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Python

# cython: auto_pickle=False,embedsignature=True,always_allow_keywords=False
from __future__ import print_function, absolute_import, division
__all__ = [
'Semaphore',
'BoundedSemaphore',
]
def _get_linkable():
x = __import__('gevent._abstract_linkable')
return x._abstract_linkable.AbstractLinkable
locals()['AbstractLinkable'] = _get_linkable()
del _get_linkable
class Semaphore(AbstractLinkable): # pylint:disable=undefined-variable
"""
Semaphore(value=1) -> Semaphore
.. seealso:: :class:`BoundedSemaphore` for a safer version that prevents
some classes of bugs. If unsure, most users should opt for `BoundedSemaphore`.
A semaphore manages a counter representing the number of `release`
calls minus the number of `acquire` calls, plus an initial value.
The `acquire` method blocks if necessary until it can return
without making the counter negative. A semaphore does not track ownership
by greenlets; any greenlet can call `release`, whether or not it has previously
called `acquire`.
If not given, ``value`` defaults to 1.
The semaphore is a context manager and can be used in ``with`` statements.
This Semaphore's ``__exit__`` method does not call the trace function
on CPython, but does under PyPy.
.. versionchanged:: 1.4.0
Document that the order in which waiters are awakened is not specified. It was not
specified previously, but due to CPython implementation quirks usually went in FIFO order.
.. versionchanged:: 1.5a3
Waiting greenlets are now awakened in the order in which they waited.
.. versionchanged:: 1.5a3
The low-level ``rawlink`` method (most users won't use this) now automatically
unlinks waiters before calling them.
"""
def __init__(self, value=1, hub=None):
if value < 0:
raise ValueError("semaphore initial value must be >= 0")
super(Semaphore, self).__init__(hub)
self.counter = value
self._notify_all = False
def __str__(self):
params = (self.__class__.__name__, self.counter, self.linkcount())
return '<%s counter=%s _links[%s]>' % params
def locked(self):
"""
Return a boolean indicating whether the semaphore can be
acquired (`False` if the semaphore *can* be acquired). Most
useful with binary semaphores (those with an initial value of 1).
:rtype: bool
"""
return self.counter <= 0
def release(self):
"""
Release the semaphore, notifying any waiters if needed. There
is no return value.
.. note::
This can be used to over-release the semaphore.
(Release more times than it has been acquired or was initially
created with.)
This is usually a sign of a bug, but under some circumstances it can be
used deliberately, for example, to model the arrival of additional
resources.
:rtype: None
"""
self.counter += 1
self._check_and_notify()
return self.counter
def ready(self):
"""
Return a boolean indicating whether the semaphore can be
acquired (`True` if the semaphore can be acquired).
:rtype: bool
"""
return self.counter > 0
def _start_notify(self):
self._check_and_notify()
def _wait_return_value(self, waited, wait_success):
if waited:
return wait_success
# We didn't even wait, we must be good to go.
# XXX: This is probably dead code, we're careful not to go into the wait
# state if we don't expect to need to
return True
def wait(self, timeout=None):
"""
Wait until it is possible to acquire this semaphore, or until the optional
*timeout* elapses.
.. note:: If this semaphore was initialized with a *value* of 0,
this method will block forever if no timeout is given.
:keyword float timeout: If given, specifies the maximum amount of seconds
this method will block.
:return: A number indicating how many times the semaphore can be acquired
before blocking. *This could be 0,* if other waiters acquired
the semaphore.
:rtype: int
"""
if self.counter > 0:
return self.counter
self._wait(timeout) # return value irrelevant, whether we got it or got a timeout
return self.counter
def acquire(self, blocking=True, timeout=None):
"""
acquire(blocking=True, timeout=None) -> bool
Acquire the semaphore.
.. note:: If this semaphore was initialized with a *value* of 0,
this method will block forever (unless a timeout is given or blocking is
set to false).
:keyword bool blocking: If True (the default), this function will block
until the semaphore is acquired.
:keyword float timeout: If given, and *blocking* is true,
specifies the maximum amount of seconds
this method will block.
:return: A `bool` indicating whether the semaphore was acquired.
If ``blocking`` is True and ``timeout`` is None (the default), then
(so long as this semaphore was initialized with a size greater than 0)
this will always return True. If a timeout was given, and it expired before
the semaphore was acquired, False will be returned. (Note that this can still
raise a ``Timeout`` exception, if some other caller had already started a timer.)
"""
if self.counter > 0:
self.counter -= 1
return True
if not blocking:
return False
success = self._wait(timeout)
if not success:
# Our timer expired.
return False
# Neither our timer no another one expired, so we blocked until
# awoke. Therefore, the counter is ours
self.counter -= 1
assert self.counter >= 0
return True
_py3k_acquire = acquire # PyPy needs this; it must be static for Cython
def __enter__(self):
self.acquire()
def __exit__(self, t, v, tb):
self.release()
class BoundedSemaphore(Semaphore):
"""
BoundedSemaphore(value=1) -> BoundedSemaphore
A bounded semaphore checks to make sure its current value doesn't
exceed its initial value. If it does, :class:`ValueError` is
raised. In most situations semaphores are used to guard resources
with limited capacity. If the semaphore is released too many times
it's a sign of a bug.
If not given, *value* defaults to 1.
"""
#: For monkey-patching, allow changing the class of error we raise
_OVER_RELEASE_ERROR = ValueError
def __init__(self, *args, **kwargs):
Semaphore.__init__(self, *args, **kwargs)
self._initial_value = self.counter
def release(self):
"""
Like :meth:`Semaphore.release`, but raises :class:`ValueError`
if the semaphore is being over-released.
"""
if self.counter >= self._initial_value:
raise self._OVER_RELEASE_ERROR("Semaphore released too many times")
return Semaphore.release(self)
# By building the semaphore with Cython under PyPy, we get
# atomic operations (specifically, exiting/releasing), at the
# cost of some speed (one trivial semaphore micro-benchmark put the pure-python version
# at around 1s and the compiled version at around 4s). Some clever subclassing
# and having only the bare minimum be in cython might help reduce that penalty.
# NOTE: You must use version 0.23.4 or later to avoid a memory leak.
# https://mail.python.org/pipermail/cython-devel/2015-October/004571.html
# However, that's all for naught on up to and including PyPy 4.0.1 which
# have some serious crashing bugs with GC interacting with cython.
# It hasn't been tested since then, and PURE_PYTHON is assumed to be true
# for PyPy in all cases anyway, so this does nothing.
from gevent._util import import_c_accel
import_c_accel(globals(), 'gevent.__semaphore')