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HTML

<!DOCTYPE html>
<html lang="en-US">
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=yes" />
<title>spring river</title>
<link rel="icon" href="imgs/park/tree4.gif">
<link rel="stylesheet" href="spring_river.css">
</head>
<body >
<div id="ground_color" class="invert scroll-pane stop_invert"></div>
<div id="groundline" class="invert scroll-pane stop_invert blur"></div>
<div class="army blur">
<div id="player_img"></div>
<img id="fighter1" src="imgs/spring_river/fighter1.gif" height="120px" >
<img id="fighter2" src="imgs/spring_river/fighter2.gif" height="120px">
<img id="fighter3" src="imgs/spring_river/fighter3.gif" height="120px">
<img id="fighter4" src="imgs/spring_river/fighter4.gif" height="120px">
<img id="fighter5" src="imgs/spring_river/fighter5.gif" height="120px">
<img id="fighter6" src="imgs/spring_river/fighter6.gif" height="160px">
<img id="fighter7" src="imgs/spring_river/fighter7.gif" height="120px">
<img id="fighter8" src="imgs/spring_river/fighter8.gif" height="150px">
</div>
<div id="ground" class="scroll-pane">
<div class="tree1 blur">
<img id="tree1" src="imgs/spring_river/tree.gif" height="160px">
<img id="tree_flipped1" src="imgs/spring_river/tree_rotate.gif" height="160px"style="display: none;">
</div>
<div class="tree2 blur">
<img id="tree2" src="imgs/spring_river/tree.gif" height="160px">
<img id="tree_flipped2" src="imgs/spring_river/tree_rotate.gif" height="160px"style="display: none;">
</div>
<div class="tree3 blur">
<img id="tree3" src="imgs/spring_river/tree.gif" height="160px">
<img id="tree_flipped3" src="imgs/spring_river/tree_rotate.gif" height="160px"style="display: none;">
</div>
<div class="tree4 blur">
<img id="tree4" src="imgs/spring_river/tree.gif" height="160px">
<img id="tree_flipped4" src="imgs/spring_river/tree_rotate.gif" height="160px"style="display: none;">
</div>
<div class="tree5 blur">
<img id="tree5" src="imgs/spring_river/tree.gif" height="160px">
</div>
<div class="tree6 blur">
<img id="tree6" src="imgs/spring_river/tree.gif" height="160px">
<img id="tree_flipped6" src="imgs/spring_river/tree_rotate.gif" height="160px"style="display: none;">
</div>
<div class="children1 blur">
<img id="cage1" class="bad" src="imgs/spring_river/children_cage_1.gif" height="200px">
<img id="free1" class="good"src="imgs/spring_river/children_free_1.gif" height="240px" style="display: none;">
</div>
<div class="children2 blur">
<img id="cage2" class="bad" src="imgs/spring_river/children_cage_2.gif" height="250px">
<img id="free2" class="good" src="imgs/spring_river/children_free_2.gif" height="300px" style="display: none;">
</div>
<div class="figure1 blur">
<img id="satan1" class="bad" src="imgs/spring_river/satan1.gif" height="150px">
<img id="teacher1" class="good" src="imgs/spring_river/teacher1.gif" height="100px" style="display: none;">
</div>
<div class="figure2 blur">
<img id="satan2" class="bad" src="imgs/spring_river/satan2.gif" height="110px">
<img id="teacher2" class="good" src="imgs/spring_river/teacher2.gif" height="110px" style="display: none;">
</div>
<div class="figure3 blur">
<img id="satan3" class="bad" src="imgs/spring_river/satan3.gif" height="150px">
<img id="teacher3" class="good" src="imgs/spring_river/teacher3.gif" height="125px" style="display: none;">
</div>
<div class="figure4 blur">
<img id="satan4" class="bad" src="imgs/spring_river/satan4.gif" height="150px">
<img id="teacher4" class="good" src="imgs/spring_river/teacher4.gif" height="100px" style="display: none;">
</div>
<div class="decoration blur">
<img id="decoration_bad" class="bad" src="imgs/spring_river/decoration.gif" height="100px">
<img id="decoration_good" class="good" src="imgs/spring_river/decoration_good.gif" height="120px" style="display: none;">
</div>
<img class="shooting_place1 bad blur" src="imgs/spring_river/fire2.gif" height="130px" style="display: none;">
<img class="shooting_place2 bad blur" src="imgs/spring_river/fire2.gif" height="130px" style="display: none;">
<img class="shooting_place3 bad blur" src="imgs/spring_river/fire2.gif" height="130px" style="display: none;">
<img id="amanda" src="imgs/spring_river/amanda.gif" height="110px" style="display: none;">
<div class="bubble1 invert stop_invert" style="display: none;"><span id="player_name"></span>, where have you been? ✜</div>
<div class="bubble2 invert stop_invert" style="display: none;">Follow me, I think you made a colossal blunder here ■</div>
<img id="cloud" src="imgs/saurian_headquarter/cloud2.gif" height="120px" style="display: none;">
<img id="cloud2" src="imgs/saurian_headquarter/cloud2.gif" height="120px" style="display: none;">
<img id="thunders" src="imgs/saurian_headquarter/thunder.gif" height="190px" style="display: none;">
<div class="text_container invert stop_invert" >
<div class="message1">
You and your army arrived at the Spring River Natural Park.<br>
<span class="instructions"><span class="instructions_arrow"></span> Move around with your army to find the children!</span>
</div>
<div class="message2" style="display: none;">
Damn! Your premonition actually came true, Ned was right since the beginning.<br>
You need to put an end to this evil depravation now!
