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textpub
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======
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This is a MUD based on the xpub studios.
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Original readme from MUD Pi
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======
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A simple text-based Multi-User Dungeon (MUD) game, which could be run on a
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Raspberry Pi or other low-end server.
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Requirements
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------------
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You will need to install _Python_ (2.7+ or 3.3+) where you wish to run the
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server. Installers for Windows and Mac can be found at
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<http://www.python.org/download/>. There are also tarballs for Linux, although
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the best way to install on Linux would be via the package manager.
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To allow players to connect remotely, the server will also need to be connected
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to the internet.
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To connect to the server you will need a telnet client. On Mac, Linux, and
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versions of Windows prior to Windows Vista, the telnet client is usually
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installed by default. For Windows Vista, 7, 8 or later, you may need to follow
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[this guide](http://technet.microsoft.com/en-us/library/cc771275%28v=ws.10%29.aspx)
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to install it.
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Running the Server
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------------------
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### On Windows
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Double click on `simplemud.py` - the file will be opened with the Python
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interpreter. To stop the server, simply close the terminal window.
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### On Mac OSX and Linux (including Raspberry Pi)
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From the terminal, change to the directory containing the script and run
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python simplemud.py
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Note, if you are connected to the machine via SSH, you will find that the
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script stops running when you quit the SSH session. A simple way to leave the
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script running is to use a tool called `screen`. Connect via SSH as usual then
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run `screen`. You will enter what looks like a normal shell prompt, but now you
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can start the python script running and hit `ctl+a` followed by `d` to leave
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_screen_ running in the background. The next time you connect, you can
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re-attach to your screen session using `screen -r`. Alternatively you could
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[create a daemon script](http://jimmyg.org/blog/2010/python-daemon-init-script.html)
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to run the script in the background every time the server starts.
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Connecting to the Server
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------------------------
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If the server is running behind a NAT such as a home router, you will need to
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set up port **1234** to be forwarded to the machine running the server. See your
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router's instructions for how to set this up. There are a large number of
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setup guides for different models of router here:
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<http://portforward.com/english/routers/port_forwarding/>
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You will need to know the _external_ IP address of the machine running the
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server. This can be discovered by visiting <http://www.whatsmyip.org> from
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that machine.
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To connect to the server, open your operating system's terminal or command
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prompt and start the telnet client by running:
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telnet <ip address> 1234
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where `<ip address>` is the external IP address of the server, as described
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above. 1234 is the port number that the server listens on.
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If you are using Windows Vista, 7, 8 or later and get the message:
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'telnet' is not recognized as an internal or external command, operable
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program or batch file.
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then follow
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[this guide](http://technet.microsoft.com/en-us/library/cc771275%28v=ws.10%29.aspx)
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to install the Windows telnet client.
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If all goes well, you should be presented with the message
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What is your name?
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To quit the telnet client, press `ctl + ]` to go to the prompt, and then
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type `quit`.
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What is Telnet?
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---------------
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Telnet is simple text-based network communication protocol that was invented in
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1969 and has since been superseded by other, more secure protocols. It does
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remain popular for a few specialised uses however, MUD games being one of these
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uses. A long (and boring) history of the telnet protocol can be found here:
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<http://www.cs.utexas.edu/users/chris/think/ARPANET/Telnet/Telnet.shtml>
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What is a MUD?
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--------------
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MUD is short for Multi-User Dungeon. A MUD is a text-based online role-playing
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game. MUDs were popular in the early 80s and were the precursor to the
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graphical Massively-Multiplayer Online Role-Playing Games we have today, like
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World of Warcraft. <http://www.mudconnect.com> is a great site for learning
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more about MUDs.
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Extending the Game
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------------------
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MUD Pi is a free and open source project (that's _free_ as in _freedom_). This
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means that the source code is included and you are free to read it, copy it,
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extend it and use it as a starting point for your own MUD game or any other
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project. See `licence.md` for more info.
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MUD Pi was written in the Python programming language. If you have never used
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Python before, or are new to programming in general, why not try an online
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tutorial, such as <http://www.learnpython.org/>.
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There are 2 source files in the project. `mudserver.py` is a module containing
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the `MudServer` class - a basic server script which handles player connections
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and sending and receiving messages. `simplemud.py` is an example game using
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`MudServer`, with player chat and rooms to move between.
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The best place to start tweaking the game would be to have a look at
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`simplemud.py`. Why not try adding more rooms to the game world? You'll find
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more ideas for things to try in the source code itself.
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Of course if you're feeling more adventurous you could take a look at the
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slightly more advanced networking code in `mudserver.py`.
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MUD-Pi-Based Projects
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---------------------
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Here are some of the cool projects people have made from MUD-Pi:
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* **[ESP8266 MUD](http://git.savsoul.com/barry/esp8266-Mud) by Barry Ruffner** -
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a MUD that runs entirely within an ESP8266 microchip, using MicroPython
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* **[MuddySwamp](https://github.com/ufosc/MuddySwamp) by the University of**
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**Florida Open Source Club** - a UF-themed MUD
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* **[Dumserver](https://github.com/wowpin/dumserver) by Bartek Radwanski** -
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a feature-rich MUD engine
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Author
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------
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MUD Pi was written by Mark Frimston
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For feedback, please email <mfrimston@gmail.com> or add a comment on the
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project's [Github page](http://github.com/frimkron/mud-pi)
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