
|
sidxMapping[sidxKey] = {
|
|
|
sidxInfo: playlist.sidx
|
|
|
};
|
|
|
this.request = requestSidx_(playlist.sidx, playlist, this.hls_.xhr, {
|
|
|
handleManifestRedirects: this.handleManifestRedirects
|
|
|
}, this.sidxRequestFinished_(playlist, oldMaster, startingState, function (newMaster, sidx) {
|
|
|
if (!newMaster || !sidx) {
|
|
|
throw new Error('failed to request sidx');
|
|
|
} // update loader's sidxMapping with parsed sidx box
|
|
|
|
|
|
|
|
|
sidxMapping[sidxKey].sidx = sidx; // everything is ready just continue to haveMetadata
|
|
|
|
|
|
_this3.haveMetadata({
|
|
|
startingState: startingState,
|
|
|
playlist: newMaster.playlists[playlist.id]
|
|
|
});
|
|
|
}));
|
|
|
}
|
|
|
}, {
|
|
|
key: 'haveMetadata',
|
|
|
value: function haveMetadata(_ref) {
|
|
|
var startingState = _ref.startingState,
|
|
|
playlist = _ref.playlist;
|
|
|
this.state = 'HAVE_METADATA';
|
|
|
this.loadedPlaylists_[playlist.id] = playlist;
|
|
|
this.mediaRequest_ = null; // This will trigger loadedplaylist
|
|
|
|
|
|
this.refreshMedia_(playlist.id); // fire loadedmetadata the first time a media playlist is loaded
|
|
|
// to resolve setup of media groups
|
|
|
|
|
|
if (startingState === 'HAVE_MASTER') {
|
|
|
this.trigger('loadedmetadata');
|
|
|
} else {
|
|
|
// trigger media change if the active media has been updated
|
|
|
this.trigger('mediachange');
|
|
|
}
|
|
|
}
|
|
|
}, {
|
|
|
key: 'pause',
|
|
|
value: function pause() {
|
|
|
this.stopRequest();
|
|
|
window$1.clearTimeout(this.mediaUpdateTimeout);
|
|
|
window$1.clearTimeout(this.minimumUpdatePeriodTimeout_);
|
|
|
|
|
|
if (this.state === 'HAVE_NOTHING') {
|
|
|
// If we pause the loader before any data has been retrieved, its as if we never
|
|
|
// started, so reset to an unstarted state.
|
|
|
this.started = false;
|
|
|
}
|
|
|
}
|
|
|
}, {
|
|
|
key: 'load',
|
|
|
value: function load(isFinalRendition) {
|
|
|
var _this4 = this;
|
|
|
|
|
|
window$1.clearTimeout(this.mediaUpdateTimeout);
|
|
|
window$1.clearTimeout(this.minimumUpdatePeriodTimeout_);
|
|
|
var media = this.media();
|
|
|
|
|
|
if (isFinalRendition) {
|
|
|
var delay = media ? media.targetDuration / 2 * 1000 : 5 * 1000;
|
|
|
this.mediaUpdateTimeout = window$1.setTimeout(function () {
|
|
|
return _this4.load();
|
|
|
}, delay);
|
|
|
return;
|
|
|
} // because the playlists are internal to the manifest, load should either load the
|
|
|
// main manifest, or do nothing but trigger an event
|
|
|
|
|
|
|
|
|
if (!this.started) {
|
|
|
this.start();
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
if (media && !media.endList) {
|
|
|
this.trigger('mediaupdatetimeout');
|
|
|
} else {
|
|
|
this.trigger('loadedplaylist');
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Parses the master xml string and updates playlist uri references
|
|
|
*
|
|
|
* @return {Object}
|
|
|
* The parsed mpd manifest object
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'parseMasterXml',
|
|
|
value: function parseMasterXml() {
|
|
|
var master = mpdParser.parse(this.masterXml_, {
|
|
|
manifestUri: this.srcUrl,
|
|
|
clientOffset: this.clientOffset_,
|
|
|
sidxMapping: this.sidxMapping_
|
|
|
});
|
|
|
master.uri = this.srcUrl; // Set up phony URIs for the playlists since we won't have external URIs for DASH
|
|
|
// but reference playlists by their URI throughout the project
|
|
|
// TODO: Should we create the dummy uris in mpd-parser as well (leaning towards yes).
|
|
|
|
|
|
for (var i = 0; i < master.playlists.length; i++) {
|
|
|
var phonyUri = 'placeholder-uri-' + i;
|
|
|
master.playlists[i].uri = phonyUri;
|
|
|
} // set up phony URIs for the media group playlists since we won't have external
|
|
|
// URIs for DASH but reference playlists by their URI throughout the project
|
|
|
|
|
|
|
|
|
forEachMediaGroup(master, function (properties, mediaType, groupKey, labelKey) {
|
|
|
if (properties.playlists && properties.playlists.length) {
|
|
|
var _phonyUri = 'placeholder-uri-' + mediaType + '-' + groupKey + '-' + labelKey;
|
|
|
|
|
|
var id = createPlaylistID(0, _phonyUri);
|
|
|
properties.playlists[0].uri = _phonyUri;
|
|
|
properties.playlists[0].id = id; // setup ID and URI references (URI for backwards compatibility)
|
|
|
|
|
|
master.playlists[id] = properties.playlists[0];
|
|
|
master.playlists[_phonyUri] = properties.playlists[0];
|
|
|
}
|
|
|
});
|
|
|
setupMediaPlaylists(master);
|
|
|
resolveMediaGroupUris(master);
|
|
|
return master;
|
|
|
}
|
|
|
}, {
|
|
|
key: 'start',
|
|
|
value: function start() {
|
|
|
var _this5 = this;
|
|
|
|
|
|
this.started = true; // We don't need to request the master manifest again
|
|
|
// Call this asynchronously to match the xhr request behavior below
|
|
|
|
|
|
if (this.masterPlaylistLoader_) {
|
|
|
this.mediaRequest_ = window$1.setTimeout(this.haveMaster_.bind(this), 0);
|
|
|
return;
|
|
|
} // request the specified URL
|
|
|
|
|
|
|
|
|
this.request = this.hls_.xhr({
|
|
|
uri: this.srcUrl,
|
|
|
withCredentials: this.withCredentials
|
|
|
}, function (error, req) {
|
|
|
// disposed
|
|
|
if (!_this5.request) {
|
|
|
return;
|
|
|
} // clear the loader's request reference
|
|
|
|
|
|
|
|
|
_this5.request = null;
|
|
|
|
|
|
if (error) {
|
|
|
_this5.error = {
|
|
|
status: req.status,
|
|
|
message: 'DASH playlist request error at URL: ' + _this5.srcUrl,
|
|
|
responseText: req.responseText,
|
|
|
// MEDIA_ERR_NETWORK
|
|
|
code: 2
|
|
|
};
|
|
|
|
|
|
if (_this5.state === 'HAVE_NOTHING') {
|
|
|
_this5.started = false;
|
|
|
}
|
|
|
|
|
|
return _this5.trigger('error');
|
|
|
}
|
|
|
|
|
|
_this5.masterXml_ = req.responseText;
|
|
|
|
|
|
if (req.responseHeaders && req.responseHeaders.date) {
|
|
|
_this5.masterLoaded_ = Date.parse(req.responseHeaders.date);
|
|
|
} else {
|
|
|
_this5.masterLoaded_ = Date.now();
|
|
|
}
|
|
|
|
|
|
_this5.srcUrl = resolveManifestRedirect(_this5.handleManifestRedirects, _this5.srcUrl, req);
|
|
|
|
|
|
_this5.syncClientServerClock_(_this5.onClientServerClockSync_.bind(_this5));
|
|
|
});
|
|
|
}
|
|
|
/**
|
|
|
* Parses the master xml for UTCTiming node to sync the client clock to the server
|
|
|
* clock. If the UTCTiming node requires a HEAD or GET request, that request is made.
|
|
|
*
|
|
|
* @param {Function} done
|
|
|
* Function to call when clock sync has completed
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'syncClientServerClock_',
|
|
|
value: function syncClientServerClock_(done) {
|
|
|
var _this6 = this;
|
|
|
|
|
|
var utcTiming = mpdParser.parseUTCTiming(this.masterXml_); // No UTCTiming element found in the mpd. Use Date header from mpd request as the
|
|
|
// server clock
|
|
|
|
|
|
if (utcTiming === null) {
|
|
|
this.clientOffset_ = this.masterLoaded_ - Date.now();
|
|
|
return done();
|
|
|
}
|
|
|
|
|
|
if (utcTiming.method === 'DIRECT') {
|
|
|
this.clientOffset_ = utcTiming.value - Date.now();
|
|
|
return done();
|
|
|
}
|
|
|
|
|
|
this.request = this.hls_.xhr({
|
|
|
uri: resolveUrl(this.srcUrl, utcTiming.value),
|
|
|
method: utcTiming.method,
|
|
|
withCredentials: this.withCredentials
|
|
|
}, function (error, req) {
|
|
|
// disposed
|
|
|
if (!_this6.request) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
if (error) {
|
|
|
// sync request failed, fall back to using date header from mpd
|
|
|
// TODO: log warning
|
|
|
_this6.clientOffset_ = _this6.masterLoaded_ - Date.now();
|
|
|
return done();
|
|
|
}
|
|
|
|
|
|
var serverTime = void 0;
|
|
|
|
|
|
if (utcTiming.method === 'HEAD') {
|
|
|
if (!req.responseHeaders || !req.responseHeaders.date) {
|
|
|
// expected date header not preset, fall back to using date header from mpd
|
|
|
// TODO: log warning
|
|
|
serverTime = _this6.masterLoaded_;
|
|
|
} else {
|
|
|
serverTime = Date.parse(req.responseHeaders.date);
|
|
|
}
|
|
|
} else {
|
|
|
serverTime = Date.parse(req.responseText);
|
|
|
}
|
|
|
|
|
|
_this6.clientOffset_ = serverTime - Date.now();
|
|
|
done();
|
|
|
});
|
|
|
}
|
|
|
}, {
|
|
|
key: 'haveMaster_',
|
|
|
value: function haveMaster_() {
|
|
|
this.state = 'HAVE_MASTER'; // clear media request
|
|
|
|
|
|
this.mediaRequest_ = null;
|
|
|
|
|
|
if (!this.masterPlaylistLoader_) {
|
|
|
this.master = this.parseMasterXml(); // We have the master playlist at this point, so
|
|
|
// trigger this to allow MasterPlaylistController
|
|
|
// to make an initial playlist selection
|
|
|
|
|
|
this.trigger('loadedplaylist');
|
|
|
} else if (!this.media_) {
|
|
|
// no media playlist was specifically selected so select
|
|
|
// the one the child playlist loader was created with
|
|
|
this.media(this.childPlaylist_);
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Handler for after client/server clock synchronization has happened. Sets up
|
|
|
* xml refresh timer if specificed by the manifest.
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'onClientServerClockSync_',
|
|
|
value: function onClientServerClockSync_() {
|
|
|
var _this7 = this;
|
|
|
|
|
|
this.haveMaster_();
|
|
|
|
|
|
if (!this.hasPendingRequest() && !this.media_) {
|
|
|
this.media(this.master.playlists[0]);
|
|
|
} // TODO: minimumUpdatePeriod can have a value of 0. Currently the manifest will not
|
|
|
// be refreshed when this is the case. The inter-op guide says that when the
|
|
|
// minimumUpdatePeriod is 0, the manifest should outline all currently available
|
|
|
// segments, but future segments may require an update. I think a good solution
|
|
|
// would be to update the manifest at the same rate that the media playlists
|
|
|
// are "refreshed", i.e. every targetDuration.
|
|
|
|
|
|
|
|
|
if (this.master && this.master.minimumUpdatePeriod) {
|
|
|
this.minimumUpdatePeriodTimeout_ = window$1.setTimeout(function () {
|
|
|
_this7.trigger('minimumUpdatePeriod');
|
|
|
}, this.master.minimumUpdatePeriod);
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Sends request to refresh the master xml and updates the parsed master manifest
|
|
|
* TODO: Does the client offset need to be recalculated when the xml is refreshed?
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'refreshXml_',
|
|
|
value: function refreshXml_() {
|
|
|
var _this8 = this; // The srcUrl here *may* need to pass through handleManifestsRedirects when
|
|
|
// sidx is implemented
|
|
|
|
|
|
|
|
|
this.request = this.hls_.xhr({
|
|
|
uri: this.srcUrl,
|
|
|
withCredentials: this.withCredentials
|
|
|
}, function (error, req) {
|
|
|
// disposed
|
|
|
if (!_this8.request) {
|
|
|
return;
|
|
|
} // clear the loader's request reference
|
|
|
|
|
|
|
|
|
_this8.request = null;
|
|
|
|
|
|
if (error) {
|
|
|
_this8.error = {
|
|
|
status: req.status,
|
|
|
message: 'DASH playlist request error at URL: ' + _this8.srcUrl,
|
|
|
responseText: req.responseText,
|
|
|
// MEDIA_ERR_NETWORK
|
|
|
code: 2
|
|
|
};
|
|
|
|
|
|
if (_this8.state === 'HAVE_NOTHING') {
|
|
|
_this8.started = false;
|
|
|
}
|
|
|
|
|
|
return _this8.trigger('error');
|
|
|
}
|
|
|
|
|
|
_this8.masterXml_ = req.responseText; // This will filter out updated sidx info from the mapping
|
|
|
|
|
|
_this8.sidxMapping_ = filterChangedSidxMappings(_this8.masterXml_, _this8.srcUrl, _this8.clientOffset_, _this8.sidxMapping_);
|
|
|
|
|
|
var master = _this8.parseMasterXml();
|
|
|
|
|
|
var updatedMaster = updateMaster$1(_this8.master, master);
|
|
|
|
|
|
var currentSidxInfo = _this8.media().sidx;
|
|
|
|
|
|
if (updatedMaster) {
|
|
|
if (currentSidxInfo) {
|
|
|
var sidxKey = generateSidxKey(currentSidxInfo); // the sidx was updated, so the previous mapping was removed
|
|
|
|
|
|
if (!_this8.sidxMapping_[sidxKey]) {
|
|
|
var playlist = _this8.media();
|
|
|
|
|
|
_this8.request = requestSidx_(playlist.sidx, playlist, _this8.hls_.xhr, {
|
|
|
handleManifestRedirects: _this8.handleManifestRedirects
|
|
|
}, _this8.sidxRequestFinished_(playlist, master, _this8.state, function (newMaster, sidx) {
|
|
|
if (!newMaster || !sidx) {
|
|
|
throw new Error('failed to request sidx on minimumUpdatePeriod');
|
|
|
} // update loader's sidxMapping with parsed sidx box
|
|
|
|
|
|
|
|
|
_this8.sidxMapping_[sidxKey].sidx = sidx;
|
|
|
_this8.minimumUpdatePeriodTimeout_ = window$1.setTimeout(function () {
|
|
|
_this8.trigger('minimumUpdatePeriod');
|
|
|
}, _this8.master.minimumUpdatePeriod); // TODO: do we need to reload the current playlist?
|
|
|
|
|
|
_this8.refreshMedia_(_this8.media().id);
|
|
|
|
|
|
return;
|
|
|
}));
|
|
|
}
|
|
|
} else {
|
|
|
_this8.master = updatedMaster;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
_this8.minimumUpdatePeriodTimeout_ = window$1.setTimeout(function () {
|
|
|
_this8.trigger('minimumUpdatePeriod');
|
|
|
}, _this8.master.minimumUpdatePeriod);
|
|
|
});
|
|
|
}
|
|
|
/**
|
|
|
* Refreshes the media playlist by re-parsing the master xml and updating playlist
|
|
|
* references. If this is an alternate loader, the updated parsed manifest is retrieved
|
|
|
* from the master loader.
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'refreshMedia_',
|
|
|
value: function refreshMedia_(mediaID) {
|
|
|
var _this9 = this;
|
|
|
|
|
|
if (!mediaID) {
|
|
|
throw new Error('refreshMedia_ must take a media id');
|
|
|
}
|
|
|
|
|
|
var oldMaster = void 0;
|
|
|
var newMaster = void 0;
|
|
|
|
|
|
if (this.masterPlaylistLoader_) {
|
|
|
oldMaster = this.masterPlaylistLoader_.master;
|
|
|
newMaster = this.masterPlaylistLoader_.parseMasterXml();
|
|
|
} else {
|
|
|
oldMaster = this.master;
|
|
|
newMaster = this.parseMasterXml();
|
|
|
}
|
|
|
|
|
|
var updatedMaster = updateMaster$1(oldMaster, newMaster);
|
|
|
|
|
|
if (updatedMaster) {
|
|
|
if (this.masterPlaylistLoader_) {
|
|
|
this.masterPlaylistLoader_.master = updatedMaster;
|
|
|
} else {
|
|
|
this.master = updatedMaster;
|
|
|
}
|
|
|
|
|
|
this.media_ = updatedMaster.playlists[mediaID];
|
|
|
} else {
|
|
|
this.media_ = newMaster.playlists[mediaID];
|
|
|
this.trigger('playlistunchanged');
|
|
|
}
|
|
|
|
|
|
if (!this.media().endList) {
|
|
|
this.mediaUpdateTimeout = window$1.setTimeout(function () {
|
|
|
_this9.trigger('mediaupdatetimeout');
|
|
|
}, refreshDelay(this.media(), !!updatedMaster));
|
|
|
}
|
|
|
|
|
|
this.trigger('loadedplaylist');
|
|
|
}
|
|
|
}]);
|
|
|
return DashPlaylistLoader;
|
|
|
}(EventTarget$1$1);
|
|
|
|
|
|
var logger = function logger(source) {
|
|
|
if (videojs$1.log.debug) {
|
|
|
return videojs$1.log.debug.bind(videojs$1, 'VHS:', source + ' >');
|
|
|
}
|
|
|
|
|
|
return function () {};
|
|
|
};
|
|
|
|
|
|
function noop() {}
|
|
|
/**
|
|
|
* @file source-updater.js
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* A queue of callbacks to be serialized and applied when a
|
|
|
* MediaSource and its associated SourceBuffers are not in the
|
|
|
* updating state. It is used by the segment loader to update the
|
|
|
* underlying SourceBuffers when new data is loaded, for instance.
|
|
|
*
|
|
|
* @class SourceUpdater
|
|
|
* @param {MediaSource} mediaSource the MediaSource to create the
|
|
|
* SourceBuffer from
|
|
|
* @param {String} mimeType the desired MIME type of the underlying
|
|
|
* SourceBuffer
|
|
|
* @param {Object} sourceBufferEmitter an event emitter that fires when a source buffer is
|
|
|
* added to the media source
|
|
|
*/
|
|
|
|
|
|
|
|
|
var SourceUpdater = function () {
|
|
|
function SourceUpdater(mediaSource, mimeType, type, sourceBufferEmitter) {
|
|
|
classCallCheck(this, SourceUpdater);
|
|
|
this.callbacks_ = [];
|
|
|
this.pendingCallback_ = null;
|
|
|
this.timestampOffset_ = 0;
|
|
|
this.mediaSource = mediaSource;
|
|
|
this.processedAppend_ = false;
|
|
|
this.type_ = type;
|
|
|
this.mimeType_ = mimeType;
|
|
|
this.logger_ = logger('SourceUpdater[' + type + '][' + mimeType + ']');
|
|
|
|
|
|
if (mediaSource.readyState === 'closed') {
|
|
|
mediaSource.addEventListener('sourceopen', this.createSourceBuffer_.bind(this, mimeType, sourceBufferEmitter));
|
|
|
} else {
|
|
|
this.createSourceBuffer_(mimeType, sourceBufferEmitter);
|
|
|
}
|
|
|
}
|
|
|
|
|
|
createClass(SourceUpdater, [{
|
|
|
key: 'createSourceBuffer_',
|
|
|
value: function createSourceBuffer_(mimeType, sourceBufferEmitter) {
|
|
|
var _this = this;
|
|
|
|
|
|
this.sourceBuffer_ = this.mediaSource.addSourceBuffer(mimeType);
|
|
|
this.logger_('created SourceBuffer');
|
|
|
|
|
|
if (sourceBufferEmitter) {
|
|
|
sourceBufferEmitter.trigger('sourcebufferadded');
|
|
|
|
|
|
if (this.mediaSource.sourceBuffers.length < 2) {
|
|
|
// There's another source buffer we must wait for before we can start updating
|
|
|
// our own (or else we can get into a bad state, i.e., appending video/audio data
|
|
|
// before the other video/audio source buffer is available and leading to a video
|
|
|
// or audio only buffer).
|
|
|
sourceBufferEmitter.on('sourcebufferadded', function () {
|
|
|
_this.start_();
|
|
|
});
|
|
|
return;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
this.start_();
|
|
|
}
|
|
|
}, {
|
|
|
key: 'start_',
|
|
|
value: function start_() {
|
|
|
var _this2 = this;
|
|
|
|
|
|
this.started_ = true; // run completion handlers and process callbacks as updateend
|
|
|
// events fire
|
|
|
|
|
|
this.onUpdateendCallback_ = function () {
|
|
|
var pendingCallback = _this2.pendingCallback_;
|
|
|
_this2.pendingCallback_ = null;
|
|
|
_this2.sourceBuffer_.removing = false;
|
|
|
|
|
|
_this2.logger_('buffered [' + printableRange(_this2.buffered()) + ']');
|
|
|
|
|
|
if (pendingCallback) {
|
|
|
pendingCallback();
|
|
|
}
|
|
|
|
|
|
_this2.runCallback_();
|
|
|
};
|
|
|
|
|
|
this.sourceBuffer_.addEventListener('updateend', this.onUpdateendCallback_);
|
|
|
this.runCallback_();
|
|
|
}
|
|
|
/**
|
|
|
* Aborts the current segment and resets the segment parser.
|
|
|
*
|
|
|
* @param {Function} done function to call when done
|
|
|
* @see http://w3c.github.io/media-source/#widl-SourceBuffer-abort-void
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'abort',
|
|
|
value: function abort(done) {
|
|
|
var _this3 = this;
|
|
|
|
|
|
if (this.processedAppend_) {
|
|
|
this.queueCallback_(function () {
|
|
|
_this3.sourceBuffer_.abort();
|
|
|
}, done);
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Queue an update to append an ArrayBuffer.
|
|
|
*
|
|
|
* @param {ArrayBuffer} bytes
|
|
|
* @param {Function} done the function to call when done
|
|
|
* @see http://www.w3.org/TR/media-source/#widl-SourceBuffer-appendBuffer-void-ArrayBuffer-data
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'appendBuffer',
|
|
|
value: function appendBuffer(config, done) {
|
|
|
var _this4 = this;
|
|
|
|
|
|
this.processedAppend_ = true;
|
|
|
this.queueCallback_(function () {
|
|
|
if (config.videoSegmentTimingInfoCallback) {
|
|
|
_this4.sourceBuffer_.addEventListener('videoSegmentTimingInfo', config.videoSegmentTimingInfoCallback);
|
|
|
}
|
|
|
|
|
|
_this4.sourceBuffer_.appendBuffer(config.bytes);
|
|
|
}, function () {
|
|
|
if (config.videoSegmentTimingInfoCallback) {
|
|
|
_this4.sourceBuffer_.removeEventListener('videoSegmentTimingInfo', config.videoSegmentTimingInfoCallback);
|
|
|
}
|
|
|
|
|
|
done();
|
|
|
});
|
|
|
}
|
|
|
/**
|
|
|
* Indicates what TimeRanges are buffered in the managed SourceBuffer.
|
|
|
*
|
|
|
* @see http://www.w3.org/TR/media-source/#widl-SourceBuffer-buffered
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'buffered',
|
|
|
value: function buffered() {
|
|
|
if (!this.sourceBuffer_) {
|
|
|
return videojs$1.createTimeRanges();
|
|
|
}
|
|
|
|
|
|
return this.sourceBuffer_.buffered;
|
|
|
}
|
|
|
/**
|
|
|
* Queue an update to remove a time range from the buffer.
|
|
|
*
|
|
|
* @param {Number} start where to start the removal
|
|
|
* @param {Number} end where to end the removal
|
|
|
* @param {Function} [done=noop] optional callback to be executed when the remove
|
|
|
* operation is complete
|
|
|
* @see http://www.w3.org/TR/media-source/#widl-SourceBuffer-remove-void-double-start-unrestricted-double-end
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'remove',
|
|
|
value: function remove(start, end) {
|
|
|
var _this5 = this;
|
|
|
|
|
|
var done = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : noop;
|
|
|
|
|
|
if (this.processedAppend_) {
|
|
|
this.queueCallback_(function () {
|
|
|
_this5.logger_('remove [' + start + ' => ' + end + ']');
|
|
|
|
|
|
_this5.sourceBuffer_.removing = true;
|
|
|
|
|
|
_this5.sourceBuffer_.remove(start, end);
|
|
|
}, done);
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Whether the underlying sourceBuffer is updating or not
|
|
|
*
|
|
|
* @return {Boolean} the updating status of the SourceBuffer
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'updating',
|
|
|
value: function updating() {
|
|
|
// we are updating if the sourcebuffer is updating or
|
|
|
return !this.sourceBuffer_ || this.sourceBuffer_.updating || // if we have a pending callback that is not our internal noop
|
|
|
!!this.pendingCallback_ && this.pendingCallback_ !== noop;
|
|
|
}
|
|
|
/**
|
|
|
* Set/get the timestampoffset on the SourceBuffer
|
|
|
*
|
|
|
* @return {Number} the timestamp offset
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'timestampOffset',
|
|
|
value: function timestampOffset(offset) {
|
|
|
var _this6 = this;
|
|
|
|
|
|
if (typeof offset !== 'undefined') {
|
|
|
this.queueCallback_(function () {
|
|
|
_this6.sourceBuffer_.timestampOffset = offset;
|
|
|
|
|
|
_this6.runCallback_();
|
|
|
});
|
|
|
this.timestampOffset_ = offset;
|
|
|
}
|
|
|
|
|
|
return this.timestampOffset_;
|
|
|
}
|
|
|
/**
|
|
|
* Queue a callback to run
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'queueCallback_',
|
|
|
value: function queueCallback_(callback, done) {
|
|
|
this.callbacks_.push([callback.bind(this), done]);
|
|
|
this.runCallback_();
|
|
|
}
|
|
|
/**
|
|
|
* Run a queued callback
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'runCallback_',
|
|
|
value: function runCallback_() {
|
|
|
var callbacks = void 0;
|
|
|
|
|
|
if (!this.updating() && this.callbacks_.length && this.started_) {
|
|
|
callbacks = this.callbacks_.shift();
|
|
|
this.pendingCallback_ = callbacks[1];
|
|
|
callbacks[0]();
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* dispose of the source updater and the underlying sourceBuffer
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'dispose',
|
|
|
value: function dispose() {
|
|
|
var _this7 = this;
|
|
|
|
|
|
var disposeFn = function disposeFn() {
|
|
|
if (_this7.sourceBuffer_ && _this7.mediaSource.readyState === 'open') {
|
|
|
_this7.sourceBuffer_.abort();
|
|
|
}
|
|
|
|
|
|
_this7.sourceBuffer_.removeEventListener('updateend', disposeFn);
|
|
|
};
|
|
|
|
|
|
this.sourceBuffer_.removeEventListener('updateend', this.onUpdateendCallback_);
|
|
|
|
|
|
if (this.sourceBuffer_.removing) {
|
|
|
this.sourceBuffer_.addEventListener('updateend', disposeFn);
|
|
|
} else {
|
|
|
disposeFn();
|
|
|
}
|
|
|
}
|
|
|
}]);
|
|
|
return SourceUpdater;
|
|
|
}();
|
|
|
|
|
|
var Config = {
|
|
|
GOAL_BUFFER_LENGTH: 30,
|
|
|
MAX_GOAL_BUFFER_LENGTH: 60,
|
|
|
GOAL_BUFFER_LENGTH_RATE: 1,
|
|
|
// 0.5 MB/s
|
|
|
INITIAL_BANDWIDTH: 4194304,
|
|
|
// A fudge factor to apply to advertised playlist bitrates to account for
|
|
|
// temporary flucations in client bandwidth
|
|
|
BANDWIDTH_VARIANCE: 1.2,
|
|
|
// How much of the buffer must be filled before we consider upswitching
|
|
|
BUFFER_LOW_WATER_LINE: 0,
|
|
|
MAX_BUFFER_LOW_WATER_LINE: 30,
|
|
|
BUFFER_LOW_WATER_LINE_RATE: 1
|
|
|
};
|
|
|
var REQUEST_ERRORS = {
|
|
|
FAILURE: 2,
|
|
|
TIMEOUT: -101,
|
|
|
ABORTED: -102
|
|
|
};
|
|
|
/**
|
|
|
* Abort all requests
|
|
|
*
|
|
|
* @param {Object} activeXhrs - an object that tracks all XHR requests
|
|
|
*/
|
|
|
|
|
|
var abortAll = function abortAll(activeXhrs) {
|
|
|
activeXhrs.forEach(function (xhr) {
|
|
|
xhr.abort();
|
|
|
});
|
|
|
};
|
|
|
/**
|
|
|
* Gather important bandwidth stats once a request has completed
|
|
|
*
|
|
|
* @param {Object} request - the XHR request from which to gather stats
|
|
|
*/
|
|
|
|
|
|
|
|
|
var getRequestStats = function getRequestStats(request) {
|
|
|
return {
|
|
|
bandwidth: request.bandwidth,
|
|
|
bytesReceived: request.bytesReceived || 0,
|
|
|
roundTripTime: request.roundTripTime || 0
|
|
|
};
|
|
|
};
|
|
|
/**
|
|
|
* If possible gather bandwidth stats as a request is in
|
|
|
* progress
|
|
|
*
|
|
|
* @param {Event} progressEvent - an event object from an XHR's progress event
|
|
|
*/
|
|
|
|
|
|
|
|
|
var getProgressStats = function getProgressStats(progressEvent) {
|
|
|
var request = progressEvent.target;
|
|
|
var roundTripTime = Date.now() - request.requestTime;
|
|
|
var stats = {
|
|
|
bandwidth: Infinity,
|
|
|
bytesReceived: 0,
|
|
|
roundTripTime: roundTripTime || 0
|
|
|
};
|
|
|
stats.bytesReceived = progressEvent.loaded; // This can result in Infinity if stats.roundTripTime is 0 but that is ok
|
|
|
// because we should only use bandwidth stats on progress to determine when
|
|
|
// abort a request early due to insufficient bandwidth
|
|
|
|
|
|
stats.bandwidth = Math.floor(stats.bytesReceived / stats.roundTripTime * 8 * 1000);
|
|
|
return stats;
|
|
|
};
|
|
|
/**
|
|
|
* Handle all error conditions in one place and return an object
|
|
|
* with all the information
|
|
|
*
|
|
|
* @param {Error|null} error - if non-null signals an error occured with the XHR
|
|
|
* @param {Object} request - the XHR request that possibly generated the error
|
|
|
*/
|
|
|
|
|
|
|
|
|
var handleErrors = function handleErrors(error, request) {
|
|
|
if (request.timedout) {
|
|
|
return {
|
|
|
status: request.status,
|
|
|
message: 'HLS request timed-out at URL: ' + request.uri,
|
|
|
code: REQUEST_ERRORS.TIMEOUT,
|
|
|
xhr: request
|
|
|
};
|
|
|
}
|
|
|
|
|
|
if (request.aborted) {
|
|
|
return {
|
|
|
status: request.status,
|
|
|
message: 'HLS request aborted at URL: ' + request.uri,
|
|
|
code: REQUEST_ERRORS.ABORTED,
|
|
|
xhr: request
|
|
|
};
|
|
|
}
|
|
|
|
|
|
if (error) {
|
|
|
return {
|
|
|
status: request.status,
|
|
|
message: 'HLS request errored at URL: ' + request.uri,
|
|
|
code: REQUEST_ERRORS.FAILURE,
|
|
|
xhr: request
|
|
|
};
|
|
|
}
|
|
|
|
|
|
return null;
|
|
|
};
|
|
|
/**
|
|
|
* Handle responses for key data and convert the key data to the correct format
|
|
|
* for the decryption step later
|
|
|
*
|
|
|
* @param {Object} segment - a simplified copy of the segmentInfo object
|
|
|
* from SegmentLoader
|
|
|
* @param {Function} finishProcessingFn - a callback to execute to continue processing
|
|
|
* this request
|
|
|
*/
|
|
|
|
|
|
|
|
|
var handleKeyResponse = function handleKeyResponse(segment, finishProcessingFn) {
|
|
|
return function (error, request) {
|
|
|
var response = request.response;
|
|
|
var errorObj = handleErrors(error, request);
|
|
|
|
|
|
if (errorObj) {
|
|
|
return finishProcessingFn(errorObj, segment);
|
|
|
}
|
|
|
|
|
|
if (response.byteLength !== 16) {
|
|
|
return finishProcessingFn({
|
|
|
status: request.status,
|
|
|
message: 'Invalid HLS key at URL: ' + request.uri,
|
|
|
code: REQUEST_ERRORS.FAILURE,
|
|
|
xhr: request
|
|
|
}, segment);
|
|
|
}
|
|
|
|
|
|
var view = new DataView(response);
|
|
|
segment.key.bytes = new Uint32Array([view.getUint32(0), view.getUint32(4), view.getUint32(8), view.getUint32(12)]);
|
|
|
return finishProcessingFn(null, segment);
|
|
|
};
|
|
|
};
|
|
|
/**
|
|
|
* Handle init-segment responses
|
|
|
*
|
|
|
* @param {Object} segment - a simplified copy of the segmentInfo object
|
|
|
* from SegmentLoader
|
|
|
* @param {Function} finishProcessingFn - a callback to execute to continue processing
|
|
|
* this request
|
|
|
*/
|
|
|
|
|
|
|
|
|
var handleInitSegmentResponse = function handleInitSegmentResponse(segment, captionParser, finishProcessingFn) {
|
|
|
return function (error, request) {
|
|
|
var response = request.response;
|
|
|
var errorObj = handleErrors(error, request);
|
|
|
|
|
|
if (errorObj) {
|
|
|
return finishProcessingFn(errorObj, segment);
|
|
|
} // stop processing if received empty content
|
|
|
|
|
|
|
|
|
if (response.byteLength === 0) {
|
|
|
return finishProcessingFn({
|
|
|
status: request.status,
|
|
|
message: 'Empty HLS segment content at URL: ' + request.uri,
|
|
|
code: REQUEST_ERRORS.FAILURE,
|
|
|
xhr: request
|
|
|
}, segment);
|
|
|
}
|
|
|
|
|
|
segment.map.bytes = new Uint8Array(request.response); // Initialize CaptionParser if it hasn't been yet
|
|
|
|
|
|
if (captionParser && !captionParser.isInitialized()) {
|
|
|
captionParser.init();
|
|
|
}
|
|
|
|
|
|
segment.map.timescales = mp4probe.timescale(segment.map.bytes);
|
|
|
segment.map.videoTrackIds = mp4probe.videoTrackIds(segment.map.bytes);
|
|
|
return finishProcessingFn(null, segment);
|
|
|
};
|
|
|
};
|
|
|
/**
|
|
|
* Response handler for segment-requests being sure to set the correct
|
|
|
* property depending on whether the segment is encryped or not
|
|
|
* Also records and keeps track of stats that are used for ABR purposes
|
|
|
*
|
|
|
* @param {Object} segment - a simplified copy of the segmentInfo object
|
|
|
* from SegmentLoader
|
|
|
* @param {Function} finishProcessingFn - a callback to execute to continue processing
|
|
|
* this request
|
|
|
*/
|
|
|
|
|
|
|
|
|
var handleSegmentResponse = function handleSegmentResponse(segment, captionParser, finishProcessingFn) {
|
|
|
return function (error, request) {
|
|
|
var response = request.response;
|
|
|
var errorObj = handleErrors(error, request);
|
|
|
var parsed = void 0;
|
|
|
|
|
|
if (errorObj) {
|
|
|
return finishProcessingFn(errorObj, segment);
|
|
|
} // stop processing if received empty content
|
|
|
|
|
|
|
|
|
if (response.byteLength === 0) {
|
|
|
return finishProcessingFn({
|
|
|
status: request.status,
|
|
|
message: 'Empty HLS segment content at URL: ' + request.uri,
|
|
|
code: REQUEST_ERRORS.FAILURE,
|
|
|
xhr: request
|
|
|
}, segment);
|
|
|
}
|
|
|
|
|
|
segment.stats = getRequestStats(request);
|
|
|
|
|
|
if (segment.key) {
|
|
|
segment.encryptedBytes = new Uint8Array(request.response);
|
|
|
} else {
|
|
|
segment.bytes = new Uint8Array(request.response);
|
|
|
} // This is likely an FMP4 and has the init segment.
|
|
|
// Run through the CaptionParser in case there are captions.
|
|
|
|
|
|
|
|
|
if (captionParser && segment.map && segment.map.bytes) {
|
|
|
// Initialize CaptionParser if it hasn't been yet
|
|
|
if (!captionParser.isInitialized()) {
|
|
|
captionParser.init();
|
|
|
}
|
|
|
|
|
|
parsed = captionParser.parse(segment.bytes, segment.map.videoTrackIds, segment.map.timescales);
|
|
|
|
|
|
if (parsed && parsed.captions) {
|
|
|
segment.captionStreams = parsed.captionStreams;
|
|
|
segment.fmp4Captions = parsed.captions;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return finishProcessingFn(null, segment);
|
|
|
};
|
|
|
};
|
|
|
/**
|
|
|
* Decrypt the segment via the decryption web worker
|
|
|
*
|
|
|
* @param {WebWorker} decrypter - a WebWorker interface to AES-128 decryption routines
|
|
|
* @param {Object} segment - a simplified copy of the segmentInfo object
|
|
|
* from SegmentLoader
|
|
|
* @param {Function} doneFn - a callback that is executed after decryption has completed
|
|
|
*/
|
|
|
|
|
|
|
|
|
var decryptSegment = function decryptSegment(decrypter, segment, doneFn) {
|
|
|
var decryptionHandler = function decryptionHandler(event) {
|
|
|
if (event.data.source === segment.requestId) {
|
|
|
decrypter.removeEventListener('message', decryptionHandler);
|
|
|
var decrypted = event.data.decrypted;
|
|
|
segment.bytes = new Uint8Array(decrypted.bytes, decrypted.byteOffset, decrypted.byteLength);
|
|
|
return doneFn(null, segment);
|
|
|
}
|
|
|
};
|
|
|
|
|
|
decrypter.addEventListener('message', decryptionHandler);
|
|
|
var keyBytes = void 0;
|
|
|
|
|
|
if (segment.key.bytes.slice) {
|
|
|
keyBytes = segment.key.bytes.slice();
|
|
|
} else {
|
|
|
keyBytes = new Uint32Array(Array.prototype.slice.call(segment.key.bytes));
|
|
|
} // this is an encrypted segment
|
|
|
// incrementally decrypt the segment
|
|
|
|
|
|
|
|
|
decrypter.postMessage(createTransferableMessage({
|
|
|
source: segment.requestId,
|
|
|
encrypted: segment.encryptedBytes,
|
|
|
key: keyBytes,
|
|
|
iv: segment.key.iv
|
|
|
}), [segment.encryptedBytes.buffer, keyBytes.buffer]);
|
|
|
};
|
|
|
/**
|
|
|
* This function waits for all XHRs to finish (with either success or failure)
|
|
|
* before continueing processing via it's callback. The function gathers errors
|
|
|
* from each request into a single errors array so that the error status for
|
|
|
* each request can be examined later.
|
|
|
*
|
|
|
* @param {Object} activeXhrs - an object that tracks all XHR requests
|
|
|
* @param {WebWorker} decrypter - a WebWorker interface to AES-128 decryption routines
|
|
|
* @param {Function} doneFn - a callback that is executed after all resources have been
|
|
|
* downloaded and any decryption completed
|
|
|
*/
|
|
|
|
|
|
|
|
|
var waitForCompletion = function waitForCompletion(activeXhrs, decrypter, doneFn) {
|
|
|
var count = 0;
|
|
|
var didError = false;
|
|
|
return function (error, segment) {
|
|
|
if (didError) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
if (error) {
|
|
|
didError = true; // If there are errors, we have to abort any outstanding requests
|
|
|
|
|
|
abortAll(activeXhrs); // Even though the requests above are aborted, and in theory we could wait until we
|
|
|
// handle the aborted events from those requests, there are some cases where we may
|
|
|
// never get an aborted event. For instance, if the network connection is lost and
|
|
|
// there were two requests, the first may have triggered an error immediately, while
|
|
|
// the second request remains unsent. In that case, the aborted algorithm will not
|
|
|
// trigger an abort: see https://xhr.spec.whatwg.org/#the-abort()-method
|
|
|
//
|
|
|
// We also can't rely on the ready state of the XHR, since the request that
|
|
|
// triggered the connection error may also show as a ready state of 0 (unsent).
|
|
|
// Therefore, we have to finish this group of requests immediately after the first
|
|
|
// seen error.
|
|
|
|
|
|
return doneFn(error, segment);
|
|
|
}
|
|
|
|
|
|
count += 1;
|
|
|
|
|
|
if (count === activeXhrs.length) {
|
|
|
// Keep track of when *all* of the requests have completed
|
|
|
segment.endOfAllRequests = Date.now();
|
|
|
|
|
|
if (segment.encryptedBytes) {
|
|
|
return decryptSegment(decrypter, segment, doneFn);
|
|
|
} // Otherwise, everything is ready just continue
|
|
|
|
|
|
|
|
|
return doneFn(null, segment);
|
|
|
}
|
|
|
};
|
|
|
};
|
|
|
/**
|
|
|
* Simple progress event callback handler that gathers some stats before
|
|
|
* executing a provided callback with the `segment` object
|
|
|
*
|
|
|
* @param {Object} segment - a simplified copy of the segmentInfo object
|
|
|
* from SegmentLoader
|
|
|
* @param {Function} progressFn - a callback that is executed each time a progress event
|
|
|
* is received
|
|
|
* @param {Event} event - the progress event object from XMLHttpRequest
|
|
|
*/
|
|
|
|
|
|
|
|
|
var handleProgress = function handleProgress(segment, progressFn) {
|
|
|
return function (event) {
|
|
|
segment.stats = videojs$1.mergeOptions(segment.stats, getProgressStats(event)); // record the time that we receive the first byte of data
|
|
|
|
|
|
if (!segment.stats.firstBytesReceivedAt && segment.stats.bytesReceived) {
|
|
|
segment.stats.firstBytesReceivedAt = Date.now();
|
|
|
}
|
|
|
|
|
|
return progressFn(event, segment);
|
|
|
};
|
|
|
};
|
|
|
/**
|
|
|
* Load all resources and does any processing necessary for a media-segment
|
|
|
*
|
|
|
* Features:
|
|
|
* decrypts the media-segment if it has a key uri and an iv
|
|
|
* aborts *all* requests if *any* one request fails
|
|
|
*
|
|
|
* The segment object, at minimum, has the following format:
|
|
|
* {
|
|
|
* resolvedUri: String,
|
|
|
* [byterange]: {
|
|
|
* offset: Number,
|
|
|
* length: Number
|
|
|
* },
|
|
|
* [key]: {
|
|
|
* resolvedUri: String
|
|
|
* [byterange]: {
|
|
|
* offset: Number,
|
|
|
* length: Number
|
|
|
* },
|
|
|
* iv: {
|
|
|
* bytes: Uint32Array
|
|
|
* }
|
|
|
* },
|
|
|
* [map]: {
|
|
|
* resolvedUri: String,
|
|
|
* [byterange]: {
|
|
|
* offset: Number,
|
|
|
* length: Number
|
|
|
* },
|
|
|
* [bytes]: Uint8Array
|
|
|
* }
|
|
|
* }
|
|
|
* ...where [name] denotes optional properties
|
|
|
*
|
|
|
* @param {Function} xhr - an instance of the xhr wrapper in xhr.js
|
|
|
* @param {Object} xhrOptions - the base options to provide to all xhr requests
|
|
|
* @param {WebWorker} decryptionWorker - a WebWorker interface to AES-128
|
|
|
* decryption routines
|
|
|
* @param {Object} segment - a simplified copy of the segmentInfo object
|
|
|
* from SegmentLoader
|
|
|
* @param {Function} progressFn - a callback that receives progress events from the main
|
|
|
* segment's xhr request
|
|
|
* @param {Function} doneFn - a callback that is executed only once all requests have
|
|
|
* succeeded or failed
|
|
|
* @returns {Function} a function that, when invoked, immediately aborts all
|
|
|
* outstanding requests
|
|
|
*/
|
|
|
|
|
|
|
|
|
var mediaSegmentRequest = function mediaSegmentRequest(xhr, xhrOptions, decryptionWorker, captionParser, segment, progressFn, doneFn) {
|
|
|
var activeXhrs = [];
|
|
|
var finishProcessingFn = waitForCompletion(activeXhrs, decryptionWorker, doneFn); // optionally, request the decryption key
|
|
|
|
|
|
if (segment.key && !segment.key.bytes) {
|
|
|
var keyRequestOptions = videojs$1.mergeOptions(xhrOptions, {
|
|
|
uri: segment.key.resolvedUri,
|
|
|
responseType: 'arraybuffer'
|
|
|
});
|
|
|
var keyRequestCallback = handleKeyResponse(segment, finishProcessingFn);
|
|
|
var keyXhr = xhr(keyRequestOptions, keyRequestCallback);
|
|
|
activeXhrs.push(keyXhr);
|
|
|
} // optionally, request the associated media init segment
|
|
|
|
|
|
|
|
|
if (segment.map && !segment.map.bytes) {
|
|
|
var initSegmentOptions = videojs$1.mergeOptions(xhrOptions, {
|
|
|
uri: segment.map.resolvedUri,
|
|
|
responseType: 'arraybuffer',
|
|
|
headers: segmentXhrHeaders(segment.map)
|
|
|
});
|
|
|
var initSegmentRequestCallback = handleInitSegmentResponse(segment, captionParser, finishProcessingFn);
|
|
|
var initSegmentXhr = xhr(initSegmentOptions, initSegmentRequestCallback);
|
|
|
activeXhrs.push(initSegmentXhr);
|
|
|
}
|
|
|
|
|
|
var segmentRequestOptions = videojs$1.mergeOptions(xhrOptions, {
|
|
|
uri: segment.resolvedUri,
|
|
|
responseType: 'arraybuffer',
|
|
|
headers: segmentXhrHeaders(segment)
|
|
|
});
|
|
|
var segmentRequestCallback = handleSegmentResponse(segment, captionParser, finishProcessingFn);
|
|
|
var segmentXhr = xhr(segmentRequestOptions, segmentRequestCallback);
|
|
|
segmentXhr.addEventListener('progress', handleProgress(segment, progressFn));
|
|
|
activeXhrs.push(segmentXhr);
|
|
|
return function () {
|
|
|
return abortAll(activeXhrs);
|
|
|
};
|
|
|
}; // Utilities
|
|
|
|
|
|
/**
|
|
|
* Returns the CSS value for the specified property on an element
|
|
|
* using `getComputedStyle`. Firefox has a long-standing issue where
|
|
|
* getComputedStyle() may return null when running in an iframe with
|
|
|
* `display: none`.
