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115 lines
3.7 KiB
JavaScript

import { rotatePoints, rotateLines } from '../geometry';
export function polygonHachureLines(points, o) {
const rotationCenter = [0, 0];
const angle = Math.round(o.hachureAngle + 90);
if (angle) {
rotatePoints(points, rotationCenter, angle);
}
const lines = straightHachureLines(points, o);
if (angle) {
rotatePoints(points, rotationCenter, -angle);
rotateLines(lines, rotationCenter, -angle);
}
return lines;
}
function straightHachureLines(points, o) {
const vertices = [...points];
if (vertices[0].join(',') !== vertices[vertices.length - 1].join(',')) {
vertices.push([vertices[0][0], vertices[0][1]]);
}
const lines = [];
if (vertices && vertices.length > 2) {
let gap = o.hachureGap;
if (gap < 0) {
gap = o.strokeWidth * 4;
}
gap = Math.max(gap, 0.1);
// Create sorted edges table
const edges = [];
for (let i = 0; i < vertices.length - 1; i++) {
const p1 = vertices[i];
const p2 = vertices[i + 1];
if (p1[1] !== p2[1]) {
const ymin = Math.min(p1[1], p2[1]);
edges.push({
ymin,
ymax: Math.max(p1[1], p2[1]),
x: ymin === p1[1] ? p1[0] : p2[0],
islope: (p2[0] - p1[0]) / (p2[1] - p1[1])
});
}
}
edges.sort((e1, e2) => {
if (e1.ymin < e2.ymin) {
return -1;
}
if (e1.ymin > e2.ymin) {
return 1;
}
if (e1.x < e2.x) {
return -1;
}
if (e1.x > e2.x) {
return 1;
}
if (e1.ymax === e2.ymax) {
return 0;
}
return (e1.ymax - e2.ymax) / Math.abs((e1.ymax - e2.ymax));
});
if (!edges.length) {
return lines;
}
// Start scanning
let activeEdges = [];
let y = edges[0].ymin;
while (activeEdges.length || edges.length) {
if (edges.length) {
let ix = -1;
for (let i = 0; i < edges.length; i++) {
if (edges[i].ymin > y) {
break;
}
ix = i;
}
const removed = edges.splice(0, ix + 1);
removed.forEach((edge) => {
activeEdges.push({ s: y, edge });
});
}
activeEdges = activeEdges.filter((ae) => {
if (ae.edge.ymax <= y) {
return false;
}
return true;
});
activeEdges.sort((ae1, ae2) => {
if (ae1.edge.x === ae2.edge.x) {
return 0;
}
return (ae1.edge.x - ae2.edge.x) / Math.abs((ae1.edge.x - ae2.edge.x));
});
// fill between the edges
if (activeEdges.length > 1) {
for (let i = 0; i < activeEdges.length; i = i + 2) {
const nexti = i + 1;
if (nexti >= activeEdges.length) {
break;
}
const ce = activeEdges[i].edge;
const ne = activeEdges[nexti].edge;
lines.push([
[Math.round(ce.x), y],
[Math.round(ne.x), y]
]);
}
}
y += gap;
activeEdges.forEach((ae) => {
ae.edge.x = ae.edge.x + (gap * ae.edge.islope);
});
}
}
return lines;
}