|
|
/// <reference types="node" />
|
|
|
/// <reference types="node" />
|
|
|
import { Packet } from "socket.io-parser";
|
|
|
import { AllButLast, DecorateAcknowledgements, DecorateAcknowledgementsWithMultipleResponses, DefaultEventsMap, EventNames, EventNamesWithAck, EventParams, EventsMap, FirstNonErrorArg, Last, StrictEventEmitter } from "./typed-events";
|
|
|
import type { Client } from "./client";
|
|
|
import type { Namespace } from "./namespace";
|
|
|
import type { IncomingHttpHeaders, IncomingMessage } from "http";
|
|
|
import type { Room, Session, SocketId } from "socket.io-adapter";
|
|
|
import type { ParsedUrlQuery } from "querystring";
|
|
|
import { BroadcastOperator } from "./broadcast-operator";
|
|
|
export declare type DisconnectReason = "transport error" | "transport close" | "forced close" | "ping timeout" | "parse error" | "server shutting down" | "forced server close" | "client namespace disconnect" | "server namespace disconnect";
|
|
|
export interface SocketReservedEventsMap {
|
|
|
disconnect: (reason: DisconnectReason, description?: any) => void;
|
|
|
disconnecting: (reason: DisconnectReason, description?: any) => void;
|
|
|
error: (err: Error) => void;
|
|
|
}
|
|
|
export interface EventEmitterReservedEventsMap {
|
|
|
newListener: (eventName: string | Symbol, listener: (...args: any[]) => void) => void;
|
|
|
removeListener: (eventName: string | Symbol, listener: (...args: any[]) => void) => void;
|
|
|
}
|
|
|
export declare const RESERVED_EVENTS: ReadonlySet<string | Symbol>;
|
|
|
/**
|
|
|
* The handshake details
|
|
|
*/
|
|
|
export interface Handshake {
|
|
|
/**
|
|
|
* The headers sent as part of the handshake
|
|
|
*/
|
|
|
headers: IncomingHttpHeaders;
|
|
|
/**
|
|
|
* The date of creation (as string)
|
|
|
*/
|
|
|
time: string;
|
|
|
/**
|
|
|
* The ip of the client
|
|
|
*/
|
|
|
address: string;
|
|
|
/**
|
|
|
* Whether the connection is cross-domain
|
|
|
*/
|
|
|
xdomain: boolean;
|
|
|
/**
|
|
|
* Whether the connection is secure
|
|
|
*/
|
|
|
secure: boolean;
|
|
|
/**
|
|
|
* The date of creation (as unix timestamp)
|
|
|
*/
|
|
|
issued: number;
|
|
|
/**
|
|
|
* The request URL string
|
|
|
*/
|
|
|
url: string;
|
|
|
/**
|
|
|
* The query object
|
|
|
*/
|
|
|
query: ParsedUrlQuery;
|
|
|
/**
|
|
|
* The auth object
|
|
|
*/
|
|
|
auth: {
|
|
|
[key: string]: any;
|
|
|
};
|
|
|
}
|
|
|
/**
|
|
|
* `[eventName, ...args]`
|
|
|
*/
|
|
|
export declare type Event = [string, ...any[]];
|
|
|
/**
|
|
|
* This is the main object for interacting with a client.
|
|
|
*
|
|
|
* A Socket belongs to a given {@link Namespace} and uses an underlying {@link Client} to communicate.
|
|
|
*
|
|
|
* Within each {@link Namespace}, you can also define arbitrary channels (called "rooms") that the {@link Socket} can
|
|
|
* join and leave. That provides a convenient way to broadcast to a group of socket instances.