|
|
|
*
|
|
|
* @see https://bugzilla.mozilla.org/show_bug.cgi?id=548397
|
|
|
* @param {HTMLElement} el the htmlelement to work on
|
|
|
* @param {string} the proprety to get the style for
|
|
|
*/
|
|
|
|
|
|
|
|
|
var safeGetComputedStyle = function safeGetComputedStyle(el, property) {
|
|
|
var result = void 0;
|
|
|
|
|
|
if (!el) {
|
|
|
return '';
|
|
|
}
|
|
|
|
|
|
result = window$1.getComputedStyle(el);
|
|
|
|
|
|
if (!result) {
|
|
|
return '';
|
|
|
}
|
|
|
|
|
|
return result[property];
|
|
|
};
|
|
|
/**
|
|
|
* Resuable stable sort function
|
|
|
*
|
|
|
* @param {Playlists} array
|
|
|
* @param {Function} sortFn Different comparators
|
|
|
* @function stableSort
|
|
|
*/
|
|
|
|
|
|
|
|
|
var stableSort = function stableSort(array, sortFn) {
|
|
|
var newArray = array.slice();
|
|
|
array.sort(function (left, right) {
|
|
|
var cmp = sortFn(left, right);
|
|
|
|
|
|
if (cmp === 0) {
|
|
|
return newArray.indexOf(left) - newArray.indexOf(right);
|
|
|
}
|
|
|
|
|
|
return cmp;
|
|
|
});
|
|
|
};
|
|
|
/**
|
|
|
* A comparator function to sort two playlist object by bandwidth.
|
|
|
*
|
|
|
* @param {Object} left a media playlist object
|
|
|
* @param {Object} right a media playlist object
|
|
|
* @return {Number} Greater than zero if the bandwidth attribute of
|
|
|
* left is greater than the corresponding attribute of right. Less
|
|
|
* than zero if the bandwidth of right is greater than left and
|
|
|
* exactly zero if the two are equal.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var comparePlaylistBandwidth = function comparePlaylistBandwidth(left, right) {
|
|
|
var leftBandwidth = void 0;
|
|
|
var rightBandwidth = void 0;
|
|
|
|
|
|
if (left.attributes.BANDWIDTH) {
|
|
|
leftBandwidth = left.attributes.BANDWIDTH;
|
|
|
}
|
|
|
|
|
|
leftBandwidth = leftBandwidth || window$1.Number.MAX_VALUE;
|
|
|
|
|
|
if (right.attributes.BANDWIDTH) {
|
|
|
rightBandwidth = right.attributes.BANDWIDTH;
|
|
|
}
|
|
|
|
|
|
rightBandwidth = rightBandwidth || window$1.Number.MAX_VALUE;
|
|
|
return leftBandwidth - rightBandwidth;
|
|
|
};
|
|
|
/**
|
|
|
* A comparator function to sort two playlist object by resolution (width).
|
|
|
* @param {Object} left a media playlist object
|
|
|
* @param {Object} right a media playlist object
|
|
|
* @return {Number} Greater than zero if the resolution.width attribute of
|
|
|
* left is greater than the corresponding attribute of right. Less
|
|
|
* than zero if the resolution.width of right is greater than left and
|
|
|
* exactly zero if the two are equal.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var comparePlaylistResolution = function comparePlaylistResolution(left, right) {
|
|
|
var leftWidth = void 0;
|
|
|
var rightWidth = void 0;
|
|
|
|
|
|
if (left.attributes.RESOLUTION && left.attributes.RESOLUTION.width) {
|
|
|
leftWidth = left.attributes.RESOLUTION.width;
|
|
|
}
|
|
|
|
|
|
leftWidth = leftWidth || window$1.Number.MAX_VALUE;
|
|
|
|
|
|
if (right.attributes.RESOLUTION && right.attributes.RESOLUTION.width) {
|
|
|
rightWidth = right.attributes.RESOLUTION.width;
|
|
|
}
|
|
|
|
|
|
rightWidth = rightWidth || window$1.Number.MAX_VALUE; // NOTE - Fallback to bandwidth sort as appropriate in cases where multiple renditions
|
|
|
// have the same media dimensions/ resolution
|
|
|
|
|
|
if (leftWidth === rightWidth && left.attributes.BANDWIDTH && right.attributes.BANDWIDTH) {
|
|
|
return left.attributes.BANDWIDTH - right.attributes.BANDWIDTH;
|
|
|
}
|
|
|
|
|
|
return leftWidth - rightWidth;
|
|
|
};
|
|
|
/**
|
|
|
* Chooses the appropriate media playlist based on bandwidth and player size
|
|
|
*
|
|
|
* @param {Object} master
|
|
|
* Object representation of the master manifest
|
|
|
* @param {Number} playerBandwidth
|
|
|
* Current calculated bandwidth of the player
|
|
|
* @param {Number} playerWidth
|
|
|
* Current width of the player element (should account for the device pixel ratio)
|
|
|
* @param {Number} playerHeight
|
|
|
* Current height of the player element (should account for the device pixel ratio)
|
|
|
* @param {Boolean} limitRenditionByPlayerDimensions
|
|
|
* True if the player width and height should be used during the selection, false otherwise
|
|
|
* @return {Playlist} the highest bitrate playlist less than the
|
|
|
* currently detected bandwidth, accounting for some amount of
|
|
|
* bandwidth variance
|
|
|
*/
|
|
|
|
|
|
|
|
|
var simpleSelector = function simpleSelector(master, playerBandwidth, playerWidth, playerHeight, limitRenditionByPlayerDimensions) {
|
|
|
// convert the playlists to an intermediary representation to make comparisons easier
|
|
|
var sortedPlaylistReps = master.playlists.map(function (playlist) {
|
|
|
var width = void 0;
|
|
|
var height = void 0;
|
|
|
var bandwidth = void 0;
|
|
|
width = playlist.attributes.RESOLUTION && playlist.attributes.RESOLUTION.width;
|
|
|
height = playlist.attributes.RESOLUTION && playlist.attributes.RESOLUTION.height;
|
|
|
bandwidth = playlist.attributes.BANDWIDTH;
|
|
|
bandwidth = bandwidth || window$1.Number.MAX_VALUE;
|
|
|
return {
|
|
|
bandwidth: bandwidth,
|
|
|
width: width,
|
|
|
height: height,
|
|
|
playlist: playlist
|
|
|
};
|
|
|
});
|
|
|
stableSort(sortedPlaylistReps, function (left, right) {
|
|
|
return left.bandwidth - right.bandwidth;
|
|
|
}); // filter out any playlists that have been excluded due to
|
|
|
// incompatible configurations
|
|
|
|
|
|
sortedPlaylistReps = sortedPlaylistReps.filter(function (rep) {
|
|
|
return !Playlist.isIncompatible(rep.playlist);
|
|
|
}); // filter out any playlists that have been disabled manually through the representations
|
|
|
// api or blacklisted temporarily due to playback errors.
|
|
|
|
|
|
var enabledPlaylistReps = sortedPlaylistReps.filter(function (rep) {
|
|
|
return Playlist.isEnabled(rep.playlist);
|
|
|
});
|
|
|
|
|
|
if (!enabledPlaylistReps.length) {
|
|
|
// if there are no enabled playlists, then they have all been blacklisted or disabled
|
|
|
// by the user through the representations api. In this case, ignore blacklisting and
|
|
|
// fallback to what the user wants by using playlists the user has not disabled.
|
|
|
enabledPlaylistReps = sortedPlaylistReps.filter(function (rep) {
|
|
|
return !Playlist.isDisabled(rep.playlist);
|
|
|
});
|
|
|
} // filter out any variant that has greater effective bitrate
|
|
|
// than the current estimated bandwidth
|
|
|
|
|
|
|
|
|
var bandwidthPlaylistReps = enabledPlaylistReps.filter(function (rep) {
|
|
|
return rep.bandwidth * Config.BANDWIDTH_VARIANCE < playerBandwidth;
|
|
|
});
|
|
|
var highestRemainingBandwidthRep = bandwidthPlaylistReps[bandwidthPlaylistReps.length - 1]; // get all of the renditions with the same (highest) bandwidth
|
|
|
// and then taking the very first element
|
|
|
|
|
|
var bandwidthBestRep = bandwidthPlaylistReps.filter(function (rep) {
|
|
|
return rep.bandwidth === highestRemainingBandwidthRep.bandwidth;
|
|
|
})[0]; // if we're not going to limit renditions by player size, make an early decision.
|
|
|
|
|
|
if (limitRenditionByPlayerDimensions === false) {
|
|
|
var _chosenRep = bandwidthBestRep || enabledPlaylistReps[0] || sortedPlaylistReps[0];
|
|
|
|
|
|
return _chosenRep ? _chosenRep.playlist : null;
|
|
|
} // filter out playlists without resolution information
|
|
|
|
|
|
|
|
|
var haveResolution = bandwidthPlaylistReps.filter(function (rep) {
|
|
|
return rep.width && rep.height;
|
|
|
}); // sort variants by resolution
|
|
|
|
|
|
stableSort(haveResolution, function (left, right) {
|
|
|
return left.width - right.width;
|
|
|
}); // if we have the exact resolution as the player use it
|
|
|
|
|
|
var resolutionBestRepList = haveResolution.filter(function (rep) {
|
|
|
return rep.width === playerWidth && rep.height === playerHeight;
|
|
|
});
|
|
|
highestRemainingBandwidthRep = resolutionBestRepList[resolutionBestRepList.length - 1]; // ensure that we pick the highest bandwidth variant that have exact resolution
|
|
|
|
|
|
var resolutionBestRep = resolutionBestRepList.filter(function (rep) {
|
|
|
return rep.bandwidth === highestRemainingBandwidthRep.bandwidth;
|
|
|
})[0];
|
|
|
var resolutionPlusOneList = void 0;
|
|
|
var resolutionPlusOneSmallest = void 0;
|
|
|
var resolutionPlusOneRep = void 0; // find the smallest variant that is larger than the player
|
|
|
// if there is no match of exact resolution
|
|
|
|
|
|
if (!resolutionBestRep) {
|
|
|
resolutionPlusOneList = haveResolution.filter(function (rep) {
|
|
|
return rep.width > playerWidth || rep.height > playerHeight;
|
|
|
}); // find all the variants have the same smallest resolution
|
|
|
|
|
|
resolutionPlusOneSmallest = resolutionPlusOneList.filter(function (rep) {
|
|
|
return rep.width === resolutionPlusOneList[0].width && rep.height === resolutionPlusOneList[0].height;
|
|
|
}); // ensure that we also pick the highest bandwidth variant that
|
|
|
// is just-larger-than the video player
|
|
|
|
|
|
highestRemainingBandwidthRep = resolutionPlusOneSmallest[resolutionPlusOneSmallest.length - 1];
|
|
|
resolutionPlusOneRep = resolutionPlusOneSmallest.filter(function (rep) {
|
|
|
return rep.bandwidth === highestRemainingBandwidthRep.bandwidth;
|
|
|
})[0];
|
|
|
} // fallback chain of variants
|
|
|
|
|
|
|
|
|
var chosenRep = resolutionPlusOneRep || resolutionBestRep || bandwidthBestRep || enabledPlaylistReps[0] || sortedPlaylistReps[0];
|
|
|
return chosenRep ? chosenRep.playlist : null;
|
|
|
}; // Playlist Selectors
|
|
|
|
|
|
/**
|
|
|
* Chooses the appropriate media playlist based on the most recent
|
|
|
* bandwidth estimate and the player size.
|
|
|
*
|
|
|
* Expects to be called within the context of an instance of HlsHandler
|
|
|
*
|
|
|
* @return {Playlist} the highest bitrate playlist less than the
|
|
|
* currently detected bandwidth, accounting for some amount of
|
|
|
* bandwidth variance
|
|
|
*/
|
|
|
|
|
|
|
|
|
var lastBandwidthSelector = function lastBandwidthSelector() {
|
|
|
var pixelRatio = this.useDevicePixelRatio ? window$1.devicePixelRatio || 1 : 1;
|
|
|
return simpleSelector(this.playlists.master, this.systemBandwidth, parseInt(safeGetComputedStyle(this.tech_.el(), 'width'), 10) * pixelRatio, parseInt(safeGetComputedStyle(this.tech_.el(), 'height'), 10) * pixelRatio, this.limitRenditionByPlayerDimensions);
|
|
|
};
|
|
|
/**
|
|
|
* Chooses the appropriate media playlist based on the potential to rebuffer
|
|
|
*
|
|
|
* @param {Object} settings
|
|
|
* Object of information required to use this selector
|
|
|
* @param {Object} settings.master
|
|
|
* Object representation of the master manifest
|
|
|
* @param {Number} settings.currentTime
|
|
|
* The current time of the player
|
|
|
* @param {Number} settings.bandwidth
|
|
|
* Current measured bandwidth
|
|
|
* @param {Number} settings.duration
|
|
|
* Duration of the media
|
|
|
* @param {Number} settings.segmentDuration
|
|
|
* Segment duration to be used in round trip time calculations
|
|
|
* @param {Number} settings.timeUntilRebuffer
|
|
|
* Time left in seconds until the player has to rebuffer
|
|
|
* @param {Number} settings.currentTimeline
|
|
|
* The current timeline segments are being loaded from
|
|
|
* @param {SyncController} settings.syncController
|
|
|
* SyncController for determining if we have a sync point for a given playlist
|
|
|
* @return {Object|null}
|
|
|
* {Object} return.playlist
|
|
|
* The highest bandwidth playlist with the least amount of rebuffering
|
|
|
* {Number} return.rebufferingImpact
|
|
|
* The amount of time in seconds switching to this playlist will rebuffer. A
|
|
|
* negative value means that switching will cause zero rebuffering.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var minRebufferMaxBandwidthSelector = function minRebufferMaxBandwidthSelector(settings) {
|
|
|
var master = settings.master,
|
|
|
currentTime = settings.currentTime,
|
|
|
bandwidth = settings.bandwidth,
|
|
|
duration$$1 = settings.duration,
|
|
|
segmentDuration = settings.segmentDuration,
|
|
|
timeUntilRebuffer = settings.timeUntilRebuffer,
|
|
|
currentTimeline = settings.currentTimeline,
|
|
|
syncController = settings.syncController; // filter out any playlists that have been excluded due to
|
|
|
// incompatible configurations
|
|
|
|
|
|
var compatiblePlaylists = master.playlists.filter(function (playlist) {
|
|
|
return !Playlist.isIncompatible(playlist);
|
|
|
}); // filter out any playlists that have been disabled manually through the representations
|
|
|
// api or blacklisted temporarily due to playback errors.
|
|
|
|
|
|
var enabledPlaylists = compatiblePlaylists.filter(Playlist.isEnabled);
|
|
|
|
|
|
if (!enabledPlaylists.length) {
|
|
|
// if there are no enabled playlists, then they have all been blacklisted or disabled
|
|
|
// by the user through the representations api. In this case, ignore blacklisting and
|
|
|
// fallback to what the user wants by using playlists the user has not disabled.
|
|
|
enabledPlaylists = compatiblePlaylists.filter(function (playlist) {
|
|
|
return !Playlist.isDisabled(playlist);
|
|
|
});
|
|
|
}
|
|
|
|
|
|
var bandwidthPlaylists = enabledPlaylists.filter(Playlist.hasAttribute.bind(null, 'BANDWIDTH'));
|
|
|
var rebufferingEstimates = bandwidthPlaylists.map(function (playlist) {
|
|
|
var syncPoint = syncController.getSyncPoint(playlist, duration$$1, currentTimeline, currentTime); // If there is no sync point for this playlist, switching to it will require a
|
|
|
// sync request first. This will double the request time
|
|
|
|
|
|
var numRequests = syncPoint ? 1 : 2;
|
|
|
var requestTimeEstimate = Playlist.estimateSegmentRequestTime(segmentDuration, bandwidth, playlist);
|
|
|
var rebufferingImpact = requestTimeEstimate * numRequests - timeUntilRebuffer;
|
|
|
return {
|
|
|
playlist: playlist,
|
|
|
rebufferingImpact: rebufferingImpact
|
|
|
};
|
|
|
});
|
|
|
var noRebufferingPlaylists = rebufferingEstimates.filter(function (estimate) {
|
|
|
return estimate.rebufferingImpact <= 0;
|
|
|
}); // Sort by bandwidth DESC
|
|
|
|
|
|
stableSort(noRebufferingPlaylists, function (a, b) {
|
|
|
return comparePlaylistBandwidth(b.playlist, a.playlist);
|
|
|
});
|
|
|
|
|
|
if (noRebufferingPlaylists.length) {
|
|
|
return noRebufferingPlaylists[0];
|
|
|
}
|
|
|
|
|
|
stableSort(rebufferingEstimates, function (a, b) {
|
|
|
return a.rebufferingImpact - b.rebufferingImpact;
|
|
|
});
|
|
|
return rebufferingEstimates[0] || null;
|
|
|
};
|
|
|
/**
|
|
|
* Chooses the appropriate media playlist, which in this case is the lowest bitrate
|
|
|
* one with video. If no renditions with video exist, return the lowest audio rendition.
|
|
|
*
|
|
|
* Expects to be called within the context of an instance of HlsHandler
|
|
|
*
|
|
|
* @return {Object|null}
|
|
|
* {Object} return.playlist
|
|
|
* The lowest bitrate playlist that contains a video codec. If no such rendition
|
|
|
* exists pick the lowest audio rendition.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var lowestBitrateCompatibleVariantSelector = function lowestBitrateCompatibleVariantSelector() {
|
|
|
// filter out any playlists that have been excluded due to
|
|
|
// incompatible configurations or playback errors
|
|
|
var playlists = this.playlists.master.playlists.filter(Playlist.isEnabled); // Sort ascending by bitrate
|
|
|
|
|
|
stableSort(playlists, function (a, b) {
|
|
|
return comparePlaylistBandwidth(a, b);
|
|
|
}); // Parse and assume that playlists with no video codec have no video
|
|
|
// (this is not necessarily true, although it is generally true).
|
|
|
//
|
|
|
// If an entire manifest has no valid videos everything will get filtered
|
|
|
// out.
|
|
|
|
|
|
var playlistsWithVideo = playlists.filter(function (playlist) {
|
|
|
return parseCodecs(playlist.attributes.CODECS).videoCodec;
|
|
|
});
|
|
|
return playlistsWithVideo[0] || null;
|
|
|
};
|
|
|
/**
|
|
|
* Create captions text tracks on video.js if they do not exist
|
|
|
*
|
|
|
* @param {Object} inbandTextTracks a reference to current inbandTextTracks
|
|
|
* @param {Object} tech the video.js tech
|
|
|
* @param {Object} captionStreams the caption streams to create
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
|
|
|
var createCaptionsTrackIfNotExists = function createCaptionsTrackIfNotExists(inbandTextTracks, tech, captionStreams) {
|
|
|
for (var trackId in captionStreams) {
|
|
|
if (!inbandTextTracks[trackId]) {
|
|
|
tech.trigger({
|
|
|
type: 'usage',
|
|
|
name: 'hls-608'
|
|
|
});
|
|
|
var track = tech.textTracks().getTrackById(trackId);
|
|
|
|
|
|
if (track) {
|
|
|
// Resuse an existing track with a CC# id because this was
|
|
|
// very likely created by videojs-contrib-hls from information
|
|
|
// in the m3u8 for us to use
|
|
|
inbandTextTracks[trackId] = track;
|
|
|
} else {
|
|
|
// Otherwise, create a track with the default `CC#` label and
|
|
|
// without a language
|
|
|
inbandTextTracks[trackId] = tech.addRemoteTextTrack({
|
|
|
kind: 'captions',
|
|
|
id: trackId,
|
|
|
label: trackId
|
|
|
}, false).track;
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
};
|
|
|
|
|
|
var addCaptionData = function addCaptionData(_ref) {
|
|
|
var inbandTextTracks = _ref.inbandTextTracks,
|
|
|
captionArray = _ref.captionArray,
|
|
|
timestampOffset = _ref.timestampOffset;
|
|
|
|
|
|
if (!captionArray) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
var Cue = window.WebKitDataCue || window.VTTCue;
|
|
|
captionArray.forEach(function (caption) {
|
|
|
var track = caption.stream;
|
|
|
var startTime = caption.startTime;
|
|
|
var endTime = caption.endTime;
|
|
|
|
|
|
if (!inbandTextTracks[track]) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
startTime += timestampOffset;
|
|
|
endTime += timestampOffset;
|
|
|
inbandTextTracks[track].addCue(new Cue(startTime, endTime, caption.text));
|
|
|
});
|
|
|
};
|
|
|
/**
|
|
|
* @file segment-loader.js
|
|
|
*/
|
|
|
// in ms
|
|
|
|
|
|
|
|
|
var CHECK_BUFFER_DELAY = 500;
|
|
|
/**
|
|
|
* Determines if we should call endOfStream on the media source based
|
|
|
* on the state of the buffer or if appened segment was the final
|
|
|
* segment in the playlist.
|
|
|
*
|
|
|
* @param {Object} playlist a media playlist object
|
|
|
* @param {Object} mediaSource the MediaSource object
|
|
|
* @param {Number} segmentIndex the index of segment we last appended
|
|
|
* @returns {Boolean} do we need to call endOfStream on the MediaSource
|
|
|
*/
|
|
|
|
|
|
var detectEndOfStream = function detectEndOfStream(playlist, mediaSource, segmentIndex) {
|
|
|
if (!playlist || !mediaSource) {
|
|
|
return false;
|
|
|
}
|
|
|
|
|
|
var segments = playlist.segments; // determine a few boolean values to help make the branch below easier
|
|
|
// to read
|
|
|
|
|
|
var appendedLastSegment = segmentIndex === segments.length; // if we've buffered to the end of the video, we need to call endOfStream
|
|
|
// so that MediaSources can trigger the `ended` event when it runs out of
|
|
|
// buffered data instead of waiting for me
|
|
|
|
|
|
return playlist.endList && mediaSource.readyState === 'open' && appendedLastSegment;
|
|
|
};
|
|
|
|
|
|
var finite = function finite(num) {
|
|
|
return typeof num === 'number' && isFinite(num);
|
|
|
};
|
|
|
|
|
|
var illegalMediaSwitch = function illegalMediaSwitch(loaderType, startingMedia, newSegmentMedia) {
|
|
|
// Although these checks should most likely cover non 'main' types, for now it narrows
|
|
|
// the scope of our checks.
|
|
|
if (loaderType !== 'main' || !startingMedia || !newSegmentMedia) {
|
|
|
return null;
|
|
|
}
|
|
|
|
|
|
if (!newSegmentMedia.containsAudio && !newSegmentMedia.containsVideo) {
|
|
|
return 'Neither audio nor video found in segment.';
|
|
|
}
|
|
|
|
|
|
if (startingMedia.containsVideo && !newSegmentMedia.containsVideo) {
|
|
|
return 'Only audio found in segment when we expected video.' + ' We can\'t switch to audio only from a stream that had video.' + ' To get rid of this message, please add codec information to the manifest.';
|
|
|
}
|
|
|
|
|
|
if (!startingMedia.containsVideo && newSegmentMedia.containsVideo) {
|
|
|
return 'Video found in segment when we expected only audio.' + ' We can\'t switch to a stream with video from an audio only stream.' + ' To get rid of this message, please add codec information to the manifest.';
|
|
|
}
|
|
|
|
|
|
return null;
|
|
|
};
|
|
|
/**
|
|
|
* Calculates a time value that is safe to remove from the back buffer without interupting
|
|
|
* playback.
|
|
|
*
|
|
|
* @param {TimeRange} seekable
|
|
|
* The current seekable range
|
|
|
* @param {Number} currentTime
|
|
|
* The current time of the player
|
|
|
* @param {Number} targetDuration
|
|
|
* The target duration of the current playlist
|
|
|
* @return {Number}
|
|
|
* Time that is safe to remove from the back buffer without interupting playback
|
|
|
*/
|
|
|
|
|
|
|
|
|
var safeBackBufferTrimTime = function safeBackBufferTrimTime(seekable$$1, currentTime, targetDuration) {
|
|
|
// 30 seconds before the playhead provides a safe default for trimming.
|
|
|
//
|
|
|
// Choosing a reasonable default is particularly important for high bitrate content and
|
|
|
// VOD videos/live streams with large windows, as the buffer may end up overfilled and
|
|
|
// throw an APPEND_BUFFER_ERR.
|
|
|
var trimTime = currentTime - 30;
|
|
|
|
|
|
if (seekable$$1.length) {
|
|
|
// Some live playlists may have a shorter window of content than the full allowed back
|
|
|
// buffer. For these playlists, don't save content that's no longer within the window.
|
|
|
trimTime = Math.max(trimTime, seekable$$1.start(0));
|
|
|
} // Don't remove within target duration of the current time to avoid the possibility of
|
|
|
// removing the GOP currently being played, as removing it can cause playback stalls.
|
|
|
|
|
|
|
|
|
var maxTrimTime = currentTime - targetDuration;
|
|
|
return Math.min(maxTrimTime, trimTime);
|
|
|
};
|
|
|
|
|
|
var segmentInfoString = function segmentInfoString(segmentInfo) {
|
|
|
var _segmentInfo$segment = segmentInfo.segment,
|
|
|
start = _segmentInfo$segment.start,
|
|
|
end = _segmentInfo$segment.end,
|
|
|
_segmentInfo$playlist = segmentInfo.playlist,
|
|
|
seq = _segmentInfo$playlist.mediaSequence,
|
|
|
id = _segmentInfo$playlist.id,
|
|
|
_segmentInfo$playlist2 = _segmentInfo$playlist.segments,
|
|
|
segments = _segmentInfo$playlist2 === undefined ? [] : _segmentInfo$playlist2,
|
|
|
index = segmentInfo.mediaIndex,
|
|
|
timeline = segmentInfo.timeline;
|
|
|
return ['appending [' + index + '] of [' + seq + ', ' + (seq + segments.length) + '] from playlist [' + id + ']', '[' + start + ' => ' + end + '] in timeline [' + timeline + ']'].join(' ');
|
|
|
};
|
|
|
/**
|
|
|
* An object that manages segment loading and appending.
|
|
|
*
|
|
|
* @class SegmentLoader
|
|
|
* @param {Object} options required and optional options
|
|
|
* @extends videojs.EventTarget
|
|
|
*/
|
|
|
|
|
|
|
|
|
var SegmentLoader = function (_videojs$EventTarget) {
|
|
|
inherits(SegmentLoader, _videojs$EventTarget);
|
|
|
|
|
|
function SegmentLoader(settings) {
|
|
|
classCallCheck(this, SegmentLoader); // check pre-conditions
|
|
|
|
|
|
var _this = possibleConstructorReturn(this, (SegmentLoader.__proto__ || Object.getPrototypeOf(SegmentLoader)).call(this));
|
|
|
|
|
|
if (!settings) {
|
|
|
throw new TypeError('Initialization settings are required');
|
|
|
}
|
|
|
|
|
|
if (typeof settings.currentTime !== 'function') {
|
|
|
throw new TypeError('No currentTime getter specified');
|
|
|
}
|
|
|
|
|
|
if (!settings.mediaSource) {
|
|
|
throw new TypeError('No MediaSource specified');
|
|
|
} // public properties
|
|
|
|
|
|
|
|
|
_this.bandwidth = settings.bandwidth;
|
|
|
_this.throughput = {
|
|
|
rate: 0,
|
|
|
count: 0
|
|
|
};
|
|
|
_this.roundTrip = NaN;
|
|
|
|
|
|
_this.resetStats_();
|
|
|
|
|
|
_this.mediaIndex = null; // private settings
|
|
|
|
|
|
_this.hasPlayed_ = settings.hasPlayed;
|
|
|
_this.currentTime_ = settings.currentTime;
|
|
|
_this.seekable_ = settings.seekable;
|
|
|
_this.seeking_ = settings.seeking;
|
|
|
_this.duration_ = settings.duration;
|
|
|
_this.mediaSource_ = settings.mediaSource;
|
|
|
_this.hls_ = settings.hls;
|
|
|
_this.loaderType_ = settings.loaderType;
|
|
|
_this.startingMedia_ = void 0;
|
|
|
_this.segmentMetadataTrack_ = settings.segmentMetadataTrack;
|
|
|
_this.goalBufferLength_ = settings.goalBufferLength;
|
|
|
_this.sourceType_ = settings.sourceType;
|
|
|
_this.inbandTextTracks_ = settings.inbandTextTracks;
|
|
|
_this.state_ = 'INIT'; // private instance variables
|
|
|
|
|
|
_this.checkBufferTimeout_ = null;
|
|
|
_this.error_ = void 0;
|
|
|
_this.currentTimeline_ = -1;
|
|
|
_this.pendingSegment_ = null;
|
|
|
_this.mimeType_ = null;
|
|
|
_this.sourceUpdater_ = null;
|
|
|
_this.xhrOptions_ = null; // Fragmented mp4 playback
|
|
|
|
|
|
_this.activeInitSegmentId_ = null;
|
|
|
_this.initSegments_ = {}; // HLSe playback
|
|
|
|
|
|
_this.cacheEncryptionKeys_ = settings.cacheEncryptionKeys;
|
|
|
_this.keyCache_ = {}; // Fmp4 CaptionParser
|
|
|
|
|
|
if (_this.loaderType_ === 'main') {
|
|
|
_this.captionParser_ = new CaptionParser();
|
|
|
} else {
|
|
|
_this.captionParser_ = null;
|
|
|
}
|
|
|
|
|
|
_this.decrypter_ = settings.decrypter; // Manages the tracking and generation of sync-points, mappings
|
|
|
// between a time in the display time and a segment index within
|
|
|
// a playlist
|
|
|
|
|
|
_this.syncController_ = settings.syncController;
|
|
|
_this.syncPoint_ = {
|
|
|
segmentIndex: 0,
|
|
|
time: 0
|
|
|
};
|
|
|
|
|
|
_this.triggerSyncInfoUpdate_ = function () {
|
|
|
return _this.trigger('syncinfoupdate');
|
|
|
};
|
|
|
|
|
|
_this.syncController_.on('syncinfoupdate', _this.triggerSyncInfoUpdate_);
|
|
|
|
|
|
_this.mediaSource_.addEventListener('sourceopen', function () {
|
|
|
return _this.ended_ = false;
|
|
|
}); // ...for determining the fetch location
|
|
|
|
|
|
|
|
|
_this.fetchAtBuffer_ = false;
|
|
|
_this.logger_ = logger('SegmentLoader[' + _this.loaderType_ + ']');
|
|
|
Object.defineProperty(_this, 'state', {
|
|
|
get: function get$$1() {
|
|
|
return this.state_;
|
|
|
},
|
|
|
set: function set$$1(newState) {
|
|
|
if (newState !== this.state_) {
|
|
|
this.logger_(this.state_ + ' -> ' + newState);
|
|
|
this.state_ = newState;
|
|
|
}
|
|
|
}
|
|
|
});
|
|
|
return _this;
|
|
|
}
|
|
|
/**
|
|
|
* reset all of our media stats
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
|
|
|
createClass(SegmentLoader, [{
|
|
|
key: 'resetStats_',
|
|
|
value: function resetStats_() {
|
|
|
this.mediaBytesTransferred = 0;
|
|
|
this.mediaRequests = 0;
|
|
|
this.mediaRequestsAborted = 0;
|
|
|
this.mediaRequestsTimedout = 0;
|
|
|
this.mediaRequestsErrored = 0;
|
|
|
this.mediaTransferDuration = 0;
|
|
|
this.mediaSecondsLoaded = 0;
|
|
|
}
|
|
|
/**
|
|
|
* dispose of the SegmentLoader and reset to the default state
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'dispose',
|
|
|
value: function dispose() {
|
|
|
this.trigger('dispose');
|
|
|
this.state = 'DISPOSED';
|
|
|
this.pause();
|
|
|
this.abort_();
|
|
|
|
|
|
if (this.sourceUpdater_) {
|
|
|
this.sourceUpdater_.dispose();
|
|
|
}
|
|
|
|
|
|
this.resetStats_();
|
|
|
|
|
|
if (this.captionParser_) {
|
|
|
this.captionParser_.reset();
|
|
|
}
|
|
|
|
|
|
if (this.checkBufferTimeout_) {
|
|
|
window$1.clearTimeout(this.checkBufferTimeout_);
|
|
|
}
|
|
|
|
|
|
if (this.syncController_ && this.triggerSyncInfoUpdate_) {
|
|
|
this.syncController_.off('syncinfoupdate', this.triggerSyncInfoUpdate_);
|
|
|
}
|
|
|
|
|
|
this.off();
|
|
|
}
|
|
|
/**
|
|
|
* abort anything that is currently doing on with the SegmentLoader
|
|
|
* and reset to a default state
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'abort',
|
|
|
value: function abort() {
|
|
|
if (this.state !== 'WAITING') {
|
|
|
if (this.pendingSegment_) {
|
|
|
this.pendingSegment_ = null;
|
|
|
}
|
|
|
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
this.abort_(); // We aborted the requests we were waiting on, so reset the loader's state to READY
|
|
|
// since we are no longer "waiting" on any requests. XHR callback is not always run
|
|
|
// when the request is aborted. This will prevent the loader from being stuck in the
|
|
|
// WAITING state indefinitely.
|
|
|
|
|
|
this.state = 'READY'; // don't wait for buffer check timeouts to begin fetching the
|
|
|
// next segment
|
|
|
|
|
|
if (!this.paused()) {
|
|
|
this.monitorBuffer_();
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* abort all pending xhr requests and null any pending segements
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'abort_',
|
|
|
value: function abort_() {
|
|
|
if (this.pendingSegment_) {
|
|
|
this.pendingSegment_.abortRequests();
|
|
|
} // clear out the segment being processed
|
|
|
|
|
|
|
|
|
this.pendingSegment_ = null;
|
|
|
}
|
|
|
/**
|
|
|
* set an error on the segment loader and null out any pending segements
|
|
|
*
|
|
|
* @param {Error} error the error to set on the SegmentLoader
|
|
|
* @return {Error} the error that was set or that is currently set
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'error',
|
|
|
value: function error(_error) {
|
|
|
if (typeof _error !== 'undefined') {
|
|
|
this.error_ = _error;
|
|
|
}
|
|
|
|
|
|
this.pendingSegment_ = null;
|
|
|
return this.error_;
|
|
|
}
|
|
|
}, {
|
|
|
key: 'endOfStream',
|
|
|
value: function endOfStream() {
|
|
|
this.ended_ = true;
|
|
|
this.pause();
|
|
|
this.trigger('ended');
|
|
|
}
|
|
|
/**
|
|
|
* Indicates which time ranges are buffered
|
|
|
*
|
|
|
* @return {TimeRange}
|
|
|
* TimeRange object representing the current buffered ranges
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'buffered_',
|
|
|
value: function buffered_() {
|
|
|
if (!this.sourceUpdater_) {
|
|
|
return videojs$1.createTimeRanges();
|
|
|
}
|
|
|
|
|
|
return this.sourceUpdater_.buffered();
|
|
|
}
|
|
|
/**
|
|
|
* Gets and sets init segment for the provided map
|
|
|
*
|
|
|
* @param {Object} map
|
|
|
* The map object representing the init segment to get or set
|
|
|
* @param {Boolean=} set
|
|
|
* If true, the init segment for the provided map should be saved
|
|
|
* @return {Object}
|
|
|
* map object for desired init segment
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'initSegment',
|
|
|
value: function initSegment(map) {
|
|
|
var set$$1 = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : false;
|
|
|
|
|
|
if (!map) {
|
|
|
return null;
|
|
|
}
|
|
|
|
|
|
var id = initSegmentId(map);
|
|
|
var storedMap = this.initSegments_[id];
|
|
|
|
|
|
if (set$$1 && !storedMap && map.bytes) {
|
|
|
this.initSegments_[id] = storedMap = {
|
|
|
resolvedUri: map.resolvedUri,
|
|
|
byterange: map.byterange,
|
|
|
bytes: map.bytes,
|
|
|
timescales: map.timescales,
|
|
|
videoTrackIds: map.videoTrackIds
|
|
|
};
|
|
|
}
|
|
|
|
|
|
return storedMap || map;
|
|
|
}
|
|
|
/**
|
|
|
* Gets and sets key for the provided key
|
|
|
*
|
|
|
* @param {Object} key
|
|
|
* The key object representing the key to get or set
|
|
|
* @param {Boolean=} set
|
|
|
* If true, the key for the provided key should be saved
|
|
|
* @return {Object}
|
|
|
* Key object for desired key
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'segmentKey',
|
|
|
value: function segmentKey(key) {
|
|
|
var set$$1 = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : false;
|
|
|
|
|
|
if (!key) {
|
|
|
return null;
|
|
|
}
|
|
|
|
|
|
var id = segmentKeyId(key);
|
|
|
var storedKey = this.keyCache_[id]; // TODO: We should use the HTTP Expires header to invalidate our cache per
|
|
|
// https://tools.ietf.org/html/draft-pantos-http-live-streaming-23#section-6.2.3
|
|
|
|
|
|
if (this.cacheEncryptionKeys_ && set$$1 && !storedKey && key.bytes) {
|
|
|
this.keyCache_[id] = storedKey = {
|
|
|
resolvedUri: key.resolvedUri,
|
|
|
bytes: key.bytes
|
|
|
};
|
|
|
}
|
|
|
|
|
|
var result = {
|
|
|
resolvedUri: (storedKey || key).resolvedUri
|
|
|
};
|
|
|
|
|
|
if (storedKey) {
|
|
|
result.bytes = storedKey.bytes;
|
|
|
}
|
|
|
|
|
|
return result;
|
|
|
}
|
|
|
/**
|
|
|
* Returns true if all configuration required for loading is present, otherwise false.
|
|
|
*
|
|
|
* @return {Boolean} True if the all configuration is ready for loading
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'couldBeginLoading_',
|
|
|
value: function couldBeginLoading_() {
|
|
|
return this.playlist_ && ( // the source updater is created when init_ is called, so either having a
|
|
|
// source updater or being in the INIT state with a mimeType is enough
|
|
|
// to say we have all the needed configuration to start loading.
|
|
|
this.sourceUpdater_ || this.mimeType_ && this.state === 'INIT') && !this.paused();
|
|
|
}
|
|
|
/**
|
|
|
* load a playlist and start to fill the buffer
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'load',
|
|
|
value: function load() {
|
|
|
// un-pause
|
|
|
this.monitorBuffer_(); // if we don't have a playlist yet, keep waiting for one to be
|
|
|
// specified
|
|
|
|
|
|
if (!this.playlist_) {
|
|
|
return;
|
|
|
} // not sure if this is the best place for this
|
|
|
|
|
|
|
|
|
this.syncController_.setDateTimeMapping(this.playlist_); // if all the configuration is ready, initialize and begin loading
|
|
|
|
|
|
if (this.state === 'INIT' && this.couldBeginLoading_()) {
|
|
|
return this.init_();
|
|
|
} // if we're in the middle of processing a segment already, don't
|
|
|
// kick off an additional segment request
|
|
|
|
|
|
|
|
|
if (!this.couldBeginLoading_() || this.state !== 'READY' && this.state !== 'INIT') {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
this.state = 'READY';
|
|
|
}
|
|
|
/**
|
|
|
* Once all the starting parameters have been specified, begin
|
|
|
* operation. This method should only be invoked from the INIT
|
|
|
* state.
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'init_',
|
|
|
value: function init_() {
|
|
|
this.state = 'READY';
|
|
|
this.sourceUpdater_ = new SourceUpdater(this.mediaSource_, this.mimeType_, this.loaderType_, this.sourceBufferEmitter_);
|
|
|
this.resetEverything();
|
|
|
return this.monitorBuffer_();
|
|
|
}
|
|
|
/**
|
|
|
* set a playlist on the segment loader
|
|
|
*
|
|
|
* @param {PlaylistLoader} media the playlist to set on the segment loader
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'playlist',
|
|
|
value: function playlist(newPlaylist) {
|
|
|
var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
|
|
|
|
|
|
if (!newPlaylist) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
var oldPlaylist = this.playlist_;
|
|
|
var segmentInfo = this.pendingSegment_;
|
|
|
this.playlist_ = newPlaylist;
|
|
|
this.xhrOptions_ = options; // when we haven't started playing yet, the start of a live playlist
|
|
|
// is always our zero-time so force a sync update each time the playlist
|
|
|
// is refreshed from the server
|
|
|
//
|
|
|
// Use the INIT state to determine if playback has started, as the playlist sync info
|
|
|
// should be fixed once requests begin (as sync points are generated based on sync
|
|
|
// info), but not before then.
|
|
|
|
|
|
if (this.state === 'INIT') {
|
|
|
newPlaylist.syncInfo = {
|
|
|
mediaSequence: newPlaylist.mediaSequence,
|
|
|
time: 0
|
|
|
};
|
|
|
}
|
|
|
|
|
|
var oldId = null;
|
|
|
|
|
|
if (oldPlaylist) {
|
|
|
if (oldPlaylist.id) {
|
|
|
oldId = oldPlaylist.id;
|
|
|
} else if (oldPlaylist.uri) {
|
|
|
oldId = oldPlaylist.uri;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
this.logger_('playlist update [' + oldId + ' => ' + (newPlaylist.id || newPlaylist.uri) + ']'); // in VOD, this is always a rendition switch (or we updated our syncInfo above)
|
|
|
// in LIVE, we always want to update with new playlists (including refreshes)
|
|
|
|
|
|
this.trigger('syncinfoupdate'); // if we were unpaused but waiting for a playlist, start
|
|
|
// buffering now
|
|
|
|
|
|
if (this.state === 'INIT' && this.couldBeginLoading_()) {
|
|
|
return this.init_();
|
|
|
}
|
|
|
|
|
|
if (!oldPlaylist || oldPlaylist.uri !== newPlaylist.uri) {
|
|
|
if (this.mediaIndex !== null) {
|
|
|
// we must "resync" the segment loader when we switch renditions and
|
|
|
// the segment loader is already synced to the previous rendition
|
|
|
this.resyncLoader();
|
|
|
} // the rest of this function depends on `oldPlaylist` being defined
|
|
|
|
|
|
|
|
|
return;
|
|
|
} // we reloaded the same playlist so we are in a live scenario
|
|
|
// and we will likely need to adjust the mediaIndex
|
|
|
|
|
|
|
|
|
var mediaSequenceDiff = newPlaylist.mediaSequence - oldPlaylist.mediaSequence;
|
|
|
this.logger_('live window shift [' + mediaSequenceDiff + ']'); // update the mediaIndex on the SegmentLoader
|
|
|
// this is important because we can abort a request and this value must be
|
|
|
// equal to the last appended mediaIndex
|
|
|
|
|
|
if (this.mediaIndex !== null) {
|
|
|
this.mediaIndex -= mediaSequenceDiff;
|
|
|
} // update the mediaIndex on the SegmentInfo object
|
|
|
// this is important because we will update this.mediaIndex with this value
|
|
|
// in `handleUpdateEnd_` after the segment has been successfully appended
|
|
|
|
|
|
|
|
|
if (segmentInfo) {
|
|
|
segmentInfo.mediaIndex -= mediaSequenceDiff; // we need to update the referenced segment so that timing information is
|
|
|
// saved for the new playlist's segment, however, if the segment fell off the
|
|
|
// playlist, we can leave the old reference and just lose the timing info
|
|
|
|
|
|
if (segmentInfo.mediaIndex >= 0) {
|
|
|
segmentInfo.segment = newPlaylist.segments[segmentInfo.mediaIndex];
|
|
|
}
|
|
|
}
|
|
|
|
|
|
this.syncController_.saveExpiredSegmentInfo(oldPlaylist, newPlaylist);
|
|
|
}
|
|
|
/**
|
|
|
* Prevent the loader from fetching additional segments. If there
|
|
|
* is a segment request outstanding, it will finish processing
|
|
|
* before the loader halts. A segment loader can be unpaused by
|
|
|
* calling load().
