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411 lines
14 KiB
HTML
411 lines
14 KiB
HTML
<!DOCTYPE html>
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<html lang="en-US">
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<head>
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<meta charset="utf-8" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=yes" />
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<title>butcher shop</title>
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<link rel="icon" href="imgs/butchery/meat.png">
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<link rel="stylesheet" href="butchery.css">
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</head>
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<body>
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<audio loop="loop" id="theme2" preload="auto"><source src="sound/theme2.wav" type="audio/wav"></audio>
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<audio loop="loop" id="theme4" preload="auto"><source src="sound/theme4_scary.wav" type="audio/wav"></audio>
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<audio id="click"><source src="sound/click.wav" type="audio/wav"></audio>
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<audio id="comic"><source src="sound/speech.wav" type="audio/wav"></audio>
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<audio id="yes"><source src="sound/yes.wav" type="audio/wav"></audio>
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<audio id="no"><source src="sound/no.wav" type="audio/wav"></audio>
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<audio id="shot"><source src="sound/shot.wav" type="audio/wav"></audio>
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<div class="back" style="display: none;">
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Do you want to start from the beginning?<br>
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<button id="go_to_start" class="button_back"> yes </button> / <button id="stay"class="button_back"> no </button>
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</div>
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<div id="cover"></div>
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<div id="ground"class="invert"></div>
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<svg class="invert">
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<line x1="10" y1="130" x2="78%" y2="130"/>
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<line x1="78%" y1="0" x2="78%" y2="130"/>
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<line x1="78%" y1="130" x2="150%" y2="100%"/>
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</svg>
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<!--characters-->
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<img class ="moving_duo" id="butcher" src="imgs/butchery/butcher1.gif" height="160px" style="display: none;">
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<img class ="moving_duo" id="knife" src="imgs/butchery/knife3.png" height="40px" style="display: none;">
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<div id="player_img"></div>
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<img id="pat" src="imgs/butchery/parrot.gif" height="110px">
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<img id="pat_flame" src="imgs/canteen/fire_ned.gif" height="120px" style="display: none;">
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<img id="thunder" src="imgs/butchery/thunder.gif" style="display: none;">
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<div class="plant1">
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<img id="plant1" class="good" src="imgs/butchery/plant3.gif" height="90px">
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</div>
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<div class="plant2">
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<img id="plant2" class="good" src="imgs/butchery/plant3.gif" height="90px">
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</div>
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<div class="plant3">
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<img id="plant3" class="good" src="imgs/butchery/plant3.gif" height="90px">
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</div>
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<img id="table1" class="tables" src="imgs/butchery/meat1.gif" height="120px">
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<img id="table2" class="tables" src="imgs/butchery/meat1.gif" height="120px">
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<img id="table3" class="tables" src="imgs/butchery/meat1.gif" height="120px">
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<img id="table4" class="tables" src="imgs/butchery/meat1.gif" height="120px">
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<img id="table5" class="tables"src="imgs/butchery/meat1.gif" height="120px">
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<img id="table6" class="tables" src="imgs/butchery/meat1.gif" height="120px">
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<img id="table7" class="tables" src="imgs/butchery/meat1.gif" height="120px">
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<img id="table8" class="tables"src="imgs/butchery/meat1.gif" height="120px">
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<img id="table9" class="tables" src="imgs/butchery/meat1.gif" height="120px">
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<img id="table10" class="tables" src="imgs/butchery/meat1.gif" height="120px">
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<img id="table11" class="tables" src="imgs/butchery/meat1.gif" height="120px">
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<img id="table12" class="tables" src="imgs/butchery/meat1.gif" height="120px">
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<!--baloons-->
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<div class="bubble1" >I believe the butcher is also one of the saurians settlers:
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I suspect that some of the meat stored here is actually cat's meat.
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Help me to check out these steaks! ■</div>
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<div class="bubble2 invert" style="display: none;">I think this is the end for me. You need to tell people what we found out! I believe the saurians' headquarter lies below the bus station. Go there and save the survivors! ✜</div>
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<div class="bubble3 invert" style="display: none;">Follow the chemtrails whenever you'll find yourself in doubt ■</div>
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<!--bottom text-->
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<div class="text_container invert">
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<div class="message1">
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You are now in the butcher shop's storage room.<br>
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</div>
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<div class="message2 " style="display: none;" >
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You are now in the butcher shop's storage room.<br>
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<span class="instructions"><span class="instructions_arrow">→</span> Click on the meat to check it out before the butcher finds you.
