You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
634 lines
26 KiB
Python
634 lines
26 KiB
Python
2 years ago
|
# This contains the main Connection class. Everything in h11 revolves around
|
||
|
# this.
|
||
|
from typing import Any, Callable, cast, Dict, List, Optional, Tuple, Type, Union
|
||
|
|
||
|
from ._events import (
|
||
|
ConnectionClosed,
|
||
|
Data,
|
||
|
EndOfMessage,
|
||
|
Event,
|
||
|
InformationalResponse,
|
||
|
Request,
|
||
|
Response,
|
||
|
)
|
||
|
from ._headers import get_comma_header, has_expect_100_continue, set_comma_header
|
||
|
from ._readers import READERS, ReadersType
|
||
|
from ._receivebuffer import ReceiveBuffer
|
||
|
from ._state import (
|
||
|
_SWITCH_CONNECT,
|
||
|
_SWITCH_UPGRADE,
|
||
|
CLIENT,
|
||
|
ConnectionState,
|
||
|
DONE,
|
||
|
ERROR,
|
||
|
MIGHT_SWITCH_PROTOCOL,
|
||
|
SEND_BODY,
|
||
|
SERVER,
|
||
|
SWITCHED_PROTOCOL,
|
||
|
)
|
||
|
from ._util import ( # Import the internal things we need
|
||
|
LocalProtocolError,
|
||
|
RemoteProtocolError,
|
||
|
Sentinel,
|
||
|
)
|
||
|
from ._writers import WRITERS, WritersType
|
||
|
|
||
|
# Everything in __all__ gets re-exported as part of the h11 public API.
|
||
|
__all__ = ["Connection", "NEED_DATA", "PAUSED"]
|
||
|
|
||
|
|
||
|
class NEED_DATA(Sentinel, metaclass=Sentinel):
|
||
|
pass
|
||
|
|
||
|
|
||
|
class PAUSED(Sentinel, metaclass=Sentinel):
|
||
|
pass
|
||
|
|
||
|
|
||
|
# If we ever have this much buffered without it making a complete parseable
|
||
|
# event, we error out. The only time we really buffer is when reading the
|
||
|
# request/response line + headers together, so this is effectively the limit on
|
||
|
# the size of that.
|
||
|
#
|
||
|
# Some precedents for defaults:
|
||
|
# - node.js: 80 * 1024
|
||
|
# - tomcat: 8 * 1024
|
||
|
# - IIS: 16 * 1024
|
||
|
# - Apache: <8 KiB per line>
|
||
|
DEFAULT_MAX_INCOMPLETE_EVENT_SIZE = 16 * 1024
|
||
|
|
||
|
# RFC 7230's rules for connection lifecycles:
|
||
|
# - If either side says they want to close the connection, then the connection
|
||
|
# must close.
|
||
|
# - HTTP/1.1 defaults to keep-alive unless someone says Connection: close
|
||
|
# - HTTP/1.0 defaults to close unless both sides say Connection: keep-alive
|
||
|
# (and even this is a mess -- e.g. if you're implementing a proxy then
|
||
|
# sending Connection: keep-alive is forbidden).
|
||
|
#
|
||
|
# We simplify life by simply not supporting keep-alive with HTTP/1.0 peers. So
|
||
|
# our rule is:
|
||
|
# - If someone says Connection: close, we will close
|
||
|
# - If someone uses HTTP/1.0, we will close.
|
||
|
def _keep_alive(event: Union[Request, Response]) -> bool:
|
||
|
connection = get_comma_header(event.headers, b"connection")
|
||
|
if b"close" in connection:
|
||
|
return False
|
||
|
if getattr(event, "http_version", b"1.1") < b"1.1":
|
||
|
return False
|
||
|
return True
|
||
|
|
||
|
|
||
|
def _body_framing(
|
||
|
request_method: bytes, event: Union[Request, Response]
|
||
|
) -> Tuple[str, Union[Tuple[()], Tuple[int]]]:
|
||
|
# Called when we enter SEND_BODY to figure out framing information for
|
||
|
# this body.
|
||
|
#
|
||
|
# These are the only two events that can trigger a SEND_BODY state:
|
||
|
assert type(event) in (Request, Response)
|
||
|
# Returns one of:
|
||
|
#
|
||
|
# ("content-length", count)
|
||
|
# ("chunked", ())
|
||
|
# ("http/1.0", ())
|
||
|
#
|
||
|
# which are (lookup key, *args) for constructing body reader/writer
|
||
|
# objects.
|
||
|
#
|
||
|
# Reference: https://tools.ietf.org/html/rfc7230#section-3.3.3
|
||
|
#
|
||
|
# Step 1: some responses always have an empty body, regardless of what the
|
||
|
# headers say.
|
||
|
if type(event) is Response:
|
||
|
if (
|
||
|
event.status_code in (204, 304)
|
||
|
or request_method == b"HEAD"
|
||
|
or (request_method == b"CONNECT" and 200 <= event.status_code < 300)
|
||
|
):
|
||
|
return ("content-length", (0,))
|
||
|
# Section 3.3.3 also lists another case -- responses with status_code
|
||
|
# < 200. For us these are InformationalResponses, not Responses, so
|
||
|
# they can't get into this function in the first place.
|
||
|
assert event.status_code >= 200
|
||
|
|
||
|
# Step 2: check for Transfer-Encoding (T-E beats C-L):
|
||
|
transfer_encodings = get_comma_header(event.headers, b"transfer-encoding")
|
||
|
if transfer_encodings:
|
||
|
assert transfer_encodings == [b"chunked"]
|
||
|
return ("chunked", ())
|
||
|
|
||
|
# Step 3: check for Content-Length
|
||
|
content_lengths = get_comma_header(event.headers, b"content-length")
|
||
|
if content_lengths:
|
||
|
return ("content-length", (int(content_lengths[0]),))
|
||
|
|
||
|
# Step 4: no applicable headers; fallback/default depends on type
|
||
|
if type(event) is Request:
|
||
|
return ("content-length", (0,))
|
||
|
else:
|
||
|
return ("http/1.0", ())
|
||
|
|
||
|
|
||
|
################################################################
|
||
|
#
|
||
|
# The main Connection class
|
||
|
#
|
||
|
################################################################
|
||
|
|
||
|
|
||
|
class Connection:
|
||
|
"""An object encapsulating the state of an HTTP connection.
|
||
|
|
||
|
Args:
|
||
|
our_role: If you're implementing a client, pass :data:`h11.CLIENT`. If
|
||
|
you're implementing a server, pass :data:`h11.SERVER`.
|
||
|
|
||
|
max_incomplete_event_size (int):
|
||
|
The maximum number of bytes we're willing to buffer of an
|
||
|
incomplete event. In practice this mostly sets a limit on the
|
||
|
maximum size of the request/response line + headers. If this is
|
||
|
exceeded, then :meth:`next_event` will raise
|
||
|
:exc:`RemoteProtocolError`.
|
||
|
|
||
|
"""
|
||
|
|
||
|
def __init__(
|
||
|
self,
|
||
|
our_role: Type[Sentinel],
|
||
|
max_incomplete_event_size: int = DEFAULT_MAX_INCOMPLETE_EVENT_SIZE,
|
||
|
) -> None:
|
||
|
self._max_incomplete_event_size = max_incomplete_event_size
|
||
|
# State and role tracking
|
||
|
if our_role not in (CLIENT, SERVER):
|
||
|
raise ValueError("expected CLIENT or SERVER, not {!r}".format(our_role))
|
||
|
self.our_role = our_role
|
||
|
self.their_role: Type[Sentinel]
|
||
|
if our_role is CLIENT:
|
||
|
self.their_role = SERVER
|
||
|
else:
|
||
|
self.their_role = CLIENT
|
||
|
self._cstate = ConnectionState()
|
||
|
|
||
|
# Callables for converting data->events or vice-versa given the
|
||
|
# current state
|
||
|
self._writer = self._get_io_object(self.our_role, None, WRITERS)
|
||
|
self._reader = self._get_io_object(self.their_role, None, READERS)
|
||
|
|
||
|
# Holds any unprocessed received data
|
||
|
self._receive_buffer = ReceiveBuffer()
|
||
|
# If this is true, then it indicates that the incoming connection was
|
||
|
# closed *after* the end of whatever's in self._receive_buffer:
|
||
|
self._receive_buffer_closed = False
|
||
|
|
||
|
# Extra bits of state that don't fit into the state machine.
|
||
|
#
|
||
|
# These two are only used to interpret framing headers for figuring
|
||
|
# out how to read/write response bodies. their_http_version is also
|
||
|
# made available as a convenient public API.
|
||
|
self.their_http_version: Optional[bytes] = None
|
||
|
self._request_method: Optional[bytes] = None
|
||
|
# This is pure flow-control and doesn't at all affect the set of legal
|
||
|
# transitions, so no need to bother ConnectionState with it:
|
||
|
self.client_is_waiting_for_100_continue = False
|
||
|
|
||
|
@property
|
||
|
def states(self) -> Dict[Type[Sentinel], Type[Sentinel]]:
|
||
|
"""A dictionary like::
|
||
|
|
||
|
{CLIENT: <client state>, SERVER: <server state>}
|
||
|
|
||
|
See :ref:`state-machine` for details.
