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667 lines
21 KiB
Python
667 lines
21 KiB
Python
2 years ago
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#
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# Copyright 2009 Facebook
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#
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# Licensed under the Apache License, Version 2.0 (the "License"); you may
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# not use this file except in compliance with the License. You may obtain
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# a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
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# WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
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# License for the specific language governing permissions and limitations
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# under the License.
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"""A utility class to send to and recv from a non-blocking socket,
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using tornado.
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.. seealso::
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- :mod:`zmq.asyncio`
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- :mod:`zmq.eventloop.future`
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"""
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import pickle
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import warnings
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from queue import Queue
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from typing import Any, Callable, List, Optional, Sequence, Union, cast, overload
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import zmq
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from zmq import POLLIN, POLLOUT
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from zmq._typing import Literal
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from zmq.utils import jsonapi
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from .ioloop import gen_log
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try:
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import tornado.ioloop
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from tornado.ioloop import IOLoop # type: ignore
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except ImportError as e:
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# fallback on deprecated bundled IOLoop
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from .ioloop import IOLoop
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try:
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from tornado.stack_context import wrap as stack_context_wrap # type: ignore
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except ImportError as e:
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# tornado 5 deprecates stack_context,
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# tornado 6 removes it
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def stack_context_wrap(callback):
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return callback
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class ZMQStream:
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"""A utility class to register callbacks when a zmq socket sends and receives
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For use with zmq.eventloop.ioloop
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There are three main methods
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Methods:
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* **on_recv(callback, copy=True):**
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register a callback to be run every time the socket has something to receive
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* **on_send(callback):**
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register a callback to be run every time you call send
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* **send(self, msg, flags=0, copy=False, callback=None):**
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perform a send that will trigger the callback
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if callback is passed, on_send is also called.
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There are also send_multipart(), send_json(), send_pyobj()
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Three other methods for deactivating the callbacks:
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* **stop_on_recv():**
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turn off the recv callback
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* **stop_on_send():**
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turn off the send callback
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which simply call ``on_<evt>(None)``.
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The entire socket interface, excluding direct recv methods, is also
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provided, primarily through direct-linking the methods.
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e.g.
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>>> stream.bind is stream.socket.bind
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True
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"""
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socket: zmq.Socket
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io_loop: "tornado.ioloop.IOLoop"
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poller: zmq.Poller
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_send_queue: Queue
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_recv_callback: Optional[Callable]
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_send_callback: Optional[Callable]
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_close_callback = Optional[Callable]
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_state: int = 0
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_flushed: bool = False
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_recv_copy: bool = False
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_fd: int
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def __init__(
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self, socket: "zmq.Socket", io_loop: Optional["tornado.ioloop.IOLoop"] = None
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):
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self.socket = socket
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self.io_loop = io_loop or IOLoop.current()
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self.poller = zmq.Poller()
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self._fd = cast(int, self.socket.FD)
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self._send_queue = Queue()
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self._recv_callback = None
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self._send_callback = None
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self._close_callback = None
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self._recv_copy = False
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self._flushed = False
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self._state = 0
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self._init_io_state()
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# shortcircuit some socket methods
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self.bind = self.socket.bind
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self.bind_to_random_port = self.socket.bind_to_random_port
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self.connect = self.socket.connect
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self.setsockopt = self.socket.setsockopt
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self.getsockopt = self.socket.getsockopt
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self.setsockopt_string = self.socket.setsockopt_string
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self.getsockopt_string = self.socket.getsockopt_string
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self.setsockopt_unicode = self.socket.setsockopt_unicode
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self.getsockopt_unicode = self.socket.getsockopt_unicode
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def stop_on_recv(self):
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"""Disable callback and automatic receiving."""
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return self.on_recv(None)
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def stop_on_send(self):
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"""Disable callback on sending."""
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return self.on_send(None)
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def stop_on_err(self):
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"""DEPRECATED, does nothing"""
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gen_log.warn("on_err does nothing, and will be removed")
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def on_err(self, callback: Callable):
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"""DEPRECATED, does nothing"""
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gen_log.warn("on_err does nothing, and will be removed")
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@overload
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def on_recv(
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self,
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callback: Callable[[List[bytes]], Any],
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) -> None:
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...
