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---
title: Fiction Friction
author: Irmak, Aglaia
---
:::::
# Fiction Friction
## story telling tool
Fiction Friction cards are prepared by two wonderers who spent a fair
amount of time thinking about healing,witchcraft and (contemporary)
witch-hunting, rituals, Tarot culture. This approach can be seen as a
way to create a ritual or a (personal) journey into a collective
representation. The cards in a way carry our identities, individual
pasts, collective memory moments, frictions and fictions. Our intention
was to reclaim the tarrot card ritual and reconsider the relation
between the given interpretation and the figure of the future teller by
reversing it- since he group of the players will be able to collectively
reimagine their own meaning of the cards. We are keen to see how
similiar or completely different experiences can be shared and learned
through this round of excercise. This small game/tool is a possibility
to write together, meet, connect, talk about unpeakable things, share,
interprete or even conflict. The card is a starting point, an interface
for an opening, for a promising healing, for a collective moment.
Fiction Friction is a tool for (hyper)textual conversations on (via)
abstract/symbolic/surrealistic collage cards. We based our collaging on
political events that we have experienced or have been part of our
memories, mythological figures from our cultures, collective memory
moments, literature that has inspired us, musical references,
individuals etc. The main components of the game are a deck of
illustrated cards, a dice with different methods of interpretation, an
empty deck to host the new potential stories created by the players.
How to play:
The fiction friction game/tool consists of a deck of collage illustrated
cards that the players can use in three possible ways.
1\. -One player picks a card from the illustrated card deck and place it
in the middle. The card is the starting point of a collective
(hypertextual) story.
-Everyone takes an empty card.
-In turns, players throw the dice to indicate the possible methods to
write/draw/illustrate about or via the revealed card.
-In the end of the round a small story will be created out of the
interpretations of each player.
2\. -Each player picks an illustrated card and an empty card from the
deck without revealing the card to others.
-The first player starts with a sentence about their card and leaves the
illustrated card upside down in the middle.
-Other players continue with their sentences\' according to the card in
their hands.
-The illustrated cards are shuffled and then revealed. Everybody then
makes a guess and match the card with the right sentence.
-The dice can be used to choose a method if preferred.
3\. -One player picks a card and place it in the middle.
-The player who picked the card throws the dice and interprets the card
accordingly.
-The other players throw the dice in turns and continue the narrative.

@ -24,7 +24,7 @@ Starting with rituals, we claim that they can be understood as instruments in th
Similarly, videogames create worlds. Often, those worlds mirror our own, reproducing certain ideals and values as norms through their narrative, game play, design. This trimester we explored world-building characteristics found both in rituals and videogames. We critically considered those worlds, identifying the key points and elements through which specific videogames and rituals circulate political, cultural and social values. While this world-building might be interpreted from an angle of implicit and explicit bias rooted in hegemonic values, we investigated the generative, creative possibilities of such characteristics.
> *"The main task of mass culture is to create, reproduce, and manage particular kinds of subjects --- workers, consumers, individuals, citizens --- required for current conditions. To perpetuate their own existence, mass media must succeed at representing the violent coercion of capitalist systems as natural laws: Of course you have to pay rent to live inside; of course you have to buy food to eat; of course you have to work if you want to survive. The production of a fungible, disposable and migratory working class requires the alienation and atomization of communities into individuals, which involves destroying the village, kinship structures, indigeneity, and many other previous forms of meaning-producing structures, leaving a gap which ideology must fill. While the fundamental structures of domination --- racism, patriarchy, heterosexuality, etc. --- form the bedrock of this ideological apparatus, the complexity of the always expanding and changing capitalist system requires an equally flexible set of subsidiary tools capable of rapidly adjusting ideology en masse. In general, media emerge not to meet the demands or desires of individual users but to accommodate what the predominant mode of production requires." (Osterweil,2018)*
> *"The main task of mass culture is to create, reproduce, and manage particular kinds of subjects — workers, consumers, individuals, citizens — required for current conditions. To perpetuate their own existence, mass media must succeed at representing the violent coercion of capitalist systems as natural laws: Of course you have to pay rent to live inside; of course you have to buy food to eat; of course you have to work if you want to survive. The production of a fungible, disposable and migratory working class requires the alienation and atomization of communities into individuals, which involves destroying the village, kinship structures, indigeneity, and many other previous forms of meaning-producing structures, leaving a gap which ideology must fill. While the fundamental structures of domination — racism, patriarchy, heterosexuality, etc. — form the bedrock of this ideological apparatus, the complexity of the always expanding and changing capitalist system requires an equally flexible set of subsidiary tools capable of rapidly adjusting ideology en masse. In general, media emerge not to meet the demands or desires of individual users but to accommodate what the predominant mode of production requires." (Osterweil,2018)*
Our intention was to look into rituals and their overlap with video games as a way to explore "forbidden" or otherwise lost knowledge erased by oppressive systems (e.g. witch hunts). Understanding games and rituals as gateways to alternative ways of relating to Nature, each other and (re)production of life, labour, etc, we played together by writing fan fiction and spells, developing rituals, analysing and creating games together.
