Compare commits
5 Commits
73373529fb
...
f1d3cb1b7b
Author | SHA1 | Date |
---|---|---|
steve | f1d3cb1b7b | 2 years ago |
aglaia | 95dd1f2c2c | 2 years ago |
aglaia | 2350d71e55 | 2 years ago |
Stephen Kerr | 14c10d0e6f | 2 years ago |
Stephen Kerr | 8622d330cf | 2 years ago |
@ -0,0 +1,73 @@
|
||||
---
|
||||
title: Fiction Friction
|
||||
author: Irmak, Aglaia
|
||||
|
||||
---
|
||||
|
||||
:::::
|
||||
# Fiction Friction
|
||||
## story telling tool
|
||||
|
||||
|
||||
Fiction Friction cards are prepared by two wonderers who spent a fair
|
||||
amount of time thinking about healing,witchcraft and (contemporary)
|
||||
witch-hunting, rituals, Tarot culture. This approach can be seen as a
|
||||
way to create a ritual or a (personal) journey into a collective
|
||||
representation. The cards in a way carry our identities, individual
|
||||
pasts, collective memory moments, frictions and fictions. Our intention
|
||||
was to reclaim the tarrot card ritual and reconsider the relation
|
||||
between the given interpretation and the figure of the future teller by
|
||||
reversing it- since he group of the players will be able to collectively
|
||||
reimagine their own meaning of the cards. We are keen to see how
|
||||
similiar or completely different experiences can be shared and learned
|
||||
through this round of excercise. This small game/tool is a possibility
|
||||
to write together, meet, connect, talk about unpeakable things, share,
|
||||
interprete or even conflict. The card is a starting point, an interface
|
||||
for an opening, for a promising healing, for a collective moment.
|
||||
|
||||
Fiction Friction is a tool for (hyper)textual conversations on (via)
|
||||
abstract/symbolic/surrealistic collage cards. We based our collaging on
|
||||
political events that we have experienced or have been part of our
|
||||
memories, mythological figures from our cultures, collective memory
|
||||
moments, literature that has inspired us, musical references,
|
||||
individuals etc. The main components of the game are a deck of
|
||||
illustrated cards, a dice with different methods of interpretation, an
|
||||
empty deck to host the new potential stories created by the players.
|
||||
|
||||
How to play:
|
||||
|
||||
The fiction friction game/tool consists of a deck of collage illustrated
|
||||
cards that the players can use in three possible ways.
|
||||
|
||||
1\. -One player picks a card from the illustrated card deck and place it
|
||||
in the middle. The card is the starting point of a collective
|
||||
(hypertextual) story.
|
||||
|
||||
-Everyone takes an empty card.
|
||||
|
||||
-In turns, players throw the dice to indicate the possible methods to
|
||||
write/draw/illustrate about or via the revealed card.
|
||||
|
||||
-In the end of the round a small story will be created out of the
|
||||
interpretations of each player.
|
||||
|
||||
2\. -Each player picks an illustrated card and an empty card from the
|
||||
deck without revealing the card to others.
|
||||
|
||||
-The first player starts with a sentence about their card and leaves the
|
||||
illustrated card upside down in the middle.
|
||||
|
||||
-Other players continue with their sentences\' according to the card in
|
||||
their hands.
|
||||
|
||||
-The illustrated cards are shuffled and then revealed. Everybody then
|
||||
makes a guess and match the card with the right sentence.
|
||||
|
||||
-The dice can be used to choose a method if preferred.
|
||||
|
||||
3\. -One player picks a card and place it in the middle.
|
||||
|
||||
-The player who picked the card throws the dice and interprets the card
|
||||
accordingly.
|
||||
|
||||
-The other players throw the dice in turns and continue the narrative.
|
Loading…
Reference in New Issue