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@ -1,5 +1,5 @@
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var scene = new THREE.Scene();
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var scene = new THREE.Scene();
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var camera = new THREE.PerspectiveCamera( 35, window.innerWidth/window.innerHeight, 0.1, 1000 );
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var camera = new THREE.PerspectiveCamera( 75, window.innerWidth/window.innerHeight, 0.1, 100 );
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var renderer = new THREE.WebGLRenderer();
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var renderer = new THREE.WebGLRenderer();
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renderer.setSize( window.innerWidth, window.innerHeight );
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renderer.setSize( window.innerWidth, window.innerHeight );
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