|
|
|
*
|
|
|
* @example
|
|
|
* io.on("connection", (socket) => {
|
|
|
* console.log(`socket ${socket.id} connected`);
|
|
|
*
|
|
|
* // send an event to the client
|
|
|
* socket.emit("foo", "bar");
|
|
|
*
|
|
|
* socket.on("foobar", () => {
|
|
|
* // an event was received from the client
|
|
|
* });
|
|
|
*
|
|
|
* // join the room named "room1"
|
|
|
* socket.join("room1");
|
|
|
*
|
|
|
* // broadcast to everyone in the room named "room1"
|
|
|
* io.to("room1").emit("hello");
|
|
|
*
|
|
|
* // upon disconnection
|
|
|
* socket.on("disconnect", (reason) => {
|
|
|
* console.log(`socket ${socket.id} disconnected due to ${reason}`);
|
|
|
* });
|
|
|
* });
|
|
|
*/
|
|
|
export declare class Socket<ListenEvents extends EventsMap = DefaultEventsMap, EmitEvents extends EventsMap = ListenEvents, ServerSideEvents extends EventsMap = DefaultEventsMap, SocketData = any> extends StrictEventEmitter<ListenEvents, EmitEvents, SocketReservedEventsMap> {
|
|
|
readonly nsp: Namespace<ListenEvents, EmitEvents, ServerSideEvents>;
|
|
|
readonly client: Client<ListenEvents, EmitEvents, ServerSideEvents>;
|
|
|
/**
|
|
|
* An unique identifier for the session.
|
|
|
*/
|
|
|
readonly id: SocketId;
|
|
|
/**
|
|
|
* Whether the connection state was recovered after a temporary disconnection. In that case, any missed packets will
|
|
|
* be transmitted to the client, the data attribute and the rooms will be restored.
|
|
|
*/
|
|
|
readonly recovered: boolean;
|
|
|
/**
|
|
|
* The handshake details.
|
|
|
*/
|
|
|
readonly handshake: Handshake;
|
|
|
/**
|
|
|
* Additional information that can be attached to the Socket instance and which will be used in the
|
|
|
* {@link Server.fetchSockets()} method.
|
|
|
*/
|
|
|
data: SocketData;
|
|
|
/**
|
|
|
* Whether the socket is currently connected or not.
|
|
|
*
|
|
|
* @example
|
|
|
* io.use((socket, next) => {
|
|
|
* console.log(socket.connected); // false
|
|
|
* next();
|
|
|
* });
|
|
|
*
|
|
|
* io.on("connection", (socket) => {
|
|
|
* console.log(socket.connected); // true
|
|
|
* });
|
|
|
*/
|
|
|
connected: boolean;
|
|
|
/**
|
|
|
* The session ID, which must not be shared (unlike {@link id}).
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
private readonly pid;
|
|
|
private readonly server;
|
|
|
private readonly adapter;
|
|
|
private acks;
|
|
|
private fns;
|
|
|
private flags;
|
|
|
private _anyListeners?;
|
|
|
private _anyOutgoingListeners?;
|
|
|
/**
|
|
|
* Interface to a `Client` for a given `Namespace`.
|
|
|
*
|
|
|
* @param {Namespace} nsp
|
|
|
* @param {Client} client
|
|
|
* @param {Object} auth
|
|
|
* @package
|
|
|
*/
|
|
|
constructor(nsp: Namespace<ListenEvents, EmitEvents, ServerSideEvents>, client: Client<ListenEvents, EmitEvents, ServerSideEvents>, auth: Record<string, unknown>, previousSession?: Session);
|
|
|
/**
|
|
|
* Builds the `handshake` BC object
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
private buildHandshake;
|
|
|
/**
|
|
|
* Emits to this client.
|
|
|
*
|
|
|
* @example
|
|
|
* io.on("connection", (socket) => {
|
|
|
* socket.emit("hello", "world");
|
|
|
*
|
|
|
* // all serializable datastructures are supported (no need to call JSON.stringify)
|
|
|
* socket.emit("hello", 1, "2", { 3: ["4"], 5: Buffer.from([6]) });
|
|
|
*
|
|
|
* // with an acknowledgement from the client
|
|
|
* socket.emit("hello", "world", (val) => {
|
|
|
* // ...
|
|
|
* });
|
|
|
* });
|
|
|
*
|
|
|
* @return Always returns `true`.