|
||
|
|
||
|
"""
|
||
|
return dict(self._cstate.states)
|
||
|
|
||
|
@property
|
||
|
def our_state(self) -> Type[Sentinel]:
|
||
|
"""The current state of whichever role we are playing. See
|
||
|
:ref:`state-machine` for details.
|
||
|
"""
|
||
|
return self._cstate.states[self.our_role]
|
||
|
|
||
|
@property
|
||
|
def their_state(self) -> Type[Sentinel]:
|
||
|
"""The current state of whichever role we are NOT playing. See
|
||
|
:ref:`state-machine` for details.
|
||
|
"""
|
||
|
return self._cstate.states[self.their_role]
|
||
|
|
||
|
@property
|
||
|
def they_are_waiting_for_100_continue(self) -> bool:
|
||
|
return self.their_role is CLIENT and self.client_is_waiting_for_100_continue
|
||
|
|
||
|
def start_next_cycle(self) -> None:
|
||
|
"""Attempt to reset our connection state for a new request/response
|
||
|
cycle.
|
||
|
|
||
|
If both client and server are in :data:`DONE` state, then resets them
|
||
|
both to :data:`IDLE` state in preparation for a new request/response
|
||
|
cycle on this same connection. Otherwise, raises a
|
||
|
:exc:`LocalProtocolError`.
|
||
|
|
||
|
See :ref:`keepalive-and-pipelining`.
|
||
|
|
||
|
"""
|
||
|
old_states = dict(self._cstate.states)
|
||
|
self._cstate.start_next_cycle()
|
||
|
self._request_method = None
|
||
|
# self.their_http_version gets left alone, since it presumably lasts
|
||
|
# beyond a single request/response cycle
|
||
|
assert not self.client_is_waiting_for_100_continue
|
||
|
self._respond_to_state_changes(old_states)
|
||
|
|
||
|
def _process_error(self, role: Type[Sentinel]) -> None:
|
||
|
old_states = dict(self._cstate.states)
|
||
|
self._cstate.process_error(role)
|
||
|
self._respond_to_state_changes(old_states)
|
||
|
|
||
|
def _server_switch_event(self, event: Event) -> Optional[Type[Sentinel]]:
|
||
|
if type(event) is InformationalResponse and event.status_code == 101:
|
||
|
return _SWITCH_UPGRADE
|
||
|
if type(event) is Response:
|
||
|
if (
|
||
|
_SWITCH_CONNECT in self._cstate.pending_switch_proposals
|
||
|
and 200 <= event.status_code < 300
|
||
|
):
|
||
|
return _SWITCH_CONNECT
|
||
|
return None
|
||
|
|
||
|
# All events go through here
|
||
|
def _process_event(self, role: Type[Sentinel], event: Event) -> None:
|
||
|
# First, pass the event through the state machine to make sure it
|
||
|
# succeeds.
|
||
|
old_states = dict(self._cstate.states)
|
||
|
if role is CLIENT and type(event) is Request:
|
||
|
if event.method == b"CONNECT":
|
||
|
self._cstate.process_client_switch_proposal(_SWITCH_CONNECT)
|
||
|
if get_comma_header(event.headers, b"upgrade"):
|
||
|
self._cstate.process_client_switch_proposal(_SWITCH_UPGRADE)
|
||
|
server_switch_event = None
|
||
|
if role is SERVER:
|
||
|
server_switch_event = self._server_switch_event(event)
|
||
|
self._cstate.process_event(role, type(event), server_switch_event)
