init and test drawing

master
km0 2 years ago
commit bb699eba14

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# Draw preset ?
![cover uhm](cover.jpg)
Moving the cursor draws a thin line on the page. In certain areas the line is constrained to specific drawings. This could be an alternative to displaying image and replace them with something a bit more explorative and interactive.
Perfect for an illustrator' portfolio but let's see if it can work also for soupboat.

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// Great resource from https://stackoverflow.com/a/40700068
// Thank you ConnorFan
var strokeWidth = 2;
var bufferSize = 5;
var svgElement = document.getElementById("svg-canvas");
svgElement.setAttribute("viewBox", `0 0 ${window.innerWidth} ${window.scrollHeight}`);
svgElement.setAttribute("width", `${window.innerWidth}px`);
svgElement.setAttribute("height", `${window.scrollHeight}px`);
var rect = svgElement.getBoundingClientRect();
var path = document.createElementNS("http://www.w3.org/2000/svg", "path");
path.setAttribute("fill", "none");
path.setAttribute("stroke", "currentColor");
path.setAttribute("stroke-width", strokeWidth);
var strPath;
var buffer = []; // Contains the last positions of the mouse cursor
svgElement.addEventListener("mousedown", function (e) {
path = document.createElementNS("http://www.w3.org/2000/svg", "path");
path.setAttribute("fill", "none");
path.setAttribute("stroke", "currentColor");
path.setAttribute("stroke-width", strokeWidth);
buffer = [];
var pt = getMousePosition(e);
appendToBuffer(pt);
strPath = "M" + pt.x + " " + pt.y;
path.setAttribute("d", strPath);
svgElement.appendChild(path);
});
svgElement.addEventListener("mousemove", function (e) {
// if (path) {
appendToBuffer(getMousePosition(e));
updateSvgPath();
// }
});
svgElement.addEventListener("mouseup", function () {
// if (path) {
// path = null;
// }
});
svgElement.addEventListener("mouseleave", function () {
// if (path) {
// path = null;
// }
});
var getMousePosition = function (e) {
return {
x: e.pageX - rect.left,
y: e.pageY - rect.top,
};
};
var appendToBuffer = function (pt) {
buffer.push(pt);
while (buffer.length > bufferSize) {
buffer.shift();
}
};
// Calculate the average point, starting at offset in the buffer
var getAveragePoint = function (offset) {
var len = buffer.length;
if (len % 2 === 1 || len >= bufferSize) {
var totalX = 0;
var totalY = 0;
var pt, i;
var count = 0;
for (i = offset; i < len; i++) {
count++;
pt = buffer[i];
totalX += pt.x;
totalY += pt.y;
}
return {
x: totalX / count,
y: totalY / count,
};
}
return null;
};
var updateSvgPath = function () {
var pt = getAveragePoint(0);
if (pt) {
// Get the smoothed part of the path that will not change
strPath += " L" + pt.x + " " + pt.y;
// Get the last part of the path (close to the current mouse position)
// This part will change if the mouse moves again
var tmpPath = "";
for (var offset = 2; offset < buffer.length; offset += 2) {
pt = getAveragePoint(offset);
tmpPath += " L" + pt.x + " " + pt.y;
}
// Set the complete current path coordinates
path.setAttribute("d", strPath + tmpPath);
}
};
const presets = document.querySelectorAll(".preset");
for (const preset of presets) {
preset.addEventListener("mousemove", (e) => {
console.log(preset.dataset.path);
});
}

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body, html {
margin: 0;
}
body {
color: #22AFFF;
}
svg {
position: absolute;
top: 0;
left: 0;
width: 100%;
height: 100%;
color: currentColor;
border: 1px solid currentColor;
}
.preset {
display: inline-block;
border: 2px solid currentColor;
width: 32ch;
height: 18ch;
margin: 100px;
}
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