@ -36,7 +36,7 @@ Our intention was to look into rituals and their overlap with video games as a w
Meanwhile, we went through the witch as a magical practicioner, as a resisting body, a border figure. *"Federici presents the witch "as the embodiment of a world of female subjects that capitalism had to destroy: the heretic, the healer, the disobedient wife, the woman who dared to live alone, the obeha woman who poisoned the master's food and inspired the slaves to revolt." Behind the witch hunt, she uncovers a joint effort by the Church and the state to establish mechanisms of gendered control of bodies that immanently resisted newly instituted regimes of productive and reproductive work." (Timofeeva, 2019)*
*"Sorcerers have always held the anomalous position, at the edge of the fields or woods. They haunt the fringes. They are at the borderline of the village, or between villages. But sorcerers not only exist at the border: as anomalous beings, they are the border itself. In other words, the borderline passes through their bodies." (Deleuze, Guattari,1980)*
> *"Sorcerers have always held the anomalous position, at the edge of the fields or woods. They haunt the fringes. They are at the borderline of the village, or between villages. But sorcerers not only exist at the border: as anomalous beings, they are the border itself. In other words, the borderline passes through their bodies." (Deleuze, Guattari,1980)*
How does the understanding of the hunting of the witches that happened a few centuries ago in relation to the figure of the witch as marginal, rebellious entity shed light on the contemporary witch-hunting? How does this knowledge provide us with tools of empowerment, emancipation and resistance, and make us reimagine counter-hegemonic practices of collective care and healing?

@ -15,26 +15,26 @@ author: Ada
# ✧ Preface
Have you ever woken up feeling like there is a word, at the tip of your tongue, in a language you don't quite understand?
Have you ever woken up feeling like there is a word, on the tip of your tongue, in a language you don't quite understand?
It's the same feeling you may have felt when a dream has left too quickly once you woke up, like a regretful lover. You grasped and reached but it was gone and you have forgotten something so fundamentally important that your stomach has caved into itself.
It's the feeling you may have felt when a dream leaves too quickly after you wake up, like a regretful lover. You grasp and reach out, but it is gone and you forget something so fundamentally important that your stomach caves into itself.
This deck of oracle cards invites you to go back into that cave, that pit, to the start of that word. Tarot and oracle cards are always tools for self-exploration, but the Oracolotto will guide you to explore deeper, into the subconscious realm of your dreams.
This deck of oracle cards invites you to go back into that cave, that pit. Back to the start of that word. Tarot and oracle cards are always tools for self-exploration, but the Oracolotto invites you to travel deep into the subconscious realm of your dreams.
Oracolotto includes twenty-one cards and one guidebook. The cards follow the paved journey of Tarot's major arcana, but do not be fooled by the numbers, as they will not give you insight into the path. You do not need any previous knowledge to use these cards, only the ability to dream and a soul, yours or other.
Oracolotto includes twenty-one cards and one guidebook. The cards follow the paved journey of Tarot's major arcana, but do not be fooled by the numbers, as they will not give you insight into the path. You do not need prior knowledge to use these cards, only the ability to dream and a soul your own or another.
