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280 lines
8.9 KiB
HTML
280 lines
8.9 KiB
HTML
<!DOCTYPE html>
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<html lang="en-US">
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<head>
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<meta charset="utf-8" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=yes" />
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<title>bus station</title>
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<link rel="icon" href="imgs/bus_station/car1.gif">
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<link rel="stylesheet" href="bus_station.css">
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</head>
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<body >
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<div class="game_bar invert" style="display: none;">
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cat steaks: <span class="cat_meat_bar"></span> / 4
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</div>
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<div id="ground_color" class="invert"></div>
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<div id="groundline" class="invert"></div>
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<div class="army">
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<div id="player_img" ></div>
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<img id="fighter1" src="imgs/spring_river/fighter1.gif" height="120px" >
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<img id="fighter2" src="imgs/spring_river/fighter2.gif" height="120px">
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<img id="fighter3" src="imgs/spring_river/fighter3.gif" height="120px">
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<img id="fighter4" src="imgs/spring_river/fighter4.gif" height="120px">
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<img id="fighter5" src="imgs/spring_river/fighter5.gif" height="120px">
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<img id="fighter6" src="imgs/spring_river/fighter6.gif" height="160px">
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<img id="fighter7" src="imgs/spring_river/fighter7.gif" height="120px">
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<img id="fighter8" src="imgs/spring_river/fighter8.gif" height="150px">
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</div>
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<div id="ground">
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<div class="bus1">
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<img id="bus1" src="imgs/bus_station/car2.gif" height="90px">
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<img id="bus_fire1" src="imgs/bus_station/car2_fire.gif" height="90px"style="display: none;">
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</div>
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<div class="bus2">
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<img id="bus2" src="imgs/bus_station/bus2.gif" height="130px">
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<img id="bus_fire2" src="imgs/bus_station/bus2_fire.gif" height="130px"style="display: none;">
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</div>
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<div class="bus3">
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<img id="bus3" src="imgs/bus_station/car3.gif" height="90px">
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<img id="bus_fire3" src="imgs/bus_station/car3_fire.gif" height="90px"style="display: none;">
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</div>
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<div class="bus4">
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<img id="bus4" src="imgs/bus_station/bus2.gif" height="130px">
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<img id="bus_fire4" src="imgs/bus_station/bus2_fire.gif" height="130px"style="display: none;">
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</div>
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<div class="bus5">
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<img id="bus5" src="imgs/bus_station/car2.gif" height="100px">
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<img id="bus_fire5" src="imgs/bus_station/car2_fire.gif" height="100px"style="display: none;">
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</div>
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<div class="bus6">
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<img id="bus6" src="imgs/bus_station/bus2.gif" height="130px">
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<img id="bus_fire6" src="imgs/bus_station/bus2_fire.gif" height="130px"style="display: none;">
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</div>
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<div class="bus7">
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<img id="bus7" src="imgs/bus_station/car2.gif" height="90px">
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<img id="bus_fire7" src="imgs/bus_station/car2_fire.gif" height="90px"style="display: none;">
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</div>
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<div class="bus8">
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<img id="bus8" src="imgs/bus_station/bus2.gif" height="130px">
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<img id="bus_fire8" src="imgs/bus_station/bus2_fire.gif" height="130px"style="display: none;">
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</div>
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<img id="warehouse" src="imgs/bus_station/warehouse4.png" height="260px">
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<div class="figure1">
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<img id="person1" src="imgs/bus_station/guard_human1.gif" height="80px">
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<img id="saurian1" src="imgs/bus_station/guard_rept1.gif" height="100px" style="display: none;">
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</div>
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<div class="figure2">
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<img id="person2" src="imgs/bus_station/guard_human2.gif" height="130px">
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<img id="saurian2" src="imgs/bus_station/guard_rept2.gif" height="110px" style="display: none;">
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</div>
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<div class="figure3">
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<img id="person3" src="imgs/bus_station/guard_human3.gif" height="110px">
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<img id="saurian3" src="imgs/bus_station/guard_rept3.gif" height="115px" style="display: none;">
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</div>
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<div class="figure4">
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<img id="person4" src="imgs/bus_station/guard_human4.gif" height="100px">
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<img id="saurian4" src="imgs/bus_station/guard_rept4.gif" height="120px" style="display: none;">
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</div>
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<div class="bubble1 invert"style="display: none;"><span id="player_name"></span>, this is a guarded entrance. No one from your world is allowed to pass.</div>
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<div class="bubble2 invert"style="display: none;">Unless you are able to pay us back with your pound of flesh. </div>
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<div class="text_container invert">
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<div class="message1">
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You are approaching the bus station. The entrance of the saurian headquarter should be somewhere around here.<br>
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<span class="instructions"><span class="instructions_arrow">→</span> Move around with your army to find the entrance!</span>
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</div>
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<div class="message2" style="display: none;">
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These people look suspicious. They seem to be guarding the entrance of that warehouse.