|
|
|
*/
|
|
|
emit<Ev extends EventNames<EmitEvents>>(ev: Ev, ...args: EventParams<EmitEvents, Ev>): boolean;
|
|
|
/**
|
|
|
* Emits an event and waits for an acknowledgement
|
|
|
*
|
|
|
* @example
|
|
|
* io.on("connection", async (socket) => {
|
|
|
* // without timeout
|
|
|
* const response = await socket.emitWithAck("hello", "world");
|
|
|
*
|
|
|
* // with a specific timeout
|
|
|
* try {
|
|
|
* const response = await socket.timeout(1000).emitWithAck("hello", "world");
|
|
|
* } catch (err) {
|
|
|
* // the client did not acknowledge the event in the given delay
|
|
|
* }
|
|
|
* });
|
|
|
*
|
|
|
* @return a Promise that will be fulfilled when the client acknowledges the event
|
|
|
*/
|
|
|
emitWithAck<Ev extends EventNamesWithAck<EmitEvents>>(ev: Ev, ...args: AllButLast<EventParams<EmitEvents, Ev>>): Promise<FirstNonErrorArg<Last<EventParams<EmitEvents, Ev>>>>;
|
|
|
/**
|
|
|
* @private
|
|
|
*/
|
|
|
private registerAckCallback;
|
|
|
/**
|
|
|
* Targets a room when broadcasting.
|
|
|
*
|
|
|
* @example
|
|
|
* io.on("connection", (socket) => {
|
|
|
* // the “foo” event will be broadcast to all connected clients in the “room-101” room, except this socket
|
|
|
* socket.to("room-101").emit("foo", "bar");
|
|
|
*
|
|
|
* // the code above is equivalent to:
|
|
|
* io.to("room-101").except(socket.id).emit("foo", "bar");
|
|
|
*
|
|
|
* // with an array of rooms (a client will be notified at most once)
|
|
|
* socket.to(["room-101", "room-102"]).emit("foo", "bar");
|
|
|
*
|
|
|
* // with multiple chained calls
|
|
|
* socket.to("room-101").to("room-102").emit("foo", "bar");
|
|
|
* });
|
|
|
*
|
|
|
* @param room - a room, or an array of rooms
|
|
|
* @return a new {@link BroadcastOperator} instance for chaining
|
|
|
*/
|
|
|
to(room: Room | Room[]): BroadcastOperator<DecorateAcknowledgementsWithMultipleResponses<EmitEvents>, SocketData>;
|
|
|
/**
|
|
|
* Targets a room when broadcasting. Similar to `to()`, but might feel clearer in some cases:
|
|
|
*
|
|
|
* @example
|
|
|
* io.on("connection", (socket) => {
|
|
|
* // disconnect all clients in the "room-101" room, except this socket
|
|
|
* socket.in("room-101").disconnectSockets();
|
|
|
* });
|
|
|
*
|
|
|
* @param room - a room, or an array of rooms
|
|
|
* @return a new {@link BroadcastOperator} instance for chaining
|
|
|
*/
|
|
|
in(room: Room | Room[]): BroadcastOperator<DecorateAcknowledgementsWithMultipleResponses<EmitEvents>, SocketData>;
|
|
|
/**
|
|
|
* Excludes a room when broadcasting.
|
|
|
*
|
|
|
* @example
|
|
|
* io.on("connection", (socket) => {
|
|
|
* // the "foo" event will be broadcast to all connected clients, except the ones that are in the "room-101" room
|
|
|
* // and this socket
|
|
|
* socket.except("room-101").emit("foo", "bar");
|
|
|
*
|
|
|
* // with an array of rooms
|
|
|
* socket.except(["room-101", "room-102"]).emit("foo", "bar");
|
|
|
*
|
|
|
* // with multiple chained calls
|
|
|
* socket.except("room-101").except("room-102").emit("foo", "bar");
|
|
|
* });
|
|
|
*
|
|
|
* @param room - a room, or an array of rooms
|
|
|
* @return a new {@link BroadcastOperator} instance for chaining
|
|
|
*/
|
|
|
except(room: Room | Room[]): BroadcastOperator<DecorateAcknowledgementsWithMultipleResponses<EmitEvents>, SocketData>;
|
|
|
/**
|
|
|
* Sends a `message` event.
