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<title>When you might go astray</title>
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<a href='../' id='homebttn' class='ext'> << home</a>
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<h1 id='project-title'>When you might go astray <a href='#hleft-text' class='show'></a></h1>
<h2 id='student-name'><a href='https://www.annasandri.com/' target='_blank' class='ext2' id='student-page'>Anna Sandri</a></h2>
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<p><i>When you might go astray</i> is a project developed from a research dealing with conspiracy theories, fictions and how their narrative patterns shape the stories of their believers.
The research starts from the following questions: how much of the pervasiveness of conspiracy theories is generated by their compliance to certain narrative schemes? What happens when the legitimate need to generate counter-narratives gets trapped in other kinds of narrative templates?</p>
<p><i>When you might go astray</i> deals with these questions by exploring the dangers of conspiracy theories and their entanglement with narrative schemes transforming their believers into heroes on a quest.
The project is divided into two parts: a game, where the player is asked to undertake a journey, and an essay, examining conspiratorial narratives through the lenses of the mono-myth. </p>
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<p style="color:#c94dff">✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰</p>
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<p>Anna Sandri is a designer living in Rotterdam. </p>
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<a id='getback' class='int'> go back </a>
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<h3 class='gal-title'>Work</h3>
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<li><a href='https://hub.xpub.nl/sandbox/~anna/pizzagate/wymga/' target="_blank" class='ext'>Project Website</a></li>
<li><a href='https://www.yourworldoftext.com/whenyoumightgoastray' target="_blank" class='ext'>A map (under construction)</a></li>
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<li><a href='pdf/wymga2.pdf' target="_blank" class='ext'>Publication PDF</a></li>
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