|
||
|
|
||
|
# Then perform the updates triggered by it.
|
||
|
|
||
|
if type(event) is Request:
|
||
|
self._request_method = event.method
|
||
|
|
||
|
if role is self.their_role and type(event) in (
|
||
|
Request,
|
||
|
Response,
|
||
|
InformationalResponse,
|
||
|
):
|
||
|
event = cast(Union[Request, Response, InformationalResponse], event)
|
||
|
self.their_http_version = event.http_version
|
||
|
|
||
|
# Keep alive handling
|
||
|
#
|
||
|
# RFC 7230 doesn't really say what one should do if Connection: close
|
||
|
# shows up on a 1xx InformationalResponse. I think the idea is that
|
||
|
# this is not supposed to happen. In any case, if it does happen, we
|
||
|
# ignore it.
|
||
|
if type(event) in (Request, Response) and not _keep_alive(
|
||
|
cast(Union[Request, Response], event)
|
||
|
):
|
||
|
self._cstate.process_keep_alive_disabled()
|
||
|
|
||
|
# 100-continue
|
||
|
if type(event) is Request and has_expect_100_continue(event):
|
||
|
self.client_is_waiting_for_100_continue = True
|
||
|
if type(event) in (InformationalResponse, Response):
|
||
|
self.client_is_waiting_for_100_continue = False
|
||
|
if role is CLIENT and type(event) in (Data, EndOfMessage):
|
||
|
self.client_is_waiting_for_100_continue = False
|
||
|
|
||
|
self._respond_to_state_changes(old_states, event)
|
||
|
|
||
|
def _get_io_object(
|
||
|
self,
|
||
|
role: Type[Sentinel],
|
||
|
event: Optional[Event],
|
||
|
io_dict: Union[ReadersType, WritersType],
|
||
|
) -> Optional[Callable[..., Any]]:
|
||
|
# event may be None; it's only used when entering SEND_BODY
|
||
|
state = self._cstate.states[role]
|
||
|
if state is SEND_BODY:
|
||
|
# Special case: the io_dict has a dict of reader/writer factories
|
||
|
# that depend on the request/response framing.
|
||
|
framing_type, args = _body_framing(
|
||
|
cast(bytes, self._request_method), cast(Union[Request, Response], event)
|
||
|
)
|
||
|
return io_dict[SEND_BODY][framing_type](*args) # type: ignore[index]
|
||
|
else:
|
||
|
# General case: the io_dict just has the appropriate reader/writer
|
||
|
# for this state
|
||
|
return io_dict.get((role, state)) # type: ignore[return-value]
|
||
|
|
||
|
# This must be called after any action that might have caused
|
||
|
# self._cstate.states to change.
|
||
|
def _respond_to_state_changes(
|
||
|
self,
|
||
|
old_states: Dict[Type[Sentinel], Type[Sentinel]],
|
||
|
event: Optional[Event] = None,
|
||
|
) -> None:
|
||
|
# Update reader/writer
|
||
|
if self.our_state != old_states[self.our_role]:
|
||
|
self._writer = self._get_io_object(self.our_role, event, WRITERS)
|
||
|
if self.their_state != old_states[self.their_role]:
|
||
|
self._reader = self._get_io_object(self.their_role, event, READERS)
|
||
|
|
||
|
@property
|
||
|
def trailing_data(self) -> Tuple[bytes, bool]:
|
||
|
"""Data that has been received, but not yet processed, represented as
|
||
|
a tuple with two elements, where the first is a byte-string containing
|
||
|
the unprocessed data itself, and the second is a bool that is True if
|
||
|
the receive connection was closed.
|
||
|
|
||
|
See :ref:`switching-protocols` for discussion of why you'd want this.
|
||
|
"""
|
||
|
return (bytes(self._receive_buffer), self._receive_buffer_closed)
|
||
|
|
||
|
def receive_data(self, data: bytes) -> None:
|
||
|
"""Add data to our internal receive buffer.
|
||
|
|
||
|
This does not actually do any processing on the data, just stores
|
||
|
it. To trigger processing, you have to call :meth:`next_event`.
|
||
|
|
||
|
Args:
|
||
|
data (:term:`bytes-like object`):
|
||
|
The new data that was just received.
|
||
|
|
||
|
Special case: If *data* is an empty byte-string like ``b""``,
|
||
|
then this indicates that the remote side has closed the
|
||
|
connection (end of file). Normally this is convenient, because
|
||
|
standard Python APIs like :meth:`file.read` or
|
||
|
:meth:`socket.recv` use ``b""`` to indicate end-of-file, while
|
||
|
other failures to read are indicated using other mechanisms
|
||
|
like raising :exc:`TimeoutError`. When using such an API you
|
||
|
can just blindly pass through whatever you get from ``read``
|
||
|
to :meth:`receive_data`, and everything will work.
