imgbackgroundtitles added

master
flem 12 months ago
parent 036855c687
commit 2b6536e98b

@ -1,2 +1,2 @@
### alternative materials: do you need a bone folder?
### tools to make notebooks: do you need a bone folder?
This tool helps us to fold the sheets to avoid breaking paper, especially if thick, and to be more precise. Otherwise, you can use the back side of any metal knife. Or anything that is flat, hard and with a smooth surface that you can easily hold in your hands. Try with other objects too, you will be surprised!

Before

Width:  |  Height:  |  Size: 64 KiB

After

Width:  |  Height:  |  Size: 64 KiB

Before

Width:  |  Height:  |  Size: 11 MiB

After

Width:  |  Height:  |  Size: 11 MiB

Before

Width:  |  Height:  |  Size: 378 KiB

After

Width:  |  Height:  |  Size: 378 KiB

Before

Width:  |  Height:  |  Size: 153 KiB

After

Width:  |  Height:  |  Size: 153 KiB

Before

Width:  |  Height:  |  Size: 70 KiB

After

Width:  |  Height:  |  Size: 70 KiB

Before

Width:  |  Height:  |  Size: 1.6 MiB

After

Width:  |  Height:  |  Size: 1.6 MiB

@ -1,2 +1,2 @@
# to create new connections between content
<img class=game src="/icons/icon_1.png" alt="situation">
<img class="game" src="/script/icons/icon_1.png" alt="situation">

@ -1,2 +1,2 @@
# for fast notes
<img class=game src="/icons/icon_1.png" alt="situation">
<img class="game" src="/script/icons/icon_1.png" alt="situation">

@ -1,2 +1,2 @@
# for personal thoughts
<img class=game src="/icons/icon_1.png" alt="situation">
<img class="game" src="/script/icons/icon_1.png" alt="situation">

@ -1,2 +1,2 @@
# for a long lecture
<img class=game src="/icons/icon_1.png" alt="situation">
<img class="game" src="/script/icons/icon_1.png" alt="situation">

@ -1,2 +1,2 @@
# to create a map of thoughts to look at all together
<img class=game src="/icons/icon_1.png" alt="situation">
<img class="game" src="/script/icons/icon_1.png" alt="situation">

@ -1,2 +1,2 @@
# not to hesitate while writing/approaching the space
<img class=game src="/icons/icon_1.png" alt="situation">
<img class="game" src="/script/icons/icon_1.png" alt="situation">

@ -1,2 +1,2 @@
# not to waste materials
<img class=game src="/icons/icon_1.png" alt="situation">
<img class="game" src="/script/icons/icon_1.png" alt="situation">

@ -1,2 +1,2 @@
# to help a stream of consciousness
<img class=game src="/icons/icon_1.png" alt="situation">
<img class="game" src="/script/icons/icon_1.png" alt="situation">

@ -1,2 +1,2 @@
# for temporary notes
<img class=game src="/icons/icon_1.png" alt="situation">
<img class="game" src="/script/icons/icon_1.png" alt="situation">

@ -1,2 +1,2 @@
# to calm anxiety
<img class=game src="/icons/icon_1.png" alt="situation">
<img class="game" src="/script/icons/icon_1.png" alt="situation">

@ -1,2 +1,2 @@
# to describe one experience
<img class=game src="/icons/icon_1.png" alt="situation">
<img class="game" src="/script/icons/icon_1.png" alt="situation">

@ -1,2 +1,2 @@
# to forget things
<img class=game src="/icons/icon_1.png" alt="situation">
<img class="game" src="/script/icons/icon_1.png" alt="situation">

@ -1,2 +1,2 @@
# to organise scattered thoughts
<img class=game src="/icons/icon_1.png" alt="situation">
<img class="game" src="/script/icons/icon_1.png" alt="situation">

@ -1,2 +1,2 @@
# to remember things
<img class=game src="/icons/icon_1.png" alt="situation">
<img class="game" src="/script/icons/icon_1.png" alt="situation">

