* Choose an username or object or something along the line
* Waiting room
- *Sound*
- *Sound*
* first pad slowly fade in
* first pad slowly fade in
@ -981,3 +979,76 @@ how this interaction interacts with the choreography? is it enough for the perfo
* UI screens
* UI screens
* UI website
* UI website
## 12/08 vvvv app design
placeholders:
0.
- intro slides loop
- 2d text and graphics
- 3d objects
(qr code for website?)
- vr UI notification for user connection
output manager
a system where you can decide where to render:
- screen 1
- screen 2
- both screens
## 13/08 and 14/08 and 15/08
### Last Mile
For the objects we will focus on the Last Mile Logistics. The moment in which things shift from the global to the local, from an abstract warehouse to your doorstep. Last Mile Logistics is tentacolar, it is made of vectors that head toward you.
We asked to Nico for some suggestions for good quality 3D models and he replied with a list from Sketchfab. Thanks a lot.
"pallet truck" (https://skfb.ly/6UV88) by Kwon_Hyuk is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
"Platform Trolley" (https://skfb.ly/6RJto) by louis-muir is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
"Hand Truck" (https://skfb.ly/6VGAH) by HippoStance is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
"Warehouse Shelving" (https://skfb.ly/on6oy) by jimbogies is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
"Pallet" (https://skfb.ly/os7YC) by Marsy is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
"Plastic Crate" (https://skfb.ly/orQTM) by Virtua Con is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
"Set of Cardboard Boxes" (https://skfb.ly/onr6S) by NotAnotherApocalypticCo. is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
```
### OO Graphics Dasein with Iulia
Iulia came for the weekend to work on the visual! We spent a full-immersion graphic design visual dasein weekend to glue everything together and the results are nice.
For the screens we decided on a physical UI, condensing everything into a 3D quad inserted into the scene with the other objects.
For the website we went for the same big square concept and used the same pallette. Total black and blue. Grazie Ragazzi & Forza Atalanta.