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You should be able to collect four cat steaks. </span>
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</div>
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<div class="message_won" style="display: none;">
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You managed to collect the cat meat! Sadly, Pat was hit by the saurian butcher.
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</div>
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<div class="message_lost" style="display: none;">
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On no! You got busted by the saurian butcher! You should <button id="try_again"><span class="button_text">try again</span></button> .
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</div>
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<div class="message_final" style="display: none;">
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Pat passed ( ͡❛ ︹ ͡❛), now you are the only one who can save Amanda and the kittens.
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<button onclick="location.href='square_saurians.html';"><span class="button_text">Go to the village square</span></button> to inform the citizens of your discovery. If you are still in doubt, follow Pat's advice and <button onclick="location.href='pleiadians_saurians.html';"><span class="button_text">follow the chemtrails</span></button> .
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</div>
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</div>
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<!--game bar-->
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<div class="game_bar invert" style="display: none;">
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cat steaks: <span class="cat_meat_bar"></span> / 4
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</div>
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<script src="jquery.min.js"></script>
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<script>
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var theme = document.querySelector("#theme2");
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var scary = document.querySelector("#theme4");
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var click = document.querySelector("#click");
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var comic = document.querySelector("#comic");
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var no = document.querySelector("#no");
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var yes = document.querySelector("#yes");
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var shot = document.querySelector("#shot");
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click.volume = 0.5;
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scary.volume = 0.3;
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shot.volume = 0.5;
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$("body").hover( function() {
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if (cat_meat < 4) {
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theme.play();
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theme.addEventListener('paused',function() {
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theme.play();
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},false);
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}
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})
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//go back to start
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$(document).keydown(function(e) {
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e.preventDefault();
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switch (e.which) {
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case 83:
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$(".back").show();
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}
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});
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$("#go_to_start").click( function (){
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window.location.href="index.html";
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click.play();
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});
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$("#stay").click( function (){
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$(".back").hide();
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click.play();
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});
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// saves game step in the local storage
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window.onload = function() {
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theme.play();
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comic.play();
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window.localStorage.setItem("butchery","opened");
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console.log ("butcher store:",localStorage.butchery);
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$('.cat_meat_bar').html(cat_meat);
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}
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//get player avatar from local storage
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console.log (localStorage.myavatar)
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var img = document.createElement("img");
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img.src = localStorage.myavatar;
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var player_img = document.querySelector("#player_img");
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player_img.appendChild(img);
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//change characters + invert
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$(".bubble1").click (function(){
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$(".bubble1").toggle();
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$(".message1").hide();
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$(".message2, .game_bar").show();
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click.play();
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setTimeout( function() {
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$("#cover").css('z-index',-5);
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$(".tables").css('cursor', 'pointer');
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}, 2000);
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});
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//fight
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var cat_meat = 0;
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var error = 0;
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var duo = $(".moving_duo");
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var avatar = $("#player_img");
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var weapon = $("#pill");
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$("#table1").click (function(){
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no.play();
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$("#table1").addClass("touch_animation");
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setTimeout(function(){
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$("#table1").removeClass("touch_animation");
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},250);
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error ++;
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console.log("errors:", error);
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check_end_game ();
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});
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$("#table2").click (function(){
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no.play();
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$("#table2").addClass("touch_animation");
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setTimeout(function(){
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$("#table2").removeClass("touch_animation");
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},250);
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error ++;
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console.log("errors:", error);
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check_end_game ();
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});
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$("#table3").click (function(){
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yes.play();
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$("#table3").attr("src", "imgs/butchery/cat.gif");
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setTimeout(function(){
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$("#table3").removeClass("touch_animation");
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},250);
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cat_meat ++;
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console.log("cat meat:", cat_meat);
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$('.cat_meat_bar').html(cat_meat);
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check_end_game ();
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});
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$("#table4").click (function(){
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no.play();
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$("#table4").addClass("touch_animation");
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setTimeout(function(){
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$("#table4").removeClass("touch_animation");
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},250);
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error ++;
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console.log("errors:", error);
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check_end_game ();
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});
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$("#table5").click (function(){
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no.play();
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$("#table5").addClass("touch_animation");
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setTimeout(function(){
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$("#table5").removeClass("touch_animation");
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},250);
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error ++;
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console.log("errors:", error);
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check_end_game ();
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});
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$("#table6").click (function(){
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no.play();
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$("#table6").addClass("touch_animation");
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setTimeout(function(){