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</div>
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<div class="message3" style="display: none;">
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The situation is getting dangerous. But remember, you still have the kitten steaks with you. <br>
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<span class="instructions"><span class="instructions_arrow">→</span> Use them to pay the entry fee for you and your buddies</span>
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</div>
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<div class="message4" style="display: none;">
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Your pawn has been accepted by the saurian guards. You are now able to enter the headquarter.
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</div>
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</div>
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<script src="jquery.min.js"></script>
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<script>
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// saves game step in the local storage
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window.onload = function() {
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window.localStorage.setItem("spring_river","opened");
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console.log ("spring river:",localStorage.spring_river);
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}
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//get player avatar from local storage
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console.log (localStorage.myavatar)
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var img = document.createElement("img");
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img.src = localStorage.myavatar;
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var player_img = document.querySelector("#player_img");
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player_img.appendChild(img);
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//get player name from local storage
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document.querySelector('#player_name').innerHTML = localStorage.playerName;
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//adjust camera scroll
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var $div = $('.army');
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var screenLeftMin = 50;
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var screenLeftMax = 400;
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function adjustScroll() {
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var playerLeft = parseInt($div.css("left"));
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var scrollLeft = $(document).scrollLeft();
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var screenLeft = playerLeft - scrollLeft;
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console.log ("screenleft:", screenLeft);
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if (screenLeft > screenLeftMax ) {
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$(document).scrollLeft(playerLeft - screenLeftMax)
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}
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if (screenLeft < screenLeftMin ) {
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$(document).scrollLeft(playerLeft - screenLeftMin)
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}
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}
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//move the character
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$(document).keydown(function(e) {
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var offset = $div.position();
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console.log("offset:", offset);
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// change z-index
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var parent_width = $("#ground").width();
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var left_val_px = $div.css('left');
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var left_val_only = parseInt(left_val_px);
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var left_Percentage = (left_val_only/parent_width) * 100;
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console.log ("left %", left_Percentage);
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if (left_Percentage >= 7) {
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$("#bus1,#bus2").hide();
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$("#bus_fire1, #bus_fire2").show();
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}
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if (left_Percentage >= 24) {
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$("#bus3").hide();
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$("#bus_fire3").show();
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}
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if (left_Percentage >= 33) {
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$("#bus4").hide();
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$("#bus_fire4").show();
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}
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if (left_Percentage >= 52) {
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$("#bus5,#bus6").hide();
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$("#bus_fire5, #bus_fire6").show();
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}
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if (left_Percentage >= 72) {
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$("#bus7,#bus8").hide();
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$("#bus_fire7, #bus_fire8").show();
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}
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switch (e.which) {
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case 37:
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offset.left -= 20;
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console.log("left");
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break;
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case 39:
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offset.left += 20;
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console.log("right");
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break;
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}
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//check the offset and prevent the character to exceed the screen dimension
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if (offset.left < 80) {
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offset.left = 80;
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}
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if (offset.left > $("#ground").width() - 1200) {
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offset.left = $("#ground").width() - 1200;
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$(document).scrollLeft(4000);
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$(".message1").hide();
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$(".message2").show();
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}
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$div.css("left", offset.left);
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$div.css("top", offset.top);
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e.preventDefault();
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adjustScroll();
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})
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var click_counter = 0;
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$(".figure1").click(function () {
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click_counter ++;
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$("#person1").hide();
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$("#saurian1").show();
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reach_counter()
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});
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$(".figure2").click(function () {
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click_counter ++;
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$("#person2").hide();
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$("#saurian2").show();
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reach_counter()
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});
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$(".figure3").click(function () {
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click_counter ++;
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$("#person3").hide();
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$("#saurian3").show();
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reach_counter()
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});
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$(".figure4").click(function () {
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click_counter ++;
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$("#person4").hide();
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$("#saurian4").show();
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reach_counter()
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});
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var cat_meat = 4;
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$('.cat_meat_bar').html(cat_meat);
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function reach_counter() {
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if ( click_counter == 4 ) {
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$(".bubble1").show();
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setTimeout( function () {
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$(".bubble2").show();
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setTimeout( function () {
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$(".message2,.message1").hide();
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$(".message3, .game_bar").show();
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}, 2000);
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}, 2000);
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};
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}
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</script>
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<script type="text/javascript" src="index.js" ></script>
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</body> |