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@overload
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def on_recv(
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self,
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callback: Callable[[List[bytes]], Any],
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copy: Literal[True],
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) -> None:
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...
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@overload
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def on_recv(
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self,
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callback: Callable[[List[zmq.Frame]], Any],
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copy: Literal[False],
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) -> None:
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...
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@overload
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def on_recv(
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self,
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callback: Union[
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Callable[[List[zmq.Frame]], Any],
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Callable[[List[bytes]], Any],
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],
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copy: bool = ...,
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):
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...
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def on_recv(
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self,
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callback: Union[
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Callable[[List[zmq.Frame]], Any],
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Callable[[List[bytes]], Any],
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],
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copy: bool = True,
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) -> None:
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"""Register a callback for when a message is ready to recv.
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There can be only one callback registered at a time, so each
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call to `on_recv` replaces previously registered callbacks.
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on_recv(None) disables recv event polling.
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Use on_recv_stream(callback) instead, to register a callback that will receive
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both this ZMQStream and the message, instead of just the message.
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Parameters
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----------
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callback : callable
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callback must take exactly one argument, which will be a
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list, as returned by socket.recv_multipart()
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if callback is None, recv callbacks are disabled.
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copy : bool
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copy is passed directly to recv, so if copy is False,
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callback will receive Message objects. If copy is True,
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then callback will receive bytes/str objects.
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Returns : None
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"""
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self._check_closed()
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assert callback is None or callable(callback)
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self._recv_callback = stack_context_wrap(callback)
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self._recv_copy = copy
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if callback is None:
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self._drop_io_state(zmq.POLLIN)
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else:
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self._add_io_state(zmq.POLLIN)
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@overload
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def on_recv_stream(
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self,
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callback: Callable[["ZMQStream", List[bytes]], Any],
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) -> None:
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...
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@overload
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def on_recv_stream(
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self,
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callback: Callable[["ZMQStream", List[bytes]], Any],
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copy: Literal[True],
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) -> None:
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...
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@overload
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def on_recv_stream(
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self,
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callback: Callable[["ZMQStream", List[zmq.Frame]], Any],
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copy: Literal[False],
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) -> None:
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...
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@overload
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def on_recv_stream(
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self,
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callback: Union[
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Callable[["ZMQStream", List[zmq.Frame]], Any],
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Callable[["ZMQStream", List[bytes]], Any],
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],
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copy: bool = ...,
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):
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...
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def on_recv_stream(
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self,
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callback: Union[
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Callable[["ZMQStream", List[zmq.Frame]], Any],
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Callable[["ZMQStream", List[bytes]], Any],
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],
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copy: bool = True,
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):
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"""Same as on_recv, but callback will get this stream as first argument
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callback must take exactly two arguments, as it will be called as::
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callback(stream, msg)
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Useful when a single callback should be used with multiple streams.
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"""
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if callback is None:
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self.stop_on_recv()
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else:
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def stream_callback(msg):
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return callback(self, msg)
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self.on_recv(stream_callback, copy=copy)
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def on_send(
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self, callback: Callable[[Sequence[Any], Optional[zmq.MessageTracker]], Any]
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):
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"""Register a callback to be called on each send
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There will be two arguments::
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callback(msg, status)
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* `msg` will be the list of sendable objects that was just sent
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* `status` will be the return result of socket.send_multipart(msg) -
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MessageTracker or None.
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Non-copying sends return a MessageTracker object whose
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`done` attribute will be True when the send is complete.
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This allows users to track when an object is safe to write to
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again.
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The second argument will always be None if copy=True
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on the send.
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Use on_send_stream(callback) to register a callback that will be passed
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this ZMQStream as the first argument, in addition to the other two.
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on_send(None) disables recv event polling.
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Parameters
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----------
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callback : callable
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callback must take exactly two arguments, which will be
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the message being sent (always a list),
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and the return result of socket.send_multipart(msg) -
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MessageTracker or None.
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if callback is None, send callbacks are disabled.
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"""
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self._check_closed()
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assert callback is None or callable(callback)
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self._send_callback = stack_context_wrap(callback)
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def on_send_stream(
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self,
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callback: Callable[
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["ZMQStream", Sequence[Any], Optional[zmq.MessageTracker]], Any
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],
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):
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"""Same as on_send, but callback will get this stream as first argument
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Callback will be passed three arguments::
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callback(stream, msg, status)
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Useful when a single callback should be used with multiple streams.
