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title: click-click
author:
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# click-click, the clicking game - a matter of accumulation
## clicking game
A couple of months ago, I didn't even know clicking games existed. When I played for the first time, I couldn't understand why
people were intrigued enough to devote themselves to clicking, and I still struggle to understand it. I wanted to
create a clicking game that would highlight the act of clicking to the
player through the interface of the screen. People would see a hand
clicking on their screen and then at the next stage a person in front of
a screen (with a hand clicking) clicking etc. My poor java script skills
didn't allow me to realise my initial idea, so eventually I came up
with really simple version of the click_click game. People click on the
click button that makes a "click" sound. Every time they click, a new
button is generated. The aim is to click and accumulate bricks. A
repetitive performance. You click you gain. The game ends when
you fill your screen and build a wall out of click buttons. Then the
screen clears automatically and a small victory message appears. What
happens when the only function to be performed is clicking? Nothing I
guess.
![the click wall](click.png)
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