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65 lines
1.7 KiB
C++
65 lines
1.7 KiB
C++
/*
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*
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* GABBER KICK (requires trigger input)
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*
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* // A2 sets pitch and delay of ATTACK (timbre)
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* // A1 sets pitch and delay of SUSTAIN (actual phatness)
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*
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*/
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#define SPEAKER_PIN 11
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bool triggered; // logic: trigered, yes or no
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void setup() {
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// set pin 11 as output
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pinMode(SPEAKER_PIN, OUTPUT);
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Serial.begin(9600); // debugging (see if trigger is registered)
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}
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void loop() {
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int input3 = digitalRead(A3); // read analog pin 3
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if(input3 && !triggered) {
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// analogWrite(11,0); //nasty attack try (speaker clip/click)
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// delay(analogRead(A2));
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// analogWrite(11,255);
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// delay(analogRead(A2));
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// analogWrite(11,0);
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//ATTACK
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for(int i=0;i<10;i++){ // i = DELAY+SUSTAIN+RELEASE of ATTACK
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analogWrite(11,0);
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tone(11,440,40);
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delayMicroseconds(analogRead(A2)*i); // lower the pitch over time
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analogWrite(11,255);
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delayMicroseconds(analogRead(A2)*i); // lower the pitch over time
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analogWrite(11,0);
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// delay(1);
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}
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//delay(1);
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//SUSTAIN RELEASE
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for(int i=0;i<55;i++){ // i = DELAY+SUSTAIN+RELEASE
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analogWrite(11,0);
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delayMicroseconds(analogRead(A1)*i); // lower the pitch over time
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analogWrite(11,255);
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delayMicroseconds(analogRead(A1)*i); // lower the pitch over time
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analogWrite(11,0);
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delay(1);
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}
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triggered = true;
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}
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else if(!input3 && triggered) { //if there is no reading on input3 and condition triggered is true (aka sound is playing), set triggered to false, aka stop playing
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// STOP WHEN NO TRIGGER IS PRESENT (or do something else ;)
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triggered = false;
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noTone(SPEAKER_PIN);
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}
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}
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