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387 lines
11 KiB
JavaScript
387 lines
11 KiB
JavaScript
3 years ago
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// Get the container to use as a canvas
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const container = document.getElementById("container");
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const editor = document.getElementById("editor");
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const backgroundImage = document.getElementById("background-image");
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const imageTarget = document.getElementById("target");
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const backgroundContainer = document.getElementById("background-container");
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let backgroundWidth;
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let backgroundHeight;
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window.addEventListener("load", () => {
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targetSize();
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});
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window.addEventListener("resize", (e) => {
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targetSize();
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});
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function targetSize() {
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backgroundWidth = backgroundImage.width;
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backgroundHeight = backgroundImage.height;
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// cringe
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imageTarget.style.width = backgroundWidth + "px";
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imageTarget.style.height = backgroundHeight + "px";
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}
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// List of labels
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let labels = [];
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let labelsObj = [];
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let closing = false;
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// Start is where the mouse is pressed, End is where the mouse is released
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let startX;
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let startY;
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let endX;
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let endY;
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// Minimum size % for the label to be created
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let minimumSizeX = 1;
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let minimumSizeY = 1;
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// Boolean for showing the editor during drawing
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let showEditor = false;
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let editorX = 0;
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let editorY = 0;
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function percentagePosition(e, target) {
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let targetRect = target.getBoundingClientRect();
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let x = e.clientX - targetRect.left;
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let y = e.clientY - targetRect.top;
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return { x: (x / backgroundWidth) * 100, y: (y / backgroundHeight) * 100 };
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}
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window.addEventListener("mousedown", (e) => {
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let percentage = percentagePosition(e, imageTarget);
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if (e.target.tagName !== "BUTTON" && e.target.tagName !== "TEXTAREA") {
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startX = percentage.x;
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startY = percentage.y;
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editorX = e.x;
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editorY = e.y;
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// activate the editor
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showEditor = true;
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editor.classList.add("show-editor");
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}
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});
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// Store the coordinates and trigger the function
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window.addEventListener("mouseup", (e) => {
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if (e.target.tagName !== "BUTTON" && e.target.tagName !== "TEXTAREA") {
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let percentage = percentagePosition(e, imageTarget);
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endX = percentage.x;
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endY = percentage.y;
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// disable the editor
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showEditor = false;
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editor.classList.remove("show-editor");
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editor.style.width = 0;
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editor.style.height = 0;
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// draw label
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drawLabel();
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}
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});
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// Edit the editor box using transform instead of left / top in order to be more efficient
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// (but still with width and height ehm idk if this affects the performance a lot)
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// (and it is something we must care of because this event is called like every frame that the mouse is dragged)
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window.addEventListener("mousemove", (e) => {
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if (showEditor) {
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let minX = Math.min(editorX, e.x);
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let minY = Math.min(editorY, e.y);
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let maxX = Math.max(editorX, e.x);
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let maxY = Math.max(editorY, e.y);
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let width = maxX - minX;
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let height = maxY - minY;
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// Apply a different class when the sizes pass the minimum size
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// (i don't know if is good made like this)
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if (width > minimumSizeX && height > minimumSizeY) {
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editor.classList.add("can-draw");
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} else {
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editor.classList.remove("can-draw");
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}
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editor.style.transform = `translate(${minX}px, ${minY}px)`;
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editor.style.width = `${maxX - minX}px`;
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editor.style.height = `${maxY - minY}px`;
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}
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});
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// Store the coordinates and trigger the function
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// container.addEventListener("mousedown", (e) => {
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// // Avoid inserting a new label if the user is clicking on a close button)
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// if (e.target.tagName !== "BUTTON" && e.target.tagName !== "TEXTAREA") {
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// startX = e.x;
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// startY = e.y;
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// // activate the editor
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// showEditor = true;
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// editor.classList.add("show-editor");
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// }
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// });
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// container.addEventListener("mouseup", (e) => {
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// if (e.target.tagName !== "BUTTON" && e.target.tagName !== "TEXTAREA") {
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// endX = e.x;
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// endY = e.y;
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// // disable the editor
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// showEditor = false;
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// editor.classList.remove("show-editor");
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// editor.style.width = 0;
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// editor.style.height = 0;
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// // draw label
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// drawLabel();
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// }
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// });
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// Edit the editor box using transform instead of left / top in order to be more efficient
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// (but still with width and height ehm idk if this affects the performance a lot)
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// (and it is something we must care of because this event is called like every frame that the mouse is dragged)
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// container.addEventListener("mousemove", (e) => {
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// if (showEditor) {
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// let minX = Math.min(startX, e.x);
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// let minY = Math.min(startY, e.y);
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// let maxX = Math.max(startX, e.x);
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// let maxY = Math.max(startY, e.y);
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// let width = maxX - minX;
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// let height = maxY - minY;
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// // Apply a different class when the sizes pass the minimum size
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// // (i don't know if is good made like this)
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// if (width > minimumSizeX && height > minimumSizeY) {
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// editor.classList.add("can-draw");
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// } else {
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// editor.classList.remove("can-draw");
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// }
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// editor.style.transform = `translate(${minX}px, ${minY}px)`;
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// editor.style.width = `${maxX - minX}px`;
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// editor.style.height = `${maxY - minY}px`;
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// }
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// });
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// Check the mouse direction and create the Label
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// The origin points of the label (because is positioned with top left) are always the lowest x and y values
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// The width and height are the greater x and y values (because width and height cannot be negative)
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function drawLabel() {
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let minX = Math.min(startX, endX);
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let minY = Math.min(startY, endY);
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let maxX = Math.max(startX, endX);
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let maxY = Math.max(startY, endY);
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let width = maxX - minX;
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let height = maxY - minY;
