From 191d130ea8b8f7275b1587bfbc7bb1b42588f62a Mon Sep 17 00:00:00 2001 From: Francesco Luzzana Date: Fri, 26 Aug 2022 00:53:57 +0200 Subject: [PATCH] again and again, this time bc of video --- .../{Assets System.mov => assets.mov} | Bin projects/ooc-summer-session/documentation.md | 2 +- 2 files changed, 1 insertion(+), 1 deletion(-) rename projects/ooc-summer-session/{Assets System.mov => assets.mov} (100%) diff --git a/projects/ooc-summer-session/Assets System.mov b/projects/ooc-summer-session/assets.mov similarity index 100% rename from projects/ooc-summer-session/Assets System.mov rename to projects/ooc-summer-session/assets.mov diff --git a/projects/ooc-summer-session/documentation.md b/projects/ooc-summer-session/documentation.md index ce4b716..018cd5a 100644 --- a/projects/ooc-summer-session/documentation.md +++ b/projects/ooc-summer-session/documentation.md @@ -1177,7 +1177,7 @@ Yesterday night loaded the first batch of objects into Stride. It required a bit This morning refactored the patch to work with assets from the Stride Project. Now there is an Object node that takes the name of the model and return an entity with the various parts of the 3D object as children, with the right materials etc. In this way we can set individual transform to the elements and decompose the objects in pieces. - + next for today: