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399 lines
15 KiB
JavaScript
399 lines
15 KiB
JavaScript
8 months ago
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'use strict';
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const OriginalAgent = require('http').Agent;
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const ms = require('humanize-ms');
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const debug = require('debug')('agentkeepalive');
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const deprecate = require('depd')('agentkeepalive');
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const {
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INIT_SOCKET,
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CURRENT_ID,
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CREATE_ID,
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SOCKET_CREATED_TIME,
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SOCKET_NAME,
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SOCKET_REQUEST_COUNT,
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SOCKET_REQUEST_FINISHED_COUNT,
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} = require('./constants');
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// OriginalAgent come from
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// - https://github.com/nodejs/node/blob/v8.12.0/lib/_http_agent.js
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// - https://github.com/nodejs/node/blob/v10.12.0/lib/_http_agent.js
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// node <= 10
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let defaultTimeoutListenerCount = 1;
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const majorVersion = parseInt(process.version.split('.', 1)[0].substring(1));
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if (majorVersion >= 11 && majorVersion <= 12) {
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defaultTimeoutListenerCount = 2;
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} else if (majorVersion >= 13) {
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defaultTimeoutListenerCount = 3;
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}
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class Agent extends OriginalAgent {
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constructor(options) {
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options = options || {};
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options.keepAlive = options.keepAlive !== false;
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// default is keep-alive and 4s free socket timeout
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// see https://medium.com/ssense-tech/reduce-networking-errors-in-nodejs-23b4eb9f2d83
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if (options.freeSocketTimeout === undefined) {
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options.freeSocketTimeout = 4000;
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}
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// Legacy API: keepAliveTimeout should be rename to `freeSocketTimeout`
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if (options.keepAliveTimeout) {
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deprecate('options.keepAliveTimeout is deprecated, please use options.freeSocketTimeout instead');
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options.freeSocketTimeout = options.keepAliveTimeout;
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delete options.keepAliveTimeout;
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}
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// Legacy API: freeSocketKeepAliveTimeout should be rename to `freeSocketTimeout`
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if (options.freeSocketKeepAliveTimeout) {
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deprecate('options.freeSocketKeepAliveTimeout is deprecated, please use options.freeSocketTimeout instead');
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options.freeSocketTimeout = options.freeSocketKeepAliveTimeout;
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delete options.freeSocketKeepAliveTimeout;
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}
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// Sets the socket to timeout after timeout milliseconds of inactivity on the socket.
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// By default is double free socket timeout.
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if (options.timeout === undefined) {
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// make sure socket default inactivity timeout >= 8s
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options.timeout = Math.max(options.freeSocketTimeout * 2, 8000);
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}
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// support humanize format
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options.timeout = ms(options.timeout);
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options.freeSocketTimeout = ms(options.freeSocketTimeout);
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options.socketActiveTTL = options.socketActiveTTL ? ms(options.socketActiveTTL) : 0;
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super(options);
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this[CURRENT_ID] = 0;
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// create socket success counter
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this.createSocketCount = 0;
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this.createSocketCountLastCheck = 0;
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this.createSocketErrorCount = 0;
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this.createSocketErrorCountLastCheck = 0;
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this.closeSocketCount = 0;
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this.closeSocketCountLastCheck = 0;
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// socket error event count
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this.errorSocketCount = 0;
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this.errorSocketCountLastCheck = 0;
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// request finished counter
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this.requestCount = 0;
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this.requestCountLastCheck = 0;
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// including free socket timeout counter
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this.timeoutSocketCount = 0;
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this.timeoutSocketCountLastCheck = 0;
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this.on('free', socket => {
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// https://github.com/nodejs/node/pull/32000
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// Node.js native agent will check socket timeout eqs agent.options.timeout.
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// Use the ttl or freeSocketTimeout to overwrite.