The Oracolotto cards present illustrations of collective dream archetypes, as delineated by Neapolitan tradition. While the cards symbolically follow the traditional Tarot journey from the fool to the world(minus the Emperor), they are based on the Neapolitan art form of the Smorfia, intended not as the grimace but the dream interpretation method.
The Oracolotto cards present illustrations of collective dream archetypes, as delineated by Neapolitan tradition. While the cards symbolically follow the traditional Tarot journey from the fool to the world (minus the Emperor), they are based on the Neapolitan art form of the Smorfia, intended not as the grimace but as a method for the interpretation of dreams.[steve notes: I don't understand 'grimace']
The Smorfia is an ancient art form in which symbols and archetypes from a person's dreams are analysed and converted into numbers. To use the Smorfia, one would thus recall every event, person and object that appeared in their dream, and then use the extensive list of dream archetypes to find the associated numbers. This may be used to find out the meaning of your dreams or, most commonly, to find numbers to play the lottery (Ricciardone, 1987; Zezza, 1835).
The Smorfia is an ancient art form in which symbols and archetypes from a person's dreams are analysed and converted into numbers. To use the Smorfia, you would recall every event, person and object that appeared in your dream, and then use the extensive list of dream archetypes to find the associated numbers. This may be used to find the meaning of your dreams or, most commonly, to find numbers to play the lottery (Ricciardone, 1987; Zezza, 1835).
In this case however, the archetypes were used as a story telling device, an exploration tool for imagination and self-discovery. You may chose to use these cards in the two ways I have imagined, or create your own.
In Oracolotto, the archetypes are used as a story telling device, an exploration tool for imagination and self-discovery. You may chose to use these cards in the two ways I have imagined, or create your own.
1. The first, and the one I recommend, asks your soul to sit with the cards, ask them a question, read the answer in the following pages and find a language for new or old feelings.
2. The other way I have imagined requires you to keep the deck next to your bed, or wherever you sleep. Once you wake up, while the dream is still supple and alive, reach for the Oracolotto and try and find the cards that resemble the dream most closely. This way you may give a language to the unformed and find on the cards apparent truths.
1. The first method, and the one I recommend, asks your soul to sit with the cards, ask them a question, read the answer in the following pages and find a language for new or old feelings.
2. The second method requires you to keep the deck next to your bed. Once you wake up, while the dream is still supple and alive, reach for the Oracolotto and try and find the cards that most closely resemble the dream. This allows you to give a language to the unformed and reveal the apparent truths the cards hold.
There is a possibility, that you have read thus far because you wish to remember your dreams and connect to your subconscious, but feel like you cannot. You may almost never recall your dreams or think that they are random. If this is your case, I recommend that you use the Oracolotto in the first way I have described, as the subconscious seeps into our daily thoughts and feelings anyways. The deck may help you find these patterns.
If you have read this far, you may want to remember your dreams and connect to your subconscious, but feel unable to do so. You may never remember your dreams and think that they are random. If this is your case, I recommend that you use the Oracolotto in with the method I first describe, as the subconscious seeps into our daily thoughts and feelings, the deck will reveal hidden patterns.
You may also choose your own path, disregard what I said and make your own game, read old or future dreams or even play the lottery. The tools are now in your hands.
You may also choose your own path, disregard what I said and make your own game, read old or future dreams or even play the lottery. The tools are in your hands.
:::::

@ -8,26 +8,18 @@ author: Boyana
# The Wheel of Fortune
## a tool for self-inquiry
The Wheel of Fortune (not to be mistaken with the tarot card) is a tool for self-inquiry that you, dear reader, can engage in a daily, weekly or any frequency that suits you best. Beware, the game can be played individually or in small groups.
The Wheel of Fortune (not to be mistaken with the tarot card) is a tool for self-inquiry that you, dear reader, can engage in daily, weekly or at any frequency that suits you best. Beware: the game can be played individually or in small groups.
