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title: bibliography
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author:
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Aarseth, E. (2012) "A narrative theory of games," Proceedings of the International Conference on the Foundations of Digital Games [Preprint]. Available at: https://doi.org/10.1145/2282338.2282365.
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Althusser, L. et al. (2014) *On the reproduction of capitalism:* Ideology and ideological state apparatuses. London: Verso.
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"*Base and superstructure in Marxist cultural theory (1973)*" (2014) Raymond Williams on Culture & Society: Essential Writings, pp. 119--138. Available at: https://doi.org/10.4135/9781473914766.n8.
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Chisholm, Hugh, ed. (1911). "Court de Gebelin, Antoine". Encyclopædia Britannica. Vol. 7 (11th ed.). Cambridge University Press. p. 324.
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Dean, Liz (2015). The Ultimate Guide to Tarot: A Beginner's Guide to the Cards, Spreads, and Revealing the Mystery of the Tarot. Beverly, Massachusetts: Fair Winds Press. p. 9. ISBN 978-1592336579.
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Decker, Ronald, Thierry Depaulis and Michael Dummett. (1996). A Wicked Pack of Cards. London: Duckworth. ISBN 0-7156-2713-9
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De Sanctis, P. Ricciardone. *Il tipografo celeste. Il gioco del lotto tra letteratura e demologia nell'Italia dell'Ottocento e oltre.* Bari, Dedalo, 1987. ISBN 88-220-6066-0
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Dummet, M. (1993) *Il mondo e l'angelo: I tarocchi e la Loro Storia*. Napoli: Bibliopolis.
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Jenkins, Phillip (2000). Mystics and Messiahs: Cults and New Religions in American History. Oxford University Press. ISBN 978-0-19-512744-7.
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Epic Games. (2017). *Fortnite: Save the World* [video game]. Burbank, CA: Warner Bros. Interactive Entertainment.
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Federici, S. (2019). *How the Demonization of 'Gossip' Is Used to Break Women's Solidarity*. [online] In These Times. Available at: <https://inthesetimes.com/article/the-subversive-feminist-power-of-gossip>.
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Fu, H., Li, Y. and Lee, F.L.F. (2022) "Techno-cultural domestication of online tarot reading in contemporary China," *Media, Culture & Society*, 45(1), pp. 74--91. Available at: <https://doi.org/10.1177/01634437221104700>.
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Heidegger, M. (1962). *Being and time and the Care for the Self*. In J. Macquarrie, & E. Robinson, (Trans.), New York, NY: Harper & Row.
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Lambert, G. (2013) "A thousand plateaus," *The Deleuze and Guattari Dictionary* [Preprint]. Available at: https://doi.org/10.5040/9781350250291-0219.
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Kahvegibikahve. (2020). *Tablolarda Kahve Keyfi*. [online] Available at: <https://kahvegibikahve.com/blog/tablolarda-kahve-keyfi> [Accessed 22 Mar. 2023].
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Marx, K. and Engels, F. (2009) "The Ruling Class and the Ruling Ideas," in *Capital: A critical analysis of capitalist production*. London: Swan Sonnenschein & Co.
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Maté, G. and Maté, D. (2022). *The Myth of Normal Trauma, Illness, and Healing in a Toxic Culture*. New York: Penguin Publishing Group.
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McShane, A. (2016). Drink, song and politics in early modern England. *Popular Music*, [online] 35(2), pp.166--190. Available at: <https://www.jstor.org/stable/24737078> [Accessed 22 Mar. 2023].
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Neversoft (2003) *Tony Hawk's Underground* [video game] Santa Monica, CA: Activision.
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Osterweil V., (2018),* "Well Played Video Games reproduce the worker's capacity to continue working"* [online] Available at: <https://reallifemag.com/well-played/>
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Salen, K. and Zimmerman, E. (2004). *Rules of play : game design fundamentals*. Cambridge, Mass. The Mit Press.
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Schleiner, A.M. (2012) *Ludic mutation: The player's power to change the game.* S.l: s.n.
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Smith, J.Z. (1980). "The Bare Facts of Ritual," History of Religions, 20(1/2), pp. 112--127. Available at: https://doi.org/10.1086/462864.
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S.O. *et al.* (2022) *The legend of the guatemalan worry doll*, *Common Hope*. Available at: https://www.commonhope.org/the-legend-of-the-guatemalan-worry-doll/#:~:text=The%20story%20of%20the%20worry,the%20princess%20and%20her%20wisdom. (Accessed: March 22, 2023).
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The British Museum. (n.d.). *print; satirical print; broadside | British Museum*. [online] Available at: <https://www.britishmuseum.org/collection/object/P_1973-U-216> [Accessed 22 Mar. 2023].
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theschooloflife.com. (n.d.). *Aristotle - The School Of Life*. [online] Available at: <https://www.theschooloflife.com/article/the-great-philosophers-aristotle/>.
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Timofeeva, O. *What Lenin teaches us about witchcraft* (no date) *Reshape*. Available at: https://reshape.network/article/oxana-timofeeva-what-lenin-teaches-us-about-witchcraft (Accessed: March 23, 2023).
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We're Not Really Strangers. (n.d.). *We're Not Really Strangers*. [online] Available at: <https://www.werenotreallystrangers.com/>.
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Zezza, M.(1835). *La smorfia ossia Il nuovo metodo per perdere denaro, e cervello con maggior sicurezza al gioco del lotto.* Napoli, Torchi della Società filomatica.
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莊子, 齊物論, Zhuàngzi, "Discussion on making all things equal," 12. from Zhuàngzi, Burton Watson trans., Chuang Tzu (New York: Columbia University Press, 1996), 43. ISBN 978-0-231-10595-8 [1]*
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