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49 lines
1.6 KiB
C++

/*
*
* Trigger Delay
*
*
* Delaying triggers is a way to create simple sequences (kick after snare for example) or to reduce the frequency of a fast incomming trigger
* Try the output of simple-lfo.ino with this patch and open the serial monitor to see what happens!
*
* A3 = Trigger in
*
*/
unsigned long time; // for debugging/indicating delay
bool triggered; // logic: trigered, yes or no
void setup() {
Serial.begin(9600); // debugging (see if trigger is registered)
}
void loop() {
int input3 = digitalRead(A3); // read analog pin 3
// trigger
if(input3 && !triggered) { //if there is a reading on input3 and the bool condition triggered is not true do
// DO SOMETHING ON NORMAL TRIGGER HERE
Serial.println("I hear a trigger!");
Serial.println("-----------------"); //print pretty line
delay(analogRead(A2)); // DLEAY THE INCOMING TRIGGER (wait for amount set by analog 2 (first potentiometer on meergranen))
// DO SOMETHING ON DELAYED TRIGGER HERE:
Serial.println("delayed trigger with"); // print some info about the delayed trigger
Serial.print(" ");
Serial.print(analogRead(A2));
Serial.print(" ");
Serial.print("milliseconds");
Serial.println(" ");
Serial.println(" ");
triggered = true;
}
else if(!input3 && triggered) { //if there is no reading on input3 and condition triggered is true (aka sound is playing), set triggered to false, aka stop playing
// STOP WHEN NO TRIGGER IS PRESENT (or do something else ;)
triggered = false;
}
}