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'pause',
|
|
|
value: function pause() {
|
|
|
if (this.checkBufferTimeout_) {
|
|
|
window$1.clearTimeout(this.checkBufferTimeout_);
|
|
|
this.checkBufferTimeout_ = null;
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Returns whether the segment loader is fetching additional
|
|
|
* segments when given the opportunity. This property can be
|
|
|
* modified through calls to pause() and load().
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'paused',
|
|
|
value: function paused() {
|
|
|
return this.checkBufferTimeout_ === null;
|
|
|
}
|
|
|
/**
|
|
|
* create/set the following mimetype on the SourceBuffer through a
|
|
|
* SourceUpdater
|
|
|
*
|
|
|
* @param {String} mimeType the mime type string to use
|
|
|
* @param {Object} sourceBufferEmitter an event emitter that fires when a source buffer
|
|
|
* is added to the media source
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'mimeType',
|
|
|
value: function mimeType(_mimeType, sourceBufferEmitter) {
|
|
|
if (this.mimeType_) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
this.mimeType_ = _mimeType;
|
|
|
this.sourceBufferEmitter_ = sourceBufferEmitter; // if we were unpaused but waiting for a sourceUpdater, start
|
|
|
// buffering now
|
|
|
|
|
|
if (this.state === 'INIT' && this.couldBeginLoading_()) {
|
|
|
this.init_();
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Delete all the buffered data and reset the SegmentLoader
|
|
|
* @param {Function} [done] an optional callback to be executed when the remove
|
|
|
* operation is complete
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'resetEverything',
|
|
|
value: function resetEverything(done) {
|
|
|
this.ended_ = false;
|
|
|
this.resetLoader(); // remove from 0, the earliest point, to Infinity, to signify removal of everything.
|
|
|
// VTT Segment Loader doesn't need to do anything but in the regular SegmentLoader,
|
|
|
// we then clamp the value to duration if necessary.
|
|
|
|
|
|
this.remove(0, Infinity, done); // clears fmp4 captions
|
|
|
|
|
|
if (this.captionParser_) {
|
|
|
this.captionParser_.clearAllCaptions();
|
|
|
}
|
|
|
|
|
|
this.trigger('reseteverything');
|
|
|
}
|
|
|
/**
|
|
|
* Force the SegmentLoader to resync and start loading around the currentTime instead
|
|
|
* of starting at the end of the buffer
|
|
|
*
|
|
|
* Useful for fast quality changes
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'resetLoader',
|
|
|
value: function resetLoader() {
|
|
|
this.fetchAtBuffer_ = false;
|
|
|
this.resyncLoader();
|
|
|
}
|
|
|
/**
|
|
|
* Force the SegmentLoader to restart synchronization and make a conservative guess
|
|
|
* before returning to the simple walk-forward method
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'resyncLoader',
|
|
|
value: function resyncLoader() {
|
|
|
this.mediaIndex = null;
|
|
|
this.syncPoint_ = null;
|
|
|
this.abort();
|
|
|
}
|
|
|
/**
|
|
|
* Remove any data in the source buffer between start and end times
|
|
|
* @param {Number} start - the start time of the region to remove from the buffer
|
|
|
* @param {Number} end - the end time of the region to remove from the buffer
|
|
|
* @param {Function} [done] - an optional callback to be executed when the remove
|
|
|
* operation is complete
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'remove',
|
|
|
value: function remove(start, end, done) {
|
|
|
// clamp end to duration if we need to remove everything.
|
|
|
// This is due to a browser bug that causes issues if we remove to Infinity.
|
|
|
// videojs/videojs-contrib-hls#1225
|
|
|
if (end === Infinity) {
|
|
|
end = this.duration_();
|
|
|
}
|
|
|
|
|
|
if (this.sourceUpdater_) {
|
|
|
this.sourceUpdater_.remove(start, end, done);
|
|
|
}
|
|
|
|
|
|
removeCuesFromTrack(start, end, this.segmentMetadataTrack_);
|
|
|
|
|
|
if (this.inbandTextTracks_) {
|
|
|
for (var id in this.inbandTextTracks_) {
|
|
|
removeCuesFromTrack(start, end, this.inbandTextTracks_[id]);
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* (re-)schedule monitorBufferTick_ to run as soon as possible
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'monitorBuffer_',
|
|
|
value: function monitorBuffer_() {
|
|
|
if (this.checkBufferTimeout_) {
|
|
|
window$1.clearTimeout(this.checkBufferTimeout_);
|
|
|
}
|
|
|
|
|
|
this.checkBufferTimeout_ = window$1.setTimeout(this.monitorBufferTick_.bind(this), 1);
|
|
|
}
|
|
|
/**
|
|
|
* As long as the SegmentLoader is in the READY state, periodically
|
|
|
* invoke fillBuffer_().
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'monitorBufferTick_',
|
|
|
value: function monitorBufferTick_() {
|
|
|
if (this.state === 'READY') {
|
|
|
this.fillBuffer_();
|
|
|
}
|
|
|
|
|
|
if (this.checkBufferTimeout_) {
|
|
|
window$1.clearTimeout(this.checkBufferTimeout_);
|
|
|
}
|
|
|
|
|
|
this.checkBufferTimeout_ = window$1.setTimeout(this.monitorBufferTick_.bind(this), CHECK_BUFFER_DELAY);
|
|
|
}
|
|
|
/**
|
|
|
* fill the buffer with segements unless the sourceBuffers are
|
|
|
* currently updating
|
|
|
*
|
|
|
* Note: this function should only ever be called by monitorBuffer_
|
|
|
* and never directly
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'fillBuffer_',
|
|
|
value: function fillBuffer_() {
|
|
|
if (this.sourceUpdater_.updating()) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
if (!this.syncPoint_) {
|
|
|
this.syncPoint_ = this.syncController_.getSyncPoint(this.playlist_, this.duration_(), this.currentTimeline_, this.currentTime_());
|
|
|
} // see if we need to begin loading immediately
|
|
|
|
|
|
|
|
|
var segmentInfo = this.checkBuffer_(this.buffered_(), this.playlist_, this.mediaIndex, this.hasPlayed_(), this.currentTime_(), this.syncPoint_);
|
|
|
|
|
|
if (!segmentInfo) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
if (this.isEndOfStream_(segmentInfo.mediaIndex)) {
|
|
|
this.endOfStream();
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
if (segmentInfo.mediaIndex === this.playlist_.segments.length - 1 && this.mediaSource_.readyState === 'ended' && !this.seeking_()) {
|
|
|
return;
|
|
|
} // We will need to change timestampOffset of the sourceBuffer if:
|
|
|
// - The segment.timeline !== this.currentTimeline
|
|
|
// (we are crossing a discontinuity somehow)
|
|
|
// - The "timestampOffset" for the start of this segment is less than
|
|
|
// the currently set timestampOffset
|
|
|
// Also, clear captions if we are crossing a discontinuity boundary
|
|
|
// Previously, we changed the timestampOffset if the start of this segment
|
|
|
// is less than the currently set timestampOffset but this isn't wanted
|
|
|
// as it can produce bad behavior, especially around long running
|
|
|
// live streams
|
|
|
|
|
|
|
|
|
if (segmentInfo.timeline !== this.currentTimeline_) {
|
|
|
this.syncController_.reset();
|
|
|
segmentInfo.timestampOffset = segmentInfo.startOfSegment;
|
|
|
|
|
|
if (this.captionParser_) {
|
|
|
this.captionParser_.clearAllCaptions();
|
|
|
}
|
|
|
}
|
|
|
|
|
|
this.loadSegment_(segmentInfo);
|
|
|
}
|
|
|
/**
|
|
|
* Determines if this segment loader is at the end of it's stream.
|
|
|
*
|
|
|
* @param {Number} mediaIndex the index of segment we last appended
|
|
|
* @param {Object} [playlist=this.playlist_] a media playlist object
|
|
|
* @returns {Boolean} true if at end of stream, false otherwise.
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'isEndOfStream_',
|
|
|
value: function isEndOfStream_(mediaIndex) {
|
|
|
var playlist = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : this.playlist_;
|
|
|
return detectEndOfStream(playlist, this.mediaSource_, mediaIndex) && !this.sourceUpdater_.updating();
|
|
|
}
|
|
|
/**
|
|
|
* Determines what segment request should be made, given current playback
|
|
|
* state.
|
|
|
*
|
|
|
* @param {TimeRanges} buffered - the state of the buffer
|
|
|
* @param {Object} playlist - the playlist object to fetch segments from
|
|
|
* @param {Number} mediaIndex - the previous mediaIndex fetched or null
|
|
|
* @param {Boolean} hasPlayed - a flag indicating whether we have played or not
|
|
|
* @param {Number} currentTime - the playback position in seconds
|
|
|
* @param {Object} syncPoint - a segment info object that describes the
|
|
|
* @returns {Object} a segment request object that describes the segment to load
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'checkBuffer_',
|
|
|
value: function checkBuffer_(buffered, playlist, mediaIndex, hasPlayed, currentTime, syncPoint) {
|
|
|
var lastBufferedEnd = 0;
|
|
|
var startOfSegment = void 0;
|
|
|
|
|
|
if (buffered.length) {
|
|
|
lastBufferedEnd = buffered.end(buffered.length - 1);
|
|
|
}
|
|
|
|
|
|
var bufferedTime = Math.max(0, lastBufferedEnd - currentTime);
|
|
|
|
|
|
if (!playlist.segments.length) {
|
|
|
return null;
|
|
|
} // if there is plenty of content buffered, and the video has
|
|
|
// been played before relax for awhile
|
|
|
|
|
|
|
|
|
if (bufferedTime >= this.goalBufferLength_()) {
|
|
|
return null;
|
|
|
} // if the video has not yet played once, and we already have
|
|
|
// one segment downloaded do nothing
|
|
|
|
|
|
|
|
|
if (!hasPlayed && bufferedTime >= 1) {
|
|
|
return null;
|
|
|
} // When the syncPoint is null, there is no way of determining a good
|
|
|
// conservative segment index to fetch from
|
|
|
// The best thing to do here is to get the kind of sync-point data by
|
|
|
// making a request
|
|
|
|
|
|
|
|
|
if (syncPoint === null) {
|
|
|
mediaIndex = this.getSyncSegmentCandidate_(playlist);
|
|
|
return this.generateSegmentInfo_(playlist, mediaIndex, null, true);
|
|
|
} // Under normal playback conditions fetching is a simple walk forward
|
|
|
|
|
|
|
|
|
if (mediaIndex !== null) {
|
|
|
var segment = playlist.segments[mediaIndex];
|
|
|
startOfSegment = lastBufferedEnd;
|
|
|
return this.generateSegmentInfo_(playlist, mediaIndex + 1, startOfSegment, false);
|
|
|
} // There is a sync-point but the lack of a mediaIndex indicates that
|
|
|
// we need to make a good conservative guess about which segment to
|
|
|
// fetch
|
|
|
|
|
|
|
|
|
if (this.fetchAtBuffer_) {
|
|
|
// Find the segment containing the end of the buffer
|
|
|
var mediaSourceInfo = Playlist.getMediaInfoForTime(playlist, lastBufferedEnd, syncPoint.segmentIndex, syncPoint.time);
|
|
|
mediaIndex = mediaSourceInfo.mediaIndex;
|
|
|
startOfSegment = mediaSourceInfo.startTime;
|
|
|
} else {
|
|
|
// Find the segment containing currentTime
|
|
|
var _mediaSourceInfo = Playlist.getMediaInfoForTime(playlist, currentTime, syncPoint.segmentIndex, syncPoint.time);
|
|
|
|
|
|
mediaIndex = _mediaSourceInfo.mediaIndex;
|
|
|
startOfSegment = _mediaSourceInfo.startTime;
|
|
|
}
|
|
|
|
|
|
return this.generateSegmentInfo_(playlist, mediaIndex, startOfSegment, false);
|
|
|
}
|
|
|
/**
|
|
|
* The segment loader has no recourse except to fetch a segment in the
|
|
|
* current playlist and use the internal timestamps in that segment to
|
|
|
* generate a syncPoint. This function returns a good candidate index
|
|
|
* for that process.
|
|
|
*
|
|
|
* @param {Object} playlist - the playlist object to look for a
|
|
|
* @returns {Number} An index of a segment from the playlist to load
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'getSyncSegmentCandidate_',
|
|
|
value: function getSyncSegmentCandidate_(playlist) {
|
|
|
var _this2 = this;
|
|
|
|
|
|
if (this.currentTimeline_ === -1) {
|
|
|
return 0;
|
|
|
}
|
|
|
|
|
|
var segmentIndexArray = playlist.segments.map(function (s, i) {
|
|
|
return {
|
|
|
timeline: s.timeline,
|
|
|
segmentIndex: i
|
|
|
};
|
|
|
}).filter(function (s) {
|
|
|
return s.timeline === _this2.currentTimeline_;
|
|
|
});
|
|
|
|
|
|
if (segmentIndexArray.length) {
|
|
|
return segmentIndexArray[Math.min(segmentIndexArray.length - 1, 1)].segmentIndex;
|
|
|
}
|
|
|
|
|
|
return Math.max(playlist.segments.length - 1, 0);
|
|
|
}
|
|
|
}, {
|
|
|
key: 'generateSegmentInfo_',
|
|
|
value: function generateSegmentInfo_(playlist, mediaIndex, startOfSegment, isSyncRequest) {
|
|
|
if (mediaIndex < 0 || mediaIndex >= playlist.segments.length) {
|
|
|
return null;
|
|
|
}
|
|
|
|
|
|
var segment = playlist.segments[mediaIndex];
|
|
|
return {
|
|
|
requestId: 'segment-loader-' + Math.random(),
|
|
|
// resolve the segment URL relative to the playlist
|
|
|
uri: segment.resolvedUri,
|
|
|
// the segment's mediaIndex at the time it was requested
|
|
|
mediaIndex: mediaIndex,
|
|
|
// whether or not to update the SegmentLoader's state with this
|
|
|
// segment's mediaIndex
|
|
|
isSyncRequest: isSyncRequest,
|
|
|
startOfSegment: startOfSegment,
|
|
|
// the segment's playlist
|
|
|
playlist: playlist,
|
|
|
// unencrypted bytes of the segment
|
|
|
bytes: null,
|
|
|
// when a key is defined for this segment, the encrypted bytes
|
|
|
encryptedBytes: null,
|
|
|
// The target timestampOffset for this segment when we append it
|
|
|
// to the source buffer
|
|
|
timestampOffset: null,
|
|
|
// The timeline that the segment is in
|
|
|
timeline: segment.timeline,
|
|
|
// The expected duration of the segment in seconds
|
|
|
duration: segment.duration,
|
|
|
// retain the segment in case the playlist updates while doing an async process
|
|
|
segment: segment
|
|
|
};
|
|
|
}
|
|
|
/**
|
|
|
* Determines if the network has enough bandwidth to complete the current segment
|
|
|
* request in a timely manner. If not, the request will be aborted early and bandwidth
|
|
|
* updated to trigger a playlist switch.
|
|
|
*
|
|
|
* @param {Object} stats
|
|
|
* Object containing stats about the request timing and size
|
|
|
* @return {Boolean} True if the request was aborted, false otherwise
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'abortRequestEarly_',
|
|
|
value: function abortRequestEarly_(stats) {
|
|
|
if (this.hls_.tech_.paused() || // Don't abort if the current playlist is on the lowestEnabledRendition
|
|
|
// TODO: Replace using timeout with a boolean indicating whether this playlist is
|
|
|
// the lowestEnabledRendition.
|
|
|
!this.xhrOptions_.timeout || // Don't abort if we have no bandwidth information to estimate segment sizes
|
|
|
!this.playlist_.attributes.BANDWIDTH) {
|
|
|
return false;
|
|
|
} // Wait at least 1 second since the first byte of data has been received before
|
|
|
// using the calculated bandwidth from the progress event to allow the bitrate
|
|
|
// to stabilize
|
|
|
|
|
|
|
|
|
if (Date.now() - (stats.firstBytesReceivedAt || Date.now()) < 1000) {
|
|
|
return false;
|
|
|
}
|
|
|
|
|
|
var currentTime = this.currentTime_();
|
|
|
var measuredBandwidth = stats.bandwidth;
|
|
|
var segmentDuration = this.pendingSegment_.duration;
|
|
|
var requestTimeRemaining = Playlist.estimateSegmentRequestTime(segmentDuration, measuredBandwidth, this.playlist_, stats.bytesReceived); // Subtract 1 from the timeUntilRebuffer so we still consider an early abort
|
|
|
// if we are only left with less than 1 second when the request completes.
|
|
|
// A negative timeUntilRebuffering indicates we are already rebuffering
|
|
|
|
|
|
var timeUntilRebuffer$$1 = timeUntilRebuffer(this.buffered_(), currentTime, this.hls_.tech_.playbackRate()) - 1; // Only consider aborting early if the estimated time to finish the download
|
|
|
// is larger than the estimated time until the player runs out of forward buffer
|
|
|
|
|
|
if (requestTimeRemaining <= timeUntilRebuffer$$1) {
|
|
|
return false;
|
|
|
}
|
|
|
|
|
|
var switchCandidate = minRebufferMaxBandwidthSelector({
|
|
|
master: this.hls_.playlists.master,
|
|
|
currentTime: currentTime,
|
|
|
bandwidth: measuredBandwidth,
|
|
|
duration: this.duration_(),
|
|
|
segmentDuration: segmentDuration,
|
|
|
timeUntilRebuffer: timeUntilRebuffer$$1,
|
|
|
currentTimeline: this.currentTimeline_,
|
|
|
syncController: this.syncController_
|
|
|
});
|
|
|
|
|
|
if (!switchCandidate) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
var rebufferingImpact = requestTimeRemaining - timeUntilRebuffer$$1;
|
|
|
var timeSavedBySwitching = rebufferingImpact - switchCandidate.rebufferingImpact;
|
|
|
var minimumTimeSaving = 0.5; // If we are already rebuffering, increase the amount of variance we add to the
|
|
|
// potential round trip time of the new request so that we are not too aggressive
|
|
|
// with switching to a playlist that might save us a fraction of a second.
|
|
|
|
|
|
if (timeUntilRebuffer$$1 <= TIME_FUDGE_FACTOR) {
|
|
|
minimumTimeSaving = 1;
|
|
|
}
|
|
|
|
|
|
if (!switchCandidate.playlist || switchCandidate.playlist.uri === this.playlist_.uri || timeSavedBySwitching < minimumTimeSaving) {
|
|
|
return false;
|
|
|
} // set the bandwidth to that of the desired playlist being sure to scale by
|
|
|
// BANDWIDTH_VARIANCE and add one so the playlist selector does not exclude it
|
|
|
// don't trigger a bandwidthupdate as the bandwidth is artifial
|
|
|
|
|
|
|
|
|
this.bandwidth = switchCandidate.playlist.attributes.BANDWIDTH * Config.BANDWIDTH_VARIANCE + 1;
|
|
|
this.abort();
|
|
|
this.trigger('earlyabort');
|
|
|
return true;
|
|
|
}
|
|
|
/**
|
|
|
* XHR `progress` event handler
|
|
|
*
|
|
|
* @param {Event}
|
|
|
* The XHR `progress` event
|
|
|
* @param {Object} simpleSegment
|
|
|
* A simplified segment object copy
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'handleProgress_',
|
|
|
value: function handleProgress_(event, simpleSegment) {
|
|
|
if (!this.pendingSegment_ || simpleSegment.requestId !== this.pendingSegment_.requestId || this.abortRequestEarly_(simpleSegment.stats)) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
this.trigger('progress');
|
|
|
}
|
|
|
/**
|
|
|
* load a specific segment from a request into the buffer
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'loadSegment_',
|
|
|
value: function loadSegment_(segmentInfo) {
|
|
|
this.state = 'WAITING';
|
|
|
this.pendingSegment_ = segmentInfo;
|
|
|
this.trimBackBuffer_(segmentInfo);
|
|
|
segmentInfo.abortRequests = mediaSegmentRequest(this.hls_.xhr, this.xhrOptions_, this.decrypter_, this.captionParser_, this.createSimplifiedSegmentObj_(segmentInfo), // progress callback
|
|
|
this.handleProgress_.bind(this), this.segmentRequestFinished_.bind(this));
|
|
|
}
|
|
|
/**
|
|
|
* trim the back buffer so that we don't have too much data
|
|
|
* in the source buffer
|
|
|
*
|
|
|
* @private
|
|
|
*
|
|
|
* @param {Object} segmentInfo - the current segment
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'trimBackBuffer_',
|
|
|
value: function trimBackBuffer_(segmentInfo) {
|
|
|
var removeToTime = safeBackBufferTrimTime(this.seekable_(), this.currentTime_(), this.playlist_.targetDuration || 10); // Chrome has a hard limit of 150MB of
|
|
|
// buffer and a very conservative "garbage collector"
|
|
|
// We manually clear out the old buffer to ensure
|
|
|
// we don't trigger the QuotaExceeded error
|
|
|
// on the source buffer during subsequent appends
|
|
|
|
|
|
if (removeToTime > 0) {
|
|
|
this.remove(0, removeToTime);
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* created a simplified copy of the segment object with just the
|
|
|
* information necessary to perform the XHR and decryption
|
|
|
*
|
|
|
* @private
|
|
|
*
|
|
|
* @param {Object} segmentInfo - the current segment
|
|
|
* @returns {Object} a simplified segment object copy
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'createSimplifiedSegmentObj_',
|
|
|
value: function createSimplifiedSegmentObj_(segmentInfo) {
|
|
|
var segment = segmentInfo.segment;
|
|
|
var simpleSegment = {
|
|
|
resolvedUri: segment.resolvedUri,
|
|
|
byterange: segment.byterange,
|
|
|
requestId: segmentInfo.requestId
|
|
|
};
|
|
|
|
|
|
if (segment.key) {
|
|
|
// if the media sequence is greater than 2^32, the IV will be incorrect
|
|
|
// assuming 10s segments, that would be about 1300 years
|
|
|
var iv = segment.key.iv || new Uint32Array([0, 0, 0, segmentInfo.mediaIndex + segmentInfo.playlist.mediaSequence]);
|
|
|
simpleSegment.key = this.segmentKey(segment.key);
|
|
|
simpleSegment.key.iv = iv;
|
|
|
}
|
|
|
|
|
|
if (segment.map) {
|
|
|
simpleSegment.map = this.initSegment(segment.map);
|
|
|
}
|
|
|
|
|
|
return simpleSegment;
|
|
|
}
|
|
|
/**
|
|
|
* Handle the callback from the segmentRequest function and set the
|
|
|
* associated SegmentLoader state and errors if necessary
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'segmentRequestFinished_',
|
|
|
value: function segmentRequestFinished_(error, simpleSegment) {
|
|
|
// every request counts as a media request even if it has been aborted
|
|
|
// or canceled due to a timeout
|
|
|
this.mediaRequests += 1;
|
|
|
|
|
|
if (simpleSegment.stats) {
|
|
|
this.mediaBytesTransferred += simpleSegment.stats.bytesReceived;
|
|
|
this.mediaTransferDuration += simpleSegment.stats.roundTripTime;
|
|
|
} // The request was aborted and the SegmentLoader has already been reset
|
|
|
|
|
|
|
|
|
if (!this.pendingSegment_) {
|
|
|
this.mediaRequestsAborted += 1;
|
|
|
return;
|
|
|
} // the request was aborted and the SegmentLoader has already started
|
|
|
// another request. this can happen when the timeout for an aborted
|
|
|
// request triggers due to a limitation in the XHR library
|
|
|
// do not count this as any sort of request or we risk double-counting
|
|
|
|
|
|
|
|
|
if (simpleSegment.requestId !== this.pendingSegment_.requestId) {
|
|
|
return;
|
|
|
} // an error occurred from the active pendingSegment_ so reset everything
|
|
|
|
|
|
|
|
|
if (error) {
|
|
|
this.pendingSegment_ = null;
|
|
|
this.state = 'READY'; // the requests were aborted just record the aborted stat and exit
|
|
|
// this is not a true error condition and nothing corrective needs
|
|
|
// to be done
|
|
|
|
|
|
if (error.code === REQUEST_ERRORS.ABORTED) {
|
|
|
this.mediaRequestsAborted += 1;
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
this.pause(); // the error is really just that at least one of the requests timed-out
|
|
|
// set the bandwidth to a very low value and trigger an ABR switch to
|
|
|
// take emergency action
|
|
|
|
|
|
if (error.code === REQUEST_ERRORS.TIMEOUT) {
|
|
|
this.mediaRequestsTimedout += 1;
|
|
|
this.bandwidth = 1;
|
|
|
this.roundTrip = NaN;
|
|
|
this.trigger('bandwidthupdate');
|
|
|
return;
|
|
|
} // if control-flow has arrived here, then the error is real
|
|
|
// emit an error event to blacklist the current playlist
|
|
|
|
|
|
|
|
|
this.mediaRequestsErrored += 1;
|
|
|
this.error(error);
|
|
|
this.trigger('error');
|
|
|
return;
|
|
|
} // the response was a success so set any bandwidth stats the request
|
|
|
// generated for ABR purposes
|
|
|
|
|
|
|
|
|
this.bandwidth = simpleSegment.stats.bandwidth;
|
|
|
this.roundTrip = simpleSegment.stats.roundTripTime; // if this request included an initialization segment, save that data
|
|
|
// to the initSegment cache
|
|
|
|
|
|
if (simpleSegment.map) {
|
|
|
simpleSegment.map = this.initSegment(simpleSegment.map, true);
|
|
|
} // if this request included a segment key, save that data in the cache
|
|
|
|
|
|
|
|
|
if (simpleSegment.key) {
|
|
|
this.segmentKey(simpleSegment.key, true);
|
|
|
}
|
|
|
|
|
|
this.processSegmentResponse_(simpleSegment);
|
|
|
}
|
|
|
/**
|
|
|
* Move any important data from the simplified segment object
|
|
|
* back to the real segment object for future phases
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'processSegmentResponse_',
|
|
|
value: function processSegmentResponse_(simpleSegment) {
|
|
|
var segmentInfo = this.pendingSegment_;
|
|
|
segmentInfo.bytes = simpleSegment.bytes;
|
|
|
|
|
|
if (simpleSegment.map) {
|
|
|
segmentInfo.segment.map.bytes = simpleSegment.map.bytes;
|
|
|
}
|
|
|
|
|
|
segmentInfo.endOfAllRequests = simpleSegment.endOfAllRequests; // This has fmp4 captions, add them to text tracks
|
|
|
|
|
|
if (simpleSegment.fmp4Captions) {
|
|
|
createCaptionsTrackIfNotExists(this.inbandTextTracks_, this.hls_.tech_, simpleSegment.captionStreams);
|
|
|
addCaptionData({
|
|
|
inbandTextTracks: this.inbandTextTracks_,
|
|
|
captionArray: simpleSegment.fmp4Captions,
|
|
|
// fmp4s will not have a timestamp offset
|
|
|
timestampOffset: 0
|
|
|
}); // Reset stored captions since we added parsed
|
|
|
// captions to a text track at this point
|
|
|
|
|
|
if (this.captionParser_) {
|
|
|
this.captionParser_.clearParsedCaptions();
|
|
|
}
|
|
|
}
|
|
|
|
|
|
this.handleSegment_();
|
|
|
}
|
|
|
/**
|
|
|
* append a decrypted segement to the SourceBuffer through a SourceUpdater
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'handleSegment_',
|
|
|
value: function handleSegment_() {
|
|
|
var _this3 = this;
|
|
|
|
|
|
if (!this.pendingSegment_) {
|
|
|
this.state = 'READY';
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
var segmentInfo = this.pendingSegment_;
|
|
|
var segment = segmentInfo.segment;
|
|
|
var timingInfo = this.syncController_.probeSegmentInfo(segmentInfo); // When we have our first timing info, determine what media types this loader is
|
|
|
// dealing with. Although we're maintaining extra state, it helps to preserve the
|
|
|
// separation of segment loader from the actual source buffers.
|
|
|
|
|
|
if (typeof this.startingMedia_ === 'undefined' && timingInfo && ( // Guard against cases where we're not getting timing info at all until we are
|
|
|
// certain that all streams will provide it.
|
|
|
timingInfo.containsAudio || timingInfo.containsVideo)) {
|
|
|
this.startingMedia_ = {
|
|
|
containsAudio: timingInfo.containsAudio,
|
|
|
containsVideo: timingInfo.containsVideo
|
|
|
};
|
|
|
}
|
|
|
|
|
|
var illegalMediaSwitchError = illegalMediaSwitch(this.loaderType_, this.startingMedia_, timingInfo);
|
|
|
|
|
|
if (illegalMediaSwitchError) {
|
|
|
this.error({
|
|
|
message: illegalMediaSwitchError,
|
|
|
blacklistDuration: Infinity
|
|
|
});
|
|
|
this.trigger('error');
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
if (segmentInfo.isSyncRequest) {
|
|
|
this.trigger('syncinfoupdate');
|
|
|
this.pendingSegment_ = null;
|
|
|
this.state = 'READY';
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
if (segmentInfo.timestampOffset !== null && segmentInfo.timestampOffset !== this.sourceUpdater_.timestampOffset()) {
|
|
|
// Subtract any difference between the PTS and DTS times of the first frame
|
|
|
// from the timeStampOffset (which currently equals the buffered.end) to prevent
|
|
|
// creating any gaps in the buffer
|
|
|
if (timingInfo && timingInfo.segmentTimestampInfo) {
|
|
|
var ptsStartTime = timingInfo.segmentTimestampInfo[0].ptsTime;
|
|
|
var dtsStartTime = timingInfo.segmentTimestampInfo[0].dtsTime;
|
|
|
segmentInfo.timestampOffset -= ptsStartTime - dtsStartTime;
|
|
|
}
|
|
|
|
|
|
this.sourceUpdater_.timestampOffset(segmentInfo.timestampOffset); // fired when a timestamp offset is set in HLS (can also identify discontinuities)
|
|
|
|
|
|
this.trigger('timestampoffset');
|
|
|
}
|
|
|
|
|
|
var timelineMapping = this.syncController_.mappingForTimeline(segmentInfo.timeline);
|
|
|
|
|
|
if (timelineMapping !== null) {
|
|
|
this.trigger({
|
|
|
type: 'segmenttimemapping',
|
|
|
mapping: timelineMapping
|
|
|
});
|
|
|
}
|
|
|
|
|
|
this.state = 'APPENDING'; // if the media initialization segment is changing, append it
|
|
|
// before the content segment
|
|
|
|
|
|
if (segment.map) {
|
|
|
var initId = initSegmentId(segment.map);
|
|
|
|
|
|
if (!this.activeInitSegmentId_ || this.activeInitSegmentId_ !== initId) {
|
|
|
var initSegment = this.initSegment(segment.map);
|
|
|
this.sourceUpdater_.appendBuffer({
|
|
|
bytes: initSegment.bytes
|
|
|
}, function () {
|
|
|
_this3.activeInitSegmentId_ = initId;
|
|
|
});
|
|
|
}
|
|
|
}
|
|
|
|
|
|
segmentInfo.byteLength = segmentInfo.bytes.byteLength;
|
|
|
|
|
|
if (typeof segment.start === 'number' && typeof segment.end === 'number') {
|
|
|
this.mediaSecondsLoaded += segment.end - segment.start;
|
|
|
} else {
|
|
|
this.mediaSecondsLoaded += segment.duration;
|
|
|
}
|
|
|
|
|
|
this.logger_(segmentInfoString(segmentInfo));
|
|
|
this.sourceUpdater_.appendBuffer({
|
|
|
bytes: segmentInfo.bytes,
|
|
|
videoSegmentTimingInfoCallback: this.handleVideoSegmentTimingInfo_.bind(this, segmentInfo.requestId)
|
|
|
}, this.handleUpdateEnd_.bind(this));
|
|
|
}
|
|
|
}, {
|
|
|
key: 'handleVideoSegmentTimingInfo_',
|
|
|
value: function handleVideoSegmentTimingInfo_(requestId, event) {
|
|
|
if (!this.pendingSegment_ || requestId !== this.pendingSegment_.requestId) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
var segment = this.pendingSegment_.segment;
|
|
|
|
|
|
if (!segment.videoTimingInfo) {
|
|
|
segment.videoTimingInfo = {};
|
|
|
}
|
|
|
|
|
|
segment.videoTimingInfo.transmuxerPrependedSeconds = event.videoSegmentTimingInfo.prependedContentDuration || 0;
|
|
|
segment.videoTimingInfo.transmuxedPresentationStart = event.videoSegmentTimingInfo.start.presentation;
|
|
|
segment.videoTimingInfo.transmuxedPresentationEnd = event.videoSegmentTimingInfo.end.presentation; // mainly used as a reference for debugging
|
|
|
|
|
|
segment.videoTimingInfo.baseMediaDecodeTime = event.videoSegmentTimingInfo.baseMediaDecodeTime;
|
|
|
}
|
|
|
/**
|
|
|
* callback to run when appendBuffer is finished. detects if we are
|
|
|
* in a good state to do things with the data we got, or if we need
|
|
|
* to wait for more
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'handleUpdateEnd_',
|
|
|
value: function handleUpdateEnd_() {
|
|
|
if (!this.pendingSegment_) {
|
|
|
this.state = 'READY';
|
|
|
|
|
|
if (!this.paused()) {
|
|
|
this.monitorBuffer_();
|
|
|
}
|
|
|
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
var segmentInfo = this.pendingSegment_;
|
|
|
var segment = segmentInfo.segment;
|
|
|
var isWalkingForward = this.mediaIndex !== null;
|
|
|
this.pendingSegment_ = null;
|
|
|
this.recordThroughput_(segmentInfo);
|
|
|
this.addSegmentMetadataCue_(segmentInfo);
|
|
|
this.state = 'READY';
|
|
|
this.mediaIndex = segmentInfo.mediaIndex;
|
|
|
this.fetchAtBuffer_ = true;
|
|
|
this.currentTimeline_ = segmentInfo.timeline; // We must update the syncinfo to recalculate the seekable range before
|
|
|
// the following conditional otherwise it may consider this a bad "guess"
|
|
|
// and attempt to resync when the post-update seekable window and live
|
|
|
// point would mean that this was the perfect segment to fetch
|
|
|
|
|
|
this.trigger('syncinfoupdate'); // If we previously appended a segment that ends more than 3 targetDurations before
|
|
|
// the currentTime_ that means that our conservative guess was too conservative.
|
|
|
// In that case, reset the loader state so that we try to use any information gained
|
|
|
// from the previous request to create a new, more accurate, sync-point.
|
|
|
|
|
|
if (segment.end && this.currentTime_() - segment.end > segmentInfo.playlist.targetDuration * 3) {
|
|
|
this.resetEverything();
|
|
|
return;
|
|
|
} // Don't do a rendition switch unless we have enough time to get a sync segment
|
|
|
// and conservatively guess
|
|
|
|
|
|
|
|
|
if (isWalkingForward) {
|
|
|
this.trigger('bandwidthupdate');
|
|
|
}
|
|
|
|
|
|
this.trigger('progress'); // any time an update finishes and the last segment is in the
|
|
|
// buffer, end the stream. this ensures the "ended" event will
|
|
|
// fire if playback reaches that point.
|
|
|
|
|
|
if (this.isEndOfStream_(segmentInfo.mediaIndex + 1, segmentInfo.playlist)) {
|
|
|
this.endOfStream();
|
|
|
}
|
|
|
|
|
|
if (!this.paused()) {
|
|
|
this.monitorBuffer_();
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Records the current throughput of the decrypt, transmux, and append
|
|
|
* portion of the semgment pipeline. `throughput.rate` is a the cumulative
|
|
|
* moving average of the throughput. `throughput.count` is the number of
|
|
|
* data points in the average.
|
|
|
*
|
|
|
* @private
|
|
|
* @param {Object} segmentInfo the object returned by loadSegment
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'recordThroughput_',
|
|
|
value: function recordThroughput_(segmentInfo) {
|
|
|
var rate = this.throughput.rate; // Add one to the time to ensure that we don't accidentally attempt to divide
|
|
|
// by zero in the case where the throughput is ridiculously high
|
|
|
|
|
|
var segmentProcessingTime = Date.now() - segmentInfo.endOfAllRequests + 1; // Multiply by 8000 to convert from bytes/millisecond to bits/second
|
|
|
|
|
|
var segmentProcessingThroughput = Math.floor(segmentInfo.byteLength / segmentProcessingTime * 8 * 1000); // This is just a cumulative moving average calculation:
|
|
|
// newAvg = oldAvg + (sample - oldAvg) / (sampleCount + 1)
|
|
|
|
|
|
this.throughput.rate += (segmentProcessingThroughput - rate) / ++this.throughput.count;
|
|
|
}
|
|
|
/**
|
|
|
* Adds a cue to the segment-metadata track with some metadata information about the
|
|
|
* segment
|
|
|
*
|
|
|
* @private
|
|
|
* @param {Object} segmentInfo
|
|
|
* the object returned by loadSegment
|
|
|
* @method addSegmentMetadataCue_
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'addSegmentMetadataCue_',
|
|
|
value: function addSegmentMetadataCue_(segmentInfo) {
|
|
|
if (!this.segmentMetadataTrack_) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
var segment = segmentInfo.segment;
|
|
|
var start = segment.start;
|
|
|
var end = segment.end; // Do not try adding the cue if the start and end times are invalid.
|
|
|
|
|
|
if (!finite(start) || !finite(end)) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
removeCuesFromTrack(start, end, this.segmentMetadataTrack_);
|
|
|
var Cue = window$1.WebKitDataCue || window$1.VTTCue;
|
|
|
var value = {
|
|
|
custom: segment.custom,
|
|
|
dateTimeObject: segment.dateTimeObject,
|
|
|
dateTimeString: segment.dateTimeString,
|
|
|
bandwidth: segmentInfo.playlist.attributes.BANDWIDTH,
|
|
|
resolution: segmentInfo.playlist.attributes.RESOLUTION,
|
|
|
codecs: segmentInfo.playlist.attributes.CODECS,
|
|
|
byteLength: segmentInfo.byteLength,
|
|
|
uri: segmentInfo.uri,
|
|
|
timeline: segmentInfo.timeline,
|
|
|
playlist: segmentInfo.playlist.id,
|
|
|
start: start,
|
|
|
end: end
|
|
|
};
|
|
|
var data = JSON.stringify(value);
|
|
|
var cue = new Cue(start, end, data); // Attach the metadata to the value property of the cue to keep consistency between
|
|
|
// the differences of WebKitDataCue in safari and VTTCue in other browsers
|
|
|
|
|
|
cue.value = value;
|
|
|
this.segmentMetadataTrack_.addCue(cue);
|
|
|
}
|
|
|
}]);
|
|
|
return SegmentLoader;
|
|
|
}(videojs$1.EventTarget);
|
|
|
|
|
|
var uint8ToUtf8 = function uint8ToUtf8(uintArray) {
|
|
|
return decodeURIComponent(escape(String.fromCharCode.apply(null, uintArray)));
|
|
|
};
|
|
|
/**
|
|
|
* @file vtt-segment-loader.js
|
|
|
*/
|
|
|
|
|
|
|
|
|
var VTT_LINE_TERMINATORS = new Uint8Array('\n\n'.split('').map(function (_char2) {
|
|
|
return _char2.charCodeAt(0);
|
|
|
}));
|
|
|
/**
|
|
|
* An object that manages segment loading and appending.
|
|
|
*
|
|
|
* @class VTTSegmentLoader
|
|
|
* @param {Object} options required and optional options
|
|
|
* @extends videojs.EventTarget
|
|
|
*/
|
|
|
|
|
|
var VTTSegmentLoader = function (_SegmentLoader) {
|
|
|
inherits(VTTSegmentLoader, _SegmentLoader);
|
|
|
|
|
|
function VTTSegmentLoader(settings) {
|
|
|
var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
|
|
|
classCallCheck(this, VTTSegmentLoader); // SegmentLoader requires a MediaSource be specified or it will throw an error;
|
|
|
// however, VTTSegmentLoader has no need of a media source, so delete the reference
|
|
|
|
|
|
var _this = possibleConstructorReturn(this, (VTTSegmentLoader.__proto__ || Object.getPrototypeOf(VTTSegmentLoader)).call(this, settings, options));
|
|
|
|
|
|
_this.mediaSource_ = null;
|
|
|
_this.subtitlesTrack_ = null;
|
|
|
_this.featuresNativeTextTracks_ = settings.featuresNativeTextTracks;
|
|
|
return _this;
|
|
|
}
|
|
|
/**
|
|
|
* Indicates which time ranges are buffered
|
|
|
*
|
|
|
* @return {TimeRange}
|
|
|
* TimeRange object representing the current buffered ranges
|
|
|
*/
|
|
|
|
|
|
|
|
|
createClass(VTTSegmentLoader, [{
|
|
|
key: 'buffered_',
|
|
|
value: function buffered_() {
|
|
|
if (!this.subtitlesTrack_ || !this.subtitlesTrack_.cues.length) {
|
|
|
return videojs$1.createTimeRanges();
|
|
|
}
|
|
|
|
|
|
var cues = this.subtitlesTrack_.cues;
|
|
|
var start = cues[0].startTime;
|
|
|
var end = cues[cues.length - 1].startTime;
|
|
|
return videojs$1.createTimeRanges([[start, end]]);
|
|
|
}
|
|
|
/**
|
|
|
* Gets and sets init segment for the provided map
|
|
|
*
|
|
|
* @param {Object} map
|
|
|
* The map object representing the init segment to get or set
|
|
|
* @param {Boolean=} set
|
|
|
* If true, the init segment for the provided map should be saved
|
|
|
* @return {Object}
|
|
|
* map object for desired init segment
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'initSegment',
|
|
|
value: function initSegment(map) {
|
|
|
var set$$1 = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : false;
|
|
|
|
|
|
if (!map) {
|
|
|
return null;
|
|
|
}
|
|
|
|
|
|
var id = initSegmentId(map);
|
|
|
var storedMap = this.initSegments_[id];
|
|
|
|
|
|
if (set$$1 && !storedMap && map.bytes) {
|
|
|
// append WebVTT line terminators to the media initialization segment if it exists
|
|
|
// to follow the WebVTT spec (https://w3c.github.io/webvtt/#file-structure) that
|
|
|
// requires two or more WebVTT line terminators between the WebVTT header and the
|
|
|
// rest of the file
|
|
|
var combinedByteLength = VTT_LINE_TERMINATORS.byteLength + map.bytes.byteLength;
|
|
|
var combinedSegment = new Uint8Array(combinedByteLength);
|
|
|
combinedSegment.set(map.bytes);
|
|
|
combinedSegment.set(VTT_LINE_TERMINATORS, map.bytes.byteLength);
|
|
|
this.initSegments_[id] = storedMap = {
|
|
|
resolvedUri: map.resolvedUri,
|
|
|
byterange: map.byterange,
|
|
|
bytes: combinedSegment
|
|
|
};
|
|
|
}
|
|
|
|
|
|
return storedMap || map;
|
|
|
}
|
|
|
/**
|
|
|
* Returns true if all configuration required for loading is present, otherwise false.
|
|
|
*
|
|
|
* @return {Boolean} True if the all configuration is ready for loading
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'couldBeginLoading_',
|
|
|
value: function couldBeginLoading_() {
|
|
|
return this.playlist_ && this.subtitlesTrack_ && !this.paused();
|
|
|
}
|
|
|
/**
|
|
|
* Once all the starting parameters have been specified, begin
|
|
|
* operation. This method should only be invoked from the INIT
|
|
|
* state.
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'init_',
|
|
|
value: function init_() {
|
|
|
this.state = 'READY';
|
|
|
this.resetEverything();
|
|
|
return this.monitorBuffer_();
|
|
|
}
|
|
|
/**
|
|
|
* Set a subtitle track on the segment loader to add subtitles to
|
|
|
*
|
|
|
* @param {TextTrack=} track
|
|
|
* The text track to add loaded subtitles to
|
|
|
* @return {TextTrack}
|
|
|
* Returns the subtitles track
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'track',
|
|
|
value: function track(_track) {
|
|
|
if (typeof _track === 'undefined') {
|
|
|
return this.subtitlesTrack_;
|
|
|
}
|
|
|
|
|
|
this.subtitlesTrack_ = _track; // if we were unpaused but waiting for a sourceUpdater, start
|
|
|
// buffering now
|
|
|
|
|
|
if (this.state === 'INIT' && this.couldBeginLoading_()) {
|
|
|
this.init_();
|
|
|
}
|
|
|
|
|
|
return this.subtitlesTrack_;
|
|
|
}
|
|
|
/**
|
|
|
* Remove any data in the source buffer between start and end times
|
|
|
* @param {Number} start - the start time of the region to remove from the buffer
|
|
|
* @param {Number} end - the end time of the region to remove from the buffer
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'remove',
|
|
|
value: function remove(start, end) {
|
|
|
removeCuesFromTrack(start, end, this.subtitlesTrack_);
|
|
|
}
|
|
|
/**
|
|
|
* fill the buffer with segements unless the sourceBuffers are
|
|
|
* currently updating
|
|
|
*
|
|
|
* Note: this function should only ever be called by monitorBuffer_
|
|
|
* and never directly
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'fillBuffer_',
|
|
|
value: function fillBuffer_() {
|
|
|
var _this2 = this;
|
|
|
|
|
|
if (!this.syncPoint_) {
|
|
|
this.syncPoint_ = this.syncController_.getSyncPoint(this.playlist_, this.duration_(), this.currentTimeline_, this.currentTime_());
|
|
|
} // see if we need to begin loading immediately
|
|
|
|
|
|
|
|
|
var segmentInfo = this.checkBuffer_(this.buffered_(), this.playlist_, this.mediaIndex, this.hasPlayed_(), this.currentTime_(), this.syncPoint_);
|
|
|
segmentInfo = this.skipEmptySegments_(segmentInfo);
|
|
|
|
|
|
if (!segmentInfo) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
if (this.syncController_.timestampOffsetForTimeline(segmentInfo.timeline) === null) {
|
|
|
// We don't have the timestamp offset that we need to sync subtitles.
|
|
|
// Rerun on a timestamp offset or user interaction.
|
|
|
var checkTimestampOffset = function checkTimestampOffset() {
|
|
|
_this2.state = 'READY';
|
|
|
|
|
|
if (!_this2.paused()) {
|
|
|
// if not paused, queue a buffer check as soon as possible
|
|
|
_this2.monitorBuffer_();
|
|
|
}
|
|
|
};
|
|
|
|
|
|
this.syncController_.one('timestampoffset', checkTimestampOffset);
|
|
|
this.state = 'WAITING_ON_TIMELINE';
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
this.loadSegment_(segmentInfo);
|
|
|
}
|
|
|
/**
|
|
|
* Prevents the segment loader from requesting segments we know contain no subtitles
|
|
|
* by walking forward until we find the next segment that we don't know whether it is
|
|
|
* empty or not.
|
|
|
*
|
|
|
* @param {Object} segmentInfo
|
|
|
* a segment info object that describes the current segment
|
|
|
* @return {Object}
|
|
|
* a segment info object that describes the current segment
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'skipEmptySegments_',
|
|
|
value: function skipEmptySegments_(segmentInfo) {
|
|
|
while (segmentInfo && segmentInfo.segment.empty) {
|
|
|
segmentInfo = this.generateSegmentInfo_(segmentInfo.playlist, segmentInfo.mediaIndex + 1, segmentInfo.startOfSegment + segmentInfo.duration, segmentInfo.isSyncRequest);
|
|
|
}
|
|
|
|
|
|
return segmentInfo;
|
|
|
}
|
|
|
/**
|
|
|
* append a decrypted segement to the SourceBuffer through a SourceUpdater
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'handleSegment_',
|
|
|
value: function handleSegment_() {
|
|
|
var _this3 = this;
|
|
|
|
|
|
if (!this.pendingSegment_ || !this.subtitlesTrack_) {
|
|
|
this.state = 'READY';
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
this.state = 'APPENDING';
|
|
|
var segmentInfo = this.pendingSegment_;
|
|
|
var segment = segmentInfo.segment; // Make sure that vttjs has loaded, otherwise, wait till it finished loading
|
|
|
|
|
|
if (typeof window$1.WebVTT !== 'function' && this.subtitlesTrack_ && this.subtitlesTrack_.tech_) {
|
|
|
var loadHandler = void 0;
|
|
|
|
|
|
var errorHandler = function errorHandler() {
|
|
|
_this3.subtitlesTrack_.tech_.off('vttjsloaded', loadHandler);
|
|
|
|
|
|
_this3.error({
|
|
|
message: 'Error loading vtt.js'
|
|
|
});
|
|
|
|
|
|
_this3.state = 'READY';
|
|
|
|
|
|
_this3.pause();
|
|
|
|
|
|
_this3.trigger('error');
|
|
|
};
|
|
|
|
|
|
loadHandler = function loadHandler() {
|
|
|
_this3.subtitlesTrack_.tech_.off('vttjserror', errorHandler);
|
|
|
|
|
|
_this3.handleSegment_();
|
|
|
};
|
|
|
|
|
|
this.state = 'WAITING_ON_VTTJS';
|
|
|
this.subtitlesTrack_.tech_.one('vttjsloaded', loadHandler);
|
|
|
this.subtitlesTrack_.tech_.one('vttjserror', errorHandler);
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
segment.requested = true;
|
|
|
|
|
|
try {
|
|
|
this.parseVTTCues_(segmentInfo);
|
|
|
} catch (e) {
|
|
|
this.error({
|
|
|
message: e.message
|
|
|
});
|
|
|
this.state = 'READY';
|
|
|
this.pause();
|
|
|
return this.trigger('error');
|
|
|
}
|
|
|
|
|
|
this.updateTimeMapping_(segmentInfo, this.syncController_.timelines[segmentInfo.timeline], this.playlist_);
|
|
|
|
|
|
if (segmentInfo.isSyncRequest) {
|
|
|
this.trigger('syncinfoupdate');
|
|
|
this.pendingSegment_ = null;
|
|
|
this.state = 'READY';
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
segmentInfo.byteLength = segmentInfo.bytes.byteLength;
|
|
|
this.mediaSecondsLoaded += segment.duration;
|
|
|
|
|
|
if (segmentInfo.cues.length) {
|
|
|
// remove any overlapping cues to prevent doubling
|
|
|
this.remove(segmentInfo.cues[0].endTime, segmentInfo.cues[segmentInfo.cues.length - 1].endTime);
|
|
|
}
|
|
|
|
|
|
segmentInfo.cues.forEach(function (cue) {
|
|
|
_this3.subtitlesTrack_.addCue(_this3.featuresNativeTextTracks_ ? new window$1.VTTCue(cue.startTime, cue.endTime, cue.text) : cue);
|
|
|
});
|
|
|
this.handleUpdateEnd_();
|
|
|
}
|
|
|
/**
|
|
|
* Uses the WebVTT parser to parse the segment response
|
|
|
*
|
|
|
* @param {Object} segmentInfo
|
|
|
* a segment info object that describes the current segment
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'parseVTTCues_',
|
|
|
value: function parseVTTCues_(segmentInfo) {
|
|
|
var decoder = void 0;
|
|
|
var decodeBytesToString = false;
|
|
|
|
|
|
if (typeof window$1.TextDecoder === 'function') {
|
|
|
decoder = new window$1.TextDecoder('utf8');
|
|
|
} else {
|
|
|
decoder = window$1.WebVTT.StringDecoder();
|
|
|
decodeBytesToString = true;
|
|
|
}
|
|
|
|
|
|
var parser = new window$1.WebVTT.Parser(window$1, window$1.vttjs, decoder);
|
|
|
segmentInfo.cues = [];
|
|
|
segmentInfo.timestampmap = {
|
|
|
MPEGTS: 0,
|
|
|
LOCAL: 0
|
|
|
};
|
|
|
parser.oncue = segmentInfo.cues.push.bind(segmentInfo.cues);
|
|
|
|
|
|
parser.ontimestampmap = function (map) {
|
|
|
return segmentInfo.timestampmap = map;
|
|
|
};
|
|
|
|
|
|
parser.onparsingerror = function (error) {
|
|
|
videojs$1.log.warn('Error encountered when parsing cues: ' + error.message);
|
|
|
};
|
|
|
|
|
|
if (segmentInfo.segment.map) {
|
|
|
var mapData = segmentInfo.segment.map.bytes;
|
|
|
|
|
|
if (decodeBytesToString) {
|
|
|
mapData = uint8ToUtf8(mapData);
|
|
|
}
|
|
|
|
|
|
parser.parse(mapData);
|
|
|
}
|
|
|
|
|
|
var segmentData = segmentInfo.bytes;
|
|
|
|
|
|
if (decodeBytesToString) {
|
|
|
segmentData = uint8ToUtf8(segmentData);
|
|
|
}
|
|
|
|
|
|
parser.parse(segmentData);
|
|
|
parser.flush();
|
|
|
}
|
|
|
/**
|
|
|
* Updates the start and end times of any cues parsed by the WebVTT parser using
|
|
|
* the information parsed from the X-TIMESTAMP-MAP header and a TS to media time mapping
|
|
|
* from the SyncController
|
|
|
*
|
|
|
* @param {Object} segmentInfo
|
|
|
* a segment info object that describes the current segment
|
|
|
* @param {Object} mappingObj
|
|
|
* object containing a mapping from TS to media time
|
|
|
* @param {Object} playlist
|
|
|
* the playlist object containing the segment
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'updateTimeMapping_',
|
|
|
value: function updateTimeMapping_(segmentInfo, mappingObj, playlist) {
|
|
|
var segment = segmentInfo.segment;
|
|
|
|
|
|
if (!mappingObj) {
|
|
|
// If the sync controller does not have a mapping of TS to Media Time for the
|
|
|
// timeline, then we don't have enough information to update the cue
|
|
|
// start/end times
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
if (!segmentInfo.cues.length) {
|
|
|
// If there are no cues, we also do not have enough information to figure out
|
|
|
// segment timing. Mark that the segment contains no cues so we don't re-request
|
|
|
// an empty segment.
|
|
|
segment.empty = true;
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
var timestampmap = segmentInfo.timestampmap;
|
|
|
var diff = timestampmap.MPEGTS / 90000 - timestampmap.LOCAL + mappingObj.mapping;
|
|
|
segmentInfo.cues.forEach(function (cue) {
|
|
|
// First convert cue time to TS time using the timestamp-map provided within the vtt
|
|
|
cue.startTime += diff;
|
|
|
cue.endTime += diff;
|
|
|
});
|
|
|
|
|
|
if (!playlist.syncInfo) {
|
|
|
var firstStart = segmentInfo.cues[0].startTime;
|
|
|
var lastStart = segmentInfo.cues[segmentInfo.cues.length - 1].startTime;
|
|
|
playlist.syncInfo = {
|
|
|
mediaSequence: playlist.mediaSequence + segmentInfo.mediaIndex,
|
|
|
time: Math.min(firstStart, lastStart - segment.duration)
|
|
|
};
|
|
|
}
|
|
|
}
|
|
|
}]);
|
|
|
return VTTSegmentLoader;
|
|
|
}(SegmentLoader);
|
|
|
/**
|
|
|
* @file ad-cue-tags.js
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Searches for an ad cue that overlaps with the given mediaTime
|
|
|
*/
|
|
|
|
|
|
|
|
|
var findAdCue = function findAdCue(track, mediaTime) {
|
|
|
var cues = track.cues;
|
|
|
|
|
|
for (var i = 0; i < cues.length; i++) {
|
|
|
var cue = cues[i];
|
|
|
|
|
|
if (mediaTime >= cue.adStartTime && mediaTime <= cue.adEndTime) {
|
|
|
return cue;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return null;
|
|
|
};
|
|
|
|
|
|
var updateAdCues = function updateAdCues(media, track) {
|
|
|
var offset = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 0;
|
|
|
|
|
|
if (!media.segments) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
var mediaTime = offset;
|
|
|
var cue = void 0;
|
|
|
|
|
|
for (var i = 0; i < media.segments.length; i++) {
|
|
|
var segment = media.segments[i];
|
|
|
|
|
|
if (!cue) {
|
|
|
// Since the cues will span for at least the segment duration, adding a fudge
|
|
|
// factor of half segment duration will prevent duplicate cues from being
|
|
|
// created when timing info is not exact (e.g. cue start time initialized
|
|
|
// at 10.006677, but next call mediaTime is 10.003332 )
|
|
|
cue = findAdCue(track, mediaTime + segment.duration / 2);
|
|
|
}
|
|
|
|
|
|
if (cue) {
|
|
|
if ('cueIn' in segment) {
|
|
|
// Found a CUE-IN so end the cue
|
|
|
cue.endTime = mediaTime;
|
|
|
cue.adEndTime = mediaTime;
|
|
|
mediaTime += segment.duration;
|
|
|
cue = null;
|
|
|
continue;
|
|
|
}
|
|
|
|
|
|
if (mediaTime < cue.endTime) {
|
|
|
// Already processed this mediaTime for this cue
|
|
|
mediaTime += segment.duration;
|
|
|
continue;
|
|
|
} // otherwise extend cue until a CUE-IN is found
|
|
|
|
|
|
|
|
|
cue.endTime += segment.duration;
|
|
|
} else {
|
|
|
if ('cueOut' in segment) {
|
|
|
cue = new window$1.VTTCue(mediaTime, mediaTime + segment.duration, segment.cueOut);
|
|
|
cue.adStartTime = mediaTime; // Assumes tag format to be
|
|
|
// #EXT-X-CUE-OUT:30
|
|
|
|
|
|
cue.adEndTime = mediaTime + parseFloat(segment.cueOut);
|
|
|
track.addCue(cue);
|
|
|
}
|
|
|
|
|
|
if ('cueOutCont' in segment) {
|
|
|
// Entered into the middle of an ad cue
|
|
|
var adOffset = void 0;
|
|
|
var adTotal = void 0; // Assumes tag formate to be
|
|
|
// #EXT-X-CUE-OUT-CONT:10/30
|
|
|
|
|
|
var _segment$cueOutCont$s = segment.cueOutCont.split('/').map(parseFloat);
|
|
|
|
|
|
var _segment$cueOutCont$s2 = slicedToArray(_segment$cueOutCont$s, 2);
|
|
|
|
|
|
adOffset = _segment$cueOutCont$s2[0];
|
|
|
adTotal = _segment$cueOutCont$s2[1];
|
|
|
cue = new window$1.VTTCue(mediaTime, mediaTime + segment.duration, '');
|
|
|
cue.adStartTime = mediaTime - adOffset;
|
|
|
cue.adEndTime = cue.adStartTime + adTotal;
|
|
|
track.addCue(cue);
|
|
|
}
|
|
|
}
|
|
|
|
|
|
mediaTime += segment.duration;
|
|
|
}
|
|
|
};
|
|
|
/**
|
|
|
* @file sync-controller.js
|
|
|
*/
|
|
|
|
|
|
|
|
|
var tsprobe = tsInspector.inspect;
|
|
|
var syncPointStrategies = [// Stategy "VOD": Handle the VOD-case where the sync-point is *always*
|
|
|
// the equivalence display-time 0 === segment-index 0
|
|
|
{
|
|
|
name: 'VOD',
|
|
|
run: function run(syncController, playlist, duration$$1, currentTimeline, currentTime) {
|
|
|
if (duration$$1 !== Infinity) {
|
|
|
var syncPoint = {
|
|
|
time: 0,
|
|
|
segmentIndex: 0
|
|
|
};
|
|
|
return syncPoint;
|
|
|
}
|
|
|
|
|
|
return null;
|
|
|
}
|
|
|
}, // Stategy "ProgramDateTime": We have a program-date-time tag in this playlist
|
|
|
{
|
|
|
name: 'ProgramDateTime',
|
|
|
run: function run(syncController, playlist, duration$$1, currentTimeline, currentTime) {
|
|
|
if (!syncController.datetimeToDisplayTime) {
|
|
|
return null;
|
|
|
}
|
|
|
|
|
|
var segments = playlist.segments || [];
|
|
|
var syncPoint = null;
|
|
|
var lastDistance = null;
|
|
|
currentTime = currentTime || 0;
|
|
|
|
|
|
for (var i = 0; i < segments.length; i++) {
|
|
|
var segment = segments[i];
|
|
|
|
|
|
if (segment.dateTimeObject) {
|
|
|
var segmentTime = segment.dateTimeObject.getTime() / 1000;
|
|
|
var segmentStart = segmentTime + syncController.datetimeToDisplayTime;
|
|
|
var distance = Math.abs(currentTime - segmentStart); // Once the distance begins to increase, or if distance is 0, we have passed
|
|
|
// currentTime and can stop looking for better candidates
|
|
|
|
|
|
if (lastDistance !== null && (distance === 0 || lastDistance < distance)) {
|
|
|
break;
|
|
|
}
|
|
|
|
|
|
lastDistance = distance;
|
|
|
syncPoint = {
|
|
|
time: segmentStart,
|
|
|
segmentIndex: i
|
|
|
};
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return syncPoint;
|
|
|
}
|
|
|
}, // Stategy "Segment": We have a known time mapping for a timeline and a
|
|
|
// segment in the current timeline with timing data
|
|
|
{
|
|
|
name: 'Segment',
|
|
|
run: function run(syncController, playlist, duration$$1, currentTimeline, currentTime) {
|
|
|
var segments = playlist.segments || [];
|
|
|
var syncPoint = null;
|
|
|
var lastDistance = null;
|
|
|
currentTime = currentTime || 0;
|
|
|
|
|
|
for (var i = 0; i < segments.length; i++) {
|
|
|
var segment = segments[i];
|
|
|
|
|
|
if (segment.timeline === currentTimeline && typeof segment.start !== 'undefined') {
|
|
|
var distance = Math.abs(currentTime - segment.start); // Once the distance begins to increase, we have passed
|
|
|
// currentTime and can stop looking for better candidates
|
|
|
|
|
|
if (lastDistance !== null && lastDistance < distance) {
|
|
|
break;
|
|
|
}
|
|
|
|
|
|
if (!syncPoint || lastDistance === null || lastDistance >= distance) {
|
|
|
lastDistance = distance;
|
|
|
syncPoint = {
|
|
|
time: segment.start,
|
|
|
segmentIndex: i
|
|
|
};
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return syncPoint;
|
|
|
}
|
|
|
}, // Stategy "Discontinuity": We have a discontinuity with a known
|
|
|
// display-time
|
|
|
{
|
|
|
name: 'Discontinuity',
|
|
|
run: function run(syncController, playlist, duration$$1, currentTimeline, currentTime) {
|
|
|
var syncPoint = null;
|
|
|
currentTime = currentTime || 0;
|
|
|
|
|
|
if (playlist.discontinuityStarts && playlist.discontinuityStarts.length) {
|
|
|
var lastDistance = null;
|
|
|
|
|
|
for (var i = 0; i < playlist.discontinuityStarts.length; i++) {
|
|
|
var segmentIndex = playlist.discontinuityStarts[i];
|
|
|
var discontinuity = playlist.discontinuitySequence + i + 1;
|
|
|
var discontinuitySync = syncController.discontinuities[discontinuity];
|
|
|
|
|
|
if (discontinuitySync) {
|
|
|
var distance = Math.abs(currentTime - discontinuitySync.time); // Once the distance begins to increase, we have passed
|
|
|
// currentTime and can stop looking for better candidates
|
|
|
|
|
|
if (lastDistance !== null && lastDistance < distance) {
|
|
|
break;
|
|
|
}
|
|
|
|
|
|
if (!syncPoint || lastDistance === null || lastDistance >= distance) {
|
|
|
lastDistance = distance;
|
|
|
syncPoint = {
|
|
|
time: discontinuitySync.time,
|
|
|
segmentIndex: segmentIndex
|
|
|
};
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return syncPoint;
|
|
|
}
|
|
|
}, // Stategy "Playlist": We have a playlist with a known mapping of
|
|
|
// segment index to display time
|
|
|
{
|
|
|
name: 'Playlist',
|
|
|
run: function run(syncController, playlist, duration$$1, currentTimeline, currentTime) {
|
|
|
if (playlist.syncInfo) {
|
|
|
var syncPoint = {
|
|
|
time: playlist.syncInfo.time,
|
|
|
segmentIndex: playlist.syncInfo.mediaSequence - playlist.mediaSequence
|
|
|
};
|
|
|
return syncPoint;
|
|
|
}
|
|
|
|
|
|
return null;
|
|
|
}
|
|
|
}];
|
|
|
|
|
|
var SyncController = function (_videojs$EventTarget) {
|
|
|
inherits(SyncController, _videojs$EventTarget);
|
|
|
|
|
|
function SyncController() {
|
|
|
classCallCheck(this, SyncController); // Segment Loader state variables...
|
|
|
// ...for synching across variants
|
|
|
|
|
|
var _this = possibleConstructorReturn(this, (SyncController.__proto__ || Object.getPrototypeOf(SyncController)).call(this));
|
|
|
|
|
|
_this.inspectCache_ = undefined; // ...for synching across variants
|
|
|
|
|
|
_this.timelines = [];
|
|
|
_this.discontinuities = [];
|
|
|
_this.datetimeToDisplayTime = null;
|
|
|
_this.logger_ = logger('SyncController');
|
|
|
return _this;
|
|
|
}
|
|
|
/**
|
|
|
* Find a sync-point for the playlist specified
|
|
|
*
|
|
|
* A sync-point is defined as a known mapping from display-time to
|
|
|
* a segment-index in the current playlist.
|
|
|
*
|
|
|
* @param {Playlist} playlist
|
|
|
* The playlist that needs a sync-point
|
|
|
* @param {Number} duration
|
|
|
* Duration of the MediaSource (Infinite if playing a live source)
|
|
|
* @param {Number} currentTimeline
|
|
|
* The last timeline from which a segment was loaded
|
|
|
* @returns {Object}
|
|
|
* A sync-point object
|
|
|
*/
|
|
|
|
|
|
|
|
|
createClass(SyncController, [{
|
|
|
key: 'getSyncPoint',
|
|
|
value: function getSyncPoint(playlist, duration$$1, currentTimeline, currentTime) {
|
|
|
var syncPoints = this.runStrategies_(playlist, duration$$1, currentTimeline, currentTime);
|
|
|
|
|
|
if (!syncPoints.length) {
|
|
|
// Signal that we need to attempt to get a sync-point manually
|
|
|
// by fetching a segment in the playlist and constructing
|
|
|
// a sync-point from that information
|
|
|
return null;
|
|
|
} // Now find the sync-point that is closest to the currentTime because
|
|
|
// that should result in the most accurate guess about which segment
|
|
|
// to fetch
|
|
|
|
|
|
|
|
|
return this.selectSyncPoint_(syncPoints, {
|
|
|
key: 'time',
|
|
|
value: currentTime
|
|
|
});
|
|
|
}
|
|
|
/**
|
|
|
* Calculate the amount of time that has expired off the playlist during playback
|
|
|
*
|
|
|
* @param {Playlist} playlist
|
|
|
* Playlist object to calculate expired from
|
|
|
* @param {Number} duration
|
|
|
* Duration of the MediaSource (Infinity if playling a live source)
|
|
|
* @returns {Number|null}
|
|
|
* The amount of time that has expired off the playlist during playback. Null
|
|
|
* if no sync-points for the playlist can be found.
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'getExpiredTime',
|
|
|
value: function getExpiredTime(playlist, duration$$1) {
|
|
|
if (!playlist || !playlist.segments) {
|
|
|
return null;
|
|
|
}
|
|
|
|
|
|
var syncPoints = this.runStrategies_(playlist, duration$$1, playlist.discontinuitySequence, 0); // Without sync-points, there is not enough information to determine the expired time
|
|
|
|
|
|
if (!syncPoints.length) {
|
|
|
return null;
|
|
|
}
|
|
|
|
|
|
var syncPoint = this.selectSyncPoint_(syncPoints, {
|
|
|
key: 'segmentIndex',
|
|
|
value: 0
|
|
|
}); // If the sync-point is beyond the start of the playlist, we want to subtract the
|
|
|
// duration from index 0 to syncPoint.segmentIndex instead of adding.
|
|
|
|
|
|
if (syncPoint.segmentIndex > 0) {
|
|
|
syncPoint.time *= -1;
|
|
|
}
|
|
|
|
|
|
return Math.abs(syncPoint.time + sumDurations(playlist, syncPoint.segmentIndex, 0));
|
|
|
}
|
|
|
/**
|
|
|
* Runs each sync-point strategy and returns a list of sync-points returned by the
|
|
|
* strategies
|
|
|
*
|
|
|
* @private
|
|
|
* @param {Playlist} playlist
|
|
|
* The playlist that needs a sync-point
|
|
|
* @param {Number} duration
|
|
|
* Duration of the MediaSource (Infinity if playing a live source)
|
|
|
* @param {Number} currentTimeline
|
|
|
* The last timeline from which a segment was loaded
|
|
|
* @returns {Array}
|
|
|
* A list of sync-point objects
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'runStrategies_',
|
|
|
value: function runStrategies_(playlist, duration$$1, currentTimeline, currentTime) {
|
|
|
var syncPoints = []; // Try to find a sync-point in by utilizing various strategies...
|
|
|
|
|
|
for (var i = 0; i < syncPointStrategies.length; i++) {
|
|
|
var strategy = syncPointStrategies[i];
|
|
|
var syncPoint = strategy.run(this, playlist, duration$$1, currentTimeline, currentTime);
|
|
|
|
|
|
if (syncPoint) {
|
|
|
syncPoint.strategy = strategy.name;
|
|
|
syncPoints.push({
|
|
|
strategy: strategy.name,
|
|
|
syncPoint: syncPoint
|
|
|
});
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return syncPoints;
|
|
|
}
|
|
|
/**
|
|
|
* Selects the sync-point nearest the specified target
|
|
|
*
|
|
|
* @private
|
|
|
* @param {Array} syncPoints
|
|
|
* List of sync-points to select from
|
|
|
* @param {Object} target
|
|
|
* Object specifying the property and value we are targeting
|
|
|
* @param {String} target.key
|
|
|
* Specifies the property to target. Must be either 'time' or 'segmentIndex'
|
|
|
* @param {Number} target.value
|
|
|
* The value to target for the specified key.
|
|
|
* @returns {Object}
|
|
|
* The sync-point nearest the target
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'selectSyncPoint_',
|
|
|
value: function selectSyncPoint_(syncPoints, target) {
|
|
|
var bestSyncPoint = syncPoints[0].syncPoint;
|
|
|
var bestDistance = Math.abs(syncPoints[0].syncPoint[target.key] - target.value);
|
|
|
var bestStrategy = syncPoints[0].strategy;
|
|
|
|
|
|
for (var i = 1; i < syncPoints.length; i++) {
|
|
|
var newDistance = Math.abs(syncPoints[i].syncPoint[target.key] - target.value);
|
|
|
|
|
|
if (newDistance < bestDistance) {
|
|
|
bestDistance = newDistance;
|
|
|
bestSyncPoint = syncPoints[i].syncPoint;
|
|
|
bestStrategy = syncPoints[i].strategy;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
this.logger_('syncPoint for [' + target.key + ': ' + target.value + '] chosen with strategy' + (' [' + bestStrategy + ']: [time:' + bestSyncPoint.time + ',') + (' segmentIndex:' + bestSyncPoint.segmentIndex + ']'));
|
|
|
return bestSyncPoint;
|
|
|
}
|
|
|
/**
|
|
|
* Save any meta-data present on the segments when segments leave
|
|
|
* the live window to the playlist to allow for synchronization at the
|
|
|
* playlist level later.
|
|
|
*
|
|
|
* @param {Playlist} oldPlaylist - The previous active playlist
|
|
|
* @param {Playlist} newPlaylist - The updated and most current playlist
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'saveExpiredSegmentInfo',
|
|
|
value: function saveExpiredSegmentInfo(oldPlaylist, newPlaylist) {
|
|
|
var mediaSequenceDiff = newPlaylist.mediaSequence - oldPlaylist.mediaSequence; // When a segment expires from the playlist and it has a start time
|
|
|
// save that information as a possible sync-point reference in future
|
|
|
|
|
|
for (var i = mediaSequenceDiff - 1; i >= 0; i--) {
|
|
|
var lastRemovedSegment = oldPlaylist.segments[i];
|
|
|
|
|
|
if (lastRemovedSegment && typeof lastRemovedSegment.start !== 'undefined') {
|
|
|
newPlaylist.syncInfo = {
|
|
|
mediaSequence: oldPlaylist.mediaSequence + i,
|
|
|
time: lastRemovedSegment.start
|
|
|
};
|
|
|
this.logger_('playlist refresh sync: [time:' + newPlaylist.syncInfo.time + ',' + (' mediaSequence: ' + newPlaylist.syncInfo.mediaSequence + ']'));
|
|
|
this.trigger('syncinfoupdate');
|
|
|
break;
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Save the mapping from playlist's ProgramDateTime to display. This should
|
|
|
* only ever happen once at the start of playback.
|
|
|
*
|
|
|
* @param {Playlist} playlist - The currently active playlist
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'setDateTimeMapping',
|
|
|
value: function setDateTimeMapping(playlist) {
|
|
|
if (!this.datetimeToDisplayTime && playlist.segments && playlist.segments.length && playlist.segments[0].dateTimeObject) {
|
|
|
var playlistTimestamp = playlist.segments[0].dateTimeObject.getTime() / 1000;
|
|
|
this.datetimeToDisplayTime = -playlistTimestamp;
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Reset the state of the inspection cache when we do a rendition
|
|
|
* switch
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'reset',
|
|
|
value: function reset() {
|
|
|
this.inspectCache_ = undefined;
|
|
|
}
|
|
|
/**
|
|
|
* Probe or inspect a fmp4 or an mpeg2-ts segment to determine the start
|
|
|
* and end of the segment in it's internal "media time". Used to generate
|
|
|
* mappings from that internal "media time" to the display time that is
|
|
|
* shown on the player.
|
|
|
*
|
|
|
* @param {SegmentInfo} segmentInfo - The current active request information
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'probeSegmentInfo',
|
|
|
value: function probeSegmentInfo(segmentInfo) {
|
|
|
var segment = segmentInfo.segment;
|
|
|
var playlist = segmentInfo.playlist;
|
|
|
var timingInfo = void 0;
|
|
|
|
|
|
if (segment.map) {
|
|
|
timingInfo = this.probeMp4Segment_(segmentInfo);
|
|
|
} else {
|
|
|
timingInfo = this.probeTsSegment_(segmentInfo);
|
|
|
}
|
|
|
|
|
|
if (timingInfo) {
|
|
|
if (this.calculateSegmentTimeMapping_(segmentInfo, timingInfo)) {
|
|
|
this.saveDiscontinuitySyncInfo_(segmentInfo); // If the playlist does not have sync information yet, record that information
|
|
|
// now with segment timing information
|
|
|
|
|
|
if (!playlist.syncInfo) {
|
|
|
playlist.syncInfo = {
|
|
|
mediaSequence: playlist.mediaSequence + segmentInfo.mediaIndex,
|
|
|
time: segment.start
|
|
|
};
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return timingInfo;
|
|
|
}
|
|
|
/**
|
|
|
* Probe an fmp4 segment to determine the start of the segment
|
|
|
* in it's internal "composition time", which is equal to the base
|
|
|
* media decode time plus the composition time offset value
|
|
|
*
|
|
|
* @private
|
|
|
* @param {SegmentInfo} segmentInfo - The current active request information
|
|
|
* @return {object} The start and end time of the current segment in "composition time"
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'probeMp4Segment_',
|
|
|
value: function probeMp4Segment_(segmentInfo) {
|
|
|
var segment = segmentInfo.segment; // get timescales from init segment
|
|
|
|
|
|
var timescales = mp4probe.timescale(segment.map.bytes); // calculate composition start time using the timescales and information
|
|
|
// contained within the media segment
|
|
|
|
|
|
var compositionStartTime = mp4probe.compositionStartTime(timescales, segmentInfo.bytes);
|
|
|
|
|
|
if (segmentInfo.timestampOffset !== null) {
|
|
|
segmentInfo.timestampOffset -= compositionStartTime;
|
|
|
}
|
|
|
|
|
|
return {
|
|
|
start: compositionStartTime,
|
|
|
end: compositionStartTime + segment.duration
|
|
|
};
|
|
|
}
|
|
|
/**
|
|
|
* Probe an mpeg2-ts segment to determine the start and end of the segment
|
|
|
* in it's internal "media time".
|
|
|
*
|
|
|
* @private
|
|
|
* @param {SegmentInfo} segmentInfo - The current active request information
|
|
|
* @return {object} The start and end time of the current segment in "media time"
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'probeTsSegment_',
|
|
|
value: function probeTsSegment_(segmentInfo) {
|
|
|
var timeInfo = tsprobe(segmentInfo.bytes, this.inspectCache_);
|
|
|
var segmentStartTime = void 0;
|
|
|
var segmentEndTime = void 0;
|
|
|
var segmentTimestampInfo = void 0;
|
|
|
|
|
|
if (!timeInfo) {
|
|
|
return null;
|
|
|
}
|
|
|
|
|
|
if (timeInfo.video && timeInfo.video.length === 2) {
|
|
|
this.inspectCache_ = timeInfo.video[1].dts;
|
|
|
segmentStartTime = timeInfo.video[0].dtsTime;
|
|
|
segmentEndTime = timeInfo.video[1].dtsTime;
|
|
|
segmentTimestampInfo = timeInfo.video;
|
|
|
} else if (timeInfo.audio && timeInfo.audio.length === 2) {
|
|
|
this.inspectCache_ = timeInfo.audio[1].dts;
|
|
|
segmentStartTime = timeInfo.audio[0].dtsTime;
|
|
|
segmentEndTime = timeInfo.audio[1].dtsTime;
|
|
|
segmentTimestampInfo = timeInfo.audio;
|
|
|
}
|
|
|
|
|
|
var probedInfo = {
|
|
|
segmentTimestampInfo: segmentTimestampInfo,
|
|
|
start: segmentStartTime,
|
|
|
end: segmentEndTime,
|
|
|
containsVideo: timeInfo.video && timeInfo.video.length === 2,
|
|
|
containsAudio: timeInfo.audio && timeInfo.audio.length === 2
|
|
|
};
|
|
|
return probedInfo;
|
|
|
}
|
|
|
}, {
|
|
|
key: 'timestampOffsetForTimeline',
|
|
|
value: function timestampOffsetForTimeline(timeline) {
|
|
|
if (typeof this.timelines[timeline] === 'undefined') {
|
|
|
return null;
|
|
|
}
|
|
|
|
|
|
return this.timelines[timeline].time;
|
|
|
}
|
|
|
}, {
|
|
|
key: 'mappingForTimeline',
|
|
|
value: function mappingForTimeline(timeline) {
|
|
|
if (typeof this.timelines[timeline] === 'undefined') {
|
|
|
return null;
|
|
|
}
|
|
|
|
|
|
return this.timelines[timeline].mapping;
|
|
|
}
|
|
|
/**
|
|
|
* Use the "media time" for a segment to generate a mapping to "display time" and
|
|
|
* save that display time to the segment.
|
|
|
*
|
|
|
* @private
|
|
|
* @param {SegmentInfo} segmentInfo
|
|
|
* The current active request information
|
|
|
* @param {object} timingInfo
|
|
|
* The start and end time of the current segment in "media time"
|
|
|
* @returns {Boolean}
|
|
|
* Returns false if segment time mapping could not be calculated
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'calculateSegmentTimeMapping_',
|
|
|
value: function calculateSegmentTimeMapping_(segmentInfo, timingInfo) {
|
|
|
var segment = segmentInfo.segment;
|
|
|
var mappingObj = this.timelines[segmentInfo.timeline];
|
|
|
|
|
|
if (segmentInfo.timestampOffset !== null) {
|
|
|
mappingObj = {
|
|
|
time: segmentInfo.startOfSegment,
|
|
|
mapping: segmentInfo.startOfSegment - timingInfo.start
|
|
|
};
|
|
|
this.timelines[segmentInfo.timeline] = mappingObj;
|
|
|
this.trigger('timestampoffset');
|
|
|
this.logger_('time mapping for timeline ' + segmentInfo.timeline + ': ' + ('[time: ' + mappingObj.time + '] [mapping: ' + mappingObj.mapping + ']'));
|
|
|
segment.start = segmentInfo.startOfSegment;
|
|
|
segment.end = timingInfo.end + mappingObj.mapping;
|
|
|
} else if (mappingObj) {
|
|
|
segment.start = timingInfo.start + mappingObj.mapping;
|
|
|
segment.end = timingInfo.end + mappingObj.mapping;
|
|
|
} else {
|
|
|
return false;
|
|
|
}
|
|
|
|
|
|
return true;
|
|
|
}
|
|
|
/**
|
|
|
* Each time we have discontinuity in the playlist, attempt to calculate the location
|
|
|
* in display of the start of the discontinuity and save that. We also save an accuracy
|
|
|
* value so that we save values with the most accuracy (closest to 0.)
|
|
|
*
|
|
|
* @private
|
|
|
* @param {SegmentInfo} segmentInfo - The current active request information
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'saveDiscontinuitySyncInfo_',
|
|
|
value: function saveDiscontinuitySyncInfo_(segmentInfo) {
|
|
|
var playlist = segmentInfo.playlist;
|
|
|
var segment = segmentInfo.segment; // If the current segment is a discontinuity then we know exactly where
|
|
|
// the start of the range and it's accuracy is 0 (greater accuracy values
|
|
|
// mean more approximation)
|
|
|
|
|
|
if (segment.discontinuity) {
|
|
|
this.discontinuities[segment.timeline] = {
|
|
|
time: segment.start,
|
|
|
accuracy: 0
|
|
|
};
|
|
|
} else if (playlist.discontinuityStarts && playlist.discontinuityStarts.length) {
|
|
|
// Search for future discontinuities that we can provide better timing
|
|
|
// information for and save that information for sync purposes
|
|
|
for (var i = 0; i < playlist.discontinuityStarts.length; i++) {
|
|
|
var segmentIndex = playlist.discontinuityStarts[i];
|
|
|
var discontinuity = playlist.discontinuitySequence + i + 1;
|
|
|
var mediaIndexDiff = segmentIndex - segmentInfo.mediaIndex;
|
|
|
var accuracy = Math.abs(mediaIndexDiff);
|
|
|
|
|
|
if (!this.discontinuities[discontinuity] || this.discontinuities[discontinuity].accuracy > accuracy) {
|
|
|
var time = void 0;
|
|
|
|
|
|
if (mediaIndexDiff < 0) {
|
|
|
time = segment.start - sumDurations(playlist, segmentInfo.mediaIndex, segmentIndex);
|
|
|
} else {
|
|
|
time = segment.end + sumDurations(playlist, segmentInfo.mediaIndex + 1, segmentIndex);
|
|
|
}
|
|
|
|
|
|
this.discontinuities[discontinuity] = {
|
|
|
time: time,
|
|
|
accuracy: accuracy
|
|
|
};
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
}, {
|
|
|
key: 'dispose',
|
|
|
value: function dispose() {
|
|
|
this.trigger('dispose');
|
|
|
this.off();
|
|
|
}
|
|
|
}]);
|
|
|
return SyncController;
|
|
|
}(videojs$1.EventTarget);
|
|
|
|
|
|
var Decrypter$1 = new shimWorker("./decrypter-worker.worker.js", function (window, document$$1) {
|
|
|
var self = this;
|
|
|
|
|
|
var decrypterWorker = function () {
|
|
|
/*
|
|
|
* pkcs7.pad
|
|
|
* https://github.com/brightcove/pkcs7
|
|
|
*
|
|
|
* Copyright (c) 2014 Brightcove
|
|
|
* Licensed under the apache2 license.
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Returns the subarray of a Uint8Array without PKCS#7 padding.
|
|
|
* @param padded {Uint8Array} unencrypted bytes that have been padded
|
|
|
* @return {Uint8Array} the unpadded bytes
|
|
|
* @see http://tools.ietf.org/html/rfc5652
|
|
|
*/
|
|
|
function unpad(padded) {
|
|
|
return padded.subarray(0, padded.byteLength - padded[padded.byteLength - 1]);
|
|
|
}
|
|
|
|
|
|
var classCallCheck = function classCallCheck(instance, Constructor) {
|
|
|
if (!(instance instanceof Constructor)) {
|
|
|
throw new TypeError("Cannot call a class as a function");
|
|
|
}
|
|
|
};
|
|
|
|
|
|
var createClass = function () {
|
|
|
function defineProperties(target, props) {
|
|
|
for (var i = 0; i < props.length; i++) {
|
|
|
var descriptor = props[i];
|
|
|
descriptor.enumerable = descriptor.enumerable || false;
|
|
|
descriptor.configurable = true;
|
|
|
if ("value" in descriptor) descriptor.writable = true;
|
|
|
Object.defineProperty(target, descriptor.key, descriptor);
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return function (Constructor, protoProps, staticProps) {
|
|
|
if (protoProps) defineProperties(Constructor.prototype, protoProps);
|
|
|
if (staticProps) defineProperties(Constructor, staticProps);
|
|
|
return Constructor;
|
|
|
};
|
|
|
}();
|
|
|
|
|
|
var inherits = function inherits(subClass, superClass) {
|
|
|
if (typeof superClass !== "function" && superClass !== null) {
|
|
|
throw new TypeError("Super expression must either be null or a function, not " + typeof superClass);
|
|
|
}
|
|
|
|
|
|
subClass.prototype = Object.create(superClass && superClass.prototype, {
|
|
|
constructor: {
|
|
|
value: subClass,
|
|
|
enumerable: false,
|
|
|
writable: true,
|
|
|
configurable: true
|
|
|
}
|
|
|
});
|
|
|
if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
|
|
|
};
|
|
|
|
|
|
var possibleConstructorReturn = function possibleConstructorReturn(self, call) {
|
|
|
if (!self) {
|
|
|
throw new ReferenceError("this hasn't been initialised - super() hasn't been called");
|
|
|
}
|
|
|
|
|
|
return call && (typeof call === "object" || typeof call === "function") ? call : self;
|
|
|
};
|
|
|
/**
|
|
|
* @file aes.js
|
|
|
*
|
|
|
* This file contains an adaptation of the AES decryption algorithm
|
|
|
* from the Standford Javascript Cryptography Library. That work is
|
|
|
* covered by the following copyright and permissions notice:
|
|
|
*
|
|
|
* Copyright 2009-2010 Emily Stark, Mike Hamburg, Dan Boneh.
|
|
|
* All rights reserved.
|
|
|
*
|
|
|
* Redistribution and use in source and binary forms, with or without
|
|
|
* modification, are permitted provided that the following conditions are
|
|
|
* met:
|
|
|
*
|
|
|
* 1. Redistributions of source code must retain the above copyright
|
|
|
* notice, this list of conditions and the following disclaimer.
|
|
|
*
|
|
|
* 2. Redistributions in binary form must reproduce the above
|
|
|
* copyright notice, this list of conditions and the following
|
|
|
* disclaimer in the documentation and/or other materials provided
|
|
|
* with the distribution.
|
|
|
*
|
|
|
* THIS SOFTWARE IS PROVIDED BY THE AUTHORS ``AS IS'' AND ANY EXPRESS OR
|
|
|
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
|
* DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> OR CONTRIBUTORS BE
|
|
|
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
|
|
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
|
|
|
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
|
|
|
* BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
|
|
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
|
|
|
* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN
|
|
|
* IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
*
|
|
|
* The views and conclusions contained in the software and documentation
|
|
|
* are those of the authors and should not be interpreted as representing
|
|
|
* official policies, either expressed or implied, of the authors.
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Expand the S-box tables.
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
|
|
|
var precompute = function precompute() {
|
|
|
var tables = [[[], [], [], [], []], [[], [], [], [], []]];
|
|
|
var encTable = tables[0];
|
|
|
var decTable = tables[1];
|
|
|
var sbox = encTable[4];
|
|
|
var sboxInv = decTable[4];
|
|
|
var i = void 0;
|
|
|
var x = void 0;
|
|
|
var xInv = void 0;
|
|
|
var d = [];
|
|
|
var th = [];
|
|
|
var x2 = void 0;
|
|
|
var x4 = void 0;
|
|
|
var x8 = void 0;
|
|
|
var s = void 0;
|
|
|
var tEnc = void 0;
|
|
|
var tDec = void 0; // Compute double and third tables
|
|
|
|
|
|
for (i = 0; i < 256; i++) {
|
|
|
th[(d[i] = i << 1 ^ (i >> 7) * 283) ^ i] = i;
|
|
|
}
|
|
|
|
|
|
for (x = xInv = 0; !sbox[x]; x ^= x2 || 1, xInv = th[xInv] || 1) {
|
|
|
// Compute sbox
|
|
|
s = xInv ^ xInv << 1 ^ xInv << 2 ^ xInv << 3 ^ xInv << 4;
|
|
|
s = s >> 8 ^ s & 255 ^ 99;
|
|
|
sbox[x] = s;
|
|
|
sboxInv[s] = x; // Compute MixColumns
|
|
|
|
|
|
x8 = d[x4 = d[x2 = d[x]]];
|
|
|
tDec = x8 * 0x1010101 ^ x4 * 0x10001 ^ x2 * 0x101 ^ x * 0x1010100;
|
|
|
tEnc = d[s] * 0x101 ^ s * 0x1010100;
|
|
|
|
|
|
for (i = 0; i < 4; i++) {
|
|
|
encTable[i][x] = tEnc = tEnc << 24 ^ tEnc >>> 8;
|
|
|
decTable[i][s] = tDec = tDec << 24 ^ tDec >>> 8;
|
|
|
}
|
|
|
} // Compactify. Considerable speedup on Firefox.
|
|
|
|
|
|
|
|
|
for (i = 0; i < 5; i++) {
|
|
|
encTable[i] = encTable[i].slice(0);
|
|
|
decTable[i] = decTable[i].slice(0);
|
|
|
}
|
|
|
|
|
|
return tables;
|
|
|
};
|
|
|
|
|
|
var aesTables = null;
|
|
|
/**
|
|
|
* Schedule out an AES key for both encryption and decryption. This
|
|
|
* is a low-level class. Use a cipher mode to do bulk encryption.
|
|
|
*
|
|
|
* @class AES
|
|
|
* @param key {Array} The key as an array of 4, 6 or 8 words.
|
|
|
*/
|
|
|
|
|
|
var AES = function () {
|
|
|
function AES(key) {
|
|
|
classCallCheck(this, AES);
|
|
|
/**
|
|
|
* The expanded S-box and inverse S-box tables. These will be computed
|
|
|
* on the client so that we don't have to send them down the wire.
|
|
|
*
|
|
|
* There are two tables, _tables[0] is for encryption and
|
|
|
* _tables[1] is for decryption.
|
|
|
*
|
|
|
* The first 4 sub-tables are the expanded S-box with MixColumns. The
|
|
|
* last (_tables[01][4]) is the S-box itself.
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
// if we have yet to precompute the S-box tables
|
|
|
// do so now
|
|
|
|
|
|
if (!aesTables) {
|
|
|
aesTables = precompute();
|
|
|
} // then make a copy of that object for use
|
|
|
|
|
|
|
|
|
this._tables = [[aesTables[0][0].slice(), aesTables[0][1].slice(), aesTables[0][2].slice(), aesTables[0][3].slice(), aesTables[0][4].slice()], [aesTables[1][0].slice(), aesTables[1][1].slice(), aesTables[1][2].slice(), aesTables[1][3].slice(), aesTables[1][4].slice()]];
|
|
|
var i = void 0;
|
|
|
var j = void 0;
|
|
|
var tmp = void 0;
|
|
|
var encKey = void 0;
|
|
|
var decKey = void 0;
|
|
|
var sbox = this._tables[0][4];
|
|
|
var decTable = this._tables[1];
|
|
|
var keyLen = key.length;
|
|
|
var rcon = 1;
|
|
|
|
|
|
if (keyLen !== 4 && keyLen !== 6 && keyLen !== 8) {
|
|
|
throw new Error('Invalid aes key size');
|
|
|
}
|
|
|
|
|
|
encKey = key.slice(0);
|
|
|
decKey = [];
|
|
|
this._key = [encKey, decKey]; // schedule encryption keys
|
|
|
|
|
|
for (i = keyLen; i < 4 * keyLen + 28; i++) {
|
|
|
tmp = encKey[i - 1]; // apply sbox
|
|
|
|
|
|
if (i % keyLen === 0 || keyLen === 8 && i % keyLen === 4) {
|
|
|
tmp = sbox[tmp >>> 24] << 24 ^ sbox[tmp >> 16 & 255] << 16 ^ sbox[tmp >> 8 & 255] << 8 ^ sbox[tmp & 255]; // shift rows and add rcon
|
|
|
|
|
|
if (i % keyLen === 0) {
|
|
|
tmp = tmp << 8 ^ tmp >>> 24 ^ rcon << 24;
|
|
|
rcon = rcon << 1 ^ (rcon >> 7) * 283;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
encKey[i] = encKey[i - keyLen] ^ tmp;
|
|
|
} // schedule decryption keys
|
|
|
|
|
|
|
|
|
for (j = 0; i; j++, i--) {
|
|
|
tmp = encKey[j & 3 ? i : i - 4];
|
|
|
|
|
|
if (i <= 4 || j < 4) {
|
|
|
decKey[j] = tmp;
|
|
|
} else {
|
|
|
decKey[j] = decTable[0][sbox[tmp >>> 24]] ^ decTable[1][sbox[tmp >> 16 & 255]] ^ decTable[2][sbox[tmp >> 8 & 255]] ^ decTable[3][sbox[tmp & 255]];
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Decrypt 16 bytes, specified as four 32-bit words.
|
|
|
*
|
|
|
* @param {Number} encrypted0 the first word to decrypt
|
|
|
* @param {Number} encrypted1 the second word to decrypt
|
|
|
* @param {Number} encrypted2 the third word to decrypt
|
|
|
* @param {Number} encrypted3 the fourth word to decrypt
|
|
|
* @param {Int32Array} out the array to write the decrypted words
|
|
|
* into
|
|
|
* @param {Number} offset the offset into the output array to start
|
|
|
* writing results
|
|
|
* @return {Array} The plaintext.
|
|
|
*/
|
|
|
|
|
|
|
|
|
AES.prototype.decrypt = function decrypt$$1(encrypted0, encrypted1, encrypted2, encrypted3, out, offset) {
|
|
|
var key = this._key[1]; // state variables a,b,c,d are loaded with pre-whitened data
|
|
|
|
|
|
var a = encrypted0 ^ key[0];
|
|
|
var b = encrypted3 ^ key[1];
|
|
|
var c = encrypted2 ^ key[2];
|
|
|
var d = encrypted1 ^ key[3];
|
|
|
var a2 = void 0;
|
|
|
var b2 = void 0;
|
|
|
var c2 = void 0; // key.length === 2 ?
|
|
|
|
|
|
var nInnerRounds = key.length / 4 - 2;
|
|
|
var i = void 0;
|
|
|
var kIndex = 4;
|
|
|
var table = this._tables[1]; // load up the tables
|
|
|
|
|
|
var table0 = table[0];
|
|
|
var table1 = table[1];
|
|
|
var table2 = table[2];
|
|
|
var table3 = table[3];
|
|
|
var sbox = table[4]; // Inner rounds. Cribbed from OpenSSL.
|
|
|
|
|
|
for (i = 0; i < nInnerRounds; i++) {
|
|
|
a2 = table0[a >>> 24] ^ table1[b >> 16 & 255] ^ table2[c >> 8 & 255] ^ table3[d & 255] ^ key[kIndex];
|
|
|
b2 = table0[b >>> 24] ^ table1[c >> 16 & 255] ^ table2[d >> 8 & 255] ^ table3[a & 255] ^ key[kIndex + 1];
|
|
|
c2 = table0[c >>> 24] ^ table1[d >> 16 & 255] ^ table2[a >> 8 & 255] ^ table3[b & 255] ^ key[kIndex + 2];
|
|
|
d = table0[d >>> 24] ^ table1[a >> 16 & 255] ^ table2[b >> 8 & 255] ^ table3[c & 255] ^ key[kIndex + 3];
|
|
|
kIndex += 4;
|
|
|
a = a2;
|
|
|
b = b2;
|
|
|
c = c2;
|
|
|
} // Last round.
|
|
|
|
|
|
|
|
|
for (i = 0; i < 4; i++) {
|
|
|
out[(3 & -i) + offset] = sbox[a >>> 24] << 24 ^ sbox[b >> 16 & 255] << 16 ^ sbox[c >> 8 & 255] << 8 ^ sbox[d & 255] ^ key[kIndex++];
|
|
|
a2 = a;
|
|
|
a = b;
|
|
|
b = c;
|
|
|
c = d;
|
|
|
d = a2;
|
|
|
}
|
|
|
};
|
|
|
|
|
|
return AES;
|
|
|
}();
|
|
|
/**
|
|
|
* @file stream.js
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* A lightweight readable stream implemention that handles event dispatching.
|
|
|
*
|
|
|
* @class Stream
|
|
|
*/
|
|
|
|
|
|
|
|
|
var Stream = function () {
|
|
|
function Stream() {
|
|
|
classCallCheck(this, Stream);
|
|
|
this.listeners = {};
|
|
|
}
|
|
|
/**
|
|
|
* Add a listener for a specified event type.
|
|
|
*
|
|
|
* @param {String} type the event name
|
|
|
* @param {Function} listener the callback to be invoked when an event of
|
|
|
* the specified type occurs
|
|
|
*/
|
|
|
|
|
|
|
|
|
Stream.prototype.on = function on(type, listener) {
|
|
|
if (!this.listeners[type]) {
|
|
|
this.listeners[type] = [];
|
|
|
}
|
|
|
|
|
|
this.listeners[type].push(listener);
|
|
|
};
|
|
|
/**
|
|
|
* Remove a listener for a specified event type.
|
|
|
*
|
|
|
* @param {String} type the event name
|
|
|
* @param {Function} listener a function previously registered for this
|
|
|
* type of event through `on`
|
|
|
* @return {Boolean} if we could turn it off or not
|
|
|
*/
|
|
|
|
|
|
|
|
|
Stream.prototype.off = function off(type, listener) {
|
|
|
if (!this.listeners[type]) {
|
|
|
return false;
|
|
|
}
|
|
|
|
|
|
var index = this.listeners[type].indexOf(listener);
|
|
|
this.listeners[type].splice(index, 1);
|
|
|
return index > -1;
|
|
|
};
|
|
|
/**
|
|
|
* Trigger an event of the specified type on this stream. Any additional
|
|
|
* arguments to this function are passed as parameters to event listeners.
|
|
|
*
|
|
|
* @param {String} type the event name
|
|
|
*/
|
|
|
|
|
|
|
|
|
Stream.prototype.trigger = function trigger(type) {
|
|
|
var callbacks = this.listeners[type];
|
|
|
|
|
|
if (!callbacks) {
|
|
|
return;
|
|
|
} // Slicing the arguments on every invocation of this method
|
|
|
// can add a significant amount of overhead. Avoid the
|
|
|
// intermediate object creation for the common case of a
|
|
|
// single callback argument
|
|
|
|
|
|
|
|
|
if (arguments.length === 2) {
|
|
|
var length = callbacks.length;
|
|
|
|
|
|
for (var i = 0; i < length; ++i) {
|
|
|
callbacks[i].call(this, arguments[1]);
|
|
|
}
|
|
|
} else {
|
|
|
var args = Array.prototype.slice.call(arguments, 1);
|
|
|
var _length = callbacks.length;
|
|
|
|
|
|
for (var _i = 0; _i < _length; ++_i) {
|
|
|
callbacks[_i].apply(this, args);
|
|
|
}
|
|
|
}
|
|
|
};
|
|
|
/**
|
|
|
* Destroys the stream and cleans up.
|
|
|
*/
|
|
|
|
|
|
|
|
|
Stream.prototype.dispose = function dispose() {
|
|
|
this.listeners = {};
|
|
|
};
|
|
|
/**
|
|
|
* Forwards all `data` events on this stream to the destination stream. The
|
|
|
* destination stream should provide a method `push` to receive the data
|
|
|
* events as they arrive.
|
|
|
*
|
|
|
* @param {Stream} destination the stream that will receive all `data` events
|
|
|
* @see http://nodejs.org/api/stream.html#stream_readable_pipe_destination_options
|
|
|
*/
|
|
|
|
|
|
|
|
|
Stream.prototype.pipe = function pipe(destination) {
|
|
|
this.on('data', function (data) {
|
|
|
destination.push(data);
|
|
|
});
|
|
|
};
|
|
|
|
|
|
return Stream;
|
|
|
}();
|
|
|
/**
|
|
|
* @file async-stream.js
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* A wrapper around the Stream class to use setTiemout
|
|
|
* and run stream "jobs" Asynchronously
|
|
|
*
|
|
|
* @class AsyncStream
|
|
|
* @extends Stream
|
|
|
*/
|
|
|
|
|
|
|
|
|
var AsyncStream$$1 = function (_Stream) {
|
|
|
inherits(AsyncStream$$1, _Stream);
|
|
|
|
|
|
function AsyncStream$$1() {
|
|
|
classCallCheck(this, AsyncStream$$1);
|
|
|
|
|
|
var _this = possibleConstructorReturn(this, _Stream.call(this, Stream));
|
|
|
|
|
|
_this.jobs = [];
|
|
|
_this.delay = 1;
|
|
|
_this.timeout_ = null;
|
|
|
return _this;
|
|
|
}
|
|
|
/**
|
|
|
* process an async job
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
|
|
|
AsyncStream$$1.prototype.processJob_ = function processJob_() {
|
|
|
this.jobs.shift()();
|
|
|
|
|
|
if (this.jobs.length) {
|
|
|
this.timeout_ = setTimeout(this.processJob_.bind(this), this.delay);
|
|
|
} else {
|
|
|
this.timeout_ = null;
|
|
|
}
|
|
|
};
|
|
|
/**
|
|
|
* push a job into the stream
|
|
|
*
|
|
|
* @param {Function} job the job to push into the stream
|
|
|
*/
|
|
|
|
|
|
|
|
|
AsyncStream$$1.prototype.push = function push(job) {
|
|
|
this.jobs.push(job);
|
|
|
|
|
|
if (!this.timeout_) {
|
|
|
this.timeout_ = setTimeout(this.processJob_.bind(this), this.delay);
|
|
|
}
|
|
|
};
|
|
|
|
|
|
return AsyncStream$$1;
|
|
|
}(Stream);
|
|
|
/**
|
|
|
* @file decrypter.js
|
|
|
*
|
|
|
* An asynchronous implementation of AES-128 CBC decryption with
|
|
|
* PKCS#7 padding.
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Convert network-order (big-endian) bytes into their little-endian
|
|
|
* representation.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var ntoh = function ntoh(word) {
|
|
|
return word << 24 | (word & 0xff00) << 8 | (word & 0xff0000) >> 8 | word >>> 24;
|
|
|
};
|
|
|
/**
|
|
|
* Decrypt bytes using AES-128 with CBC and PKCS#7 padding.
|
|
|
*
|
|
|
* @param {Uint8Array} encrypted the encrypted bytes
|
|
|
* @param {Uint32Array} key the bytes of the decryption key
|
|
|
* @param {Uint32Array} initVector the initialization vector (IV) to
|
|
|
* use for the first round of CBC.
|
|
|
* @return {Uint8Array} the decrypted bytes
|
|
|
*
|
|
|
* @see http://en.wikipedia.org/wiki/Advanced_Encryption_Standard
|
|
|
* @see http://en.wikipedia.org/wiki/Block_cipher_mode_of_operation#Cipher_Block_Chaining_.28CBC.29
|
|
|
* @see https://tools.ietf.org/html/rfc2315
|
|
|
*/
|
|
|
|
|
|
|
|
|
var decrypt$$1 = function decrypt$$1(encrypted, key, initVector) {
|
|
|
// word-level access to the encrypted bytes
|
|
|
var encrypted32 = new Int32Array(encrypted.buffer, encrypted.byteOffset, encrypted.byteLength >> 2);
|
|
|
var decipher = new AES(Array.prototype.slice.call(key)); // byte and word-level access for the decrypted output
|
|
|
|
|
|
var decrypted = new Uint8Array(encrypted.byteLength);
|
|
|
var decrypted32 = new Int32Array(decrypted.buffer); // temporary variables for working with the IV, encrypted, and
|
|
|
// decrypted data
|
|
|
|
|
|
var init0 = void 0;
|
|
|
var init1 = void 0;
|
|
|
var init2 = void 0;
|
|
|
var init3 = void 0;
|
|
|
var encrypted0 = void 0;
|
|
|
var encrypted1 = void 0;
|
|
|
var encrypted2 = void 0;
|
|
|
var encrypted3 = void 0; // iteration variable
|
|
|
|
|
|
var wordIx = void 0; // pull out the words of the IV to ensure we don't modify the
|
|
|
// passed-in reference and easier access
|
|
|
|
|
|
init0 = initVector[0];
|
|
|
init1 = initVector[1];
|
|
|
init2 = initVector[2];
|
|
|
init3 = initVector[3]; // decrypt four word sequences, applying cipher-block chaining (CBC)
|
|
|
// to each decrypted block
|
|
|
|
|
|
for (wordIx = 0; wordIx < encrypted32.length; wordIx += 4) {
|
|
|
// convert big-endian (network order) words into little-endian
|
|
|
// (javascript order)
|
|
|
encrypted0 = ntoh(encrypted32[wordIx]);
|
|
|
encrypted1 = ntoh(encrypted32[wordIx + 1]);
|
|
|
encrypted2 = ntoh(encrypted32[wordIx + 2]);
|
|
|
encrypted3 = ntoh(encrypted32[wordIx + 3]); // decrypt the block
|
|
|
|
|
|
decipher.decrypt(encrypted0, encrypted1, encrypted2, encrypted3, decrypted32, wordIx); // XOR with the IV, and restore network byte-order to obtain the
|
|
|
// plaintext
|
|
|
|
|
|
decrypted32[wordIx] = ntoh(decrypted32[wordIx] ^ init0);
|
|
|
decrypted32[wordIx + 1] = ntoh(decrypted32[wordIx + 1] ^ init1);
|
|
|
decrypted32[wordIx + 2] = ntoh(decrypted32[wordIx + 2] ^ init2);
|
|
|
decrypted32[wordIx + 3] = ntoh(decrypted32[wordIx + 3] ^ init3); // setup the IV for the next round
|
|
|
|
|
|
init0 = encrypted0;
|
|
|
init1 = encrypted1;
|
|
|
init2 = encrypted2;
|
|
|
init3 = encrypted3;
|
|
|
}
|
|
|
|
|
|
return decrypted;
|
|
|
};
|
|
|
/**
|
|
|
* The `Decrypter` class that manages decryption of AES
|
|
|
* data through `AsyncStream` objects and the `decrypt`
|
|
|
* function
|
|
|
*
|
|
|
* @param {Uint8Array} encrypted the encrypted bytes
|
|
|
* @param {Uint32Array} key the bytes of the decryption key
|
|
|
* @param {Uint32Array} initVector the initialization vector (IV) to
|
|
|
* @param {Function} done the function to run when done
|
|
|
* @class Decrypter
|
|
|
*/
|
|
|
|
|
|
|
|
|
var Decrypter$$1 = function () {
|
|
|
function Decrypter$$1(encrypted, key, initVector, done) {
|
|
|
classCallCheck(this, Decrypter$$1);
|
|
|
var step = Decrypter$$1.STEP;
|
|
|
var encrypted32 = new Int32Array(encrypted.buffer);
|
|
|
var decrypted = new Uint8Array(encrypted.byteLength);
|
|
|
var i = 0;
|
|
|
this.asyncStream_ = new AsyncStream$$1(); // split up the encryption job and do the individual chunks asynchronously
|
|
|
|
|
|
this.asyncStream_.push(this.decryptChunk_(encrypted32.subarray(i, i + step), key, initVector, decrypted));
|
|
|
|
|
|
for (i = step; i < encrypted32.length; i += step) {
|
|
|
initVector = new Uint32Array([ntoh(encrypted32[i - 4]), ntoh(encrypted32[i - 3]), ntoh(encrypted32[i - 2]), ntoh(encrypted32[i - 1])]);
|
|
|
this.asyncStream_.push(this.decryptChunk_(encrypted32.subarray(i, i + step), key, initVector, decrypted));
|
|
|
} // invoke the done() callback when everything is finished
|
|
|
|
|
|
|
|
|
this.asyncStream_.push(function () {
|
|
|
// remove pkcs#7 padding from the decrypted bytes
|
|
|
done(null, unpad(decrypted));
|
|
|
});
|
|
|
}
|
|
|
/**
|
|
|
* a getter for step the maximum number of bytes to process at one time
|
|
|
*
|
|
|
* @return {Number} the value of step 32000
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
|
|
|
Decrypter$$1.prototype.decryptChunk_ = function decryptChunk_(encrypted, key, initVector, decrypted) {
|
|
|
return function () {
|
|
|
var bytes = decrypt$$1(encrypted, key, initVector);
|
|
|
decrypted.set(bytes, encrypted.byteOffset);
|
|
|
};
|
|
|
};
|
|
|
|
|
|
createClass(Decrypter$$1, null, [{
|
|
|
key: 'STEP',
|
|
|
get: function get$$1() {
|
|
|
// 4 * 8000;
|
|
|
return 32000;
|
|
|
}
|
|
|
}]);
|
|
|
return Decrypter$$1;
|
|
|
}();
|
|
|
/**
|
|
|
* @file bin-utils.js
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
* Creates an object for sending to a web worker modifying properties that are TypedArrays
|
|
|
* into a new object with seperated properties for the buffer, byteOffset, and byteLength.
|
|
|
*
|
|
|
* @param {Object} message
|
|
|
* Object of properties and values to send to the web worker
|
|
|
* @return {Object}
|
|
|
* Modified message with TypedArray values expanded
|
|
|
* @function createTransferableMessage
|
|
|
*/
|
|
|
|
|
|
|
|
|
var createTransferableMessage = function createTransferableMessage(message) {
|
|
|
var transferable = {};
|
|
|
Object.keys(message).forEach(function (key) {
|
|
|
var value = message[key];
|
|
|
|
|
|
if (ArrayBuffer.isView(value)) {
|
|
|
transferable[key] = {
|
|
|
bytes: value.buffer,
|
|
|
byteOffset: value.byteOffset,
|
|
|
byteLength: value.byteLength
|
|
|
};
|
|
|
} else {
|
|
|
transferable[key] = value;
|
|
|
}
|
|
|
});
|
|
|
return transferable;
|
|
|
};
|
|
|
/**
|
|
|
* Our web worker interface so that things can talk to aes-decrypter
|
|
|
* that will be running in a web worker. the scope is passed to this by
|
|
|
* webworkify.
|
|
|
*
|
|
|
* @param {Object} self
|
|
|
* the scope for the web worker
|
|
|
*/
|
|
|
|
|
|
|
|
|
var DecrypterWorker = function DecrypterWorker(self) {
|
|
|
self.onmessage = function (event) {
|
|
|
var data = event.data;
|
|
|
var encrypted = new Uint8Array(data.encrypted.bytes, data.encrypted.byteOffset, data.encrypted.byteLength);
|
|
|
var key = new Uint32Array(data.key.bytes, data.key.byteOffset, data.key.byteLength / 4);
|
|
|
var iv = new Uint32Array(data.iv.bytes, data.iv.byteOffset, data.iv.byteLength / 4);
|
|
|
/* eslint-disable no-new, handle-callback-err */
|
|
|
|
|
|
new Decrypter$$1(encrypted, key, iv, function (err, bytes) {
|
|
|
self.postMessage(createTransferableMessage({
|
|
|
source: data.source,
|
|
|
decrypted: bytes
|
|
|
}), [bytes.buffer]);
|
|
|
});
|
|
|
/* eslint-enable */
|
|
|
};
|
|
|
};
|
|
|
|
|
|
var decrypterWorker = new DecrypterWorker(self);
|
|
|
return decrypterWorker;
|
|
|
}();
|
|
|
});
|
|
|
/**
|
|
|
* Convert the properties of an HLS track into an audioTrackKind.
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
var audioTrackKind_ = function audioTrackKind_(properties) {
|
|
|
var kind = properties["default"] ? 'main' : 'alternative';
|
|
|
|
|
|
if (properties.characteristics && properties.characteristics.indexOf('public.accessibility.describes-video') >= 0) {
|
|
|
kind = 'main-desc';
|
|
|
}
|
|
|
|
|
|
return kind;
|
|
|
};
|
|
|
/**
|
|
|
* Pause provided segment loader and playlist loader if active
|
|
|
*
|
|
|
* @param {SegmentLoader} segmentLoader
|
|
|
* SegmentLoader to pause
|
|
|
* @param {Object} mediaType
|
|
|
* Active media type
|
|
|
* @function stopLoaders
|
|
|
*/
|
|
|
|
|
|
|
|
|
var stopLoaders = function stopLoaders(segmentLoader, mediaType) {
|
|
|
segmentLoader.abort();
|
|
|
segmentLoader.pause();
|
|
|
|
|
|
if (mediaType && mediaType.activePlaylistLoader) {
|
|
|
mediaType.activePlaylistLoader.pause();
|
|
|
mediaType.activePlaylistLoader = null;
|
|
|
}
|
|
|
};
|
|
|
/**
|
|
|
* Start loading provided segment loader and playlist loader
|
|
|
*
|
|
|
* @param {PlaylistLoader} playlistLoader
|
|
|
* PlaylistLoader to start loading
|
|
|
* @param {Object} mediaType
|
|
|
* Active media type
|
|
|
* @function startLoaders
|
|
|
*/
|
|
|
|
|
|
|
|
|
var startLoaders = function startLoaders(playlistLoader, mediaType) {
|
|
|
// Segment loader will be started after `loadedmetadata` or `loadedplaylist` from the
|
|
|
// playlist loader
|
|
|
mediaType.activePlaylistLoader = playlistLoader;
|
|
|
playlistLoader.load();
|
|
|
};
|
|
|
/**
|
|
|
* Returns a function to be called when the media group changes. It performs a
|
|
|
* non-destructive (preserve the buffer) resync of the SegmentLoader. This is because a
|
|
|
* change of group is merely a rendition switch of the same content at another encoding,
|
|
|
* rather than a change of content, such as switching audio from English to Spanish.
|
|
|
*
|
|
|
* @param {String} type
|
|
|
* MediaGroup type
|
|
|
* @param {Object} settings
|
|
|
* Object containing required information for media groups
|
|
|
* @return {Function}
|
|
|
* Handler for a non-destructive resync of SegmentLoader when the active media
|
|
|
* group changes.
|
|
|
* @function onGroupChanged
|
|
|
*/
|
|
|
|
|
|
|
|
|
var onGroupChanged = function onGroupChanged(type, settings) {
|
|
|
return function () {
|
|
|
var _settings$segmentLoad = settings.segmentLoaders,
|
|
|
segmentLoader = _settings$segmentLoad[type],
|
|
|
mainSegmentLoader = _settings$segmentLoad.main,
|
|
|
mediaType = settings.mediaTypes[type];
|
|
|
var activeTrack = mediaType.activeTrack();
|
|
|
var activeGroup = mediaType.activeGroup(activeTrack);
|
|
|
var previousActiveLoader = mediaType.activePlaylistLoader;
|
|
|
stopLoaders(segmentLoader, mediaType);
|
|
|
|
|
|
if (!activeGroup) {
|
|
|
// there is no group active
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
if (!activeGroup.playlistLoader) {
|
|
|
if (previousActiveLoader) {
|
|
|
// The previous group had a playlist loader but the new active group does not
|
|
|
// this means we are switching from demuxed to muxed audio. In this case we want to
|
|
|
// do a destructive reset of the main segment loader and not restart the audio
|
|
|
// loaders.
|
|
|
mainSegmentLoader.resetEverything();
|
|
|
}
|
|
|
|
|
|
return;
|
|
|
} // Non-destructive resync
|
|
|
|
|
|
|
|
|
segmentLoader.resyncLoader();
|
|
|
startLoaders(activeGroup.playlistLoader, mediaType);
|
|
|
};
|
|
|
};
|
|
|
/**
|
|
|
* Returns a function to be called when the media track changes. It performs a
|
|
|
* destructive reset of the SegmentLoader to ensure we start loading as close to
|
|
|
* currentTime as possible.
|
|
|
*
|
|
|
* @param {String} type
|
|
|
* MediaGroup type
|
|
|
* @param {Object} settings
|
|
|
* Object containing required information for media groups
|
|
|
* @return {Function}
|
|
|
* Handler for a destructive reset of SegmentLoader when the active media
|
|
|
* track changes.
|
|
|
* @function onTrackChanged
|
|
|
*/
|
|
|
|
|
|
|
|
|
var onTrackChanged = function onTrackChanged(type, settings) {
|
|
|
return function () {
|
|
|
var _settings$segmentLoad2 = settings.segmentLoaders,
|
|
|
segmentLoader = _settings$segmentLoad2[type],
|
|
|
mainSegmentLoader = _settings$segmentLoad2.main,
|
|
|
mediaType = settings.mediaTypes[type];
|
|
|
var activeTrack = mediaType.activeTrack();
|
|
|
var activeGroup = mediaType.activeGroup(activeTrack);
|
|
|
var previousActiveLoader = mediaType.activePlaylistLoader;
|
|
|
stopLoaders(segmentLoader, mediaType);
|
|
|
|
|
|
if (!activeGroup) {
|
|
|
// there is no group active so we do not want to restart loaders
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
if (!activeGroup.playlistLoader) {
|
|
|
// when switching from demuxed audio/video to muxed audio/video (noted by no playlist
|
|
|
// loader for the audio group), we want to do a destructive reset of the main segment
|
|
|
// loader and not restart the audio loaders
|
|
|
mainSegmentLoader.resetEverything();
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
if (previousActiveLoader === activeGroup.playlistLoader) {
|
|
|
// Nothing has actually changed. This can happen because track change events can fire
|
|
|
// multiple times for a "single" change. One for enabling the new active track, and
|
|
|
// one for disabling the track that was active
|
|
|
startLoaders(activeGroup.playlistLoader, mediaType);
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
if (segmentLoader.track) {
|
|
|
// For WebVTT, set the new text track in the segmentloader
|
|
|
segmentLoader.track(activeTrack);
|
|
|
} // destructive reset
|
|
|
|
|
|
|
|
|
segmentLoader.resetEverything();
|
|
|
startLoaders(activeGroup.playlistLoader, mediaType);
|
|
|
};
|
|
|
};
|
|
|
|
|
|
var onError = {
|
|
|
/**
|
|
|
* Returns a function to be called when a SegmentLoader or PlaylistLoader encounters
|
|
|
* an error.
|
|
|
*
|
|
|
* @param {String} type
|
|
|
* MediaGroup type
|
|
|
* @param {Object} settings
|
|
|
* Object containing required information for media groups
|
|
|
* @return {Function}
|
|
|
* Error handler. Logs warning (or error if the playlist is blacklisted) to
|
|
|
* console and switches back to default audio track.
|
|
|
* @function onError.AUDIO
|
|
|
*/
|
|
|
AUDIO: function AUDIO(type, settings) {
|
|
|
return function () {
|
|
|
var segmentLoader = settings.segmentLoaders[type],
|
|
|
mediaType = settings.mediaTypes[type],
|
|
|
blacklistCurrentPlaylist = settings.blacklistCurrentPlaylist;
|
|
|
stopLoaders(segmentLoader, mediaType); // switch back to default audio track
|
|
|
|
|
|
var activeTrack = mediaType.activeTrack();
|
|
|
var activeGroup = mediaType.activeGroup();
|
|
|
var id = (activeGroup.filter(function (group) {
|
|
|
return group["default"];
|
|
|
})[0] || activeGroup[0]).id;
|
|
|
var defaultTrack = mediaType.tracks[id];
|
|
|
|
|
|
if (activeTrack === defaultTrack) {
|
|
|
// Default track encountered an error. All we can do now is blacklist the current
|
|
|
// rendition and hope another will switch audio groups
|
|
|
blacklistCurrentPlaylist({
|
|
|
message: 'Problem encountered loading the default audio track.'
|
|
|
});
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
videojs$1.log.warn('Problem encountered loading the alternate audio track.' + 'Switching back to default.');
|
|
|
|
|
|
for (var trackId in mediaType.tracks) {
|
|
|
mediaType.tracks[trackId].enabled = mediaType.tracks[trackId] === defaultTrack;
|
|
|
}
|
|
|
|
|
|
mediaType.onTrackChanged();
|
|
|
};
|
|
|
},
|
|
|
|
|
|
/**
|
|
|
* Returns a function to be called when a SegmentLoader or PlaylistLoader encounters
|
|
|
* an error.
|
|
|
*
|
|
|
* @param {String} type
|
|
|
* MediaGroup type
|
|
|
* @param {Object} settings
|
|
|
* Object containing required information for media groups
|
|
|
* @return {Function}
|
|
|
* Error handler. Logs warning to console and disables the active subtitle track
|
|
|
* @function onError.SUBTITLES
|
|
|
*/
|
|
|
SUBTITLES: function SUBTITLES(type, settings) {
|
|
|
return function () {
|
|
|
var segmentLoader = settings.segmentLoaders[type],
|
|
|
mediaType = settings.mediaTypes[type];
|
|
|
videojs$1.log.warn('Problem encountered loading the subtitle track.' + 'Disabling subtitle track.');
|
|
|
stopLoaders(segmentLoader, mediaType);
|
|
|
var track = mediaType.activeTrack();
|
|
|
|
|
|
if (track) {
|
|
|
track.mode = 'disabled';
|
|
|
}
|
|
|
|
|
|
mediaType.onTrackChanged();
|
|
|
};
|
|
|
}
|
|
|
};
|
|
|
var setupListeners = {
|
|
|
/**
|
|
|
* Setup event listeners for audio playlist loader
|
|
|
*
|
|
|
* @param {String} type
|
|
|
* MediaGroup type
|
|
|
* @param {PlaylistLoader|null} playlistLoader
|
|
|
* PlaylistLoader to register listeners on
|
|
|
* @param {Object} settings
|
|
|
* Object containing required information for media groups
|
|
|
* @function setupListeners.AUDIO
|
|
|
*/
|
|
|
AUDIO: function AUDIO(type, playlistLoader, settings) {
|
|
|
if (!playlistLoader) {
|
|
|
// no playlist loader means audio will be muxed with the video
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
var tech = settings.tech,
|
|
|
requestOptions = settings.requestOptions,
|
|
|
segmentLoader = settings.segmentLoaders[type];
|
|
|
playlistLoader.on('loadedmetadata', function () {
|
|
|
var media = playlistLoader.media();
|
|
|
segmentLoader.playlist(media, requestOptions); // if the video is already playing, or if this isn't a live video and preload
|
|
|
// permits, start downloading segments
|
|
|
|
|
|
if (!tech.paused() || media.endList && tech.preload() !== 'none') {
|
|
|
segmentLoader.load();
|
|
|
}
|
|
|
});
|
|
|
playlistLoader.on('loadedplaylist', function () {
|
|
|
segmentLoader.playlist(playlistLoader.media(), requestOptions); // If the player isn't paused, ensure that the segment loader is running
|
|
|
|
|
|
if (!tech.paused()) {
|
|
|
segmentLoader.load();
|
|
|
}
|
|
|
});
|
|
|
playlistLoader.on('error', onError[type](type, settings));
|
|
|
},
|
|
|
|
|
|
/**
|
|
|
* Setup event listeners for subtitle playlist loader
|
|
|
*
|
|
|
* @param {String} type
|
|
|
* MediaGroup type
|
|
|
* @param {PlaylistLoader|null} playlistLoader
|
|
|
* PlaylistLoader to register listeners on
|
|
|
* @param {Object} settings
|
|
|
* Object containing required information for media groups
|
|
|
* @function setupListeners.SUBTITLES
|
|
|
*/
|
|
|
SUBTITLES: function SUBTITLES(type, playlistLoader, settings) {
|
|
|
var tech = settings.tech,
|
|
|
requestOptions = settings.requestOptions,
|
|
|
segmentLoader = settings.segmentLoaders[type],
|
|
|
mediaType = settings.mediaTypes[type];
|
|
|
playlistLoader.on('loadedmetadata', function () {
|
|
|
var media = playlistLoader.media();
|
|
|
segmentLoader.playlist(media, requestOptions);
|
|
|
segmentLoader.track(mediaType.activeTrack()); // if the video is already playing, or if this isn't a live video and preload
|
|
|
// permits, start downloading segments
|
|
|
|
|
|
if (!tech.paused() || media.endList && tech.preload() !== 'none') {
|
|
|
segmentLoader.load();
|
|
|
}
|
|
|
});
|
|
|
playlistLoader.on('loadedplaylist', function () {
|
|
|
segmentLoader.playlist(playlistLoader.media(), requestOptions); // If the player isn't paused, ensure that the segment loader is running
|
|
|
|
|
|
if (!tech.paused()) {
|
|
|
segmentLoader.load();
|
|
|
}
|
|
|
});
|
|
|
playlistLoader.on('error', onError[type](type, settings));
|
|
|
}
|
|
|
};
|
|
|
var initialize = {
|
|
|
/**
|
|
|
* Setup PlaylistLoaders and AudioTracks for the audio groups
|
|
|
*
|
|
|
* @param {String} type
|
|
|
* MediaGroup type
|
|
|
* @param {Object} settings
|
|
|
* Object containing required information for media groups
|
|
|
* @function initialize.AUDIO
|
|
|
*/
|
|
|
'AUDIO': function AUDIO(type, settings) {
|
|
|
var hls = settings.hls,
|
|
|
sourceType = settings.sourceType,
|
|
|
segmentLoader = settings.segmentLoaders[type],
|
|
|
requestOptions = settings.requestOptions,
|
|
|
mediaGroups = settings.master.mediaGroups,
|
|
|
_settings$mediaTypes$ = settings.mediaTypes[type],
|
|
|
groups = _settings$mediaTypes$.groups,
|
|
|
tracks = _settings$mediaTypes$.tracks,
|
|
|
masterPlaylistLoader = settings.masterPlaylistLoader; // force a default if we have none
|
|
|
|
|
|
if (!mediaGroups[type] || Object.keys(mediaGroups[type]).length === 0) {
|
|
|
mediaGroups[type] = {
|
|
|
main: {
|
|
|
"default": {
|
|
|
"default": true
|
|
|
}
|
|
|
}
|
|
|
};
|
|
|
}
|
|
|
|
|
|
for (var groupId in mediaGroups[type]) {
|
|
|
if (!groups[groupId]) {
|
|
|
groups[groupId] = [];
|
|
|
} // List of playlists that have an AUDIO attribute value matching the current
|
|
|
// group ID
|
|
|
|
|
|
|
|
|
for (var variantLabel in mediaGroups[type][groupId]) {
|
|
|
var properties = mediaGroups[type][groupId][variantLabel];
|
|
|
var playlistLoader = void 0;
|
|
|
|
|
|
if (properties.resolvedUri) {
|
|
|
playlistLoader = new PlaylistLoader(properties.resolvedUri, hls, requestOptions);
|
|
|
} else if (properties.playlists && sourceType === 'dash') {
|
|
|
playlistLoader = new DashPlaylistLoader(properties.playlists[0], hls, requestOptions, masterPlaylistLoader);
|
|
|
} else {
|
|
|
// no resolvedUri means the audio is muxed with the video when using this
|
|
|
// audio track
|
|
|
playlistLoader = null;
|
|
|
}
|
|
|
|
|
|
properties = videojs$1.mergeOptions({
|
|
|
id: variantLabel,
|
|
|
playlistLoader: playlistLoader
|
|
|
}, properties);
|
|
|
setupListeners[type](type, properties.playlistLoader, settings);
|
|
|
groups[groupId].push(properties);
|
|
|
|
|
|
if (typeof tracks[variantLabel] === 'undefined') {
|
|
|
var track = new videojs$1.AudioTrack({
|
|
|
id: variantLabel,
|
|
|
kind: audioTrackKind_(properties),
|
|
|
enabled: false,
|
|
|
language: properties.language,
|
|
|
"default": properties["default"],
|
|
|
label: variantLabel
|
|
|
});
|
|
|
tracks[variantLabel] = track;
|
|
|
}
|
|
|
}
|
|
|
} // setup single error event handler for the segment loader
|
|
|
|
|
|
|
|
|
segmentLoader.on('error', onError[type](type, settings));
|
|
|
},
|
|
|
|
|
|
/**
|
|
|
* Setup PlaylistLoaders and TextTracks for the subtitle groups
|
|
|
*
|
|
|
* @param {String} type
|
|
|
* MediaGroup type
|
|
|
* @param {Object} settings
|
|
|
* Object containing required information for media groups
|
|
|
* @function initialize.SUBTITLES
|
|
|
*/
|
|
|
'SUBTITLES': function SUBTITLES(type, settings) {
|
|
|
var tech = settings.tech,
|
|
|
hls = settings.hls,
|
|
|
sourceType = settings.sourceType,
|
|
|
segmentLoader = settings.segmentLoaders[type],
|
|
|
requestOptions = settings.requestOptions,
|
|
|
mediaGroups = settings.master.mediaGroups,
|
|
|
_settings$mediaTypes$2 = settings.mediaTypes[type],
|
|
|
groups = _settings$mediaTypes$2.groups,
|
|
|
tracks = _settings$mediaTypes$2.tracks,
|
|
|
masterPlaylistLoader = settings.masterPlaylistLoader;
|
|
|
|
|
|
for (var groupId in mediaGroups[type]) {
|
|
|
if (!groups[groupId]) {
|
|
|
groups[groupId] = [];
|
|
|
}
|
|
|
|
|
|
for (var variantLabel in mediaGroups[type][groupId]) {
|
|
|
if (mediaGroups[type][groupId][variantLabel].forced) {
|
|
|
// Subtitle playlists with the forced attribute are not selectable in Safari.
|
|
|
// According to Apple's HLS Authoring Specification:
|
|
|
// If content has forced subtitles and regular subtitles in a given language,
|
|
|
// the regular subtitles track in that language MUST contain both the forced
|
|
|
// subtitles and the regular subtitles for that language.
