#This is a script that writes rules and instructions #First it sets variables import random #games = ["backgammon", "pokemon", "war"] #Pull the content from games.txt #Open games.txt file #Read the game name list from the games.txt file #Make a game name list gamenames = open("text/games.txt").read().split("\n") #print(type(gamenames)) #print(gamenames) #Read the verbs list from the verbs.txt file #Make a verbs list verbs = open("text/verbs.txt").read().split("\n") #print(type(verbs)) #print(verbs) #Read the objects list from the objects.txt file #Make a objects list objects = open("text/object.txt").read().split("\n") def spaceremover (defspace): for object in defspace: if object == "": defspace.remove("") return defspace objects = spaceremover(objects) verbs = spaceremover(verbs) gamenames = spaceremover(gamenames) #new funtion quantifier def quantifier (words): word = random.choice(words) return word + "s" #print(type(objects)) #print(objects) #object = ["teammate", "card", "turn", "place", "board", "dice", "nice", "backgammon"] #verb = ["choose", "pick", "give", "burn", "cut"] #Then it writes a title print(" " *10+"How to play " + random.choice(gamenames)) print("~*"*30) #Then it loops through instructions for i in range(6): print(" " *10+"Rule " + str(i+1) + ": "+ random.choice(verbs) + " a " + quantifier (objects))