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#This is a script that writes rules and instructions
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#First it sets variables
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import random
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#games = ["backgammon", "pokemon", "war"]
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#Pull the content from games.txt
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#Open games.txt file
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#Read the game name list from the games.txt file
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#Make a game name list
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gamenames = open("text/games.txt").read().split("\n")
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#print(type(gamenames))
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#print(gamenames)
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#Read the verbs list from the verbs.txt file
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#Make a verbs list
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verbs = open("text/verbs.txt").read().split("\n")
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#print(type(verbs))
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#print(verbs)
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#Read the objects list from the objects.txt file
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#Make a objects list
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objects = open("text/object.txt").read().split("\n")
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def spaceremover (defspace):
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for object in defspace:
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if object == "":
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defspace.remove("")
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return defspace
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objects = spaceremover(objects)
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verbs = spaceremover(verbs)
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gamenames = spaceremover(gamenames)
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#new funtion quantifier
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def quantifier (words):
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amount = random.randint(-5,7)
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word = random.choice(words)
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word = str(amount) + " " + word
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if amount == 1 or amount == -1:
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return word
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if word[-1] =="y":
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word = word[0:-1]
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#word = word.replace("y","")
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return word + "ies"
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return word + "s"
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#print(type(objects))
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#print(objects)
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#object = ["teammate", "card", "turn", "place", "board", "dice", "nice", "backgammon"]
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#verb = ["choose", "pick", "give", "burn", "cut"]
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#Then it writes a title
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print(" " *10+"How to play " + random.choice(gamenames))
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print("~*"*30)
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#Then it loops through instructions
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for i in range(6):
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print(" " *10+"Rule " + str(i+1) + ": "+ random.choice(verbs) + " " + quantifier (objects))
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