// Great resource from https://stackoverflow.com/a/40700068 // Thank you ConnorFan var strokeWidth = 8; var bufferSize; var svgElement = document.getElementById("svgElement"); var rect = svgElement.getBoundingClientRect(); var path = null; var strPath; var buffer = []; // Contains the last positions of the mouse cursor const startDrawing = (e) => { e.preventDefault(); // console.log("start"); bufferSize = 2; path = document.createElementNS("http://www.w3.org/2000/svg", "path"); path.setAttribute("fill", "none"); path.setAttribute("stroke", "currentColor"); path.setAttribute("stroke-width", strokeWidth); buffer = []; var pt = getMousePosition(e); appendToBuffer(pt); strPath = "M" + pt.x + " " + pt.y; path.setAttribute("d", strPath); svgElement.appendChild(path); }; const draw = (e) => { e.preventDefault(); if (path) { // console.log("draw"); appendToBuffer(getMousePosition(e)); updateSvgPath(); } }; const stopDrawing = () => { if (path) { // console.log("stop"); path = null; } }; var getMousePosition = function (e) { return { x: (e.pageX || e?.changedTouches[0]?.pageX) - rect.left, y: (e.pageY || e?.changedTouches[0]?.pageY) - rect.top, }; }; var appendToBuffer = function (pt) { buffer.push(pt); while (buffer.length > bufferSize) { buffer.shift(); } }; // Calculate the average point, starting at offset in the buffer var getAveragePoint = function (offset) { var len = buffer.length; if (len % 2 === 1 || len >= bufferSize) { var totalX = 0; var totalY = 0; var pt, i; var count = 0; for (i = offset; i < len; i++) { count++; pt = buffer[i]; totalX += pt.x; totalY += pt.y; } return { x: totalX / count, y: totalY / count, }; } return null; }; var updateSvgPath = function () { var pt = getAveragePoint(0); if (pt) { // Get the smoothed part of the path that will not change strPath += " L" + pt.x + " " + pt.y; // Get the last part of the path (close to the current mouse position) // This part will change if the mouse moves again var tmpPath = ""; for (var offset = 2; offset < buffer.length; offset += 2) { pt = getAveragePoint(offset); tmpPath += " L" + pt.x + " " + pt.y; } // Set the complete current path coordinates path.setAttribute("d", strPath + tmpPath); } }; svgElement.addEventListener("mousedown", (e) => startDrawing(e)); svgElement.addEventListener("touchstart", (e) => startDrawing(e), { passive: false }); svgElement.addEventListener("mousemove", (e) => draw(e)); svgElement.addEventListener("touchmove", (e) => draw(e), { passive: false }); svgElement.addEventListener("mouseup", () => stopDrawing()); svgElement.addEventListener("mouseleave", () => stopDrawing()); svgElement.addEventListener("touchend", () => stopDrawing());