@ -1,2 +1,2 @@
# to share with others
<img class=game src="/icons/icon_1.png" alt="situation">
<img class="game" src="/script/icons/icon_1.png" alt="situation">

@ -1,2 +1,2 @@
# transportable
<img class=game src="/icons/icon_1.png" alt="situation">
<img class="game" src="/script/icons/icon_1.png" alt="situation">

@ -1,2 +1,2 @@
### alternative materials: do you need a awl?
### tools to make notebooks: do you need a awl?
What is it? This is not a hole puncher, but more like a hole maker. You'll need this in case of a thread binding, to help your needle to pass through the sheets correctly (the sheets need to be alligned - if that's what you want) In this case, a knife would not work. What about a needle? That's already what will pass through the holes. You can also use a needle that is a tiny bigger than the one you'll use for binding later. Yes, it does hurt a bit when the paper is not very thin. A solution is creating your own tool, by attaching or glueing a needle inside anything that you can hold with one hand.

Before

Width:  |  Height:  |  Size: 71 KiB

After

Width:  |  Height:  |  Size: 71 KiB

Before

Width:  |  Height:  |  Size: 13 MiB

After

Width:  |  Height:  |  Size: 13 MiB

Before

Width:  |  Height:  |  Size: 217 KiB

After

Width:  |  Height:  |  Size: 217 KiB

Before

Width:  |  Height:  |  Size: 152 KiB

After

Width:  |  Height:  |  Size: 152 KiB

Before

Width:  |  Height:  |  Size: 143 KiB

After

Width:  |  Height:  |  Size: 143 KiB

@ -1,2 +1,2 @@
# to adapt a cardboard you already own
<img class=game src="/icons/icon_2.png" alt="binding">
<img class="game" src="/script/icons/icon_2.png" alt="binding">

@ -1,2 +1,2 @@
# glue bound
<img class=game src="/icons/icon_2.png" alt="binding">
<img class="game" src="/script/icons/icon_2.png" alt="binding">

@ -1,2 +1,2 @@
# hard cover
<img class=game src="/icons/icon_2.png" alt="binding">
<img class="game" src="/script/icons/icon_2.png" alt="binding">

@ -1,2 +1,2 @@
# metal rings
<img class=game src="/icons/icon_2.png" alt="binding">
<img class="game" src="/script/icons/icon_2.png" alt="binding">

@ -1,2 +1,2 @@
# no binding
<img class=game src="/icons/icon_2.png" alt="binding">
<img class="game" src="/script/icons/icon_2.png" alt="binding">

@ -1,2 +1,2 @@
# rubber band
<img class=game src="/icons/icon_2.png" alt="binding">
<img class="game" src="/script/icons/icon_2.png" alt="binding">

@ -1,2 +1,2 @@
# soft cover
<img class=game src="/icons/icon_2.png" alt="binding">
<img class="game" src="/script/icons/icon_2.png" alt="binding">

@ -1,2 +1,2 @@
# something you have in the room you are in
<img class=game src="/icons/icon_2.png" alt="binding">
<img class="game" src="/script/icons/icon_2.png" alt="binding">

@ -1,2 +1,2 @@
# spiral
<img class=game src="/icons/icon_2.png" alt="binding">
<img class="game" src="/script/icons/icon_2.png" alt="binding">

@ -1,2 +1,2 @@
# sticks
<img class=game src="/icons/icon_2.png" alt="binding">
<img class="game" src="/script/icons/icon_2.png" alt="binding">

@ -1,2 +1,2 @@
# strings
<img class=game src="/icons/icon_2.png" alt="binding">
<img class="game" src="/script/icons/icon_2.png" alt="binding">

@ -1,2 +1,2 @@
# strips
<img class=game src="/icons/icon_2.png" alt="binding">
<img class="game" src="/script/icons/icon_2.png" alt="binding">