|
|
|
*
|
|
|
* This method mimics the WebSocket.send() method.
|
|
|
*
|
|
|
* @see https://developer.mozilla.org/en-US/docs/Web/API/WebSocket/send
|
|
|
*
|
|
|
* @example
|
|
|
* io.on("connection", (socket) => {
|
|
|
* socket.send("hello");
|
|
|
*
|
|
|
* // this is equivalent to
|
|
|
* socket.emit("message", "hello");
|
|
|
* });
|
|
|
*
|
|
|
* @return self
|
|
|
*/
|
|
|
send(...args: EventParams<EmitEvents, "message">): this;
|
|
|
/**
|
|
|
* Sends a `message` event. Alias of {@link send}.
|
|
|
*
|
|
|
* @return self
|
|
|
*/
|
|
|
write(...args: EventParams<EmitEvents, "message">): this;
|
|
|
/**
|
|
|
* Writes a packet.
|
|
|
*
|
|
|
* @param {Object} packet - packet object
|
|
|
* @param {Object} opts - options
|
|
|
* @private
|
|
|
*/
|
|
|
private packet;
|
|
|
/**
|
|
|
* Joins a room.
|
|
|
*
|
|
|
* @example
|
|
|
* io.on("connection", (socket) => {
|
|
|
* // join a single room
|
|
|
* socket.join("room1");
|
|
|
*
|
|
|
* // join multiple rooms
|
|
|
* socket.join(["room1", "room2"]);
|
|
|
* });
|
|
|
*
|
|
|
* @param {String|Array} rooms - room or array of rooms
|
|
|
* @return a Promise or nothing, depending on the adapter
|
|
|
*/
|
|
|
join(rooms: Room | Array<Room>): Promise<void> | void;
|
|
|
/**
|
|
|
* Leaves a room.
|
|
|
*
|
|
|
* @example
|
|
|
* io.on("connection", (socket) => {
|
|
|
* // leave a single room
|
|
|
* socket.leave("room1");
|
|
|
*
|
|
|
* // leave multiple rooms
|
|
|
* socket.leave("room1").leave("room2");
|
|
|
* });
|
|
|
*
|
|
|
* @param {String} room
|
|
|
* @return a Promise or nothing, depending on the adapter
|
|
|
*/
|
|
|
leave(room: string): Promise<void> | void;
|
|
|
/**
|
|
|
* Leave all rooms.
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
private leaveAll;
|
|
|
/**
|
|
|
* Called by `Namespace` upon successful
|
|
|
* middleware execution (ie: authorization).
|
|
|
* Socket is added to namespace array before
|
|
|
* call to join, so adapters can access it.
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
_onconnect(): void;
|
|
|
/**
|
|
|
* Called with each packet. Called by `Client`.
|
|
|
*
|
|
|
* @param {Object} packet
|
|
|
* @private
|
|
|
*/
|
|
|
_onpacket(packet: Packet): void;
|
|
|
/**
|
|
|
* Called upon event packet.
|
|
|
*
|
|
|
* @param {Packet} packet - packet object
|
|
|
* @private
|
|
|
*/
|
|
|
private onevent;
|
|
|
/**
|
|
|
* Produces an ack callback to emit with an event.
|
|
|
*
|
|
|
* @param {Number} id - packet id
|
|
|
* @private
|
|
|
*/
|
|
|
private ack;
|
|
|
/**
|
|
|
* Called upon ack packet.
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
private onack;
|
|
|
/**
|
|
|
* Called upon client disconnect packet.
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
private ondisconnect;
|
|
|
/**
|
|
|
* Handles a client error.