The main components of the game are a virtual spinning wheel, accessible via this link here https://issue.xpub.nl/20/wheel, a deck of 20 photo slides, a notebook, and a pen(cil) to store the potential insights you might find for yourself.
The main components of the game are a virtual spinning wheel, accessible at issue.xpub.nl/20/wheel , a deck of 20 photo slides, a notebook, and a pen(cil) to store the potential insights you might find for yourself.
To start the exercise, you need to visit the website on their devices and spin the virtual wheel. The Wheel of Fortune spins for quite some time, and then it gives you a random question. Take these questions as an invitation to an explorative conversation with yourself. The list of 404 questions is carefully collected, modified (where needed) and presented to you through a random web generator. Psychotherapists, philosophers, writers, and students from XPUB 2023 are among the authors of this long list of sentences ending with "?".
To start the exercise, you need to visit the website and spin the virtual wheel. The Wheel of Fortune spins for quite some time, and then it gives you a random question. Take these questions as an invitation to have an explorative conversation with yourself. The list of 404 questions is carefully collected, modified (where needed) and presented to you through a random web generator. Psychotherapists, philosophers, writers, and students from XPUB 2023 are among the authors of this long list of sentences ending with "?".
Another collection that can help you delve deeper into your inner world is a deck of photo slides. Hopefully, these captured memories of other people, paired with a random question on the screen, would evoke new emotions or prompt you to imagine possible futures.
The use of collective resources in this piece highlights the power of collaboration in creating works that encourage people to engage in self-reflection and introspection, making it a valuable addition to any art publication that explores the human experience.
The use of collective resources in this piece highlights the power of collaboration in creating works that encourage people to engage in self-reflection and introspection. As such, it may contribute to any art publication exploring the human experience.
Courtesy to: Casey Horner (https://unsplash.com/@mischievous_penguins)
Reference list:
"The Myth of Normal. Trauma, Illness, & Healing in a Toxic Culture', by Dr Gabor Maté
Nadia Piet and Sandra Reeb-Gruber, https://nadiapiet.com/know-thyself/
The School of Life
WNRS, Were Not Really Strangers
Excerpt from the 404 Questionnaire:
What do you want?
Why do you do what you do each day?

@ -5,15 +5,14 @@ author: Boyana
---
:::::{#wheel-of-fortune .has-images}
# The Wheel of Fortune - Manual
## Manual
# The Wheel of Fortune — Manual
Console: "Welcome, my dear! This exercise is all about healing, about reconnecting with what is essential and authentic within yourself. By understanding the true nature of our suffering, we can evoke compassion for ourselves as we move through uncomfortable feelings on the path to healing and peace.
"Welcome, my dear! This exercise is all about healing, about reconnecting with what is essential and authentic within yourself. By understanding the true nature of our suffering, we can evoke compassion for ourselves as we move through uncomfortable feelings on the path to healing and peace.
Prerequisites:
Before you begin, there are a few things you will need. Firstly, you must have a strong intention to commit to this exercise for some time. Secondly, find a quiet room free of distractions, and finally, get a notebook and pen. Handwriting will engage your mind more actively and profoundly, help you connect with yourself, and enable the tracing of your progress over time.
I will be guiding you through a series of carefully selected questions written by different authors, some are well-known, and others will remain unknown. To begin the exercise, spin the Wheel of Fortune located at https://issue.xpub.nl/20/wheel. After a few seconds, a question will appear on the screen. Then, take a photo slide from the deck and try to think of an answer to that question by looking at it and the tiny film simultaneously.
I will be guiding you through a series of carefully selected questions written by different authors, some are well-known, and others will remain unknown. To begin the exercise, spin the Wheel of Fortune located at issue.xpub.nl/20/wheel After a few seconds, a question will appear on the screen. Then, take a photo slide from the deck and hold it to the screen. Think about that question by looking at it and the tiny film together like friends. If you feel like writing your thoughts, you can use the tiny notepad made just for you.
These photo slides are there to help you dive deeper into your inner world. Use them to explore moments in your life that you may not have fully processed or understood. As you reflect on these images and answer the questions, you may gain new insights and perspectives about yourself and your life.

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