@ -1,2 +1,2 @@
# tape
<img class=game src="/icons/icon_2.png" alt="binding">
<img class="game" src="/script/icons/icon_2.png" alt="binding">

@ -1,2 +1,2 @@
# thread bound
<img class=game src="/icons/icon_2.png" alt="binding">
<img class=game src="/script/icons/icon_2.png" alt="binding">

@ -1,2 +1,2 @@
### alternative materials: do you need a cutting mat?
### tools to make notebooks: do you need a cutting mat?
This is easy. If you need to cut paper, there are two ways: or you fold it and insert your knife in the fold to separate the two parts. This method works well if you, for example, when you need the sheet you own to be cut in two identical parts. The other way works especially if you own a real and sharp paper cutter. You will need a ruler on top of the paper, with the measurements marked, and a sort of cutting mat. I once used another notebook, but that was radical. Other options are any piece of wood or thick cardboard, anything that nobody cares if it get ruined.

Before

Width:  |  Height:  |  Size: 148 KiB

After

Width:  |  Height:  |  Size: 148 KiB

Before

Width:  |  Height:  |  Size: 73 KiB

After

Width:  |  Height:  |  Size: 73 KiB

Before

Width:  |  Height:  |  Size: 152 KiB

After

Width:  |  Height:  |  Size: 152 KiB

Before

Width:  |  Height:  |  Size: 2.5 MiB

After

Width:  |  Height:  |  Size: 2.5 MiB

Before

Width:  |  Height:  |  Size: 134 KiB

After

Width:  |  Height:  |  Size: 134 KiB

@ -1,2 +1,2 @@
# very big
<img class=game src="/icons/icon_3.png" alt="paperformat">
<img class=game src="/script/icons/icon_3.png" alt="paperformat">

@ -1,2 +1,2 @@
# dotted paper
<img class=game src="/icons/icon_3.png" alt="paperformat">
<img class=game src="/script/icons/icon_3.png" alt="paperformat">

@ -1,2 +1,2 @@
# horizontal
<img class=game src="/icons/icon_3.png" alt="paperformat">
<img class=game src="/script/icons/icon_3.png" alt="paperformat">

@ -1,2 +1,2 @@
# lined paper
<img class=game src="/icons/icon_3.png" alt="paperformat">
<img class=game src="/script/icons/icon_3.png" alt="paperformat">

@ -1,2 +1,2 @@
# with very little space for writing
<img class=game src="/icons/icon_3.png" alt="paperformat">
<img class=game src="/script/icons/icon_3.png" alt="paperformat">

@ -1,2 +1,2 @@
# medium size
<img class=game src="/icons/icon_3.png" alt="paperformat">
<img class=game src="/script/icons/icon_3.png" alt="paperformat">

@ -1,2 +1,2 @@
# plain paper
<img class=game src="/icons/icon_3.png" alt="paperformat">
<img class=game src="/script/icons/icon_3.png" alt="paperformat">

@ -1,2 +1,2 @@
# rough paper
<img class=game src="/icons/icon_3.png" alt="paperformat">
<img class=game src="/script/icons/icon_3.png" alt="paperformat">

@ -1,2 +1,2 @@
# very small
<img class=game src="/icons/icon_3.png" alt="paperformat">
<img class=game src="/script/icons/icon_3.png" alt="paperformat">

@ -1,2 +1,2 @@
# smooth paper
<img class=game src="/icons/icon_3.png" alt="paperformat">
<img class=game src="/script/icons/icon_3.png" alt="paperformat">

@ -1,2 +1,2 @@
# with space for marginalia
<img class=game src="/icons/icon_3.png" alt="paperformat">
<img class=game src="/script/icons/icon_3.png" alt="paperformat">

@ -1,2 +1,2 @@
# with a lot of space for writing
<img class=game src="/icons/icon_3.png" alt="paperformat">
<img class=game src="/script/icons/icon_3.png" alt="paperformat">