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
_onerror(err: Error): void;
|
|
|
/**
|
|
|
* Called upon closing. Called by `Client`.
|
|
|
*
|
|
|
* @param {String} reason
|
|
|
* @param description
|
|
|
* @throw {Error} optional error object
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
_onclose(reason: DisconnectReason, description?: any): this | undefined;
|
|
|
/**
|
|
|
* Makes the socket leave all the rooms it was part of and prevents it from joining any other room
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
_cleanup(): void;
|
|
|
/**
|
|
|
* Produces an `error` packet.
|
|
|
*
|
|
|
* @param {Object} err - error object
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
_error(err: any): void;
|
|
|
/**
|
|
|
* Disconnects this client.
|
|
|
*
|
|
|
* @example
|
|
|
* io.on("connection", (socket) => {
|
|
|
* // disconnect this socket (the connection might be kept alive for other namespaces)
|
|
|
* socket.disconnect();
|
|
|
*
|
|
|
* // disconnect this socket and close the underlying connection
|
|
|
* socket.disconnect(true);
|
|
|
* })
|
|
|
*
|
|
|
* @param {Boolean} close - if `true`, closes the underlying connection
|
|
|
* @return self
|
|
|
*/
|
|
|
disconnect(close?: boolean): this;
|
|
|
/**
|
|
|
* Sets the compress flag.
|
|
|
*
|
|
|
* @example
|
|
|
* io.on("connection", (socket) => {
|
|
|
* socket.compress(false).emit("hello");
|
|
|
* });
|
|
|
*
|
|
|
* @param {Boolean} compress - if `true`, compresses the sending data
|
|
|
* @return {Socket} self
|
|
|
*/
|
|
|
compress(compress: boolean): this;
|
|
|
/**
|
|
|
* Sets a modifier for a subsequent event emission that the event data may be lost if the client is not ready to
|
|
|
* receive messages (because of network slowness or other issues, or because they’re connected through long polling
|
|
|
* and is in the middle of a request-response cycle).
|
|
|
*
|
|
|
* @example
|
|
|
* io.on("connection", (socket) => {
|
|
|
* socket.volatile.emit("hello"); // the client may or may not receive it
|
|
|
* });
|
|
|
*
|
|
|
* @return {Socket} self
|
|
|
*/
|
|
|
get volatile(): this;
|
|
|
/**
|
|
|
* Sets a modifier for a subsequent event emission that the event data will only be broadcast to every sockets but the
|
|
|
* sender.
|
|
|
*
|
|
|
* @example
|
|
|
* io.on("connection", (socket) => {
|
|
|
* // the “foo” event will be broadcast to all connected clients, except this socket
|
|
|
* socket.broadcast.emit("foo", "bar");
|
|
|
* });
|
|
|
*
|
|
|
* @return a new {@link BroadcastOperator} instance for chaining
|
|
|
*/
|
|
|
get broadcast(): BroadcastOperator<DecorateAcknowledgementsWithMultipleResponses<EmitEvents>, SocketData>;
|
|
|
/**
|
|
|
* Sets a modifier for a subsequent event emission that the event data will only be broadcast to the current node.
|
|
|
*
|
|
|
* @example
|
|
|
* io.on("connection", (socket) => {
|
|
|
* // the “foo” event will be broadcast to all connected clients on this node, except this socket
|
|
|
* socket.local.emit("foo", "bar");
|
|
|
* });
|
|
|
*
|
|
|
* @return a new {@link BroadcastOperator} instance for chaining
|
|
|
*/
|
|
|
get local(): BroadcastOperator<DecorateAcknowledgementsWithMultipleResponses<EmitEvents>, SocketData>;
|
|
|
/**
|
|
|
* Sets a modifier for a subsequent event emission that the callback will be called with an error when the
|
|
|
* given number of milliseconds have elapsed without an acknowledgement from the client:
|
|
|
*
|
|
|
* @example
|
|
|
* io.on("connection", (socket) => {
|
|
|
* socket.timeout(5000).emit("my-event", (err) => {
|
|
|
* if (err) {
|
|
|
* // the client did not acknowledge the event in the given delay
|
|
|
* }
|
|
|
* });
|
|
|
* });
|
|
|
*
|
|
|
* @returns self
|
|
|
*/
|
|
|
timeout(timeout: number): Socket<ListenEvents, DecorateAcknowledgements<EmitEvents>, ServerSideEvents, SocketData>;
|
|
|
/**
|
|
|
* Dispatch incoming event to socket listeners.