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"""
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if callback is None:
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self.stop_on_send()
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else:
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self.on_send(lambda msg, status: callback(self, msg, status))
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def send(self, msg, flags=0, copy=True, track=False, callback=None, **kwargs):
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"""Send a message, optionally also register a new callback for sends.
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See zmq.socket.send for details.
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"""
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return self.send_multipart(
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[msg], flags=flags, copy=copy, track=track, callback=callback, **kwargs
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)
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def send_multipart(
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self,
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msg: Sequence[Any],
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flags: int = 0,
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copy: bool = True,
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track: bool = False,
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callback: Callable = None,
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**kwargs: Any
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) -> None:
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"""Send a multipart message, optionally also register a new callback for sends.
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See zmq.socket.send_multipart for details.
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"""
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kwargs.update(dict(flags=flags, copy=copy, track=track))
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self._send_queue.put((msg, kwargs))
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callback = callback or self._send_callback
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if callback is not None:
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self.on_send(callback)
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else:
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# noop callback
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self.on_send(lambda *args: None)
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self._add_io_state(zmq.POLLOUT)
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def send_string(
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self,
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u: str,
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flags: int = 0,
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encoding: str = 'utf-8',
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callback: Optional[Callable] = None,
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**kwargs: Any
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):
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"""Send a unicode message with an encoding.
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See zmq.socket.send_unicode for details.
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"""
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if not isinstance(u, str):
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raise TypeError("unicode/str objects only")
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return self.send(u.encode(encoding), flags=flags, callback=callback, **kwargs)
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send_unicode = send_string
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|
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def send_json(
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self,
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obj: Any,
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flags: int = 0,
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callback: Optional[Callable] = None,
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**kwargs: Any
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):
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"""Send json-serialized version of an object.
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See zmq.socket.send_json for details.
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"""
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msg = jsonapi.dumps(obj)
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return self.send(msg, flags=flags, callback=callback, **kwargs)
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|
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|
def send_pyobj(
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self,
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|
obj: Any,
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flags: int = 0,
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|
protocol: int = -1,
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|
callback: Optional[Callable] = None,
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|
**kwargs: Any
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):
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"""Send a Python object as a message using pickle to serialize.
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|
|
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|
See zmq.socket.send_json for details.
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"""
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msg = pickle.dumps(obj, protocol)
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return self.send(msg, flags, callback=callback, **kwargs)
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|
|
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|
def _finish_flush(self):
|
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|
"""callback for unsetting _flushed flag."""
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self._flushed = False
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|
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|
def flush(self, flag: int = zmq.POLLIN | zmq.POLLOUT, limit: Optional[int] = None):
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|
"""Flush pending messages.
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|
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|
This method safely handles all pending incoming and/or outgoing messages,
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|
bypassing the inner loop, passing them to the registered callbacks.
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|
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|
A limit can be specified, to prevent blocking under high load.
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|
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|
flush will return the first time ANY of these conditions are met:
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* No more events matching the flag are pending.
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* the total number of events handled reaches the limit.
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|
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||
|
Note that if ``flag|POLLIN != 0``, recv events will be flushed even if no callback
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is registered, unlike normal IOLoop operation. This allows flush to be
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|
used to remove *and ignore* incoming messages.
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|
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|
Parameters
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||
|
----------
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flag : int, default=POLLIN|POLLOUT
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|
0MQ poll flags.
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If flag|POLLIN, recv events will be flushed.
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If flag|POLLOUT, send events will be flushed.
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Both flags can be set at once, which is the default.
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limit : None or int, optional
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|
The maximum number of messages to send or receive.
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Both send and recv count against this limit.
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|
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||
|
Returns
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||
|
-------
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int : count of events handled (both send and recv)
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"""
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self._check_closed()
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# unset self._flushed, so callbacks will execute, in case flush has
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||
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# already been called this iteration
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already_flushed = self._flushed
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self._flushed = False
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# initialize counters
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||
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count = 0
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|
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def update_flag():
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|
"""Update the poll flag, to prevent registering POLLOUT events
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||
|
if we don't have pending sends."""
