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185 lines
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JavaScript

// Great resource from https://stackoverflow.com/a/40700068
// Thank you ConnorFan
var strokeWidth = 10;
var bufferSize;
var svgElement = document.getElementById("svgElement");
var rect = svgElement.getBoundingClientRect();
var path = null;
var strPath;
var buffer = []; // Contains the last positions of the mouse cursor
var cable;
const logs = document.getElementById("logs");
class Cable {
start = "";
end = "";
path = "";
color = "";
constructor(start) {
this.start = start;
}
}
svgElement.addEventListener("mousedown", function (e) {
bufferSize = document.getElementById("cmbBufferSize").value;
path = document.createElementNS("http://www.w3.org/2000/svg", "path");
path.setAttribute("fill", "none");
let color = randomColor();
path.setAttribute("stroke", color);
path.setAttribute("stroke-width", strokeWidth);
path.setAttribute("stroke-linecap", "round");
buffer = [];
var pt = getMousePosition(e);
appendToBuffer(pt);
strPath = "M" + pt.x + " " + pt.y;
path.setAttribute("d", strPath);
svgElement.appendChild(path);
let socket = getSocket(pt);
if (socket) {
cable = new Cable(socket.querySelector("input").getAttribute("name"));
cable.color = color;
}
});
svgElement.addEventListener("mousemove", function (e) {
if (path) {
appendToBuffer(getMousePosition(e));
updateSvgPath();
}
});
svgElement.addEventListener("mouseup", function (e) {
if (path) {
let pt = getMousePosition(e);
let socket = getSocket(pt);
if (socket) {
cable.end = socket.querySelector("input").getAttribute("name");
cable.path = path.getAttribute("d");
logCable(cable);
}
path = null;
}
});
svgElement.addEventListener("mouseleave", function (e) {
if (path) {
let pt = getMousePosition(e);
let socket = getSocket(pt);
if (socket) {
cable.end = socket.querySelector("input").getAttribute("name");
cable.path = path.getAttribute("d");
logCable(cable);
}
path = null;
}
});
// ok
var getMousePosition = function (e) {
return {
x: e.pageX - rect.left,
y: e.pageY - rect.top,
};
};
var appendToBuffer = function (pt) {
buffer.push(pt);
while (buffer.length > bufferSize) {
buffer.shift();
}
};
// ok
// Calculate the average point, starting at offset in the buffer
var getAveragePoint = function (offset) {
var len = buffer.length;
if (len % 2 === 1 || len >= bufferSize) {
var totalX = 0;
var totalY = 0;
var pt, i;
var count = 0;
for (i = offset; i < len; i++) {
count++;
pt = buffer[i];
totalX += pt.x;
totalY += pt.y;
}
return {
x: totalX / count,
y: totalY / count,
};
}
return null;
};
// ok
var updateSvgPath = function () {
var pt = getAveragePoint(0);
if (pt) {
// Get the smoothed part of the path that will not change
strPath += " L" + pt.x + " " + pt.y;
// Get the last part of the path (close to the current mouse position)
// This part will change if the mouse moves again
var tmpPath = "";
for (var offset = 2; offset < buffer.length; offset += 2) {
pt = getAveragePoint(offset);
tmpPath += " L" + pt.x + " " + pt.y;
}
// Set the complete current path coordinates
path.setAttribute("d", strPath + tmpPath);
}
};
// ok
var randomColor = function () {
const hue = Math.floor(Math.random() * 360);
const saturation = Math.floor(50 + Math.random() * (50 + 1)) + "%";
const lightness = "75%";
return "hsl(" + hue + ", " + saturation + ", " + lightness + ")";
};
// ok
var getSocket = function (position) {
precision = 8;
size = 24;
const sockets = document.querySelectorAll(".socket");
sock = Array.from(sockets).filter((socket) => {
input = socket.querySelector("input");
return (
position.x >= input.offsetLeft - precision + size / 2 &&
position.x <= input.offsetLeft + precision + size / 2 &&
position.y >= input.offsetTop - precision + size / 2 &&
position.y <= input.offsetTop + precision + size / 2
);
})[0];
return sock;
};
let logCable = function (cable) {
let entry = document.createElement("li");
let marker = document.createElement("span");
marker.classList.add("marker");
marker.style.backgroundColor = cable.color;
entry.appendChild(marker);
let text = document.createElement("span");
text.innerHTML = `connects ${cable.start} with ${cable.end}`;
entry.appendChild(text);
logs.appendChild(entry);
};