diff --git a/projects/ws-js-ws/.ws-js-ws.md.swn b/projects/ws-js-ws/.ws-js-ws.md.swn index 457591c..fec8f9d 100644 Binary files a/projects/ws-js-ws/.ws-js-ws.md.swn and b/projects/ws-js-ws/.ws-js-ws.md.swn differ diff --git a/projects/ws-js-ws/ws-js-ws.md b/projects/ws-js-ws/ws-js-ws.md index 75471ee..b60e991 100644 --- a/projects/ws-js-ws/ws-js-ws.md +++ b/projects/ws-js-ws/ws-js-ws.md @@ -118,15 +118,29 @@ console.log(message.data) ## Installation -Step to step process to install DRW on your machine. -Find the documentation on --> [Gitea](https://git.xpub.nl/kamo/drw#setup) - What do you need: - A terminal - [git](https://git-scm.com/downloads) - [Node.js](https://nodejs.org/en/download/) -For later on -- A code editor (sublime, atom, vscode, etc) +Find the step to step process to install DRW here --> [Documentation](https://git.xpub.nl/kamo/drw#setup) + +## Examples & Brainstorm + +The DRW app is just the beginning! From here it can be extended with diverse sources and destinations. + +Depending on participants' interest the workshop can continue in different directions: + +1. Same server, different destinations. + To keep working with drawings and prototyping different ways of displaying them. + For example to work with other web pages or programming environment such as p5js, vvvv, etc. + But also physical hardware such as receipt printer or pen plotter. + _Here we tinker with the client side._ + +2. Same architecture, different server. + To play with the same multiplayer setup, but with different kind of contents. + To work with sound or text, 3d environments and such. + _Here we mess with both the server and the client sides_ +