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$("#table6").removeClass("touch_animation");
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},250);
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error ++;
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console.log("errors:", error);
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check_end_game ();
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});
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$("#table7").click (function(){
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yes.play();
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$("#table7").attr("src", "imgs/butchery/cat.gif");
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setTimeout(function(){
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$("#table7").removeClass("touch_animation");
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},250);
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cat_meat ++;
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console.log("cat meat:", cat_meat);
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$('.cat_meat_bar').html(cat_meat);
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check_end_game ();
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});
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$("#table8").click (function(){
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no.play();
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$("#table8").addClass("touch_animation");
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setTimeout(function(){
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$("#table8").removeClass("touch_animation");
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},250);
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error ++;
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console.log("errors:", error);
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check_end_game ();
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});
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$("#table9").click (function(){
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no.play();
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$("#table9").addClass("touch_animation");
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setTimeout(function(){
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$("#table9").removeClass("touch_animation");
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},250);
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error ++;
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console.log("errors:", error);
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check_end_game ();
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});
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$("#table10").click (function(){
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yes.play();
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$("#table10").attr("src", "imgs/butchery/cat.gif");
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setTimeout(function(){
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$("#table10").removeClass("touch_animation");
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},250);
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cat_meat ++;
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console.log("cat meat:", cat_meat);
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$('.cat_meat_bar').html(cat_meat);
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check_end_game ();
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});
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$("#table11").click (function(){
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yes.play();
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$("#table11").attr("src", "imgs/butchery/cat.gif");
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setTimeout(function(){
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$("#table11").removeClass("touch_animation");
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},250);
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cat_meat ++;
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console.log("cat meat:", cat_meat);
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$('.cat_meat_bar').html(cat_meat);
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check_end_game ();
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});
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$("#table12").click (function(){
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no.play();
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$("#table12").addClass("touch_animation");
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setTimeout(function(){
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$("#table12").removeClass("touch_animation");
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},250);
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error ++;
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console.log("errors:", error);
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check_end_game ();
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});
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function check_end_game () {
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if (cat_meat == 4) {
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$("#cover").css("z-index",40);
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console.log ("you won!");
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$(".message2").hide();
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$(".game_bar").removeClass("invert");
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$(".game_bar").addClass("game_bar_glow");
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setTimeout( function (){
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$(".invert").addClass("invert_style");
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theme.pause();
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scary.play();
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$("#butcher").show();
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setTimeout( function (){
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$("#knife").show();
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shot.play();
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$("#knife").animate({left:'20%'}, {
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duration : 500
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}).promise().done(function(){
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$("#knife").hide();
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$("#pat").attr("src", "imgs/butchery/parrot_r.gif");
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$("#pat").height(85);
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$(".message_won").show();
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click.play();
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setTimeout( function (){
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$(".bubble2").show();
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comic.play();
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$("#butcher").hide();
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$(".invert").removeClass("invert_style");
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scary.pause();
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theme.play();
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}, 5000)
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});
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}, 300);
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}, 1000);
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};
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$(".bubble2").click(function(){
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comic.play();
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$(".bubble2").hide();
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$(".bubble3").show();
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setTimeout( function (){
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$("#pat").attr("src", "imgs/butchery/parrot_d.png");
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$(".message_won").hide();
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$(".message_final").show();
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click.play();
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}, 2000)
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});
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$(".bubble3").click(function(){
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click.play();
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$(".bubble3").hide();
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});
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if (error == 3) {
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setTimeout (function() {
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theme.pause();
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scary.play();
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$("#cover").css("z-index",40);
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console.log ("you lost!");
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$(".message_won, .message2").hide();
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$(".invert").addClass("invert_style");
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$("#butcher, #thunder").show();
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setTimeout( function (){
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$(".message_lost").show();
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click.play();
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}, 1000);
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}, 600);
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};
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};
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$("#try_again").click( function (){
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theme.play();
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scary.pause();
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cat_meat=0;
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error=0;
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$('.cat_meat_bar').html(cat_meat);
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$(".message_lost, #butcher, #thunder").hide();
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$(".message2").show();
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click.play();
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$("#cover").css("z-index",-5);
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$(".invert").removeClass("invert_style");
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$(".tables").attr("src", "imgs/butchery/meat1.gif");
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});
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</script>
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</body> |