</div>
<div class="message3" style="display: none;">
Is this... Amanda?
</div>
<div class="message4" style="display: none;">
You really should <button onclick="location.href='final.html';"><span class="button_text">follow Amanda</span></button> .
</div>
</div>
<script src="jquery.min.js"></script>
<script>
// saves game step in the local storage
window.onload = function() {
window.localStorage.setItem("spring_river","opened");
console.log ("spring river:",localStorage.spring_river);
}
//get player avatar from local storage
console.log (localStorage.myavatar)
var img = document.createElement("img");
img.src = localStorage.myavatar;
var player_img = document.querySelector("#player_img");
player_img.appendChild(img);
//get player name from local storage
document.querySelector('#player_name').innerHTML = localStorage.playerName;
//adjust camera scroll
var $div = $('.army');
var screenLeftMin = 50;
var screenLeftMax = 400;
function adjustScroll() {
var playerLeft = parseInt($div.css("left"));
var scrollLeft = $(document).scrollLeft();
var screenLeft = playerLeft - scrollLeft;
console.log ("screenleft:", screenLeft);
if (screenLeft > screenLeftMax ) {
$(document).scrollLeft(playerLeft - screenLeftMax)
}
if (screenLeft < screenLeftMin ) {
$(document).scrollLeft(playerLeft - screenLeftMin)
}
}
//move the character
$(document).keydown(function(e) {
var offset = $div.position();
console.log("offset:", offset);
// change z-index
var parent_width = $("#ground").width();
var left_val_px = $div.css('left');
var left_val_only = parseInt(left_val_px);
var left_Percentage = (left_val_only/parent_width) * 100;
console.log ("left %", left_Percentage);
if (left_Percentage >= 9) {
$("#tree1,#tree2").hide();
$("#tree_flipped1, #tree_flipped2").show();
}
if (left_Percentage >= 22) {
$("#tree3").hide();
$("#tree_flipped3").show();
}
if (left_Percentage >= 33) {
$("#tree6").hide();
$("#tree_flipped6").show();
}
if (left_Percentage >= 54) {
$("#tree4").hide();
$("#tree_flipped4").show();
}
if (left_Percentage >= 70) {
$(".message1").hide();
$(".message2").show();
}
switch (e.which) {
case 37:
offset.left -= 20;
console.log("left");
break;
case 39:
offset.left += 20;
console.log("right");
break;
}
//check the offset and prevent the character to exceed the screen dimension
if (offset.left < 80) {
offset.left = 80;
}
if (offset.left > $("#ground").width() - 1090) {
offset.left = $("#ground").width() - 1090;
/*$(document).scrollLeft(4000);
$(".message1").hide();
$(".message2").show();
*/
}
$div.css("left", offset.left);
$div.css("top", offset.top);
e.preventDefault();
adjustScroll();
})
var shooting_counter = 0;
$("#figure1").click(function () {
shooting_counter ++;
console.log(shooting_counter);
$(".shooting_place1").show();
reach_counter()
});
$(".figure2").click(function () {
shooting_counter ++;
console.log(shooting_counter);
$(".shooting_place2").show();
reach_counter()
});
$(".figure3").click(function () {
shooting_counter ++;
console.log(shooting_counter);
$(".shooting_place3").show();
reach_counter()
});
$(".figure4").click(function () {
shooting_counter ++;
console.log(shooting_counter);
$(".shooting_place1").show();
reach_counter()
});
function reach_counter() {
if ( shooting_counter == 3 ) {
$("#thunders").show();
setTimeout( function () {
$("#cloud, #cloud2").show();
setTimeout( function () {
$(".blur").addClass("blur_background");
$("#amanda").show();
$(".message2").hide();
$(".message3").show();
setTimeout( function () {
$(".bubble1").show();
}, 500);
}, 800);
}, 500);
}
}
$(".bubble1").click(function() {
$(".bubble1").hide();
$(".bad").hide();
$(".good").show();
$(".stop_invert").removeClass("invert");
//$('html').css({overflow: 'hidden'});
setTimeout( function () {
$(".bubble2").show();
$(".message3").hide();
$(".message4").show();
setTimeout( function () {
$(".blur").removeClass("blur_background");
}, 1500);
}, 500);
});
$(".bubble2").click(function() {
$(".bubble2").hide();
$("#cloud, #cloud2, #thunders,#amanda").hide();
});
</script>
</body>