@ -1,2 +1,2 @@
# squared paper
<img class=game src="/icons/icon_3.png" alt="paperformat">
<img class=game src="/script/icons/icon_3.png" alt="paperformat">

@ -1,2 +1,2 @@
# with thick paper
<img class=game src="/icons/icon_3.png" alt="paperformat">
<img class=game src="/script/icons/icon_3.png" alt="paperformat">

@ -1,2 +1,2 @@
# with thin paper
<img class=game src="/icons/icon_3.png" alt="paperformat">
<img class=game src="/script/icons/icon_3.png" alt="paperformat">

@ -1,2 +1,2 @@
# vertical shape
<img class=game src="/icons/icon_3.png" alt="paperformat">
<img class=game src="/script/icons/icon_3.png" alt="paperformat">

@ -1,3 +0,0 @@
[ZoneTransfer]
LastWriterPackageFamilyName=Microsoft.Windows.Photos_8wekyb3d8bbwe
ZoneId=3

@ -1,2 +1,2 @@
### alternative materials: do you need a cutter?
### tools to make notebooks: do you need a cutter?
Any knife would help with this. Obviously, the less sharp the knife, the less polished the cut will look like. In case, I would suggest to appreciate the rough cut: it shows the inside of the paper, it makes the notebook thicker and last but not least: if you are a perfectionist or someone who feels scared of ruining nice looking objects, this might help you to loosen yourself and feel more free to use your notebook. Bye bye guiltiness!

Before

Width:  |  Height:  |  Size: 909 KiB

After

Width:  |  Height:  |  Size: 909 KiB

Before

Width:  |  Height:  |  Size: 172 KiB

After

Width:  |  Height:  |  Size: 172 KiB

@ -1,2 +1,2 @@
# to add content after the page is already full
<img class=game src="/icons/icon_4.png" alt="addons">
<img class=game src="/script/icons/icon_4.png" alt="addons">

Binary file not shown.

Before

Width:  |  Height:  |  Size: 165 KiB

@ -1,2 +1,2 @@
# to have multiple notebooks in one
<img class=game src="/icons/icon_4.png" alt="addons">
<img class=game src="/script/icons/icon_4.png" alt="addons">

Binary file not shown.

After

Width:  |  Height:  |  Size: 197 KiB

Before

Width:  |  Height:  |  Size: 215 KiB

After

Width:  |  Height:  |  Size: 215 KiB

Before

Width:  |  Height:  |  Size: 2.9 MiB

After

Width:  |  Height:  |  Size: 2.9 MiB

@ -1,2 +1,2 @@
# to create space for temporary thoughts
<img class=game src="/icons/icon_4.png" alt="addons">
<img class=game src="/script/icons/icon_4.png" alt="addons">

@ -1,2 +1,2 @@
# to remember or highlight specific pages
<img class=game src="/icons/icon_4.png" alt="addons">
<img class=game src="/script/icons/icon_4.png" alt="addons">

@ -1,2 +1,2 @@
# to keep the notebook closed while transporting it
<img class=game src="/icons/icon_4.png" alt="addons">
<img class=game src="/script/icons/icon_4.png" alt="addons">

@ -1,2 +1,2 @@
# to separate content in different sections
<img class=game src="/icons/icon_4.png" alt="addons">
<img class=game src="/script/icons/icon_4.png" alt="addons">

@ -1,2 +1,2 @@
# to save/keep loose sheets
<img class=game src="/icons/icon_4.png" alt="addons">
<img class=game src="/script/icons/icon_4.png" alt="addons">

@ -1,2 +1,2 @@
# to transport tools (e.g. pen) within the notebook
<img class=game src="/icons/icon_4.png" alt="addons">
<img class=game src="/script/icons/icon_4.png" alt="addons">

Binary file not shown.

Before

Width:  |  Height:  |  Size: 5.6 KiB

After

Width:  |  Height:  |  Size: 9.6 KiB

Some files were not shown because too many files have changed in this diff Show More

Loading…
Cancel
Save