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169 lines
5.8 KiB
HTML
169 lines
5.8 KiB
HTML
<!DOCTYPE html>
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<html lang="en-US">
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<head>
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<meta charset="utf-8" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=yes" />
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<title>chemtrails</title>
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<link rel="icon" href="imgs/pleiadian_s/planet7.gif">
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<link rel="stylesheet" href="pleiadians_satanism.css">
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</head>
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<body >
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<div id="ground_color" class="invert scroll-pane stop_invert"></div>
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<div id="groundline" class="invert scroll-pane stop_invert"></div>
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<div id="player_img"></div>
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<div id="ground" >
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<img id="trail1" src="imgs/pleiadian_s/trail1.gif" height="160px">
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<img id="trail2" src="imgs/pleiadian_s/trail1.gif" height="160px">
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<img id="trail3" src="imgs/pleiadian_s/trail1.gif" height="160px">
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<img id="trail4" src="imgs/pleiadian_s/trail1.gif" height="160px">
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<img id="tree1" src="imgs/pleiadian_s/tree.gif" height="160px">
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<img id="tree2" src="imgs/pleiadian_s/tree.gif" height="160px">
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<img id="tree3" src="imgs/pleiadian_s/tree.gif" height="160px">
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<img id="tree4" src="imgs/pleiadian_s/tree.gif" height="160px">
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<img id="tree5" src="imgs/pleiadian_s/tree.gif" height="160px">
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<div class="figure1">
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<img id="planet1" src="imgs/pleiadian_s/planet1.gif" height="100px">
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<img id="being1" src="imgs/pleiadian_s/angel1.gif" height="100px" style="display: none;">
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</div>
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<img id="planet2" src="imgs/pleiadian_s/planet2.gif" height="100px">
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<div class="figure2">
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<img id="planet3" src="imgs/pleiadian_s/planet3.gif" height="100px">
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<img id="being2" src="imgs/pleiadian_s/angel2.gif" height="110px" style="display: none;">
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</div>
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<img id="planet4" src="imgs/pleiadian_s/planet4.gif" height="120px">
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<div class="figure3">
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<img id="planet5" src="imgs/pleiadian_s/planet5.gif" height="100px">
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<img id="being5" src="imgs/pleiadian_s/angel3.gif" height="125px" style="display: none;">
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</div>
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<img id="planet6" src="imgs/pleiadian_s/planet6.gif" height="150px">
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<div class="figure4">
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<img id="planet7" src="imgs/pleiadian_s/planet7.gif"height="100px">
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<img id="being7" src="imgs/pleiadian_s/angel4.gif" height="100px" style="display: none;">
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</div>
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<img id="planet8" src="imgs/pleiadian_s/planet8.gif" height="150px">
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<div class="bubble1 invert"style="display: none;">Hello <span id="player_name"></span>, your enlightened spirit guided you here.</div>
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<div class="bubble2 invert"style="display: none;">We can sense that you are looking for something beyond your habits and understanding. We are happy to meet you. </div>
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<div class="bubble3 invert"style="display: none;">We are the beings of light. We don't belong to this planet.</div>
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<div class="bubble4 invert"style="display: none;">We can sense the other beings and planet's energetic vibration. A heinous crime is shaking this land's vibration.</div>
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<div class="bubble5 invert"style="display: none;">This darkness will soon spread to other planets. We came here as messengers, to help you elevate your soul and find the courage to fight evil.</div>
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<div class="bubble5 invert"style="display: none;">Keep following this path.</div>
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<div class="text_container invert " >
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<div class="message1">
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<span class="instructions"><span class="instructions_arrow">→</span> Move with the arrows to follow the trails in the sky.</span>
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</div>
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<div class="message2" style="display: none;">
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The sky looks odd. Is there something out there?
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</div>
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<div class="message3" style="display: none;">
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You know what is the crime they are talking about. Collect the courage and <button onclick="location.href='square_satanism.html';"><span class="button_text">go to the square</span></button> to inform the villagers of what is going on.
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</div>
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</div>
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<script src="jquery.min.js"></script>
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<script>
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// saves game step in the local storage
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window.onload = function() {
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window.localStorage.setItem("pleiadians","opened");
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console.log ("pleiadians:",localStorage.pleiadians);
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}
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//get player avatar from local storage
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console.log (localStorage.myavatar)
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var img = document.createElement("img");
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img.src = localStorage.myavatar;
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var player_img = document.querySelector("#player_img");
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player_img.appendChild(img);
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//get player name from local storage
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document.querySelector('#player_name').innerHTML = localStorage.playerName;
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//adjust camera scroll
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var $div = $('#player_img');
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var screenLeftMin = 50;
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var screenLeftMax = 700;
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function adjustScroll() {
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var playerLeft = parseInt($div.css("left"));
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var scrollLeft = $(document).scrollLeft();
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var screenLeft = playerLeft - scrollLeft;
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console.log ("screenleft:", screenLeft);
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if (screenLeft > screenLeftMax ) {
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$(document).scrollLeft(playerLeft - screenLeftMax)
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}
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if (screenLeft < screenLeftMin ) {
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$(document).scrollLeft(playerLeft - screenLeftMin)
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}
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}
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//move the character
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$(document).keydown(function(e) {
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var offset = $div.position();
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console.log("offset:", offset);
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switch (e.which) {
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case 37:
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offset.left -= 20;
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console.log("left");
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$div.addClass("flipped");
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break;
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case 39:
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offset.left += 20;
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console.log("right");
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$div.removeClass("flipped");
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break;
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}
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//check the offset and prevent the character to exceed the screen dimension
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if (offset.left < 80) {
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offset.left = 80;
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}
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if (offset.left > $("#ground").width() - 700) {
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$(".message1").hide();
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$(".message2").show();
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}
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if (offset.left > $("#ground").width() - 80) {
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offset.left = $("#ground").width() - 80;
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}
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$div.css("left", offset.left);
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$div.css("top", offset.top);
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e.preventDefault();
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adjustScroll();
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})
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</script>
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<script type="text/javascript" src="index.js" ></script>
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</body> |