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pizzagate/tree/pleiadians_satanism.html

169 lines
5.8 KiB
HTML

<!DOCTYPE html>
<html lang="en-US">
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=yes" />
<title>chemtrails</title>
<link rel="icon" href="imgs/pleiadian_s/planet7.gif">
<link rel="stylesheet" href="pleiadians_satanism.css">
</head>
<body >
<div id="ground_color" class="invert scroll-pane stop_invert"></div>
<div id="groundline" class="invert scroll-pane stop_invert"></div>
<div id="player_img"></div>
<div id="ground" >
<img id="trail1" src="imgs/pleiadian_s/trail1.gif" height="160px">
<img id="trail2" src="imgs/pleiadian_s/trail1.gif" height="160px">
<img id="trail3" src="imgs/pleiadian_s/trail1.gif" height="160px">
<img id="trail4" src="imgs/pleiadian_s/trail1.gif" height="160px">
<img id="tree1" src="imgs/pleiadian_s/tree.gif" height="160px">
<img id="tree2" src="imgs/pleiadian_s/tree.gif" height="160px">
<img id="tree3" src="imgs/pleiadian_s/tree.gif" height="160px">
<img id="tree4" src="imgs/pleiadian_s/tree.gif" height="160px">
<img id="tree5" src="imgs/pleiadian_s/tree.gif" height="160px">
<div class="figure1">
<img id="planet1" src="imgs/pleiadian_s/planet1.gif" height="100px">
<img id="being1" src="imgs/pleiadian_s/angel1.gif" height="100px" style="display: none;">
</div>
<img id="planet2" src="imgs/pleiadian_s/planet2.gif" height="100px">
<div class="figure2">
<img id="planet3" src="imgs/pleiadian_s/planet3.gif" height="100px">
<img id="being2" src="imgs/pleiadian_s/angel2.gif" height="110px" style="display: none;">
</div>
<img id="planet4" src="imgs/pleiadian_s/planet4.gif" height="120px">
<div class="figure3">
<img id="planet5" src="imgs/pleiadian_s/planet5.gif" height="100px">
<img id="being5" src="imgs/pleiadian_s/angel3.gif" height="125px" style="display: none;">
</div>
<img id="planet6" src="imgs/pleiadian_s/planet6.gif" height="150px">
<div class="figure4">
<img id="planet7" src="imgs/pleiadian_s/planet7.gif"height="100px">
<img id="being7" src="imgs/pleiadian_s/angel4.gif" height="100px" style="display: none;">
</div>
<img id="planet8" src="imgs/pleiadian_s/planet8.gif" height="150px">
<div class="bubble1 invert"style="display: none;">Hello <span id="player_name"></span>, your enlightened spirit guided you here.</div>
<div class="bubble2 invert"style="display: none;">We can sense that you are looking for something beyond your habits and understanding. We are happy to meet you. </div>
<div class="bubble3 invert"style="display: none;">We are the beings of light. We don't belong to this planet.</div>
<div class="bubble4 invert"style="display: none;">We can sense the other beings and planet's energetic vibration. A heinous crime is shaking this land's vibration.</div>
<div class="bubble5 invert"style="display: none;">This darkness will soon spread to other planets. We came here as messengers, to help you elevate your soul and find the courage to fight evil.</div>
<div class="bubble5 invert"style="display: none;">Keep following this path.</div>
<div class="text_container invert " >
<div class="message1">
<span class="instructions"><span class="instructions_arrow"></span> Move with the arrows to follow the trails in the sky.</span>
</div>
<div class="message2" style="display: none;">
The sky looks odd. Is there something out there?
</div>
<div class="message3" style="display: none;">
You know what is the crime they are talking about. Collect the courage and <button onclick="location.href='square_satanism.html';"><span class="button_text">go to the square</span></button> to inform the villagers of what is going on.
</div>
</div>
<script src="jquery.min.js"></script>
<script>
// saves game step in the local storage
window.onload = function() {
window.localStorage.setItem("pleiadians","opened");
console.log ("pleiadians:",localStorage.pleiadians);
}
//get player avatar from local storage
console.log (localStorage.myavatar)
var img = document.createElement("img");
img.src = localStorage.myavatar;
var player_img = document.querySelector("#player_img");
player_img.appendChild(img);
//get player name from local storage
document.querySelector('#player_name').innerHTML = localStorage.playerName;
//adjust camera scroll
var $div = $('#player_img');
var screenLeftMin = 50;
var screenLeftMax = 700;
function adjustScroll() {
var playerLeft = parseInt($div.css("left"));
var scrollLeft = $(document).scrollLeft();
var screenLeft = playerLeft - scrollLeft;
console.log ("screenleft:", screenLeft);
if (screenLeft > screenLeftMax ) {
$(document).scrollLeft(playerLeft - screenLeftMax)
}
if (screenLeft < screenLeftMin ) {
$(document).scrollLeft(playerLeft - screenLeftMin)
}
}
//move the character
$(document).keydown(function(e) {
var offset = $div.position();
console.log("offset:", offset);
switch (e.which) {
case 37:
offset.left -= 20;
console.log("left");
$div.addClass("flipped");
break;
case 39:
offset.left += 20;
console.log("right");
$div.removeClass("flipped");
break;
}
//check the offset and prevent the character to exceed the screen dimension
if (offset.left < 80) {
offset.left = 80;
}
if (offset.left > $("#ground").width() - 700) {
$(".message1").hide();
$(".message2").show();
}
if (offset.left > $("#ground").width() - 80) {
offset.left = $("#ground").width() - 80;
}
$div.css("left", offset.left);
$div.css("top", offset.top);
e.preventDefault();
adjustScroll();
})
</script>
<script type="text/javascript" src="index.js" ></script>
</body>