|
|
|
*
|
|
|
* @param {Array} event - event that will get emitted
|
|
|
* @private
|
|
|
*/
|
|
|
private dispatch;
|
|
|
/**
|
|
|
* Sets up socket middleware.
|
|
|
*
|
|
|
* @example
|
|
|
* io.on("connection", (socket) => {
|
|
|
* socket.use(([event, ...args], next) => {
|
|
|
* if (isUnauthorized(event)) {
|
|
|
* return next(new Error("unauthorized event"));
|
|
|
* }
|
|
|
* // do not forget to call next
|
|
|
* next();
|
|
|
* });
|
|
|
*
|
|
|
* socket.on("error", (err) => {
|
|
|
* if (err && err.message === "unauthorized event") {
|
|
|
* socket.disconnect();
|
|
|
* }
|
|
|
* });
|
|
|
* });
|
|
|
*
|
|
|
* @param {Function} fn - middleware function (event, next)
|
|
|
* @return {Socket} self
|
|
|
*/
|
|
|
use(fn: (event: Event, next: (err?: Error) => void) => void): this;
|
|
|
/**
|
|
|
* Executes the middleware for an incoming event.
|
|
|
*
|
|
|
* @param {Array} event - event that will get emitted
|
|
|
* @param {Function} fn - last fn call in the middleware
|
|
|
* @private
|
|
|
*/
|
|
|
private run;
|
|
|
/**
|
|
|
* Whether the socket is currently disconnected
|
|
|
*/
|
|
|
get disconnected(): boolean;
|
|
|
/**
|
|
|
* A reference to the request that originated the underlying Engine.IO Socket.
|
|
|
*/
|
|
|
get request(): IncomingMessage;
|
|
|
/**
|
|
|
* A reference to the underlying Client transport connection (Engine.IO Socket object).
|
|
|
*
|
|
|
* @example
|
|
|
* io.on("connection", (socket) => {
|
|
|
* console.log(socket.conn.transport.name); // prints "polling" or "websocket"
|
|
|
*
|
|
|
* socket.conn.once("upgrade", () => {
|
|
|
* console.log(socket.conn.transport.name); // prints "websocket"
|
|
|
* });
|
|
|
* });
|
|
|
*/
|
|
|
get conn(): import("engine.io").Socket;
|
|
|
/**
|
|
|
* Returns the rooms the socket is currently in.
|
|
|
*
|
|
|
* @example
|
|
|
* io.on("connection", (socket) => {
|
|
|
* console.log(socket.rooms); // Set { <socket.id> }
|
|
|
*
|
|
|
* socket.join("room1");
|
|
|
*
|
|
|
* console.log(socket.rooms); // Set { <socket.id>, "room1" }
|
|
|
* });
|
|
|
*/
|
|
|
get rooms(): Set<Room>;
|
|
|
/**
|
|
|
* Adds a listener that will be fired when any event is received. The event name is passed as the first argument to
|
|
|
* the callback.
|
|
|
*
|
|
|
* @example
|
|
|
* io.on("connection", (socket) => {
|
|
|
* socket.onAny((event, ...args) => {
|
|
|
* console.log(`got event ${event}`);
|
|
|
* });
|
|
|
* });
|
|
|
*
|
|
|
* @param listener
|
|
|
*/
|
|
|
onAny(listener: (...args: any[]) => void): this;
|
|
|
/**
|
|
|
* Adds a listener that will be fired when any event is received. The event name is passed as the first argument to
|
|
|
* the callback. The listener is added to the beginning of the listeners array.