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const timeout = this.calcSocketTimeout(socket);
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if (timeout > 0 && socket.timeout !== timeout) {
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socket.setTimeout(timeout);
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}
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});
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}
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get freeSocketKeepAliveTimeout() {
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deprecate('agent.freeSocketKeepAliveTimeout is deprecated, please use agent.options.freeSocketTimeout instead');
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return this.options.freeSocketTimeout;
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}
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get timeout() {
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deprecate('agent.timeout is deprecated, please use agent.options.timeout instead');
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return this.options.timeout;
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}
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get socketActiveTTL() {
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deprecate('agent.socketActiveTTL is deprecated, please use agent.options.socketActiveTTL instead');
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return this.options.socketActiveTTL;
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}
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calcSocketTimeout(socket) {
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/**
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* return <= 0: should free socket
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* return > 0: should update socket timeout
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* return undefined: not find custom timeout
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*/
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let freeSocketTimeout = this.options.freeSocketTimeout;
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const socketActiveTTL = this.options.socketActiveTTL;
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if (socketActiveTTL) {
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// check socketActiveTTL
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const aliveTime = Date.now() - socket[SOCKET_CREATED_TIME];
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const diff = socketActiveTTL - aliveTime;
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if (diff <= 0) {
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return diff;
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}
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if (freeSocketTimeout && diff < freeSocketTimeout) {
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freeSocketTimeout = diff;
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}
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}
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// set freeSocketTimeout
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if (freeSocketTimeout) {
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// set free keepalive timer
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// try to use socket custom freeSocketTimeout first, support headers['keep-alive']
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// https://github.com/node-modules/urllib/blob/b76053020923f4d99a1c93cf2e16e0c5ba10bacf/lib/urllib.js#L498
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const customFreeSocketTimeout = socket.freeSocketTimeout || socket.freeSocketKeepAliveTimeout;
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return customFreeSocketTimeout || freeSocketTimeout;
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}
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}
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keepSocketAlive(socket) {
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const result = super.keepSocketAlive(socket);
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// should not keepAlive, do nothing
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if (!result) return result;
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const customTimeout = this.calcSocketTimeout(socket);
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if (typeof customTimeout === 'undefined') {
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return true;
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}
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if (customTimeout <= 0) {
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debug('%s(requests: %s, finished: %s) free but need to destroy by TTL, request count %s, diff is %s',
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socket[SOCKET_NAME], socket[SOCKET_REQUEST_COUNT], socket[SOCKET_REQUEST_FINISHED_COUNT], customTimeout);
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return false;
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}
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if (socket.timeout !== customTimeout) {
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socket.setTimeout(customTimeout);
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}
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return true;
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}
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// only call on addRequest
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reuseSocket(...args) {
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// reuseSocket(socket, req)
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super.reuseSocket(...args);
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const socket = args[0];
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const req = args[1];
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req.reusedSocket = true;
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const agentTimeout = this.options.timeout;
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if (getSocketTimeout(socket) !== agentTimeout) {
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// reset timeout before use
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socket.setTimeout(agentTimeout);
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debug('%s reset timeout to %sms', socket[SOCKET_NAME], agentTimeout);
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}
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socket[SOCKET_REQUEST_COUNT]++;
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debug('%s(requests: %s, finished: %s) reuse on addRequest, timeout %sms',
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socket[SOCKET_NAME], socket[SOCKET_REQUEST_COUNT], socket[SOCKET_REQUEST_FINISHED_COUNT],
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getSocketTimeout(socket));
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}
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[CREATE_ID]() {
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const id = this[CURRENT_ID]++;
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if (this[CURRENT_ID] === Number.MAX_SAFE_INTEGER) this[CURRENT_ID] = 0;
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return id;
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}
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[INIT_SOCKET](socket, options) {
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// bugfix here.
