Add '12/torusKnot.js'
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var scene = new THREE.Scene();
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var camera = new THREE.PerspectiveCamera( 75, window.innerWidth/window.innerHeight, 0.1, 1000 );
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var renderer = new THREE.WebGLRenderer();
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renderer.setSize( window.innerWidth, window.innerHeight );
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document.body.appendChild( renderer.domElement );
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var geometry = new THREE.TorusKnotGeometry( 10, 3, 100, 16 );
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var material = new THREE.MeshBasicMaterial( { color: 0x00ff00 } );
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var torusKnot = new THREE.Mesh( geometry, material );
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scene.add( torusKnot );
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camera.position.z = 20;
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var animate = function () {
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requestAnimationFrame( animate );
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torusKnot.rotation.x += 0.01;
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torusKnot.rotation.y += 0.01;
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renderer.render( scene, camera );
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};
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animate();
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