|
||
|
|
||
|
But, if you have an API where reading an empty string is a
|
||
|
valid non-EOF condition, then you need to be aware of this and
|
||
|
make sure to check for such strings and avoid passing them to
|
||
|
:meth:`receive_data`.
|
||
|
|
||
|
Returns:
|
||
|
Nothing, but after calling this you should call :meth:`next_event`
|
||
|
to parse the newly received data.
|
||
|
|
||
|
Raises:
|
||
|
RuntimeError:
|
||
|
Raised if you pass an empty *data*, indicating EOF, and then
|
||
|
pass a non-empty *data*, indicating more data that somehow
|
||
|
arrived after the EOF.
|
||
|
|
||
|
(Calling ``receive_data(b"")`` multiple times is fine,
|
||
|
and equivalent to calling it once.)
|
||
|
|
||
|
"""
|
||
|
if data:
|
||
|
if self._receive_buffer_closed:
|
||
|
raise RuntimeError("received close, then received more data?")
|
||
|
self._receive_buffer += data
|
||
|
else:
|
||
|
self._receive_buffer_closed = True
|
||
|
|
||
|
def _extract_next_receive_event(
|
||
|
self,
|
||
|
) -> Union[Event, Type[NEED_DATA], Type[PAUSED]]:
|
||
|
state = self.their_state
|
||
|
# We don't pause immediately when they enter DONE, because even in
|
||
|
# DONE state we can still process a ConnectionClosed() event. But
|
||
|
# if we have data in our buffer, then we definitely aren't getting
|
||
|
# a ConnectionClosed() immediately and we need to pause.
|
||
|
if state is DONE and self._receive_buffer:
|
||
|
return PAUSED
|
||
|
if state is MIGHT_SWITCH_PROTOCOL or state is SWITCHED_PROTOCOL:
|
||
|
return PAUSED
|
||
|
assert self._reader is not None
|
||
|
event = self._reader(self._receive_buffer)
|
||
|
if event is None:
|
||
|
if not self._receive_buffer and self._receive_buffer_closed:
|
||
|
# In some unusual cases (basically just HTTP/1.0 bodies), EOF
|
||
|
# triggers an actual protocol event; in that case, we want to
|
||
|
# return that event, and then the state will change and we'll
|
||
|
# get called again to generate the actual ConnectionClosed().
|
||
|
if hasattr(self._reader, "read_eof"):
|
||
|
event = self._reader.read_eof() # type: ignore[attr-defined]
|
||
|
else:
|
||
|
event = ConnectionClosed()
|
||
|
if event is None:
|
||
|
event = NEED_DATA
|
||
|
return event # type: ignore[no-any-return]
|
||
|
|
||
|
def next_event(self) -> Union[Event, Type[NEED_DATA], Type[PAUSED]]:
|
||
|
"""Parse the next event out of our receive buffer, update our internal
|
||
|
state, and return it.
|
||
|
|
||
|
This is a mutating operation -- think of it like calling :func:`next`
|
||
|
on an iterator.
|
||
|
|
||
|
Returns:
|
||
|
: One of three things:
|
||
|
|
||
|
1) An event object -- see :ref:`events`.
|
||
|
|
||
|
2) The special constant :data:`NEED_DATA`, which indicates that
|
||
|
you need to read more data from your socket and pass it to
|
||
|
:meth:`receive_data` before this method will be able to return
|
||
|
any more events.
|
||
|
|
||
|
3) The special constant :data:`PAUSED`, which indicates that we
|
||
|
are not in a state where we can process incoming data (usually
|
||
|
because the peer has finished their part of the current
|
||
|
request/response cycle, and you have not yet called
|
||
|
:meth:`start_next_cycle`). See :ref:`flow-control` for details.
|
||
|
|
||
|
Raises:
|
||
|
RemoteProtocolError:
|
||
|
The peer has misbehaved. You should close the connection
|
||
|
(possibly after sending some kind of 4xx response).
|
||
|
|
||
|
Once this method returns :class:`ConnectionClosed` once, then all
|
||
|
subsequent calls will also return :class:`ConnectionClosed`.
|
||
|
|
||
|
If this method raises any exception besides :exc:`RemoteProtocolError`
|
||
|
then that's a bug -- if it happens please file a bug report!
|
||
|
|
||
|
If this method raises any exception then it also sets
|
||
|
:attr:`Connection.their_state` to :data:`ERROR` -- see
|
||
|
:ref:`error-handling` for discussion.
|
||
|
|
||
|
"""
|
||
|
|
||
|
if self.their_state is ERROR:
|
||
|
raise RemoteProtocolError("Can't receive data when peer state is ERROR")
|
||
|
try:
|
||
|
event = self._extract_next_receive_event()
|
||
|
if event not in [NEED_DATA, PAUSED]:
|
||
|
self._process_event(self.their_role, cast(Event, event))
|
||
|
if event is NEED_DATA:
|
||
|
if len(self._receive_buffer) > self._max_incomplete_event_size:
|
||
|
# 431 is "Request header fields too large" which is pretty
|
||
|
# much the only situation where we can get here
|
||
|
raise RemoteProtocolError(
|
||
|
"Receive buffer too long", error_status_hint=431
|
||
|
)
|
||
|
if self._receive_buffer_closed:
|
||
|
# We're still trying to complete some event, but that's
|
||
|
# never going to happen because no more data is coming
|
||
|
raise RemoteProtocolError("peer unexpectedly closed connection")
|
||
|
return event
|
||
|
except BaseException as exc:
|
||
|
self._process_error(self.their_role)
|
||
|
if isinstance(exc, LocalProtocolError):
|
||
|
exc._reraise_as_remote_protocol_error()
|
||
|
else:
|
||
|
raise
|
||
|
|
||
|
def send(self, event: Event) -> Optional[bytes]:
|
||
|
"""Convert a high-level event into bytes that can be sent to the peer,
|
||
|
while updating our internal state machine.
|
||
|
|
||
|
Args:
|
||
|
event: The :ref:`event <events>` to send.
|
||
|
|
||
|
Returns:
|
||
|
If ``type(event) is ConnectionClosed``, then returns
|
||
|
``None``. Otherwise, returns a :term:`bytes-like object`.
|
||
|
|
||
|
Raises:
|
||
|
LocalProtocolError:
|
||
|
Sending this event at this time would violate our
|
||
|
understanding of the HTTP/1.1 protocol.
|
||
|
|
||
|
If this method raises any exception then it also sets
|
||
|
:attr:`Connection.our_state` to :data:`ERROR` -- see
|
||
|
:ref:`error-handling` for discussion.
|
||
|
|
||
|
"""
|
||
|
data_list = self.send_with_data_passthrough(event)
|
||
|
if data_list is None:
|
||
|
return None
|
||
|
else:
|
||
|
return b"".join(data_list)
|
||
|
|
||
|
def send_with_data_passthrough(self, event: Event) -> Optional[List[bytes]]:
|
||
|
"""Identical to :meth:`send`, except that in situations where
|
||
|
:meth:`send` returns a single :term:`bytes-like object`, this instead
|
||
|
returns a list of them -- and when sending a :class:`Data` event, this
|
||
|
list is guaranteed to contain the exact object you passed in as
|
||
|
:attr:`Data.data`. See :ref:`sendfile` for discussion.
|
||
|
|
||
|
"""
|
||
|
if self.our_state is ERROR:
|
||
|
raise LocalProtocolError("Can't send data when our state is ERROR")
|
||
|
try:
|
||
|
if type(event) is Response:
|
||
|
event = self._clean_up_response_headers_for_sending(event)
|
||
|
# We want to call _process_event before calling the writer,
|
||
|
# because if someone tries to do something invalid then this will
|
||
|
# give a sensible error message, while our writers all just assume
|
||
|
# they will only receive valid events. But, _process_event might
|
||
|
# change self._writer. So we have to do a little dance:
|
||
|
writer = self._writer
|
||
|
self._process_event(self.our_role, event)
|
||
|
if type(event) is ConnectionClosed:
|
||
|
return None
|
||
|
else:
|
||
|
# In any situation where writer is None, process_event should
|
||
|
# have raised ProtocolError
|
||
|
assert writer is not None
|
||
|
data_list: List[bytes] = []
|
||
|
writer(event, data_list.append)
|
||
|
return data_list
|
||
|
except:
|
||
|
self._process_error(self.our_role)
|
||
|
raise
|
||
|
|
||
|
def send_failed(self) -> None:
|
||
|
"""Notify the state machine that we failed to send the data it gave
|
||
|
us.
