/* * bitstream.js * * Provides readers for bitstreams. * * Licensed under the MIT License * * Copyright(c) 2011 Google Inc. * Copyright(c) 2011 antimatter15 */ /* global bitjs, Uint8Array */ var bitjs = bitjs || {}; bitjs.io = bitjs.io || {}; (function() { // mask for getting the Nth bit (zero-based) bitjs.BIT = [0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80, 0x100, 0x200, 0x400, 0x800, 0x1000, 0x2000, 0x4000, 0x8000 ]; // mask for getting N number of bits (0-8) var BITMASK = [0, 0x01, 0x03, 0x07, 0x0F, 0x1F, 0x3F, 0x7F, 0xFF]; /** * This bit stream peeks and consumes bits out of a binary stream. * * @param {ArrayBuffer} ab An ArrayBuffer object or a Uint8Array. * @param {boolean} rtl Whether the stream reads bits from the byte starting * from bit 7 to 0 (true) or bit 0 to 7 (false). * @param {Number} optOffset The offset into the ArrayBuffer * @param {Number} optLength The length of this BitStream */ bitjs.io.BitStream = function(ab, rtl, optOffset, optLength) { if (!ab || !ab.toString || ab.toString() !== "[object ArrayBuffer]") { throw "Error! BitArray constructed with an invalid ArrayBuffer object"; } var offset = optOffset || 0; var length = optLength || ab.byteLength; this.bytes = new Uint8Array(ab, offset, length); this.bytePtr = 0; // tracks which byte we are on this.bitPtr = 0; // tracks which bit we are on (can have values 0 through 7) this.peekBits = rtl ? this.peekBitsRtl : this.peekBitsLtr; }; /** * byte0 byte1 byte2 byte3 * 7......0 | 7......0 | 7......0 | 7......0 * * The bit pointer starts at bit0 of byte0 and moves left until it reaches * bit7 of byte0, then jumps to bit0 of byte1, etc. * @param {number} n The number of bits to peek. * @param {boolean=} movePointers Whether to move the pointer, defaults false. * @return {number} The peeked bits, as an unsigned number. */ bitjs.io.BitStream.prototype.peekBitsLtr = function(n, movePointers) { if (n <= 0 || typeof n !== typeof 1) { return 0; } var movePointers = movePointers || false, bytePtr = this.bytePtr, bitPtr = this.bitPtr, result = 0, bitsIn = 0, bytes = this.bytes; // keep going until we have no more bits left to peek at // TODO: Consider putting all bits from bytes we will need into a variable and then // shifting/masking it to just extract the bits we want. // This could be considerably faster when reading more than 3 or 4 bits at a time. while (n > 0) { if (bytePtr >= bytes.length) { throw "Error! Overflowed the bit stream! n=" + n + ", bytePtr=" + bytePtr + ", bytes.length=" + bytes.length + ", bitPtr=" + bitPtr; // return -1; } var numBitsLeftInThisByte = (8 - bitPtr); var mask; if (n >= numBitsLeftInThisByte) { mask = (BITMASK[numBitsLeftInThisByte] << bitPtr); result |= (((bytes[bytePtr] & mask) >> bitPtr) << bitsIn); bytePtr++; bitPtr = 0; bitsIn += numBitsLeftInThisByte; n -= numBitsLeftInThisByte; } else { mask = (BITMASK[n] << bitPtr); result |= (((bytes[bytePtr] & mask) >> bitPtr) << bitsIn); bitPtr += n; bitsIn += n; n = 0; } } if (movePointers) { this.bitPtr = bitPtr; this.bytePtr = bytePtr; } return result; }; /** * byte0 byte1 byte2 byte3 * 7......0 | 7......0 | 7......0 | 7......0 * * The bit pointer starts at bit7 of byte0 and moves right until it reaches * bit0 of byte0, then goes to bit7 of byte1, etc. * @param {number} n The number of bits to peek. * @param {boolean=} movePointers Whether to move the pointer, defaults false. * @return {number} The peeked bits, as an unsigned number. */ bitjs.io.BitStream.prototype.peekBitsRtl = function(n, movePointers) { if (n <= 0 || typeof n !== typeof 1) { return 0; } var movePointers = movePointers || false, bytePtr = this.bytePtr, bitPtr = this.bitPtr, result = 0, bytes = this.bytes; // keep going until we have no more bits left to peek at // TODO: Consider putting all bits from bytes we will need into a variable and then // shifting/masking it to just extract the bits we want. // This could be considerably faster when reading more than 3 or 4 bits at a time. while (n > 0) { if (bytePtr >= bytes.length) { throw "Error! Overflowed the bit stream! n=" + n + ", bytePtr=" + bytePtr + ", bytes.length=" + bytes.length + ", bitPtr=" + bitPtr; // return -1; } var numBitsLeftInThisByte = (8 - bitPtr); if (n >= numBitsLeftInThisByte) { result <<= numBitsLeftInThisByte; result |= (BITMASK[numBitsLeftInThisByte] & bytes[bytePtr]); bytePtr++; bitPtr = 0; n -= numBitsLeftInThisByte; } else { result <<= n; result |= ((bytes[bytePtr] & (BITMASK[n] << (8 - n - bitPtr))) >> (8 - n - bitPtr)); bitPtr += n; n = 0; } } if (movePointers) { this.bitPtr = bitPtr; this.bytePtr = bytePtr; } return result; }; /** * Peek at 16 bits from current position in the buffer. * Bit at (bytePtr,bitPtr) has the highest position in returning data. * Taken from getbits.hpp in unrar. * TODO: Move this out of BitStream and into unrar. */ bitjs.io.BitStream.prototype.getBits = function() { return (((((this.bytes[this.bytePtr] & 0xff) << 16) + ((this.bytes[this.bytePtr + 1] & 0xff) << 8) + ((this.bytes[this.bytePtr + 2] & 0xff))) >>> (8 - this.bitPtr)) & 0xffff); }; /** * Reads n bits out of the stream, consuming them (moving the bit pointer). * @param {number} n The number of bits to read. * @return {number} The read bits, as an unsigned number. */ bitjs.io.BitStream.prototype.readBits = function(n) { return this.peekBits(n, true); }; /** * This returns n bytes as a sub-array, advancing the pointer if movePointers * is true. Only use this for uncompressed blocks as this throws away remaining * bits in the current byte. * @param {number} n The number of bytes to peek. * @param {boolean=} movePointers Whether to move the pointer, defaults false. * @return {Uint8Array} The subarray. */ bitjs.io.BitStream.prototype.peekBytes = function(n, movePointers) { if (n <= 0 || typeof n !== typeof 1) { return 0; } // from http://tools.ietf.org/html/rfc1951#page-11 // "Any bits of input up to the next byte boundary are ignored." while (this.bitPtr !== 0) { this.readBits(1); } var movePointers = movePointers || false; var bytePtr = this.bytePtr; // bitPtr = this.bitPtr; var result = this.bytes.subarray(bytePtr, bytePtr + n); if (movePointers) { this.bytePtr += n; } return result; }; /** * @param {number} n The number of bytes to read. * @return {Uint8Array} The subarray. */ bitjs.io.BitStream.prototype.readBytes = function(n) { return this.peekBytes(n, true); }; })();