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<!DOCTYPE html>
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<html lang="en-US">
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<head>
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<meta charset="utf-8" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=yes" />
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<title>follow Pat</title>
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<link rel="icon" href="imgs/major_house/house1.gif">
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<link rel="stylesheet" href="major_house.css">
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</head>
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<body >
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<audio loop="loop" id="theme2" preload="auto"><source src="sound/theme2.wav" type="audio/wav"></audio>
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<audio loop="loop" id="theme4" preload="auto"><source src="sound/theme4_scary.wav" type="audio/wav"></audio>
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<audio id="click"><source src="sound/click.wav" type="audio/wav"></audio>
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<audio id="comic"><source src="sound/speech.wav" type="audio/wav"></audio>
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<div id="ground_color" class="to_invert"></div>
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<div id="groundline" class="to_invert"></div>
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<div class="duo">
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<span id="player_img"></span>
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<img id="pat" src="imgs/cat_shelter/parrot.gif" height="100px">
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</div>
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<div id="ground" >
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<img id="fur1" src="imgs/major_house/ball.gif" height="60px">
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<img id="fur2" src="imgs/major_house/ball.gif" height="60px">
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<img id="fur3" src="imgs/major_house/ball.gif" height="60px">
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<img id="fur4" src="imgs/major_house/ball.gif" height="60px">
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<img id="fur5" src="imgs/major_house/ball.gif" height="60px">
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<img id="tree1" src="imgs/park/tree4.gif" height="160px">
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<img id="tree2" src="imgs/park/tree4.gif" height="160px">
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<img id="tree3" src="imgs/park/tree4.gif" height="160px">
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<img id="tree4" src="imgs/park/tree4.gif" height="160px">
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<img id="tree5" src="imgs/park/tree4.gif" height="160px">
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<img id="tree6" src="imgs/park/tree4.gif" height="130px">
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<img id="tree7" src="imgs/park/tree4.gif" height="130px">
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<div class="house">
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<img class="good" src="imgs/major_house/house1.gif" height="160px">
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<img class="bad" src="imgs/major_house/volcano.gif" height="140px"style="display: none;">
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</div>
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<div class="figure1">
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<img id="person1" class="good" src="imgs/major_house/person1.gif" height="110px">
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<img id="rept1" class="bad" src="imgs/major_house/rept1.gif" height="120px" style="display: none;">
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</div>
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<div class="figure2">
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<img id="person2" class="good" src="imgs/major_house/person2.gif" height="80px">
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<img id="rept2" class="bad" src="imgs/major_house/rept2.gif" height="120px" style="display: none;">
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</div>
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<div class="figure3">
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<img id="person3" class="good" src="imgs/major_house/person3.gif" height="110px">
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<img id="rept3" class="bad" src="imgs/major_house/rept3.gif" height="120px" style="display: none;">
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</div>
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<div class="figure4">
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<img id="person4" class="good" src="imgs/major_house/person4.gif" height="100px">
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<img id="rept4" class="bad" src="imgs/major_house/rept4.gif" height="120px" style="display: none;">
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</div>
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<div class="figure5">
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<img id="person5" class="good" src="imgs/major_house/person5.gif" height="120px">
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<img id="rept5" class="bad" src="imgs/major_house/rept5.gif" height="120px" style="display: none;">
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</div>
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<div class="figure6">
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<img id="person6" class="good" src="imgs/major_house/person6.gif" height="120px">
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<img id="rept6" class="bad" src="imgs/major_house/rept6.gif" height="150px" style="display: none;">
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</div>
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<div class="figure7">
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<img id="cat" class="good" src="imgs/major_house/cat.gif" height="60px">
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<img id="barbecue" class="bad" src="imgs/major_house/barbecue4.gif" height="100px" style="display: none;">
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</div>
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<div class="bubble1 to_invert" style="display: none;">
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The Major and his family are actually saurian settlers who came here to invade planet earth.
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Use my magnifying glass to see them in their real appearance ■
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</div>
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<div class="bubble2 to_invert" style="display: none;">
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They are harvesting the cats to be ready for the arrival of other groups of invaders.
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Follow me to the butcher shop, I can show you the proof of what I'm saying ■
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</div>
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<button class="glasses_bar" style="display: none;"> ✜ magnifying glass </button>
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<div class="text_container to_invert " >
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<div class="message1">
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<span class="instructions"><span class="instructions_arrow">→</span> Follow the hairballs </span>
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</div>
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<div class="message2" style="display: none;">
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Pat was right, you reached the major's mansion.
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</div>
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<div class="message3" style="display: none;">
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Pat was right from the beginning! I hope Amanda did not get hurt: she can be anywhere by now. <br>
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It seems there is no option but to <button onclick="location.href='butchery.html';"><span class="button_text">go to the butcher shop</span></button> .
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</div>
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</div>
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<script src="jquery.min.js"></script>
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<script>
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var theme = document.querySelector("#theme2");
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var scary = document.querySelector("#theme4");
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var click = document.querySelector("#click");
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var comic = document.querySelector("#comic");
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$("body").hover( function() {
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theme.play();
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theme.addEventListener('paused',function() {
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theme.play();
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},false);
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})
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// saves game step in the local storage
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window.onload = function() {
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theme.play();
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window.localStorage.setItem("major_house","opened");
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console.log ("major house:",localStorage.major_house);
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}
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//get player avatar from local storage
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console.log (localStorage.myavatar)
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var img = document.createElement("img");
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img.src = localStorage.myavatar;
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var player_img = document.querySelector("#player_img");
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player_img.appendChild(img);
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//adjust camera scroll
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var $div = $('.duo');
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var screenLeftMin = 50;
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var screenLeftMax = 500;
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function adjustScroll() {
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var playerLeft = parseInt($div.css("left"));
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var scrollLeft = $(document).scrollLeft();
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var screenLeft = playerLeft - scrollLeft;
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console.log ("screenleft:", screenLeft);
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if (screenLeft > screenLeftMax ) {
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$(document).scrollLeft(playerLeft - screenLeftMax)
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}
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if (screenLeft < screenLeftMin ) {
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$(document).scrollLeft(playerLeft - screenLeftMin)
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}
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}
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//move the character
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$(document).keydown(function(e) {
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var offset = $div.position();
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console.log("offset:", offset);
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var parent_width = $("#ground").width();
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var left_val_px = $div.css('left');
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var left_val_only = parseInt(left_val_px);
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var left_Percentage = (left_val_only/parent_width) * 100;
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console.log ("left %", left_Percentage);
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if (left_Percentage < 74) {
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switch (e.which) {
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case 37:
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offset.left -= 20;
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console.log("left");
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$div.addClass("flipped");
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break;
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case 39:
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offset.left += 20;
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console.log("right");
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$div.removeClass("flipped");
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break;
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}
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}
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else {
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click.play();
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console.log("70 ora")
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$(document).scrollLeft(8000);
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$(".message1").hide();
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$(".message2").show();
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setTimeout( function() {
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$('.bubble1').show();
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comic.play();
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setTimeout( function() {
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$('.glasses_bar').show();
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$('.glasses_bar').addClass("glass_appear");
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}, 3000);
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}, 2000);
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}
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//check the offset and prevent the character from exceeding screen dimension
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if (offset.left < 80) {
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offset.left = 80;
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}
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/*
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if (offset.left > $("#ground").width() - 1000) {
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offset.left = $("#ground").width() - 1000;
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$(document).scrollLeft(3500);
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$(".message1").hide();
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$(".message2").show();
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setTimeout( function() {
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$('.bubble1').show();
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setTimeout( function() {
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$('.glasses_bar').show();
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$('.glasses_bar').addClass("glass_appear");
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}, 3000);
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}, 2000);
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}*/
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$div.css("left", offset.left);
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$div.css("top", offset.top);
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e.preventDefault();
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adjustScroll();
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})
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$('.glasses_bar').click ( function(){
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theme.pause();
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scary.play();
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comic.play();
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$('.to_invert').toggleClass("invert");
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$('.glasses_bar').toggleClass("glasses_bar_black");
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$('.good').toggle();
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$('.bad').toggle();
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$('.bubble1, .message2').hide();
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$('.bubble2, .message3').show();
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$("body").css("overflow", "hidden");
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})
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$('.bubble1').click(function(){
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click.play();
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$('.bubble1').hide();
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});
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$('.bubble2').click(function(){
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click.play();
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$('.bubble2').hide();
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});
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</script>
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</body>
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