|
||
|
|
||
|
This causes :attr:`Connection.our_state` to immediately become
|
||
|
:data:`ERROR` -- see :ref:`error-handling` for discussion.
|
||
|
|
||
|
"""
|
||
|
self._process_error(self.our_role)
|
||
|
|
||
|
# When sending a Response, we take responsibility for a few things:
|
||
|
#
|
||
|
# - Sometimes you MUST set Connection: close. We take care of those
|
||
|
# times. (You can also set it yourself if you want, and if you do then
|
||
|
# we'll respect that and close the connection at the right time. But you
|
||
|
# don't have to worry about that unless you want to.)
|
||
|
#
|
||
|
# - The user has to set Content-Length if they want it. Otherwise, for
|
||
|
# responses that have bodies (e.g. not HEAD), then we will automatically
|
||
|
# select the right mechanism for streaming a body of unknown length,
|
||
|
# which depends on depending on the peer's HTTP version.
|
||
|
#
|
||
|
# This function's *only* responsibility is making sure headers are set up
|
||
|
# right -- everything downstream just looks at the headers. There are no
|
||
|
# side channels.
|
||
|
def _clean_up_response_headers_for_sending(self, response: Response) -> Response:
|
||
|
assert type(response) is Response
|
||
|
|
||
|
headers = response.headers
|
||
|
need_close = False
|
||
|
|
||
|
# HEAD requests need some special handling: they always act like they
|
||
|
# have Content-Length: 0, and that's how _body_framing treats
|
||
|
# them. But their headers are supposed to match what we would send if
|
||
|
# the request was a GET. (Technically there is one deviation allowed:
|
||
|
# we're allowed to leave out the framing headers -- see
|
||
|
# https://tools.ietf.org/html/rfc7231#section-4.3.2 . But it's just as
|
||
|
# easy to get them right.)
|
||
|
method_for_choosing_headers = cast(bytes, self._request_method)
|
||
|
if method_for_choosing_headers == b"HEAD":
|
||
|
method_for_choosing_headers = b"GET"
|
||
|
framing_type, _ = _body_framing(method_for_choosing_headers, response)
|
||
|
if framing_type in ("chunked", "http/1.0"):
|
||
|
# This response has a body of unknown length.
|
||
|
# If our peer is HTTP/1.1, we use Transfer-Encoding: chunked
|
||
|
# If our peer is HTTP/1.0, we use no framing headers, and close the
|
||
|
# connection afterwards.
|
||
|
#
|
||
|
# Make sure to clear Content-Length (in principle user could have
|
||
|
# set both and then we ignored Content-Length b/c
|
||
|
# Transfer-Encoding overwrote it -- this would be naughty of them,
|
||
|
# but the HTTP spec says that if our peer does this then we have
|
||
|
# to fix it instead of erroring out, so we'll accord the user the
|
||
|
# same respect).
|
||
|
headers = set_comma_header(headers, b"content-length", [])
|
||
|
if self.their_http_version is None or self.their_http_version < b"1.1":
|
||
|
# Either we never got a valid request and are sending back an
|
||
|
# error (their_http_version is None), so we assume the worst;
|
||
|
# or else we did get a valid HTTP/1.0 request, so we know that
|
||
|
# they don't understand chunked encoding.
|
||
|
headers = set_comma_header(headers, b"transfer-encoding", [])
|
||
|
# This is actually redundant ATM, since currently we
|
||
|
# unconditionally disable keep-alive when talking to HTTP/1.0
|
||
|
# peers. But let's be defensive just in case we add
|
||
|
# Connection: keep-alive support later:
|
||
|
if self._request_method != b"HEAD":
|
||
|
need_close = True
|
||
|
else:
|
||
|
headers = set_comma_header(headers, b"transfer-encoding", [b"chunked"])
|
||
|
|
||
|
if not self._cstate.keep_alive or need_close:
|
||
|
# Make sure Connection: close is set
|
||
|
connection = set(get_comma_header(headers, b"connection"))
|
||
|
connection.discard(b"keep-alive")
|
||
|
connection.add(b"close")
|
||
|
headers = set_comma_header(headers, b"connection", sorted(connection))
|
||
|
|
||
|
return Response(
|
||
|
headers=headers,
|
||
|
status_code=response.status_code,
|
||
|
http_version=response.http_version,
|
||
|
reason=response.reason,
|
||
|
)
|