|
|
|
*
|
|
|
* @param listener
|
|
|
*/
|
|
|
prependAny(listener: (...args: any[]) => void): this;
|
|
|
/**
|
|
|
* Removes the listener that will be fired when any event is received.
|
|
|
*
|
|
|
* @example
|
|
|
* io.on("connection", (socket) => {
|
|
|
* const catchAllListener = (event, ...args) => {
|
|
|
* console.log(`got event ${event}`);
|
|
|
* }
|
|
|
*
|
|
|
* socket.onAny(catchAllListener);
|
|
|
*
|
|
|
* // remove a specific listener
|
|
|
* socket.offAny(catchAllListener);
|
|
|
*
|
|
|
* // or remove all listeners
|
|
|
* socket.offAny();
|
|
|
* });
|
|
|
*
|
|
|
* @param listener
|
|
|
*/
|
|
|
offAny(listener?: (...args: any[]) => void): this;
|
|
|
/**
|
|
|
* Returns an array of listeners that are listening for any event that is specified. This array can be manipulated,
|
|
|
* e.g. to remove listeners.
|
|
|
*/
|
|
|
listenersAny(): ((...args: any[]) => void)[];
|
|
|
/**
|
|
|
* Adds a listener that will be fired when any event is sent. The event name is passed as the first argument to
|
|
|
* the callback.
|
|
|
*
|
|
|
* Note: acknowledgements sent to the client are not included.
|
|
|
*
|
|
|
* @example
|
|
|
* io.on("connection", (socket) => {
|
|
|
* socket.onAnyOutgoing((event, ...args) => {
|
|
|
* console.log(`sent event ${event}`);
|
|
|
* });
|
|
|
* });
|
|
|
*
|
|
|
* @param listener
|
|
|
*/
|
|
|
onAnyOutgoing(listener: (...args: any[]) => void): this;
|
|
|
/**
|
|
|
* Adds a listener that will be fired when any event is emitted. The event name is passed as the first argument to the
|
|
|
* callback. The listener is added to the beginning of the listeners array.
|
|
|
*
|
|
|
* @example
|
|
|
* io.on("connection", (socket) => {
|
|
|
* socket.prependAnyOutgoing((event, ...args) => {
|
|
|
* console.log(`sent event ${event}`);
|
|
|
* });
|
|
|
* });
|
|
|
*
|
|
|
* @param listener
|
|
|
*/
|
|
|
prependAnyOutgoing(listener: (...args: any[]) => void): this;
|
|
|
/**
|
|
|
* Removes the listener that will be fired when any event is sent.
|
|
|
*
|
|
|
* @example
|
|
|
* io.on("connection", (socket) => {
|
|
|
* const catchAllListener = (event, ...args) => {
|
|
|
* console.log(`sent event ${event}`);
|
|
|
* }
|
|
|
*
|
|
|
* socket.onAnyOutgoing(catchAllListener);
|
|
|
*
|
|
|
* // remove a specific listener
|
|
|
* socket.offAnyOutgoing(catchAllListener);
|
|
|
*
|
|
|
* // or remove all listeners
|
|
|
* socket.offAnyOutgoing();
|
|
|
* });
|
|
|
*
|
|
|
* @param listener - the catch-all listener
|
|
|
*/
|
|
|
offAnyOutgoing(listener?: (...args: any[]) => void): this;
|
|
|
/**
|
|
|
* Returns an array of listeners that are listening for any event that is specified. This array can be manipulated,
|
|
|
* e.g. to remove listeners.
|
|
|
*/
|
|
|
listenersAnyOutgoing(): ((...args: any[]) => void)[];
|
|
|
/**
|
|
|
* Notify the listeners for each packet sent (emit or broadcast)
|
|
|
*
|
|
|
* @param packet
|
|
|
*
|
|
|
* @private
|
|
|
*/
|
|
|
private notifyOutgoingListeners;
|
|
|
private newBroadcastOperator;
|
|
|
}
|