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||
|
return flag & zmq.POLLIN | (self.sending() and flag & zmq.POLLOUT)
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||
|
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flag = update_flag()
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||
|
if not flag:
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||
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# nothing to do
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||
|
return 0
|
||
|
self.poller.register(self.socket, flag)
|
||
|
events = self.poller.poll(0)
|
||
|
while events and (not limit or count < limit):
|
||
|
s, event = events[0]
|
||
|
if event & POLLIN: # receiving
|
||
|
self._handle_recv()
|
||
|
count += 1
|
||
|
if self.socket is None:
|
||
|
# break if socket was closed during callback
|
||
|
break
|
||
|
if event & POLLOUT and self.sending():
|
||
|
self._handle_send()
|
||
|
count += 1
|
||
|
if self.socket is None:
|
||
|
# break if socket was closed during callback
|
||
|
break
|
||
|
|
||
|
flag = update_flag()
|
||
|
if flag:
|
||
|
self.poller.register(self.socket, flag)
|
||
|
events = self.poller.poll(0)
|
||
|
else:
|
||
|
events = []
|
||
|
if count: # only bypass loop if we actually flushed something
|
||
|
# skip send/recv callbacks this iteration
|
||
|
self._flushed = True
|
||
|
# reregister them at the end of the loop
|
||
|
if not already_flushed: # don't need to do it again
|
||
|
self.io_loop.add_callback(self._finish_flush)
|
||
|
elif already_flushed:
|
||
|
self._flushed = True
|
||
|
|
||
|
# update ioloop poll state, which may have changed
|
||
|
self._rebuild_io_state()
|
||
|
return count
|
||
|
|
||
|
def set_close_callback(self, callback: Optional[Callable]):
|
||
|
"""Call the given callback when the stream is closed."""
|
||
|
self._close_callback = stack_context_wrap(callback)
|
||
|
|
||
|
def close(self, linger: Optional[int] = None) -> None:
|
||
|
"""Close this stream."""
|
||
|
if self.socket is not None:
|
||
|
if self.socket.closed:
|
||
|
# fallback on raw fd for closed sockets
|
||
|
# hopefully this happened promptly after close,
|
||
|
# otherwise somebody else may have the FD
|
||
|
warnings.warn(
|
||
|
"Unregistering FD %s after closing socket. "
|
||
|
"This could result in unregistering handlers for the wrong socket. "
|
||
|
"Please use stream.close() instead of closing the socket directly."
|
||
|
% self._fd,
|
||
|
stacklevel=2,
|
||
|
)
|
||
|
self.io_loop.remove_handler(self._fd)
|
||
|
else:
|
||
|
self.io_loop.remove_handler(self.socket)
|
||
|
self.socket.close(linger)
|
||
|
self.socket = None # type: ignore
|
||
|
if self._close_callback:
|
||
|
self._run_callback(self._close_callback)
|
||
|
|
||
|
def receiving(self) -> bool:
|
||
|
"""Returns True if we are currently receiving from the stream."""
|
||
|
return self._recv_callback is not None
|
||
|
|
||
|
def sending(self) -> bool:
|
||
|
"""Returns True if we are currently sending to the stream."""
|
||
|
return not self._send_queue.empty()
|
||
|
|
||
|
def closed(self) -> bool:
|
||
|
if self.socket is None:
|
||
|
return True
|
||
|
if self.socket.closed:
|
||
|
# underlying socket has been closed, but not by us!
|
||
|
# trigger our cleanup
|
||
|
self.close()
|
||
|
return True
|
||
|
return False
|
||
|
|
||
|
def _run_callback(self, callback, *args, **kwargs):
|
||
|
"""Wrap running callbacks in try/except to allow us to
|
||
|
close our socket."""
|
||
|
try:
|
||
|
# Use a NullContext to ensure that all StackContexts are run
|
||
|
# inside our blanket exception handler rather than outside.
|
||
|
callback(*args, **kwargs)
|
||
|
except Exception:
|
||
|
gen_log.error("Uncaught exception in ZMQStream callback", exc_info=True)
|
||
|
# Re-raise the exception so that IOLoop.handle_callback_exception
|
||
|
# can see it and log the error
|
||
|
raise
|
||
|
|
||
|
def _handle_events(self, fd, events):
|
||
|
"""This method is the actual handler for IOLoop, that gets called whenever
|
||
|
an event on my socket is posted. It dispatches to _handle_recv, etc."""