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if (width > minimumSizeX && height > minimumSizeY) {
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// Create a label and push it into the array of labels
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let temporaryLabel = createLabel(minX, minY, width, height, labels.length);
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temporaryLabel.classList.add("temporary");
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let form = document.createElement("form");
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let input = document.createElement("textarea");
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input.placeholder = "Describe this area";
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let insert = document.createElement("button");
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insert.innerHTML = "Insert";
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let cancel = document.createElement("button");
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cancel.innerHTML = "x";
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form.appendChild(input);
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form.appendChild(insert);
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form.appendChild(cancel);
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temporaryLabel.appendChild(form);
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imageTarget.appendChild(temporaryLabel);
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new Promise(function (resolve, reject) {
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// then if the user click insert and there is a value in the input-- > resolve the promise and return the text input to create the label,
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// if the user click cancel-- > reject the promise and don't create the label
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input.focus();
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// Insert button
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insert.addEventListener("click", (e) => {
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e.preventDefault();
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if (input.value) {
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resolve();
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}
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});
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// Cancel button
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cancel.addEventListener("click", (e) => {
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e.preventDefault();
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reject();
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});
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})
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.then(() => {
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// Create the label
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let label = createLabel(minX, minY, width, height, labels.length);
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// Add the text input to the label
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let text = document.createElement("p");
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text.classList.add("label--text");
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text.innerHTML = input.value;
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label.appendChild(text);
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let labelObj = {
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position: {
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x: minX,
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y: minY,
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},
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size: {
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width: width,
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height: height,
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},
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index: labels.length,
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text: input.value,
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timestamp: Date.now(),
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userID: userID,
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image: backgroundImage.dataset.image
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};
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uploadLabel(labelObj);
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labelsObj.push(labelObj);
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labels.push(label);
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imageTarget.appendChild(label);
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createLabelTranscription(input.value);
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})
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.catch((e) => {})
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.then(() => {
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imageTarget.removeChild(temporaryLabel);
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});
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}
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}
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// Create the label element
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function createLabel(x, y, width, height, index) {
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let label = document.createElement("div");
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label.classList.add("label");
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label.style.left = `${x}%`;
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label.style.top = `${y}%`;
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label.style.width = `${width}%`;
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label.style.height = `${height}%`;
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// data attribute index maybe we will need it later maybe not
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// with the index number of the label
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// label.setAttribute("data-index", index);
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// Insert the number in the label
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let labelNumber = document.createElement("p");
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labelNumber.classList.add("label--number");
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labelNumber.innerHTML = index + 1;
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label.appendChild(labelNumber);
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// Add a button for deleting the label
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// TODO: reactive numbering oh no
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let close = document.createElement("button");
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close.classList.add("label--close");
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close.innerHTML = "x";
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close.addEventListener("click", (e) => {
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label.remove();
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});
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label.appendChild(close);
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return label;
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}
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const transcriptionPanel = document.getElementById("transcription-panel");
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const transcriptionList = transcriptionPanel.querySelector("ol");
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function createLabelTranscription(text) {
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let transcription = document.createElement("li");
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transcription.innerHTML = text;
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transcriptionList.appendChild(transcription);
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}
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function uploadLabel(obj) {
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fetch("https://hub.xpub.nl/soupboat/si16/annotation-compass/add-label/", {
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method: "POST", // or 'PUT'
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headers: {
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"Content-Type": "application/json",
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},
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body: JSON.stringify(obj),
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})
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.then((response) => response.json())
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.then((data) => {
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console.log("Success:", data);
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})
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.catch((error) => {
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console.error("Error:", error);
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});
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}
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const load = document.getElementById("load-labels");
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load.addEventListener("click", loadLabels);
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function loadLabels() {
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console.log('load labels')
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load.removeEventListener("click", loadLabels);
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fetch(`https://hub.xpub.nl/soupboat/si16/annotation-compass/get-labels/${backgroundImage.dataset.image}/`)
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.then((response) => {
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return response.json();
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})
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.then((data) => {
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labelsObj.push(...data.labels);
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data.labels.forEach((label, index)=> {
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// data.labels.forEach((touple, index) => {
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// let [label_id, label_x, label_y, label_width, label_height, label_text, label_timestamp, label_userID, label_image] = touple
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// let labelElement = createLabel(
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// label_x,
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// label_y,
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// label_width,
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// label_height,
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// index
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// );
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let labelElement = createLabel(
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label.position.x,
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label.position.y,
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label.size.width,
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label.size.height,
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index
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);
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// THIS IS TEMPORARY
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labelElement.style.backgroundColor = `hsla(${Math.floor(
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(label.userID / 10000000000) * 255
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)}, 100%, 75%, 0.2)`;
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// Add the text input to the label
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let text = document.createElement("p");
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text.classList.add("label--text");
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text.innerHTML = label.text
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labelElement.appendChild(text);
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labelElement.classList.add("loaded");
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imageTarget.appendChild(labelElement);
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createLabelTranscription(label.text);
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});
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});
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}
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