|
|
|
// Because of this requirement and that Safari does not add forced subtitles,
|
|
|
// forced subtitles are skipped here to maintain consistent experience across
|
|
|
// all platforms
|
|
|
continue;
|
|
|
}
|
|
|
|
|
|
var properties = mediaGroups[type][groupId][variantLabel];
|
|
|
var playlistLoader = void 0;
|
|
|
|
|
|
if (sourceType === 'hls') {
|
|
|
playlistLoader = new PlaylistLoader(properties.resolvedUri, hls, requestOptions);
|
|
|
} else if (sourceType === 'dash') {
|
|
|
playlistLoader = new DashPlaylistLoader(properties.playlists[0], hls, requestOptions, masterPlaylistLoader);
|
|
|
}
|
|
|
|
|
|
properties = videojs$1.mergeOptions({
|
|
|
id: variantLabel,
|
|
|
playlistLoader: playlistLoader
|
|
|
}, properties);
|
|
|
setupListeners[type](type, properties.playlistLoader, settings);
|
|
|
groups[groupId].push(properties);
|
|
|
|
|
|
if (typeof tracks[variantLabel] === 'undefined') {
|
|
|
var track = tech.addRemoteTextTrack({
|
|
|
id: variantLabel,
|
|
|
kind: 'subtitles',
|
|
|
"default": properties["default"] && properties.autoselect,
|
|
|
language: properties.language,
|
|
|
label: variantLabel
|
|
|
}, false).track;
|
|
|
tracks[variantLabel] = track;
|
|
|
}
|
|
|
}
|
|
|
} // setup single error event handler for the segment loader
|
|
|
|
|
|
|
|
|
segmentLoader.on('error', onError[type](type, settings));
|
|
|
},
|
|
|
|
|
|
/**
|
|
|
* Setup TextTracks for the closed-caption groups
|
|
|
*
|
|
|
* @param {String} type
|
|
|
* MediaGroup type
|
|
|
* @param {Object} settings
|
|
|
* Object containing required information for media groups
|
|
|
* @function initialize['CLOSED-CAPTIONS']
|
|
|
*/
|
|
|
'CLOSED-CAPTIONS': function CLOSEDCAPTIONS(type, settings) {
|
|
|
var tech = settings.tech,
|
|
|
mediaGroups = settings.master.mediaGroups,
|
|
|
_settings$mediaTypes$3 = settings.mediaTypes[type],
|
|
|
groups = _settings$mediaTypes$3.groups,
|
|
|
tracks = _settings$mediaTypes$3.tracks;
|
|
|
|
|
|
for (var groupId in mediaGroups[type]) {
|
|
|
if (!groups[groupId]) {
|
|
|
groups[groupId] = [];
|
|
|
}
|
|
|
|
|
|
for (var variantLabel in mediaGroups[type][groupId]) {
|
|
|
var properties = mediaGroups[type][groupId][variantLabel]; // We only support CEA608 captions for now, so ignore anything that
|
|
|
// doesn't use a CCx INSTREAM-ID
|
|
|
|
|
|
if (!properties.instreamId.match(/CC\d/)) {
|
|
|
continue;
|
|
|
} // No PlaylistLoader is required for Closed-Captions because the captions are
|
|
|
// embedded within the video stream
|
|
|
|
|
|
|
|
|
groups[groupId].push(videojs$1.mergeOptions({
|
|
|
id: variantLabel
|
|
|
}, properties));
|
|
|
|
|
|
if (typeof tracks[variantLabel] === 'undefined') {
|
|
|
var track = tech.addRemoteTextTrack({
|
|
|
id: properties.instreamId,
|
|
|
kind: 'captions',
|
|
|
"default": properties["default"] && properties.autoselect,
|
|
|
language: properties.language,
|
|
|
label: variantLabel
|
|
|
}, false).track;
|
|
|
tracks[variantLabel] = track;
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
};
|
|
|
/**
|
|
|
* Returns a function used to get the active group of the provided type
|
|
|
*
|
|
|
* @param {String} type
|
|
|
* MediaGroup type
|
|
|
* @param {Object} settings
|
|
|
* Object containing required information for media groups
|
|
|
* @return {Function}
|
|
|
* Function that returns the active media group for the provided type. Takes an
|
|
|
* optional parameter {TextTrack} track. If no track is provided, a list of all
|
|
|
* variants in the group, otherwise the variant corresponding to the provided
|
|
|
* track is returned.
|
|
|
* @function activeGroup
|
|
|
*/
|
|
|
|
|
|
var activeGroup = function activeGroup(type, settings) {
|
|
|
return function (track) {
|
|
|
var masterPlaylistLoader = settings.masterPlaylistLoader,
|
|
|
groups = settings.mediaTypes[type].groups;
|
|
|
var media = masterPlaylistLoader.media();
|
|
|
|
|
|
if (!media) {
|
|
|
return null;
|
|
|
}
|
|
|
|
|
|
var variants = null;
|
|
|
|
|
|
if (media.attributes[type]) {
|
|
|
variants = groups[media.attributes[type]];
|
|
|
}
|
|
|
|
|
|
variants = variants || groups.main;
|
|
|
|
|
|
if (typeof track === 'undefined') {
|
|
|
return variants;
|
|
|
}
|
|
|
|
|
|
if (track === null) {
|
|
|
// An active track was specified so a corresponding group is expected. track === null
|
|
|
// means no track is currently active so there is no corresponding group
|
|
|
return null;
|
|
|
}
|
|
|
|
|
|
return variants.filter(function (props) {
|
|
|
return props.id === track.id;
|
|
|
})[0] || null;
|
|
|
};
|
|
|
};
|
|
|
|
|
|
var activeTrack = {
|
|
|
/**
|
|
|
* Returns a function used to get the active track of type provided
|
|
|
*
|
|
|
* @param {String} type
|
|
|
* MediaGroup type
|
|
|
* @param {Object} settings
|
|
|
* Object containing required information for media groups
|
|
|
* @return {Function}
|
|
|
* Function that returns the active media track for the provided type. Returns
|
|
|
* null if no track is active
|
|
|
* @function activeTrack.AUDIO
|
|
|
*/
|
|
|
AUDIO: function AUDIO(type, settings) {
|
|
|
return function () {
|
|
|
var tracks = settings.mediaTypes[type].tracks;
|
|
|
|
|
|
for (var id in tracks) {
|
|
|
if (tracks[id].enabled) {
|
|
|
return tracks[id];
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return null;
|
|
|
};
|
|
|
},
|
|
|
|
|
|
/**
|
|
|
* Returns a function used to get the active track of type provided
|
|
|
*
|
|
|
* @param {String} type
|
|
|
* MediaGroup type
|
|
|
* @param {Object} settings
|
|
|
* Object containing required information for media groups
|
|
|
* @return {Function}
|
|
|
* Function that returns the active media track for the provided type. Returns
|
|
|
* null if no track is active
|
|
|
* @function activeTrack.SUBTITLES
|
|
|
*/
|
|
|
SUBTITLES: function SUBTITLES(type, settings) {
|
|
|
return function () {
|
|
|
var tracks = settings.mediaTypes[type].tracks;
|
|
|
|
|
|
for (var id in tracks) {
|
|
|
if (tracks[id].mode === 'showing' || tracks[id].mode === 'hidden') {
|
|
|
return tracks[id];
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return null;
|
|
|
};
|
|
|
}
|
|
|
};
|
|
|
/**
|
|
|
* Setup PlaylistLoaders and Tracks for media groups (Audio, Subtitles,
|
|
|
* Closed-Captions) specified in the master manifest.
|
|
|
*
|
|
|
* @param {Object} settings
|
|
|
* Object containing required information for setting up the media groups
|
|
|
* @param {SegmentLoader} settings.segmentLoaders.AUDIO
|
|
|
* Audio segment loader
|
|
|
* @param {SegmentLoader} settings.segmentLoaders.SUBTITLES
|
|
|
* Subtitle segment loader
|
|
|
* @param {SegmentLoader} settings.segmentLoaders.main
|
|
|
* Main segment loader
|
|
|
* @param {Tech} settings.tech
|
|
|
* The tech of the player
|
|
|
* @param {Object} settings.requestOptions
|
|
|
* XHR request options used by the segment loaders
|
|
|
* @param {PlaylistLoader} settings.masterPlaylistLoader
|
|
|
* PlaylistLoader for the master source
|
|
|
* @param {HlsHandler} settings.hls
|
|
|
* HLS SourceHandler
|
|
|
* @param {Object} settings.master
|
|
|
* The parsed master manifest
|
|
|
* @param {Object} settings.mediaTypes
|
|
|
* Object to store the loaders, tracks, and utility methods for each media type
|
|
|
* @param {Function} settings.blacklistCurrentPlaylist
|
|
|
* Blacklists the current rendition and forces a rendition switch.
|
|
|
* @function setupMediaGroups
|
|
|
*/
|
|
|
|
|
|
var setupMediaGroups = function setupMediaGroups(settings) {
|
|
|
['AUDIO', 'SUBTITLES', 'CLOSED-CAPTIONS'].forEach(function (type) {
|
|
|
initialize[type](type, settings);
|
|
|
});
|
|
|
var mediaTypes = settings.mediaTypes,
|
|
|
masterPlaylistLoader = settings.masterPlaylistLoader,
|
|
|
tech = settings.tech,
|
|
|
hls = settings.hls; // setup active group and track getters and change event handlers
|
|
|
|
|
|
['AUDIO', 'SUBTITLES'].forEach(function (type) {
|
|
|
mediaTypes[type].activeGroup = activeGroup(type, settings);
|
|
|
mediaTypes[type].activeTrack = activeTrack[type](type, settings);
|
|
|
mediaTypes[type].onGroupChanged = onGroupChanged(type, settings);
|
|
|
mediaTypes[type].onTrackChanged = onTrackChanged(type, settings);
|
|
|
}); // DO NOT enable the default subtitle or caption track.
|
|
|
// DO enable the default audio track
|
|
|
|
|
|
var audioGroup = mediaTypes.AUDIO.activeGroup();
|
|
|
var groupId = (audioGroup.filter(function (group) {
|
|
|
return group["default"];
|
|
|
})[0] || audioGroup[0]).id;
|
|
|
mediaTypes.AUDIO.tracks[groupId].enabled = true;
|
|
|
mediaTypes.AUDIO.onTrackChanged();
|
|
|
masterPlaylistLoader.on('mediachange', function () {
|
|
|
['AUDIO', 'SUBTITLES'].forEach(function (type) {
|
|
|
return mediaTypes[type].onGroupChanged();
|
|
|
});
|
|
|
}); // custom audio track change event handler for usage event
|
|
|
|
|
|
var onAudioTrackChanged = function onAudioTrackChanged() {
|
|
|
mediaTypes.AUDIO.onTrackChanged();
|
|
|
tech.trigger({
|
|
|
type: 'usage',
|
|
|
name: 'hls-audio-change'
|
|
|
});
|
|
|
};
|
|
|
|
|
|
tech.audioTracks().addEventListener('change', onAudioTrackChanged);
|
|
|
tech.remoteTextTracks().addEventListener('change', mediaTypes.SUBTITLES.onTrackChanged);
|
|
|
hls.on('dispose', function () {
|
|
|
tech.audioTracks().removeEventListener('change', onAudioTrackChanged);
|
|
|
tech.remoteTextTracks().removeEventListener('change', mediaTypes.SUBTITLES.onTrackChanged);
|
|
|
}); // clear existing audio tracks and add the ones we just created
|
|
|
|
|
|
tech.clearTracks('audio');
|
|
|
|
|
|
for (var id in mediaTypes.AUDIO.tracks) {
|
|
|
tech.audioTracks().addTrack(mediaTypes.AUDIO.tracks[id]);
|
|
|
}
|
|
|
};
|
|
|
/**
|
|
|
* Creates skeleton object used to store the loaders, tracks, and utility methods for each
|
|
|
* media type
|
|
|
*
|
|
|
* @return {Object}
|
|
|
* Object to store the loaders, tracks, and utility methods for each media type
|
|
|
* @function createMediaTypes
|
|
|
*/
|
|
|
|
|
|
|
|
|
var createMediaTypes = function createMediaTypes() {
|
|
|
var mediaTypes = {};
|
|
|
['AUDIO', 'SUBTITLES', 'CLOSED-CAPTIONS'].forEach(function (type) {
|
|
|
mediaTypes[type] = {
|
|
|
groups: {},
|
|
|
tracks: {},
|
|
|
activePlaylistLoader: null,
|
|
|
activeGroup: noop,
|
|
|
activeTrack: noop,
|
|
|
onGroupChanged: noop,
|
|
|
onTrackChanged: noop
|
|
|
};
|
|
|
});
|
|
|
return mediaTypes;
|
|
|
};
|
|
|
/**
|
|
|
* @file master-playlist-controller.js
|
|
|
*/
|
|
|
|
|
|
|
|
|
var ABORT_EARLY_BLACKLIST_SECONDS = 60 * 2;
|
|
|
var Hls = void 0; // SegmentLoader stats that need to have each loader's
|
|
|
// values summed to calculate the final value
|
|
|
|
|
|
var loaderStats = ['mediaRequests', 'mediaRequestsAborted', 'mediaRequestsTimedout', 'mediaRequestsErrored', 'mediaTransferDuration', 'mediaBytesTransferred'];
|
|
|
|
|
|
var sumLoaderStat = function sumLoaderStat(stat) {
|
|
|
return this.audioSegmentLoader_[stat] + this.mainSegmentLoader_[stat];
|
|
|
};
|
|
|
|
|
|
var shouldSwitchToMedia = function shouldSwitchToMedia(_ref) {
|
|
|
var currentPlaylist = _ref.currentPlaylist,
|
|
|
nextPlaylist = _ref.nextPlaylist,
|
|
|
forwardBuffer = _ref.forwardBuffer,
|
|
|
bufferLowWaterLine = _ref.bufferLowWaterLine,
|
|
|
duration$$1 = _ref.duration,
|
|
|
log = _ref.log; // we have no other playlist to switch to
|
|
|
|
|
|
if (!nextPlaylist) {
|
|
|
videojs$1.log.warn('We received no playlist to switch to. Please check your stream.');
|
|
|
return false;
|
|
|
} // If the playlist is live, then we want to not take low water line into account.
|
|
|
// This is because in LIVE, the player plays 3 segments from the end of the
|
|
|
// playlist, and if `BUFFER_LOW_WATER_LINE` is greater than the duration availble
|
|
|
// in those segments, a viewer will never experience a rendition upswitch.
|
|
|
|
|
|
|
|
|
if (!currentPlaylist.endList) {
|
|
|
return true;
|
|
|
} // For the same reason as LIVE, we ignore the low water line when the VOD
|
|
|
// duration is below the max potential low water line
|
|
|
|
|
|
|
|
|
if (duration$$1 < Config.MAX_BUFFER_LOW_WATER_LINE) {
|
|
|
return true;
|
|
|
} // we want to switch down to lower resolutions quickly to continue playback, but
|
|
|
|
|
|
|
|
|
if (nextPlaylist.attributes.BANDWIDTH < currentPlaylist.attributes.BANDWIDTH) {
|
|
|
return true;
|
|
|
} // ensure we have some buffer before we switch up to prevent us running out of
|
|
|
// buffer while loading a higher rendition.
|
|
|
|
|
|
|
|
|
if (forwardBuffer >= bufferLowWaterLine) {
|
|
|
return true;
|
|
|
}
|
|
|
|
|
|
return false;
|
|
|
};
|
|
|
/**
|
|
|
* the master playlist controller controller all interactons
|
|
|
* between playlists and segmentloaders. At this time this mainly
|
|
|
* involves a master playlist and a series of audio playlists
|
|
|
* if they are available
|
|
|
*
|
|
|
* @class MasterPlaylistController
|
|
|
* @extends videojs.EventTarget
|
|
|
*/
|
|
|
|
|
|
|
|
|
var MasterPlaylistController = function (_videojs$EventTarget) {
|
|
|
inherits(MasterPlaylistController, _videojs$EventTarget);
|
|
|
|
|
|
function MasterPlaylistController(options) {
|
|
|
classCallCheck(this, MasterPlaylistController);
|
|
|
|
|
|
var _this = possibleConstructorReturn(this, (MasterPlaylistController.__proto__ || Object.getPrototypeOf(MasterPlaylistController)).call(this));
|
|
|
|
|
|
var url = options.url,
|
|
|
handleManifestRedirects = options.handleManifestRedirects,
|
|
|
withCredentials = options.withCredentials,
|
|
|
tech = options.tech,
|
|
|
bandwidth = options.bandwidth,
|
|
|
externHls = options.externHls,
|
|
|
useCueTags = options.useCueTags,
|
|
|
blacklistDuration = options.blacklistDuration,
|
|
|
enableLowInitialPlaylist = options.enableLowInitialPlaylist,
|
|
|
cacheEncryptionKeys = options.cacheEncryptionKeys,
|
|
|
sourceType = options.sourceType;
|
|
|
|
|
|
if (!url) {
|
|
|
throw new Error('A non-empty playlist URL is required');
|
|
|
}
|
|
|
|
|
|
Hls = externHls;
|
|
|
_this.withCredentials = withCredentials;
|
|
|
_this.tech_ = tech;
|
|
|
_this.hls_ = tech.hls;
|
|
|
_this.sourceType_ = sourceType;
|
|
|
_this.useCueTags_ = useCueTags;
|
|
|
_this.blacklistDuration = blacklistDuration;
|
|
|
_this.enableLowInitialPlaylist = enableLowInitialPlaylist;
|
|
|
|
|
|
if (_this.useCueTags_) {
|
|
|
_this.cueTagsTrack_ = _this.tech_.addTextTrack('metadata', 'ad-cues');
|
|
|
_this.cueTagsTrack_.inBandMetadataTrackDispatchType = '';
|
|
|
}
|
|
|
|
|
|
_this.requestOptions_ = {
|
|
|
withCredentials: withCredentials,
|
|
|
handleManifestRedirects: handleManifestRedirects,
|
|
|
timeout: null
|
|
|
};
|
|
|
_this.mediaTypes_ = createMediaTypes();
|
|
|
_this.mediaSource = new videojs$1.MediaSource(); // load the media source into the player
|
|
|
|
|
|
_this.mediaSource.addEventListener('sourceopen', _this.handleSourceOpen_.bind(_this));
|
|
|
|
|
|
_this.seekable_ = videojs$1.createTimeRanges();
|
|
|
_this.hasPlayed_ = false;
|
|
|
_this.syncController_ = new SyncController(options);
|
|
|
_this.segmentMetadataTrack_ = tech.addRemoteTextTrack({
|
|
|
kind: 'metadata',
|
|
|
label: 'segment-metadata'
|
|
|
}, false).track;
|
|
|
_this.decrypter_ = new Decrypter$1();
|
|
|
_this.inbandTextTracks_ = {};
|
|
|
var segmentLoaderSettings = {
|
|
|
hls: _this.hls_,
|
|
|
mediaSource: _this.mediaSource,
|
|
|
currentTime: _this.tech_.currentTime.bind(_this.tech_),
|
|
|
seekable: function seekable$$1() {
|
|
|
return _this.seekable();
|
|
|
},
|
|
|
seeking: function seeking() {
|
|
|
return _this.tech_.seeking();
|
|
|
},
|
|
|
duration: function duration$$1() {
|
|
|
return _this.mediaSource.duration;
|
|
|
},
|
|
|
hasPlayed: function hasPlayed() {
|
|
|
return _this.hasPlayed_;
|
|
|
},
|
|
|
goalBufferLength: function goalBufferLength() {
|
|
|
return _this.goalBufferLength();
|
|
|
},
|
|
|
bandwidth: bandwidth,
|
|
|
syncController: _this.syncController_,
|
|
|
decrypter: _this.decrypter_,
|
|
|
sourceType: _this.sourceType_,
|
|
|
inbandTextTracks: _this.inbandTextTracks_,
|
|
|
cacheEncryptionKeys: cacheEncryptionKeys
|
|
|
};
|
|
|
_this.masterPlaylistLoader_ = _this.sourceType_ === 'dash' ? new DashPlaylistLoader(url, _this.hls_, _this.requestOptions_) : new PlaylistLoader(url, _this.hls_, _this.requestOptions_);
|
|
|
|
|
|
_this.setupMasterPlaylistLoaderListeners_(); // setup segment loaders
|
|
|
// combined audio/video or just video when alternate audio track is selected
|
|
|
|
|
|
|
|
|
_this.mainSegmentLoader_ = new SegmentLoader(videojs$1.mergeOptions(segmentLoaderSettings, {
|
|
|
segmentMetadataTrack: _this.segmentMetadataTrack_,
|
|
|
loaderType: 'main'
|
|
|
}), options); // alternate audio track
|
|
|
|
|
|
_this.audioSegmentLoader_ = new SegmentLoader(videojs$1.mergeOptions(segmentLoaderSettings, {
|
|
|
loaderType: 'audio'
|
|
|
}), options);
|
|
|
_this.subtitleSegmentLoader_ = new VTTSegmentLoader(videojs$1.mergeOptions(segmentLoaderSettings, {
|
|
|
loaderType: 'vtt',
|
|
|
featuresNativeTextTracks: _this.tech_.featuresNativeTextTracks
|
|
|
}), options);
|
|
|
|
|
|
_this.setupSegmentLoaderListeners_(); // Create SegmentLoader stat-getters
|
|
|
|
|
|
|
|
|
loaderStats.forEach(function (stat) {
|
|
|
_this[stat + '_'] = sumLoaderStat.bind(_this, stat);
|
|
|
});
|
|
|
_this.logger_ = logger('MPC');
|
|
|
|
|
|
_this.masterPlaylistLoader_.load();
|
|
|
|
|
|
return _this;
|
|
|
}
|
|
|
/**
|
|
|
* Register event handlers on the master playlist loader. A helper
|
|
|
* function for construction time.
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
|
|
|
createClass(MasterPlaylistController, [{
|
|
|
key: 'setupMasterPlaylistLoaderListeners_',
|
|
|
value: function setupMasterPlaylistLoaderListeners_() {
|
|
|
var _this2 = this;
|
|
|
|
|
|
this.masterPlaylistLoader_.on('loadedmetadata', function () {
|
|
|
var media = _this2.masterPlaylistLoader_.media();
|
|
|
|
|
|
var requestTimeout = media.targetDuration * 1.5 * 1000; // If we don't have any more available playlists, we don't want to
|
|
|
// timeout the request.
|
|
|
|
|
|
if (isLowestEnabledRendition(_this2.masterPlaylistLoader_.master, _this2.masterPlaylistLoader_.media())) {
|
|
|
_this2.requestOptions_.timeout = 0;
|
|
|
} else {
|
|
|
_this2.requestOptions_.timeout = requestTimeout;
|
|
|
} // if this isn't a live video and preload permits, start
|
|
|
// downloading segments
|
|
|
|
|
|
|
|
|
if (media.endList && _this2.tech_.preload() !== 'none') {
|
|
|
_this2.mainSegmentLoader_.playlist(media, _this2.requestOptions_);
|
|
|
|
|
|
_this2.mainSegmentLoader_.load();
|
|
|
}
|
|
|
|
|
|
setupMediaGroups({
|
|
|
sourceType: _this2.sourceType_,
|
|
|
segmentLoaders: {
|
|
|
AUDIO: _this2.audioSegmentLoader_,
|
|
|
SUBTITLES: _this2.subtitleSegmentLoader_,
|
|
|
main: _this2.mainSegmentLoader_
|
|
|
},
|
|
|
tech: _this2.tech_,
|
|
|
requestOptions: _this2.requestOptions_,
|
|
|
masterPlaylistLoader: _this2.masterPlaylistLoader_,
|
|
|
hls: _this2.hls_,
|
|
|
master: _this2.master(),
|
|
|
mediaTypes: _this2.mediaTypes_,
|
|
|
blacklistCurrentPlaylist: _this2.blacklistCurrentPlaylist.bind(_this2)
|
|
|
});
|
|
|
|
|
|
_this2.triggerPresenceUsage_(_this2.master(), media);
|
|
|
|
|
|
try {
|
|
|
_this2.setupSourceBuffers_();
|
|
|
} catch (e) {
|
|
|
videojs$1.log.warn('Failed to create SourceBuffers', e);
|
|
|
return _this2.mediaSource.endOfStream('decode');
|
|
|
}
|
|
|
|
|
|
_this2.setupFirstPlay();
|
|
|
|
|
|
if (!_this2.mediaTypes_.AUDIO.activePlaylistLoader || _this2.mediaTypes_.AUDIO.activePlaylistLoader.media()) {
|
|
|
_this2.trigger('selectedinitialmedia');
|
|
|
} else {
|
|
|
// We must wait for the active audio playlist loader to
|
|
|
// finish setting up before triggering this event so the
|
|
|
// representations API and EME setup is correct
|
|
|
_this2.mediaTypes_.AUDIO.activePlaylistLoader.one('loadedmetadata', function () {
|
|
|
_this2.trigger('selectedinitialmedia');
|
|
|
});
|
|
|
}
|
|
|
});
|
|
|
this.masterPlaylistLoader_.on('loadedplaylist', function () {
|
|
|
var updatedPlaylist = _this2.masterPlaylistLoader_.media();
|
|
|
|
|
|
if (!updatedPlaylist) {
|
|
|
// blacklist any variants that are not supported by the browser before selecting
|
|
|
// an initial media as the playlist selectors do not consider browser support
|
|
|
_this2.excludeUnsupportedVariants_();
|
|
|
|
|
|
var selectedMedia = void 0;
|
|
|
|
|
|
if (_this2.enableLowInitialPlaylist) {
|
|
|
selectedMedia = _this2.selectInitialPlaylist();
|
|
|
}
|
|
|
|
|
|
if (!selectedMedia) {
|
|
|
selectedMedia = _this2.selectPlaylist();
|
|
|
}
|
|
|
|
|
|
_this2.initialMedia_ = selectedMedia;
|
|
|
|
|
|
_this2.masterPlaylistLoader_.media(_this2.initialMedia_);
|
|
|
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
if (_this2.useCueTags_) {
|
|
|
_this2.updateAdCues_(updatedPlaylist);
|
|
|
} // TODO: Create a new event on the PlaylistLoader that signals
|
|
|
// that the segments have changed in some way and use that to
|
|
|
// update the SegmentLoader instead of doing it twice here and
|
|
|
// on `mediachange`
|
|
|
|
|
|
|
|
|
_this2.mainSegmentLoader_.playlist(updatedPlaylist, _this2.requestOptions_);
|
|
|
|
|
|
_this2.updateDuration(); // If the player isn't paused, ensure that the segment loader is running,
|
|
|
// as it is possible that it was temporarily stopped while waiting for
|
|
|
// a playlist (e.g., in case the playlist errored and we re-requested it).
|
|
|
|
|
|
|
|
|
if (!_this2.tech_.paused()) {
|
|
|
_this2.mainSegmentLoader_.load();
|
|
|
|
|
|
if (_this2.audioSegmentLoader_) {
|
|
|
_this2.audioSegmentLoader_.load();
|
|
|
}
|
|
|
}
|
|
|
|
|
|
if (!updatedPlaylist.endList) {
|
|
|
var addSeekableRange = function addSeekableRange() {
|
|
|
var seekable$$1 = _this2.seekable();
|
|
|
|
|
|
if (seekable$$1.length !== 0) {
|
|
|
_this2.mediaSource.addSeekableRange_(seekable$$1.start(0), seekable$$1.end(0));
|
|
|
}
|
|
|
};
|
|
|
|
|
|
if (_this2.duration() !== Infinity) {
|
|
|
var onDurationchange = function onDurationchange() {
|
|
|
if (_this2.duration() === Infinity) {
|
|
|
addSeekableRange();
|
|
|
} else {
|
|
|
_this2.tech_.one('durationchange', onDurationchange);
|
|
|
}
|
|
|
};
|
|
|
|
|
|
_this2.tech_.one('durationchange', onDurationchange);
|
|
|
} else {
|
|
|
addSeekableRange();
|
|
|
}
|
|
|
}
|
|
|
});
|
|
|
this.masterPlaylistLoader_.on('error', function () {
|
|
|
_this2.blacklistCurrentPlaylist(_this2.masterPlaylistLoader_.error);
|
|
|
});
|
|
|
this.masterPlaylistLoader_.on('mediachanging', function () {
|
|
|
_this2.mainSegmentLoader_.abort();
|
|
|
|
|
|
_this2.mainSegmentLoader_.pause();
|
|
|
});
|
|
|
this.masterPlaylistLoader_.on('mediachange', function () {
|
|
|
var media = _this2.masterPlaylistLoader_.media();
|
|
|
|
|
|
var requestTimeout = media.targetDuration * 1.5 * 1000; // If we don't have any more available playlists, we don't want to
|
|
|
// timeout the request.
|
|
|
|
|
|
if (isLowestEnabledRendition(_this2.masterPlaylistLoader_.master, _this2.masterPlaylistLoader_.media())) {
|
|
|
_this2.requestOptions_.timeout = 0;
|
|
|
} else {
|
|
|
_this2.requestOptions_.timeout = requestTimeout;
|
|
|
} // TODO: Create a new event on the PlaylistLoader that signals
|
|
|
// that the segments have changed in some way and use that to
|
|
|
// update the SegmentLoader instead of doing it twice here and
|
|
|
// on `loadedplaylist`
|
|
|
|
|
|
|
|
|
_this2.mainSegmentLoader_.playlist(media, _this2.requestOptions_);
|
|
|
|
|
|
_this2.mainSegmentLoader_.load();
|
|
|
|
|
|
_this2.tech_.trigger({
|
|
|
type: 'mediachange',
|
|
|
bubbles: true
|
|
|
});
|
|
|
});
|
|
|
this.masterPlaylistLoader_.on('playlistunchanged', function () {
|
|
|
var updatedPlaylist = _this2.masterPlaylistLoader_.media();
|
|
|
|
|
|
var playlistOutdated = _this2.stuckAtPlaylistEnd_(updatedPlaylist);
|
|
|
|
|
|
if (playlistOutdated) {
|
|
|
// Playlist has stopped updating and we're stuck at its end. Try to
|
|
|
// blacklist it and switch to another playlist in the hope that that
|
|
|
// one is updating (and give the player a chance to re-adjust to the
|
|
|
// safe live point).
|
|
|
_this2.blacklistCurrentPlaylist({
|
|
|
message: 'Playlist no longer updating.'
|
|
|
}); // useful for monitoring QoS
|
|
|
|
|
|
|
|
|
_this2.tech_.trigger('playliststuck');
|
|
|
}
|
|
|
});
|
|
|
this.masterPlaylistLoader_.on('renditiondisabled', function () {
|
|
|
_this2.tech_.trigger({
|
|
|
type: 'usage',
|
|
|
name: 'hls-rendition-disabled'
|
|
|
});
|
|
|
});
|
|
|
this.masterPlaylistLoader_.on('renditionenabled', function () {
|
|
|
_this2.tech_.trigger({
|
|
|
type: 'usage',
|
|
|
name: 'hls-rendition-enabled'
|
|
|
});
|
|
|
});
|
|
|
}
|
|
|
/**
|
|
|
* A helper function for triggerring presence usage events once per source
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'triggerPresenceUsage_',
|
|
|
value: function triggerPresenceUsage_(master, media) {
|
|
|
var mediaGroups = master.mediaGroups || {};
|
|
|
var defaultDemuxed = true;
|
|
|
var audioGroupKeys = Object.keys(mediaGroups.AUDIO);
|
|
|
|
|
|
for (var mediaGroup in mediaGroups.AUDIO) {
|
|
|
for (var label in mediaGroups.AUDIO[mediaGroup]) {
|
|
|
var properties = mediaGroups.AUDIO[mediaGroup][label];
|
|
|
|
|
|
if (!properties.uri) {
|
|
|
defaultDemuxed = false;
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
|
|
|
if (defaultDemuxed) {
|
|
|
this.tech_.trigger({
|
|
|
type: 'usage',
|
|
|
name: 'hls-demuxed'
|
|
|
});
|
|
|
}
|
|
|
|
|
|
if (Object.keys(mediaGroups.SUBTITLES).length) {
|
|
|
this.tech_.trigger({
|
|
|
type: 'usage',
|
|
|
name: 'hls-webvtt'
|
|
|
});
|
|
|
}
|
|
|
|
|
|
if (Hls.Playlist.isAes(media)) {
|
|
|
this.tech_.trigger({
|
|
|
type: 'usage',
|
|
|
name: 'hls-aes'
|
|
|
});
|
|
|
}
|
|
|
|
|
|
if (Hls.Playlist.isFmp4(media)) {
|
|
|
this.tech_.trigger({
|
|
|
type: 'usage',
|
|
|
name: 'hls-fmp4'
|
|
|
});
|
|
|
}
|
|
|
|
|
|
if (audioGroupKeys.length && Object.keys(mediaGroups.AUDIO[audioGroupKeys[0]]).length > 1) {
|
|
|
this.tech_.trigger({
|
|
|
type: 'usage',
|
|
|
name: 'hls-alternate-audio'
|
|
|
});
|
|
|
}
|
|
|
|
|
|
if (this.useCueTags_) {
|
|
|
this.tech_.trigger({
|
|
|
type: 'usage',
|
|
|
name: 'hls-playlist-cue-tags'
|
|
|
});
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Register event handlers on the segment loaders. A helper function
|
|
|
* for construction time.
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'setupSegmentLoaderListeners_',
|
|
|
value: function setupSegmentLoaderListeners_() {
|
|
|
var _this3 = this;
|
|
|
|
|
|
this.mainSegmentLoader_.on('bandwidthupdate', function () {
|
|
|
var nextPlaylist = _this3.selectPlaylist();
|
|
|
|
|
|
var currentPlaylist = _this3.masterPlaylistLoader_.media();
|
|
|
|
|
|
var buffered = _this3.tech_.buffered();
|
|
|
|
|
|
var forwardBuffer = buffered.length ? buffered.end(buffered.length - 1) - _this3.tech_.currentTime() : 0;
|
|
|
|
|
|
var bufferLowWaterLine = _this3.bufferLowWaterLine();
|
|
|
|
|
|
if (shouldSwitchToMedia({
|
|
|
currentPlaylist: currentPlaylist,
|
|
|
nextPlaylist: nextPlaylist,
|
|
|
forwardBuffer: forwardBuffer,
|
|
|
bufferLowWaterLine: bufferLowWaterLine,
|
|
|
duration: _this3.duration(),
|
|
|
log: _this3.logger_
|
|
|
})) {
|
|
|
_this3.masterPlaylistLoader_.media(nextPlaylist);
|
|
|
}
|
|
|
|
|
|
_this3.tech_.trigger('bandwidthupdate');
|
|
|
});
|
|
|
this.mainSegmentLoader_.on('progress', function () {
|
|
|
_this3.trigger('progress');
|
|
|
});
|
|
|
this.mainSegmentLoader_.on('error', function () {
|
|
|
_this3.blacklistCurrentPlaylist(_this3.mainSegmentLoader_.error());
|
|
|
});
|
|
|
this.mainSegmentLoader_.on('syncinfoupdate', function () {
|
|
|
_this3.onSyncInfoUpdate_();
|
|
|
});
|
|
|
this.mainSegmentLoader_.on('timestampoffset', function () {
|
|
|
_this3.tech_.trigger({
|
|
|
type: 'usage',
|
|
|
name: 'hls-timestamp-offset'
|
|
|
});
|
|
|
});
|
|
|
this.audioSegmentLoader_.on('syncinfoupdate', function () {
|
|
|
_this3.onSyncInfoUpdate_();
|
|
|
});
|
|
|
this.mainSegmentLoader_.on('ended', function () {
|
|
|
_this3.onEndOfStream();
|
|
|
});
|
|
|
this.mainSegmentLoader_.on('earlyabort', function () {
|
|
|
_this3.blacklistCurrentPlaylist({
|
|
|
message: 'Aborted early because there isn\'t enough bandwidth to complete the ' + 'request without rebuffering.'
|
|
|
}, ABORT_EARLY_BLACKLIST_SECONDS);
|
|
|
});
|
|
|
this.mainSegmentLoader_.on('reseteverything', function () {
|
|
|
// If playing an MTS stream, a videojs.MediaSource is listening for
|
|
|
// hls-reset to reset caption parsing state in the transmuxer
|
|
|
_this3.tech_.trigger('hls-reset');
|
|
|
});
|
|
|
this.mainSegmentLoader_.on('segmenttimemapping', function (event) {
|
|
|
// If playing an MTS stream in html, a videojs.MediaSource is listening for
|
|
|
// hls-segment-time-mapping update its internal mapping of stream to display time
|
|
|
_this3.tech_.trigger({
|
|
|
type: 'hls-segment-time-mapping',
|
|
|
mapping: event.mapping
|
|
|
});
|
|
|
});
|
|
|
this.audioSegmentLoader_.on('ended', function () {
|
|
|
_this3.onEndOfStream();
|
|
|
});
|
|
|
}
|
|
|
}, {
|
|
|
key: 'mediaSecondsLoaded_',
|
|
|
value: function mediaSecondsLoaded_() {
|
|
|
return Math.max(this.audioSegmentLoader_.mediaSecondsLoaded + this.mainSegmentLoader_.mediaSecondsLoaded);
|
|
|
}
|
|
|
/**
|
|
|
* Call load on our SegmentLoaders
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'load',
|
|
|
value: function load() {
|
|
|
this.mainSegmentLoader_.load();
|
|
|
|
|
|
if (this.mediaTypes_.AUDIO.activePlaylistLoader) {
|
|
|
this.audioSegmentLoader_.load();
|
|
|
}
|
|
|
|
|
|
if (this.mediaTypes_.SUBTITLES.activePlaylistLoader) {
|
|
|
this.subtitleSegmentLoader_.load();
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Re-tune playback quality level for the current player
|
|
|
* conditions without performing destructive actions, like
|
|
|
* removing already buffered content
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'smoothQualityChange_',
|
|
|
value: function smoothQualityChange_() {
|
|
|
var media = this.selectPlaylist();
|
|
|
|
|
|
if (media !== this.masterPlaylistLoader_.media()) {
|
|
|
this.masterPlaylistLoader_.media(media);
|
|
|
this.mainSegmentLoader_.resetLoader(); // don't need to reset audio as it is reset when media changes
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Re-tune playback quality level for the current player
|
|
|
* conditions. This method will perform destructive actions like removing
|
|
|
* already buffered content in order to readjust the currently active
|
|
|
* playlist quickly. This is good for manual quality changes
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'fastQualityChange_',
|
|
|
value: function fastQualityChange_() {
|
|
|
var _this4 = this;
|
|
|
|
|
|
var media = this.selectPlaylist();
|
|
|
|
|
|
if (media === this.masterPlaylistLoader_.media()) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
this.masterPlaylistLoader_.media(media); // Delete all buffered data to allow an immediate quality switch, then seek to give
|
|
|
// the browser a kick to remove any cached frames from the previous rendtion (.04 seconds
|
|
|
// ahead is roughly the minimum that will accomplish this across a variety of content
|
|
|
// in IE and Edge, but seeking in place is sufficient on all other browsers)
|
|
|
// Edge/IE bug: https://developer.microsoft.com/en-us/microsoft-edge/platform/issues/14600375/
|
|
|
// Chrome bug: https://bugs.chromium.org/p/chromium/issues/detail?id=651904
|
|
|
|
|
|
this.mainSegmentLoader_.resetEverything(function () {
|
|
|
// Since this is not a typical seek, we avoid the seekTo method which can cause segments
|
|
|
// from the previously enabled rendition to load before the new playlist has finished loading
|
|
|
if (videojs$1.browser.IE_VERSION || videojs$1.browser.IS_EDGE) {
|
|
|
_this4.tech_.setCurrentTime(_this4.tech_.currentTime() + 0.04);
|
|
|
} else {
|
|
|
_this4.tech_.setCurrentTime(_this4.tech_.currentTime());
|
|
|
}
|
|
|
}); // don't need to reset audio as it is reset when media changes
|
|
|
}
|
|
|
/**
|
|
|
* Begin playback.
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'play',
|
|
|
value: function play() {
|
|
|
if (this.setupFirstPlay()) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
if (this.tech_.ended()) {
|
|
|
this.tech_.setCurrentTime(0);
|
|
|
}
|
|
|
|
|
|
if (this.hasPlayed_) {
|
|
|
this.load();
|
|
|
}
|
|
|
|
|
|
var seekable$$1 = this.tech_.seekable(); // if the viewer has paused and we fell out of the live window,
|
|
|
// seek forward to the live point
|
|
|
|
|
|
if (this.tech_.duration() === Infinity) {
|
|
|
if (this.tech_.currentTime() < seekable$$1.start(0)) {
|
|
|
return this.tech_.setCurrentTime(seekable$$1.end(seekable$$1.length - 1));
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Seek to the latest media position if this is a live video and the
|
|
|
* player and video are loaded and initialized.
