You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
104 lines
2.3 KiB
JavaScript
104 lines
2.3 KiB
JavaScript
7 months ago
|
/*!
|
||
|
* base64id v0.1.0
|
||
|
*/
|
||
|
|
||
|
/**
|
||
|
* Module dependencies
|
||
|
*/
|
||
|
|
||
|
var crypto = require('crypto');
|
||
|
|
||
|
/**
|
||
|
* Constructor
|
||
|
*/
|
||
|
|
||
|
var Base64Id = function() { };
|
||
|
|
||
|
/**
|
||
|
* Get random bytes
|
||
|
*
|
||
|
* Uses a buffer if available, falls back to crypto.randomBytes
|
||
|
*/
|
||
|
|
||
|
Base64Id.prototype.getRandomBytes = function(bytes) {
|
||
|
|
||
|
var BUFFER_SIZE = 4096
|
||
|
var self = this;
|
||
|
|
||
|
bytes = bytes || 12;
|
||
|
|
||
|
if (bytes > BUFFER_SIZE) {
|
||
|
return crypto.randomBytes(bytes);
|
||
|
}
|
||
|
|
||
|
var bytesInBuffer = parseInt(BUFFER_SIZE/bytes);
|
||
|
var threshold = parseInt(bytesInBuffer*0.85);
|
||
|
|
||
|
if (!threshold) {
|
||
|
return crypto.randomBytes(bytes);
|
||
|
}
|
||
|
|
||
|
if (this.bytesBufferIndex == null) {
|
||
|
this.bytesBufferIndex = -1;
|
||
|
}
|
||
|
|
||
|
if (this.bytesBufferIndex == bytesInBuffer) {
|
||
|
this.bytesBuffer = null;
|
||
|
this.bytesBufferIndex = -1;
|
||
|
}
|
||
|
|
||
|
// No buffered bytes available or index above threshold
|
||
|
if (this.bytesBufferIndex == -1 || this.bytesBufferIndex > threshold) {
|
||
|
|
||
|
if (!this.isGeneratingBytes) {
|
||
|
this.isGeneratingBytes = true;
|
||
|
crypto.randomBytes(BUFFER_SIZE, function(err, bytes) {
|
||
|
self.bytesBuffer = bytes;
|
||
|
self.bytesBufferIndex = 0;
|
||
|
self.isGeneratingBytes = false;
|
||
|
});
|
||
|
}
|
||
|
|
||
|
// Fall back to sync call when no buffered bytes are available
|
||
|
if (this.bytesBufferIndex == -1) {
|
||
|
return crypto.randomBytes(bytes);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
var result = this.bytesBuffer.slice(bytes*this.bytesBufferIndex, bytes*(this.bytesBufferIndex+1));
|
||
|
this.bytesBufferIndex++;
|
||
|
|
||
|
return result;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Generates a base64 id
|
||
|
*
|
||
|
* (Original version from socket.io <http://socket.io>)
|
||
|
*/
|
||
|
|
||
|
Base64Id.prototype.generateId = function () {
|
||
|
var rand = Buffer.alloc(15); // multiple of 3 for base64
|
||
|
if (!rand.writeInt32BE) {
|
||
|
return Math.abs(Math.random() * Math.random() * Date.now() | 0).toString()
|
||
|
+ Math.abs(Math.random() * Math.random() * Date.now() | 0).toString();
|
||
|
}
|
||
|
this.sequenceNumber = (this.sequenceNumber + 1) | 0;
|
||
|
rand.writeInt32BE(this.sequenceNumber, 11);
|
||
|
if (crypto.randomBytes) {
|
||
|
this.getRandomBytes(12).copy(rand);
|
||
|
} else {
|
||
|
// not secure for node 0.4
|
||
|
[0, 4, 8].forEach(function(i) {
|
||
|
rand.writeInt32BE(Math.random() * Math.pow(2, 32) | 0, i);
|
||
|
});
|
||
|
}
|
||
|
return rand.toString('base64').replace(/\//g, '_').replace(/\+/g, '-');
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* Export
|
||
|
*/
|
||
|
|
||
|
exports = module.exports = new Base64Id();
|