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// https on node 8, 10 won't set agent.options.timeout by default
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// TODO: need to fix on node itself
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if (options.timeout) {
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const timeout = getSocketTimeout(socket);
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if (!timeout) {
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socket.setTimeout(options.timeout);
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}
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}
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if (this.options.keepAlive) {
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// Disable Nagle's algorithm: http://blog.caustik.com/2012/04/08/scaling-node-js-to-100k-concurrent-connections/
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// https://fengmk2.com/benchmark/nagle-algorithm-delayed-ack-mock.html
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socket.setNoDelay(true);
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}
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this.createSocketCount++;
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if (this.options.socketActiveTTL) {
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socket[SOCKET_CREATED_TIME] = Date.now();
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}
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// don't show the hole '-----BEGIN CERTIFICATE----' key string
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socket[SOCKET_NAME] = `sock[${this[CREATE_ID]()}#${options._agentKey}]`.split('-----BEGIN', 1)[0];
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socket[SOCKET_REQUEST_COUNT] = 1;
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socket[SOCKET_REQUEST_FINISHED_COUNT] = 0;
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installListeners(this, socket, options);
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}
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createConnection(options, oncreate) {
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let called = false;
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const onNewCreate = (err, socket) => {
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if (called) return;
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called = true;
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if (err) {
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this.createSocketErrorCount++;
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return oncreate(err);
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}
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this[INIT_SOCKET](socket, options);
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oncreate(err, socket);
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};
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const newSocket = super.createConnection(options, onNewCreate);
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if (newSocket) onNewCreate(null, newSocket);
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}
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get statusChanged() {
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const changed = this.createSocketCount !== this.createSocketCountLastCheck ||
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this.createSocketErrorCount !== this.createSocketErrorCountLastCheck ||
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this.closeSocketCount !== this.closeSocketCountLastCheck ||
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this.errorSocketCount !== this.errorSocketCountLastCheck ||
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this.timeoutSocketCount !== this.timeoutSocketCountLastCheck ||
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this.requestCount !== this.requestCountLastCheck;
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if (changed) {
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this.createSocketCountLastCheck = this.createSocketCount;
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this.createSocketErrorCountLastCheck = this.createSocketErrorCount;
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this.closeSocketCountLastCheck = this.closeSocketCount;
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this.errorSocketCountLastCheck = this.errorSocketCount;
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this.timeoutSocketCountLastCheck = this.timeoutSocketCount;
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this.requestCountLastCheck = this.requestCount;
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}
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return changed;
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}
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getCurrentStatus() {
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return {
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createSocketCount: this.createSocketCount,
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createSocketErrorCount: this.createSocketErrorCount,
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closeSocketCount: this.closeSocketCount,
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errorSocketCount: this.errorSocketCount,
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timeoutSocketCount: this.timeoutSocketCount,
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requestCount: this.requestCount,
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freeSockets: inspect(this.freeSockets),
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sockets: inspect(this.sockets),
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requests: inspect(this.requests),
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};
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}
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}
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// node 8 don't has timeout attribute on socket
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// https://github.com/nodejs/node/pull/21204/files#diff-e6ef024c3775d787c38487a6309e491dR408
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function getSocketTimeout(socket) {
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return socket.timeout || socket._idleTimeout;
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}
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function installListeners(agent, socket, options) {
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debug('%s create, timeout %sms', socket[SOCKET_NAME], getSocketTimeout(socket));
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// listener socket events: close, timeout, error, free
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function onFree() {
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// create and socket.emit('free') logic
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// https://github.com/nodejs/node/blob/master/lib/_http_agent.js#L311
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// no req on the socket, it should be the new socket
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if (!socket._httpMessage && socket[SOCKET_REQUEST_COUNT] === 1) return;
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socket[SOCKET_REQUEST_FINISHED_COUNT]++;
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agent.requestCount++;
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debug('%s(requests: %s, finished: %s) free',
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socket[SOCKET_NAME], socket[SOCKET_REQUEST_COUNT], socket[SOCKET_REQUEST_FINISHED_COUNT]);
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// should reuse on pedding requests?
