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var strokeWidth = 2;
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var bufferSize;
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var svgElement = document.getElementById("svgElement");
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var rect = svgElement.getBoundingClientRect();
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var path = null;
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var strPath;
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var buffer = []; // Contains the last positions of the mouse cursor
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svgElement.addEventListener("mousedown", function (e) {
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bufferSize = 1;
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path = document.createElementNS('http://www.w3.org/2000/svg', 'path');
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path.setAttribute("fill", "none");
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path.setAttribute("stroke", "#000");
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path.setAttribute("stroke-width", strokeWidth);
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buffer = [];
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var pt = getMousePosition(e);
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appendToBuffer(pt);
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strPath = "M" + pt.x + " " + pt.y;
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path.setAttribute("d", strPath);
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svgElement.appendChild(path);
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console.log("start-drawing");
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});
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svgElement.addEventListener("mousemove", function (e) {
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if (path) {
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appendToBuffer(getMousePosition(e));
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updateSvgPath();
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}
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});
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svgElement.addEventListener("mouseup", function () {
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if (path) {
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path = null;
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}
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console.log("end-drawing");
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});
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var getMousePosition = function (e) {
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|
return {
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x: e.pageX - rect.left,
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|
y: e.pageY - rect.top
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}
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|
};
|
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var appendToBuffer = function (pt) {
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buffer.push(pt);
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|
while (buffer.length > bufferSize) {
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|
buffer.shift();
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|
}
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|
};
|
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|
|
// Calculate the average point, starting at offset in the buffer
|
|
|
|
var getAveragePoint = function (offset) {
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|
|
|
var len = buffer.length;
|
|
|
|
if (len % 2 === 1 || len >= bufferSize) {
|
|
|
|
var totalX = 0;
|
|
|
|
var totalY = 0;
|
|
|
|
var pt, i;
|
|
|
|
var count = 0;
|
|
|
|
for (i = offset; i < len; i++) {
|
|
|
|
count++;
|
|
|
|
pt = buffer[i];
|
|
|
|
totalX += pt.x;
|
|
|
|
totalY += pt.y;
|
|
|
|
}
|
|
|
|
return {
|
|
|
|
x: totalX / count,
|
|
|
|
y: totalY / count
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return null;
|
|
|
|
};
|
|
|
|
|
|
|
|
var updateSvgPath = function () {
|
|
|
|
var pt = getAveragePoint(0);
|
|
|
|
|
|
|
|
if (pt) {
|
|
|
|
// Get the smoothed part of the path that will not change
|
|
|
|
strPath += " L" + pt.x + " " + pt.y;
|
|
|
|
|
|
|
|
// Get the last part of the path (close to the current mouse position)
|
|
|
|
// This part will change if the mouse moves again
|
|
|
|
var tmpPath = "";
|
|
|
|
for (var offset = 2; offset < buffer.length; offset += 2) {
|
|
|
|
pt = getAveragePoint(offset);
|
|
|
|
tmpPath += " L" + pt.x + " " + pt.y;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Set the complete current path coordinates
|
|
|
|
path.setAttribute("d", strPath + tmpPath);
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
var xhr = new XMLHttpRequest();
|
|
|
|
|
|
|
|
function sender(){
|
|
|
|
xhr.open("POST", "/2ndpage", true);
|
|
|
|
xhr.setRequestHeader("Content-Type", "application/x-www-form-urlencoded; charset=UTF-8");
|
|
|
|
someStuff=document.getElementById("svgElement").innerHTML;
|
|
|
|
xhr.send("data="+someStuff);
|
|
|
|
console.log(someStuff);
|
|
|
|
console.log("I'm sending");
|
|
|
|
}
|