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'setupFirstPlay',
|
|
|
value: function setupFirstPlay() {
|
|
|
var _this5 = this;
|
|
|
|
|
|
var media = this.masterPlaylistLoader_.media(); // Check that everything is ready to begin buffering for the first call to play
|
|
|
// If 1) there is no active media
|
|
|
// 2) the player is paused
|
|
|
// 3) the first play has already been setup
|
|
|
// then exit early
|
|
|
|
|
|
if (!media || this.tech_.paused() || this.hasPlayed_) {
|
|
|
return false;
|
|
|
} // when the video is a live stream
|
|
|
|
|
|
|
|
|
if (!media.endList) {
|
|
|
var seekable$$1 = this.seekable();
|
|
|
|
|
|
if (!seekable$$1.length) {
|
|
|
// without a seekable range, the player cannot seek to begin buffering at the live
|
|
|
// point
|
|
|
return false;
|
|
|
}
|
|
|
|
|
|
if (videojs$1.browser.IE_VERSION && this.tech_.readyState() === 0) {
|
|
|
// IE11 throws an InvalidStateError if you try to set currentTime while the
|
|
|
// readyState is 0, so it must be delayed until the tech fires loadedmetadata.
|
|
|
this.tech_.one('loadedmetadata', function () {
|
|
|
_this5.trigger('firstplay');
|
|
|
|
|
|
_this5.tech_.setCurrentTime(seekable$$1.end(0));
|
|
|
|
|
|
_this5.hasPlayed_ = true;
|
|
|
});
|
|
|
return false;
|
|
|
} // trigger firstplay to inform the source handler to ignore the next seek event
|
|
|
|
|
|
|
|
|
this.trigger('firstplay'); // seek to the live point
|
|
|
|
|
|
this.tech_.setCurrentTime(seekable$$1.end(0));
|
|
|
}
|
|
|
|
|
|
this.hasPlayed_ = true; // we can begin loading now that everything is ready
|
|
|
|
|
|
this.load();
|
|
|
return true;
|
|
|
}
|
|
|
/**
|
|
|
* handle the sourceopen event on the MediaSource
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'handleSourceOpen_',
|
|
|
value: function handleSourceOpen_() {
|
|
|
// Only attempt to create the source buffer if none already exist.
|
|
|
// handleSourceOpen is also called when we are "re-opening" a source buffer
|
|
|
// after `endOfStream` has been called (in response to a seek for instance)
|
|
|
try {
|
|
|
this.setupSourceBuffers_();
|
|
|
} catch (e) {
|
|
|
videojs$1.log.warn('Failed to create Source Buffers', e);
|
|
|
return this.mediaSource.endOfStream('decode');
|
|
|
} // if autoplay is enabled, begin playback. This is duplicative of
|
|
|
// code in video.js but is required because play() must be invoked
|
|
|
// *after* the media source has opened.
|
|
|
|
|
|
|
|
|
if (this.tech_.autoplay()) {
|
|
|
var playPromise = this.tech_.play(); // Catch/silence error when a pause interrupts a play request
|
|
|
// on browsers which return a promise
|
|
|
|
|
|
if (typeof playPromise !== 'undefined' && typeof playPromise.then === 'function') {
|
|
|
playPromise.then(null, function (e) {});
|
|
|
}
|
|
|
}
|
|
|
|
|
|
this.trigger('sourceopen');
|
|
|
}
|
|
|
/**
|
|
|
* Calls endOfStream on the media source when all active stream types have called
|
|
|
* endOfStream
|
|
|
*
|
|
|
* @param {string} streamType
|
|
|
* Stream type of the segment loader that called endOfStream
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'onEndOfStream',
|
|
|
value: function onEndOfStream() {
|
|
|
var isEndOfStream = this.mainSegmentLoader_.ended_;
|
|
|
|
|
|
if (this.mediaTypes_.AUDIO.activePlaylistLoader) {
|
|
|
// if the audio playlist loader exists, then alternate audio is active
|
|
|
if (!this.mainSegmentLoader_.startingMedia_ || this.mainSegmentLoader_.startingMedia_.containsVideo) {
|
|
|
// if we do not know if the main segment loader contains video yet or if we
|
|
|
// definitively know the main segment loader contains video, then we need to wait
|
|
|
// for both main and audio segment loaders to call endOfStream
|
|
|
isEndOfStream = isEndOfStream && this.audioSegmentLoader_.ended_;
|
|
|
} else {
|
|
|
// otherwise just rely on the audio loader
|
|
|
isEndOfStream = this.audioSegmentLoader_.ended_;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
if (!isEndOfStream) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
this.logger_('calling mediaSource.endOfStream()'); // on chrome calling endOfStream can sometimes cause an exception,
|
|
|
// even when the media source is in a valid state.
|
|
|
|
|
|
try {
|
|
|
this.mediaSource.endOfStream();
|
|
|
} catch (e) {
|
|
|
videojs$1.log.warn('Failed to call media source endOfStream', e);
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Check if a playlist has stopped being updated
|
|
|
* @param {Object} playlist the media playlist object
|
|
|
* @return {boolean} whether the playlist has stopped being updated or not
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'stuckAtPlaylistEnd_',
|
|
|
value: function stuckAtPlaylistEnd_(playlist) {
|
|
|
var seekable$$1 = this.seekable();
|
|
|
|
|
|
if (!seekable$$1.length) {
|
|
|
// playlist doesn't have enough information to determine whether we are stuck
|
|
|
return false;
|
|
|
}
|
|
|
|
|
|
var expired = this.syncController_.getExpiredTime(playlist, this.mediaSource.duration);
|
|
|
|
|
|
if (expired === null) {
|
|
|
return false;
|
|
|
} // does not use the safe live end to calculate playlist end, since we
|
|
|
// don't want to say we are stuck while there is still content
|
|
|
|
|
|
|
|
|
var absolutePlaylistEnd = Hls.Playlist.playlistEnd(playlist, expired);
|
|
|
var currentTime = this.tech_.currentTime();
|
|
|
var buffered = this.tech_.buffered();
|
|
|
|
|
|
if (!buffered.length) {
|
|
|
// return true if the playhead reached the absolute end of the playlist
|
|
|
return absolutePlaylistEnd - currentTime <= SAFE_TIME_DELTA;
|
|
|
}
|
|
|
|
|
|
var bufferedEnd = buffered.end(buffered.length - 1); // return true if there is too little buffer left and buffer has reached absolute
|
|
|
// end of playlist
|
|
|
|
|
|
return bufferedEnd - currentTime <= SAFE_TIME_DELTA && absolutePlaylistEnd - bufferedEnd <= SAFE_TIME_DELTA;
|
|
|
}
|
|
|
/**
|
|
|
* Blacklists a playlist when an error occurs for a set amount of time
|
|
|
* making it unavailable for selection by the rendition selection algorithm
|
|
|
* and then forces a new playlist (rendition) selection.
|
|
|
*
|
|
|
* @param {Object=} error an optional error that may include the playlist
|
|
|
* to blacklist
|
|
|
* @param {Number=} blacklistDuration an optional number of seconds to blacklist the
|
|
|
* playlist
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'blacklistCurrentPlaylist',
|
|
|
value: function blacklistCurrentPlaylist() {
|
|
|
var error = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
|
|
|
var blacklistDuration = arguments[1];
|
|
|
var currentPlaylist = void 0;
|
|
|
var nextPlaylist = void 0; // If the `error` was generated by the playlist loader, it will contain
|
|
|
// the playlist we were trying to load (but failed) and that should be
|
|
|
// blacklisted instead of the currently selected playlist which is likely
|
|
|
// out-of-date in this scenario
|
|
|
|
|
|
currentPlaylist = error.playlist || this.masterPlaylistLoader_.media();
|
|
|
blacklistDuration = blacklistDuration || error.blacklistDuration || this.blacklistDuration; // If there is no current playlist, then an error occurred while we were
|
|
|
// trying to load the master OR while we were disposing of the tech
|
|
|
|
|
|
if (!currentPlaylist) {
|
|
|
this.error = error;
|
|
|
|
|
|
try {
|
|
|
return this.mediaSource.endOfStream('network');
|
|
|
} catch (e) {
|
|
|
return this.trigger('error');
|
|
|
}
|
|
|
}
|
|
|
|
|
|
var isFinalRendition = this.masterPlaylistLoader_.master.playlists.filter(isEnabled).length === 1;
|
|
|
var playlists = this.masterPlaylistLoader_.master.playlists;
|
|
|
|
|
|
if (playlists.length === 1) {
|
|
|
// Never blacklisting this playlist because it's the only playlist
|
|
|
videojs$1.log.warn('Problem encountered with the current ' + 'HLS playlist. Trying again since it is the only playlist.');
|
|
|
this.tech_.trigger('retryplaylist');
|
|
|
return this.masterPlaylistLoader_.load(isFinalRendition);
|
|
|
}
|
|
|
|
|
|
if (isFinalRendition) {
|
|
|
// Since we're on the final non-blacklisted playlist, and we're about to blacklist
|
|
|
// it, instead of erring the player or retrying this playlist, clear out the current
|
|
|
// blacklist. This allows other playlists to be attempted in case any have been
|
|
|
// fixed.
|
|
|
videojs$1.log.warn('Removing all playlists from the blacklist because the last ' + 'rendition is about to be blacklisted.');
|
|
|
playlists.forEach(function (playlist) {
|
|
|
if (playlist.excludeUntil !== Infinity) {
|
|
|
delete playlist.excludeUntil;
|
|
|
}
|
|
|
}); // Technically we are retrying a playlist, in that we are simply retrying a previous
|
|
|
// playlist. This is needed for users relying on the retryplaylist event to catch a
|
|
|
// case where the player might be stuck and looping through "dead" playlists.
|
|
|
|
|
|
this.tech_.trigger('retryplaylist');
|
|
|
} // Blacklist this playlist
|
|
|
|
|
|
|
|
|
currentPlaylist.excludeUntil = Date.now() + blacklistDuration * 1000;
|
|
|
this.tech_.trigger('blacklistplaylist');
|
|
|
this.tech_.trigger({
|
|
|
type: 'usage',
|
|
|
name: 'hls-rendition-blacklisted'
|
|
|
}); // Select a new playlist
|
|
|
|
|
|
nextPlaylist = this.selectPlaylist();
|
|
|
videojs$1.log.warn('Problem encountered with the current HLS playlist.' + (error.message ? ' ' + error.message : '') + ' Switching to another playlist.');
|
|
|
return this.masterPlaylistLoader_.media(nextPlaylist, isFinalRendition);
|
|
|
}
|
|
|
/**
|
|
|
* Pause all segment loaders
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'pauseLoading',
|
|
|
value: function pauseLoading() {
|
|
|
this.mainSegmentLoader_.pause();
|
|
|
|
|
|
if (this.mediaTypes_.AUDIO.activePlaylistLoader) {
|
|
|
this.audioSegmentLoader_.pause();
|
|
|
}
|
|
|
|
|
|
if (this.mediaTypes_.SUBTITLES.activePlaylistLoader) {
|
|
|
this.subtitleSegmentLoader_.pause();
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* set the current time on all segment loaders
|
|
|
*
|
|
|
* @param {TimeRange} currentTime the current time to set
|
|
|
* @return {TimeRange} the current time
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'setCurrentTime',
|
|
|
value: function setCurrentTime(currentTime) {
|
|
|
var buffered = findRange(this.tech_.buffered(), currentTime);
|
|
|
|
|
|
if (!(this.masterPlaylistLoader_ && this.masterPlaylistLoader_.media())) {
|
|
|
// return immediately if the metadata is not ready yet
|
|
|
return 0;
|
|
|
} // it's clearly an edge-case but don't thrown an error if asked to
|
|
|
// seek within an empty playlist
|
|
|
|
|
|
|
|
|
if (!this.masterPlaylistLoader_.media().segments) {
|
|
|
return 0;
|
|
|
} // In flash playback, the segment loaders should be reset on every seek, even
|
|
|
// in buffer seeks. If the seek location is already buffered, continue buffering as
|
|
|
// usual
|
|
|
// TODO: redo this comment
|
|
|
|
|
|
|
|
|
if (buffered && buffered.length) {
|
|
|
return currentTime;
|
|
|
} // cancel outstanding requests so we begin buffering at the new
|
|
|
// location
|
|
|
|
|
|
|
|
|
this.mainSegmentLoader_.resetEverything();
|
|
|
this.mainSegmentLoader_.abort();
|
|
|
|
|
|
if (this.mediaTypes_.AUDIO.activePlaylistLoader) {
|
|
|
this.audioSegmentLoader_.resetEverything();
|
|
|
this.audioSegmentLoader_.abort();
|
|
|
}
|
|
|
|
|
|
if (this.mediaTypes_.SUBTITLES.activePlaylistLoader) {
|
|
|
this.subtitleSegmentLoader_.resetEverything();
|
|
|
this.subtitleSegmentLoader_.abort();
|
|
|
} // start segment loader loading in case they are paused
|
|
|
|
|
|
|
|
|
this.load();
|
|
|
}
|
|
|
/**
|
|
|
* get the current duration
|
|
|
*
|
|
|
* @return {TimeRange} the duration
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'duration',
|
|
|
value: function duration$$1() {
|
|
|
if (!this.masterPlaylistLoader_) {
|
|
|
return 0;
|
|
|
}
|
|
|
|
|
|
if (this.mediaSource) {
|
|
|
return this.mediaSource.duration;
|
|
|
}
|
|
|
|
|
|
return Hls.Playlist.duration(this.masterPlaylistLoader_.media());
|
|
|
}
|
|
|
/**
|
|
|
* check the seekable range
|
|
|
*
|
|
|
* @return {TimeRange} the seekable range
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'seekable',
|
|
|
value: function seekable$$1() {
|
|
|
return this.seekable_;
|
|
|
}
|
|
|
}, {
|
|
|
key: 'onSyncInfoUpdate_',
|
|
|
value: function onSyncInfoUpdate_() {
|
|
|
var audioSeekable = void 0;
|
|
|
|
|
|
if (!this.masterPlaylistLoader_) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
var media = this.masterPlaylistLoader_.media();
|
|
|
|
|
|
if (!media) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
var expired = this.syncController_.getExpiredTime(media, this.mediaSource.duration);
|
|
|
|
|
|
if (expired === null) {
|
|
|
// not enough information to update seekable
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
var suggestedPresentationDelay = this.masterPlaylistLoader_.master.suggestedPresentationDelay;
|
|
|
var mainSeekable = Hls.Playlist.seekable(media, expired, suggestedPresentationDelay);
|
|
|
|
|
|
if (mainSeekable.length === 0) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
if (this.mediaTypes_.AUDIO.activePlaylistLoader) {
|
|
|
media = this.mediaTypes_.AUDIO.activePlaylistLoader.media();
|
|
|
expired = this.syncController_.getExpiredTime(media, this.mediaSource.duration);
|
|
|
|
|
|
if (expired === null) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
audioSeekable = Hls.Playlist.seekable(media, expired, suggestedPresentationDelay);
|
|
|
|
|
|
if (audioSeekable.length === 0) {
|
|
|
return;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
var oldEnd = void 0;
|
|
|
var oldStart = void 0;
|
|
|
|
|
|
if (this.seekable_ && this.seekable_.length) {
|
|
|
oldEnd = this.seekable_.end(0);
|
|
|
oldStart = this.seekable_.start(0);
|
|
|
}
|
|
|
|
|
|
if (!audioSeekable) {
|
|
|
// seekable has been calculated based on buffering video data so it
|
|
|
// can be returned directly
|
|
|
this.seekable_ = mainSeekable;
|
|
|
} else if (audioSeekable.start(0) > mainSeekable.end(0) || mainSeekable.start(0) > audioSeekable.end(0)) {
|
|
|
// seekables are pretty far off, rely on main
|
|
|
this.seekable_ = mainSeekable;
|
|
|
} else {
|
|
|
this.seekable_ = videojs$1.createTimeRanges([[audioSeekable.start(0) > mainSeekable.start(0) ? audioSeekable.start(0) : mainSeekable.start(0), audioSeekable.end(0) < mainSeekable.end(0) ? audioSeekable.end(0) : mainSeekable.end(0)]]);
|
|
|
} // seekable is the same as last time
|
|
|
|
|
|
|
|
|
if (this.seekable_ && this.seekable_.length) {
|
|
|
if (this.seekable_.end(0) === oldEnd && this.seekable_.start(0) === oldStart) {
|
|
|
return;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
this.logger_('seekable updated [' + printableRange(this.seekable_) + ']');
|
|
|
this.tech_.trigger('seekablechanged');
|
|
|
}
|
|
|
/**
|
|
|
* Update the player duration
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'updateDuration',
|
|
|
value: function updateDuration() {
|
|
|
var _this6 = this;
|
|
|
|
|
|
var oldDuration = this.mediaSource.duration;
|
|
|
var newDuration = Hls.Playlist.duration(this.masterPlaylistLoader_.media());
|
|
|
var buffered = this.tech_.buffered();
|
|
|
|
|
|
var setDuration = function setDuration() {
|
|
|
// on firefox setting the duration may sometimes cause an exception
|
|
|
// even if the media source is open and source buffers are not
|
|
|
// updating, something about the media source being in an invalid state.
|
|
|
_this6.logger_('Setting duration from ' + _this6.mediaSource.duration + ' => ' + newDuration);
|
|
|
|
|
|
try {
|
|
|
_this6.mediaSource.duration = newDuration;
|
|
|
} catch (e) {
|
|
|
videojs$1.log.warn('Failed to set media source duration', e);
|
|
|
}
|
|
|
|
|
|
_this6.tech_.trigger('durationchange');
|
|
|
|
|
|
_this6.mediaSource.removeEventListener('sourceopen', setDuration);
|
|
|
};
|
|
|
|
|
|
if (buffered.length > 0) {
|
|
|
newDuration = Math.max(newDuration, buffered.end(buffered.length - 1));
|
|
|
} // if the duration has changed, invalidate the cached value
|
|
|
|
|
|
|
|
|
if (oldDuration !== newDuration) {
|
|
|
// update the duration
|
|
|
if (this.mediaSource.readyState !== 'open') {
|
|
|
this.mediaSource.addEventListener('sourceopen', setDuration);
|
|
|
} else {
|
|
|
setDuration();
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* dispose of the MasterPlaylistController and everything
|
|
|
* that it controls
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'dispose',
|
|
|
value: function dispose() {
|
|
|
var _this7 = this;
|
|
|
|
|
|
this.trigger('dispose');
|
|
|
|
|
|
if (this.decrypter_) {
|
|
|
this.decrypter_.terminate();
|
|
|
}
|
|
|
|
|
|
this.masterPlaylistLoader_.dispose();
|
|
|
this.mainSegmentLoader_.dispose();
|
|
|
['AUDIO', 'SUBTITLES'].forEach(function (type) {
|
|
|
var groups = _this7.mediaTypes_[type].groups;
|
|
|
|
|
|
for (var id in groups) {
|
|
|
groups[id].forEach(function (group) {
|
|
|
if (group.playlistLoader) {
|
|
|
group.playlistLoader.dispose();
|
|
|
}
|
|
|
});
|
|
|
}
|
|
|
});
|
|
|
this.audioSegmentLoader_.dispose();
|
|
|
this.subtitleSegmentLoader_.dispose();
|
|
|
this.off();
|
|
|
|
|
|
if (this.mediaSource.dispose) {
|
|
|
this.mediaSource.dispose();
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* return the master playlist object if we have one
|
|
|
*
|
|
|
* @return {Object} the master playlist object that we parsed
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'master',
|
|
|
value: function master() {
|
|
|
return this.masterPlaylistLoader_.master;
|
|
|
}
|
|
|
/**
|
|
|
* return the currently selected playlist
|
|
|
*
|
|
|
* @return {Object} the currently selected playlist object that we parsed
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'media',
|
|
|
value: function media() {
|
|
|
// playlist loader will not return media if it has not been fully loaded
|
|
|
return this.masterPlaylistLoader_.media() || this.initialMedia_;
|
|
|
}
|
|
|
/**
|
|
|
* setup our internal source buffers on our segment Loaders
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'setupSourceBuffers_',
|
|
|
value: function setupSourceBuffers_() {
|
|
|
var media = this.masterPlaylistLoader_.media();
|
|
|
var mimeTypes = void 0; // wait until a media playlist is available and the Media Source is
|
|
|
// attached
|
|
|
|
|
|
if (!media || this.mediaSource.readyState !== 'open') {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
mimeTypes = mimeTypesForPlaylist(this.masterPlaylistLoader_.master, media);
|
|
|
|
|
|
if (mimeTypes.length < 1) {
|
|
|
this.error = 'No compatible SourceBuffer configuration for the variant stream:' + media.resolvedUri;
|
|
|
return this.mediaSource.endOfStream('decode');
|
|
|
}
|
|
|
|
|
|
this.configureLoaderMimeTypes_(mimeTypes); // exclude any incompatible variant streams from future playlist
|
|
|
// selection
|
|
|
|
|
|
this.excludeIncompatibleVariants_(media);
|
|
|
}
|
|
|
}, {
|
|
|
key: 'configureLoaderMimeTypes_',
|
|
|
value: function configureLoaderMimeTypes_(mimeTypes) {
|
|
|
// If the content is demuxed, we can't start appending segments to a source buffer
|
|
|
// until both source buffers are set up, or else the browser may not let us add the
|
|
|
// second source buffer (it will assume we are playing either audio only or video
|
|
|
// only).
|
|
|
var sourceBufferEmitter = // If there is more than one mime type
|
|
|
mimeTypes.length > 1 && // and the first mime type does not have muxed video and audio
|
|
|
mimeTypes[0].indexOf(',') === -1 && // and the two mime types are different (they can be the same in the case of audio
|
|
|
// only with alternate audio)
|
|
|
mimeTypes[0] !== mimeTypes[1] ? // then we want to wait on the second source buffer
|
|
|
new videojs$1.EventTarget() : // otherwise there is no need to wait as the content is either audio only,
|
|
|
// video only, or muxed content.
|
|
|
null;
|
|
|
this.mainSegmentLoader_.mimeType(mimeTypes[0], sourceBufferEmitter);
|
|
|
|
|
|
if (mimeTypes[1]) {
|
|
|
this.audioSegmentLoader_.mimeType(mimeTypes[1], sourceBufferEmitter);
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Blacklists playlists with codecs that are unsupported by the browser.
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'excludeUnsupportedVariants_',
|
|
|
value: function excludeUnsupportedVariants_() {
|
|
|
this.master().playlists.forEach(function (variant) {
|
|
|
if (variant.attributes.CODECS && window$1.MediaSource && window$1.MediaSource.isTypeSupported && !window$1.MediaSource.isTypeSupported('video/mp4; codecs="' + mapLegacyAvcCodecs(variant.attributes.CODECS) + '"')) {
|
|
|
variant.excludeUntil = Infinity;
|
|
|
}
|
|
|
});
|
|
|
}
|
|
|
/**
|
|
|
* Blacklist playlists that are known to be codec or
|
|
|
* stream-incompatible with the SourceBuffer configuration. For
|
|
|
* instance, Media Source Extensions would cause the video element to
|
|
|
* stall waiting for video data if you switched from a variant with
|
|
|
* video and audio to an audio-only one.
|
|
|
*
|
|
|
* @param {Object} media a media playlist compatible with the current
|
|
|
* set of SourceBuffers. Variants in the current master playlist that
|
|
|
* do not appear to have compatible codec or stream configurations
|
|
|
* will be excluded from the default playlist selection algorithm
|
|
|
* indefinitely.
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'excludeIncompatibleVariants_',
|
|
|
value: function excludeIncompatibleVariants_(media) {
|
|
|
var codecCount = 2;
|
|
|
var videoCodec = null;
|
|
|
var codecs = void 0;
|
|
|
|
|
|
if (media.attributes.CODECS) {
|
|
|
codecs = parseCodecs(media.attributes.CODECS);
|
|
|
videoCodec = codecs.videoCodec;
|
|
|
codecCount = codecs.codecCount;
|
|
|
}
|
|
|
|
|
|
this.master().playlists.forEach(function (variant) {
|
|
|
var variantCodecs = {
|
|
|
codecCount: 2,
|
|
|
videoCodec: null
|
|
|
};
|
|
|
|
|
|
if (variant.attributes.CODECS) {
|
|
|
variantCodecs = parseCodecs(variant.attributes.CODECS);
|
|
|
} // if the streams differ in the presence or absence of audio or
|
|
|
// video, they are incompatible
|
|
|
|
|
|
|
|
|
if (variantCodecs.codecCount !== codecCount) {
|
|
|
variant.excludeUntil = Infinity;
|
|
|
} // if h.264 is specified on the current playlist, some flavor of
|
|
|
// it must be specified on all compatible variants
|
|
|
|
|
|
|
|
|
if (variantCodecs.videoCodec !== videoCodec) {
|
|
|
variant.excludeUntil = Infinity;
|
|
|
}
|
|
|
});
|
|
|
}
|
|
|
}, {
|
|
|
key: 'updateAdCues_',
|
|
|
value: function updateAdCues_(media) {
|
|
|
var offset = 0;
|
|
|
var seekable$$1 = this.seekable();
|
|
|
|
|
|
if (seekable$$1.length) {
|
|
|
offset = seekable$$1.start(0);
|
|
|
}
|
|
|
|
|
|
updateAdCues(media, this.cueTagsTrack_, offset);
|
|
|
}
|
|
|
/**
|
|
|
* Calculates the desired forward buffer length based on current time
|
|
|
*
|
|
|
* @return {Number} Desired forward buffer length in seconds
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'goalBufferLength',
|
|
|
value: function goalBufferLength() {
|
|
|
var currentTime = this.tech_.currentTime();
|
|
|
var initial = Config.GOAL_BUFFER_LENGTH;
|
|
|
var rate = Config.GOAL_BUFFER_LENGTH_RATE;
|
|
|
var max = Math.max(initial, Config.MAX_GOAL_BUFFER_LENGTH);
|
|
|
return Math.min(initial + currentTime * rate, max);
|
|
|
}
|
|
|
/**
|
|
|
* Calculates the desired buffer low water line based on current time
|
|
|
*
|
|
|
* @return {Number} Desired buffer low water line in seconds
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'bufferLowWaterLine',
|
|
|
value: function bufferLowWaterLine() {
|
|
|
var currentTime = this.tech_.currentTime();
|
|
|
var initial = Config.BUFFER_LOW_WATER_LINE;
|
|
|
var rate = Config.BUFFER_LOW_WATER_LINE_RATE;
|
|
|
var max = Math.max(initial, Config.MAX_BUFFER_LOW_WATER_LINE);
|
|
|
return Math.min(initial + currentTime * rate, max);
|
|
|
}
|
|
|
}]);
|
|
|
return MasterPlaylistController;
|
|
|
}(videojs$1.EventTarget);
|
|
|
/**
|
|
|
* Returns a function that acts as the Enable/disable playlist function.
|
|
|
*
|
|
|
* @param {PlaylistLoader} loader - The master playlist loader
|
|
|
|
|
|
* @param {string} playlistID - id of the playlist
|
|
|
* @param {Function} changePlaylistFn - A function to be called after a
|
|
|
* playlist's enabled-state has been changed. Will NOT be called if a
|
|
|
* playlist's enabled-state is unchanged
|
|
|
* @param {Boolean=} enable - Value to set the playlist enabled-state to
|
|
|
* or if undefined returns the current enabled-state for the playlist
|
|
|
* @return {Function} Function for setting/getting enabled
|
|
|
*/
|
|
|
|
|
|
|
|
|
var enableFunction = function enableFunction(loader, playlistID, changePlaylistFn) {
|
|
|
return function (enable) {
|
|
|
var playlist = loader.master.playlists[playlistID];
|
|
|
var incompatible = isIncompatible(playlist);
|
|
|
var currentlyEnabled = isEnabled(playlist);
|
|
|
|
|
|
if (typeof enable === 'undefined') {
|
|
|
return currentlyEnabled;
|
|
|
}
|
|
|
|
|
|
if (enable) {
|
|
|
delete playlist.disabled;
|
|
|
} else {
|
|
|
playlist.disabled = true;
|
|
|
}
|
|
|
|
|
|
if (enable !== currentlyEnabled && !incompatible) {
|
|
|
// Ensure the outside world knows about our changes
|
|
|
changePlaylistFn();
|
|
|
|
|
|
if (enable) {
|
|
|
loader.trigger('renditionenabled');
|
|
|
} else {
|
|
|
loader.trigger('renditiondisabled');
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return enable;
|
|
|
};
|
|
|
};
|
|
|
/**
|
|
|
* The representation object encapsulates the publicly visible information
|
|
|
* in a media playlist along with a setter/getter-type function (enabled)
|
|
|
* for changing the enabled-state of a particular playlist entry
|
|
|
*
|
|
|
* @class Representation
|
|
|
*/
|
|
|
|
|
|
|
|
|
var Representation = function Representation(hlsHandler, playlist, id) {
|
|
|
classCallCheck(this, Representation);
|
|
|
var mpc = hlsHandler.masterPlaylistController_,
|
|
|
smoothQualityChange = hlsHandler.options_.smoothQualityChange; // Get a reference to a bound version of the quality change function
|
|
|
|
|
|
var changeType = smoothQualityChange ? 'smooth' : 'fast';
|
|
|
var qualityChangeFunction = mpc[changeType + 'QualityChange_'].bind(mpc); // some playlist attributes are optional
|
|
|
|
|
|
if (playlist.attributes.RESOLUTION) {
|
|
|
var resolution = playlist.attributes.RESOLUTION;
|
|
|
this.width = resolution.width;
|
|
|
this.height = resolution.height;
|
|
|
}
|
|
|
|
|
|
this.bandwidth = playlist.attributes.BANDWIDTH; // The id is simply the ordinality of the media playlist
|
|
|
// within the master playlist
|
|
|
|
|
|
this.id = id; // Partially-apply the enableFunction to create a playlist-
|
|
|
// specific variant
|
|
|
|
|
|
this.enabled = enableFunction(hlsHandler.playlists, playlist.id, qualityChangeFunction);
|
|
|
};
|
|
|
/**
|
|
|
* A mixin function that adds the `representations` api to an instance
|
|
|
* of the HlsHandler class
|
|
|
* @param {HlsHandler} hlsHandler - An instance of HlsHandler to add the
|
|
|
* representation API into
|
|
|
*/
|
|
|
|
|
|
|
|
|
var renditionSelectionMixin = function renditionSelectionMixin(hlsHandler) {
|
|
|
var playlists = hlsHandler.playlists; // Add a single API-specific function to the HlsHandler instance
|
|
|
|
|
|
hlsHandler.representations = function () {
|
|
|
if (!playlists || !playlists.master || !playlists.master.playlists) {
|
|
|
return [];
|
|
|
}
|
|
|
|
|
|
return playlists.master.playlists.filter(function (media) {
|
|
|
return !isIncompatible(media);
|
|
|
}).map(function (e, i) {
|
|
|
return new Representation(hlsHandler, e, e.id);
|
|
|
});
|
|
|
};
|
|
|
};
|
|
|
/**
|
|
|
* @file playback-watcher.js
|
|
|
*
|
|
|
* Playback starts, and now my watch begins. It shall not end until my death. I shall
|
|
|
* take no wait, hold no uncleared timeouts, father no bad seeks. I shall wear no crowns
|
|
|
* and win no glory. I shall live and die at my post. I am the corrector of the underflow.
|
|
|
* I am the watcher of gaps. I am the shield that guards the realms of seekable. I pledge
|
|
|
* my life and honor to the Playback Watch, for this Player and all the Players to come.
|
|
|
*/
|
|
|
// Set of events that reset the playback-watcher time check logic and clear the timeout
|
|
|
|
|
|
|
|
|
var timerCancelEvents = ['seeking', 'seeked', 'pause', 'playing', 'error'];
|
|
|
/**
|
|
|
* @class PlaybackWatcher
|
|
|
*/
|
|
|
|
|
|
var PlaybackWatcher = function () {
|
|
|
/**
|
|
|
* Represents an PlaybackWatcher object.
|
|
|
* @constructor
|
|
|
* @param {object} options an object that includes the tech and settings
|
|
|
*/
|
|
|
function PlaybackWatcher(options) {
|
|
|
var _this = this;
|
|
|
|
|
|
classCallCheck(this, PlaybackWatcher);
|
|
|
this.tech_ = options.tech;
|
|
|
this.seekable = options.seekable;
|
|
|
this.allowSeeksWithinUnsafeLiveWindow = options.allowSeeksWithinUnsafeLiveWindow;
|
|
|
this.media = options.media;
|
|
|
this.consecutiveUpdates = 0;
|
|
|
this.lastRecordedTime = null;
|
|
|
this.timer_ = null;
|
|
|
this.checkCurrentTimeTimeout_ = null;
|
|
|
this.logger_ = logger('PlaybackWatcher');
|
|
|
this.logger_('initialize');
|
|
|
|
|
|
var canPlayHandler = function canPlayHandler() {
|
|
|
return _this.monitorCurrentTime_();
|
|
|
};
|
|
|
|
|
|
var waitingHandler = function waitingHandler() {
|
|
|
return _this.techWaiting_();
|
|
|
};
|
|
|
|
|
|
var cancelTimerHandler = function cancelTimerHandler() {
|
|
|
return _this.cancelTimer_();
|
|
|
};
|
|
|
|
|
|
var fixesBadSeeksHandler = function fixesBadSeeksHandler() {
|
|
|
return _this.fixesBadSeeks_();
|
|
|
};
|
|
|
|
|
|
this.tech_.on('seekablechanged', fixesBadSeeksHandler);
|
|
|
this.tech_.on('waiting', waitingHandler);
|
|
|
this.tech_.on(timerCancelEvents, cancelTimerHandler);
|
|
|
this.tech_.on('canplay', canPlayHandler); // Define the dispose function to clean up our events
|
|
|
|
|
|
this.dispose = function () {
|
|
|
_this.logger_('dispose');
|
|
|
|
|
|
_this.tech_.off('seekablechanged', fixesBadSeeksHandler);
|
|
|
|
|
|
_this.tech_.off('waiting', waitingHandler);
|
|
|
|
|
|
_this.tech_.off(timerCancelEvents, cancelTimerHandler);
|
|
|
|
|
|
_this.tech_.off('canplay', canPlayHandler);
|
|
|
|
|
|
if (_this.checkCurrentTimeTimeout_) {
|
|
|
window$1.clearTimeout(_this.checkCurrentTimeTimeout_);
|
|
|
}
|
|
|
|
|
|
_this.cancelTimer_();
|
|
|
};
|
|
|
}
|
|
|
/**
|
|
|
* Periodically check current time to see if playback stopped
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
|
|
|
createClass(PlaybackWatcher, [{
|
|
|
key: 'monitorCurrentTime_',
|
|
|
value: function monitorCurrentTime_() {
|
|
|
this.checkCurrentTime_();
|
|
|
|
|
|
if (this.checkCurrentTimeTimeout_) {
|
|
|
window$1.clearTimeout(this.checkCurrentTimeTimeout_);
|
|
|
} // 42 = 24 fps // 250 is what Webkit uses // FF uses 15
|
|
|
|
|
|
|
|
|
this.checkCurrentTimeTimeout_ = window$1.setTimeout(this.monitorCurrentTime_.bind(this), 250);
|
|
|
}
|
|
|
/**
|
|
|
* The purpose of this function is to emulate the "waiting" event on
|
|
|
* browsers that do not emit it when they are waiting for more
|
|
|
* data to continue playback
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'checkCurrentTime_',
|
|
|
value: function checkCurrentTime_() {
|
|
|
if (this.tech_.seeking() && this.fixesBadSeeks_()) {
|
|
|
this.consecutiveUpdates = 0;
|
|
|
this.lastRecordedTime = this.tech_.currentTime();
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
if (this.tech_.paused() || this.tech_.seeking()) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
var currentTime = this.tech_.currentTime();
|
|
|
var buffered = this.tech_.buffered();
|
|
|
|
|
|
if (this.lastRecordedTime === currentTime && (!buffered.length || currentTime + SAFE_TIME_DELTA >= buffered.end(buffered.length - 1))) {
|
|
|
// If current time is at the end of the final buffered region, then any playback
|
|
|
// stall is most likely caused by buffering in a low bandwidth environment. The tech
|
|
|
// should fire a `waiting` event in this scenario, but due to browser and tech
|
|
|
// inconsistencies. Calling `techWaiting_` here allows us to simulate
|
|
|
// responding to a native `waiting` event when the tech fails to emit one.
|
|
|
return this.techWaiting_();
|
|
|
}
|
|
|
|
|
|
if (this.consecutiveUpdates >= 5 && currentTime === this.lastRecordedTime) {
|
|
|
this.consecutiveUpdates++;
|
|
|
this.waiting_();
|
|
|
} else if (currentTime === this.lastRecordedTime) {
|
|
|
this.consecutiveUpdates++;
|
|
|
} else {
|
|
|
this.consecutiveUpdates = 0;
|
|
|
this.lastRecordedTime = currentTime;
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Cancels any pending timers and resets the 'timeupdate' mechanism
|
|
|
* designed to detect that we are stalled
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'cancelTimer_',
|
|
|
value: function cancelTimer_() {
|
|
|
this.consecutiveUpdates = 0;
|
|
|
|
|
|
if (this.timer_) {
|
|
|
this.logger_('cancelTimer_');
|
|
|
clearTimeout(this.timer_);
|
|
|
}
|
|
|
|
|
|
this.timer_ = null;
|
|
|
}
|
|
|
/**
|
|
|
* Fixes situations where there's a bad seek
|
|
|
*
|
|
|
* @return {Boolean} whether an action was taken to fix the seek
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'fixesBadSeeks_',
|
|
|
value: function fixesBadSeeks_() {
|
|
|
var seeking = this.tech_.seeking();
|
|
|
|
|
|
if (!seeking) {
|
|
|
return false;
|
|
|
}
|
|
|
|
|
|
var seekable = this.seekable();
|
|
|
var currentTime = this.tech_.currentTime();
|
|
|
var isAfterSeekableRange = this.afterSeekableWindow_(seekable, currentTime, this.media(), this.allowSeeksWithinUnsafeLiveWindow);
|
|
|
var seekTo = void 0;
|
|
|
|
|
|
if (isAfterSeekableRange) {
|
|
|
var seekableEnd = seekable.end(seekable.length - 1); // sync to live point (if VOD, our seekable was updated and we're simply adjusting)
|
|
|
|
|
|
seekTo = seekableEnd;
|
|
|
}
|
|
|
|
|
|
if (this.beforeSeekableWindow_(seekable, currentTime)) {
|
|
|
var seekableStart = seekable.start(0); // sync to the beginning of the live window
|
|
|
// provide a buffer of .1 seconds to handle rounding/imprecise numbers
|
|
|
|
|
|
seekTo = seekableStart + SAFE_TIME_DELTA;
|
|
|
}
|
|
|
|
|
|
if (typeof seekTo !== 'undefined') {
|
|
|
this.logger_('Trying to seek outside of seekable at time ' + currentTime + ' with ' + ('seekable range ' + printableRange(seekable) + '. Seeking to ') + (seekTo + '.'));
|
|
|
this.tech_.setCurrentTime(seekTo);
|
|
|
return true;
|
|
|
}
|
|
|
|
|
|
return false;
|
|
|
}
|
|
|
/**
|
|
|
* Handler for situations when we determine the player is waiting.
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'waiting_',
|
|
|
value: function waiting_() {
|
|
|
if (this.techWaiting_()) {
|
|
|
return;
|
|
|
} // All tech waiting checks failed. Use last resort correction
|
|
|
|
|
|
|
|
|
var currentTime = this.tech_.currentTime();
|
|
|
var buffered = this.tech_.buffered();
|
|
|
var currentRange = findRange(buffered, currentTime); // Sometimes the player can stall for unknown reasons within a contiguous buffered
|
|
|
// region with no indication that anything is amiss (seen in Firefox). Seeking to
|
|
|
// currentTime is usually enough to kickstart the player. This checks that the player
|
|
|
// is currently within a buffered region before attempting a corrective seek.
|
|
|
// Chrome does not appear to continue `timeupdate` events after a `waiting` event
|
|
|
// until there is ~ 3 seconds of forward buffer available. PlaybackWatcher should also
|
|
|
// make sure there is ~3 seconds of forward buffer before taking any corrective action
|
|
|
// to avoid triggering an `unknownwaiting` event when the network is slow.
|
|
|
|
|
|
if (currentRange.length && currentTime + 3 <= currentRange.end(0)) {
|
|
|
this.cancelTimer_();
|
|
|
this.tech_.setCurrentTime(currentTime);
|
|
|
this.logger_('Stopped at ' + currentTime + ' while inside a buffered region ' + ('[' + currentRange.start(0) + ' -> ' + currentRange.end(0) + ']. Attempting to resume ') + 'playback by seeking to the current time.'); // unknown waiting corrections may be useful for monitoring QoS
|
|
|
|
|
|
this.tech_.trigger({
|
|
|
type: 'usage',
|
|
|
name: 'hls-unknown-waiting'
|
|
|
});
|
|
|
return;
|
|
|
}
|
|
|
}
|
|
|
/**
|
|
|
* Handler for situations when the tech fires a `waiting` event
|
|
|
*
|
|
|
* @return {Boolean}
|
|
|
* True if an action (or none) was needed to correct the waiting. False if no
|
|
|
* checks passed
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'techWaiting_',
|
|
|
value: function techWaiting_() {
|
|
|
var seekable = this.seekable();
|
|
|
var currentTime = this.tech_.currentTime();
|
|
|
|
|
|
if (this.tech_.seeking() && this.fixesBadSeeks_()) {
|
|
|
// Tech is seeking or bad seek fixed, no action needed
|
|
|
return true;
|
|
|
}
|
|
|
|
|
|
if (this.tech_.seeking() || this.timer_ !== null) {
|
|
|
// Tech is seeking or already waiting on another action, no action needed
|
|
|
return true;
|
|
|
}
|
|
|
|
|
|
if (this.beforeSeekableWindow_(seekable, currentTime)) {
|
|
|
var livePoint = seekable.end(seekable.length - 1);
|
|
|
this.logger_('Fell out of live window at time ' + currentTime + '. Seeking to ' + ('live point (seekable end) ' + livePoint));
|
|
|
this.cancelTimer_();
|
|
|
this.tech_.setCurrentTime(livePoint); // live window resyncs may be useful for monitoring QoS
|
|
|
|
|
|
this.tech_.trigger({
|
|
|
type: 'usage',
|
|
|
name: 'hls-live-resync'
|
|
|
});
|
|
|
return true;
|
|
|
}
|
|
|
|
|
|
var buffered = this.tech_.buffered();
|
|
|
var nextRange = findNextRange(buffered, currentTime);
|
|
|
|
|
|
if (this.videoUnderflow_(nextRange, buffered, currentTime)) {
|
|
|
// Even though the video underflowed and was stuck in a gap, the audio overplayed
|
|
|
// the gap, leading currentTime into a buffered range. Seeking to currentTime
|
|
|
// allows the video to catch up to the audio position without losing any audio
|
|
|
// (only suffering ~3 seconds of frozen video and a pause in audio playback).
|
|
|
this.cancelTimer_();
|
|
|
this.tech_.setCurrentTime(currentTime); // video underflow may be useful for monitoring QoS
|
|
|
|
|
|
this.tech_.trigger({
|
|
|
type: 'usage',
|
|
|
name: 'hls-video-underflow'
|
|
|
});
|
|
|
return true;
|
|
|
} // check for gap
|
|
|
|
|
|
|
|
|
if (nextRange.length > 0) {
|
|
|
var difference = nextRange.start(0) - currentTime;
|
|
|
this.logger_('Stopped at ' + currentTime + ', setting timer for ' + difference + ', seeking ' + ('to ' + nextRange.start(0)));
|
|
|
this.timer_ = setTimeout(this.skipTheGap_.bind(this), difference * 1000, currentTime);
|
|
|
return true;
|
|
|
} // All checks failed. Returning false to indicate failure to correct waiting
|
|
|
|
|
|
|
|
|
return false;
|
|
|
}
|
|
|
}, {
|
|
|
key: 'afterSeekableWindow_',
|
|
|
value: function afterSeekableWindow_(seekable, currentTime, playlist) {
|
|
|
var allowSeeksWithinUnsafeLiveWindow = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : false;
|
|
|
|
|
|
if (!seekable.length) {
|
|
|
// we can't make a solid case if there's no seekable, default to false
|
|
|
return false;
|
|
|
}
|
|
|
|
|
|
var allowedEnd = seekable.end(seekable.length - 1) + SAFE_TIME_DELTA;
|
|
|
var isLive = !playlist.endList;
|
|
|
|
|
|
if (isLive && allowSeeksWithinUnsafeLiveWindow) {
|
|
|
allowedEnd = seekable.end(seekable.length - 1) + playlist.targetDuration * 3;
|
|
|
}
|
|
|
|
|
|
if (currentTime > allowedEnd) {
|
|
|
return true;
|
|
|
}
|
|
|
|
|
|
return false;
|
|
|
}
|
|
|
}, {
|
|
|
key: 'beforeSeekableWindow_',
|
|
|
value: function beforeSeekableWindow_(seekable, currentTime) {
|
|
|
if (seekable.length && // can't fall before 0 and 0 seekable start identifies VOD stream
|
|
|
seekable.start(0) > 0 && currentTime < seekable.start(0) - SAFE_TIME_DELTA) {
|
|
|
return true;
|
|
|
}
|
|
|
|
|
|
return false;
|
|
|
}
|
|
|
}, {
|
|
|
key: 'videoUnderflow_',
|
|
|
value: function videoUnderflow_(nextRange, buffered, currentTime) {
|
|
|
if (nextRange.length === 0) {
|
|
|
// Even if there is no available next range, there is still a possibility we are
|
|
|
// stuck in a gap due to video underflow.
|
|
|
var gap = this.gapFromVideoUnderflow_(buffered, currentTime);
|
|
|
|
|
|
if (gap) {
|
|
|
this.logger_('Encountered a gap in video from ' + gap.start + ' to ' + gap.end + '. ' + ('Seeking to current time ' + currentTime));
|
|
|
return true;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return false;
|
|
|
}
|
|
|
/**
|
|
|
* Timer callback. If playback still has not proceeded, then we seek
|
|
|
* to the start of the next buffered region.
