**Peace** is a mindfulness game Cara created as an in-class exercise in creating text adventures in python. The game can be broken at any time by saying "I am now at peace", but will also break if you simply type "peace."
*Peace* is a mindfulness game Cara created as an in-class exercise in creating text adventures in python. The game can be broken at any time by saying "I am now at peace", but will also break if you simply type "peace."
![Duif met kroon by Claude Mellan 1608 - 1688, courtesy of the Rijksmuseum's Free Archive.](dovecara.jpg)
![Duif met kroon by Claude Mellan 1608 - 1688, courtesy of the Rijksmuseum's Free Archive.](dovecara.jpg)
**Peace** works less as a game per se, and more as an exercise in reconnecting to your senses (smell, temperature, touch) by imagining oneself in imaginary landscapes.
*Peace* works less as a game per se, and more as an exercise in reconnecting to your senses (smell, temperature, touch) by imagining oneself in imaginary landscapes.
It takes on the text-adventure format by asking its players to respond "yes" to continue at each step.
It takes on the text-adventure format by asking its players to respond "yes" to continue at each step.
Here is an excerpt:
Here is an excerpt:
@ -20,7 +20,7 @@ Here is an excerpt:
the warm ground through the layer?
the warm ground through the layer?
Can you feel the warmth of the sun on your face?
Can you feel the warmth of the sun on your face?
**if yes, then...**
*if yes, then...*
The smell of lavender and warm soil is thick in the air.
The smell of lavender and warm soil is thick in the air.