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138 lines
4.1 KiB
HTML
138 lines
4.1 KiB
HTML
3 years ago
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<!DOCTYPE html>
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<html lang="en-US">
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<head>
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<meta charset="utf-8" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=yes" />
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<title>chemtrails</title>
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<link rel="icon" href="imgs/pleiadian_s/planet7.gif">
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<link rel="stylesheet" href="major_house.css">
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</head>
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<body >
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<div id="ground_color"></div>
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<div id="groundline" ></div>
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<div id="ground">
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<div class="duo">
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<span id="player_img"></span>
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<img id="pat" src="imgs/cat_shelter/parrot.gif" height="100px">
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</div>
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<img id="tree1" src="imgs/cat_shelter/tree.gif" height="160px">
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<img id="tree2" src="imgs/cat_shelter/tree.gif"height="160px">
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<img id="tree3" src="imgs/cat_shelter/tree.gif" height="160px">
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<img id="tree4" src="imgs/cat_shelter/tree.gif" height="160px">
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<img id="tree5"src="imgs/cat_shelter/tree.gif" height="160px">
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<div class="bubble1" style="display: none;">Hello <span id="player_name"></span>, your enlightened spirit guided you here.</div>
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<div class="bubble2" style="display: none;">We can sense that you are looking for something beyond your habits and understanding. We are happy to meet you. </div>
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<div class="bubble3" style="display: none;">We are the beings of light. We don't belong to this planet.</div>
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<div class="bubble4" style="display: none;">We can sense the other beings and planet's energetic state. A heinous crime is shaking this land's vibration.</div>
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<div class="bubble5" style="display: none;">This darkness will soon spread to other planets. We came here as messengers, to help you elevate your soul and find the courage to fight evil.</div>
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<div class="text_container" >
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<div class="message1">
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<span class="instructions"><span class="instructions_arrow">→</span> </span>
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</div>
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<div class="message2" style="display: none;">
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</div>
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<div class="message3" style="display: none;">
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</div>
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</div>
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<script src="jquery.min.js"></script>
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<script>
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// saves game step in the local storage
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window.onload = function() {
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window.localStorage.setItem("pleiadians","opened");
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console.log ("pleiadians:",localStorage.pleiadians);
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}
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//get player avatar from local storage
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console.log (localStorage.myavatar)
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var img = document.createElement("img");
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img.src = localStorage.myavatar;
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var player_img = document.querySelector("#player_img");
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player_img.appendChild(img);
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//get player name from local storage
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document.querySelector('#player_name').innerHTML = localStorage.playerName;
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//adjust camera scroll
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var $div = $('.duo');
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var screenLeftMin = 50;
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var screenLeftMax = 700;
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function adjustScroll() {
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var playerLeft = parseInt($div.css("left"));
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var scrollLeft = $(document).scrollLeft();
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var screenLeft = playerLeft - scrollLeft;
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console.log ("screenleft:", screenLeft);
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if (screenLeft > screenLeftMax ) {
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$(document).scrollLeft(playerLeft - screenLeftMax)
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}
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if (screenLeft < screenLeftMin ) {
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$(document).scrollLeft(playerLeft - screenLeftMin)
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}
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}
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//move the character
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$(document).keydown(function(e) {
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var offset = $div.position();
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console.log("offset:", offset);
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switch (e.which) {
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case 37:
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offset.left -= 20;
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console.log("left");
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$div.addClass("flipped");
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break;
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case 39:
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offset.left += 20;
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console.log("right");
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$div.removeClass("flipped");
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break;
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}
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//check the offset and prevent the character to exceed the screen dimension
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if (offset.left < 80) {
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offset.left = 80;
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}
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if (offset.left > $("#ground").width() - 700) {
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$(".message1").hide();
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$(".message2").show();
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}
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if (offset.left > $("#ground").width() - 80) {
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offset.left = $("#ground").width() - 80;
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}
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$div.css("left", offset.left);
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$div.css("top", offset.top);
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e.preventDefault();
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adjustScroll();
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})
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</script>
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<script type="text/javascript" src="index.js" ></script>
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</body>
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