|
||
|
if not self.socket:
|
||
|
gen_log.warning("Got events for closed stream %s", self)
|
||
|
return
|
||
|
try:
|
||
|
zmq_events = self.socket.EVENTS
|
||
|
except zmq.ContextTerminated:
|
||
|
gen_log.warning("Got events for stream %s after terminating context", self)
|
||
|
return
|
||
|
try:
|
||
|
# dispatch events:
|
||
|
if zmq_events & zmq.POLLIN and self.receiving():
|
||
|
self._handle_recv()
|
||
|
if not self.socket:
|
||
|
return
|
||
|
if zmq_events & zmq.POLLOUT and self.sending():
|
||
|
self._handle_send()
|
||
|
if not self.socket:
|
||
|
return
|
||
|
|
||
|
# rebuild the poll state
|
||
|
self._rebuild_io_state()
|
||
|
except Exception:
|
||
|
gen_log.error("Uncaught exception in zmqstream callback", exc_info=True)
|
||
|
raise
|
||
|
|
||
|
def _handle_recv(self):
|
||
|
"""Handle a recv event."""
|
||
|
if self._flushed:
|
||
|
return
|
||
|
try:
|
||
|
msg = self.socket.recv_multipart(zmq.NOBLOCK, copy=self._recv_copy)
|
||
|
except zmq.ZMQError as e:
|
||
|
if e.errno == zmq.EAGAIN:
|
||
|
# state changed since poll event
|
||
|
pass
|
||
|
else:
|
||
|
raise
|
||
|
else:
|
||
|
if self._recv_callback:
|
||
|
callback = self._recv_callback
|
||
|
self._run_callback(callback, msg)
|
||
|
|
||
|
def _handle_send(self):
|
||
|
"""Handle a send event."""
|
||
|
if self._flushed:
|
||
|
return
|
||
|
if not self.sending():
|
||
|
gen_log.error("Shouldn't have handled a send event")
|
||
|
return
|
||
|
|
||
|
msg, kwargs = self._send_queue.get()
|
||
|
try:
|
||
|
status = self.socket.send_multipart(msg, **kwargs)
|
||
|
except zmq.ZMQError as e:
|
||
|
gen_log.error("SEND Error: %s", e)
|
||
|
status = e
|
||
|
if self._send_callback:
|
||
|
callback = self._send_callback
|
||
|
self._run_callback(callback, msg, status)
|
||
|
|
||
|
def _check_closed(self):
|
||
|
if not self.socket:
|
||
|
raise OSError("Stream is closed")
|
||
|
|
||
|
def _rebuild_io_state(self):
|
||
|
"""rebuild io state based on self.sending() and receiving()"""
|
||
|
if self.socket is None:
|
||
|
return
|
||
|
state = 0
|
||
|
if self.receiving():
|
||
|
state |= zmq.POLLIN
|
||
|
if self.sending():
|
||
|
state |= zmq.POLLOUT
|
||
|
|
||
|
self._state = state
|
||
|
self._update_handler(state)
|
||
|
|
||
|
def _add_io_state(self, state):
|
||
|
"""Add io_state to poller."""
|
||
|
self._state = self._state | state
|
||
|
self._update_handler(self._state)
|
||
|
|
||
|
def _drop_io_state(self, state):
|
||
|
"""Stop poller from watching an io_state."""
|
||
|
self._state = self._state & (~state)
|
||
|
self._update_handler(self._state)
|
||
|
|
||
|
def _update_handler(self, state):
|
||
|
"""Update IOLoop handler with state."""
|
||
|
if self.socket is None:
|
||
|
return
|
||
|
|
||
|
if state & self.socket.events:
|
||
|
# events still exist that haven't been processed
|
||
|
# explicitly schedule handling to avoid missing events due to edge-triggered FDs
|
||
|
self.io_loop.add_callback(lambda: self._handle_events(self.socket, 0))
|
||
|
|
||
|
def _init_io_state(self):
|
||
|
"""initialize the ioloop event handler"""
|
||
|
self.io_loop.add_handler(self.socket, self._handle_events, self.io_loop.READ)
|