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'skipTheGap_',
|
|
|
value: function skipTheGap_(scheduledCurrentTime) {
|
|
|
var buffered = this.tech_.buffered();
|
|
|
var currentTime = this.tech_.currentTime();
|
|
|
var nextRange = findNextRange(buffered, currentTime);
|
|
|
this.cancelTimer_();
|
|
|
|
|
|
if (nextRange.length === 0 || currentTime !== scheduledCurrentTime) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
this.logger_('skipTheGap_:', 'currentTime:', currentTime, 'scheduled currentTime:', scheduledCurrentTime, 'nextRange start:', nextRange.start(0)); // only seek if we still have not played
|
|
|
|
|
|
this.tech_.setCurrentTime(nextRange.start(0) + TIME_FUDGE_FACTOR);
|
|
|
this.tech_.trigger({
|
|
|
type: 'usage',
|
|
|
name: 'hls-gap-skip'
|
|
|
});
|
|
|
}
|
|
|
}, {
|
|
|
key: 'gapFromVideoUnderflow_',
|
|
|
value: function gapFromVideoUnderflow_(buffered, currentTime) {
|
|
|
// At least in Chrome, if there is a gap in the video buffer, the audio will continue
|
|
|
// playing for ~3 seconds after the video gap starts. This is done to account for
|
|
|
// video buffer underflow/underrun (note that this is not done when there is audio
|
|
|
// buffer underflow/underrun -- in that case the video will stop as soon as it
|
|
|
// encounters the gap, as audio stalls are more noticeable/jarring to a user than
|
|
|
// video stalls). The player's time will reflect the playthrough of audio, so the
|
|
|
// time will appear as if we are in a buffered region, even if we are stuck in a
|
|
|
// "gap."
|
|
|
//
|
|
|
// Example:
|
|
|
// video buffer: 0 => 10.1, 10.2 => 20
|
|
|
// audio buffer: 0 => 20
|
|
|
// overall buffer: 0 => 10.1, 10.2 => 20
|
|
|
// current time: 13
|
|
|
//
|
|
|
// Chrome's video froze at 10 seconds, where the video buffer encountered the gap,
|
|
|
// however, the audio continued playing until it reached ~3 seconds past the gap
|
|
|
// (13 seconds), at which point it stops as well. Since current time is past the
|
|
|
// gap, findNextRange will return no ranges.
|
|
|
//
|
|
|
// To check for this issue, we see if there is a gap that starts somewhere within
|
|
|
// a 3 second range (3 seconds +/- 1 second) back from our current time.
|
|
|
var gaps = findGaps(buffered);
|
|
|
|
|
|
for (var i = 0; i < gaps.length; i++) {
|
|
|
var start = gaps.start(i);
|
|
|
var end = gaps.end(i); // gap is starts no more than 4 seconds back
|
|
|
|
|
|
if (currentTime - start < 4 && currentTime - start > 2) {
|
|
|
return {
|
|
|
start: start,
|
|
|
end: end
|
|
|
};
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return null;
|
|
|
}
|
|
|
}]);
|
|
|
return PlaybackWatcher;
|
|
|
}();
|
|
|
|
|
|
var defaultOptions = {
|
|
|
errorInterval: 30,
|
|
|
getSource: function getSource(next) {
|
|
|
var tech = this.tech({
|
|
|
IWillNotUseThisInPlugins: true
|
|
|
});
|
|
|
var sourceObj = tech.currentSource_;
|
|
|
return next(sourceObj);
|
|
|
}
|
|
|
};
|
|
|
/**
|
|
|
* Main entry point for the plugin
|
|
|
*
|
|
|
* @param {Player} player a reference to a videojs Player instance
|
|
|
* @param {Object} [options] an object with plugin options
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
var initPlugin = function initPlugin(player, options) {
|
|
|
var lastCalled = 0;
|
|
|
var seekTo = 0;
|
|
|
var localOptions = videojs$1.mergeOptions(defaultOptions, options);
|
|
|
player.ready(function () {
|
|
|
player.trigger({
|
|
|
type: 'usage',
|
|
|
name: 'hls-error-reload-initialized'
|
|
|
});
|
|
|
});
|
|
|
/**
|
|
|
* Player modifications to perform that must wait until `loadedmetadata`
|
|
|
* has been triggered
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
var loadedMetadataHandler = function loadedMetadataHandler() {
|
|
|
if (seekTo) {
|
|
|
player.currentTime(seekTo);
|
|
|
}
|
|
|
};
|
|
|
/**
|
|
|
* Set the source on the player element, play, and seek if necessary
|
|
|
*
|
|
|
* @param {Object} sourceObj An object specifying the source url and mime-type to play
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
|
|
|
var setSource = function setSource(sourceObj) {
|
|
|
if (sourceObj === null || sourceObj === undefined) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
seekTo = player.duration() !== Infinity && player.currentTime() || 0;
|
|
|
player.one('loadedmetadata', loadedMetadataHandler);
|
|
|
player.src(sourceObj);
|
|
|
player.trigger({
|
|
|
type: 'usage',
|
|
|
name: 'hls-error-reload'
|
|
|
});
|
|
|
player.play();
|
|
|
};
|
|
|
/**
|
|
|
* Attempt to get a source from either the built-in getSource function
|
|
|
* or a custom function provided via the options
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
|
|
|
var errorHandler = function errorHandler() {
|
|
|
// Do not attempt to reload the source if a source-reload occurred before
|
|
|
// 'errorInterval' time has elapsed since the last source-reload
|
|
|
if (Date.now() - lastCalled < localOptions.errorInterval * 1000) {
|
|
|
player.trigger({
|
|
|
type: 'usage',
|
|
|
name: 'hls-error-reload-canceled'
|
|
|
});
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
if (!localOptions.getSource || typeof localOptions.getSource !== 'function') {
|
|
|
videojs$1.log.error('ERROR: reloadSourceOnError - The option getSource must be a function!');
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
lastCalled = Date.now();
|
|
|
return localOptions.getSource.call(player, setSource);
|
|
|
};
|
|
|
/**
|
|
|
* Unbind any event handlers that were bound by the plugin
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
|
|
|
var cleanupEvents = function cleanupEvents() {
|
|
|
player.off('loadedmetadata', loadedMetadataHandler);
|
|
|
player.off('error', errorHandler);
|
|
|
player.off('dispose', cleanupEvents);
|
|
|
};
|
|
|
/**
|
|
|
* Cleanup before re-initializing the plugin
|
|
|
*
|
|
|
* @param {Object} [newOptions] an object with plugin options
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
|
|
|
var reinitPlugin = function reinitPlugin(newOptions) {
|
|
|
cleanupEvents();
|
|
|
initPlugin(player, newOptions);
|
|
|
};
|
|
|
|
|
|
player.on('error', errorHandler);
|
|
|
player.on('dispose', cleanupEvents); // Overwrite the plugin function so that we can correctly cleanup before
|
|
|
// initializing the plugin
|
|
|
|
|
|
player.reloadSourceOnError = reinitPlugin;
|
|
|
};
|
|
|
/**
|
|
|
* Reload the source when an error is detected as long as there
|
|
|
* wasn't an error previously within the last 30 seconds
|
|
|
*
|
|
|
* @param {Object} [options] an object with plugin options
|
|
|
*/
|
|
|
|
|
|
|
|
|
var reloadSourceOnError = function reloadSourceOnError(options) {
|
|
|
initPlugin(this, options);
|
|
|
};
|
|
|
|
|
|
var version$1 = "1.13.2";
|
|
|
/**
|
|
|
* @file videojs-http-streaming.js
|
|
|
*
|
|
|
* The main file for the HLS project.
|
|
|
* License: https://github.com/videojs/videojs-http-streaming/blob/master/LICENSE
|
|
|
*/
|
|
|
|
|
|
var Hls$1 = {
|
|
|
PlaylistLoader: PlaylistLoader,
|
|
|
Playlist: Playlist,
|
|
|
Decrypter: aesDecrypter.Decrypter,
|
|
|
AsyncStream: aesDecrypter.AsyncStream,
|
|
|
decrypt: aesDecrypter.decrypt,
|
|
|
utils: utils,
|
|
|
STANDARD_PLAYLIST_SELECTOR: lastBandwidthSelector,
|
|
|
INITIAL_PLAYLIST_SELECTOR: lowestBitrateCompatibleVariantSelector,
|
|
|
comparePlaylistBandwidth: comparePlaylistBandwidth,
|
|
|
comparePlaylistResolution: comparePlaylistResolution,
|
|
|
xhr: xhrFactory()
|
|
|
}; // Define getter/setters for config properites
|
|
|
|
|
|
['GOAL_BUFFER_LENGTH', 'MAX_GOAL_BUFFER_LENGTH', 'GOAL_BUFFER_LENGTH_RATE', 'BUFFER_LOW_WATER_LINE', 'MAX_BUFFER_LOW_WATER_LINE', 'BUFFER_LOW_WATER_LINE_RATE', 'BANDWIDTH_VARIANCE'].forEach(function (prop) {
|
|
|
Object.defineProperty(Hls$1, prop, {
|
|
|
get: function get$$1() {
|
|
|
videojs$1.log.warn('using Hls.' + prop + ' is UNSAFE be sure you know what you are doing');
|
|
|
return Config[prop];
|
|
|
},
|
|
|
set: function set$$1(value) {
|
|
|
videojs$1.log.warn('using Hls.' + prop + ' is UNSAFE be sure you know what you are doing');
|
|
|
|
|
|
if (typeof value !== 'number' || value < 0) {
|
|
|
videojs$1.log.warn('value of Hls.' + prop + ' must be greater than or equal to 0');
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
Config[prop] = value;
|
|
|
}
|
|
|
});
|
|
|
});
|
|
|
var LOCAL_STORAGE_KEY$1 = 'videojs-vhs';
|
|
|
|
|
|
var simpleTypeFromSourceType = function simpleTypeFromSourceType(type) {
|
|
|
var mpegurlRE = /^(audio|video|application)\/(x-|vnd\.apple\.)?mpegurl/i;
|
|
|
|
|
|
if (mpegurlRE.test(type)) {
|
|
|
return 'hls';
|
|
|
}
|
|
|
|
|
|
var dashRE = /^application\/dash\+xml/i;
|
|
|
|
|
|
if (dashRE.test(type)) {
|
|
|
return 'dash';
|
|
|
}
|
|
|
|
|
|
return null;
|
|
|
};
|
|
|
/**
|
|
|
* Updates the selectedIndex of the QualityLevelList when a mediachange happens in hls.
|
|
|
*
|
|
|
* @param {QualityLevelList} qualityLevels The QualityLevelList to update.
|
|
|
* @param {PlaylistLoader} playlistLoader PlaylistLoader containing the new media info.
|
|
|
* @function handleHlsMediaChange
|
|
|
*/
|
|
|
|
|
|
|
|
|
var handleHlsMediaChange = function handleHlsMediaChange(qualityLevels, playlistLoader) {
|
|
|
var newPlaylist = playlistLoader.media();
|
|
|
var selectedIndex = -1;
|
|
|
|
|
|
for (var i = 0; i < qualityLevels.length; i++) {
|
|
|
if (qualityLevels[i].id === newPlaylist.id) {
|
|
|
selectedIndex = i;
|
|
|
break;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
qualityLevels.selectedIndex_ = selectedIndex;
|
|
|
qualityLevels.trigger({
|
|
|
selectedIndex: selectedIndex,
|
|
|
type: 'change'
|
|
|
});
|
|
|
};
|
|
|
/**
|
|
|
* Adds quality levels to list once playlist metadata is available
|
|
|
*
|
|
|
* @param {QualityLevelList} qualityLevels The QualityLevelList to attach events to.
|
|
|
* @param {Object} hls Hls object to listen to for media events.
|
|
|
* @function handleHlsLoadedMetadata
|
|
|
*/
|
|
|
|
|
|
|
|
|
var handleHlsLoadedMetadata = function handleHlsLoadedMetadata(qualityLevels, hls) {
|
|
|
hls.representations().forEach(function (rep) {
|
|
|
qualityLevels.addQualityLevel(rep);
|
|
|
});
|
|
|
handleHlsMediaChange(qualityLevels, hls.playlists);
|
|
|
}; // HLS is a source handler, not a tech. Make sure attempts to use it
|
|
|
// as one do not cause exceptions.
|
|
|
|
|
|
|
|
|
Hls$1.canPlaySource = function () {
|
|
|
return videojs$1.log.warn('HLS is no longer a tech. Please remove it from ' + 'your player\'s techOrder.');
|
|
|
};
|
|
|
|
|
|
var emeKeySystems = function emeKeySystems(keySystemOptions, mainSegmentLoader, audioSegmentLoader) {
|
|
|
if (!keySystemOptions) {
|
|
|
return keySystemOptions;
|
|
|
}
|
|
|
|
|
|
var videoMimeType = void 0;
|
|
|
var audioMimeType = void 0; // if there is a mimeType associated with the audioSegmentLoader, then the audio
|
|
|
// and video mimeType and codec strings are already in the format we need to
|
|
|
// pass with the other key systems
|
|
|
|
|
|
if (audioSegmentLoader.mimeType_) {
|
|
|
videoMimeType = mainSegmentLoader.mimeType_;
|
|
|
audioMimeType = audioSegmentLoader.mimeType_; // if there is no audioSegmentLoader mimeType, then we have to create the
|
|
|
// the audio and video mimeType/codec strings from information extrapolated
|
|
|
// from the mainSegmentLoader mimeType (ex. 'video/mp4; codecs="mp4, avc1"' -->
|
|
|
// 'video/mp4; codecs="avc1"' and 'audio/mp4; codecs="mp4"')
|
|
|
} else {
|
|
|
var parsedMimeType = parseContentType(mainSegmentLoader.mimeType_);
|
|
|
var codecs = parsedMimeType.parameters.codecs.split(',');
|
|
|
var audioCodec = void 0;
|
|
|
var videoCodec = void 0;
|
|
|
codecs.forEach(function (codec) {
|
|
|
codec = codec.trim();
|
|
|
|
|
|
if (isAudioCodec(codec)) {
|
|
|
audioCodec = codec;
|
|
|
} else if (isVideoCodec(codec)) {
|
|
|
videoCodec = codec;
|
|
|
}
|
|
|
});
|
|
|
videoMimeType = parsedMimeType.type + '; codecs="' + videoCodec + '"';
|
|
|
audioMimeType = parsedMimeType.type.replace('video', 'audio') + '; codecs="' + audioCodec + '"';
|
|
|
} // upsert the content types based on the selected playlist
|
|
|
|
|
|
|
|
|
var keySystemContentTypes = {};
|
|
|
var videoPlaylist = mainSegmentLoader.playlist_;
|
|
|
|
|
|
for (var keySystem in keySystemOptions) {
|
|
|
keySystemContentTypes[keySystem] = {
|
|
|
audioContentType: audioMimeType,
|
|
|
videoContentType: videoMimeType
|
|
|
};
|
|
|
|
|
|
if (videoPlaylist.contentProtection && videoPlaylist.contentProtection[keySystem] && videoPlaylist.contentProtection[keySystem].pssh) {
|
|
|
keySystemContentTypes[keySystem].pssh = videoPlaylist.contentProtection[keySystem].pssh;
|
|
|
} // videojs-contrib-eme accepts the option of specifying: 'com.some.cdm': 'url'
|
|
|
// so we need to prevent overwriting the URL entirely
|
|
|
|
|
|
|
|
|
if (typeof keySystemOptions[keySystem] === 'string') {
|
|
|
keySystemContentTypes[keySystem].url = keySystemOptions[keySystem];
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return videojs$1.mergeOptions(keySystemOptions, keySystemContentTypes);
|
|
|
};
|
|
|
|
|
|
var setupEmeOptions = function setupEmeOptions(hlsHandler) {
|
|
|
var mainSegmentLoader = hlsHandler.masterPlaylistController_.mainSegmentLoader_;
|
|
|
var audioSegmentLoader = hlsHandler.masterPlaylistController_.audioSegmentLoader_;
|
|
|
var player = videojs$1.players[hlsHandler.tech_.options_.playerId];
|
|
|
|
|
|
if (player.eme) {
|
|
|
var sourceOptions = emeKeySystems(hlsHandler.source_.keySystems, mainSegmentLoader, audioSegmentLoader);
|
|
|
|
|
|
if (sourceOptions) {
|
|
|
player.currentSource().keySystems = sourceOptions; // Works around https://bugs.chromium.org/p/chromium/issues/detail?id=895449
|
|
|
// in non-IE11 browsers. In IE11 this is too early to initialize media keys
|
|
|
|
|
|
if (!(videojs$1.browser.IE_VERSION === 11) && player.eme.initializeMediaKeys) {
|
|
|
player.eme.initializeMediaKeys();
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
};
|
|
|
|
|
|
var getVhsLocalStorage = function getVhsLocalStorage() {
|
|
|
if (!window.localStorage) {
|
|
|
return null;
|
|
|
}
|
|
|
|
|
|
var storedObject = window.localStorage.getItem(LOCAL_STORAGE_KEY$1);
|
|
|
|
|
|
if (!storedObject) {
|
|
|
return null;
|
|
|
}
|
|
|
|
|
|
try {
|
|
|
return JSON.parse(storedObject);
|
|
|
} catch (e) {
|
|
|
// someone may have tampered with the value
|
|
|
return null;
|
|
|
}
|
|
|
};
|
|
|
|
|
|
var updateVhsLocalStorage = function updateVhsLocalStorage(options) {
|
|
|
if (!window.localStorage) {
|
|
|
return false;
|
|
|
}
|
|
|
|
|
|
var objectToStore = getVhsLocalStorage();
|
|
|
objectToStore = objectToStore ? videojs$1.mergeOptions(objectToStore, options) : options;
|
|
|
|
|
|
try {
|
|
|
window.localStorage.setItem(LOCAL_STORAGE_KEY$1, JSON.stringify(objectToStore));
|
|
|
} catch (e) {
|
|
|
// Throws if storage is full (e.g., always on iOS 5+ Safari private mode, where
|
|
|
// storage is set to 0).
|
|
|
// https://developer.mozilla.org/en-US/docs/Web/API/Storage/setItem#Exceptions
|
|
|
// No need to perform any operation.
|
|
|
return false;
|
|
|
}
|
|
|
|
|
|
return objectToStore;
|
|
|
};
|
|
|
/**
|
|
|
* Whether the browser has built-in HLS support.
|
|
|
*/
|
|
|
|
|
|
|
|
|
Hls$1.supportsNativeHls = function () {
|
|
|
var video = document.createElement('video'); // native HLS is definitely not supported if HTML5 video isn't
|
|
|
|
|
|
if (!videojs$1.getTech('Html5').isSupported()) {
|
|
|
return false;
|
|
|
} // HLS manifests can go by many mime-types
|
|
|
|
|
|
|
|
|
var canPlay = [// Apple santioned
|
|
|
'application/vnd.apple.mpegurl', // Apple sanctioned for backwards compatibility
|
|
|
'audio/mpegurl', // Very common
|
|
|
'audio/x-mpegurl', // Very common
|
|
|
'application/x-mpegurl', // Included for completeness
|
|
|
'video/x-mpegurl', 'video/mpegurl', 'application/mpegurl'];
|
|
|
return canPlay.some(function (canItPlay) {
|
|
|
return /maybe|probably/i.test(video.canPlayType(canItPlay));
|
|
|
});
|
|
|
}();
|
|
|
|
|
|
Hls$1.supportsNativeDash = function () {
|
|
|
if (!videojs$1.getTech('Html5').isSupported()) {
|
|
|
return false;
|
|
|
}
|
|
|
|
|
|
return /maybe|probably/i.test(document.createElement('video').canPlayType('application/dash+xml'));
|
|
|
}();
|
|
|
|
|
|
Hls$1.supportsTypeNatively = function (type) {
|
|
|
if (type === 'hls') {
|
|
|
return Hls$1.supportsNativeHls;
|
|
|
}
|
|
|
|
|
|
if (type === 'dash') {
|
|
|
return Hls$1.supportsNativeDash;
|
|
|
}
|
|
|
|
|
|
return false;
|
|
|
};
|
|
|
/**
|
|
|
* HLS is a source handler, not a tech. Make sure attempts to use it
|
|
|
* as one do not cause exceptions.
|
|
|
*/
|
|
|
|
|
|
|
|
|
Hls$1.isSupported = function () {
|
|
|
return videojs$1.log.warn('HLS is no longer a tech. Please remove it from ' + 'your player\'s techOrder.');
|
|
|
};
|
|
|
|
|
|
var Component$1 = videojs$1.getComponent('Component');
|
|
|
/**
|
|
|
* The Hls Handler object, where we orchestrate all of the parts
|
|
|
* of HLS to interact with video.js
|
|
|
*
|
|
|
* @class HlsHandler
|
|
|
* @extends videojs.Component
|
|
|
* @param {Object} source the soruce object
|
|
|
* @param {Tech} tech the parent tech object
|
|
|
* @param {Object} options optional and required options
|
|
|
*/
|
|
|
|
|
|
var HlsHandler = function (_Component) {
|
|
|
inherits(HlsHandler, _Component);
|
|
|
|
|
|
function HlsHandler(source, tech, options) {
|
|
|
classCallCheck(this, HlsHandler); // tech.player() is deprecated but setup a reference to HLS for
|
|
|
// backwards-compatibility
|
|
|
|
|
|
var _this = possibleConstructorReturn(this, (HlsHandler.__proto__ || Object.getPrototypeOf(HlsHandler)).call(this, tech, options.hls));
|
|
|
|
|
|
if (tech.options_ && tech.options_.playerId) {
|
|
|
var _player = videojs$1(tech.options_.playerId);
|
|
|
|
|
|
if (!_player.hasOwnProperty('hls')) {
|
|
|
Object.defineProperty(_player, 'hls', {
|
|
|
get: function get$$1() {
|
|
|
videojs$1.log.warn('player.hls is deprecated. Use player.tech().hls instead.');
|
|
|
tech.trigger({
|
|
|
type: 'usage',
|
|
|
name: 'hls-player-access'
|
|
|
});
|
|
|
return _this;
|
|
|
},
|
|
|
configurable: true
|
|
|
});
|
|
|
} // Set up a reference to the HlsHandler from player.vhs. This allows users to start
|
|
|
// migrating from player.tech_.hls... to player.vhs... for API access. Although this
|
|
|
// isn't the most appropriate form of reference for video.js (since all APIs should
|
|
|
// be provided through core video.js), it is a common pattern for plugins, and vhs
|
|
|
// will act accordingly.
|
|
|
|
|
|
|
|
|
_player.vhs = _this; // deprecated, for backwards compatibility
|
|
|
|
|
|
_player.dash = _this;
|
|
|
_this.player_ = _player;
|
|
|
}
|
|
|
|
|
|
_this.tech_ = tech;
|
|
|
_this.source_ = source;
|
|
|
_this.stats = {};
|
|
|
_this.ignoreNextSeekingEvent_ = false;
|
|
|
|
|
|
_this.setOptions_();
|
|
|
|
|
|
if (_this.options_.overrideNative && tech.overrideNativeAudioTracks && tech.overrideNativeVideoTracks) {
|
|
|
tech.overrideNativeAudioTracks(true);
|
|
|
tech.overrideNativeVideoTracks(true);
|
|
|
} else if (_this.options_.overrideNative && (tech.featuresNativeVideoTracks || tech.featuresNativeAudioTracks)) {
|
|
|
// overriding native HLS only works if audio tracks have been emulated
|
|
|
// error early if we're misconfigured
|
|
|
throw new Error('Overriding native HLS requires emulated tracks. ' + 'See https://git.io/vMpjB');
|
|
|
} // listen for fullscreenchange events for this player so that we
|
|
|
// can adjust our quality selection quickly
|
|
|
|
|
|
|
|
|
_this.on(document, ['fullscreenchange', 'webkitfullscreenchange', 'mozfullscreenchange', 'MSFullscreenChange'], function (event) {
|
|
|
var fullscreenElement = document.fullscreenElement || document.webkitFullscreenElement || document.mozFullScreenElement || document.msFullscreenElement;
|
|
|
|
|
|
if (fullscreenElement && fullscreenElement.contains(_this.tech_.el())) {
|
|
|
_this.masterPlaylistController_.smoothQualityChange_();
|
|
|
}
|
|
|
});
|
|
|
|
|
|
_this.on(_this.tech_, 'seeking', function () {
|
|
|
if (this.ignoreNextSeekingEvent_) {
|
|
|
this.ignoreNextSeekingEvent_ = false;
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
this.setCurrentTime(this.tech_.currentTime());
|
|
|
});
|
|
|
|
|
|
_this.on(_this.tech_, 'error', function () {
|
|
|
if (this.masterPlaylistController_) {
|
|
|
this.masterPlaylistController_.pauseLoading();
|
|
|
}
|
|
|
});
|
|
|
|
|
|
_this.on(_this.tech_, 'play', _this.play);
|
|
|
|
|
|
return _this;
|
|
|
}
|
|
|
|
|
|
createClass(HlsHandler, [{
|
|
|
key: 'setOptions_',
|
|
|
value: function setOptions_() {
|
|
|
var _this2 = this; // defaults
|
|
|
|
|
|
|
|
|
this.options_.withCredentials = this.options_.withCredentials || false;
|
|
|
this.options_.handleManifestRedirects = this.options_.handleManifestRedirects || false;
|
|
|
this.options_.limitRenditionByPlayerDimensions = this.options_.limitRenditionByPlayerDimensions === false ? false : true;
|
|
|
this.options_.useDevicePixelRatio = this.options_.useDevicePixelRatio || false;
|
|
|
this.options_.smoothQualityChange = this.options_.smoothQualityChange || false;
|
|
|
this.options_.useBandwidthFromLocalStorage = typeof this.source_.useBandwidthFromLocalStorage !== 'undefined' ? this.source_.useBandwidthFromLocalStorage : this.options_.useBandwidthFromLocalStorage || false;
|
|
|
this.options_.customTagParsers = this.options_.customTagParsers || [];
|
|
|
this.options_.customTagMappers = this.options_.customTagMappers || [];
|
|
|
this.options_.cacheEncryptionKeys = this.options_.cacheEncryptionKeys || false;
|
|
|
|
|
|
if (typeof this.options_.blacklistDuration !== 'number') {
|
|
|
this.options_.blacklistDuration = 5 * 60;
|
|
|
}
|
|
|
|
|
|
if (typeof this.options_.bandwidth !== 'number') {
|
|
|
if (this.options_.useBandwidthFromLocalStorage) {
|
|
|
var storedObject = getVhsLocalStorage();
|
|
|
|
|
|
if (storedObject && storedObject.bandwidth) {
|
|
|
this.options_.bandwidth = storedObject.bandwidth;
|
|
|
this.tech_.trigger({
|
|
|
type: 'usage',
|
|
|
name: 'hls-bandwidth-from-local-storage'
|
|
|
});
|
|
|
}
|
|
|
|
|
|
if (storedObject && storedObject.throughput) {
|
|
|
this.options_.throughput = storedObject.throughput;
|
|
|
this.tech_.trigger({
|
|
|
type: 'usage',
|
|
|
name: 'hls-throughput-from-local-storage'
|
|
|
});
|
|
|
}
|
|
|
}
|
|
|
} // if bandwidth was not set by options or pulled from local storage, start playlist
|
|
|
// selection at a reasonable bandwidth
|
|
|
|
|
|
|
|
|
if (typeof this.options_.bandwidth !== 'number') {
|
|
|
this.options_.bandwidth = Config.INITIAL_BANDWIDTH;
|
|
|
} // If the bandwidth number is unchanged from the initial setting
|
|
|
// then this takes precedence over the enableLowInitialPlaylist option
|
|
|
|
|
|
|
|
|
this.options_.enableLowInitialPlaylist = this.options_.enableLowInitialPlaylist && this.options_.bandwidth === Config.INITIAL_BANDWIDTH; // grab options passed to player.src
|
|
|
|
|
|
['withCredentials', 'useDevicePixelRatio', 'limitRenditionByPlayerDimensions', 'bandwidth', 'smoothQualityChange', 'customTagParsers', 'customTagMappers', 'handleManifestRedirects', 'cacheEncryptionKeys'].forEach(function (option) {
|
|
|
if (typeof _this2.source_[option] !== 'undefined') {
|
|
|
_this2.options_[option] = _this2.source_[option];
|
|
|
}
|
|
|
});
|
|
|
this.limitRenditionByPlayerDimensions = this.options_.limitRenditionByPlayerDimensions;
|
|
|
this.useDevicePixelRatio = this.options_.useDevicePixelRatio;
|
|
|
}
|
|
|
/**
|
|
|
* called when player.src gets called, handle a new source
|
|
|
*
|
|
|
* @param {Object} src the source object to handle
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'src',
|
|
|
value: function src(_src, type) {
|
|
|
var _this3 = this; // do nothing if the src is falsey
|
|
|
|
|
|
|
|
|
if (!_src) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
this.setOptions_(); // add master playlist controller options
|
|
|
|
|
|
this.options_.url = this.source_.src;
|
|
|
this.options_.tech = this.tech_;
|
|
|
this.options_.externHls = Hls$1;
|
|
|
this.options_.sourceType = simpleTypeFromSourceType(type); // Whenever we seek internally, we should update the tech
|
|
|
|
|
|
this.options_.seekTo = function (time) {
|
|
|
_this3.tech_.setCurrentTime(time);
|
|
|
};
|
|
|
|
|
|
this.masterPlaylistController_ = new MasterPlaylistController(this.options_);
|
|
|
this.playbackWatcher_ = new PlaybackWatcher(videojs$1.mergeOptions(this.options_, {
|
|
|
seekable: function seekable$$1() {
|
|
|
return _this3.seekable();
|
|
|
},
|
|
|
media: function media() {
|
|
|
return _this3.masterPlaylistController_.media();
|
|
|
}
|
|
|
}));
|
|
|
this.masterPlaylistController_.on('error', function () {
|
|
|
var player = videojs$1.players[_this3.tech_.options_.playerId];
|
|
|
player.error(_this3.masterPlaylistController_.error);
|
|
|
}); // `this` in selectPlaylist should be the HlsHandler for backwards
|
|
|
// compatibility with < v2
|
|
|
|
|
|
this.masterPlaylistController_.selectPlaylist = this.selectPlaylist ? this.selectPlaylist.bind(this) : Hls$1.STANDARD_PLAYLIST_SELECTOR.bind(this);
|
|
|
this.masterPlaylistController_.selectInitialPlaylist = Hls$1.INITIAL_PLAYLIST_SELECTOR.bind(this); // re-expose some internal objects for backwards compatibility with < v2
|
|
|
|
|
|
this.playlists = this.masterPlaylistController_.masterPlaylistLoader_;
|
|
|
this.mediaSource = this.masterPlaylistController_.mediaSource; // Proxy assignment of some properties to the master playlist
|
|
|
// controller. Using a custom property for backwards compatibility
|
|
|
// with < v2
|
|
|
|
|
|
Object.defineProperties(this, {
|
|
|
selectPlaylist: {
|
|
|
get: function get$$1() {
|
|
|
return this.masterPlaylistController_.selectPlaylist;
|
|
|
},
|
|
|
set: function set$$1(selectPlaylist) {
|
|
|
this.masterPlaylistController_.selectPlaylist = selectPlaylist.bind(this);
|
|
|
}
|
|
|
},
|
|
|
throughput: {
|
|
|
get: function get$$1() {
|
|
|
return this.masterPlaylistController_.mainSegmentLoader_.throughput.rate;
|
|
|
},
|
|
|
set: function set$$1(throughput) {
|
|
|
this.masterPlaylistController_.mainSegmentLoader_.throughput.rate = throughput; // By setting `count` to 1 the throughput value becomes the starting value
|
|
|
// for the cumulative average
|
|
|
|
|
|
this.masterPlaylistController_.mainSegmentLoader_.throughput.count = 1;
|
|
|
}
|
|
|
},
|
|
|
bandwidth: {
|
|
|
get: function get$$1() {
|
|
|
return this.masterPlaylistController_.mainSegmentLoader_.bandwidth;
|
|
|
},
|
|
|
set: function set$$1(bandwidth) {
|
|
|
this.masterPlaylistController_.mainSegmentLoader_.bandwidth = bandwidth; // setting the bandwidth manually resets the throughput counter
|
|
|
// `count` is set to zero that current value of `rate` isn't included
|
|
|
// in the cumulative average
|
|
|
|
|
|
this.masterPlaylistController_.mainSegmentLoader_.throughput = {
|
|
|
rate: 0,
|
|
|
count: 0
|
|
|
};
|
|
|
}
|
|
|
},
|
|
|
|
|
|
/**
|
|
|
* `systemBandwidth` is a combination of two serial processes bit-rates. The first
|
|
|
* is the network bitrate provided by `bandwidth` and the second is the bitrate of
|
|
|
* the entire process after that - decryption, transmuxing, and appending - provided
|
|
|
* by `throughput`.
|
|
|
*
|
|
|
* Since the two process are serial, the overall system bandwidth is given by:
|
|
|
* sysBandwidth = 1 / (1 / bandwidth + 1 / throughput)
|
|
|
*/
|
|
|
systemBandwidth: {
|
|
|
get: function get$$1() {
|
|
|
var invBandwidth = 1 / (this.bandwidth || 1);
|
|
|
var invThroughput = void 0;
|
|
|
|
|
|
if (this.throughput > 0) {
|
|
|
invThroughput = 1 / this.throughput;
|
|
|
} else {
|
|
|
invThroughput = 0;
|
|
|
}
|
|
|
|
|
|
var systemBitrate = Math.floor(1 / (invBandwidth + invThroughput));
|
|
|
return systemBitrate;
|
|
|
},
|
|
|
set: function set$$1() {
|
|
|
videojs$1.log.error('The "systemBandwidth" property is read-only');
|
|
|
}
|
|
|
}
|
|
|
});
|
|
|
|
|
|
if (this.options_.bandwidth) {
|
|
|
this.bandwidth = this.options_.bandwidth;
|
|
|
}
|
|
|
|
|
|
if (this.options_.throughput) {
|
|
|
this.throughput = this.options_.throughput;
|
|
|
}
|
|
|
|
|
|
Object.defineProperties(this.stats, {
|
|
|
bandwidth: {
|
|
|
get: function get$$1() {
|
|
|
return _this3.bandwidth || 0;
|
|
|
},
|
|
|
enumerable: true
|
|
|
},
|
|
|
mediaRequests: {
|
|
|
get: function get$$1() {
|
|
|
return _this3.masterPlaylistController_.mediaRequests_() || 0;
|
|
|
},
|
|
|
enumerable: true
|
|
|
},
|
|
|
mediaRequestsAborted: {
|
|
|
get: function get$$1() {
|
|
|
return _this3.masterPlaylistController_.mediaRequestsAborted_() || 0;
|
|
|
},
|
|
|
enumerable: true
|
|
|
},
|
|
|
mediaRequestsTimedout: {
|
|
|
get: function get$$1() {
|
|
|
return _this3.masterPlaylistController_.mediaRequestsTimedout_() || 0;
|
|
|
},
|
|
|
enumerable: true
|
|
|
},
|
|
|
mediaRequestsErrored: {
|
|
|
get: function get$$1() {
|
|
|
return _this3.masterPlaylistController_.mediaRequestsErrored_() || 0;
|
|
|
},
|
|
|
enumerable: true
|
|
|
},
|
|
|
mediaTransferDuration: {
|
|
|
get: function get$$1() {
|
|
|
return _this3.masterPlaylistController_.mediaTransferDuration_() || 0;
|
|
|
},
|
|
|
enumerable: true
|
|
|
},
|
|
|
mediaBytesTransferred: {
|
|
|
get: function get$$1() {
|
|
|
return _this3.masterPlaylistController_.mediaBytesTransferred_() || 0;
|
|
|
},
|
|
|
enumerable: true
|
|
|
},
|
|
|
mediaSecondsLoaded: {
|
|
|
get: function get$$1() {
|
|
|
return _this3.masterPlaylistController_.mediaSecondsLoaded_() || 0;
|
|
|
},
|
|
|
enumerable: true
|
|
|
},
|
|
|
buffered: {
|
|
|
get: function get$$1() {
|
|
|
return timeRangesToArray(_this3.tech_.buffered());
|
|
|
},
|
|
|
enumerable: true
|
|
|
},
|
|
|
currentTime: {
|
|
|
get: function get$$1() {
|
|
|
return _this3.tech_.currentTime();
|
|
|
},
|
|
|
enumerable: true
|
|
|
},
|
|
|
currentSource: {
|
|
|
get: function get$$1() {
|
|
|
return _this3.tech_.currentSource_;
|
|
|
},
|
|
|
enumerable: true
|
|
|
},
|
|
|
currentTech: {
|
|
|
get: function get$$1() {
|
|
|
return _this3.tech_.name_;
|
|
|
},
|
|
|
enumerable: true
|
|
|
},
|
|
|
duration: {
|
|
|
get: function get$$1() {
|
|
|
return _this3.tech_.duration();
|
|
|
},
|
|
|
enumerable: true
|
|
|
},
|
|
|
master: {
|
|
|
get: function get$$1() {
|
|
|
return _this3.playlists.master;
|
|
|
},
|
|
|
enumerable: true
|
|
|
},
|
|
|
playerDimensions: {
|
|
|
get: function get$$1() {
|
|
|
return _this3.tech_.currentDimensions();
|
|
|
},
|
|
|
enumerable: true
|
|
|
},
|
|
|
seekable: {
|
|
|
get: function get$$1() {
|
|
|
return timeRangesToArray(_this3.tech_.seekable());
|
|
|
},
|
|
|
enumerable: true
|
|
|
},
|
|
|
timestamp: {
|
|
|
get: function get$$1() {
|
|
|
return Date.now();
|
|
|
},
|
|
|
enumerable: true
|
|
|
},
|
|
|
videoPlaybackQuality: {
|
|
|
get: function get$$1() {
|
|
|
return _this3.tech_.getVideoPlaybackQuality();
|
|
|
},
|
|
|
enumerable: true
|
|
|
}
|
|
|
});
|
|
|
this.tech_.one('canplay', this.masterPlaylistController_.setupFirstPlay.bind(this.masterPlaylistController_));
|
|
|
this.tech_.on('bandwidthupdate', function () {
|
|
|
if (_this3.options_.useBandwidthFromLocalStorage) {
|
|
|
updateVhsLocalStorage({
|
|
|
bandwidth: _this3.bandwidth,
|
|
|
throughput: Math.round(_this3.throughput)
|
|
|
});
|
|
|
}
|
|
|
});
|
|
|
this.masterPlaylistController_.on('selectedinitialmedia', function () {
|
|
|
// Add the manual rendition mix-in to HlsHandler
|
|
|
renditionSelectionMixin(_this3);
|
|
|
setupEmeOptions(_this3);
|
|
|
}); // the bandwidth of the primary segment loader is our best
|
|
|
// estimate of overall bandwidth
|
|
|
|
|
|
this.on(this.masterPlaylistController_, 'progress', function () {
|
|
|
this.tech_.trigger('progress');
|
|
|
}); // In the live case, we need to ignore the very first `seeking` event since
|
|
|
// that will be the result of the seek-to-live behavior
|
|
|
|
|
|
this.on(this.masterPlaylistController_, 'firstplay', function () {
|
|
|
this.ignoreNextSeekingEvent_ = true;
|
|
|
});
|
|
|
this.setupQualityLevels_(); // do nothing if the tech has been disposed already
|
|
|
// this can occur if someone sets the src in player.ready(), for instance
|
|
|
|
|
|
if (!this.tech_.el()) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
this.tech_.src(videojs$1.URL.createObjectURL(this.masterPlaylistController_.mediaSource));
|
|
|
}
|
|
|
/**
|
|
|
* Initializes the quality levels and sets listeners to update them.
|
|
|
*
|
|
|
* @method setupQualityLevels_
|
|
|
* @private
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'setupQualityLevels_',
|
|
|
value: function setupQualityLevels_() {
|
|
|
var _this4 = this;
|
|
|
|
|
|
var player = videojs$1.players[this.tech_.options_.playerId]; // if there isn't a player or there isn't a qualityLevels plugin
|
|
|
// or qualityLevels_ listeners have already been setup, do nothing.
|
|
|
|
|
|
if (!player || !player.qualityLevels || this.qualityLevels_) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
this.qualityLevels_ = player.qualityLevels();
|
|
|
this.masterPlaylistController_.on('selectedinitialmedia', function () {
|
|
|
handleHlsLoadedMetadata(_this4.qualityLevels_, _this4);
|
|
|
});
|
|
|
this.playlists.on('mediachange', function () {
|
|
|
handleHlsMediaChange(_this4.qualityLevels_, _this4.playlists);
|
|
|
});
|
|
|
}
|
|
|
/**
|
|
|
* Begin playing the video.
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'play',
|
|
|
value: function play() {
|
|
|
this.masterPlaylistController_.play();
|
|
|
}
|
|
|
/**
|
|
|
* a wrapper around the function in MasterPlaylistController
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'setCurrentTime',
|
|
|
value: function setCurrentTime(currentTime) {
|
|
|
this.masterPlaylistController_.setCurrentTime(currentTime);
|
|
|
}
|
|
|
/**
|
|
|
* a wrapper around the function in MasterPlaylistController
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'duration',
|
|
|
value: function duration$$1() {
|
|
|
return this.masterPlaylistController_.duration();
|
|
|
}
|
|
|
/**
|
|
|
* a wrapper around the function in MasterPlaylistController
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'seekable',
|
|
|
value: function seekable$$1() {
|
|
|
return this.masterPlaylistController_.seekable();
|
|
|
}
|
|
|
/**
|
|
|
* Abort all outstanding work and cleanup.
|
|
|
*/
|
|
|
|
|
|
}, {
|
|
|
key: 'dispose',
|
|
|
value: function dispose() {
|
|
|
if (this.playbackWatcher_) {
|
|
|
this.playbackWatcher_.dispose();
|
|
|
}
|
|
|
|
|
|
if (this.masterPlaylistController_) {
|
|
|
this.masterPlaylistController_.dispose();
|
|
|
}
|
|
|
|
|
|
if (this.qualityLevels_) {
|
|
|
this.qualityLevels_.dispose();
|
|
|
}
|
|
|
|
|
|
if (this.player_) {
|
|
|
delete this.player_.vhs;
|
|
|
delete this.player_.dash;
|
|
|
delete this.player_.hls;
|
|
|
}
|
|
|
|
|
|
if (this.tech_ && this.tech_.hls) {
|
|
|
delete this.tech_.hls;
|
|
|
}
|
|
|
|
|
|
get$1(HlsHandler.prototype.__proto__ || Object.getPrototypeOf(HlsHandler.prototype), 'dispose', this).call(this);
|
|
|
}
|
|
|
}, {
|
|
|
key: 'convertToProgramTime',
|
|
|
value: function convertToProgramTime(time, callback) {
|
|
|
return getProgramTime({
|
|
|
playlist: this.masterPlaylistController_.media(),
|
|
|
time: time,
|
|
|
callback: callback
|
|
|
});
|
|
|
} // the player must be playing before calling this
|
|
|
|
|
|
}, {
|
|
|
key: 'seekToProgramTime',
|
|
|
value: function seekToProgramTime$$1(programTime, callback) {
|
|
|
var pauseAfterSeek = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : true;
|
|
|
var retryCount = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : 2;
|
|
|
return seekToProgramTime({
|
|
|
programTime: programTime,
|
|
|
playlist: this.masterPlaylistController_.media(),
|
|
|
retryCount: retryCount,
|
|
|
pauseAfterSeek: pauseAfterSeek,
|
|
|
seekTo: this.options_.seekTo,
|
|
|
tech: this.options_.tech,
|
|
|
callback: callback
|
|
|
});
|
|
|
}
|
|
|
}]);
|
|
|
return HlsHandler;
|
|
|
}(Component$1);
|
|
|
/**
|
|
|
* The Source Handler object, which informs video.js what additional
|
|
|
* MIME types are supported and sets up playback. It is registered
|
|
|
* automatically to the appropriate tech based on the capabilities of
|
|
|
* the browser it is running in. It is not necessary to use or modify
|
|
|
* this object in normal usage.
|
|
|
*/
|
|
|
|
|
|
|
|
|
var HlsSourceHandler = {
|
|
|
name: 'videojs-http-streaming',
|
|
|
VERSION: version$1,
|
|
|
canHandleSource: function canHandleSource(srcObj) {
|
|
|
var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
|
|
|
var localOptions = videojs$1.mergeOptions(videojs$1.options, options);
|
|
|
return HlsSourceHandler.canPlayType(srcObj.type, localOptions);
|
|
|
},
|
|
|
handleSource: function handleSource(source, tech) {
|
|
|
var options = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};
|
|
|
var localOptions = videojs$1.mergeOptions(videojs$1.options, options);
|
|
|
tech.hls = new HlsHandler(source, tech, localOptions);
|
|
|
tech.hls.xhr = xhrFactory();
|
|
|
tech.hls.src(source.src, source.type);
|
|
|
return tech.hls;
|
|
|
},
|
|
|
canPlayType: function canPlayType(type) {
|
|
|
var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
|
|
|
|
|
|
var _videojs$mergeOptions = videojs$1.mergeOptions(videojs$1.options, options),
|
|
|
overrideNative = _videojs$mergeOptions.hls.overrideNative;
|
|
|
|
|
|
var supportedType = simpleTypeFromSourceType(type);
|
|
|
var canUseMsePlayback = supportedType && (!Hls$1.supportsTypeNatively(supportedType) || overrideNative);
|
|
|
return canUseMsePlayback ? 'maybe' : '';
|
|
|
}
|
|
|
};
|
|
|
|
|
|
if (typeof videojs$1.MediaSource === 'undefined' || typeof videojs$1.URL === 'undefined') {
|
|
|
videojs$1.MediaSource = MediaSource;
|
|
|
videojs$1.URL = URL$1;
|
|
|
} // register source handlers with the appropriate techs
|
|
|
|
|
|
|
|
|
if (MediaSource.supportsNativeMediaSources()) {
|
|
|
videojs$1.getTech('Html5').registerSourceHandler(HlsSourceHandler, 0);
|
|
|
}
|
|
|
|
|
|
videojs$1.HlsHandler = HlsHandler;
|
|
|
videojs$1.HlsSourceHandler = HlsSourceHandler;
|
|
|
videojs$1.Hls = Hls$1;
|
|
|
|
|
|
if (!videojs$1.use) {
|
|
|
videojs$1.registerComponent('Hls', Hls$1);
|
|
|
}
|
|
|
|
|
|
videojs$1.options.hls = videojs$1.options.hls || {};
|
|
|
|
|
|
if (videojs$1.registerPlugin) {
|
|
|
videojs$1.registerPlugin('reloadSourceOnError', reloadSourceOnError);
|
|
|
} else {
|
|
|
videojs$1.plugin('reloadSourceOnError', reloadSourceOnError);
|
|
|
}
|
|
|
|
|
|
module.exports = videojs$1;
|