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const name = agent.getName(options);
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if (socket.writable && agent.requests[name] && agent.requests[name].length) {
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// will be reuse on agent free listener
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socket[SOCKET_REQUEST_COUNT]++;
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debug('%s(requests: %s, finished: %s) will be reuse on agent free event',
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socket[SOCKET_NAME], socket[SOCKET_REQUEST_COUNT], socket[SOCKET_REQUEST_FINISHED_COUNT]);
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}
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}
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socket.on('free', onFree);
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function onClose(isError) {
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debug('%s(requests: %s, finished: %s) close, isError: %s',
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socket[SOCKET_NAME], socket[SOCKET_REQUEST_COUNT], socket[SOCKET_REQUEST_FINISHED_COUNT], isError);
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agent.closeSocketCount++;
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}
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socket.on('close', onClose);
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// start socket timeout handler
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function onTimeout() {
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// onTimeout and emitRequestTimeout(_http_client.js)
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// https://github.com/nodejs/node/blob/v12.x/lib/_http_client.js#L711
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const listenerCount = socket.listeners('timeout').length;
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// node <= 10, default listenerCount is 1, onTimeout
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// 11 < node <= 12, default listenerCount is 2, onTimeout and emitRequestTimeout
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// node >= 13, default listenerCount is 3, onTimeout,
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// onTimeout(https://github.com/nodejs/node/pull/32000/files#diff-5f7fb0850412c6be189faeddea6c5359R333)
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// and emitRequestTimeout
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const timeout = getSocketTimeout(socket);
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const req = socket._httpMessage;
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const reqTimeoutListenerCount = req && req.listeners('timeout').length || 0;
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debug('%s(requests: %s, finished: %s) timeout after %sms, listeners %s, defaultTimeoutListenerCount %s, hasHttpRequest %s, HttpRequest timeoutListenerCount %s',
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socket[SOCKET_NAME], socket[SOCKET_REQUEST_COUNT], socket[SOCKET_REQUEST_FINISHED_COUNT],
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timeout, listenerCount, defaultTimeoutListenerCount, !!req, reqTimeoutListenerCount);
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if (debug.enabled) {
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debug('timeout listeners: %s', socket.listeners('timeout').map(f => f.name).join(', '));
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}
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agent.timeoutSocketCount++;
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const name = agent.getName(options);
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if (agent.freeSockets[name] && agent.freeSockets[name].indexOf(socket) !== -1) {
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// free socket timeout, destroy quietly
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socket.destroy();
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// Remove it from freeSockets list immediately to prevent new requests
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// from being sent through this socket.
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agent.removeSocket(socket, options);
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debug('%s is free, destroy quietly', socket[SOCKET_NAME]);
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} else {
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// if there is no any request socket timeout handler,
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// agent need to handle socket timeout itself.
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//
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// custom request socket timeout handle logic must follow these rules:
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// 1. Destroy socket first
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// 2. Must emit socket 'agentRemove' event tell agent remove socket
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// from freeSockets list immediately.
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// Otherise you may be get 'socket hang up' error when reuse
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// free socket and timeout happen in the same time.
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if (reqTimeoutListenerCount === 0) {
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const error = new Error('Socket timeout');
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error.code = 'ERR_SOCKET_TIMEOUT';
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error.timeout = timeout;
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// must manually call socket.end() or socket.destroy() to end the connection.
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// https://nodejs.org/dist/latest-v10.x/docs/api/net.html#net_socket_settimeout_timeout_callback
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socket.destroy(error);
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agent.removeSocket(socket, options);
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debug('%s destroy with timeout error', socket[SOCKET_NAME]);
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}
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}
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}
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socket.on('timeout', onTimeout);
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function onError(err) {
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const listenerCount = socket.listeners('error').length;
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debug('%s(requests: %s, finished: %s) error: %s, listenerCount: %s',
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socket[SOCKET_NAME], socket[SOCKET_REQUEST_COUNT], socket[SOCKET_REQUEST_FINISHED_COUNT],
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err, listenerCount);
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agent.errorSocketCount++;
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if (listenerCount === 1) {
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// if socket don't contain error event handler, don't catch it, emit it again
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debug('%s emit uncaught error event', socket[SOCKET_NAME]);
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socket.removeListener('error', onError);
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socket.emit('error', err);
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}
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}
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socket.on('error', onError);
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function onRemove() {
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debug('%s(requests: %s, finished: %s) agentRemove',
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socket[SOCKET_NAME],
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socket[SOCKET_REQUEST_COUNT], socket[SOCKET_REQUEST_FINISHED_COUNT]);
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// We need this function for cases like HTTP 'upgrade'
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// (defined by WebSockets) where we need to remove a socket from the
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// pool because it'll be locked up indefinitely
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socket.removeListener('close', onClose);
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socket.removeListener('error', onError);
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socket.removeListener('free', onFree);
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socket.removeListener('timeout', onTimeout);
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socket.removeListener('agentRemove', onRemove);
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}
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socket.on('agentRemove', onRemove);
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}
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module.exports = Agent;
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function inspect(obj) {
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const res = {};
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for (const key in obj) {
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res[key] = obj[key].length;
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}
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return res;
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}
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